Template:ItemDescription: Difference between revisions

add functions=Memory Frame (Cycling), add Default, Scrooge's Store (for Memory Frame item)
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(add functions=Memory Frame (Cycling), add Default, Scrooge's Store (for Memory Frame item))
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           |Mailbox=mailbox<!-- TODO: language is slightly wonky -->
           |Mailbox=mailbox<!-- TODO: language is slightly wonky -->
           |Mannequin=mannequin
           |Mannequin=mannequin
           |Memory Frame=functional
           |Memory Frame
          |Memory Frame (Cycling)=functional
           |Radio=radio<!-- TODO: language is slightly wonky -->
           |Radio=radio<!-- TODO: language is slightly wonky -->
           |Stool
           |Stool
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           |Mailbox=
           |Mailbox=
           |Mannequin=&nbsp;that can be used to assemble and equip [[Clothing]] outfits
           |Mannequin=&nbsp;that can be used to assemble and equip [[Clothing]] outfits
           |Memory Frame=&nbsp;that can display unlocked [[Memories]]
           |Memory Frame
          |Memory Frame (Cycling)=&nbsp;that can display unlocked [[Memories]]
           |Radio=
           |Radio=
           |Stool
           |Stool
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           |Character Customization=It is available by default both during character creation, and once a new game has begun.<!--TODO: revisit language-->
           |Character Customization=It is available by default both during character creation, and once a new game has begun.<!--TODO: revisit language-->
           |Clothing=It is available by default when beginning a new game.
           |Clothing=It is available by default when beginning a new game.
           |Furniture=<!--Memory Frame: It is found inside the Player's Inventory when starting a new game, and is also available to purchase from Scrooge's Store.-->
           |Furniture=
           |#default=}}
           |#default=}}
     |Default (Equipped)={{#switch:{{{type|}}}
     |Default (Equipped)={{#switch:{{{type|}}}
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           |Crafted Furniture=One is available by default when beginning a new game, and additional items can be crafted using a [[:Category:Crafting_Stations|Crafting Station]].
           |Crafted Furniture=One is available by default when beginning a new game, and additional items can be crafted using a [[:Category:Crafting_Stations|Crafting Station]].
     |#default=}}
     |#default=}}
    |Default, Scrooge's Store=<!--Memory Frame-->It is found inside the Player's [[Furniture]] inventory when starting a new game, and also has a chance to be available for purchase as rotating stock from [[Scrooge's Store]].
     |Feeding Critters=It can be found {{#ifeq:{{{found|}}}|Dazzle Beach|on|in the}} {{{found|}}}. Its favorite food is {{#arraydefine:favoriteFoodsArray|{{{favoriteFoods|}}}}}{{#arrayprint: favoriteFoodsArray |,&nbsp;| arrayItem |[[arrayItem]]|print=pretty}}, and it likes {{#arraydefine:likedFoodsArray|{{{likedFoods|}}}}}{{#arrayprint: likedFoodsArray |,&nbsp;| arrayItem |[[arrayItem]]|print=pretty}}. It will reject any other food.
     |Feeding Critters=It can be found {{#ifeq:{{{found|}}}|Dazzle Beach|on|in the}} {{{found|}}}. Its favorite food is {{#arraydefine:favoriteFoodsArray|{{{favoriteFoods|}}}}}{{#arrayprint: favoriteFoodsArray |,&nbsp;| arrayItem |[[arrayItem]]|print=pretty}}, and it likes {{#arraydefine:likedFoodsArray|{{{likedFoods|}}}}}{{#arrayprint: likedFoodsArray |,&nbsp;| arrayItem |[[arrayItem]]|print=pretty}}. It will reject any other food.


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           |unpaved=. It can be placed on unpaved ground only, and will automatically remove any existing paving beneath it.
           |unpaved=. It can be placed on unpaved ground only, and will automatically remove any existing paving beneath it.
           |untiledOutdoor=It can only be placed outdoors. It can be placed on untiled ground only, and will automatically remove any existing tiling beneath it
           |untiledOutdoor=It can only be placed outdoors. It can be placed on untiled ground only, and will automatically remove any existing tiling beneath it
           |walls=, on walls. [[:Category:Walls|Wall]] objects have no depth, and may appear to intersect other objects placed on the floor in front of them
           |walls=, on walls<!--. [[:Category:Walls|Wall]] objects have no depth, and may appear to intersect other objects placed on the floor in front of them-->
           |wall-mounted=, against walls
           |wall-mounted=, against walls
           |wall-mounted, bare=, against walls
           |wall-mounted, bare=, against walls
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     |Mannequin=the Player can '''Interact''' with the object, and then '''Edit <!--{{inlineIcon|Mannequin|iconOnly}}-->''' to save the Player's current [[Clothing]], [[Character Customization#Hairstyle|Hairstyle]], [[Character Customization#Body|Body Type]], and [[Character Customization#Body|Body Shape]] selections to the mannequin. Once an outfit has been saved to a mannequin, the Player has the option to '''Wear''' all items on the mannequin to replace their current [[Clothing]] and relevant [[Character Customization]] selections. A maximum of 5 Mannequins of any type can be placed in a single room.
     |Mannequin=the Player can '''Interact''' with the object, and then '''Edit <!--{{inlineIcon|Mannequin|iconOnly}}-->''' to save the Player's current [[Clothing]], [[Character Customization#Hairstyle|Hairstyle]], [[Character Customization#Body|Body Type]], and [[Character Customization#Body|Body Shape]] selections to the mannequin. Once an outfit has been saved to a mannequin, the Player has the option to '''Wear''' all items on the mannequin to replace their current [[Clothing]] and relevant [[Character Customization]] selections. A maximum of 5 Mannequins of any type can be placed in a single room.
     |Memory Frame=the Player can interact with the object by selecting '''Change''' to change the displayed Memory. It will cycle through completed [[Memories]] in the order in which they were completed. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
     |Memory Frame=the Player can interact with the object by selecting '''Change''' to change the displayed Memory. It will cycle through completed [[Memories]] in the order in which they were completed. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
    |Memory Frame (Cycling)=it will display [[Memories]], and the Player can '''Interact''' with the object to turn it on and off. Unlike normal [[:Category:Memory Frame|Memory Frame]] functionality, it will automatically cycle through displayed [[Memories]], rather than a static display. It will cycle through completed [[Memories]] in the order in which they were completed. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
     |Radio=the Player can interact with the object by selecting '''Change''' to change the background music to a new song.
     |Radio=the Player can interact with the object by selecting '''Change''' to change the background music to a new song.
     |Stool=the Player can '''Lounge''' on the object.
     |Stool=the Player can '''Lounge''' on the object.
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|critterCollection=yes
|critterCollection=yes
}}
}}
-->
 


{{ItemDescription
{{ItemDescription
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|critterCollection=yes
|critterCollection=yes
}}
}}
 
-->


{{ItemDescription
{{ItemDescription
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-->
-->
<!--'''Basic Large Table''' is a [[Furniture#Touch of Magic|custom base]] piece of [[Crafting#Furniture|craftable furniture]]. It can be customized using the [[Touch of Magic]] tool which can be used apply color and [[motifs]].-->
<!--'''Basic Large Table''' is a [[Furniture#Touch of Magic|custom base]] piece of [[Crafting#Furniture|craftable furniture]]. It can be customized using the [[Touch of Magic]] tool which can be used apply color and [[motifs]].-->
<!--
{{ItemDescription
|White and Black Basketball Sneakers
|type=Clothing
|category=Shoes
|from=Default (Equipped)
|clothingCollection=yes
}}
It's worn when beginning a new game, and is unlocked from the start in the '''Clothing Set Collection'''.
{{ItemDescription
|Festive Fox
|type=Companion
|critterType=Fox
|from=Festive Star Path
|tier=1
|premium=yes
|eventTokens=50
|critterCollection=no
}}
-->




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