Display title | Category talk:Lighting |
Default sort key | Lighting |
Page length (in bytes) | 1,268 |
Namespace | Category_talk |
Page ID | 9652 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | Lizz (talk | contribs) |
Date of page creation | 17:25, 24 April 2023 |
Latest editor | Lizz (talk | contribs) |
Date of latest edit | 18:08, 7 May 2023 |
Total number of edits | 2 |
Total number of distinct authors | 1 |
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Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | (Not sure where else to put this, so putting it here.) I haven't done a whole lot of testing on this, but today (during daytime) I was verifying that a bunch of crafted lampposts had the "Interact" capability, so I put 28 in a room and turned them on one by one. I noticed that when I turned on the ninth, the first turned off, and when I turned on the tenth, the second turned off, etc. I haven't tried experimenting with lighting outside/in biomes (rather than in a room inside the Player's House), but was curious if anyone else has noticed/experienced this? Lizz (talk) 17:25, 24 April 2023 (UTC) |