Yellow Reward Chest: Difference between revisions

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|yield=Varies
|yield=Varies
|respawnLocation=Anywhere outdoors
|respawnLocation=Anywhere outdoors
|size=2x2
|placement=bare
}}
}}
{{SpawningItemDescription
{{SpawningItemDescription
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==Yield==
==Yield==
{| class=wikitable id='recipe-table'
{| class=wikitable id='recipe-table'
!style="" |Item
!style="" | Chance
!style="" |Maximum<br>Quantity<br>per Drop
!style="" | Item
!style="" | Contents
|-
|-
|{{price}} [[Star Coins]] || xxx - xxx
| 70% || {{price}} [[Star Coins]] || {{price|100}} - {{price|300|showLabel}}
|-
|-
|{{name|Clothing Bag}} || 1
| rowspan=2 | 30% ||{{name|Clothing Bag}}
|
[[Clothing]] available for purchase from [[Scrooge's Store]] or [[Scrooge's Catalog]]<br>
[[Avatar Customization]] items (e.g. Hairstyles, Facial Hair) available by default from the [[Wardrobe]] menu
|-
|-
|{{name|Furniture Pouch}} || 1
|{{name|Furniture Pouch}}
|
[[Furniture]] available from [[Scrooge's Store]] or [[Scrooge's Catalog]]<br>
Individual pieces of [[Landscaping#Fencing|Fencing]]
|}
|}
==Obstacle Sources==
Occasionally '''Yellow Reward Chest'''s may be embedded inside Obstacles that spawn daily in the Valley. If there is not sufficient space for these Obstacles to spawn, or there are too many uncleared Obstacles in the Valley<!--exact limits not known at this time-->, you will miss out on this possibility for additional daily Yellow Reward Chests.
{| class='wikitable sortable' id='recipe-table'
! style="" | Image
! style="" | Obstacle
! style="" | Size
! style="" | Paving/Placement
! style="" | Biomes
! style="" | Required Tool
! style="" | Tool Upgrade Quest
|-
| <!--img-->
| [[Large Rock]]
| 4x4
| unpaved, bare
| {{inlineIcon|Everywhere}}
| {{name|Pickaxe}}
| n/a
|-
| <!--img-->
| [[Large Mushroom Patch]]
| 3x3
| unpaved, bare
| {{name|Peaceful Meadow}}<br>{{name|Glade of Trust}}<br>{{name|Sunlit Plateau}}
| {{name|Royal Watering Can}} (Upgrade 2)
| {{quest|The Final Trial|friendship=Merlin|level=10}}
|-
| <!--img-->
| [[Large Sea Debris]]
| 4x4
| unpaved, bare
| {{name|Dazzle Beach}}
| {{name|Pickaxe}} (Upgrade 2)
| {{quest|A Tale of Stone and Fire|friendship=Maui|level=4}}
|-
| <!--img-->
| [[Large Tree Stump]]
| 4x4
| unpaved, bare
| {{name|Forest of Valor}}
| {{name|Shovel}} (Upgrade 1)
| {{quest|An Icy Invitation|friendship=Anna|level=2}}
|-
| <!--img-->
| [[Large Wildebeest Bones]]
| 5x5
| default <!--paving ok, rugs ok-->
| {{name|Sunlit Plateau}}
| {{name|Shovel}} (Upgrade 3)
| {{quest|The Circle of Life|friendship=Scar|level=7}}
|-
| <!--img-->
| [[Huge Ice Block]]
| 8x8
| unpaved, bare
| {{name|Frosted Heights}}
| {{name|Pickaxe}} (Upgrade 4)
| {{quest|The Singing Ice|friendship=Elsa|level=6}}
|}
==Reward List Mechanics==
The rewards yielded by [[Green Reward Chest|Green]] and [[Yellow Reward Chest|Yellow]] Reward Chests essentially pull from a predetermined list of rewards. A specific reward is not tied to any specific Chest; rather, rewards are always given to the player in a reproducible order. There is no purpose in opening a Chest, or Clothing, Furniture, or Motif bag, seeing the result, not saving, and restarting the game in hopes that you will randomly get a different item -- the value is already determined at the time it is spawned. [[Green Reward Chest|Green Chest]]s yielded from digging, [[Green Reward Chest|Green Chest]]s that spawn daily, and [[Yellow Reward Chest|Yellow Chest]]s from [[Night Thorn]]s or yielded from obstacles all function the same way - that is, they all pull from the same predetermined list of rewards.


==History==
==History==
{{history|1.0|Added}}
{{history|1.0|Added}}


[[Category: Spawning Items]]
[[Category: Spawning Items]] [[Category:Loot Container]]
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