Daily Discussions: Difference between revisions

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Daily Discussions are conversations that can be had once a day with [[Characters]] in the Valley. Having a discussion counts towards the rotating [[Dreamlight#Dreamlight Duties|Dreamlight Duty]] "Have a daily discussion.", and the [[Dreamlight#Friendship|Friendship Dreamlight Achievements]] "Have Daily Discussions!" (x1, x50, x100, x500, x1000).
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{{infobox
|image=Daily Discussion Icon.png
|rewards={{price|500|friendship|showLabel}}
}}
Daily Discussions are conversations that can be had once a day with Villagers in the Valley. One conversation prompt at a time will randomly be offered to select whenever interacting with a Villager. Leaving the interaction and returning may cause a new topic to appear, but not all topics seem to shuffle on any given day, or are available under all circumstances (e.g. some are only available during rain, or after certain quest completions). Only one Daily Discussion can be had with each Villager per day, and the conversation prompt will disappear until the [[Time#Daily Resets|daily reset]] at 5:00 am local time.


Having a discussion counts towards the rotating [[Dreamlight#Dreamlight Duties|Dreamlight Duty]] "Have a daily discussion.", and the [[Dreamlight#Friendship|Friendship Dreamlight Achievements]] "Have Daily Discussions!" (x1, x50, x100, x500, x1000).


==The Sword in the Stone==
==The Sword in the Stone==


===Merlin===
===Merlin===
*Did you hate the Middle Ages?
 
{{labeledDialogueBox|title=Did you hate the Middle Ages?|
====General Dialogue====
{{dialogue|character=Player|text=Did you hate the Middle Ages?}}
* {{dialogue|character=Merlin|text='''Greetings:'''
{{dialogue|character=Merlin|text=It's rather pleasant to be living in an era with so many modern conveniences.}}
*Come along! We have a destiny to fulfill.
{{dialogue|character=Merlin|text=Magic is useful, but pales before the wonder of indoor plumbing.}}
*Greetings, my friend!
{{dialogue|character=Merlin|text=Tell me, '''''Player''''', what is your favorite invention?}}
*Heh-heh. Things... well, they always seem to have a bit more magic when you're around, PLAYER.
{{dialogue|answer=Airplanes.|character=Merlin|text=Magnificent machines! Ahh, to fly through the sky like a bird without all those itchy feathers.}}
*Oh... Oh! Hello!
{{dialogue|answer=I agree with you... indoor plumbing.|character=Merlin|text=It's a crowd pleaser, that is certain.}}
*Remember that the Well is a source of great power. Use the magic it bestows upon you wisely!
{{dialogue|answer=Cell phones.|character=Merlin|text=Yes, those little connected boxes. They do seem more useful than pigeons... And unlike owls, they rarely talk back.}}
*Yes, yes, there you are. Good!
*TODO
}}
}}


*Do you have a question?
* {{dialogue|character=Merlin|text='''Gift Responses:'''
{{labeledDialogueBox|title=Do you have a question?|
*Thank you, my friend!
{{dialogue|character=Player|text=Do you have a question?}}
*TODO
{{dialogue|character=Merlin|text='''''Player''''', do you know the distinction between Dark and Light Magic?}}
{{dialogue|answer=I do.|character=Merlin|text=So, you already understand the nature of magic? Very good.}}
{{dialogue2|answer=I don't.|character=Merlin|text=It's a simple difference, really. Light Magic is performed for others.|text2=Dark Magic is performed for yourself. Dark Magic is not necessarily evil, but is more easily turned to evil.}}
{{dialogue|character=Merlin|text=Now tell me: Which calls to you? Light Magic or Dark Magic?}}
{{dialogue|answer=Light Magic.|character=Merlin|text=Light Magic. An altruistic choice. And one that will serve you well in your quest to restore the Valley.}}
{{dialogue|answer=Dark Magic.|character=Merlin|text=Dark Magic can be powerful and compelling, but must be managed carefully.}}
{{dialogue|answer=Both.|character=Merlin|text=A wise answer. Balance is difficult, but important.}}
}}
}}


*Do you have time to talk?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Do you have time to talk?|
* {{dialogue|character=Merlin|text=Splendid idea! It will be a good opportunity to further our knowledge.}}
{{dialogue|character=Player|text=Do you have time to talk?}}
 
{{dialogue|character=Merlin|text=I can tell by the look on your face that you have a question for me, '''''Player'''''. Well, what is it?}}
'''Hang Out End Response:'''
{{dialogue2|answer=Why do you wear a blue robe and pointy hat?|character=Merlin|text=Why, it's what I've always worn since I was a young lad. And I do suppose it helps people understand that I'm a wizard.|text2=Part of being a wizard is managing people's expectations, you know.|text3=That may even be the most important part.}}
* {{dialogue|character=Merlin|text=That was quite fascinating. We should do it again soon.}}
{{dialogue2|answer=How do you do magic?|character=Merlin|text=There's no simple answer to that. But I can say that it takes years of study.|text2=One must understand the nature of...well, nature! And how to influence it.|text3=That is the secret to true power...knowledge.}}
 
{{dialogue|answer=How old are you?|character=Merlin|text=As old as my tongue and just a bit older than my teeth.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}
}}
[[Merlin#Daily Discussions|Moved to Character page]]


*Have you ever time-traveled?
==WALL-E==
{{labeledDialogueBox|title=Have you ever time-traveled?|
 
{{dialogue|character=Player|text=Have you ever time-traveled?}}
 
{{dialogue|character=Merlin|text=I have traveled extensively through time, '''''Player'''''. I've visited the past, and I remember a great deal of the future.}}
===EVE===
{{dialogue|answer=That sounds confusing.|character=Merlin|text=Well, it gives me a unique perspective. And makes me an extremely valuable advisor.}}
 
{{dialogue|answer=That sounds useful.|character=Merlin|text=Well, it gives me a unique perspective. And makes me an extremely valuable advisor.}}
====General Dialogue====
{{dialogue|answer=Can I learn to time travel?|character=Merlin|text='''''Player''''', I do not believe in impossibility. So I will say merely that it is improbable.}}
* {{dialogue|character=EVE|text='''Greetings:'''
* *giggle*
*Directive?
*EVE.
*Hmm...
*Huh?
*Name?
*Oh!
*Oh! Directive?
*TODO
}}
}}


*Let's do something fun!
* {{dialogue|character=EVE|text='''Gift Responses:'''
{{labeledDialogueBox|title=Let's do something fun!|
*EVE? Whoa!
{{dialogue|character=Player|text=Let's do something fun!}}
*Ooooh...
{{dialogue|character=Merlin|text='''''Player'''''... Now, I know you're not a wizard, but have you ever heard of a Wizards' Duel?}}
*Whoo-hoo!
{{dialogue2|answer=Yes.|character=Merlin|text=Then you know how it works.|text2=My last bout with Madam Mim... well, it... it was a bit of a grudge match, you might say. We needn't be so brutal.}}
*TODO
{{dialogue2|answer=No.|character=Merlin|text=Well, it's a classic battle of wits, where each player takes turns changing into different things.|text2=The goal is to defeat the other player's form!}}
{{dialogue|character=Merlin|text=Since you can't change forms, we'll just say the names of what we WOULD change into. And let's stick to animals, shall we?}}
{{dialogue|character=Merlin|text=Here, I'll start... I choose the form of a tortoise!}}
{{dialogue2|answer=Raccoon.|character=Merlin|text=A reasonable choice... A raccoon might be able to prey on a young tortoise.|text2=But I assure you I am an old, venerable tortoise and quite immune to your raccoon attacks.|text3=I win this duel.}}
{{dialogue2|answer=Rabbit.|character=Merlin|text=A rabbit? Do you intend to challenge tortoise-me to a race?|text2=Well, I know a fable that will tell you how that goes. Heh-heh. I win.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Elephant|
  {{dialogue|character=Player|text=Elephant.}}
  {{dialogue|character=Merlin|text=Seems a bit extreme, but I suppose in a contest of brawn an elephant would win against a tortoise.}}
  {{dialogue|character=Merlin|text=Then I shall become a mouse and terrify your elephant.}}
    {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Cat.|
    {{dialogue|character=Player|text=Cat.}}
    {{dialogue|character=Merlin|text=Yes, that is a classic response. Cat catches mouse.}}
    {{dialogue|character=Merlin|text=Then I will make the classic response in turn and transform into a dog.}}
    {{dialogue|answer=Wolf.|character=Merlin|text=Hmph. Wolf and dog. One is a descendant of the other, so the forms are quite close. I shall declare this contest a draw.}}
    {{dialogue2|answer=Human.|character=Merlin|text=Very clever! Humans are indeed animals. And they've domesticated almost every dog on the planet!|text2=An astute response. I concede the game to you, '''''Player'''''. You win!}}
    {{dialogue2|answer=Dragon.|character=Merlin|text=Ah! No creatures of legend! That is against the rules... I did tell you that part, didn't I?|text2=Well either way, there is no rule-bound response to dragon, so our little contest is over.}}
    }}
{{dialogue|answer=Dog.|character=Merlin|text=Hmph! Any mouse worth his salt can evade a dog. No, I think I've won this one.}}
{{dialogue|answer=Robot.|character=Merlin|text=A robot is not an animal. I win by default!}}
  }}
}}
}}


*Time for another philosophical question!
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Time for another philosophical question!|
* {{dialogue|character=EVE|text=TODO}}
{{dialogue|character=Player|text=Time for another philosophical question!}}
 
{{dialogue|character=Merlin|text=Have you ever considered being a squirrel?}}
'''Hang Out End Response:'''
{{dialogue2|answer=Sounds fun!|character=Merlin|text=Well, I suppose the leaping about can be a bit fun at first, but a squirrel's life is hazardous.|text2=Downright dangerous, even!}}
* {{dialogue|character=EVE|text=TODO}}
{{dialogue2|answer=Sounds dangerous.|character=Merlin|text=Indeed it is! The squirrel is a tiny creature with enormous problems!|text2=How it's survive throughout the ages is one of nature's big mysteries.}}
 
{{dialogue2|answer=Can you do that?|character=Merlin|text=I could. Though I won't; not now. We have other things to do.|text2=But I still encourage you to CONSIDER being a squirrel. Think about it...|text3=The squirrel's life is hazardous. Downright dangerous!}}
'''Scramblecoin Request Response:'''
{{dialogue|character=Merlin|text=Almost all the world is larger than the creature, and a good portion wants to eat it!}}
* {{dialogue|character=EVE|text=EVE!}}
{{dialogue|character=Merlin|text=Now, what do you think we can learn from a squirrel?}}
 
{{dialogue|answer=Empathy for the vulnerable.|character=Merlin|text=Yes, yes. That is a noble lesson to learn. What a promising thought.}}
'''Scramblecoin Eager Float Text:'''
{{dialogue|answer=How to survive.|character=Merlin|text=A practical and important lesson indeed. When life is hard, we must find ways to carry on.}}
* {{dialogue|character=EVE|text=XXXXXXXXX}}
{{dialogue|answer=Walnuts are good.|character=Merlin|text=I suppose that's technically true, but not really what I was driving at.}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=EVE|text=*digital beeps*|text2=*sigh*}}<!--verify second response-->
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=EVE|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=EVE|text=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}
}}


*You had a question?
* Anything you'd like to discuss?
{{labeledDialogueBox|title=You had a question?|
 
{{dialogue|character=Player|text=You had a question?}}
* Are you having fun?
{{dialogue|character=Merlin|text=Tell me, '''''Player'''''... what do you think is the most important quality for being a good leader?}}
 
{{dialogue|answer=Pulling a sword from a stone.|character=Merlin|text=Heh-heh. Yes, I see you know how to play to your audience. But Arthur could never have done that if he didn't inherently have the quality of compassion!}}
* Do you have any questions?
{{dialogue|answer=Taking care of people.|character=Merlin|text=Yes! That is the very essence of leadership! Caring for the people that you lead.}}
 
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Being awesome.|
* Do you want to talk about anything?
  {{dialogue|character=Merlin|text=Awesome? Hmph. But for what purpose are you being "awesome"?}}
 
  {{dialogue|answer=To do good.|character=Merlin|text=Yes! That is the very essence of leadership! Having a true purpose to care for the people that you lead.}}
* How are you today?
  {{dialogue|answer=To feel awesome.|character=Merlin|text=You, my friend, have a lot to learn.}}
 
* What are you doing today?
 
* You look like you have a lot on your mind.
{{labeledDialogueBox|title=You look like you have a lot on your mind.|
  {{dialogue|character=EVE|text=*complicated beeps*}}
  {{dialogue|character=Player|text=Are you trying to tell me something?}}
  {{dialogue|character=EVE|text=*groan*}}
  {{dialogue|character=Player|text=Can you explain what's going on to me?}}
  {{dialogue|character=EVE|text=Uh... *complicated beeps*}}
  {{dialogue|character=Player|text=I don't understand you...}}
  {{dialogue|answer=...but I know I will someday.|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=We need to work on that.|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's hopeless.|
    {{dialogue|character=EVE|text=Oh...}}
    {{dialogue|character=Player|text=But then again, magic is real here, so who knows?}}
    {{dialogue|character=EVE|text=Phew!}}
  }}
}}
}}
===WALL-E===
====General Dialogue====
* {{dialogue|character=WALL-E|text='''Greetings:'''
* *whistles*
*Ahh...
*Uh-oh.
*Whoa!
*WALL-E!
*TODO
}}
}}


* {{dialogue|character=WALL-E|text='''Gift Responses:'''
*WALL-E? Whoopee!
*TODO
}}


'''Hang Out Start Response:'''
* {{dialogue|character=WALL-E|text=*whistles* WALL-E!}}


==WALL-E==
'''Hang Out End Response:'''
* {{dialogue|character=WALL-E|text=Aww. WALL-E.}}


===WALL-E===
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}


*Do you have a question?
{{labeledDialogueBox|title=Do you have a question?|
{{labeledDialogueBox|title=Do you have a question?|
{{dialogue|character=Player|text=Do you have a question?}}
{{dialogue|character=WALL-E|text=Yoo-hoo! Uhh...}}
{{dialogue|character=WALL-E|text=Yoo-hoo! Uhh...}}
{{dialogue|character=Player|text=What is it, WALL-E? You have a question?}}
{{dialogue|character=Player|text=What is it, WALL-E? You have a question?}}
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}}
}}


*Got something to show me?
{{labeledDialogueBox|title=Feeling bored? [Added 1.3]|
  {{dialogue|character=WALL-E|text=Di-rec-tive?}}
  {{dialogue|character=Player|text=You're looking for something to do?}}
  {{dialogue|character=WALL-E|text=Ee-ah.}}
  {{dialogue|character=Player|text=Oh? Are you bored? Can you even get bored?}}
  {{dialogue|character=WALL-E|text=*sigh*}}
  {{dialogue|character=Player|text=Hm... maybe you could...}}
  {{dialogue|answer=...do some gardening.|character=WALL-E|text=Oh!}}
  {{dialogue|answer=...mine some rocks.|character=WALL-E|text=Oh!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...sit back and relax.|
    {{dialogue|character=WALL-E|text=Huh?}}
    {{dialogue|character=Player|text=Oh... uh... you know. Relax. Like...}}
    {{dialogue|answer=...listen to music.|character=WALL-E|text=Da-da-da-da-da-da-dah-dah-dah!}}
    {{dialogue|answer=...read a book.|character=WALL-E|text=Oooh!}}
    {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=...go for a walk.|
      {{dialogue|character=WALL-E|text=Huh?}}
      {{dialogue|character=Player|text=Oh. I guess you don't "walk." Uh, go for a "roll"?}}
      {{dialogue|character=WALL-E|text=WALL-E!}}
    }}
  }}
}}
 
{{labeledDialogueBox|title=Got something to show me?|
{{labeledDialogueBox|title=Got something to show me?|
{{dialogue|character=Player|text=Got something to show me?}}
{{dialogue|character=WALL-E|text=Oh! Oh!}}
{{dialogue|character=WALL-E|text=Oh! Oh!}}
{{dialogue|character=Player|text=WALL-E's showing me something. It's a...}}
{{dialogue|character=Player|text=WALL-E's showing me something. It's a...}}
Line 172: Line 232:
}}
}}


*How are you?
{{labeledDialogueBox|title=How are you?|
{{labeledDialogueBox|title=How are you?|
{{dialogue|character=Player|text=How are you?}}
{{dialogue|character=WALL-E|text=WALL-E!}}
{{dialogue|character=WALL-E|text=WALL-E!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know what you're saying!|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know what you're saying!|
   {{dialogue|character=WALL-E|text=WALL-E! WALL-E! WALL-E!}}
   {{dialogue|character=WALL-E|text=WALL-E! WALL-E! WALL-E!}}
   {{dialogue2|answer=What other words do you know?|character=WALL-E|text=Uhh...|text2=EVE-ah!|text3=Directive!}}
   {{dialogue|answer=What other words do you know?|character=WALL-E|text=Uhh...|text2=EVE-ah!|text3=Directive!}}
   {{dialogue|answer=What means "yes"?|character=WALL-E|text=*whistles*}}
   {{dialogue|answer=What means "yes"?|character=WALL-E|text=*whistles*}}
   {{dialogue|answer=How do you say "no"?|character=WALL-E|text=No.}}
   {{dialogue|answer=How do you say "no"?|character=WALL-E|text=No.}}
Line 201: Line 259:
}}
}}


*Is everything okay?
{{labeledDialogueBox|title=How's it going? [Added 1.3]|
  {{dialogue|character=WALL-E|text=Whoopee!}}
  {{dialogue|answer=I love seeing you so happy!|character=WALL-E|text=[continue to next line]}}
  {{dialogue|answer=Whoa! Calm down.|character=WALL-E|text=[continue to next line]}}
  {{dialogue|answer=What's got you so excited?|character=WALL-E|text=[continue to next line]}}
  {{dialogue|character=WALL-E|text=Oh. Oh. Oh!}}
  {{dialogue|character=Player|text=Hm, you're gesturing towards some crops...}}
  {{dialogue|character=Player|text=Oh! Did you try to harvest them and got a lot more than usual?}}
  {{dialogue|character=WALL-E|text=Ta-da!}}
  {{dialogue|character=Player|text=Yeah, that happens sometimes. I think it all just depends on luck.}}
}}
 
{{labeledDialogueBox|title=Is everything okay?|
{{labeledDialogueBox|title=Is everything okay?|
{{dialogue|character=Player|text=Is everything okay?}}
  {{dialogue|character=WALL-E|text=Aww...}}
{{dialogue|character=WALL-E|text=Aww...}}
  {{dialogue|character=Player|text=WALL-E looks a little sad today. I should try to cheer him up.}}
{{dialogue|character=Player|text=WALL-E looks a little sad today. I should try to cheer him up.}}
  {{dialogue|character=Player|text=Hey! Hey, WALL-E!}}
{{dialogue|character=Player|text=Hey! Hey, WALL-E!}}
  {{dialogue|character=WALL-E|text=Huh?}}
{{dialogue|character=WALL-E|text=Huh?}}
    {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You're adorable!|
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You're adorable!|
    {{dialogue|character=Player|text=You're adorable!}}
  {{dialogue|character=Player|text=You're adorable!}}
    {{dialogue|character=WALL-E|text=Awww!}}
  {{dialogue|character=WALL-E|text=Awww!}}
    {{dialogue|character=Player|text=He's looking a little happier. What else can I say?}}
  {{dialogue|character=Player|text=He's looking a little happier. What else can I say?}}
    {{dialogue|answer=Your work is important!|character=WALL-E|text=Oh... Whoopee!}}
  {{dialogue|answer=Your work is important!|character=WALL-E|text=Oh... Whoopee!}}
    {{dialogue|answer=You're very lovable!|character=WALL-E|text=Oh... Whoopee!}}
  {{dialogue|answer=You're very lovable!|character=WALL-E|text=Oh... Whoopee!}}
    {{dialogue|answer=Your collections are awesome!|character=WALL-E|text=Oh... Whoopee!}}
  {{dialogue|answer=Your collections are awesome!|character=WALL-E|text=Oh... Whoopee!}}
    {{dialogue|character=Player|text=I think I cheered him up!}}
  {{dialogue|character=Player|text=I think I cheered him up!}}
    }}
  }}
  {{dialogue|answer=You're doing a great job!|character=WALL-E|text=[no answer, dialogue closes]}}
{{dialogue|answer=You're doing a great job!|character=WALL-E|text=[no answer, dialogue closes]}}
  {{dialogue|answer=You're great at compacting trash!|character=WALL-E|text=[no answer, dialogue closes]}}
{{dialogue|answer=You're great at compacting trash!|character=WALL-E|text=[no answer, dialogue closes]}}
}}
}}


*Is there something you need?
{{labeledDialogueBox|title=Is there something you need?|
{{labeledDialogueBox|title=Is there something you need?|
{{dialogue|character=Player|text=Is there something you need?}}
{{dialogue|character=WALL-E|text=Yoo-hoo! Uhh...}}
{{dialogue|character=WALL-E|text=Yoo-hoo! Uhh...}}
{{dialogue|character=Player|text=What is it, WALL-E? You have a question?}}
{{dialogue|character=Player|text=What is it, WALL-E? You have a question?}}
Line 253: Line 319:
}}
}}


*Let's try to speak again!
{{labeledDialogueBox|title=Let's try to speak again!|
{{labeledDialogueBox|title=Let's try to speak again!|
{{dialogue|character=Player|text=Let's try to speak again!}}
{{dialogue|character=WALL-E|text=WALL-E.}}
{{dialogue|character=WALL-E|text=WALL-E.}}
{{dialogue|character=Player|text=Let's try one WALL-E for yes and two WALL-E's for no.}}
{{dialogue|character=Player|text=Let's try one WALL-E for yes and two WALL-E's for no.}}
Line 309: Line 373:
}}
}}


*You look happy today!
*What's up? [at night] [Added 1.3?]
{{labeledDialogueBox|title=What's up? [at night] [Added 1.3?]|
  {{dialogue|character=WALL-E|text=Ahh... ooh... Whoo!}}
  {{dialogue|character=Player|text=What's got you so excited, WALL-E?}}
  {{dialogue|character=WALL-E|text=Ah... ah... ah!}}
  {{dialogue|character=Player|text=The sky...? Oh, the stars!}}
  {{dialogue|character=Player|text=You're looking at all the constellations up there. [TODO-VERIFY]}}
  {{dialogue|character=WALL-E|text=WALL-E!}}
  {{dialogue|answer=They're beautiful.|character=WALL-E|text=TODOResponseToConstellationsBeautiful}}
  {{dialogue|answer=They're so cool.|character=WALL-E|text=TODOResponseToConstellationsSoCool}}
  {{dialogue|answer=Eh, they're just big balls of gas in the sky.|character=WALL-E|text=[no answer, dialogue closes]}}
}}
 
{{labeledDialogueBox|title=You look happy today!|
{{labeledDialogueBox|title=You look happy today!|
{{dialogue|character=Player|text=You look happy today!}}
  {{dialogue|character=WALL-E|text=Da dada...da da da!}}
{{dialogue|character=WALL-E|text=Da dada...da da da!}}
  {{dialogue|character=Player|text=WALL-E's singing and doing a little dance! I should...}}
{{dialogue|character=Player|text=WALL-E's singing and doing a little dance! I should...}}
  {{dialogue|answer=Join him!|character=Player|text=[continue to next line]}}
{{dialogue|answer=Join him!|character=Player|text=[continue to next line]}}
  {{dialogue|answer=Applaud!|character=Player|text=[continue to next line]}}
{{dialogue|answer=Applaud!|character=Player|text=[continue to next line]}}
  {{dialogue|answer=Just watch.|character=Player|text=[continue to next line]}}
{{dialogue|answer=Just watch.|character=Player|text=[continue to next line]}}
  {{dialogue|character=WALL-E|text=Da da dada da...}}
{{dialogue|character=WALL-E|text=Da da dada da...}}
  {{dialogue|answer=Da de-da-da!|character=WALL-E|text=Da de da do de-da dah doo-day!}}
{{dialogue|answer=Da de-da-da!|character=WALL-E|text=Da de da do de-da dah doo-day!}}
  {{dialogue|answer=Ba dum dum dum!|character=WALL-E|text=Da de da do de-da dah doo-day!}}
{{dialogue|answer=Ba dum dum dum!|character=WALL-E|text=Da de da do de-da dah doo-day!}}
  {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Nice moves, WALL-E!|
{{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Nice moves, WALL-E!|
    {{dialogue|character=WALL-E|text=Oh! Bzzzzz-bzzzzz-bzzzzz.}}
  {{dialogue|character=WALL-E|text=Oh! Bzzzzz-bzzzzz-bzzzzz.}}
    {{dialogue|character=Player|text=Oh no! I made him bashful all of a sudden. It's okay, WALL-E. I was just excited; I wasn't yelling at you.}}
  {{dialogue|character=Player|text=Oh no! I made him bashful all of a sudden. It's okay, WALL-E. I was just excited; I wasn't yelling at you.}}
    {{dialogue|character=WALL-E|text=Whew! ... Da de da do de-da dah doo-day!}}
  {{dialogue|character=WALL-E|text=Whew! ... Da de da do de-da dah doo-day!}}
  }}
}}
}}
}}


*You want to tell me something?
{{labeledDialogueBox|title=You want to tell me something?|
{{labeledDialogueBox|title=You want to tell me something?|
{{dialogue|character=Player|text=You want to tell me something?}}
  {{dialogue|character=WALL-E|text=Yoo-hoo! WALL-E!}}
{{dialogue|character=WALL-E|text=Yoo-hoo! WALL-E!}}
  {{dialogue|character=Player|text=What's that, WALL-E? Oh, it's a toaster.}}
{{dialogue|character=Player|text=What's that, WALL-E? Oh, it's a toaster.}}
  {{dialogue|character=WALL-E|text=Huh? ... Ooh! Ooh!}}
{{dialogue|character=WALL-E|text=Huh? ... Ooh! Ooh!}}
  {{dialogue|character=Player|text=Yeah, those are the dials. You turn them to set how toasted you want your toast.}}
{{dialogue|character=Player|text=Yeah, those are the dials. You turn them to set how toasted you want your toast.}}
  {{dialogue|character=Player|text=Wait. You probably don't know what toast is. Toast is bread that you cook and then eat.}}
{{dialogue|character=Player|text=Wait. You probably don't know what toast is. Toast is bread that you cook and then eat.}}
  {{dialogue|character=WALL-E|text=Uhh...}}
{{dialogue|character=WALL-E|text=Uhh...}}
  {{dialogue|character=Player|text=Bread is human food. It gives us energy.}}
{{dialogue|character=Player|text=Bread is human food. It gives us energy.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Like you get energy from the sun!|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Like you get energy from the sun!|
    {{dialogue|character=Player|text=Ooh!}}
  {{dialogue|character=Player|text=Ooh!}}
    {{dialogue|character=WALL-E|text=Ta-da!}}
  {{dialogue|character=WALL-E|text=Ta-da!}}
  }}
}}
  {{dialogue|answer=It's great with jam or peanut butter.|character=WALL-E|text=Whoa!}}
{{dialogue|answer=It's great with jam or peanut butter.|character=WALL-E|text=Whoa!}}
  {{dialogue|answer=It's an essential part of any good sandwich.|character=WALL-E|text=Whoa!}}
{{dialogue|answer=It's an essential part of any good sandwich.|character=WALL-E|text=Whoa!}}
}}
}}


Line 348: Line 421:


===Stitch===
===Stitch===
[[Stitch#Daily Discussions|Moved to Character page]]


*How are you feeling today?
====General Dialogue====
{{labeledDialogueBox|title=How are you feeling today?|
* {{dialogue|character=Stitch|text='''Greetings:'''
{{dialogue|character=Player|text=How are you feeling today?}}
*Acoota!
{{dialogue|character=Stitch|text=Help! '''''Player''''', help Stitch check goodness level?}}
*Aloooha!
{{dialogue|answer=Goodness level?|character=Stitch|text=Yes. I have goodness and badness. But how much today? [reprompt]}}
*Goobaja!
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I can do that.|
*Helloooo!
  {{dialogue|character=Stitch|text=Good. Say someplace Stitch could be.}}
*Hiiiiiii.
  {{dialogue2|answer=You're in a city.|character=Stitch|text=Smash buildings! Clog pipes! Take all left shoes!|text2=*gasp* No. That bad. Hmm... Help old person cross street? Yeah. Phew. [reprompt]}}
*My name Stitch.
  {{dialogue|answer=You're at the beach.|character=Stitch|text=Put on sunscreen and dance! Stitch can't swim. [reprompt]}}
*TODO
  {{dialogue|answer=You're getting ice cream.|character=Stitch|text=Umm... Oh... WAIT quietly and don't eat all the ice cream. AND GET CHOCOLATE WITH RAINBOW SPRINKLES! [does not reprompt, evaluation skipped]}}
{{dialogue|answer=That's enough questions. [Offered after reprompt]|character=Stitch|text=Okay. What is Stitch's goodness level?}}
{{dialogue|character=Stitch|text=Okay. What is Stitch's goodness level?}}
{{dialogue|answer=Very high goodness!|character=Stitch|text=Yaaaay! Thank you, '''''Player'''''!}}
{{dialogue|answer=Very high badness!|character=Stitch|text=AHHH! Must do good things fast! Bye!}}
{{dialogue|answer=Equal goodness and badness.|character=Stitch|text=Oh... That's okay. I will practice little more goodness.}}
}}
}}
{{dialogue|answer=Not now.|character=Stitch|text=*sigh* Okay...}}
 
* {{dialogue|character=Stitch|text='''Gift Responses:'''
*Doogaba!
*For me? Thank you!
*Is good. Thank you.
*Takka!
}}
}}


*Something on your mind?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Something on your mind?|
* {{dialogue|character=Stitch|text=Okay. Stitch will play now.}}
{{dialogue|character=Player|text=Something on your mind?}}
 
{{dialogue|character=Stitch|text='''''Player''''', you hula dance?}}
'''Hang Out End Response:'''
{{dialogue|answer=Yes, I do!|character=Stitch|text=Ooooh! Stitch too! We hula together soon!}}
* {{dialogue|character=Stitch|text=Okay, goodbye!}}
{{dialogue|answer=No, I don't.|character=Stitch|text=Oh. Okay. Stitch will still be your friend.}}
 
{{dialogue|answer=I don't, but I admire the art.|character=Stitch|text=Yes. Hula is very good art. Stitch will hula some time so you can admire.}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Stitch|text=Game time... Feeboogoo!}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Stitch|text=Aha!|text2=PLAYER good. Stitch win next time.}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Sorry, I can't talk right now.
*Uh... we'll talk later, okay?
*We'll talk later.
*TODO
}}
}}


*Something on your mind?
==Ralph==
{{labeledDialogueBox|title=Something on your mind?|
 
{{dialogue|character=Player|text=Something on your mind?}}
===Vanellope===
{{dialogue|character=Stitch|text=Ooh! Ooh! '''''Player''''', I have idea for cooking!}}
====General Dialogue====
{{dialogue|character=Stitch|text=You put food in stove to cook. Right?}}
* {{dialogue|character=Vanellope|text='''Greetings:'''
{{dialogue|character=Stitch|text=But if shoot food with LASERS, it cooks FASTER!}}
*C'mon! Press start already!
{{dialogue|answer=That's an amazing idea.|character=Stitch|text=YES! Stitch go tell Remy!}}
*Hey! Where ya goin'?
{{dialogue|answer=That's an extremely unsafe idea.|character=Stitch|text=Appotooka! Safe sooooo boring!}}
*I just bit an emerald. Don't try it. They are NOT rock candy.
*Is it morning already? *yawn* 'Cause I could really use more zzzs. [in morning] {{cleanup|unclear what hours "morning" is}}
*No time for sleep! Too much to explore here!
*Say, wanna race?
*Until I got to Slaughter Race, I had no idea rain could be water. Where I'm from, it's all lemon and gum drops. [while raining]
*Well, well, well, if it isn't my good pal PLAYER!
*You think anyone in the Village is faster than me?
*You're here?! Woo-hoo! Now we can get down to serious fun!
*TODO
}}
}}


*Stitch, I was just thinking...
* {{dialogue|character=Vanellope|text='''Gift Responses:'''
{{labeledDialogueBox|title=Stitch, I was just thinking...|
*For me? Seriously? You're the best, pal.
{{dialogue|character=Player|text=Stitch, I was just thinking...}}
*Hey, thanks, chum. This is great!
{{dialogue|character=Player|text=You have a lot of cool powers.}}
*I love it, I love it, I LOVE IT!
{{dialogue|character=Stitch|text=Yeah, Stitch is strong. Fireproof. Can look like doggy. And see in dark!}}
*It's just what I wanted!
{{dialogue|character=Player|text=What's it like...}}
*Sweet mother of monkey milk! This is amazing!
{{dialogue2|answer=...being so strong?|character=Stitch|text=Good! Can juggle punch buggies. And open jars.|text2=But sometimes break jars. Still practicing jars.}}
*TODO
{{dialogue2|answer=...being so tough?|character=Stitch|text=Good! I can protect my family.|text2=Very important.}}
{{dialogue2|answer=...being able to see in the dark?|character=Stitch|text=Mmmm. Usually good. Good for hide-and-seek.|text2=But sometimes, Stitch wake up in middle of night...|text3=...and see too many scary shadows.|text4=Then night vision not good.}}
}}
}}


*What are you up to today?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=What are you up to today?|
* {{dialogue|character=Vanellope|text=
{{dialogue|character=Player|text=What are you up to today?}}
*Gee, I thought you'd never ask!
{{dialogue|character=Stitch|text=Stitch wants to surf but cannot swim.}}
*You bet your butterscotch I do! Let's go!
{{dialogue2|answer=You could wear a life jacket?|character=Stitch|text=Life jacket? Like floaties? So Stitch float in water?|text2=Okay. Will try. But Stitch is VERY heavy.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You should surf with someone.|
  {{dialogue|character=Player|text=That way if you fall in the water, they'll rescue you.}}
  {{dialogue|character=Stitch|text=Good idea! I find surfing friends.}}
}}
}}
{{dialogue|answer=Just be careful.|character=Stitch|text=Careful is hard, but I will try.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Vanellope|text=
*Hey, thanks! That was great!
*Later, PLAYER! Don't be a stranger!}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Bye! We'll talk later.
*Gotta go! Let's talk soon!
*I can't talk now. See you soon!
*I have to go. Catch you later!
*I have to go! See you later!
*I need to go! I'll see you later.
*Sorry, gotta run! See you soon!
*Sorry, I can't talk now.
*The Village needs me! Talk to you later!
*TODO
}}
}}
Above conversation tree (i.e. "Stitch wants to surf...") can also be prompted from "What did you want to do today?".


*What did you want to do today?
*Do you have any questions?
{{labeledDialogueBox|title=What did you want to do today?|
 
{{dialogue|character=Player|text=What did you want to do today?}}
*Hi Vanellope!
{{dialogue|character=Stitch|text=You take photos with camera.}}
 
{{dialogue|character=Stitch|text=What are best things to photo?}}
*Let's play a game!
{{dialogue2|answer=I like taking pictures of landscapes.|character=Stitch|text=Yeah. Lots of scapes in Valley. Pointy mountainscapes. Flat plainscapes.|text2=Cold scapes. Hot scapes. Wet scapes. All pretty for pictures.}}
 
{{dialogue2|answer=I like taking portraits.|character=Stitch|text=Oh! Take picture of Donald Duck when he eats his lunch sandwich.|text2=Will be good picture. Promise.}}
*Is the Valley missing anything?
{{dialogue|answer=You, Stitch!|character=Stitch|text=Me? Okay! Ahem. Ready for my close-up!}}
 
*Is your glitch under control?
{{labeledDialogueBox|title=Is your glitch under control?|
  {{dialogue|character=Vanellope|text=Yeaaap! My glitch is like my superpower! I love it.}}
  {{dialogue|answer=I'm so happy for you!|character=Vanellope|text=TODOResponseToAnswerSoHappy}}
  {{dialogue|answer=What's the best thing about your glitch?|character=Vanellope|text=TODOResponseToAnswerBestThing}}
  {{dialogue|answer=Was it ever hard to be different?|character=Vanellope|text=Sure, it used to be. I just wanted to be like the other racers and show that I could do what they did... but better!|text2=Turns out the things that make you different from everybody else also make you special.}}
  {{dialogue|character=Vanellope|text=What do you think makes you special, PLAYER?}}
  {{dialogue|answer=My kind heart.|character=Vanellope|text=TODOResponseToAnswerKindHeart}}
  {{dialogue|answer=My killer fashion sense.|character=Vanellope|text=TODOResponseToAnswerKillerFashionSense}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I can melt things with my mind.|
    {{dialogue|character=Vanellope|text=Really?! You've been holding out on me!}}
    {{dialogue|character=Vanellope|text=Let's make something go BOOM!}}
      {{dialogue|answer=I was joking, Vanellope.|character=Vanellope|text=TODOResponseToAnswerJK}}
      {{dialogue|answer=Can't do it. My powers are recharging.|character=Vanellope|text=... Waitaminute... You don't REALLY have melting powers, do you? Okay, you got me!}}
  }}
}}
}}


*What do you like to do as a hobby?
*Something on your mind?
{{labeledDialogueBox|title=What do you like to do as a hobby?|
 
{{dialogue|character=Player|text=What do you like to do as a hobby?}}
*What's new?
{{dialogue|character=Stitch|text='''''Player''''', want to learn fire spinning with me? Very fun.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
  {{dialogue|character=Stitch|text=Good! Here's how...}}
  {{dialogue|character=Stitch|text=First: Find something and set it on fire.}}
  {{dialogue|character=Stitch|text=Then: Spin it!}}
  {{dialogue|character=Player|text=On second thought, I'll leave it to the professionals.}}
}}
{{dialogue|answer=No.|character=Stitch|text=Aww.}}
{{dialogue2|answer=That sounds dangerous.|character=Stitch|text=Yes. Dangerous... sometimes.|text2=Want to learn? [reprompt]}}
}}


*What's on your mind?
*What's on your mind?
{{labeledDialogueBox|title=What's on your mind?|
{{labeledDialogueBox|title=What's on your mind?|
{{dialogue|character=Player|text=What's on your mind?}}
  {{dialogue|character=Vanellope|text=I know I'm all about Slaughter Race now, but I've kinda been daydreaming about a new candy kart.}}
{{dialogue|character=Stitch|text=He-he-he. Stitch have ideas for new prank on Donald Duck.}}
  {{dialogue|character=Vanellope|text=What do you think I should name it, PLAYER?}}
{{dialogue|character=Stitch|text=Hide squirrel in his hat. OR! Put spicy pepper in lunch!}}
  {{dialogue|answer=Sour Speedster.|character=Vanellope|text=TODOResponseToSourSpeedster}}
{{dialogue|character=Stitch|text=But which to do first? Hmm...}}
  {{dialogue|answer=Cinnamon Surge.|character=Vanellope|text=TODOResponseToCinnamonSurge}}
{{dialogue|answer=Squirrel in hat, definitely.|character=Stitch|text=Okay! Yeah! Gotta go find squirrel to ask. Bye!}}
  {{dialogue|answer=The Lollygagger.|character=Vanellope|text=Sounds kinda slow...|text2=But maybe that's what we WANT the other drivers to think! Nice one, PLAYER.}}
{{dialogue|answer=Pepper. Go with pepper.|character=Stitch|text=Okay! Yeah! Gotta go find pepper. Bye!}}
{{dialogue2|answer=Stitch, it's not very nice to prank Donald.|character=Stitch|text=But he goes: "WAAAAAK!"|text2=AHH-HA-HA-HA!!! So funny.}}
}}
}}


*What's on your mind, Stitch?
*What's your favorite candy?
{{labeledDialogueBox|title=What's on your mind, Stitch?|
 
{{dialogue|character=Player|text=What's on your mind, Stitch?}}
*You had a question about the Forgetting?
{{dialogue|character=Stitch|text=Stitch is fluffy! Cute and fluffy. Right?}}
 
{{dialogue2|answer=I wish I were fluffy.|character=Stitch|text=Okay. Just need evil genius scientist.|text2=They help you be cute and fluffy, like Stitch.}}
*You look confused...
{{dialogue2|answer=Yeah! You're fluffy and adorable!|character=Stitch|text=YES.|text2=I am adorable. Is true.}}
{{dialogue|answer=Sure. I'm glad being fluffy works for you, but I'm happy how I am.|character=Stitch|text=Okaaaay. But evil genius scientist can make you cute and fluffy too!}}
}}


*What's your plan for today?
*You're a princess, right?
{{labeledDialogueBox|title=What's your plan for today?|
{{labeledDialogueBox|title=You're a princess, right?|
{{dialogue|character=Player|text=What's your plan for today?}}
  {{dialogue|character=Vanellope|text=That's right! You're lookin' at racing royalty!}}
{{dialogue|character=Stitch|text=Hello, '''''Player'''''! Stitch making new hula dance!}}
  {{dialogue|character=Vanellope|text=Seems like you're the one running things in the Valley. Guess that kinda makes you royalty too.}}
{{dialogue|character=Stitch|text=What should dance be about?}}
  {{dialogue|character=Vanellope|text=What's your favorite thing about being in charge around here?}}
{{dialogue2|answer=Flowers.|character=Stitch|text=Yeah! Stitch's family likes flowers.|text2=Flowers are good for hula. Flowers mean family!}}
  {{dialogue|answer=Everyone in the Valley has equal say!|character=Vanellope|text=TODOResponseToEqualSay}}
{{dialogue2|answer=Family.|character=Stitch|text=Okay! Stitch has good family. Little but good.|text2=I will make hula about <i>'ohana</i> -- my family.}}
  {{dialogue|answer=Having the magic to help my friends.|character=Vanellope|text=TODOResponseToMagicHelpFriends}}
  {{dialogue|answer=Answer3|character=Vanellope|text=TODOResponseToAnswer3...I can relate.}}
}}
}}


*You look upset.
*You've got a twinkle in your eye...
{{labeledDialogueBox|title=You look upset.|
{{dialogue|character=Player|text=You look upset.}}
{{dialogue|character=Stitch|text=Stitch was bad.}}
{{dialogue|character=Stitch|text=Need MORE ways to raise goodness level to make up for badness.}}
{{dialogue|character=Stitch|text=Does '''''Player''''' have more ideas?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Pay compliments to people.|
  {{dialogue|character=Stitch|text=Yeah! Stitch likes compliments. But who to compliment?}}
  {{dialogue2|answer=Merlin.|character=Stitch|text=Yes! I will tell big blue man that he is smart.|text2=Thank you for good idea. Bye!}}
  {{dialogue2|answer=Goofy.|character=Stitch|text=Yes! I will tell Goofy his Stall has good fruit. Yummy fruit.|text2=Thank you for good idea. Bye!}}
  {{dialogue2|answer=Me!|character=Stitch|text=Okay! Umm...|text2=Oh! '''''Player''''' gives good advice about being good! Very helpful.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Give someone a present.|
  {{dialogue|character=Stitch|text=Yeah, that's good idea. But present for who?}}
  {{dialogue2|answer=WALL-E.|character=Stitch|text=Okay. I think WALL-E wants a... sandwich! I go get yummy sandwich now.|text2=Thank you, '''''Player''''', for advice!}}
  {{dialogue2|answer=Mickey.|character=Stitch|text=Okay. I think Mickey wants a... coconut cake! I go ask Remy.|text2=Thank you, '''''Player''''', for advice!}}
  {{dialogue2|answer=Ariel.|character=Stitch|text=Eh... Ariel in water. Stitch not like water.|text2=Maybe Donald? I go get Donald biiiig basket of flowers! But not sneezy kind.}}
}}
}}


*You look worried.
<!--
{{labeledDialogueBox|title=You look worried.|
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{dialogue|character=Player|text=You look worried.}}
{{labeledDialogueBox|title=XXXXXX|
{{dialogue|character=Stitch|text=Stitch need new way to raise goodness level.}}
  {{dialogue|character=yyyyy|text='''''Player''''', XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
{{dialogue|character=Stitch|text='''''Player''''', do you have idea?}}
   {{dialogue|character=yyyyy|text=XXXXXX}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Give someone ice cream!|
   {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
   {{dialogue|character=Stitch|text=Yes! Good idea for being good!}}
   {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
   {{dialogue|character=Stitch|text=What flavor?}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
  {{dialogue2|answer=Vanilla.|character=Stitch|text=MMMM! Stitch like vanilla.||text2=I will go get vanilla ice cream for everyone!|text3='''''Player''''''s advice is good.}}
    {{dialogue|character=yyyyy|text=XXXXXX}}
   {{dialogue2|answer=Chocolate.|character=Stitch|text=Okay! Lilo loves chocolate!|text2=I will go get chocolate ice cream for everyone!|text3='''''Player''''''s advice is good.}}
    {{dialogue|character=Player|text=XXXXXX}}
   {{dialogue2|answer=Strawberry.|character=Stitch|text=Strawberry? Blech! But okay...|text2=I will go get strawberry ice cream for everyone but Stitch.|text3='''''Player''''''s advice is good.}}
   }}
}}
   {{dialogue|character=Player|text=XXXXXX}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Help an old person cross the street.|
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|character=Stitch|text=OOO! Good idea. But who?}}
  {{dialogue2|answer=Scrooge McDuck?|character=Stitch|text=He's very old. Okay.|text2=Stitch will go find old Scrooge McDuck and carry across street. Bye!}}
   {{dialogue2|answer=Mother Gothel?|character=Stitch|text=Huh? She not look old.|text2=Hmm... Oh! Merlin is old! I will help him! Thank you, '''''Player''''''!}}
   {{dialogue2|answer=Ursula?|character=Stitch|text=No. Ursula in water. Stitch not like water.|text2=Hmm... Oh! Merlin is old! I will help him! Thank you, '''''Player''''''!}}
}}
{{dialogue2|answer=Terrorize a city!|character=Stitch|text=Gaba?! No! Not good idea. And not GOOD idea.|text2=Also no cities here. Need different idea.|text3=I will go ask Merlin. He's blue like Stitch.}}
}}
}}
-->
<!--
*XXXXXX
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=yyyyy|text='''''Player'''''XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->


==Moana==
==Moana==


===Maui===
===Maui===
[[Maui#Daily Discussions|Moved to Character page]]


*Do you have a question?
====General Dialogue====
{{labeledDialogueBox|title=Do you have a question?|
* {{dialogue|character=Maui|text='''Greetings:'''
{{dialogue|character=Player|text=Do you have a question?}}
* '''Unconditional'''
{{dialogue|character=Maui|text='''''Player''''', I need to ask you something VERY important. It's to settle a little disagreement with Moana.}}
** Good to see ya!
{{dialogue|character=Maui|text=If you had to name one thing you like MOST about me, what would it be?}}
** Hey, look who's here... Me!
{{dialogue2|answer=Your tattoos.|character=Maui|text=Great answer. My tattoos are kind of a chronicle of all my feats.|text2=They show up when I earn them.}}
** You're welcome! ... You were about to thank me for something, right?
{{dialogue2|answer=Your heroics.|character=Maui|text=They don't call me "hero to all" for nothing!|text2=And I've got the tattoos to prove it.}}
* '''Conditional'''
{{dialogue|answer=Your humbleness.|character=Maui|text=Huh... Now that you mention it, I am INCREDIBLY humble for a demigod. I mean, NO ONE'S more humble than I am.}}
** '''Time of Day'''
{{dialogue|character=Maui|text=Thanks, '''''Player'''''!}}
*** '''Morning'''
**** *yawn* Ahh! Now that was some good sleep!
*** '''Night'''
**** You see a constellation of a fishhook, that's for me! [at night]
** '''Weather'''
*** '''Sunny'''
**** Sunny days -- that's all me!
*** '''Rainy'''
**** Gotta love this rain, right? [while raining]
}}
}}


*How are you today?
* {{dialogue|character=Maui|text='''Gift Responses:'''
{{labeledDialogueBox|title=How are you today?|
*Thanks! I really appreciate it.
{{dialogue|character=Player|text=How are you today?}}
*TODO
{{dialogue|character=Maui|text=I can tell what you're thinking. How does he have such great hair? It's kind of my thing.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=That's EXACTLY what I was thinking.|
  {{dialogue|character=Maui|text=See! And to answer your obvious next question...}}
  {{dialogue|character=Maui|text=Yes, I DO wake up looking this good. I don't think your human brains could handle me looking any better.}}
  {{dialogue|answer=Actually, your hair is a bit frizzy today...|character=Maui|text=What?! How did that happen? Too much salt spray? I've, er... gotta go. Bye!}}
  {{dialogue2|answer=Keep doing what you're doing!|character=Maui|text=Right? Why improve on perfection? YOU are smart.|text2=It's always great talking to you, '''''Player'''''.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=That's NOT what I was thinking. At. All.|
 
  {{dialogue|character=Maui|text=Oh? Then you were admiring my tattoos.}}
'''Hang Out Start Response:'''
  {{dialogue|character=Player|text=I was thinking...}}
* {{dialogue|character=Maui|text=TODO}}
  {{dialogue|answer=Your hair's a bit flat today.|character=Maui|text=What?! How did that happen? Too much salt spray? I've, er... gotta go. Bye!}}
 
  {{dialogue|answer=You're too full of yourself.|character=Maui|text=Hey, it's hard being this perfect all the time. Maybe that's my flaw... I'm too perfect.}}
'''Hang Out End Response:'''
  {{dialogue2|answer=Just keep doing what you're doing!|character=Maui|text=Right! Why improve on perfection? YOU are smart.|text2=It's always great talking to you, '''''Player'''''.}}
* {{dialogue|character=Maui|text=Now you've got another tale of a great Maui adventure to tell your friends. You're welcome!}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
*TODO
}}
}}
===Moana===
[[Moana#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Moana|text='''Greetings:'''
*I'm going sailing today. But I'm guessing that doesn't surprise you. <!-- Mornings only? -->
*It's so great to see you!
*Look at those stars. Really makes you want to be out on the ocean, huh? [at night]
*This rain isn't so bad. [While raining] <!-- not necessarily outdoors -->
*This Village is so GREAT!
*What a great day to sail!
*Yep, the morning tide is calling. <!-- Mornings only? -->
*TODO
}}
}}


*I have a question...
* {{dialogue|character=Moana|text='''Gift Responses:'''
{{labeledDialogueBox|title=I have a question...|
*Thanks!
{{dialogue|character=Player|text=I have a question...}}
*TODO
{{dialogue|character=Maui|text=Saw you eyeing my magical fishhook. Nice, isn't it?}}
*TODO
{{dialogue2|answer=It's very impressive.|character=Maui|text=EXTREMELY impressive. And I'm the only one who has one.|text2=It's an exclusive club. Population: Maui.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's just a hook.|
  {{dialogue|character=Maui|text=Ah. Excuse me. the word "just" has no place in that sentence. This fishhook lets me shapeshift into a SHARK!}}
  {{dialogue|character=Maui|text=What do you say to that?}}
  {{dialogue2|answer=That's actually pretty impressive.|character=Maui|text=EXTREMELY impressive. And I'm the only one who has one.|text2=It's an exclusive club. Population: Maui.}}
  {{dialogue2|answer=Meh.|character=Maui|text=Meh? Meh?! Nothing about Maui is "meh"!|text2=You wouldn't know awesome if it bit you. With shark teeth!}}
}}
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Moana|text=I would love that, PLAYER! Thanks for asking!}}
'''Hang Out End Response:'''
* {{dialogue|character=Moana|text=I really had fun today, PLAYER. Hope to see you soon.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
*TODO
}}
}}


*So, I have a few questions.
==Ratatouille==
{{labeledDialogueBox|title=So, I have a few questions.|
 
{{dialogue|character=Player|text=So, I have a few questions.}}
===Remy===
{{dialogue|character=Maui|text=I know being face to face with a demigod is a lot. But you gotta relax! I'm just an ordinary guy who happens to be a demigod. Ask your questions.}}
[[Remy#Daily Discussions|Moved to Character page]]
{{dialogue|answer=What's the biggest monster you've ever fought?|character=Maui|text=If you're talking about raw size, the award definitely goes to the lava monster. It was like mountain-big!}}
 
{{dialogue2|answer=Tell me about your tattoos.|character=Maui|text=Sure. Check out Mini Maui. He's my best bud! A real stand-up guy. Always has my back.|text2=Mostly because he spends a lot of time on my back.}}
====General Dialogue====
{{dialogue2|answer=How did you become a demigod?|character=Maui|text=That is a sad and personal story. And I have a limit of only one sad personal story per year.|text2=Moana used up this year's supply. Check in with me in a decade or so.}}
* {{dialogue|character=Remy|text='''Greetings:'''
*Bonjour!
}}
}}


*Tell me something about yourself...
* {{dialogue|character=Remy|text='''Gift Responses:'''
{{labeledDialogueBox|title=Tell me something about yourself...|
*For me? Wow, thanks!
{{dialogue|character=Player|text=Tell me something about yourself...}}
{{dialogue|character=Maui|text=So one of the great things about being a shapeshifter is that I know what it's like to be a bunch of different animals.}}
{{dialogue|character=Maui|text=Ever wonder what it's like to be a shark? Tell me which of my animal forms is your favorite, and I'll tell you about it.}}
{{dialogue2|answer=Hawk.|character=Maui|text=The giant hawk is possibly the greatest. You've got flight, which is helpful and awesome!|text2=And also sharp talons for putting the hurt on giant shiny crabs.}}
{{dialogue2|answer=Shark.|character=Maui|text=Oh yeah, I love being a shark. Who doesn't like three rows of teeth!|text2=You want to bite something? You want to be a shark.}}
{{dialogue2|answer=Iguana.|character=Maui|text=The iguana is a vastly underrated animal. It's small, sure, but it's a good climber.|text2=And sometimes it helps to be small so you can wriggle through tiny spaces.}}
}}
}}


*You look like you have a question.
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=You look like you have a question.|
* {{dialogue|character=Remy|text=Sounds good to me! Never know where I'll find some ideas for a new recipe.}}
{{dialogue|character=Player|text=You look like you have a question.}}
 
{{dialogue|character=Maui|text='''''Player'''''! Got a question for you. Which of these do you think is the BEST animal to turn into...}}
'''Hang Out End Response:'''
{{dialogue|character=Maui|text=Sneaky beetle? Fearsome shark? Or awesome, powerful, giant hawk?}}
* {{dialogue|character=Remy|text=See ya! I'll be around whenever you want to hang out again.}}
{{dialogue|answer=Definitely the hawk.|character=Maui|text=Good choice! You have power, you have flight. There is literally no downside to being a hawk.}}
 
{{dialogue|answer=I like the idea of sneaking around as a beetle.|character=Maui|text=It has its uses. But you gotta be careful when you're tiny. A chicken might try to eat you.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{dialogue|answer=I personally like shark head.|character=Maui|text=You like... Oh great. Moana told you about that, didn't she? I make a mistake shape-shifting one time, and I never hear the end of it!}}
*Sorry, I can't talk now.
*TODO
}}
}}


===Moana===
==The Lion King==
 
===Nala===
 
====General Dialogue====


*Are you okay, Moana?
'''Greetings:'''
{{labeledDialogueBox|title=Are you okay, Moana?|
* {{dialogue|character=Nala|text=
{{dialogue|character=Player|text=Are you okay, Moana?}}
* Hello.
{{dialogue|character=Moana|text=I was just thinking about my Gramma. I still really miss her.}}
* How are you?
{{dialogue2|answer=Who is that?|character=Moana|text=My Gramma Tala. My father's mother. I loved her so much. She... she understood me.|text2=She told me the story of Te Fiti. And that our ancestors were voyagers.|text3=Sometimes I feel her spirit with me, but I still miss what we had. I was really lucky to have her.}}
* Is everything all right?
{{dialogue2|answer=The grief will pass.|character=Moana|text=I know. The sadness... it's softer than it used to be.|text2=When she died I was so sad; it was like a sharp pain. But now it's like a distant ache. Familiar, almost comforting.|text3=I guess that's the love.}}
* It's nice to see you.
{{dialogue2|answer=You'll always have her memory.|character=Moana|text=You're right. And that's really comforting. She wouldn't want me to stay sad. And I won't.|text2=But she was important. I don't want my heart to forget her.}}
* Wait up!
}}
}}


*Did you always want to sail away?
'''Gift Responses:'''
{{labeledDialogueBox|title=Did you always want to sail away?|
* {{dialogue|character=Nala|text=
{{dialogue|character=Player|text=Did you always want to sail away?}}
* A gift? Thank you!
{{dialogue|character=Moana|text=When I was young, my father wanted me to be happy where I was. To focus on my responsibility to our people.}}
* For me? How thoughtful.
{{dialogue|character=Moana|text=But there was something inside me that called me to the ocean. I found a way to bring those two things together. Our people are voyagers again.}}
* This is nice. Thank you.
{{dialogue2|answer=I'd like to voyage someday.|character=Moana|text=Oh, I know you'd love it!|text2=After seeing how you were in my canoe, I can tell the ocean calls to you just as much as it does to me.}}
{{dialogue2|answer=I'm happy right where I am. No voyaging for me.|character=Moana|text=I know a lot of people who feel that way. And I love Motunui. I'm always happy there. And in your Village, too.|text2=But the ocean is always calling to me to sail and explore.}}
{{dialogue2|answer=I'm glad you found a way to bring those two things together.|character=Moana|text=Me too. I'm so grateful.|text2=Discovering who we were made who we are even more incredible!}}
}}
}}


*Do you have a question?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Do you have a question?|
* {{dialogue|character=Nala|text=Sure. I'd love to spend some time together.}}
{{dialogue|character=Player|text=Do you have a question?}}
 
{{dialogue|character=Moana|text='''''Player''''', I'm curious. Have you ever sailed on the ocean?}}
'''Hang Out End Response:'''
{{dialogue2|answer=I'm afraid of the water.|character=Moana|text=That's understandable. The ocean can be frightening, especially in a storm.|text2=But if you get to know the currents and learn to sail, it can be amazing!}}
* {{dialogue|character=Nala|text=That was fun. I really like exploring the Village with you.}}
{{dialogue|answer=Never, but I want to!|character=Moana|text=That's great! Maybe someday we can take a voyage together.}}
 
{{dialogue2|answer=Of course I have! The water calls me.|character=Moana|text=Me too!|text2=When I was little, I'd go to the shore every chance I got. And one day... the ocean introduced itself to me!|text3=At least that's what Gramma Tala said. I was just a baby, so I don't really remember.}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Nala|text=All right. I'm ready.}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Nala|text=Hm.|text2=That was amazing! Could you teach me some of your moves?}}<!--TODO: verify-->
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}
 
'''Player Goodbye Options:'''
* {{dialogue|character=Player|text=
* I'll be back later.
* See you around.
* We'll talk later.
}}
}}


*Let's talk about nature.
* Do you have a question?
{{labeledDialogueBox|title=Let's talk about nature.|
{{labeledDialogueBox|title=Do you have a question?|
{{dialogue|character=Player|text=Let's talk about nature.}}
   {{dialogue|character=Nala|text=PLAYER, do you have a favorite animal to hunt?}}
{{dialogue|character=Moana|text=Ever since I was a little girl, I could feel the ocean calling to me.}}
   {{dialogue|answer=Pizza.|character=Nala|text=TODOResponseToAnswerHuntPizza}}
{{dialogue|character=Moana|text=Is there a place in nature that makes you happiest?}}
   {{dialogue|answer=I'm vegetarian.|character=Nala|text=TODOResponseToAnswerHuntVegetarian}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's hard to decide. I love nature!|
   {{dialogue|answer=Big, fat, juicy grubs.|character=Nala|text=Oh, just like Timon and Pumbaa.}}
   {{dialogue|character=Moana|text=That's great! For me, it's definitely the ocean. Even if sometimes I have a hard time figuring out what it wants.}}
  {{dialogue|character=Moana|text=But if you HAD to choose, what's your favorite place in nature?}}
   {{dialogue|answer=I love the forest.|character=Moana|text=Really? I'd love to learn more about the forest. I've seen so many new trees just in the Village!}}
   {{dialogue|answer=I love the ocean.|character=Moana|text=It's incredible, right? So beautiful and yet so wild. I could never live away from the water.}}
  {{dialogue|answer=I love the mountains.|character=Moana|text=I've seen the mountains here in the distance, but I haven't been there yet. I bet the view is amazing!}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I like the indoors best!|
  {{dialogue|character=Moana|text=Really? What do you like to do indoors?}}
  {{dialogue|answer=I like to read books.|character=Moana|text=Interesting... I'd love to know more about that. You'll have to show me sometime!}}
   {{dialogue|answer=I like to cook.|character=Moana|text=Well, if you ever want to cook for me, I'd be okay with that. Being out on the water always makes me hungry!}}
  {{dialogue|answer=I play video games.|character=Moana|text=I'm sorry, I don't know what that is. But it sounds interesting.}}
}}
}}
}}


*Tell me about food on Motunui?
*Do you like living here?
{{labeledDialogueBox|title=Tell me about food on Motunui?|
{{labeledDialogueBox|title=Do you like living here?|
{{dialogue|character=Player|text=Tell me about food on Motunui?}}
  {{dialogue|character=Nala|text=Hello, PLAYER. I'm really having fun in your Village.}}
{{dialogue|character=Moana|text=Do you ever think about coconuts? I mean, REALLY think about them?}}
  {{dialogue|character=Nala|text=But I was wondering... how do you keep your pride content with such a large territory?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
  {{dialogue|answer=Magic. I use magic.|character=Nala|text=TODOResponseToAnswerPrideContentMagic}}
  {{dialogue|character=Player|text=Yes.}}
   {{dialogue|answer=It's a lot of work.|character=Nala|text=At home, I hunt to feed our pride. That's a lot of work too.|text2=Let me know if you need help, PLAYER. I'd be happy to assist.}}
   {{dialogue|character=Moana|text=You do?! Oh... Well, what do you think of coconuts?}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It requires unique talent.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=They're useful.|
     {{dialogue|character=Nala|text=What sort of talent?}}
     {{dialogue2|character=Moana|text=Sure. They're definitely useful. We use the fibers and leaves. We drink the water and eat the meat.|text2=But there's more to life than coconuts, right?}}
     {{dialogue|answer=Organization.|character=Nala|text=TODOResponseToAnswerTalentOrganization}}
     {{dialogue2|answer=Right.|character=Moana|text=Thank you! Don't get me wrong; I'm grateful for coconuts. But a person can't live on coconuts alone.|text2=A person needs to explore, and find out who she is! ... Wait, you know I was just using coconuts as a metaphor, right?}}
    {{dialogue|answer=Knowing when to say no.|character=Nala|text=TODOResponseToAnswerTalentSayNo}}
     {{dialogue|answer=No, only coconuts.|character=Moana|text=Okaaaay... You'd really like my dad.}}
     {{dialogue|answer=Juggling.|character=Nala|text=Oh, Timon does that with small fruit. You must be very good at it, if you juggle for everyone in the Village.}}
   }}
   }}
  {{dialogue2|answer=They're kind of boring.|character=Moana|text=That's what I think! Don't get me wrong; I'm grateful for coconuts. But a person can't live on only coconuts.|text2=A person needs to explore, and find out who she is! ... Wait, you know I was just using coconuts as a metaphor, right?}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
 
   {{dialogue|character=Moana|text=Well, my dad does. A LOT.}}
*Do you need any advice?
   {{dialogue|character=Moana|text=And coconuts are definitely useful! We use the fibers and leaves. We drink the water and eat the meat.}}
{{labeledDialogueBox|title=Do you need any advice?|
  {{dialogue|character=Moana|text=But there's more to life than coconuts, right?}}
   {{dialogue|character=Nala|text=PLAYER, I'm hoping you can help me. Simba's still a bit uncertain in his role as king. How can I encourage him?}}
   {{dialogue2|answer=Right.|character=Moana|text=Thank you! Don't get me wrong; I'm grateful for coconuts. But a person can't live on coconuts alone.|text2=A person needs to explore, and find out who she is! ... Wait, you know I was just using coconuts as a metaphor, right?}}
   {{dialogue|answer=Compliment him.|character=Nala|text={{FriendshipImpact|+2}} Okay... I already know what a good and responsible king he is.|text2=I just wish he could see himself like I do. Until he does, I guess I'll just have to keep telling him.}}{{cleanup|TODO - verify if plus 2? or minus?}}
   {{dialogue|answer=No, only coconuts.|character=Moana|text=Okaaaay... You'd really like my dad.}}
   {{dialogue|answer=Listen to him.|character=Nala|text={{FriendshipImpact|+2}} I guess that makes sense. When I got upset as a cub, my mom would listen to me...|text2=And even if she couldn't do anything, just being heard made me feel better.}}
   {{dialogue|answer=Sabotage his enemies.|character=Nala|text={{FriendshipImpact|-2}} Unless you're talking about Scar, he doesn't really have enemies.}}
}}
}}
{{dialogue2|answer=I'm allergic.|character=Moana|text=You're allergic to coconuts? Wow, that must be really hard. On Motunui, almost everything is made from coconuts!|text2=I guess you can eat fish, though? I hope you like fish.}}
 
*Got a question for me?
{{labeledDialogueBox|title=Got a question for me?|
  {{dialogue|character=Nala|text=PLAYER, can I ask about those coverings on your feet? Everyone seems to have different ones. What are they for?}}
  {{dialogue|character=Player|text=You mean shoes?}}
  {{dialogue|answer=I wear them because my feet are soft, and I need to protect them.|character=Nala|text=TODOResponseToAnswerSoftFeet}}
  {{dialogue|answer=They help me walk on different surfaces.|character=Nala|text=TODOResponseToAnswerDifferentSurfaces}}
  {{dialogue|answer=They look cool!|character=Nala|text=I suppose they do look interesting.}}
}}
}}


*What's on your mind?
{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=What's on your mind?|
  {{dialogue|character=Nala|text=I don't understand why Simba likes swimming so much. Where does he get that?}}
{{dialogue|character=Player|text=What's on your mind?}}
  {{dialogue|answer=Swimming is fun.|character=Nala|text=Is it? I can't get over how unpleasant my hair feels when it's wet.|text2=All flat and heavy. And Simba has a mane! I don't know how he stands it.}}
{{dialogue|character=Moana|text=Now that we have coconuts in the Valley, I hope everyone gets a lot of use out of them.}}
  {{dialogue|answer=Why don't you like it?|character=Nala|text=I don't like how my hair feels when it's wet. And water's so cold!|text2=Plus it takes me forever to get dry. It's just... unpleasant.}}
{{dialogue|character=Moana|text=They're pretty good for just about anything.}}
  {{dialogue|answer=You should ask him.|character=Nala|text=You're right. Maybe there's something about it I'm not seeing.|text2=He does look like he's having fun.}}
{{dialogue|answer=Coconut soup.|character=Moana|text=Mm! I'd need to catch some fish, but coconut milk can make a delicious soup.}}
{{dialogue|answer=A coconut helmet.|character=Moana|text=You know, on our journey together, Maui and I faced off with some tiny scavengers called the Kakamora. They use coconuts as armor.}}
{{dialogue|answer=Nets out of the fibers!|character=Moana|text=Yes! Wait -- I think I taught you that one.}}
}}
}}


*Will you go sailing today?
*Tell me about you, Nala!
{{labeledDialogueBox|title=Will you go sailing today?|
{{labeledDialogueBox|title=Tell me about you, Nala!|
{{dialogue|character=Player|text=Will you go sailing today?}}
  {{dialogue|character=Nala|text=PLAYER, would you like to hear a story from when Simba and I were cubs?}}
{{dialogue|character=Moana|text=I'm not sure if I'll go sailing today. It depends on the weather.}}
  {{dialogue|character=Nala|text=I could tell you about elephant tag. That's a game I made up.}}
{{dialogue2|answer=Have you sailed in storms?|character=Moana|text=A few. It's dangerous.|text2=...and maybe a little bit exciting.}}
  {{dialogue|character=Nala|text=Or about the time we almost got killed in the elephant graveyard. Or about the giraffe incident.}}
{{dialogue2|answer=What's the best weather for sailing?|character=Moana|text=It depends on what you're doing. Cloudy days are good for fishing.|text2=The sun feels amazing, but you want to make sure you have some shade.|text3=So it's good that you can use a sail for shade when you need it.}}
  {{dialogue|answer=Elephant tag.|character=Nala|text=TODOResponseToAnswerElephantTag}}
  {{dialogue|answer=Giraffe incident.|character=Nala|text=So Simba got this idea that we could ride on a giraffe. We'd hide on the top of a big rock and jump on this giraffe's back when he walked by.|text2=The thing is, we didn't realize that having two lion cubs jump at him from out of nowhere would really scare the giraffe.|text3=When we tried it, the giraffe bolted, ran right into a mud hole, and got stuck. Zazu had to talk a rhino into pulling him out.|text4=We got in so much trouble.}}
  {{dialogue|answer=Elephant graveyard.|character=Nala|text=Well, when Simba and I were cubs, we snuck off to explore an elephant graveyard.|text2=It's this creepy place, with skulls bigger than the two of us put together, and holes that shoot out steam. I think you've got a place just like it in the Valley.|text3=It turned out to be a really bad idea. We almost got eaten by hyenas. But Simba's father saved us.}}
}}
}}


*You look a little down.
*What are you thinking about?
{{labeledDialogueBox|title=You look a little down.|
{{labeledDialogueBox|title=What are you thinking about?|
{{dialogue|character=Player|text=You look a little down.}}
   {{dialogue|character=Nala|text=Simba has such a good heart. I'm so proud of all he's done since he left the jungle.}}
{{dialogue|character=Moana|text=When I miss Gramma Tala, I go to the ocean shore. She loved to dance in the shallows.}}
   {{dialogue|answer=He's a fun guy.|character=Nala|text=TODOResponseToAnswerSimbaFun}}
{{dialogue|character=Moana|text=What do you do when you miss someone?}}
   {{dialogue|answer=He's got a great mane.|character=Nala|text=That's true. But it takes more than a great mane to be a great king. And he's really turning into one.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I tell stories about them!|
   {{dialogue|answer=He's growing into a great king.|character=Nala|text=I couldn’t agree more.}}
   {{dialogue|character=Moana|text=That's really smart. We tell lots of stories on Motunui. Gramma Tala was an amazing storyteller.}}
   {{dialogue|answer=What kinds of stories did she tell?|character=Moana|text=All kinds. But her favorite was about our history. How Maui stole the heart of Te Fiti and about the demon who tried to get it back! Some of my friends used to get scared, but I was just excited.}}
   {{dialogue|answer=Do YOU tell stories now?|character=Moana|text=I do! My favorites are the scary ones about the Realm of Monsters! Not that I want to scare anyone. Unless they like that!}}
   {{dialogue|answer=Did you have a favorite story?|character=Moana|text=I do. It's about how Gramma Tala came to me when I lost my way. She really helped.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I call my friends to hang out with them.|
 
   {{dialogue|character=Moana|text=I have a lot of people to talk to, too. But Gramma Tala was... different. She really understood me.}}
*What are you up to?
   {{dialogue|answer=What did you like best about her?|character=Moana|text=She didn't care if people thought she was different. She was just so much... herself.}}
{{labeledDialogueBox|title=What are you up to?|
   {{dialogue|answer=Do you think you're like her?|character=Moana|text=I hope so. I try to follow my heart. I think she did that too.}}
  {{dialogue|character=Nala|text='''''Player'''''... just who I was looking for!}}
   {{dialogue|character=Nala|text=When Simba and I were cubs, we used to wrestle all the time. It's great exercise and training, and pretty fun too.}}
  {{dialogue|character=Nala|text=But since I always beat him, Simba refuses to practice with me anymore. Would you help me practice?}}
  {{dialogue|character=Player|text=I don't think that's a good idea, Nala.}}
   {{dialogue|answer=I don't have claws.|character=Nala|text=TODOResponseToAnswerNoClaws}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I'm much smaller than you.|
    {{dialogue|character=Nala|text=That's true. It wouldn't be very fair.}}
    {{dialogue|character=Nala|text=Wait -- you're fully grown, right? You're not going to get any bigger?}}
    {{dialogue|character=Player|text=Not as big as a lion. Sorry.}}
    {{dialogue|character=Nala|text=*sigh* I guess you're right. It's probably a bad idea.}}
  }}
   {{dialogue|answer=I'm terrible at fighting.|character=Nala|text=Oh. I suppose that's not surprising.|text2=Your species does seem a little... squishy.}}
  {{dialogue|character=Nala|text=If you think of any way I can practice, please let me know.}}
}}
}}
{{labeledDialogueBox|title=What are you up to today?|
  {{dialogue|character=Nala|text=Hi, PLAYER! Simba and I are about to take a trip around the Sunlit Plateau.}}
  {{dialogue|character=Nala|text=It'll be nice to spend some time together, just the two of us.}}
  {{dialogue|answer=Sounds like fun.|character=Nala|text=I'm sure it will be. We always have a wonderful time together.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sounds like a date.|
    {{dialogue|character=Nala|text=Oh, Minnie told me about those. I think you're right.}}
    {{dialogue|character=Player|text=Maybe Simba will bring you flowers or chocolates.}}
    {{dialogue|character=Nala|text=Flowers? Chocolate? Why would he do that?}}
    {{dialogue|character=Player|text=Uh... never mind, forget about it. It's a human thing.}}
  }}
  {{dialogue|answer=Will you visit the Elephant Graveyard?|character=Nala|text=Why not?|text2=We're grown lions. Hyenas aren't a threat to us anymore.|text3=And I'd love to explore every part of the Valley.}}
}}
}}


==Ratatouille==
*What's up?
{{labeledDialogueBox|title=What's up?|
  {{dialogue|character=Nala|text=PLAYER -- Simba has an odd idea. Can you talk some sense into him?}}
  {{dialogue|character=Nala|text=He keeps insisting that bats are birds.}}
  {{dialogue|answer=Bats fly, so they're birds.|character=Nala|text=TODOResponseToAnswerBatsAreBirdsNala}}
  {{dialogue|answer=Bats aren't birds.|character=Nala|text=Exactly! Birds have feathers.}}
  {{dialogue|answer=I have no idea.|character=Nala|text=Well, I'm certain that bats aren't birds. Birds have feathers.}}
  {{dialogue|character=Nala|text=Just because they fly doesn't make them birds. If everything that flew was a bird, lightning bugs would be birds.}}
}}


===Remy===
* You look confused.<!--
{{labeledDialogueBox|title=You look confused.|
  {{dialogue|character=Nala|text=xxxxx}}
  {{dialogue|character=Nala|text=xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
}}-->


*Do you have a question?
*You seem confused.
{{labeledDialogueBox|title=Do you have a question?|
{{labeledDialogueBox|title=You seem confused.|
{{dialogue|character=Player|text=Do you have a question?}}
  {{dialogue|character=Nala|text=PLAYER, I've seen a lot of strange rectangles in the Village.}}
{{dialogue|character=Remy|text=Is there an organization that inspects food safety in the Valley?}}
  {{dialogue|character=Nala|text=Merlin tells me they're called doors. What are they for?}}
{{dialogue2|answer=I don't think so.|character=Remy|text=Well, we need one. I want people to know it's safe to eat at my restaurant.|text2=Actually, you've cooked with me. Maybe you could give the restaurant a safety rating?}}
  {{dialogue|answer=They make our shelters better.|character=Nala|text=TODOResponseToAnswerDoorsImproveShelter}}
{{dialogue|answer=I can do that.|character=Remy|text=Great! All right. I'm ready. Go ahead.}}
  {{dialogue|answer=They're for privacy.|character=Nala|text=Oh, I understand. So you don't have to leave when you want to hear yourself think. A den full of lions can get pretty noisy sometimes.|text2=But you can just close the door.}}
{{dialogue2|answer=Why would you want that?|character=Remy|text=Because I want my restaurant to be certified "safe."|text2=I want people to feel confident eating there.|text3=Actually, you've cooked with me. Maybe you could give the restaurant a safety rating?}}
  {{dialogue|answer=They're useless. We should outlaw doors!|character=Nala|text=But they must have some use. They're everywhere in the Village.|text2=Maybe I'll try asking Merlin again...}}
{{dialogue|character=Remy|text=How would you rate my restaurant on safety?}}
{{dialogue2|answer=Extremely safe.|character=Remy|text=Excellent!|text2=I was certain everything was up to code, but it's nice to have the reassurance.}}
{{dialogue|answer=Pretty safe.|character=Remy|text=Excellent!|text2=I was certain everything was up to code, but it's nice to have the reassurance.}}
{{dialogue2|answer=Unsafe, but only when villains eat there.|character=Remy|text=Oh. That's a good point. Maybe I should put up rules for villains?|text2=But they're villains, so they'll just break the rules...|text3=I need to think about this.}}
}}
}}


*How are the new recipes going?
*You seem preoccupied.
{{labeledDialogueBox|title=How are the new recipes going?|
{{labeledDialogueBox|title=You seem preoccupied.|
{{dialogue|character=Player|text=How are the new recipes going?}}
  {{dialogue|character=Nala|text=Someday, Simba and I are going to have a cub. I've been thinking about what names we could use.}}
{{dialogue|character=Remy|text=You've gotta taste this! It's not really a smoky taste. It's more of a...ZAP-KAPOW kind of taste!}}
  {{dialogue|character=Nala|text=What do you think of "Kiara"?}}
{{dialogue|character=Remy|text=What do you think?}}
  {{dialogue|answer=I like Kiara.|character=Nala|text=TODOResponseToAnswerLikeKiara}}
{{dialogue|answer=Delicious!|character=Remy|text=Right?! Go ahead! It's all yours.}}
  {{dialogue|answer=How about Nala Jr.?|character=Nala|text=Two Nalas might get a little confusing.}}
{{dialogue2|answer=Definitely ZAP-KAPOW.|character=Remy|text=Right?! That's what I'm saying. I got it that way by being struck by lightning while I was cooking.|text2=It was intense, but worth it for the flavor!}}
{{dialogue2|answer=Needs salt.|character=Remy|text=Really? Let me taste it again...|text2=You're right! This is under-salted. Thank you!}}
}}
}}


*Is running a restaurant as easy as cooking?
<!--
{{labeledDialogueBox|title=Is running a restaurant as easy as cooking?|
{{labeledDialogueBox|title=XXXXX|
{{dialogue|character=Player|text=Is running a restaurant as easy as cooking?}}
  {{dialogue|character=Nala|text=xxxxx'''''Player'''''.xxxxx}}
{{dialogue|character=Remy|text=So, it turns out that running a restaurant is a lot different than cooking.}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
{{dialogue|answer=It is?|character=Remy|text=[continue to next line]}}
{{dialogue2|answer=That makes sense.|character=Remy|text=[continue to next line]}}
{{dialogue2|answer=Aren't they the same thing?|character=Remy|text=[continue to next line]}}
{{dialogue|character=Remy|text=When you're cooking, you can focus on just the food. But a restaurant... is an entire experience! You have to decorate the space...}}
{{dialogue|character=Remy|text=...manage the customers, order supplies, shop for ingredients... It's a lot of work.}}
{{dialogue|answer=Do you need help?|character=Remy|text=Actually, I'm okay. You already help me a lot, '''''Player'''''. And I really appreciate it.}}
{{dialogue|answer=Is it worth it?|character=Remy|text=Absolutely! It's completely worth it.}}
{{dialogue|answer=Maybe you should take a break.|character=Remy|text=No way! I love the work.}}
{{dialogue|character=Remy|text=Having my own restaurant lets people experience my cooking. And watching them enjoy my food... there's nothing like it.}}
}}
}}
-->


*Let's talk about flavor!
===Simba===
{{labeledDialogueBox|title=Let's talk about flavor!|
 
{{dialogue|character=Player|text=Let's talk about flavor!}}
====General Dialogue====
{{dialogue|character=Remy|text='''''Player''''', do you prefer savory things or sweet things?}}
 
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Savory.|
* {{dialogue|character=Simba|text='''Greetings:'''
  {{dialogue|character=Remy|text=Good choice. That gives you an extremely wide variety of flavor profiles to enjoy.}}
*Hey, PLAYER!
  {{dialogue|character=Remy|text=Okay, do you enjoy salty, savory things? Or fermented things like cheeses? Or spicy stews?}}
*Hey there, PLAYER!
  {{dialogue2|answer=Salty.|character=Remy|text=Got it. I have to be careful not to make meals too salty.|text2=But a touch of salt improves almost any savory meal.}}
*How's it going?
  {{dialogue|answer=Fermented.|character=Remy|text=I agree. I hate to be a cliché, but I am INCREDIBLY fond of aged cheese.}}
*It's great to see you.
  {{dialogue|answer=Spicy stews.|character=Remy|text=Excellent! On a cold day, there's nothing better than a spicy, savory stew.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sweet.|
  {{dialogue|character=Remy|text=A sweet tooth, huh? Well, I've been getting more interested in desserts lately.}}
  {{dialogue|character=Remy|text=Do you like pure sweetness? Or maybe sweet and sour? Or fruity sweets?}}
  {{dialogue|answer=Pure sugar.|character=Remy|text=Then you might like puff pastry with powdered sugar. I'll keep that in mind.}}
  {{dialogue|answer=Sweet and sour.|character=Remy|text=Two flavors that complement each other amazingly! I'll keep that in mind.}}
  {{dialogue|answer=Fruity.|character=Remy|text=Lots of desserts get their sweetness from fruit. It's a very natural source of sugar.}}
}}
}}
* {{dialogue|character=Simba|text='''Gift Responses:'''
* I really appreciate it. Thanks!
* Oh wow. That's really thoughtful.
* This is great! Thanks!
}}
}}


*Teach me about baking!
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Teach me about baking!|
* {{dialogue|character=Simba|text=Sure. I always like hanging out with you.}}
{{dialogue|character=Player|text=Teach me about baking!}}
 
{{dialogue|character=Remy|text=Today is all about pastries.}}
'''Hang Out End Response:'''
{{dialogue|character=Remy|text=I'm gonna try and push my restaurant's pastry game to the next level.}}
* {{dialogue|character=Simba|text=You've probably got other things to do. No worries!}}
{{dialogue|character=Remy|text=But I need to focus on one at a time. What's your favorite pastry, '''''Player'''''?}}
{{dialogue2|answer=Croissants.|character=Remy|text=Classic. Now, the trick to croissants is getting them crisp and flaky.|text2=Most people associate croissants with France...|text3=...but did you know they were actually invented in Austria?|text4=True fact! Thank you, Austria.}}
{{dialogue2|answer=Donuts.|character=Remy|text=Donuts ARE a pastry. But I don't generally serve them.|text2=So I don't know much about making them.|text3=Which is something I should fix. Okay, I'm gonna learn about donuts!}}
{{dialogue|answer=I like them all!.|character=Remy|text=Ha! You sound just like my brother, Emile. He'll eat just about anything.}}
}}


*Tell me more about your job!
'''Scramblecoin Request Response:'''
{{labeledDialogueBox|title=Tell me more about your job!|
* {{dialogue|character=Simba|text=Hope you're ready for some competition.}}
{{dialogue|character=Player|text=Tell me more about your job!}}
{{dialogue|character=Remy|text=Do you know how many different kinds of cooks there are?}}
{{dialogue|character=Remy|text=You've got sous chefs, sauciers, pastry chefs... The list goes on!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What's a sous chef?|
  {{dialogue|character=Remy|text=Oh, a sous chef is very important! They're responsible for the kitchen when the chef's not around.}}
  {{dialogue|character=Remy|text=A sous chef has to know how everything works.}}
  {{dialogue|answer=That sounds hard.|character=Remy|text=It is, so you need someone who's extremely qualified.}}
  {{dialogue|answer=I bet I could do that.|character=Remy|text=You've already done it!}}
  {{dialogue|character=Remy|text=When you were in Paris, you were my sous chef!}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What's a saucier?|
  {{dialogue|character=Remy|text=Just what it sounds like! They're a chef who's entirely in charge of sauces.}}
  {{dialogue|answer=I love sauces!|character=Remy|text=You should!}}
  {{dialogue|answer=That doesn't sound very important.|character=Remy|text=Oh, but it is! Sauces can add a finishing touch, or infuse an entire dish with flavor.}}
  {{dialogue|character=Remy|text=A good sauce can make or break a dish.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Do pastry chefs only make pastries?|
  {{dialogue|character=Remy|text=Yes. But there's no such thing as "only" a pastry. Pastries are very important.}}
  {{dialogue|character=Remy|text=Dessert is a customer's final experience with the restaurant.}}
  {{dialogue|answer=A last chance to make a good impression.|character=Remy|text=Exactly. You get it.}}
  {{dialogue|answer=I love dessert.|character=Remy|text=You and most of Paris! Which is why pastry chefs are so important.}}
}}
}}


*Where did you learn to cook?
'''Scramblecoin Eager Float Text:'''
{{labeledDialogueBox|title=Where did you learn to cook?|
* {{dialogue|character=Simba|text=XXXXXXXXX}}
{{dialogue|character=Player|text=Where did you learn to cook?}}
{{dialogue|character=Remy|text=Have you ever heard of Auguste Gusteau?}}
{{dialogue|answer=Yes.|character=Remy|text=Of course you have! He was possibly the greatest chef ever.}}
{{dialogue|answer=No.|character=Remy|text=Well, Gusteau is an amazing chef! And my idol.}}
{{dialogue|answer=Isn't he dead?|character=Remy|text=Well, yeah, he is. But while he was alive, he was an amazing chef.}}
{{dialogue|character=Remy|text=I learned so much from him. About good food, savoring everything, and being brave.}}
{{dialogue2|answer=Good food?|character=Remy|text=Yes! He used to say: "Good food is like music you can taste, color you can smell!"|text2=Eating is a full body experience. You have to engage all the senses!}}
{{dialogue2|answer=Savoring everything?|character=Remy|text=Yes! He used to say, "There is excellence all around you! You need only be aware to stop and savor it."|text2=So I always try to stop and savor everything.}}
{{dialogue2|answer=Being brave?|character=Remy|text=Yes! You have to be brave to be a great cook. You've got to try things that may not work, be willing to fail.|text2="Anyone can cook, but only the fearless can be great."|text3=At least, that's what Gusteau said.}}
}}


*You seem preoccupied...
'''Scramblecoin Player Victory Float Text:'''
{{labeledDialogueBox|title=You seem preoccupied...|
* {{dialogue|character=Simba|text=XXXXXXXXX}}
{{dialogue|character=Player|text=You seem preoccupied...}}
{{dialogue|character=Remy|text=Hey, '''''Player'''''. I've been thinking...}}
{{dialogue|answer=What about?|character=Remy|text=About cooking. Of course, I'm always doing that...}}
{{dialogue|answer=A dangerous pastime.|character=Remy|text=Yeah. That's what my brother always says.}}
{{dialogue|character=Remy|text=But this time I was thinking about the Night Thorns and how we need to get rid of them.}}
{{dialogue|character=Remy|text=So... what if I found a way to cook them?}}
{{dialogue|answer=I think they're poisonous.|character=Remy|text=You can cook some poisonous things in a way that makes them safe to eat. But I guess that would be too dangerous to try. I better give it some more thought.}}
{{dialogue|answer=I think they're mystically dangerous.|character=Remy|text=Mystical, huh? That sounds a little beyond me. Guess I better not mess with the Night Thorns.}}
{{dialogue|answer=I think they'd taste bad.|character=Remy|text=You'd be surprised at how bad some raw ingredients can taste. But sauté them, add a little garlic, and they can totally transform.}}
}}


'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}


'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}


==The Lion King==
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Sorry, I can't talk now.
}}


===Scar===
*Are you hungry?
{{labeledDialogueBox|title=Are you hungry?|
  {{dialogue|character=Simba|text=I could go for some grubs right now...}}
  {{dialogue|answer=You still eat bugs?|character=Simba|text=TODOResponseToAnswerStillEatBugs}}
  {{dialogue|answer=Wouldn't you prefer zebra?|character=Simba|text=TODOResponseToAnswerPreferZebra}}
  {{dialogue|answer=How do you get enough protein?|character=Simba|text=You have to eat a LOT of bugs. And there are some pretty big bugs everywhere.}}
}}


*Do you have a question?
{{labeledDialogueBox|title=Do you have a question?|
{{labeledDialogueBox|title=Do you have a question?|
{{dialogue|character=Player|text=Do you have a question?}}
  {{dialogue|character=Simba|text=PLAYER, I've seen these structures around that lots of Villagers live inside. Why do you live inside them?}}
{{dialogue|character=Scar|text=Tell me, oh noble leader... What do you enjoy most about ruling over this Village?}}
  {{dialogue|answer=There's warmth.|character=Simba|text=Oh, okay. They're like your nests. Kinda like birds.}}
{{dialogue|answer=Helping people.|character=Scar|text=Ugh. Really? You love "helping"? I find it rather tedious.}}
  {{dialogue|answer=There's shelter.|character=Simba|text=Oh, I get it. That's why we sleep in caves.}}
{{dialogue|answer=Being in charge.|character=Scar|text=I couldn't agree more. Power and control are the true joys of leadership.}}
  {{dialogue|answer=There's Wi-Fi.|character=Simba|text=I don't know what that is.}}
{{dialogue|answer=Talking to everyone.|character=Scar|text=Really? You enjoy talking to these lackwits? Well, there's no accounting for taste.}}
}}
 
*Do you need any advice?
{{labeledDialogueBox|title=Do you need any advice?|
  {{dialogue|character=Simba|text=Say, PLAYER. What do you think's the most important part of being a good king?}}
  {{dialogue|answer=Balance.|character=Simba|text=TODOResponseToAnswerBalance}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Respect.|
    {{dialogue|character=Simba|text=That is important. I have to respect all the creatures in my kingdom, from the ants to the antelope.}}
    {{dialogue|answer=And meerkats.|character=Simba|text=TODOResponseToAnswerMeerkats}}
    {{dialogue|answer=But ants are small.|character=Simba|text=TODOResponseToAnswerSmallAnts}}
    {{dialogue|answer=But you eat antelope.|character=Simba|text=Yep. And someday, I'll die, and my body will feed the grass. The antelope will eat the grass. It's all part of the Circle of Life.}}
  }}
  {{dialogue|answer=Power.|character=Simba|text=That sounds like something Scar would say.}}
  {{dialogue|character=Simba|text=When I was a cub, I thought being king meant you could do whatever you wanted. But I know that's not true now.}}
  {{dialogue|character=Simba|text=If you had a choice, PLAYER, do you think you'd want to be a ruler?}}
  {{dialogue|answer=Yes.|character=Simba|text=TODOResponseToAnswerYesRuler}}
  {{dialogue|answer=No.|character=Simba|text=I don't blame you. Being king is a tough job.}}
  {{dialogue|answer=I already am.|character=Simba|text=I guess this Village is your kingdom, isn't it? Well, I hope you rule it well.}}
}}
}}


*Everything okay?
*Is everyone getting along?
{{labeledDialogueBox|title=Everything okay?|
{{labeledDialogueBox|title=Is everyone getting along?|
{{dialogue|character=Player|text=Everything okay?}}
  {{dialogue|character=Simba|text=My buddy Timon's still a little nervous around Nala. Before they met, she tried to eat Pumbaa.}}
{{dialogue|character=Scar|text='''''Player''''', why don't the fools around here respect my natural superiority?}}
  {{dialogue|character=Simba|text=I'd like them to be better friends. Got any advice?}}
{{dialogue|answer=What makes YOU so superior?|character=Scar|text=Well, I am at the top of the food chain. And of course, there's my cunning and brilliance.}}
  {{dialogue|answer=Dinner party.|character=Simba|text=TODOResponseToAnswerDinnerParty}}
{{dialogue|answer=People don't recognize your brilliance.|character=Scar|text=They don't, and it's such a tragedy. A loss to the entire community.}}
  {{dialogue|answer=Hunting together.|character=Simba|text=I think going hunting with Nala would just make Timon more nervous. He's naturally wary of carnivores.}}
{{dialogue|answer=Maybe it's because you're a jerk to everyone.|character=Scar|text=If I'm uncivil, it's because I'm not appreciated.}}
  {{dialogue|answer=Hang out.|character=Simba|text=You mean spend some time relaxing together? That might help... if Timon can relax at all.}}
{{dialogue|character=Scar|text=If only I were given what I deserve, life here would be sublime.}}
{{dialogue2|answer=What do you think you deserve?|character=Scar|text=Respect...|text2=Admiration...|text3=And to be made king of all I survey.|text4=Everyone would benefit. I assure you.}}
{{dialogue2|answer=Are you sure?|character=Scar|text=Of course. When I have what is rightfully mine...|text2=...all will be as it should be.}}
{{dialogue|answer=That sounds reasonable.|character=Scar|text=Of course it does. I'm never wrong.}}
}}
}}


*Something on your mind?
*Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=Something on your mind?|
{{dialogue|character=Player|text=Something on your mind?}}
  {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
{{dialogue|character=Scar|text=I have a little thought exercise for you.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
{{dialogue|character=Scar|text=Which Villager do you think would be the most delicious?}}
    {{dialogue|character=Simba|text=XXXXXX}}
{{dialogue2|answer=Bad kitty!|character=Scar|text=Oh, don't overreact, '''''Player'''''.|text2=I haven't done anything wrong.}}
    {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
{{dialogue|answer=This isn't a fun thought exercise!|character=Scar|text=[continue to next line]}}
  }}
{{dialogue|answer=YOU CAN'T EAT THE OTHER VILLAGERS.|character=Scar|text=Ugh, I'm excruciatingly aware.}}
{{dialogue|character=Scar|text=This is all strictly hypothetical, of course.}}
{{dialogue|character=Scar|text=Though it does feel as if my diet has been strictly hypothetical lately.}}
{{dialogue|character=Scar|text=You put so many limitation on who... ahem... WHAT I'm allowed to eat.}}
{{dialogue|character=Scar|text=I'm practically skin and bones.}}
{{dialogue|answer=How about some delicious vegetable snacks?|character=Scar|text=... I'm a carnivore, you ingrate.}}
{{dialogue2|answer=You look fine to me.|character=Scar|text=Well, I'm not. I'm famished!|text2=And all the fish in your waters aren't going to change that.}}
{{dialogue|answer=Go catch some fish.|character=Scar|text=Ugh. That sounds like work.}}
}}
}}


*Tell me about you.
*What are you up to today? [roar]
{{labeledDialogueBox|title=Tell me about you.|
{{labeledDialogueBox|title=What are you up to today? [roar]|
{{dialogue|character=Player|text=Tell me about you.}}
  {{dialogue|character=Simba|text=I don't have much occasion to roar here. I don't want to get out of practice. Let's see...}}
{{dialogue|character=Scar|text=You're staring at my scar, aren't you? Want to know how I got it?}}
   {{dialogue|character=Simba|text=RAAAAAAAAAWWR!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
   {{dialogue|character=Simba|text=Oh, sorry! Hope I didn't startle you, PLAYER. But... uh, what'd you think?}}
   {{dialogue|character=Scar|text=Oh, there are many dangers that can leave a mark.}}
   {{dialogue|answer=Perfect!|character=Simba|text=TODOResponseToAnswerPerfectRoar}}
   {{dialogue|character=Scar|text=Let's play a game. Guess how I got my scar.}}
   {{dialogue|answer=It's a little loud.|character=Simba|text=TODOResponseToAnswerLoudRoar}}
   {{dialogue2|answer=Cobra.|character=Scar|text=Hmm... Imagine... while I slept, a cobra curled up near me for warmth.|text2=And when I woke, I startled it. It struck out, catching me near my eye.}}
   {{dialogue|answer=Maybe a little more growl at the end?|character=Simba|text=You think so? Yeah, I can see that. I'll try to work it in.}}
   {{dialogue2|answer=Cape Buffalo.|character=Scar|text=Oh yes, they are dangerous. I may have made a careless mistake crossing the savanna...|text2=...and a startled buffalo tore at my face with her horns.}}
   {{dialogue2|answer=Mufasa.|character=Scar|text=You think my brother Mufasa gave me this scar? An accident while we were cubs?|text2=Or not such an accident when he became king?}}
  {{dialogue|character=Scar|text=Perhaps. But I'll never say. It's far too private a memory.}}
}}
}}
{{dialogue|answer=No.|character=Scar|text=Well, if you aren't curious, then stop staring!}}
 
{{labeledDialogueBox|title=What are you up to today? [Sunlit Plateau trip]|
  {{dialogue|character=Simba|text=Hey, '''''Player'''''. I'm heading out for a trip around the Sunlit Plateau with Nala.}}
  {{dialogue|character=Simba|text=We're gonna visit all our old haunts. The water hole. The bendy tree.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Is this a date?|
    {{dialogue|character=Simba|text=A date...?}}
    {{dialogue|character=Player|text=You know. Doing something with someone you love. Usually you give them flowers and chocolates.}}
    {{dialogue|character=Simba|text=So... I should get some flowers for Nala? I don't know if she'd like that.}}
    {{dialogue|character=Player|text=Ah, forget it. I guess it's just a silly human thing.}}
  }}
  {{dialogue|answer=Sounds like fun.|character=Simba|text=It'll be nice to have some time together, just the two of us.}}
  {{dialogue|answer=What about the Elephant Graveyard?|character=Simba|text=I think we'll steer clear of that place.|text2=Too many bad memories.}}
}}
}}


*What's on your mind?
*What's on your mind? [bats birds]
{{labeledDialogueBox|title=What's on your mind?|
{{labeledDialogueBox|title=What's on your mind?|
{{dialogue|character=Player|text=What's on your mind?}}
  {{dialogue|character=Simba|text='''''Player''''', Nala and I are trying to figure something out.}}
{{dialogue|character=Scar|text='''''Player''''', do you have a Villager you're not particularly fond of?}}
  {{dialogue|character=Simba|text=Maybe you can help: Are bats birds?}}
{{dialogue|character=Scar|text=Perhaps someone who annoys you incessantly? Who you'd rather not have around?}}
  {{dialogue|answer=Yes, bats are birds.|character=Simba|text=TODOResponseToAnswerBatsAreBirds}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No. I like everyone.|
   {{dialogue|answer=No, bats aren't birds.|character=Simba|text=That's what Nala says. She thinks since bats don't have feathers, they're not birds.|text2=But I say, if it flies, and it's not a bug, it's a bird.}}
  {{dialogue|character=Scar|text=Everyone? Really? Absolutely everyone?}}
   {{dialogue|answer=I have no idea.|character=Simba|text=I'm pretty sure bats are birds. They fly, they're not bugs... It just makes sense.}}
   {{dialogue|answer=Really. Absolutely everyone.|character=Scar|text=How disappointing.}}
   {{dialogue2|answer=... Are you drooling?|character=Scar|text=Of course not. I do not drool.|text2=I was merely... savoring the thought of... something.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Why do you ask?|
 
   {{dialogue|character=Scar|text=Oh, no reason. Just an idle curiosity.}}
{{labeledDialogueBox|title=What's on your mind? [lion pun]|
   {{dialogue|answer=Well, I like everyone.|character=Scar|text=How disappointing.}}
   {{dialogue|character=Simba|text=Ya know, PLAYER, some folks think I'm lazy...}}
   {{dialogue2|answer=... Are you drooling?|character=Scar|text=Of course not. I do not drool.|text2=I was merely... savoring the thought of... something.}}
   {{dialogue|character=Simba|text=...because I'm always "lion" around.}}
  {{dialogue|character=Simba|text=You get it? "Lion" around?}}
   {{dialogue|answer=Oh no. That's a terrible pun.|character=Simba|text=You think so...? I thought I'd try it out, just to see.|text2=I told Timon and Pumbaa it wasn't funny, but they said it was.}}
  {{dialogue|answer=Who'd you learn that joke from?|character=Simba|text=Some hyenas. But then my friends, Timon and Pumbaa said it was pretty funny.|text2=Guess their sense of humor rubbed off on me a bit. Or maybe a lot.}}
  {{dialogue|answer=At least you're honest and not a "cheetah."|character=Simba|text=Oh wow! Good one! I'm gonna have to remember that.}}
}}
}}
{{dialogue2|answer=... Are you drooling?|character=Scar|text=Of course not. I do not drool.|text2=I was merely... savoring the thought of... something.}}
 
{{labeledDialogueBox|title=What's on your mind? [sunrise]|
  {{dialogue|character=Simba|text=I love getting up early and watching the sunrise.}}
  {{dialogue|answer=It's very beautiful.|character=Simba|text=Yeah. And it's different every morning. Different colors. Different light.|text2=It makes everything feel new.}}
  {{dialogue|answer=Why do you like it so much?|character=Simba|text=I think it reminds me of my dad?|text2=He got up early once to show me our kingdom at the first light of sunrise.}}
  {{dialogue|answer=Does it remind you of something?|character=Simba|text=When I was a very small cub, Rafiki introduced me to all the animals of the kingdom.|text2=I don't really remember. But sometimes I have dreams.|text3=Dreams of being very tiny, and being lifted. And bright sunlight.}}
}}
}}


*What's wrong?
*What's on your mind? [swimming]
{{labeledDialogueBox|title=What's wrong?|
{{labeledDialogueBox|title=What's on your mind? [swimming]|
{{dialogue|character=Player|text=What's wrong?}}
  {{dialogue|character=Simba|text=Ya know, '''''Player''''', I love swimming. Especially when it's hot out.}}
{{dialogue|character=Scar|text=Ursula is being absurd.}}
  {{dialogue|character=Simba|text=I gotta find a nice lagoon to swim in.}}
{{dialogue|character=Scar|text=She's told me that there are beasts beneath the sea who are far more ferocious than any lion.}}
  {{dialogue|answer=I thought cats didn't like water.|character=Simba|text=TODOResponseToAnswerCatsAndWater}}
{{dialogue|character=Scar|text=Creatures called "sharks".}}
  {{dialogue|answer=Who taught you to swim?|character=Simba|text=Timon and Pumbaa. Well, kind of.|text2=Pumbaa fell into a pond, and I jumped in to help him.|text3=Eventually we realized the water was shallow enough that we could stand up.}}
{{dialogue|answer=Sharks are more ferocious than lions.|character=Scar|text=They sound like overgrown fish with delusions of grandeur.}}
  {{dialogue|answer=Does Nala like swimming?|character=Simba|text=... Not so much.|text2=It's mostly just a me thing.}}
{{dialogue|answer=Lions are more ferocious than sharks.|character=Scar|text=Precisely. They sound like nothing more than overgrown fish.}}
{{dialogue|answer=Sharks and lions are both pretty dangerous.|character=Scar|text=Oh, please. They sound like nothing more than overgrown fish.}}
{{dialogue|character=Scar|text=I'm sure I'd make quick work of any shark.}}
{{dialogue|character=Scar|text=Hmm. Just thinking about it makes me hungry.}}
}}
}}


*Why are you looking at me like that?
{{labeledDialogueBox|title=You look a little confused. What's up?|
{{labeledDialogueBox|title=Why are you looking at me like that?|
  {{dialogue|character=Simba|text=I'm trying to figure out this riddle Rafiki once told me.}}
{{dialogue|character=Player|text=Why are you looking at me like that?}}
  {{dialogue|character=Simba|text=What hide during the day, but guide us at night?}}
{{dialogue|character=Scar|text=Why don't I ever see you with a wildebeest slung over your shoulder?}}
  {{dialogue|answer=Fireflies.|character=Simba|text=They do hide during the day! Or at least I can't see 'em.|text2=And it's fun to chase 'em. That's kind of like them guiding us. Right?}}
{{dialogue|character=Scar|text=When, exactly, do you hunt?}}
  {{dialogue|answer=Stars.|character=Simba|text=I think you're right. Stars only come out at night.|text2=And I know I've been guided by the stars...}}
{{dialogue|answer=I don't hunt.|character=Scar|text=You don't hunt? But then...}}
   {{dialogue|answer=Nocturnal travel guides?|character=Simba|text=I'm not sure what that is. But I doubt it's what Rafiki was talking about.}}
{{dialogue|answer=That's not something I can do.|character=Scar|text=You can't hunt? How tragic.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't like wildebeest.|
  {{dialogue|character=Scar|text=Then zebra. Or gazelle.}}
   {{dialogue|character=Player|text=Not a fan of any of those. Sorry.}}
}}
}}
{{dialogue|character=Scar|text=What do you eat?}}
 
{{dialogue2|answer=Anything with chocolate.|character=Scar|text=I'm afraid I've no idea what that is...|text2=But it does sound... intriguing.}}
===Scar===
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sandwiches.|
[[Scar#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Scar|text=What is a "sandwich"?}}
 
  {{dialogue|character=Player|text=It's like... food, but with two pieces of bread around it.}} 
====General Dialogue====
  {{dialogue|character=Scar|text=So, if I were to put two pieces of this "bread" around a wildebeest... that would be a sandwich?}}
* {{dialogue|character=Scar|text='''Greetings:'''
  {{dialogue|character=Player|text=Um... that's a very philosophical question...}}
*Descending from on high to mingle with the commoners?
*Hmm?
*Is there a reason you're bothering me?
*Why, if it isn't PLAYER.
*What could you possibly want?
*TODO
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Salads.|
 
  {{dialogue|character=Scar|text=Salads...?}}
* {{dialogue|character=Scar|text='''Gift Responses:'''
  {{dialogue|character=Player|text=You know... some lettuce, tomatoes, maybe a little dressing...}}
*A token of your respect? I accept.
  {{dialogue|character=Scar|text=You've just described a bowl of leaves. How wretched.}}
*An acceptable tribute. I approve.
*Finally, someone appreciates me.
}}
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Scar|text=I live to please...}}
'''Hang Out End Response:'''
* {{dialogue|character=Scar|text=Finally. This grew tiresome long ago.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* We'll talk later.
* Gotta go.
* See you later.
* Sorry, I can't talk now.
}}
}}


*You look angry.
==The Little Mermaid==
{{labeledDialogueBox|title=You look angry.|
 
{{dialogue|character=Player|text=You look angry.}}
===Ariel===
{{dialogue|character=Scar|text=I should have always been King of Pride Rock, not my brother. And certainly not my fool of a nephew.}}
 
{{dialogue|character=Scar|text=I had the lion's share of intelligence, and that's far more important in a leader than brute strength.}}
====General Dialogue====
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You're ill-suited.|
* {{dialogue|character=Ariel|text='''Greetings:'''
  {{dialogue|character=Scar|text=Ill-suited? Bite your tongue! Name one thing that Simba has that would make him a better king than me!}}
*Oh, hello, '''''Player'''''!
  {{dialogue|answer=Kindness.|character=Scar|text=Kindness? That's just another word for weakness. Kings need to be strong! And ruthless.}}
*TODO
  {{dialogue2|answer=Respect.|character=Scar|text=I respect creatures that deserve my respect.|text2=But I've met so very few of those.}}
*TODO
  {{dialogue|answer=Friends.|character=Scar|text=Ugh, you mean the meerkat and the warthog? If they're what passes for friends these days, I far prefer solitude.}}
}}
}}
{{dialogue|answer=Get over it.|character=Scar|text=You're suggesting I just get "over it"? Being denied my rightful place in favor of a scrawny little cub? You have no idea what you're talking about.}}
 
{{dialogue|answer=Maybe you're right.|character=Scar|text=Finally! Someone who sees me for all that I am! I should have been king. I SHOULD be king.}}
* {{dialogue|character=Ariel|text='''Gift Responses:'''
*TODO
*TODO
*TODO
}}
}}


*You look sad.
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=You look sad.|
* {{dialogue|character=Ariel|text=That would be amazing! I'd love to learn more about the human world.}}
{{dialogue|character=Player|text=You look sad.}}
{{dialogue|character=Scar|text=Life's not fair, is it? I have to contend with countless fools trying to deny me my rightful place as king...}}
{{dialogue|character=Scar|text=...and you have to deal with a bumbling parade of incompetents stumbling through your Village.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I like the Villagers.|
  {{dialogue|character=Scar|text=Truly? Most of them are less inspiring than hyenas.}}
  {{dialogue|character=Scar|text=You do know that everyone is just here to take advantage of your talents? They're scavengers.}}
  {{dialogue|answer=Not true.|character=Scar|text=Far be it from me to intrude on your delusions.}}
  {{dialogue|answer=I'm happy to share.|character=Scar|text=Altruism is just another form of gullibility.}}
  {{dialogue|answer=At least I've got talents.|character=Scar|text=But evidently, "wit" is not among them.}}
}}
{{dialogue|answer=You're just bitter.|character=Scar|text=Until I'm recognized as the rightful king of all I survey... I have a great deal to be bitter about.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=As you like to say, "I'm surrounded by fools."|
  {{dialogue|character=Scar|text=Yes, it's our lot in life to suffer, surrounded by incompetents not worthy of us.}}
  {{dialogue|character=Scar|text=Perhaps you could give me control over more of the Valley. Wouldn't it be a refreshing change to work with someone... capable?}}
  {{dialogue|answer=No way.|character=Scar|text=Grr. Your loss.}}
  {{dialogue|answer=I'll consider it.|character=Scar|text=Consider it quickly. I'm in a generous mood, but it won't last forever.}}
}}
}}


==The Little Mermaid==
'''Hang Out End Response:'''
* {{dialogue|character=Ariel|text=I hope we can spend time together again soon, '''''Player'''''! Goodbye!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}


===Ariel===


*Do you have a question, Ariel?
{{labeledDialogueBox|title=Do you have a question, Ariel?|
{{labeledDialogueBox|title=Do you have a question, Ariel?|
{{dialogue|character=Player|text=Do you have a question, Ariel?}}
{{dialogue|character=Ariel|text=You're a human, '''''Player'''''. What would you say your favorite human thing is?}}
{{dialogue|character=Ariel|text=You're a human, '''''Player'''''. What would you say your favorite human thing is?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Probably fire.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Probably fire.|
Line 995: Line 1,124:
}}
}}


*Do you like living here?
{{labeledDialogueBox|title=Do you have anything on your mind? [Added 1.3]|
  {{dialogue|character=Ariel|text=Oh, '''''Player''''', I was wondering... have you made friends with any of the turtles around Dazzle Beach?}}
  {{dialogue|answer=It seems to take a lot of patience.|character=Ariel|text=Well, they are very shy. But if you wait quietly for them, they'll poke their heads out of their shells...|text2=And then you can give them some <span class="properName">'''Seaweed'''</span> and make a new friend!}}
  {{dialogue|answer=Remind me...|character=Ariel|text=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text2=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text3=And that's how you make a new friend!}}
  {{dialogue|answer=I have no idea. Please help me.|character=Ariel|text=Oh, don't worry. It's really easy. You just need to remember a few things.|text2=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text3=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text4=And that's how you make a new friend!}}
}}
 
{{labeledDialogueBox|title=Do you like living here?|
{{labeledDialogueBox|title=Do you like living here?|
{{dialogue|character=Player|text=Do you like living here?}}
  {{dialogue|character=Ariel|text=I've been learning so much more about human stuff since I came to this Village!}}
{{dialogue|character=Ariel|text=I've been learning so much more about human stuff since I came to this Village!}}
  {{dialogue|character=Ariel|text=Why don't you give me a test?! Tell me the name of a human object, and I'll tell you what it's used for.}}
{{dialogue|character=Ariel|text=Why don't you give me a test?! Tell me the name of a human object, and I'll tell you what it's used for.}}
  {{dialogue|answer=Fork.|character=Ariel|text=Oh, that one's easy! It's for combing your hair.|text2=And I believe the more common term for "fork" is "dinglehopper."}}
{{dialogue2|answer=Fork.|character=Ariel|text=Oh, that one's easy! It's for combing your hair.|text2=And I believe the more common term for "fork" is "dinglehopper."}}
  {{dialogue|answer=Shoes.|character=Ariel|text=Oh, shoes. Those are the things humans put on their feet for some reason.|text2=I'm not completely sure why. They already have feet for walking; why do they need shoes?}}
{{dialogue2|answer=Shoes.|character=Ariel|text=Oh, shoes. Those are the things humans put on their feet for some reason.|text2=I'm not completely sure why. They already have feet for walking; why do they need shoes?}}
  {{dialogue|character=Ariel|text=Now it's my turn. I'll tell you the name of a human object, and you tell me what it does.}}
{{dialogue|character=Ariel|text=Now it's my turn. I'll tell you the name of a human object, and you tell me what it does.}}
  {{dialogue|character=Ariel|text=Do you know what a snarfblatt is?}}
{{dialogue|character=Ariel|text=Do you know what a snarfblatt is?}}
  {{dialogue|answer=A fish.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
{{dialogue2|answer=A fish.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
  {{dialogue|answer=A shark.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
{{dialogue2|answer=A shark.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
  {{dialogue|answer=A trumpet.|character=Ariel|text=That's right! Wow, you really know your human stuff.}}
{{dialogue|answer=A trumpet.|character=Ariel|text=That's right! Wow, you really know your human stuff.}}
}}
}}


*Do you need any help?
{{labeledDialogueBox|title=Do you need any help?|
{{labeledDialogueBox|title=Do you need any help?|
{{dialogue|character=Player|text=Do you need any help?}}
  {{dialogue|character=Ariel|text='''''Player''''', I want to get a present for Eric. But I could use your advice. What sorts of things would a human man like?}}
{{dialogue|character=Ariel|text='''''Player''''', I want to get a present for Eric. But I could use your advice. What sorts of things would a human man like?}}
  {{dialogue|answer=Something from under the sea?|character=Ariel|text=Do you think so? He IS very curious about my world. Almost as curious as I am about his! Maybe I could find him a beautiful shell. Or sea glass!}}
{{dialogue|answer=Something from under the sea?|character=Ariel|text=Do you think so? He IS very curious about my world. Almost as curious as I am about his! Maybe I could find him a beautiful shell. Or sea glass!}}
  {{dialogue|answer=Something from your collection?|character=Ariel|text=But my collection is all things from the human world. He already has so much of that stuff. Unless...|text2=Maybe he would like something familiar if it's picked out just for him.|text3=I'll take a look at the gizmos in my collection and see if any of them are shiny enough.}}
{{dialogue2|answer=Something from your collection?|character=Ariel|text=But my collection is all things from the human world. He already has so much of that stuff. Unless...|text2=Maybe he would like something familiar if it's picked out just for him.|text3=I'll take a look at the gizmos in my collection and see if any of them are shiny enough.}}
  {{dialogue|answer=Eric likes your singing.|character=Ariel|text=That's true. Maybe my present can be singing for him! Oh, thank you, '''''Player'''''! That's just what I'll do.}}
{{dialogue|answer=Eric likes your singing.|character=Ariel|text=That's true. Maybe my present can be singing for him! Oh, thank you, '''''Player'''''! That's just what I'll do.}}
}}
}}


*Have you got a question?
{{labeledDialogueBox|title=Have you got a question?|
{{labeledDialogueBox|title=Have you got a question?|
{{dialogue|character=Player|text=Have you got a question?}}
  {{dialogue|character=Ariel|text='''''Player''''', I have a very important question for you. What's your favorite thing to do on land?}}
{{dialogue|character=Ariel|text='''''Player''''', I have a very important question for you. What's your favorite thing to do on land?}}
  {{dialogue|answer=Dance.|character=Ariel|text=Oh, we dance underwater too! But it must be so much harder when you have to stay connected to the floor.}}
{{dialogue|answer=Dance.|character=Ariel|text=Oh, we dance underwater too! But it must be so much harder when you have to stay connected to the floor.}}
  {{dialogue|answer=Ski.|character=Ariel|text=Oh, Merlin told me about skiing!|text2=You put sticks on your feet and throw yourself down a mountain.|text3=That sounds so exciting! I'd love to try it someday.}}
{{dialogue2|answer=Ski.|character=Ariel|text=Oh, Merlin told me about skiing!|text2=You put sticks on your feet and throw yourself down a mountain.|text3=That sounds so exciting! I'd love to try it someday.}}
  {{dialogue|answer=Fly kites.|character=Ariel|text=Oh, I've seen those! They're almost like the sail of a boat, but in the sky.}}
{{dialogue|answer=Fly kites.|character=Ariel|text=Oh, I've seen those! They're almost like the sail of a boat, but in the sky.}}
  {{dialogue|character=Ariel|text=There are so many interesting things to do on land.}}
{{dialogue|character=Ariel|text=There are so many interesting things to do on land.}}
  {{dialogue|answer=Yeah, it can be pretty cool.|character=Ariel|text=Thank you for telling me about it!}}
{{dialogue|answer=Yeah, it can be pretty cool.|character=Ariel|text=Thank you for telling me about it!}}
  {{dialogue|answer=I think the sea is better.|character=Ariel|text=*giggle* I know a crab who agrees with you.}}
{{dialogue|answer=I think the sea is better.|character=Ariel|text=*giggle* I know a crab who agrees with you.}}
  {{dialogue|answer=I think they're both amazing in their own ways.|character=Ariel|text=I guess you're right. There are lots of fantastic things about both of them.}}
{{dialogue|answer=I think they're both amazing in their own ways.|character=Ariel|text=I guess you're right. There are lots of fantastic things about both of them.}}
}}
}}


*How is your collection going?
{{labeledDialogueBox|title=How is your collection going?|
{{labeledDialogueBox|title=How is your collection going?|
{{dialogue|character=Player|text=How is your collection going?}}
  {{dialogue|character=Ariel|text=Since I can go on land whenever I'd like now, I want to find things to add to my collection. What do you think I should start looking for?}}
{{dialogue|character=Ariel|text=Since I can go on land whenever I'd like now, I want to find things to add to my collection. What do you think I should start looking for?}}
  {{dialogue|answer=Stamps?|character=Ariel|text=Hmm. Stamps get sticky when they're wet, right? I'll have to make sure I keep them very dry.|text2=I'll find a special place in my House for them.}}
{{dialogue2|answer=Stamps?|character=Ariel|text=Hmm. Stamps get sticky when they're wet, right? I'll have to make sure I keep them very dry.|text2=I'll find a special place in my House for them.}}
  {{dialogue|answer=Hats?|character=Ariel|text=Ooh, that would be fun! I've already seen so many different kind of hats; there must be even more.|text2=And I could learn their names! I really want to know what a "fascinator" is.}}
{{dialogue2|answer=Hats?|character=Ariel|text=Ooh, that would be fun! I've already seen so many different kind of hats; there must be even more.|text2=And I could learn their names! I really want to know what a "fascinator" is.}}
  {{dialogue|answer=Thingamabobs?|character=Ariel|text=I already have twenty thingamabobs. I'd really like to collect something different.}}
{{dialogue|answer=Thingamabobs?|character=Ariel|text=I already have twenty thingamabobs. I'd really like to collect something different.}}
}}
}}


*I've got a question for you!
{{labeledDialogueBox|title=I've got a question for you!|
{{labeledDialogueBox|title=I've got a question for you!|
{{dialogue|character=Player|text=I've got a question for you!}}
  {{dialogue|character=Ariel|text=Hello, '''''Player'''''. Do you have a question for me?}}
{{dialogue|character=Ariel|text=Hello, '''''Player'''''. Do you have a question for me?}}
  {{dialogue|answer=How many merpeople are there?|character=Ariel|text=Oh my gosh, I don't know! Just in Atlantica, there's more than I can count.}}
{{dialogue|answer=How many merpeople are there?|character=Ariel|text=Oh my gosh, I don't know! Just in Atlantica, there's more than I can count.}}
  {{dialogue|answer=Do you get tired swimming all the time?|character=Ariel|text=Well, I do get tired. But I'm not sure if it's because I'm swimming or just because I've been doing a lot.}}
{{dialogue|answer=Do you get tired swimming all the time?|character=Ariel|text=Well, I do get tired. But I'm not sure if it's because I'm swimming or just because I've been doing a lot.}}
  {{dialogue|answer=What's the biggest fish you've ever seen?|character=Ariel|text=Well, I've seen some pretty big whales. But fish... I guess I'd have to say a whale shark, which is actually a fish, not a whale. Isn't that confusing?}}
{{dialogue|answer=What's the biggest fish you've ever seen?|character=Ariel|text=Well, I've seen some pretty big whales. But fish... I guess I'd have to say a whale shark, which is actually a fish, not a whale. Isn't that confusing?}}
}}
}}


*Let's talk about you.
{{labeledDialogueBox|title=Is living here any fun? [Added 1.3]|
  {{dialogue|character=Ariel|text=It's amazing! I love how there's always something new to discover.}}
  {{dialogue|character=Ariel|text=Every time I go to a different part of the Village, I see something I haven't seen before.}}
  {{dialogue|character=Ariel|text=A chest. A piece of paper on the ground. A patch of soil that's hiding some secret...}}
  {{dialogue|answer=I know! Every day's an adventure.|character=Ariel|text=I wonder what we'll each find today.}}
  {{dialogue|answer=Yeah, but what makes them appear?|character=Ariel|text=Well, if I had to guess...|text2=I'd say it's your magic.}}
  {{dialogue|answer=What?! I've never noticed!|character=Ariel|text=Oh, '''''Player''''', you have to explore the Valley more!|text2=There are so many things to discover and secrets to uncover. It's really fun. You'll see.}}
}}
 
* Let's talk about you.
{{labeledDialogueBox|title=Let's talk about you.|
{{labeledDialogueBox|title=Let's talk about you.|
{{dialogue|character=Player|text=Let's talk about you.}}
{{dialogue|character=Ariel|text=I have an idea, '''''Player'''''! Let's see how much we know about each other.}}
{{dialogue|character=Ariel|text=I have an idea, '''''Player'''''! Let's see how much we know about each other.}}
{{dialogue|character=Ariel|text=It can be a game! I'll start...}}
{{dialogue|character=Ariel|text=It can be a game! I'll start...}}
{{dialogue|character=Ariel|text=I'm the daughter of the king of the ocean. What's my father's name?}}
{{dialogue|character=Ariel|text=I'm the daughter of the king of the ocean. What's my father's name?}}
{{dialogue|answer=King Triton.|character=Ariel|text=That's right! Okay, the next question is a little more difficult...}}
{{dialogue|answer=King Triton.|character=Ariel|text=That's right! Okay, the next question is a little more difficult...}}
{{dialogue|answer=Poseidon.|character=Ariel|text=No. My father's name is King Triton. / Maybe you know the answer to this question: How many sisters do I have?}}
{{dialogue|answer=Poseidon.|character=Ariel|text=No. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
{{dialogue|answer=The Tuna King.|character=Ariel|text=*giggle* I'm not a tuna, '''''Player'''''. I'm a mermaid. My father's name is King Triton. / Maybe you know the answer to this question: How many sisters do I have?}}
{{dialogue|answer=The Tuna King.|character=Ariel|text=*giggle* I'm not a tuna, '''''Player'''''. I'm a mermaid. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
{{dialogue|character=Ariel|text=How many sisters do I have?}}
{{dialogue|character=Ariel|text=How many sisters do I have?}}
{{dialogue|answer=You're an only child.|character=Ariel|text=No, I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana. But that was a tough one. / I promise the next question is easier!}}
{{dialogue|answer=You're an only child.|character=Ariel|text=No, I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana. But that was a tough one.|text2=I promise the next question is easier!}}
{{dialogue|answer=You have six sisters.|character=Ariel|text=Yes! I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana. / Wow, you won't have any problem with the next question!}}
{{dialogue|answer=You have six sisters.|character=Ariel|text=Yes! I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=Wow, you won't have any problem with the next question!}}
{{dialogue|answer=You have two brothers: Flounder and Sebastian.|character=Ariel|text=No, Flounder and Sebastian are my friends. I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana. / I promise the next question is easier!}}
{{dialogue|answer=You have two brothers: Flounder and Sebastian.|character=Ariel|text=No, Flounder and Sebastian are my friends. I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=I promise the next question is easier!}}
{{dialogue|character=Ariel|text=I have a collection of gizmos and thingamabobs and all sorts of stuff. Do you know what the things in my collection have in common?}}
{{dialogue|character=Ariel|text=I have a collection of gizmos and thingamabobs and all sorts of stuff. Do you know what the things in my collection have in common?}}
{{dialogue|answer=They are things found on land.|character=Ariel|text=You're right! I think human stuff is very interesting. OR<br>[3/3] You're right again! I think human stuff is very interesting.}}
{{dialogue|answer=They are things found on land.|character=Ariel|text=<ul class="dialogueOptions">
<li>[1/3, 2/3] You're right! I think human stuff is very interesting.</li>
<li>[3/3] You're right again! I think human stuff is very interesting.</li>
</ul>}}
{{dialogue|answer=They're coral.|character=Ariel|text=No, there's a lot of coral in the ocean. It would kind of be like collecting sand. I collect human stuff. I think it's very interesting.}}
{{dialogue|answer=They're coral.|character=Ariel|text=No, there's a lot of coral in the ocean. It would kind of be like collecting sand. I collect human stuff. I think it's very interesting.}}
{{dialogue|answer=Shark teeth, of course.|character=Ariel|text=Oh no! That would be too dangerous. I collect human stuff. I think it's very interesting.}}
{{dialogue|answer=Shark teeth, of course.|character=Ariel|text=Oh no! That would be too dangerous. I collect human stuff. I think it's very interesting.}}
{{dialogue|character=Ariel|text=[0/3] Well, you've only gotten one answer right so far, but let's see how you do on the next one. OR<br>[1/3] You only got one answer right so far, but let's see how you do on the next one. OR<br>[2/3] Okay, two out of three is very good! Let's see if you can answer the next question! OR<br>[3/3] Okay, let's see if you can answer the next question...}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/3] Well, you've only gotten one answer right so far, but let's see how you do on the next one.</li>
<li>[1/3] You only got one answer right so far, but let's see how you do on the next one.</li>
<li>[2/3] Okay, two out of three is very good! Let's see if you can answer the next question!</li>
<li>[3/3] Okay, let's see if you can answer the next question...</li>
</ul>}}
{{dialogue|character=Ariel|text=What did Ursula want from me when I asked her to give me human legs?}}
{{dialogue|character=Ariel|text=What did Ursula want from me when I asked her to give me human legs?}}
{{dialogue|answer=Your fins.|character=Ariel|text=[0/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. / Now there's only one question left. What's the name of the human I saved from drowning? OR<br>[?/4, 2/4]Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one? [TODO-verify] OR<br> [3/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one? / What's the name of the human I saved from drowning? [asks same question twice]}}
{{dialogue|answer=Your fins.|character=Ariel|text=<ul class="dialogueOptions">
{{dialogue|answer=Your father's trident.|character=Ariel|text=I'm sorry. She wanted my voice. / Now there's only one question left. What's the name of the human I saved from drowning?}}
<li>[0/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return.<br>Now there's only one question left. What's the name of the human I saved from drowning?</li>
{{dialogue|answer=Your voice!|character=Ariel|text=[1/4] You got it! That's one right answer so far. Let's see if you can get this last one... OR<br>[?-3/4]Oh my gosh, you're right! Now there's only one question left... OR<br>[4/4] Oh my gosh, you've gotten every answer right! Now let's see if you know this very last one...}}
<li>[1/4, 2/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?</li>
{{dialogue|character=Ariel|text=What's the name of the human I saved from drowning?}}
<li>[3/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?<br>
What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>}}
{{dialogue|answer=Your father's trident.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] I'm sorry. She wanted my voice.<br>Now there's only one question left. What's the name of the human I saved from drowning? [TODO-VERIFY]</li>
<li>[1/4, 2/4] - TODO</li>
<li>[3/4] I'm sorry. She wanted my voice. Let's try another one...<br>What's the name of the human I saved from drowning?<br>What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>
}}
{{dialogue|answer=Your voice!|character=Ariel|text=<ul class="dialogueOptions">
<li>[1/4] You got it! That's one right answer so far. Let's see if you can get this last one...</li>
<li>[2/4, 3/4] Oh my gosh, you're right! Now there's only one question left...</li>
<li>[4/4] Oh my gosh, you've gotten every answer right! Now let's see if you know this very last one...</li>
</ul>}}
{{dialogue|character=Ariel|text=[Response to previous question]}}
{{dialogue|answer=Flotsam.|character=Ariel|text=No. That's the name of one of Ursula's horrible eels. I saved Prince Eric.}}
{{dialogue|answer=Flotsam.|character=Ariel|text=No. That's the name of one of Ursula's horrible eels. I saved Prince Eric.}}
{{dialogue|answer=Eric.|character=Ariel|text=Yes! He got hurt saving his dog during a storm. I'm so glad I was there to help.}}
{{dialogue|answer=Eric.|character=Ariel|text=Yes! He got hurt saving his dog during a storm. I'm so glad I was there to help.}}
{{dialogue|answer=Max.|character=Ariel|text=No. You're thinking of his dog. I saved Prince Eric.}}
{{dialogue|answer=Max.|character=Ariel|text=No. You're thinking of his dog. I saved Prince Eric.}}
{{dialogue|character=Ariel|text=[0/5 correct] Gosh, that wasn't a very big success, was it? I hope we get to know each other better. OR<br>[1/5 correct] Well, you only knew one thing about me, but I hope we get to know each other better! OR<br>[2/5 correct] You do know some things about me! I hope you had fun. OR<br>[3/5 or 4/5 correct] Gosh, you really know a lot about me! I'm glad that we're becoming such good friends. OR<br>[5/5 correct] That's amazing! You know so much about me. That makes me very happy.}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/5 correct] Gosh, that wasn't a very big success, was it? I hope we get to know each other better.</li>
<li>[1/5 correct] Well, you only knew one thing about me, but I hope we get to know each other better!</li>
<li>[2/5 correct] You do know some things about me! I hope you had fun.</li>
<li>[3/5, 4/5 correct] Gosh, you really know a lot about me! I'm glad that we're becoming such good friends.</li>
<li>[5/5 correct] That's amazing! You know so much about me. That makes me very happy.</li>
</ul>}}
{{dialogue|character=Ariel|text=Let's talk again soon! I can't wait to learn more about you.}}
{{dialogue|character=Ariel|text=Let's talk again soon! I can't wait to learn more about you.}}
}}
}}


*Tell me about your hobbies.
{{labeledDialogueBox|title=Tell me about your hobbies.|
{{labeledDialogueBox|title=Tell me about your hobbies.|
{{dialogue|character=Player|text=Tell me about your hobbies.}}
{{dialogue|character=Ariel|text=I love to sing. And Sebastian says I'm pretty good at it. Do you like to sing?}}
{{dialogue|character=Ariel|text=I love to sing. And Sebastian says I'm pretty good at it. Do you like to sing?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
   {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
   {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
   {{dialogue2|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
   {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
   {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
   {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
   {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
   {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
Line 1,093: Line 1,253:
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Yes.|
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Yes.|
     {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
     {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
     {{dialogue2|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
     {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
     {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
     {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
     {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
     {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
   }}
   }}
   {{dialogue2|answer=No.|character=Ariel|text=Oh, I understand. Well, I hope you have other things that you enjoy. Like maybe... dancing or art.|text2=I saw a puppet show once. Maybe that's it! Maybe you love puppet shows!}}
   {{dialogue|answer=No.|character=Ariel|text=Oh, I understand. Well, I hope you have other things that you enjoy. Like maybe... dancing or art.|text2=I saw a puppet show once. Maybe that's it! Maybe you love puppet shows!}}
}}
}}
{{dialogue2|answer=Badly.|character=Ariel|text=Oh, I don't think anyone truly sings badly if they enjoy it.|text2=That's the most important thing about singing. Having fun!}}
{{dialogue|answer=Badly.|character=Ariel|text=Oh, I don't think anyone truly sings badly if they enjoy it.|text2=That's the most important thing about singing. Having fun!}}
}}
}}


*What are you thinking about?
{{labeledDialogueBox|title=What are you thinking about?|
{{labeledDialogueBox|title=What are you thinking about?|
{{dialogue|character=Player|text=What are you thinking about?}}
  {{dialogue|character=Ariel|text=I've always been so curious about the human world. And I just realized...}}
{{dialogue|character=Ariel|text=I've always been so curious about the human world. And I just realized...}}
  {{dialogue|character=Ariel|text=You might be curious about my underwater world!}}
{{dialogue|character=Ariel|text=You might be curious about my underwater world!}}
  {{dialogue|character=Ariel|text=Is there anything you'd like me to tell you about?}}
{{dialogue|character=Ariel|text=Is there anything you'd like me to tell you about?}}
  {{dialogue|answer=What's the deepest you've ever dived?|character=Ariel|text=Well, I've explored an underwater trench. It was very dark and very cold.}}
{{dialogue|answer=What's the deepest you've ever dived?|character=Ariel|text=Well, I've explored an underwater trench. It was very dark and very cold.}}
  {{dialogue|answer=What's it like being friends with fish?|character=Ariel|text=I guess it's the same as being friends with humans. All fish are different but most of them are friendly.}}
{{dialogue|answer=What's it like being friends with fish?|character=Ariel|text=I guess it's the same as being friends with humans. All fish are different but most of them are friendly.}}
  {{dialogue|answer=How do you breathe?|character=Ariel|text=Oh! I don't know. I just do! I can breathe the water like we can both breathe in the air.}}
{{dialogue|answer=How do you breathe?|character=Ariel|text=Oh! I don't know. I just do! I can breathe the water like we can both breathe in the air.}}
}}
}}


*What's up?
{{labeledDialogueBox|title=What's up?|
{{labeledDialogueBox|title=What's up?|
{{dialogue|character=Player|text=What's up?}}
{{dialogue|character=Ariel|text=Where would you most like to go exploring, '''''Player'''''?}}
{{dialogue|character=Ariel|text=Where would you most like to go exploring, '''''Player'''''?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The forests.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The forests.|
Line 1,126: Line 1,282:
   {{dialogue|character=Ariel|text=That sounds so interesting! What do you like about the tundra?}}
   {{dialogue|character=Ariel|text=That sounds so interesting! What do you like about the tundra?}}
   {{dialogue|answer=It's nice and cold.|character=Ariel|text=Brrr. I wonder if it's as cold as the trench near Atlantica.}}
   {{dialogue|answer=It's nice and cold.|character=Ariel|text=Brrr. I wonder if it's as cold as the trench near Atlantica.}}
   {{dialogue2|answer=There's so much snow.|character=Ariel|text=I'd like to see that. It snows over the ocean sometimes.|text2=My father took me very far north once, and there was ice on the water!}}
   {{dialogue|answer=There's so much snow.|character=Ariel|text=I'd like to see that. It snows over the ocean sometimes.|text2=My father took me very far north once, and there was ice on the water!}}
   {{dialogue2|answer=There are gorgeous mountains.|character=Ariel|text=We have mountains underwater, too!|text2=But you swim down them instead of climb up them.}}
   {{dialogue|answer=There are gorgeous mountains.|character=Ariel|text=We have mountains underwater, too!|text2=But you swim down them instead of climb up them.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The desert.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The desert.|
Line 1,137: Line 1,293:
}}
}}


*You look very happy.
{{labeledDialogueBox|title=You look very happy.|
{{labeledDialogueBox|title=You look very happy.|
{{dialogue|character=Player|text=You look very happy.}}
{{dialogue|character=Ariel|text=Eric is wonderful, isn't he?}}
{{dialogue|character=Ariel|text=Eric is wonderful, isn't he?}}
{{dialogue|character=Ariel|text=He has the warmest smile and the kindest heart. What do you think about when you think of Eric?}}
{{dialogue|character=Ariel|text=He has the warmest smile and the kindest heart. What do you think about when you think of Eric?}}
{{dialogue2|answer=His smile.|character=Ariel|text=Oh, I love it when he smiles! He looks so happy. Like he's about to laugh!|text2=And he has a wonderful laugh, too. It really lets you know how much he cares.}}
{{dialogue|answer=His smile.|character=Ariel|text=Oh, I love it when he smiles! He looks so happy. Like he's about to laugh!|text2=And he has a wonderful laugh, too. It really lets you know how much he cares.}}
{{dialogue2|answer=His personality.|character=Ariel|text=Me too! He loves exploring, just like me! And he's so understanding. When I couldn't talk, he was very patient.|text2=I'm really looking forward to discovering all the things we have in common and what our differences are too.}}
{{dialogue|answer=His personality.|character=Ariel|text=Me too! He loves exploring, just like me! And he's so understanding. When I couldn't talk, he was very patient.|text2=I'm really looking forward to discovering all the things we have in common and what our differences are too.}}
}}
}}


*You seem preoccupied.
{{labeledDialogueBox|title=You seem preoccupied.|
{{labeledDialogueBox|title=You seem preoccupied.|
{{dialogue|character=Player|text=You seem preoccupied.}}
{{dialogue|character=Ariel|text=What do you do when you feel homesick, '''''Player'''''?}}
{{dialogue|character=Ariel|text=What do you do when you feel homesick, '''''Player'''''?}}
{{dialogue2|answer=Visit friends.|character=Ariel|text=Visiting friends always cheers me up, too.|text2=Especially my friend Flounder. He and I have gone on the most exciting adventures together.}}
{{dialogue|answer=Visit friends.|character=Ariel|text=Visiting friends always cheers me up, too.|text2=Especially my friend Flounder. He and I have gone on the most exciting adventures together.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Look at mementos.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Look at mementos.|
   {{dialogue|character=Ariel|text=Oh, that's smart. I spend so much time collecting human stuff, maybe I should get a few things to remind me of home.}}
   {{dialogue|character=Ariel|text=Oh, that's smart. I spend so much time collecting human stuff, maybe I should get a few things to remind me of home.}}
   {{dialogue|character=Player|text=Hmm. Maybe you could gather...}}
   {{dialogue|character=Player|text=Hmm. Maybe you could gather...}}
   {{dialogue2|answer=Seashells.|character=Ariel|text=I do have some favorite seashells from when I was a little girl. I'd love to have those here to remind me of home.|text2=What a wonderful idea, '''''Player'''''. Thank you!}}
   {{dialogue|answer=Seashells.|character=Ariel|text=I do have some favorite seashells from when I was a little girl. I'd love to have those here to remind me of home.|text2=What a wonderful idea, '''''Player'''''. Thank you!}}
   {{dialogue2|answer=Sheet music.|character=Ariel|text=Oh, what a good idea! I'm sure I could find some of the concert music that Sebastian's written.|text2=Then maybe I could get some friends here to sing it with me!}}
   {{dialogue|answer=Sheet music.|character=Ariel|text=Oh, what a good idea! I'm sure I could find some of the concert music that Sebastian's written.|text2=Then maybe I could get some friends here to sing it with me!}}
   {{dialogue2|answer=Fish.|character=Ariel|text=You mean like in a bowl? I could never!|text2=Fish don't belong in bowls, '''''Player'''''. They need to be free in the ocean.}}
   {{dialogue|answer=Fish.|character=Ariel|text=You mean like in a bowl? I could never!|text2=Fish don't belong in bowls, '''''Player'''''. They need to be free in the ocean.}}
}}
}}
{{dialogue2|answer=Distraction.|character=Ariel|text=You mean that if you don't think about home, you won't have time to miss it?|text2=I guess that makes sense.}}
{{dialogue|answer=Distraction.|character=Ariel|text=You mean that if you don't think about home, you won't have time to miss it?|text2=I guess that makes sense.}}
}}
 
{{labeledDialogueBox|title=You seem to be looking at the Well... [Added 1.3]|
  {{dialogue|character=Ariel|text='''''Player''''', does anyone ever drink from the Wishing Wells in the Valley?}}
  {{dialogue|answer=Yes, I imagine some Villagers do.|character=Ariel|text=Huh... I've never seen anyone do it.|text2=But I'll try not to swim in the water that runs under them, just in case. I wouldn't want to startle anyone.}}
  {{dialogue|answer=I don't know. Why?|character=Ariel|text=Well, I always try to avoid them when surfacing in the Village, so I don't startle anyone.|text2=I'll keep avoiding them... just in case.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I hope not. They're MAGIC Wells.|
    {{dialogue|character=Player|text=It'd be very dangerous.}}
    {{dialogue|character=Player|text=And kind of weird. I use them to travel.}}
    {{dialogue|character=Ariel|text=Oh, then it might be dangerous to swim in them too.}}
    {{dialogue|character=Ariel|text=I'll keep on avoiding them then. Thank you, '''''Player'''''.}}
  }}
}}
}}


===Prince Eric===
===Prince Eric===
[[Prince Eric#Daily Discussions|Moved to Character page]]


*A penny for your thoughts? [Added 1.3]
====General Dialogue====
* {{dialogue|character=Prince Eric|text='''Greetings:'''
*Hi, PLAYER!
}}


*Any questions for me? [Added 1.3]
* {{dialogue|character=Prince Eric|text='''Gift Responses:'''
 
*Thanks, PLAYER!
*Do you like living here?
{{labeledDialogueBox|title=Do you like living here?|
{{dialogue|character=Player|text=Do you like living here?}}
{{dialogue|character=Prince Eric|text=I love Dazzle Beach. The salty sea air. The wind blowing in your face! There's nothing like it.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I love the ocean.|
  {{dialogue|character=Prince Eric|text=You do? We're pretty similar then. What's your favorite thing about the sea?}}
  {{dialogue|answer=The waves.|character=Prince Eric|text=I understand that. I love crashing over the waves, as long as they aren't crashing over the ship!}}
  {{dialogue|answer=The salty air.|character=Prince Eric|text=Yes! There's something about the air near the ocean. It smells so fresh and alive.}}
  {{dialogue|answer=The mermaids!|character=Prince Eric|text=Not everyone believes in them, but you and I know they're real. And one of them, at least, is pretty amazing.}}
}}
{{dialogue2|answer=I get seasick.|character=Prince Eric|text=Oh, I'm sorry about that. I don't get seasick myself, but I have a friend who does.|text2=I know it's pretty unpleasant. Well, I hope you can enjoy the ocean from the shore.}}
}}
}}


*Do you want to talk about anything?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Do you want to talk about anything?|
* {{dialogue|character=Prince Eric|text=Sure! I bet we can find an adventure or two.}}
{{dialogue|character=Player|text=Do you want to talk about anything?}}
{{dialogue|character=Prince Eric|text=There's this old riddle we used to ask new sailors on our ship. Would you like to hear it?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
  {{dialogue|character=Prince Eric|text=Okay, here you go: What do you throw out to use and take back to stop?}}
  {{dialogue|character=Prince Eric|answer=Trash.|text=Huh? That's an interesting answer. It's not the one the old sea dogs taught me, though.}}
  {{dialogue|character=Prince Eric|answer=An anchor.|text=Yes! That's the answer. Pretty clever, huh?}}
  {{dialogue|character=Prince Eric|answer=A net.|text=Huh? That's an interesting answer. It's not the one the old sea dogs taught me, though.}}
}}
{{dialogue|character=Prince Eric|answer=No.|text=Guess you're not a riddle sort of person. That's okay.}}
}}


*Got a question for me? [Added 1.3]
'''Hang Out End Response:'''
* {{dialogue|character=Prince Eric|text=So long! Let me know when you want to go on another expedition!}}


*What's on your mind? [Added 1.3]
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
}}


===Ursula===
===Ursula===


*Did you need anything? [Added 1.3]
====General Dialogue====
* {{dialogue|character=Ursula|text='''Greetings:'''
*Hello, dear!
*Here you are! Finally!
*Just who I was hoping to see.
*TODO
}}


*Do you have time to talk?
* {{dialogue|character=Ursula|text='''Gift Responses:'''
{{labeledDialogueBox|title=Do you have time to talk?|
*Thanks, angelfish. You're such a dear.
{{dialogue|character=Player|text=Do you have time to talk?}}
*TODO
{{dialogue|character=Ursula|text=What is it?}}
{{dialogue|character=Ursula|text=Well, speak up! Mustn't lurk about, silent as a clam. It's rude. If you have something to ask me, ask!}}
{{dialogue2|answer=How did you learn magic?|character=Ursula|text=Oh, I've always had a natural talent for it. When I lived in Atlantica, I did research on magic and alchemy.|text2=And after I was banished, I experimented on anyone-- I mean, anything I could find.}}
{{dialogue2|answer=Why do you turn merpeople into those shriveled gray beings?|character=Ursula|text=You're talking about my garden? The unfortunate souls who failed to meet the terms of our agreements? It's simple really.|text2=I can't let word get out that my contracts are breakable. Besides, it makes me happy to see Triton's subjects writhe on my particular type of hook.}}
}}
}}


*Something bothering you? [Added 1.3]
'''Hang Out Start Response:'''
* {{dialogue|character=Ursula|text=
*I thought you'd never ask, angelfish.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Ursula|text=TODO}}


*What are you thinking about?
'''Scramblecoin Request Response:'''
{{labeledDialogueBox|title=What are you thinking about?|
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
{{dialogue|character=Player|text=What are you thinking about?}}
{{dialogue|character=Ursula|text=Oh, '''''Player''''', it's you. I was just musing over the distant past. Did you know that I used to live in Atlantica? In the palace, in fact.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Why did you leave?|
  {{dialogue|character=Ursula|text=It wasn't by choice, you can be sure of that. King Triton, the tyrant, exiled me.}}
  {{dialogue|character=Ursula|text=I was banished to waste away in the darkest part of the ocean.}}
  {{dialogue2|answer=That's terrible!|character=Ursula|text=Isn't it? All the world turned against poor innocent me. And what did I do?|text2=Practically nothing! I only gave the merfolk what they asked for. Is it my fault they didn't like the price?}}
  {{dialogue2|answer=Why?|character=Ursula|text=Oh, it was over practically nothing! I only gave the merfolk what they asked for. Is it my fault they didn't like the price?|text2=It was all an excuse. I know Triton was really frightened by my power.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Did you like it there?|
  {{dialogue|character=Ursula|text=Of course! It's a palace! Oh, I miss the comforts. The feasts, the festivals. Servants at my beck and call.}}
  {{dialogue|character=Ursula|text=What would you miss if you were driven off and forced to live in the... well, I suppose for you it would be the woods?}}
  {{dialogue2|answer=Ice Cream.|character=Ursula|text=Oh, I've heard of that. A cold, sugary treat, am I right?|text2=I wonder if anyone here makes it in kelp flavor?}}
  {{dialogue|answer=Television.|character=Ursula|text=Hm. I have no idea what that is. Some sort of ludicrous human invention, I suppose.}}
  {{dialogue|answer=Video games.|character=Ursula|text=I have no idea what that is. But I do enjoy games. Especially when I get to make the rules.}}
}}
{{dialogue2|answer=Why do you look different?|character=Ursula|text=You mean why am I not a waifish merperson with a dinky little green tail?|text2=I look different because I AM different, dear.|text3=Not just different. Better!}}
}}


*What are you up to today? [Added 1.3]
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}


*What are you working on?
'''Scramblecoin Player Victory Float Text:'''
{{labeledDialogueBox|title=What are you working on?|
* {{dialogue|character=Ursula|text=XXXXXXXXX|text2=XXXXXXXXX}}
{{dialogue|character=Player|text=What are you working on?}}
{{dialogue|character=Ursula|text=I need a new potion to attract customers. '''''Player''''', what sort of magical potion do you think would be most in demand here?}}
{{dialogue|answer=Love Potion.|character=Ursula|text=Oh, those tired old things. I've made a million of them. Though I suppose I could make one that's designed just for the Villagers here. They're not all merfolk, after all.}}
{{dialogue2|answer=Beauty Potion.|character=Ursula|text=That's called makeup, angelfish. Though I suppose I could add a little magic to some.|text2=Maybe a cheek color that only blushes when you want it to. Hmm... that might be quite the seller.}}
{{dialogue|answer=Luck Potion.|character=Ursula|text=Luck spells are tricky, but they do sell well. Not a bad idea.}}
}}


*What's going on? [Added 1.3]
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}


*What's on your mind? [Added 1.3]
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}


*You seem lost in thought.
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=You seem lost in thought.|
*Sorry, I can't talk now.
{{dialogue|character=Player|text=You seem lost in thought.}}
*Sorry, I can't talk now!
{{dialogue|character=Ursula|text=I came so CLOSE to becoming ruler of all the ocean!}}
*TODO
{{dialogue|character=Ursula|text=I had the trident in my hand and the crown on my head!}}
{{dialogue|character=Ursula|text=Can you imagine the power?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't want that kind of power.|
  {{dialogue|character=Ursula|text=You're lying to yourself, dear. Domination over the seven seas.}}
  {{dialogue|character=Ursula|text=If you tasted that power, you'd crave it as much as I do.}}
  {{dialogue|answer=No way.|character=Ursula|text=Oh, so certain, are we? I guess we'll just have to wait and see. Heh-heh-heh.}}
  {{dialogue|answer=... Maybe.|character=Ursula|text=That's what I thought.}}
}}
{{dialogue2|answer=That sounds amazing.|character=Ursula|text=It was. It was!|text2=And then that insipid little princess and her petty prince ruined it all.|text3=But I'll get my revenge. Just you wait and see.}}
{{dialogue2|answer=That's probably why you lost... You got distracted by power.|character=Ursula|text=Hmph. Well, you're not wrong.|text2=I might have gotten a little carried away with the storm and the whirlpool.|text3=But it was so exciting! I couldn't help myself.}}
}}
}}
[[Ursula#Daily Discussions|Moved to Character page]]


==Frozen==
==Frozen==


===Anna===
===Anna===
[[Anna#Daily Discussions|Moved to Character page]]


*Do you have a question?
====General Dialogue====
{{labeledDialogueBox|title=Do you have a question?|
* {{dialogue|character=Anna|text='''Greetings:'''
{{dialogue|character=Player|text=Do you have a question?}}
*Wow, am I happy to see you!
{{dialogue|character=Anna|text=What's your favorite kind of sandwich?}}
*Hi!<!--While Hanging Out?-->
{{dialogue|answer=Egg sandwiches.|character=Anna|text=Good choice! I especially like them with cheese.}}
*Hi, PLAYER.
{{dialogue|answer=Bacon, lettuce, and tomato.|character=Anna|text=Oooh. That sounds good! I kind of want one of those right now.}}
*TODO
{{dialogue|answer=Hamburger.|character=Anna|text=Huh. I've never heard of them, but I definitely want to try one!}}
{{dialogue|character=Anna|text=I've been thinking a lot about sandwiches lately. Sometimes, when you share a love for something fantastic -- like sandwiches -- with a horrible person, it can ruin that thing.}}
{{dialogue|character=Anna|text=You try to enjoy sandwiches, and you find yourself thinking about that horrible ex-fiancé... err, person. And what do you do then?}}
{{dialogue|answer=Stop eating sandwiches.|character=Anna|text=No! I refuse! Sandwiches are too good to give up!}}
{{dialogue|answer=Keep eating sandwiches.|character=Anna|text=EXACTLY! I WON'T let anyone ruin sandwiches for me!}}
{{dialogue|answer=Eat more sandwiches.|character=Anna|text=EXACTLY! I WON'T let anyone ruin sandwiches for me!}}
}}
}}


*Do you need to talk, Anna?
* {{dialogue|character=Anna|text='''Gift Responses:'''
{{labeledDialogueBox|title=Do you need to talk, Anna?|
*Wow, this is for me? Thank you, PLAYER!
{{dialogue|character=Player|text=Do you need to talk, Anna?}}
*TODO
{{dialogue|character=Anna|text='''''Player'''''! You've been working so hard, I wanted to check in with you.}}
{{dialogue|character=Anna|text=Have you eaten lately? Stretched? Had plenty of fluids?}}
{{dialogue2|character=Anna|answer=I feel okay!|text=Great! That's good to hear. I just wanted to make sure.|text2=I like to check in on the people I care about.}}
{{dialogue2|character=Anna|answer=Oh! I'm thirsty.|text=Then you should go get something to drink -- right now! It's easy to get dehydrated. It's even happened to Elsa.|text2=You would think that since she has ice powers it wouldn't, but it doesn't work that way. I have to remind her to drink water a lot.}}
{{dialogue2|character=Anna|answer=I haven't stretched in a while.|text=Oh, then you should do that and move around! Don't want you getting cramps or pulling any muscles.|text2=I always stretch before Kristoff and I go hiking. Or skating. Or swimming. Basically, I stretch a lot.}}
}}
}}


*Is there anything you want to ask?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Is there anything you want to ask?|
* {{dialogue|character=Anna|text=Oh, I am definitely in. Let's go!}}
{{dialogue|character=Player|text=Is there anything you want to ask?}}
 
{{dialogue|character=Anna|text=Sometimes I wonder what it would be like to have powers, like Elsa does. If you could have any power, what would you choose?}}
'''Hang Out End Response:'''
{{dialogue|answer=Flying.|character=Anna|text=Oh, that would be amazing! Can you imagine soaring through the sky free as a bird? It would have made following Elsa up that mountain a lot easier.}}
* {{dialogue|character=Anna|text=We have got to do that again. I really like spending time with you!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Shapeshifting.|
 
  {{dialogue|character=Anna|text=Oooh. You could turn into a bird! Or a squirrel. Or a reindeer!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|character=Anna|text=But I shouldn't choose. It's your power. What would you turn into?}}
*See you later.
  {{dialogue|answer=A bird.|character=Anna|text=That's really smart! You can shapeshift, AND you get the power of flight at the same time!}}
*Sorry, I can't talk now.
  {{dialogue|answer=A reindeer.|character=Anna|text=Now that would be fun! You could gallop across the snowy meadows with the other reindeer and you wouldn't even need boots!}}
*We'll talk later.
  {{dialogue|answer=A squirrel.|character=Anna|text=Yes! You could climb any tree you want and never tear your clothes or scrape your knees!}}
*TODO
}}
}}
{{dialogue|answer=Ice powers.|character=Anna|text=Having observed ice powers up close, I can say they're pretty amazing.}}
 
===Elsa===
 
====General Dialogue====
* {{dialogue|character=Elsa|text='''Greetings:'''
*Hello.
*Hello, my friend...
*PLAYER, I'm so happy to see you.
*TODO
}}
}}


*Let's talk food!
* {{dialogue|character=Elsa|text='''Gift Responses:'''
{{labeledDialogueBox|title=Let's talk food!|
*I'm very grateful. Thank you!
{{dialogue|character=Player|text=Let's talk food!}}
*TODO
{{dialogue|character=Anna|text='''''Player'''''! You have to tell me -- what's your favorite food?}}
{{dialogue2|answer=Pizza.|character=Anna|text=Pizza? What's that? Because it sounds delicious.|text2=Maybe Remy could make me a pizza so I can try it.}}
{{dialogue|answer=Fresh bread.|character=Anna|text=Mmmm. Fresh bread, right from the bakers. Good choice!}}
{{dialogue|answer=Chocolate.|character=Anna|text=Mmmm! Good choice! I LOVE chocolate.}}
{{dialogue|character=Anna|text=Ooh, but what I'm really hungry for right now is krumkake! It's a waffle cookie shaped like a cone.}}
{{dialogue|character=Anna|text=And you can put anything inside of it!}}
{{dialogue|character=Anna|text=Fruit, ice cream, chocolate -- change the filling and it becomes a completely new dessert!}}
}}
}}


'''Hang Out Start Response:'''
* {{dialogue|character=Elsa|text=Oh... Yes. That would be lovely. Thank you.}}
'''Hang Out End Response:'''
* {{dialogue|character=Elsa|text=That was a wonderful change of pace. I'd love to do it again sometime.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*TODO
}}


===Elsa===


*Do you have a question?
{{labeledDialogueBox|title=Do you have a question? [talking to people]|
{{labeledDialogueBox|title=Do you have a question?|
{{dialogue|character=Player|text=Do you have a question?}}
{{dialogue|character=Elsa|text=You spend a lot of time talking to people, don't you? I still find that difficult sometimes.}}
{{dialogue|character=Elsa|text=You spend a lot of time talking to people, don't you? I still find that difficult sometimes.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's easy.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's easy.|
   {{dialogue|character=Elsa|text=That's what Anna says. What makes it easy for you?}}
   {{dialogue|character=Elsa|text=That's what Anna says. What makes it easy for you?}}
   {{dialogue2|answer=Trust.|character=Elsa|text=Hmmm. That makes sense. I usually trust the person I'm talking to, so I shouldn't worry that they'll be upset if I say the wrong thing.|text2=Thank you, '''''Player'''''. That helps.}}
   {{dialogue|answer=Trust.|character=Elsa|text=Hmmm. That makes sense. I usually trust the person I'm talking to, so I shouldn't worry that they'll be upset if I say the wrong thing.|text2=Thank you, PLAYER. That helps.}}{{cleanup|Believe there is a 2 friendship impact, needs verification - not sure it always existed, either.}}
   {{dialogue2|answer=Indifference.|character=Elsa|text=I guess it is easier to talk if you don't care about the people you're talking to.|text2=Fortunately, I am seldom in that position.}}
   {{dialogue|answer=Indifference.|character=Elsa|text=I guess it is easier to talk if you don't care about the people you're talking to.|text2=Fortunately, I am seldom in that position.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Just say what you feel.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Just say what you feel.|
   {{dialogue|character=Elsa|text=Well, I am getting better at understanding what I feel. I suppose that's a good step.}}
   {{dialogue|character=Elsa|text=Well, I am getting better at understanding what I feel. I suppose that's a good step.}}
   {{dialogue|answer=It is.|character=Elsa|text=Thank you, '''''Player'''''. That helps.}}
   {{dialogue|answer=It is.|character=Elsa|text=Thank you, PLAYER. That helps.}}
   {{dialogue|answer=If they don't like what you say, that's their problem.|character=Elsa|text=I don't think that's a very responsible approach.}}
   {{dialogue|answer=If they don't like what you say, that's their problem.|character=Elsa|text=I don't think that's a very responsible approach.}}
}}
}}
{{dialogue2|answer=Just start.|character=Elsa|text=Well, that's what Anna and Olaf do. They just start talking. It's almost like they jump off a cliff into words.|text2=It's kind of impressive and...really brave.}}
{{dialogue|answer=Just start.|character=Elsa|text=Well, that's what Anna and Olaf do. They just start talking. It's almost like they jump off a cliff into words.|text2=It's kind of impressive and...really brave.}}
}}
}}


*Do you have a question?
{{labeledDialogueBox|title=Do you have a question? [opinion on Kristoff]|
{{labeledDialogueBox|title=Do you have a question?|
  {{dialogue|character=Elsa|text='''''Player'''''. What do you think of Kristoff?}}
{{dialogue|character=Player|text=Do you have a question?}}
  {{dialogue|answer=He's a stand-up guy.|character=Elsa|text=I'm glad you think so. I value your opinion. He seems to make Anna happy. So I like him.}}
{{dialogue|character=Elsa|text='''''Player'''''. What do you think of Kristoff?}}
  {{dialogue|answer=He's a bit of a fixer-upper.|character=Elsa|text=You think so? I guess he's a bit rough around the edges.|text2=But he seems to make Anna happy. So I like him.}}
{{dialogue|answer=He's a stand-up guy.|character=Elsa|text=I'm glad you think so. I value your opinion. He seems to make Anna happy. So I like him.}}
  {{dialogue|answer=He smells like reindeer.|character=Elsa|text=He does. I suppose that's something of a drawback.|text2=But he seems to make Anna happy. So I like him.}}
{{dialogue2|answer=He's a bit of a fixer-upper.|character=Elsa|text=You think so? I guess he's a bit rough around the edges.|text2=But he seems to make Anna happy. So I like him.}}
{{dialogue2|answer=He smells like reindeer.|character=Elsa|text=He does. I suppose that's something of a drawback.|text2=But he seems to make Anna happy. So I like him.}}
}}
}}


*Elsa... have you ever considered getting into fashion design?
{{labeledDialogueBox|title=Elsa... have you ever considered getting into fashion design?|
{{labeledDialogueBox|title=Elsa... have you ever considered getting into fashion design?|
{{dialogue|character=Player|text=Elsa... have you ever considered getting into fashion design?}}
  {{dialogue|character=Elsa|text=What do you mean?}}
{{dialogue|character=Elsa|text=What do you mean?}}
  {{dialogue|character=Player|text=You've made so many beautiful dresses!}}
{{dialogue|character=Player|text=You've made so many beautiful dresses!}}
  {{dialogue|answer=I love the shimmery blue dress you made.|character=Elsa|text=Ha! I enjoyed that one. It was important to me to wear something new.|text2=Though thinking back on what I did back then is embarrassing.}}
{{dialogue2|answer=I love the shimmery blue dress you made.|character=Elsa|text=Ha! I enjoyed that one. It was important to me to wear something new.|text2=Though thinking back on what I did back then is embarrassing.}}
  {{dialogue|answer=I like the white dress with the diamond pattern.|character=Elsa|text=Thank you. I was very proud of that one.}}
{{dialogue|answer=I like the white dress with the diamond pattern.|character=Elsa|text=Thank you. I was very proud of that one.}}
  {{dialogue|answer=The dresses you wear around Arendelle are so pretty.|character=Elsa|text=Oh, I don't make those. Those are normal dresses. Other people sew them. I do commission them, though.}}
{{dialogue|answer=The dresses you wear around Arendelle are so pretty.|character=Elsa|text=Oh, I don't make those. Those are normal dresses. Other people sew them. I do commission them, though.}}
  {{dialogue|character=Elsa|text=I enjoy thinking about the cut and shape of clothing, what it means and how it makes people feel.}}
{{dialogue|character=Elsa|text=I enjoy thinking about the cut and shape of clothing, what it means and how it makes people feel.}}
  {{dialogue|character=Elsa|text=When I was young, I used it to control myself. My gloves.}}
{{dialogue|character=Elsa|text=When I was young, I used it to control myself. My gloves.}}
  {{dialogue|answer=I'm glad you got rid of those.|character=Elsa|text=I am too. They felt necessary at the time, but they were painful to wear. It's good to feel the breeze on my fingertips.}}
{{dialogue|answer=I'm glad you got rid of those.|character=Elsa|text=I am too. They felt necessary at the time, but they were painful to wear. It's good to feel the breeze on my fingertips.}}
  {{dialogue|answer=You wore those to keep Anna safe.|character=Elsa|text=I did. I felt so guilty for so long. But I was a child. It's silly to blame a child for an accident.}}
{{dialogue|answer=You wore those to keep Anna safe.|character=Elsa|text=I did. I felt so guilty for so long. But I was a child. It's silly to blame a child for an accident.}}
  {{dialogue|answer=Now you're older.|character=Elsa|text=I am. And I know how to trust myself.}}
{{dialogue|answer=Now you're older.|character=Elsa|text=I am. And I know how to trust myself.}}
}}
}}


*Tell me about your powers.
{{labeledDialogueBox|title=Tell me about your powers.|
{{labeledDialogueBox|title=Tell me about your powers.|
{{dialogue|character=Player|text=Tell me about your powers.}}
  {{dialogue|character=Elsa|text=Ice and snow. They come in so many shapes and textures. Hard ice. Soft flurries. Frost. Blizzards.}}
{{dialogue|character=Elsa|text=Ice and snow. They come in so many shapes and textures. Hard ice. Soft flurries. Frost. Blizzards.}}
  {{dialogue|character=Elsa|text=They're all distinct. They feel different when I control them.}}
{{dialogue|character=Elsa|text=They're all distinct. They feel different when I control them.}}
  {{dialogue|answer=What does ice feel like?|character=Elsa|text=Ice is sharp and clear. It's very hard... it never bends, but it can curve. I enjoy working with ice. It's precise.}}
{{dialogue|answer=What does ice feel like?|character=Elsa|text=Ice is sharp and clear. It's very hard... it never bends, but it can curve. I enjoy working with ice. It's precise.}}
  {{dialogue|answer=What does snow feel like?|character=Elsa|text=Snow is light and airy. It's made up of so many little flakes. That can make it harder to control. I'm keeping track of many parts.}}
{{dialogue|answer=What does snow feel like?|character=Elsa|text=Snow is light and airy. It's made up of so many little flakes. That can make it harder to control. I'm keeping track of many parts.}}
  {{dialogue|answer=Does it feel different to create life?|character=Elsa|text=Yes. It's strange... it's like there's this warmth within the ice. But it's not normal warmth. It's cold warmth. And it's aware.|text2=You can probably tell... it's hard to describe.}}
{{dialogue2|answer=Does it feel different to create life?|character=Elsa|text=Yes. It's strange... it's like there's this warmth within the ice. But it's not normal warmth. It's cold warmth. And it's aware.|text2=You can probably tell... it's hard to describe.}}
}}
}}


*You know a lot about magic.
{{labeledDialogueBox|title=You know a lot about magic.|
{{labeledDialogueBox|title=You know a lot about magic.|
{{dialogue|character=Player|text=You know a lot about magic.}}
  {{dialogue|character=Elsa|text=I've learned a lot about my powers in the last year. And about the Spirits of Nature. Would you like me to tell you about any of them?}}
{{dialogue|character=Elsa|text=I've learned a lot about my powers in the last year. And about the Spirits of Nature. Would you like me to tell you about any of them?}}
  {{dialogue|answer=Water.|character=Elsa|text=The Water Spirit is also called the Water Nokk. It takes the form of a horse and has the power of the ocean.|text2=The Nokk guards the Enchanted Forest fiercely and won't respect you unless you prove yourself worthy.}}
{{dialogue2|answer=Water.|character=Elsa|text=The Water Spirit is also called the Water Nokk. It takes the form of a horse and has the power of the ocean.|text2=The Nokk guards the Enchanted Forest fiercely and won't respect you unless you prove yourself worthy.}}
  {{dialogue|answer=Fire.|character=Elsa|text=The Fire Spirit appears as a tiny salamander who leaves a trail of fire as it runs. We call it Bruni.|text2=Its flames can be frightening, but it only makes them in times of unrest of strife. Bruni likes it when I make snowflakes that it can eat.}}
{{dialogue2|answer=Fire.|character=Elsa|text=The Fire Spirit appears as a tiny salamander who leaves a trail of fire as it runs. We call it Bruni.|text2=Its flames can be frightening, but it only makes them in times of unrest of strife. Bruni likes it when I make snowflakes that it can eat.}}
  {{dialogue|answer=Earth.|character=Elsa|text=The Earth Giants can be dangerous if you disturb them.|text2=They sleep most of the time, so you might mistake them for hills or mountains.|text3=But if they wake, they stomp and throw boulders. So... it's best not to wake them.}}
{{dialogue2|answer=Earth.|character=Elsa|text=The Earth Giants can be dangerous if you disturb them.|text2=They sleep most of the time, so you might mistake them for hills or mountains.|text3=But if they wake, they stomp and throw boulders. So... it's best not to wake them.}}
  {{dialogue|answer=Wind.|character=Elsa|text=The Wind Spirit can be a playful, gentle breeze, or a swirling vortex. Olaf named it Gale.|text2=My mother knew Gale when she was a young girl. Gale helped her save my father.|text3=And Gale guided us at many points during our journey through the Enchanted Forest.}}
{{dialogue2|answer=Wind.|character=Elsa|text=The Wind Spirit can be a playful, gentle breeze, or a swirling vortex. Olaf named it Gale.|text2=My mother knew Gale when she was a young girl. Gale helped her save my father.|text3=And Gale guided us at many points during our journey through the Enchanted Forest.}}
}}
}}


{{labeledDialogueBox|title=You look preoccupied. [Added 1.3]|
  {{dialogue|character=Elsa|text='''''Player'''''. I've been thinking about Olaf.}}
  {{dialogue|answer=What about him?|character=Elsa|text=About what he represents.}}
  {{dialogue|answer=He's a sweetheart.|character=Elsa|text=I'm also very fond of him.}}
  {{dialogue|answer=He's annoying.|character=Elsa|text=He can be a little exasperating at times.}}
  {{dialogue|character=Elsa|text=He was the first living being I made out of snow. I've started being more careful about making life.}}
  {{dialogue|answer=That's smart.|character=Elsa|text=I hope so. I just feel responsible for anything I create.}}
  {{dialogue|answer=No! Make an army of tiny snowmen!|character=Elsa|text=I kind of already did. I had a cold. And I accidentally made snowmen when I sneezed.|text2=There are a lot of them. And I feel responsible for all of them. Probably no more living snowmen for a while.}}
}}


===Kristoff===
===Kristoff===
[[Kristoff#Daily Discussions|Moved to Character page]]


*Can I help you?
====General Dialogue====
{{labeledDialogueBox|title=Can I help you?|
* {{dialogue|character=Kristoff|text='''Greetings:'''
{{dialogue|character=Player|text=Can I help you?}}
*Can I help you with something, PLAYER?
{{dialogue|character=Kristoff|text=What do you think's the most romantic way to spend an evening with someone you love?}}
*Hello!
{{dialogue2|answer=Candlelit dinner.|character=Kristoff|text=Huh? I thought that might be cliché, but maybe clichés are good sometimes?|text2=Especially when it comes to romance. Thanks, '''''Player'''''. You've given me a lot to think about.}}
*Hey!
{{dialogue|answer=Playing charades.|character=Kristoff|text=Really? I think that's fun, but I'm not sure I'd call it romantic. Let me know if you have any other ideas.}}
*Hi!
{{dialogue|answer=Cuddling by a campfire in the snowy woods.|character=Kristoff|text=Really? Because that sounds perfect to me! Thanks for the idea, '''''Player'''''!}}
*Wait! Could we talk?
}}
}}


*Do you need my advice on anything?
* {{dialogue|character=Kristoff|text='''Gift Responses:'''
{{labeledDialogueBox|title=Do you need my advice on anything?|
*Wow, thanks! This is great!
{{dialogue|character=Player|text=Do you need my advice on anything?}}
{{dialogue|character=Kristoff|text=I'm hoping you can settle something for me...}}
{{dialogue|character=Kristoff|text=What would you think if someone told you they'd gotten engaged to someone they'd just met that day?}}
{{dialogue|answer=Terrible idea.|character=Kristoff|text=Exactly! The first day you meet someone, they're practically a stranger! Thanks. I was pretty sure I wasn't alone in thinking that.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=True love!|
  {{dialogue|character=Kristoff|text=What?! You can't really get to know someone in just one day.}}
  {{dialogue|character=Kristoff|text=What if he's secretly plotting to steal your kingdom? What if you hate the way he picks his nose?}}
  {{dialogue|answer=That's a good point.|character=Kristoff|text=It is a good point! Thank you.}}
  {{dialogue|answer=Doesn't matter. True love.|character=Kristoff|text=No. I'm sorry. You can't just say "true love" like it answers all the questions!}}
  {{dialogue|answer=Ew.|character=Kristoff|text=All men do it. Sorry.}}
}}
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Kristoff|text=Yeah! That sounds like fun.}}
'''Hang Out End Response:'''
* {{dialogue|character=Kristoff|text=So long, PLAYER! I'll see you around.}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Kristoff|text=I hope I remember all the rules...}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Kristoff|text=Oh...|text2=Nice one! That was fun!}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Talk to you later.
*TODO
}}
}}


*Is everything okay?
===Olaf===
{{labeledDialogueBox|title=Is everything okay?|
 
{{dialogue|character=Player|text=Is everything okay?}}
====General Dialogue====
{{dialogue|character=Kristoff|text=Is talking about feelings as hard for you as it is for me? Why is that?}}
* {{dialogue|character=Olaf|text='''Greetings:'''
{{dialogue2|answer=Because they're important.|character=Kristoff|text=I guess that makes sense. You don't want to mess up something that important.|text2=And it's easy to get confused about feelings.}}
*Hello!
{{dialogue2|answer=Because they're scary.|character=Kristoff|text=Wait -- why would feelings be scary? They can't bite you, like wolves. You can't fall off the side of a feeling and die.|text2=They just sit inside of you, always there, haunting your every waking moment and changing everything.|text3=... Yep. You're right. Feelings can be terrifying.}}
*Hi! I'm Olaf! Wait -- what am I saying? You know that.
{{dialogue2|answer=Because they're weird.|character=Kristoff|text=You're right, feelings ARE weird. Things were so much simpler when it was just me, Sven and the trolls!|text2=Simpler... but not as amazing. So I guess feelings are worth it.}}
*Hooray! It's PLAYER!
{{dialogue|character=Kristoff|text=How do YOU talk about feelings, '''''Player'''''?}}
*I'm glad you're here! I have so many questions.
{{dialogue2|answer=Be honest.|character=Kristoff|text=I'm always honest. It's just sometimes the words I use don't end up saying what I really mean.|text2=Like one time I called Anna crazy for getting engaged to a man she just met.|text3=That wasn't the right word at all. I should have said "impetuous," or "eager," or "passionate"! Because Anna is all those things, and I love that about her.}}
*Oh! Talk to me! Talk to me!
{{dialogue2|answer=Be sensitive.|character=Kristoff|text=Yeah, being sensitive isn't really something I learned while climbing mountains and harvesting ice.|text2=But ever since I met Anna, I've been trying my best.}}
*Ooh! Hi, PLAYER!
{{dialogue|answer=Just ignore your feelings.|character=Kristoff|text=Does that work? I don't know if that's a good idea.}}
*The Village really is like a warm hug.
*TODO
}}
}}


*Need any help?
* {{dialogue|character=Olaf|text='''Gift Responses:'''
{{labeledDialogueBox|title=Need any help?|
* *gasp* Is that for me?!
{{dialogue|character=Player|text=Need any help?}}
*I love this! What is it? ... *gasp* I was right! I love it!
{{dialogue|character=Kristoff|text=Hey, '''''Player'''''. You know Goofy, right?}}
*This makes me such a happy snowman.
{{dialogue|answer=Yeah! We're friends.|character=Kristoff|text=[continue to next line]}}
*TODO
{{dialogue|answer=I know him.|character=Kristoff|text=[continue to next line]}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Who?|
  {{dialogue|character=Kristoff|text=You know, Goofy. He runs the market Stall in the Meadow?}}
  {{dialogue|character=Player|text=Of course I know Goofy. I'm just joking around. Why do you ask?}}
}}
}}
{{dialogue|character=Kristoff|text=He seems like a nice guy. I'd like to get to know him better. It'd be great to make some more friends around the Village.}}
 
{{dialogue|character=Kristoff|text=Does he have any hobbies I could talk to him about?}}
'''Hang Out Start Response:'''
{{dialogue|character=Player|text=Hmmm. Goofy likes...}}
* {{dialogue|character=Olaf|text=You want to spend time together? Hooray! I have so many questions!}}
{{dialogue|answer=...fishing.|character=Kristoff|text=Fishing, huh? I can work with that.}}
 
{{dialogue|answer=...talking to people.|character=Kristoff|text=Oh... I'm not generally a big talker, but I am a good listener. Maybe that'll work.}}
'''Hang Out End Response:'''
{{dialogue|character=Kristoff|text=Thanks, '''''Player'''''.}}
* {{dialogue|character=Olaf|text=Ahh, yes. The transient nature of all experience means we must part.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Sorry, I can't talk right now.
*We'll talk later.
*TODO
}}
}}


*Something on your mind?
*Do you have a question?
{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=Do you have a question?|
{{dialogue|character=Player|text=Something on your mind?}}
  {{dialogue|character=Olaf|text='''''Player''''', you're older, and thus all-knowing. Do you ever worry about the notion that nothing is permanent?}}
{{dialogue|character=Kristoff|text='''''Player''''', some people think it's weird that I spend so much time in the woods. Do you?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
{{dialogue|answer=Not at all.|character=Kristoff|text=Good to know.}}
    {{dialogue|character=Olaf|text=Really? Tell me: How do you cope with the constant uncertainty of the ever-shifting landscape of life?}}
{{dialogue|answer=Yeah, a bit.|character=Kristoff|text=Oh, Hmm...}}
    {{dialogue|answer=Friends.|character=Olaf|text=TODOResponseToAnswerFriends}}
{{dialogue|answer=It's okay to be weird.|character=Kristoff|text=Thanks... I guess everyone's weird in their own way, right?}}
    {{dialogue|answer=Ignoring it.|character=Olaf|text=Huh... But does ignoring things make them go away? I fear there could be some unanticipated long-term effects.}}
{{dialogue|character=Kristoff|text=The forest is just what I'm used to. It's simple there.}}
    {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
{{dialogue|character=Kristoff|text=Just me and Sven. The trees. The birds. A guy can really think, ya know?}}
  }}
{{dialogue|answer=That sounds nice.|character=Kristoff|text=It is. It's always worked for me.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
{{dialogue|answer=It's where you grew up, right?|character=Kristoff|text=Yeah. The forest and Troll Valley. Guess that's why I feel at home there.}}
    {{dialogue|character=Olaf|text=Really? Anna said the same thing. I can't wait until I'm ancient like both of you, so I don't have to worry about important things.}}
{{dialogue|answer=Just don't stay alone for too long.|character=Kristoff|text=I promise I won't. Don't want to lose touch with everyone I care about. And besides, there aren't a lot of carrots in the forest for Sven.}}
    {{dialogue|character=Olaf|text=How old do you think I need to be for everything in the world to make sense?}}
    {{dialogue|answer=At least five.|character=Olaf|text=I have to wait that long for all of my existential worries to be resolved? Wow. Growing up takes forever!}}
    {{dialogue|answer=Maybe forty?|character=Olaf|text=Whoa! That old?! There's so much uncertainty. I wonder if I can accelerate it by reading more.|text2=Mr. McDuck is going to have to order me a LOT more books!}}
    {{dialogue|answer=Never.|character=Olaf|text=Oh. I hadn't anticipated that.|text2=Oh well. I guess it's time to resign myself to the perpetual anxiety of existence!}}
  }}
  {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
}}
}}


*Something wrong?
*Do you want to know anything about me?
{{labeledDialogueBox|title=Something wrong?|
{{labeledDialogueBox|title=Do you want to know anything about me?|
{{dialogue|character=Player|text=Something wrong?}}
  {{dialogue|character=Olaf|text='''''Player''''', what's your favorite season?}}
{{dialogue|character=Kristoff|text='''''Player''''', you've seen those odd-looking, sharp plants, right?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Winter.|
{{dialogue|character=Kristoff|text=I think they're called Night Thorns.}}
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
{{dialogue|answer=Believe me, I've seen them.|character=Kristoff|text=It seems like they're everywhere.}}
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
{{dialogue|answer=They're kinda hard to miss.|character=Kristoff|text=It seems like they're everywhere.}}
    {{dialogue|answer=Go sledding.|character=Olaf|text={{FriendshipImpact|+2}} *gasp* Me too!|text2=Wait -- sledding is when you hurtle down the sides of snowy mountains really fast, right? If so, I'm a sledding expert!}}
{{dialogue|answer=I have to deal with them constantly.|character=Kristoff|text=Sorry. That doesn't sound like fun.}}
    {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
{{dialogue|character=Kristoff|text=The trolls believe that everything in nature has a purpose.}}
    {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
{{dialogue|character=Kristoff|text=Do you think we could make something useful out of them?}}
  }}
{{dialogue|answer=That would be dangerous. They're magic.|character=Kristoff|text=Oh, wow. It is not smart to mess with magic.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Summer.|
{{dialogue|answer=Like what?|character=Kristoff|text=Oh, I don't know... tea? Thorny wreaths? Actually...}}
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
{{dialogue|answer=Maybe if we purified them...|character=Kristoff|text=That sounds like magic. Which I try not to mess with.}}
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
{{dialogue|character=Kristoff|text=I'll just leave dealing with the Night Thorns to the magic professionals. Mainly you.}}
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
    {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
    {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Spring.|
    {{dialogue|character=Olaf|text=Spring is so nice. I like to think of it as tiny-summer.}}
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
    {{dialogue|answer=Warmth.|character=Olaf|text={{FriendshipImpact|+2}} Now that I have my permafrost, I can really enjoy warmth. It's so cozy and nice, and it makes me feel giggly all over.}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
    {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Fall.|
    {{dialogue|character=Olaf|text=Fall is so pretty! I like to think of it as early-winter.}}
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
    {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
    {{dialogue|answer=Make snowmen.|character=Olaf|text={{FriendshipImpact|+2}} Reason 527 why I like you! Of course, you have to be sure that you're ready for the possibility that they'll magically come to life.}}
    {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
  }}
}}
}}


*What are you thinking right now?
{{labeledDialogueBox|title=Got a question?|
{{labeledDialogueBox|title=What are you thinking right now?|
  {{dialogue|character=Olaf|text='''''Player''''', what does the word "hyperbole" mean?}}
{{dialogue|character=Player|text=What are you thinking right now?}}
  {{dialogue|answer=It means something is exaggerated.|character=Olaf|text=Interesting. I love learning new things!}}
{{dialogue|character=Kristoff|text=Reindeer are better than people. Agree or disagree?}}
  {{dialogue|answer=It's when a bole is very hyper.|character=Olaf|text=Interesting. I love learning new things!}}
{{dialogue2|answer=Yeah. People suck.|character=Kristoff|text=Well, that's kind of harsh. I mean a lot of people aren't great.|text2=But most of them are okay. And a few are even incredible.}}
  {{dialogue|answer=I don't know.|character=Olaf|text=Wow. I thought there wasn't anything that you wouldn't know.|text2=That's okay, though.}}
{{dialogue|answer=People smell better.|character=Kristoff|text=Okay, you've got me there. A definite advantage.}}
  {{dialogue|character=Olaf|text=Next question...}}
{{dialogue2|answer=I like both equally.|character=Kristoff|text=Me too! Well, most people.|text2=... But ALL reindeer!}}
  {{dialogue|character=Olaf|text=What does "defenestrate" mean?}}
  {{dialogue|answer=It means to throw someone out a window.|character=Olaf|text=You are so knowledgeable. Thank you, '''''Player'''''!}}
  {{dialogue|answer=It means to defend a strate.|character=Olaf|text=You are so knowledgeable. Thank you, '''''Player'''''!}}
  {{dialogue|answer=No clue.|character=Olaf|text=I understand. Even someone as wise as you can't know everything.|text2=I'll ask some other Villagers. And hey, maybe later I can tell you all the new words I've learned.|text3=It'll be an eluci-date!}}
}}
}}


*What are you up to today?
{{labeledDialogueBox|title=How's it going?|
{{labeledDialogueBox|title=What are you up to today?|
  {{dialogue|character=Olaf|text='''''Player''''', have you heard any good stories lately?}}
{{dialogue|character=Player|text=What are you up to today?}}
  {{dialogue|character=Olaf|text=What kind of story do you want to hear? [presumably should be Player, but is Olaf]}}
{{dialogue|character=Kristoff|text=So, I was thinking of climbing an icy mountain today.}}
  {{dialogue|character=Olaf|text=Hmm... How about something with a really scary villain?}}
{{dialogue2|answer=That sounds fun.|character=Kristoff|text=It is fun. And I like the feeling of accomplishment when I get to the top of a tall mountain.|text2=I can't wait to look down and see the whole Valley in one glance.}}
  {{dialogue|character=Player|text=Hmm. Okay. Once upon a time, there was...}}
{{dialogue|answer=That sounds dangerous.|character=Kristoff|text=It can be, but I've been climbing mountains my whole life.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a ferocious lion who yearned to be king.|
{{dialogue|answer=Why?|character=Kristoff|text=Why does anyone climb a mountain? To get to the top.}}
    {{dialogue|character=Olaf|text=*gasp* Palace intrigue in the animal kingdom?}}
{{dialogue|character=Kristoff|text=I can't wait to look down and see the whole Valley in one glance.}}
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
{{dialogue|answer=That sounds beautiful.|character=Kristoff|text=I'm sure it will be. Sights like that really make you understand your place in the world.}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
{{dialogue|answer=I bet you'll enjoy that.|character=Kristoff|text=I will. I bet it's gonna be incredible.}}
    <!--[black transition]-->
{{dialogue|answer=Don't slip!|character=Kristoff|text=Don't worry. I'm an expert. I'll be fine.}}
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
    {{dialogue|character=Olaf|text=I hope I never run into a lion as devious as the one in that story.}}
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning lots of new words from Scar.}}
    {{dialogue|character=Olaf|text=But Scar IS the lion in the story--}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
    {{dialogue|character=Olaf|text=Wait a second... Scar is teaching you words? [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Yeah, they just fly out of him whenever we talk. It's wonderful!}}
    {{dialogue|character=Olaf|text=I've already learned "adieu," "quiver," "incessant," and "dismal"!}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a vain and greedy mother who locked her daughter in a tower.|
    {{dialogue|character=Olaf|text=*gasp* Family drama?}}
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
    <!--[black transition]-->
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
    {{dialogue|character=Olaf|text=I hope I never run into a lady like the one in that story.}}
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning so many fun facts from Mother Gothel.}}
    {{dialogue|character=Olaf|text=But Mother Gothel IS the lady in the story--}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
    {{dialogue|character=Olaf|text=Wait a second... Mother Gothel is teaching you fun facts? [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Uh-huh! For example, did you know that beauty is not in the eye of the beholder?}}
    {{dialogue|character=Olaf|text=I'm still not sure what it means, but I'm sure she'll be happy to explain more.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a witch from under the sea who stole a mermaid's voice.|
    {{dialogue|character=Olaf|text=*gasp* To lose your voice, how could that happen?!}}
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
    <!--[black transition]-->
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
    {{dialogue|character=Olaf|text=I hope I never run into a sea witch. They sound terrifying.}}
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning lots of exciting new words from Ursula.}}
    {{dialogue|character=Olaf|text=But Ursula IS the sea witch in the story--}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
    {{dialogue|character=Olaf|text=Wait a second... Ursula is teach you new words? [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Yep! I've already learned "potion," "legally binding," and "angelfish."}}
  }}
}}
}}


*You look upset.
{{labeledDialogueBox|title=How's your day going? [stick collection]|
{{labeledDialogueBox|title=You look upset.|
  {{dialogue|character=Olaf|text=Hi, '''''Player'''''. I spent the whole morning collecting all the sticks lying around the Peaceful Meadow.}}
{{dialogue|character=Player|text=You look upset.}}
  {{dialogue|character=Olaf|text=So I am now the owner of an abundance of sticks!}}
{{dialogue|character=Kristoff|text=Ugh. Working in the rain is definitely not my favorite thing.}}
  {{dialogue|character=Olaf|text=How many sticks do you have, Olaf...? [presumably should be Player, but is Olaf]}}
{{dialogue2|answer=Tell me about it.|character=Kristoff|text=You get wet, which means you're cold. And rain turns everything muddy. And if it gets colder, your wet gear freezes!|text2=Which is dangerous because frozen gear is hard to use and breaks easily... Did I mention I don't like working in the rain?}}
  {{dialogue|character=Olaf|text=One hundred and thirty-eight.}}
{{dialogue|answer=Isn't snow worse than rain?|character=Kristoff|text=No. Snow is much better than rain. Snow you can just shake off. Snow just makes things cold. And I like the cold... When it's dry.}}
  {{dialogue|character=Olaf|text=What do you think I should do with them?}}
{{dialogue|answer=Except for working in sleet.|character=Kristoff|text=You're right. Sleet is definitely worse than rain.}}
  {{dialogue|answer=Make some chairs.|character=Olaf|text=What a wonderful idea! I'll get Kristoff to help me make them into chairs.|text2=Then everyone in the Village will be able to sit down whenever they want!}}
  {{dialogue|answer=Give yourself a hundred and thirty-eight arms.|character=Olaf|text=But where would they...|text2=Oh! Hee-hee-hee! You are so funny, '''''Player'''''!}}
  {{dialogue|answer=You collected all those sticks for no reason?|character=Olaf|text=No...|text2=Collecting them was fun, and fun is one of my favorite reasons!}}
}}
}}


*You seem confused.
*How's your day going? [facts]
{{labeledDialogueBox|title=You seem confused.|
{{labeledDialogueBox|title=How's your day going? [facts]|
{{dialogue|character=Player|text=You seem confused.}}
  {{dialogue|character=Olaf|text='''''Player''''', I've been learning so many new things.}}
{{dialogue|character=Kristoff|text='''''Player'''''. Do you think the magic here is strange?}}
  {{dialogue|character=Olaf|text=Like, did you know that a snail can fall asleep for three years?}}
{{dialogue|answer=Very strange.|character=Kristoff|text=Yes! Thank you!}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
{{dialogue|answer=I think it's more magical.|character=Kristoff|text=Right... because it's magic. But the magical stuff I've seen here is definitely strange.}}
  {{dialogue|answer=Thanks for the fact, Olaf. See you later!|character=Olaf|text=Bye!}}
{{dialogue|answer=I'm starting to think of it as normal.|character=Kristoff|text=Really? Huh. Because the magical stuff I've seen here is definitely strange.}}
 
{{dialogue|character=Kristoff|text=This isn't the kind of magic I'm used to. Some things here just don't make sense to me.}}
  {{dialogue|character=Olaf|text=Did you know that reindeer are the only kind of deer whose noses are completely covered in hair?}}
{{dialogue|answer=Yeah. Me neither.|character=Kristoff|text=Phew! I'm glad I'm not the only one who noticed.}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
{{dialogue|answer=Is it different from the trolls' magic?|character=Kristoff|text=Totally different! They're love experts and never confuse things or make you lose your memory.}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
{{dialogue|answer=Is it like Elsa's magic?|character=Kristoff|text=No. Elsa's magic is ice and snow. Pretty useful stuff, actually, speaking as an ice expert.}}
 
}}
  {{dialogue|character=Olaf|text=Did you know that owls don't have teeth?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
 
  {{dialogue|character=Olaf|text=Did you know that baby giraffes can use their butts as pillows?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
 
  {{dialogue|character=Olaf|text=Did you know that the first carrots people grew were purple?}}
  {{dialogue|character=Olaf|text=Maybe for the holidays I should try a purple nose!}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}


  {{dialogue|character=Olaf|text=Did you know that there are a million ants for every human?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=Bye!}}


===Olaf===
  {{dialogue|character=Olaf|text=Did you know that a blue whale weighs as much as three elephants?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}


*Do you have a question?
  {{dialogue|character=Olaf|text=Did you know that cats have thirty-two muscles in one ear?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}


*Do you want to know anything about me?
  {{dialogue|character=Olaf|text=Did you know that a flamingo can only eat when its head is upside down?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}


*Got a question?
  {{dialogue|character=Olaf|text=Did you know that cows can sleep while standing up...[TODO - VERIFY]}}
  {{dialogue|character=Olaf|text=...but they only dream while lying down?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=Bye! [TODO - VERIFY]}}


*How's your day going?
  {{dialogue|character=Olaf|text=Actually, that's all I learned today. And you listened to them all!}}
  {{dialogue|character=Olaf|text=No one's ever done that before.}}
  {{dialogue|character=Olaf|text=Thanks, '''''Player'''''!}}
}}


*Is there anything I need to know?
*Is there anything I need to know?
{{labeledDialogueBox|title=Is there anything I need to know?|
  {{dialogue|character=Olaf|text=Hi! I'm Olaf, and I like warm hugs!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Hi!|
    {{dialogue|answer=Hi!|character=Olaf|text=Hi! [reprompt loop]}}
    {{dialogue|answer=We can stop now.|character=Olaf|text=Are you sure? Personally, I was having fun.}}
  }}
  {{dialogue|answer=I know.|character=Olaf|text=Of course you do. I just like to remind people in case they secretly need a hug.}}
  {{dialogue|answer=Gotta go.|character=Olaf|text=Bye!}}
}}
<!--Got "Are you sure? Personally, I was having fun." after 2-3 reprompts, not sure if there's an end, or if there are different responses from shutting it down on first loop. No, same response on first loop too. -->
*Something bothering you?
{{labeledDialogueBox|title=Something bothering you?|
  {{dialogue|character=Olaf|text=Merlin is so smart! And he told me that he's a wizard.}}
  {{dialogue|character=Olaf|text=Do you think that one day I could be a wizard?}}
  {{dialogue|answer=I don't know if snowmen can be wizards.|character=Olaf|text=True. Maybe I should ask Merlin. But...}}
  {{dialogue|answer=You're already magical.|character=Olaf|text=True. But that's not the same as being a wizard.|text2=Maybe I should ask Merlin. But...}}
  {{dialogue|answer=You could ask Merlin to teach you?|character=Olaf|text=I could, but...}}
  {{dialogue|character=Olaf|text=Yesterday, when I asked him my two-hundredth question, he said I should try doing my own research. And then he mumbled something about too many questions and turning into an encyclopedia.}}
  {{dialogue|character=Olaf|text=Do you think I could turn into an actual encyclopedia if I ask too many questions?!}}
  {{dialogue|answer=Absolutely.|character=Olaf|text=Then I'll have to be careful. I really like books, especially encyclopedias...|text2=...but I prefer being a snowman.}}
  {{dialogue|answer=I think you misunderstood Merlin...|character=Olaf|text=You might be right. I'll go ask him a question about it!}}
  {{dialogue|answer=*gasp* You're turning into a book right now!|character=Olaf|text=AM I? Where? Oh no! I just asked two more questions!|text2=I'd better be quiet and hope I get less paper-y.}}
}}


*Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Olaf|text=I've been thinking, '''''Player'''''. WALL-E and I have a lot in common. Do you agree?}}
  {{dialogue|character=Player|text=I guess you do. After all...}}
  {{dialogue|answer=...you're both curious about new things.|character=Olaf|text=That's true and very insightful. Oh, and don't forget...}}
  {{dialogue|answer=...you're both kind of tiny.|character=Olaf|text=Yes, but I'm slightly taller.|text2=My stick hair gives me a bit of a height advantage. Oh, don't forget...}}
  {{dialogue|answer=...you both make a lot of interesting noises.|character=Olaf|text=That's true. Though I do know more words. Oh, and don't forget...}}
  {{dialogue|character=Olaf|text=...we were both brought to life by magic.}}
  {{dialogue|answer=WALL-E's not magic. He's a robot.|character=Olaf|text=But isn't technology really a kind of magic, '''''Player'''''?}}
  {{dialogue|answer=I guess that's kind of true...|character=Olaf|text=I'm glad you agree.}}
  {{dialogue|answer=Does being so similar make you friends?|character=Olaf|text=Well, it does help to have things in common.|text2=But I think what makes us friends is that we're friends!}}
}}


*What are you up to?
{{labeledDialogueBox|title=What are you up to?|
  {{dialogue|character=Olaf|text='''''Player'''''! I am in need of your wisdom.}}
  {{dialogue|character=Olaf|text=What's up? [presumably should be Player, but is Olaf]}}
  {{dialogue|character=Olaf|text=I want to make a new friend.}}
  {{dialogue|character=Olaf|text=And you have the most friends of anyone I know, so you must be an expert.}}
  {{dialogue|character=Olaf|text=I was thinking maybe one of the rabbits in the Peaceful Meadow...}}
  {{dialogue|character=Player|text=If you want to make friends with a rabbit in the Meadow, just make sure to...}}
  {{dialogue|answer=...run around with them. They like to play.|character=Olaf|text=They like to play? *gasp* I like to play! We'll be a perfect match!}}
  {{dialogue|answer=...feed them carrots. They love carrots.|character=Olaf|text=Great! I'll borrow a carrot from Kristoff!|text2=... And I'll be sure to keep my nose away from them.}}
  {{dialogue|answer=...check back every day to see if the rabbit is around.|character=Olaf|text=It might take a few visits before they really start to trust you. [presumably should be Player, but is Olaf]|text2=Oh, the rabbits are shy. I understand.}}
  {{dialogue|character=Olaf|text=Thank you for sharing your wisdom, friend.}}
}}


*What's up?
{{labeledDialogueBox|title=What's up?|
  {{dialogue|character=Olaf|text=Hello, '''''Player'''''. I thought today I would sunbathe on Dazzle Beach.}}
  {{dialogue|answer=That sounds fun!|character=Olaf|text=I've always wanted to try it.}}
  {{dialogue|answer=Are you sure that's a good idea?|character=Olaf|text=Of course! Elsa's magic permafrost keeps me safe and cool.}}
  {{dialogue|answer=Can snow get a tan?|character=Olaf|text=I don't know! But I can't wait to find out!}}
  {{dialogue|character=Olaf|text=Anna says sunbathing isn't something people do a lot of in Arendelle.}}
  {{dialogue|character=Olaf|text=Question, though: How does one sunbathe?}}
  {{dialogue|answer=You just sit in the sun.|character=Olaf|text=Really? Well, I can do that!}}
  {{dialogue|answer=It's important to have sunscreen.|character=Olaf|text=I wonder if that's like my friend Oaken's sun balm. I'll have to find some!}}
  {{dialogue|answer=You need a hat.|character=Olaf|text=Really? I love hats! And I love doing things that need hats!}}
}}


*You look like you have a question...
{{labeledDialogueBox|title=You look like you have a question...|
  {{dialogue|character=Olaf|text='''''Player''''', question for you... What do you think the sun is?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=A star.|
    {{dialogue|character=Olaf|text=Okay...}}
    {{dialogue|character=Olaf|text=But what are stars?}}
    {{dialogue|character=Olaf|text=They're just big balls of gas. [presumably should be Player, but is Olaf]}}
  }}
  {{dialogue|answer=A big ball of gas.|character=Olaf|text=Fascinating!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What do YOU think the sun is?|
    {{dialogue|character=Olaf|text=Well... I've read that it's a star, but I'm still researching that.}}
    {{dialogue|character=Olaf|text=I like to think the sun is... what makes summer happen! [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Exactly. You get it.}}
  }}
  {{dialogue|character=Olaf|text=You really are a fountain of knowledge! Tell me: How do you like to learn things?}}
  {{dialogue|answer=Asking questions.|character=Olaf|text=Hey, I do that too! I hope someday I'm as knowledgeable as you.}}
  {{dialogue|answer=I talk to Merlin.|character=Olaf|text=That's smart! He's very knowledgeable. And I really think he likes answering questions.}}
  {{dialogue|answer=I listen.|character=Olaf|text=Oh, I'm good at listening. Here. I'll show you...|text2=...|text3=...}}
}}


*You seem especially happy today.
{{labeledDialogueBox|title=You seem especially happy today.|
  {{dialogue|character=Olaf|text=You know what one of my favorite things is? Having favorite things!}}
  {{dialogue|character=Olaf|text=*gasp* Maybe I have favorite things I don't even know about.}}
  {{dialogue|character=Olaf|text=Quick! '''''Player''''', ask me what my favorite something is!}}
  {{dialogue|answer=What's your favorite season?|character=Olaf|text=Oh, that's easy.|text2=Summer!}}
  {{dialogue|answer=Who's your favorite person?|character=Olaf|text=Um... El-- no... Ann-- no... I don't think I know!|text2=Huh... Maybe people can't be favorites. That might not be how friendship works.}}
  {{dialogue|answer=Who's your favorite reindeer?|character=Olaf|text=That's easy. Sven! He tells the best bedtime stories. And he's so good at voices.}}
  {{dialogue|character=Olaf|text=Let's do another! Ask me for another favorite thing.}}
  {{dialogue|answer=What's your favorite animal?|character=Olaf|text=[continue to next line]}}
  {{dialogue|answer=What's your favorite book?|character=Olaf|text=[continue to next line]}}
  {{dialogue|answer=What's your favorite color?|character=Olaf|text=[continue to next line]}}
  {{dialogue|character=Olaf|text=Oh, that's a hard one. There are so many to choose from!}}
  {{dialogue|character=Olaf|text=I'll have to think about this for a while...}}
}}


==Tangled==
==Tangled==


===Mother Gothel===
===Mother Gothel===
[[Mother Gothel#Daily Discussions|Moved to Character page]]


*Anything you need?
====General Dialogue====
{{labeledDialogueBox|title=Anything you need?|
* {{dialogue|character=Mother Gothel|text='''Greetings:'''
{{dialogue|character=Player|text=Anything you need?}}
*PLAYER, what brings you to see Mother today?
{{dialogue|character=Mother Gothel|text='''''Player''''', you have my attention. Shall I give you some motherly advice?}}
*Ugh, you again? Just teasing, dear. Delightful to see you.
{{dialogue2|answer=Okay!|character=Mother Gothel|text=Oh, it's so nice to have someone appreciate my kindness!|text2=Unlike some ungrateful children who will remain unnamed.}}
*TODO
{{dialogue|answer=You're not my mother.|character=Mother Gothel|text=True, but I give very good advice.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Your advice is kind of toxic.|
  {{dialogue|character=Mother Gothel|text=Toxic! Oh, I'm wounded, '''''Player'''''!}}
  {{dialogue|character=Mother Gothel|text=I come to you offering nothing but support, and you insult me.}}
  {{dialogue|character=Player|text=*sigh* Fine. Give me some advice.}}
}}
}}
{{dialogue|character=Mother Gothel|text=What would you like advice about, dear?}}
 
{{dialogue2|answer=Life.|character=Mother Gothel|text=Well, life is a race, '''''Player'''''. If you're not winning, you're losing.|text2=And most people are forever losing. You must make sure you win -- always.}}
* {{dialogue|character=Mother Gothel|text='''Gift Responses:'''
{{dialogue2|answer=Romance.|character=Mother Gothel|text=Oh my advice about romance is simple...|text2=Don't.|text3=It's never worth it. You can only depend on yourself.}}
*Is this really the best thing you can think to give to me? Just kidding, darling. I love it.
{{dialogue|answer=Reasons I shouldn't leave my tower.|character=Mother Gothel|text=I see. Now you're the one teasing me. I'll remember that.}}
}}
}}


*Do you never tire of looking at yourself?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Do you never tire of looking at yourself?|
* {{dialogue|character=Mother Gothel|text=I guess I'll have to drop everything to answer your call. I'm just kidding. Of course, I'd be delighted.}}
{{dialogue|character=Player|text=Do you never tire of looking at yourself?}}
 
{{dialogue|character=Mother Gothel|text=Ahh, I never tire of looking at my cheekbones. High cheekbones are universally attractive, and mine are particularly fine.}}
'''Hang Out End Response:'''
{{dialogue|character=Mother Gothel|text=Good bone structure is the foundation of beauty.}}
* {{dialogue|character=Mother Gothel|text=Oh joy... I can't wait. Just joking. Come see me again whenever you wish.}}
{{dialogue|answer=That's kind of creepy.|character=Mother Gothel|text=Only for those who don't share it, dear.}}
 
{{dialogue|answer=I imagine you like that because it doesn't fade with age.|character=Mother Gothel|text=Very insightful. Now be a dear and never speak to me of age again.}}
'''Scramblecoin Request Response:'''
{{dialogue|answer=Beauty comes from the inside.|character=Mother Gothel|text=People say that, but they never mean it.}}
* {{dialogue|character=Mother Gothel|text=Oh, I do love games.}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Mother Gothel|ext=Oh?|text2=Yes, being this talented IS exhausting. Not that I'd expect you to understand. Just kidding, dear! You're wonderful.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
}}
}}


*Something bothering you?
===Rapunzel===
{{labeledDialogueBox|title=Something bothering you?|
====General Dialogue====
{{dialogue|character=Player|text=Something bothering you?}}
* {{dialogue|character=Rapunzel|text='''Greetings:'''
{{dialogue|character=Mother Gothel|text=Have you seen that absurd stall in the Meadow?}}
* Another golden morning. Can you believe it? [mornings]
{{dialogue|character=Mother Gothel|text=Run by... who is it... Doofy? The selection is so paltry.}}
* Have you ever noticed how big this place is?
{{dialogue|answer=What do you mean?|character=Mother Gothel|text=The wares are nothing but bland, common items.}}
* I am so glad I met you.
{{dialogue|answer=I like Goofy's Stall.|character=Mother Gothel|text=And I'm sure it's fine if you need something common, such as apples.}}
* I can't believe we get to be in this incredible place!
{{dialogue|answer=Excuse me. His name is Goofy.|character=Mother Gothel|text=Whoever he is, he has an inexcusably sparse stock.}}
* I don't want to miss a single moment of anything!
{{dialogue|character=Mother Gothel|text=It's completely useless if you're in need of more... unique... ingredients.}}
* Oh, hello, PLAYER!
{{dialogue2|answer=Like what?|character=Mother Gothel|text=Well, as a purely theoretical example...|text2=A youth serum.|text3=Or parsnips.}}
*TODO
{{dialogue2|answer=Are you gonna brew evil potions?|character=Mother Gothel|text=Evil potions? Never. Perish the thought.|text2=And don't ever confuse me with Ursula again.}}
{{dialogue2|answer=You could talk to Goofy about it.|character=Mother Gothel|text=I've spoken to that... individual.|text2=I fear that whatever changes he attempts to make will be less than inspiring.}}
}}
}}


*What's wrong?
* {{dialogue|character=Rapunzel|text='''Gift Responses:'''
{{labeledDialogueBox|title=What's wrong?|
* For me? Really? Thank you so much!
{{dialogue|character=Player|text=What's wrong?}}
* How did you know? Thank you, PLAYER.
{{dialogue|character=Mother Gothel|text='''''Player''''', I'm feeling a bit run-down. Unappreciated. Alone.}}
* I think this is my new favorite thing.
{{dialogue|character=Mother Gothel|text=Say something to make me feel better.}}
* This is for me? You are so nice!
{{dialogue|answer=Your hair is so dark and glossy.|character=Mother Gothel|text=I've often thought it's one of my best features.}}
* This is perfect!
{{dialogue|answer=Your dress sense is on point.|character=Mother Gothel|text=It is, isn't it? This is velvet, you know.}}
* Where did you find this? Will you show me sometime?
{{dialogue|answer=You're capable and cunning.|character=Mother Gothel|text=Mmm. That's true, I am.}}
*TODO
{{dialogue|character=Mother Gothel|text=Go on. There must be more.}}
{{dialogue2|answer=You're absolutely ruthless.|character=Mother Gothel|text=I'll assume you meant that as a compliment.|text2=Ahh, I feel much better now. Thank you, dear.}}
{{dialogue2|answer=You're a strong, independent woman.|character=Mother Gothel|text=I am, aren't I?|text2=Ahh, I feel much better now. Thank you, dear.}}
{{dialogue2|answer=Your skin has very few wrinkles!|character=Mother Gothel|text=Correction, dear -- my skin has NO wrinkles.|text2=Clearly, your eyesight leaves something to be desired.}}
}}
}}


*You look like you have a question.
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=You look like you have a question.|
* {{dialogue|character=Rapunzel|text=TODO}}
{{dialogue|character=Player|text=You look like you have a question.}}
 
{{dialogue|character=Mother Gothel|text=Tell me, what do you think magic is, '''''Player'''''?}}
'''Hang Out End Response:'''
{{dialogue|answer=Power.|character=Mother Gothel|text=Oh, you couldn't be more wrong}}
* {{dialogue|character=Rapunzel|text=
{{dialogue|answer=Cheap trickery.|character=Mother Gothel|text=Ha! That skepticism will serve you well. But you're wrong.}}
* Let's do this again soon. Really soon!
{{dialogue|answer=I'm not sure.|character=Mother Gothel|text=Well, at least you're willing to admit your ignorance.}}
* BEST. DAY. EVER! I had so much fun!
{{dialogue|character=Mother Gothel|text=Magic is simply an advantage.}}
{{dialogue|character=Mother Gothel|text=A tool to be utilized to meet one's goals.}}
{{dialogue|answer=That's very cynical.|character=Mother Gothel|text=Perhaps to you. To me, it's merely practical.}}
{{dialogue|answer=That's very practical.|character=Mother Gothel|text=Perhaps to you. To me, it's merely practical.}}
{{dialogue|answer=I believe there's more to magic than that.|character=Mother Gothel|text=And people will use that belief to take advantage of you.}}
}}
}}


*You look worried.
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=You look worried.|
* I can't talk right now.
{{dialogue|character=Player|text=You look worried.}}
* I'll talk to you later.
{{dialogue|character=Mother Gothel|text='''''Player'''''! Did I see a gray hair in my reflection? Look at my hair. Is any of it gray?!}}
*TODO
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No gray hairs.|
  {{dialogue|character=Mother Gothel|text=Oh, what a relief! One must be very careful about one's appearance, you know.}}
  {{dialogue|answer=You look great!|character=Mother Gothel|text=That's kind of you to say. Of course it's true, but it's still sweet of you to say it.}}
  {{dialogue2|answer=How old are you?|character=Mother Gothel|text=Didn't anyone ever teach you that it's impolite to ask a woman's age?|text2=And I know you'd never be impolite to me. Isn't that right, dear?}}
  {{dialogue|answer=I see a wrinkle.|character=Mother Gothel|text=AHHHH! NO! MY BEAUTIFUL SKIN!}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I see one gray hair.|
 
   {{dialogue|character=Mother Gothel|text=Grrr... I must find Rapunzel quickly. If only she cared about her poor, dear mother.}}
* Do you have a favorite animal?
   {{dialogue|answer=You're such a good mother.|character=Mother Gothel|text=I am, aren't I? Why ever would Rapunzel run away? She's terribly ungrateful.}}
 
  {{dialogue2|answer=You only want her hair.|character=Mother Gothel|text=What a horrid thing to say! I love my daughter.|text2=It's the cruelty of the world that wants to take advantage of her gift.}}
* Do you like Dreamlight Valley?
 
* Do you like exploring the jungle?
 
* How do you care for so much hair?
 
* I heard you have lots of hobbies.
 
* So you met Gaston in the desert?
 
* Something on your mind?
 
* Tell me about your books.
 
* Tell me about yourself.
 
* What are you afraid of?
{{labeledDialogueBox|title=What are you afraid of?|
  {{dialogue|character=Rapunzel|text=Me? Well, I used to be afraid of lots of things...}}
  {{dialogue|character=Rapunzel|text=Mostly because Mother was so worried I'd get hurt if I left the tower.}}
   {{dialogue|character=Rapunzel|text=But I was probably most scared of quicksand... men with scary teeth... and rhinos.}}
   {{dialogue|answer=Quicksand?|character=Rapunzel|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Men with scary teeth?|character=Rapunzel|text=TODOResponseToAnswer2}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Rhinos?|
    {{dialogue|character=Rapunzel|text=Mother said a rhino is a huge creature, as tall as the tower. With a metal horn like a sword, and heavy feet to trample you.}}
    {{dialogue|answer=I think Mother Gothel exaggerated.|character=Rapunzel|text=TODOResponseToSubAnswer1}}
    {{dialogue|answer=Are you going to face your fears?|character=Rapunzel|text=TODOResponseToSubAnswer2}}
    {{dialogue|answer=Fear can be helpful.|character=Rapunzel|text=I suppose that's true. It does keep us safe from things that are actually dangerous.|text2=But it can also keep us from chasing our dreams. I'm never going to let that happen to me again.}}
  }}
}}
 
* Why don't you wear shoes?
 
* You look very thoughtful today.
 
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Rapunzel|text='''''Player''''', XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Rapunzel|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
 
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Rapunzel|text=PLAYER, XXXXXX}}
  {{dialogue|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=XXXXXX|text2=XXXXXX}}
}}-->
 
==Mickey & Friends==
 
===Daisy===
 
====General Dialogue====
* {{dialogue|character=Daisy|text='''Greetings:'''
* PLAYER! How are you?
* Hello, neighbor!
* Isn't it a fabulous day?
* Isn't it fabulous to be out and about on such a sunny day?! [while sunny?]
* What's new? Tell me everything.
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Lots of gray hairs!|
 
  {{dialogue|character=Mother Gothel|text=No. NO! I'm becoming old and withered!}}
* {{dialogue|character=Daisy|text='''Gift Responses:'''
  {{dialogue2|answer=You look fine.|character=Mother Gothel|text=Do I? Well. Perhaps for now.|text2=But this is just the start. After the gray comes the wrinkles.|text3=I will NOT lose my youthfulness!}}
* You're just the absolute best!
  {{dialogue2|answer=There's nothing wrong with getting old.|character=Mother Gothel|text=Ha! You're almost as deluded as my daughter.|text2=When you're old, the world discards you. You become... irrelevant. I WILL stay young, no matter the cost!}}
* Thanks! It's perfect.
  {{dialogue|answer=Yep.|character=Mother Gothel|text=So cruel. When YOU are old, I hope YOU have an unfeeling reprobate who taunts you with it.}}
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Daisy|text=TODO}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Daisy|text=TODO}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Sorry, I can't talk now.
*TODO
}}
}}
* Daisy, you look upset.
{{labeledDialogueBox|title=Daisy, you look upset.|
  {{dialogue|character=Daisy|text=Oh, PLAYER, what am I going to do with Donald?}}
  {{dialogue|character=Daisy|text=Whenever he makes a mistake he gets SO mad at himself. I can't ever seem to talk sense into him.}}
  {{dialogue|answer=He does get upset really easily...|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Help him learn?|character=Daisy|text=TODOResponseToAnswer2}}
  {{dialogue|answer=He needs positive self talk.|character=Daisy|text=You're right!|text2=Maybe I should come up with some daily affirmations for him!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Daisy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|answer=At least he's a swell guy when he's not angry.|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Do you think he can change?|character=Daisy|text=Oh, I don't want him to change. I just want him to calm down and be kinder to himself. Hmm... maybe we should try meditating together.}}
}}
}}


*You seem to have a lot on your mind.
* Hello? You daydreaming?
{{labeledDialogueBox|title=You seem to have a lot on your mind.|
{{labeledDialogueBox|title=Hello? You daydreaming?|
{{dialogue|character=Player|text=You seem to have a lot on your mind.}}
  {{dialogue|character=Daisy|text=I was just wondering what it would be like to be as rich as Uncle Scrooge.}}
{{dialogue|character=Mother Gothel|text='''''Player''''', good. Let's talk through a purely hypothetical situation.}}
  {{dialogue|character=Daisy|text=If it were you, what would you do with all those riches?}}
{{dialogue|character=Mother Gothel|text=If you were, say, tracking your wayward daughter through the forest...}}
  {{dialogue|answer=Renovate the Valley!|character=Daisy|text=TODOResponseToAnswer1}}
{{dialogue|character=Mother Gothel|text=How would you convince her to come home?}}
  {{dialogue|answer=Buy lots of cool stuff!|character=Daisy|text=TODOResponseToAnswer1}}
{{dialogue2|answer=Ask her nicely.|character=Mother Gothel|text=Yes, I'll just ask her politely to stop acting out and sit in her tower like a good girl.|text2=You've obviously never met a teenager.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What would you do?|
{{dialogue|answer=Trick her.|character=Mother Gothel|text=Well, of course that's my instinct as well. I'm glad you agree, '''''Player'''''.}}
    {{dialogue|character=Daisy|text=I'd invest it! And then use the interest to build a new business.}}
{{dialogue|answer=Let her go.|character=Mother Gothel|text=Never! Rapunzel belongs with me, and NOTHING will ever change that.}}
    {{dialogue|character=Player|text=You're such an inspiring entrepreneur, Daisy.}}
  }}
}}
}}


* How's the journalism going?


* Something on your mind, Daisy?


==Mickey & Friends==
* You seem quite cheerful today!


<!--*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Daisy|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Daisy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Daisy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Daisy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Daisy|text=XXXXXX}}
}}-->


===Donald Duck===
===Donald Duck===
[[Donald Duck#Daily Discussions|Moved to Character page]]


*Hello, Donald!
* {{dialogue|character=Donald Duck|text='''Greetings:'''
{{labeledDialogueBox|title=Hello, Donald!|
*Good morning!
{{dialogue|character=Player|text=Hello, Donald!}}
*Good to see you.
{{dialogue|character=Donald Duck|text=Hiya, '''''Player'''''! Say, who do you think's the best entertainer?}}
*Hello!
{{dialogue|character=Donald Duck|text=Mickey or me?}}
*What a great day for fishing!
{{dialogue|answer=Mickey.|character=Donald Duck|text=Aw phooey! Everybody always picks Mickey.}}
*You made it!
{{dialogue|answer=You.|character=Donald Duck|text=Oh boy, oh boy, oh boy! Thanks, '''''Player'''''!}}
*TODO
{{dialogue|answer=Me, of course.|character=Donald Duck|text=Drat! I didn't see that coming.}}
}}
}}


*How are you today? [Added 1.3]
* {{dialogue|character=Donald Duck|text='''Gift Responses:'''
*Oh boy! Thanks!
}}


*How do you like your neighbors?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=How do you like your neighbors?|
* {{dialogue|character=Donald Duck|text=Oh boy! That sounds great, PLAYER!}}
{{dialogue|character=Player|text=How do you like your neighbors?}}
 
{{dialogue|character=Donald Duck|text=Oh boy. My Uncle Scrooge is already here in the Village.}}
'''Hang Out End Response:'''
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You don't sound thrilled.|
* {{dialogue|character=Donald Duck|text=That was fun! Mostly because I'm so much fun. Heh-heh-heh!}}
  {{dialogue|character=Donald Duck|text=Well, Uncle Scrooge and I don't always agree on things.}}
 
  {{dialogue|character=Donald Duck|text=But he's my family, and you know what that means.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue2|answer=You have to stick together.|character=Donald Duck|text=Yep! He's always there for me when I need him.|text2=And I'll always be there for him.}}
*Sorry, I can't talk now.
  {{dialogue|answer=Friends are more important.|character=Donald Duck|text=It's not a competition. My friends AND my family are both important to me.}}
*TODO
  {{dialogue|answer=No, I don't.|character=Donald Duck|text=Well, family's important to me. They're not always perfect, but we always stick together.}}
}}
}}
{{dialogue|answer=He's been very helpful.|character=Donald Duck|text=That's great. But I'd be surprised if he helped you do anything for free.}}
 
{{dialogue|answer=He's kind of greedy.|character=Donald Duck|text=I'm not sure about that. But he does love his money. He even has a special display case for the first dime he earned!}}
===Goofy===
[[Goofy#Daily Discussions|Moved to Character page]]
 
* {{dialogue|character=Goofy|text='''Greetings:'''
*Great to see ya, pal!
*Hey there, PLAYER!
*How's it goin'?
*Howdy, pal!
*TODO
}}
}}


*How is your day going?
* {{dialogue|character=Goofy|text='''Gift Responses:'''
{{labeledDialogueBox|title=How is your day going?|
*A-hyuck! I like it!
{{dialogue|character=Player|text=How is your day going?}}
{{dialogue|character=Donald Duck|text=*sigh* Why do bad things always happen to me?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Because of your attitude!|
  {{dialogue|character=Donald Duck|text=WHAT?! I don't have an attitude! What makes you think I have an attitude?!}}
  {{dialogue|answer=Face it, you're grumpy!|character=Donald Duck|text=Only when I have a reason to be! If everything's going the way I like it, I'm perfectly pleasant.}}
  {{dialogue2|answer=Suuuuurrre you don't.|character=Donald Duck|text=Sarcasm, huh?|text2=Well, I only get mad when I have a reason! If everything's going the way I like it, I'm perfectly pleasant.}}
  {{dialogue|answer=I'm sorry, Donald.|character=Donald Duck|text=That's okay. I know I can be grumpy sometimes. But only when things aren't going my way!}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Look at all the good things around you!|
 
  {{dialogue|character=Donald Duck|text=Such as...}}
'''Hang Out Start Response:'''
  {{dialogue|answer=Your friends!|character=Donald Duck|text=Aw, you're right. My friends are pretty stupendous!}}
* {{dialogue|character=Goofy|text=Gawrsh, I'd be honored!}}
  {{dialogue|answer=The Village!|character=Donald Duck|text=Aw, you're right. It's great having all my friends in one place... even Goofy. Heh-heh-heh.}}
 
  {{dialogue|answer=Me!|character=Donald Duck|text=You're right! I AM glad to have a friend like you!}}
'''Hang Out End Response:'''
* {{dialogue|character=Goofy|text=Until next time, PLAYER! A-hyuck!}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What happened this time?|
 
  {{dialogue|character=Donald Duck|text=I was reeling in a great big fish when Goofy came by, tripped over my bucket of worms...}}
===Mickey Mouse===
  {{dialogue|character=Donald Duck|text=Knocked the bait in the water, and scared away all the fish!}}
[[Mickey Mouse#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Donald Duck|text=A whole day of fishing, and I've got nothing to show for it.}}
* {{dialogue|character=Mickey Mouse|text='''Greetings:'''
  {{dialogue|answer=I'm sorry, Donald.|character=Donald Duck|text=Thanks, '''''Player'''''. At least someone cares.}}
*Am I glad to see you!
  {{dialogue|answer=Maybe bad things DO always happen to you!|character=Donald Duck|text=That's what I've been saying! At least someone agrees with me.}}
*Hey there!
  {{dialogue|answer=HA! I wish I saw that.|character=Donald Duck|text=I guess it was pretty funny. Ha-ha-ha!}}
*Hi!
*Hiya, pal!
*TODO
}}
}}
* {{dialogue|character=Mickey Mouse|text='''Gift Responses:'''
*Oh boy! That's nice!
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Mickey Mouse|text=Hot dog! I'd love to, PLAYER!}}
'''Hang Out End Response:'''
* {{dialogue|character=Mickey Mouse|text=Oh boy! That was a blast! See ya real soon!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}
}}


*Whatcha thinking about? [Added 1.3]
===Minnie Mouse===
[[Minnie Mouse#Daily Discussions|Moved to Character page]]


*Why do you look so upset?
* {{dialogue|character=Minnie Mouse|text='''Greetings:'''
{{labeledDialogueBox|title=Why do you look so upset?|
*Hello, PLAYER. I'm so glad to see you!
{{dialogue|character=Player|text=Why do you look so upset?}}
*TODO
{{dialogue|character=Donald Duck|text=Hey! '''''Player'''''! Who do you think you are? I just heard you call me a blockhead!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I didn't say that!|
  {{dialogue|character=Donald Duck|text=You didn't? I could've sworn I heard you say that.}}
  {{dialogue|answer=I didn't.|character=Donald Duck|text=Well... okay. I'm sorry. Guess I made a mistake.}}
  {{dialogue|answer=You misheard.|character=Donald Duck|text=Hmm... maybe. But I'm gonna keep my eye on you.}}
  {{dialogue|answer=I called you a nincompoop.|character=Donald Duck|text=WHY YOU...!!!}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Donald, calm down. Don't be a hothead.|
 
  {{dialogue|character=Donald Duck|text=I'm perfectly calm! Don't say that I'm not calm!!!}}
* {{dialogue|character=Minnie Mouse|text='''Gift Responses:'''
  {{dialogue|character=Donald Duck|text=First you call me a blockhead, and then you say I'm a hothead?!?!}}
*How sweet! Thank you!
  {{dialogue2|answer=I didn't call you anything!|character=Donald Duck|text=Even if you didn't the first time, you just called me a hothead!|text2=~!^$#%@!&?#!}}
*TODO
  {{dialogue|answer=You are clearly angry.|character=Donald Duck|text=I AM PERFECTLY CALM!!!!!!!!!}}
  {{dialogue|answer=What a blockhead.|character=Donald Duck|text=WHAT?!!! Why I oughta...}}
}}
}}
{{dialogue2|answer=You are a blockhead.|character=Donald Duck|text=Oh, that's the last straw!!!|text2=WHAT?!!! Why I oughta...}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Minnie Mouse|text=TODO}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Minnie Mouse|text=TODO}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk right now.
}}
}}


*You look agitated.
===Scrooge McDuck===
{{labeledDialogueBox|title=You look agitated.|
[[Scrooge McDuck#Daily Discussions|Moved to Character page]]
{{dialogue|character=Player|text=You look agitated.}}
 
{{dialogue|character=Donald Duck|text=My friends always say I have a bit of a temper, but I don't know what they're talking about.}}
* {{dialogue|character=Scrooge McDuck|text='''Greetings:'''
{{dialogue|character=Donald Duck|text=What do YOU do when you're really mad? Not that I'm asking for any particular reason...}}
*Aye, hello!
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I meditate to try to calm down.|
*Good day to you, PLAYER!
  {{dialogue|character=Donald Duck|text=Meditate? How do you do that?}}
*Greetings and salutations!
  {{dialogue|answer=Close your eyes and breathe deeply... in... out...|character=Donald Duck|text=... ... ... zzzzzzzzzzz...}}
*TODO
  {{dialogue|answer=Stand on your head and spin for three minutes.|character=Donald Duck|text=Oh, I knew that!}}
  {{dialogue|answer=I just listen to music and zone out.|character=Donald Duck|text=I'll try that!}}
}}
}}
{{dialogue2|answer=I punch a pillow.|character=Donald Duck|text=That sounds pretty useful. I'm gonna write that down.|text2=But NOT because I'll ever need to do it!}}
 
{{dialogue|answer=I yell and flail around.|character=Donald Duck|text=So do I! Wait, are you making fun of me?!}}
* {{dialogue|character=Scrooge McDuck|text='''Gift Responses:'''
*Ah, thanks...
}}
}}


*You seem excited today! What's up? [Added 1.3]
'''Hang Out Start Response:'''
* {{dialogue|character=Scrooge McDuck|text=Aye... but I cannae stay away from my shop for too long.}}


===Goofy===
'''Hang Out End Response:'''
* {{dialogue|character=Scrooge McDuck|text=Well, that was almost as much fun as diving in me money bin! Almost.}}


*Do you have a question?
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=Do you have a question?|
*I can't talk to you right now.
{{dialogue|character=Player|text=Do you have a question?}}
*TODO
{{dialogue|character=Goofy|text=Gawrsh, we never had Night Thorns before the Forgetting. Why do you think they showed up?}}
{{dialogue|answer=They're just weeds.|character=Goofy|text=You think? Well at least we can get rid of 'em like weeds! Cut 'em down, dig 'em up, and make the Valley safer for nicer plants.}}
{{dialogue2|answer=I think they're attracted to negative emotions.|character=Goofy|text=Hmm... that's an interesting idea. I know I'm unhappy when Thorns are around.|text2=But am I unhappy 'cause of the Thorns? Or are there Thorns 'cause I'm unhappy? Gawrsh, that's a pickle of a question.}}
{{dialogue|answer=They're probably a metaphor.|character=Goofy|text=A metaphor? You don't say. And all along I thought they were more like a simile.}}
}}
}}


*Do you have time to talk?
==Monsters, Inc.==
{{labeledDialogueBox|title=Do you have time to talk?|
 
{{dialogue|character=Player|text=Do you have time to talk?}}
===Mike Wazowski===
{{dialogue|character=Goofy|text=Gawrsh, '''''Player''''', you've got a sort of curious look on your face. Do you have a question for me?}}
 
{{dialogue2|answer=How do you stay so cheerful all the time?|character=Goofy|text=Well, I'm not always cheerful, but I sure try to be.|text2=If I'm feelin' down, I try to think about a real good memory of spending time with my friends. That's sure to put a big smile on my face!}}
====General Dialogue====
{{dialogue2|answer=Why did you open a Stall?|character=Goofy|text=I sorta just stumbled into it! I was walking down the street with some apples and ran into Uncle Scrooge. He asked how much they were, but I said he could just have one!|text2=He said I shouldn't be giving' away somethin' for nothing. So, I asked him what I should do instead.|text3=Then, before I knew it, I'd opened this Stall!}}
* {{dialogue|character=Mike Wazowski|text='''Greetings:'''
{{dialogue|answer=What's your favorite kind of sandwich?|character=Goofy|text=Aw, that's easy. Every sandwich! Today, I'm really lookin' forward to the pickle and peanut butter on rye one I made last night.}}
* Couldn't ask for a better day. <!--While sunny?-->
* Hey, hey, hey!
* Hey hey, it's the new intern!
* Hey, if it isn't my good pal, PLAYER!
* Hey, PLAYER!
* How ya doin'?
* Lookin' good today!
* Rainy days are made for staying inside and catching up on comedy classics. [while raining]
* What's goin' on?
*TODO
*TODO
}}
}}


*Something you wanted to discuss? [added 1.3]
* {{dialogue|character=Mike Wazowski|text='''Gift Responses:'''
{{labeledDialogueBox|title=Something you wanted to discuss?|
* Hey, I always wanted one of these!
{{dialogue|character=Goofy|text=Howdy, '''''Player'''''. I'm doin' a customer satisfaction survey, and you're one of my most loyal customers.}}
* Hey, thanks!
{{dialogue|character=Goofy|text=Is there anything you'd like to change about my Stall?}}
* Wow, this is really thoughtful. Thanks, PLAYER.
{{dialogue|answer=Lower prices.|character=Goofy|text=TODOResponsetoAnswerLowerPrices}}
* You shouldn't have! But do it again whenever you want.
{{dialogue2|answer=A more diversified inventory.|character=Goofy|text=Gawrsh, I try to change up my stock as much as I can...|text2=...but don't worry. I'll keep looking for more stuff to sell!}}
*TODO
{{dialogue|answer=No complaints. You're doing great!|character=Goofy|text=TODOResponsetoAnswerNoComplaintsDoingGreat}}
{{dialogue|character=Goofy|text=Thanks, '''''Player'''''. I sure do appreciate the feedback.}}
}}
}}


*Tell me about your plans for the weekend.
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Tell me about your plans for the weekend.|
* {{dialogue|character=Mike Wazowski|text=TODO}}
{{dialogue|character=Player|text=Tell me about your plans for the weekend.}}
 
{{dialogue|character=Goofy|text=Say, '''''Player''''', have you ever gone camping before? It's one of my favorite things to do.}}
'''Hang Out End Response:'''
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Absolutely. I love camping!|
* {{dialogue|character=Mike Wazowski|text=TODO}}
  {{dialogue|character=Goofy|text=Gawrsh, that's great! What do you like doin' best when you're camping?}}
 
  {{dialogue|answer=Fishing, of course.|character=Goofy|text=Well, whaddaya know, I love fishing, too!}}
'''Scramblecoin Request Response:'''
  {{dialogue|answer=Going swimming!|character=Goofy|text=Yeah, swimming's usually the first thing I do once I get to the campsite.}}
* {{dialogue|character=Mike Wazowski|text=You are about to meet your match, my friend!}}
  {{dialogue|answer=Cooking by the fire.|character=Goofy|text=Mmm-mmm! Nothin' beats a good cookout. Especially the marshmallows. A-hyuck!}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Mike Wazowski|text=What a game! You're what we in the comedy biz like to call a headliner!}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
*TODO
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Never. Is it fun?|
 
   {{dialogue|character=Goofy|text=Gawrsh, it's just about the most fun you can have!}}
* Are you looking for something?
   {{dialogue|answer=Well, I hope you have fun!|character=Goofy|text=Thanks! If ya ever want to try it, I'd love for you to join me.}}
 
   {{dialogue|answer=I don't think I'd like that...|character=Goofy|text=Well, you're always welcome to join me if you change your mind!}}
* Are you squinting?
 
* How would you improve the Valley?
 
* Let's talk humor.
 
* Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Mike Wazowski|text=Oh, I was just thinking about my best friend Sulley. He's got a heart even bigger than he is.}}
   {{dialogue|character=Mike Wazowski|text=Say, what's your best friend like?}}
  {{dialogue|answer=Super sweet and kind.|character=Mike Wazowski|text=TODOResponseToAnswerSweetKind}}
   {{dialogue|answer=My best friend keeps me in line!|character=Mike Wazowski|text=TODOResponseToAnswerKeepInLine}}
   {{dialogue|answer=I'm my own best friend!|character=Mike Wazowski|text=Ha, way to be, PLAYER! Love that confidence!}}
}}
}}
{{dialogue|answer=Camping? Like sleeping outside? Ew.|character=Goofy|text=Well, if you ever change your mind, come find me. See ya around, '''''Player'''''!}}
 
* What are you so happy about?
 
* What're you up to today?
{{labeledDialogueBox|title=What're you up to today?|
  {{dialogue|character=Mike Wazowski|text=I'm working on something for Sulley. See, he used to be Monsters, Inc.'s top Scarer -- so he was always workin' out to stay in great shape.}}
  {{dialogue|character=Mike Wazowski|text=But now that he's in management, workouts aren't part of his day. So, I'm gonna make him a new exercise regimen for the Valley! He loves a routine.}}
  {{dialogue|character=Mike Wazowski|text=Any ideas for exercises, PLAYER?}}
  {{dialogue|answer=Gardening.|character=Mike Wazowski|text=TODOResponseToAnswerGardening}}
  {{dialogue|answer=Push-ups.|character=Mike Wazowski|text=TODOResponseToAnswerPushUps}}
  {{dialogue|answer=Sleeping.|character=Mike Wazowski|text=You know... You're right! Rest IS an important part of every regimen.}}
  {{dialogue|character=Mike Wazowski|text=I'm adding it in!}}
}}
}}


*What can you tell me about yourself?
* You have a question?
{{labeledDialogueBox|title=What can you tell me about yourself?|
 
{{dialogue|character=Player|text=What can you tell me about yourself?}}
* You know a lot about comedy, right?
{{dialogue|character=Goofy|text=You know, the Goof family has a long and distinguished history.}}
 
{{dialogue|answer=Neat!|character=Goofy|text=You bet it is!}}
* You seem deep in thought, Mike.
{{dialogue|answer=Really?|character=Goofy|text=For really really!}}
{{labeledDialogueBox|title=You seem deep in thought, Mike.|
{{dialogue|answer=I don't believe you.|character=Goofy|text=Aw, I'm not kiddin'.}}
  {{dialogue|character=Mike Wazowski|text=Well, ya know, life's just full of twists and turns.}}
{{dialogue|character=Goofy|text=If you like, I could tell you about my Uncle M. Angelo Goof, Cousin Wernher von Goof, or Aunt Goophelia!}}
  {{dialogue|character=Mike Wazowski|text=I went from studying like crazy at Monsters University to the mailroom at Monsters, Inc. And now, I'm the All-Time Laugh Record holder.}}
{{dialogue2|answer=M. Angelo Goof?|character=Goofy|text=Uncle M. Angelo Goof's an artist! He's into post cubical expressionism and la-de-dadaism.|text2=I don't always understand his paintings, but they sure are interesting to look at!}}
  {{dialogue|answer=That sounds like a wild journey!|character=Mike Wazowski|text=TODOResponseToAnswerWildJourney}}
{{dialogue2|answer=Wernher von Goof?|character=Goofy|text=My cousin Wernher's a certified genius! Yep, he's a real smart fella.|text2=You can tell 'cause he has that poofy white hair geniuses have. A-hyuck!}}
  {{dialogue|answer=Dreams come true in strange ways sometimes.|character=Mike Wazowski|text=TODOResponseToAnswerStrangeWays}}
{{dialogue2|answer=Aunt Goophelia?|character=Goofy|text=Dear old Aunt Goophelia... She brings her kitchen with her whenever she visits.|text2=Ooh, and you should taste her Torpedo Chicken. It's guaranteed to sink the strongest stomach.}}
  {{dialogue|answer=You should be proud of yourself.|character=Mike Wazowski|text=Aw, thanks pal.|text2=I AM proud of me. AND Sulley too. He's been with me all this time. A guy couldn't ask for a better friend.}}
}}
}}


*What's it like to have a Stall here?
* You're a funny guy, right?
{{labeledDialogueBox|title=What's it like to have a Stall here?|
 
{{dialogue|character=Player|text=What's it like to have a Stall here?}}
<!--*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{dialogue|character=Goofy|text=It's real inspiring to run a Stall in the same town as Donald's Uncle Scrooge. He's a savvy customer, and an even savvier businessman!}}
{{labeledDialogueBox|title=XXXXXX|
{{dialogue|answer=Yeah, he's awesome!|character=Goofy|text=Yep, I hope someday I'm as good at business as he is. He's taught me a lot about how to run a Stall.}}
  {{dialogue|character=Mike Wazowski|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
{{dialogue|answer=I don't like how miserly he is.|character=Goofy|text=Gawrsh, I think he's just real proud of all the hard work he's done. And he's taught me a lot about how to run a Stall.}}
  {{dialogue|character=Mike Wazowski|text=XXXXXX}}
{{dialogue|answer=I don't know him very well.|character=Goofy|text=Then you can take my word for it! Scrooge has taught me a lot about how to run a Stall.}}
  {{dialogue|answer=XXXXXX|character=Mike Wazowski|text=TODOResponseToAnswer1}}
{{dialogue|character=Goofy|text=He's even got a motto. Let me see if I can remember it. He says you gotta be smarter than the...}}
  {{dialogue|answer=XXXXXX|character=Mike Wazowski|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
{{dialogue|answer=...dummies|character=Goofy|text=Nah. I don't think that's it.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...smarties.|
     {{dialogue|character=Mike Wazowski|text=XXXXXX}}
  {{dialogue|character=Goofy|text=And you gotta be tougher than the...}}
     {{dialogue|character=Player|text=XXXXXX}}
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=...toughies.|
    {{dialogue|character=Goofy|text=And you gotta make your money...}}
     {{dialogue|answer=...triangle.|character=Goofy|text=Nah. I don't think that's it.}}
     {{dialogue|answer=...circular.|character=Goofy|text=Nah. I don't think that's it.}}
    {{dialogue|answer=...square.|character=Goofy|text=That's it! That's what Uncle Scrooge always says. Nice remembering, pal!}}
   }}
   }}
   {{dialogue|answer=...hedgehogs.|character=Goofy|text=Nah. I don't think that's it.}}
   {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|answer=...softies.|character=Goofy|text=Nah. I don't think that's it.}}
  {{dialogue|character=Mike Wazowski|text=XXXXXX}}
}}-->
 
===Sulley===
 
====General Dialogue====
* {{dialogue|character=Sulley|text='''Greetings:'''
* Gotta love this rain! Sure is refreshing. [when raining]
* Hey, buddy!
* Hey there, PLAYER!
* Hey, PLAYER! Village is lookin' great!
* PLAYER! Nice to see ya back.
* The sun's shining -- it's gonna be a good day! [while sunny]
* What a great day!
*TODO
}}
 
* {{dialogue|character=Sulley|text='''Gift Responses:'''
* Aw, this is really sweet.
* Hey, thanks!
* I'm gonna treasure this. Thanks.
* Is this for me? It's great!
*TODO
}}
}}
{{dialogue|answer=...robots.|character=Goofy|text=Nah. I don't think that's it.}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Sulley|text=XXXXXXX}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Sulley|text=Hey, thanks! Come by anytime!}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Sorry, I don't have the time right now.
*TODO
}}
}}


*You look bored.
* Did you want to ask me something?
{{labeledDialogueBox|title=You look bored.|
 
{{dialogue|character=Player|text=You look bored.}}
* Has anything surprised you here?
{{dialogue|character=Goofy|text=Gawrsh, '''''Player''''', you sure do a lot of work around the Village. I'd love to help out more.}}
 
{{dialogue|character=Goofy|text=Is there anything I can do?}}
* Have you been exploring the Valley?
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Cooking?|
 
   {{dialogue|character=Goofy|text=Aw, I'm a great cook! Folks especially love my meatballs and how I serve 'em.}}
* How are things going?
   {{dialogue|character=Goofy|text=I whack 'em towards ya with a ping-pong paddle so you can catch 'em in a bowl! Pretty fun, huh?}}
{{labeledDialogueBox|title=How are things going?|
   {{dialogue|character=Player|text=... Maybe you can do something else. [reprompt]}}
  {{dialogue|character=Sulley|text=Uff! I don't smell at all right now. You got any odorant on you?}}
  {{dialogue|answer=What's odorant?|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=You want to smell?|character=Sulley|text=Sure! The stronger and smellier the better. Monsters like to stink it up.}}
  {{dialogue|answer=You smell fine.|character=Sulley|text=Thanks. But I could smell BETTER.}}
  {{dialogue|character=Sulley|text=What's your favorite smell?}}
   {{dialogue|answer=Lavender.|character=Sulley|text=TODOResponseToAnswerLavender}}
   {{dialogue|answer=Fresh bread.|character=Sulley|text=Now you're just making me hungry.}}
   {{dialogue|answer=Wet dog sounds good.|character=Sulley|text=The best! I'll let you borrow my odorant when I find it.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Building things?|
 
   {{dialogue|character=Goofy|text=I'm great at construction work! Hammering, and sawing, and pouring cement are my specialties.}}
* How are things going with the other Villagers?
   {{dialogue|character=Goofy|text=Though I oughta tell you: There've been a few accidents on some of the jobs I've worked.}}
<!--
   {{dialogue|character=Player|text=How many?}}
{{labeledDialogueBox|title=XXXXXXXXX|
   {{dialogue|character=Goofy|text=Five hundred and thirty six. What're the odds, right?}}
  {{dialogue|character=Sulley|text=XXXXXXXXX}}
   {{dialogue|character=Player|text=... Maybe you can do something else. [reprompt]}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer2}}
   {{dialogue|answer=YXXXXXXXXX|character=Sulley|text=XXXXXXXXX}}
   {{dialogue|character=Sulley|text=XXXXXXXXX}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer2}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=XXXXXXXXX}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Cleaning?|
-->
  {{dialogue|character=Goofy|text=Sure, I'm real good at cleaning. Oh, except for the time the vacuum escaped and got the cat.}}
 
   {{dialogue|character=Goofy|text=And the time I accidentally set the windows on fire by exploding a broom.}}
* Something on your mind?
  {{dialogue|character=Player|text=... Maybe you can do something else. [reprompt]}}
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Sulley|text=Hey, PLAYER. You ever think about how much things can change?}}
  {{dialogue|answer=Yes.|character=Sulley|text=TODOResponseToAnswer1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
    {{dialogue|character=Sulley|text=Then you'll understand. See... I used to be Monsters, Inc.'s top Scarer.|text2=But now we're all about making kids laugh. And don't get me wrong: I'm happy about that! It's much better!|text3=It's just... I spent my whole life training to be scary. And now that's not needed. Makes ya think...}}
    {{dialogue|answer=Time to learn something new!|character=Sulley|text=TODOResponseToAnswerTimeToLearn}}
    {{dialogue|answer=Your job isn't who you are.|character=Sulley|text=TODOResponseToAnswerJobNotIdentity}}
    {{dialogue|answer=Yeah, change is scary.|character=Sulley|text=Maybe scarier than I ever was! But hey, it's an important part of life, too.}}
  }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Never.|
    {{dialogue|character=Sulley|text=Really? Wow. I guess you're good at keeping up with things.}}
    {{dialogue|character=Sulley|text=What's your secret?}}
    {{dialogue|answer=I'm always learning.|character=Sulley|text=TODOResponseToAnswerAlwaysLearning}}
    {{dialogue|answer=I do what I love.|character=Sulley|text=TODOResponseToAnswerDoWhatLove}}
    {{dialogue|answer=I'm just awesome.|character=Sulley|text=Ha! Well, I guess that's one way to stay relevant. Awesome is always in demand.}}
  }}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Fishing?|
 
   {{dialogue|character=Goofy|text=Oh, I go fishing all the time! And I catch lots of fish, too.}}
* Tell me something about monsters.
   {{dialogue|character=Goofy|text=I've even got a signature cast I can show ya.}}
{{labeledDialogueBox|title=Tell me something about monsters.|
   {{dialogue|character=Goofy|text=And you won't fall in more than nine times out of ten.}}
  {{dialogue|character=Sulley|text=Well... Up until pretty recently, we monsters thought human kids were toxic.}}
   {{dialogue|character=Player|text=... Maybe you can do something else. [reprompt]}}
  {{dialogue|character=Sulley|text=I wonder how we got that idea?}}
  {{dialogue|answer=Did Scarers ever get sick?|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Urban legends.|character=Sulley|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
   {{dialogue|answer=Kids can be kinda messy?|character=Sulley|text=Sure, but not "sound the alarm, this is a disaster" messy.|text2=TODOResponseToAnswer2More}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Sulley|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
   {{dialogue|character=Player|text=At least you all know the truth now!}}
   {{dialogue|character=Sulley|text=Yep!}}<!--Might be "Yep."-->
  {{dialogue|character=Sulley|text=And thanks to Boo, we also solved the energy crisis!}}
}}
}}
{{dialogue|answer=You know, never mind.|character=Goofy|text=Are you sure? Well, let me know if you think of something I could help with.}}
 
* What's on your mind?
 
* What are you up to?
 
* What are you up to today?
 
* What do you wear to work?
 
* You have any questions for me?
 
* You seem pensive.
{{labeledDialogueBox|title=You seem pensive.|
  {{dialogue|character=Sulley|text=Oh, I was just talking to Mikey about work and forgot to call the Scare Floor the Laugh Floor.}}
  {{dialogue|character=Sulley|text=Don't wanna do that on the job. It's not a great look for the CEO.}}
  {{dialogue|answer=It takes time to learn something new.|character=Sulley|text=TODOResponseToAnswerTakesTime}}
  {{dialogue|answer=You've got to work hard at it!|character=Sulley|text=TODOResponseToAnswerWorkHard}}
  {{dialogue|answer=Do you need help?|character=Sulley|text=Nah, it's no big deal. Just need to get used to it.}}
  {{dialogue|character=Sulley|text=But thanks for talking to me about it. I appreciate it.}}
  {{dialogue|answer=You don't miss the Scare Floor?|character=Sulley|text=TODOResponseToAnswerMissScareFloor}}
  {{dialogue|answer=I'm sure you're not the only one having to adjust.|character=Sulley|text=Oh yeah, us old-timers are still catching up.|text2=We'll get there eventually.}}
}}
}}
<!--
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Sulley|text=PLAYER, XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Sulley|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Sulley|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXX}}
}}-->
==Toy Story==


===Mickey Mouse===
===Buzz Lightyear===
[[Buzz Lightyear#Daily Discussions|Moved to Character page]]


*Can I ask you something...
====General Dialogue====
{{labeledDialogueBox|title=Can I ask you something...|
* {{dialogue|character=Buzz Lightyear|text='''Greetings:'''
{{dialogue|character=Player|text=Can I ask you something...}}
*Good morning, Space Ranger!
{{dialogue|character=Mickey Mouse|text=You can ask me anything. We're friends!}}
*Greetings!
{{dialogue|answer=How are you so happy all the time?|character=Mickey Mouse|text=Actually, I'm not. I get mad and sad like everybody else. But I always try to find the good in every day and everybody.}}
*Hello!
{{dialogue|answer=Have you ever gotten into trouble?|character=Mickey Mouse|text=Uh, sure... Actually, I mess up a lot. But I always try to learn somethin' when I do.}}
*I've completed my patrol. All's quiet in this quadrant.
{{dialogue2|answer=Who is your favorite friend?|character=Mickey Mouse|text=Gosh, that's a tough one. I love all my pals.|text2=Goofy makes me laugh, Donald's always there for me when I need him, and you're so easy to talk to.|text3=And, of course, Minnie's the best sweetheart a fella could ask for.}}
*Rain is not ideal for my electronic components. [while raining]
*This Valley appears to be approaching optimal condition.
*TODO
}}
}}


*Do you have a question?
* {{dialogue|character=Buzz Lightyear|text='''Gift Responses:'''
{{labeledDialogueBox|title=Do you have a question?|
*Excellent.
{{dialogue|character=Player|text=Do you have a question?}}
*You have my appreciation.
{{dialogue|character=Mickey Mouse|text=Do you believe in magic, '''''Player'''''?}}
*TODO
{{dialogue2|answer=Yes.|character=Mickey Mouse|text=Me too! I've seen all sorts of magical things around here.|text2=You should see Merlin when he's packing for a trip. He can fit his whole house into just one suitcase!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
  {{dialogue|character=Mickey Mouse|text=Gosh, I didn't expect you to say that.}}
  {{dialogue|character=Mickey Mouse|text=Well, if that's the case, what do you think it is that Merlin does?}}
  {{dialogue|answer=Elaborate lighting tricks.|character=Mickey Mouse|text=If that's true, those are some really impressive light tricks!}}
  {{dialogue|answer=Swamp gas.|character=Mickey Mouse|text=Huh? I didn't know swamp gas could do all that.}}
  {{dialogue2|answer=I'm kidding... I do believe in magic.|character=Mickey Mouse|text=Me too! I've seen all sorts of magical things around here.|text2=You should see Merlin when he's packing for a trip. He can fit his whole house into just one suitcase!}}
}}
}}
{{dialogue2|answer=I literally know a wizard, Mickey.|character=Mickey Mouse|text=Heh. Guess that was sort of a silly question.|text2=I love watchin' him do magic.|text3=You should see Merlin when he's packing for a trip. He can fit his whole house into just one suitcase!}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Buzz Lightyear|text=Roger that.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Buzz Lightyear|text=TODO}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*TODO
*Sorry, I can't right now.
*TODO
}}
}}


*How are you, Mickey?
===Woody===
{{labeledDialogueBox|title=How are you, Mickey?|
[[Woody#Daily Discussions|Moved to Character page]]
{{dialogue|character=Player|text=How are you, Mickey?}}
 
{{dialogue|character=Mickey Mouse|text=Hiya, pal! How are you today?}}
====General Dialogue====
{{dialogue|answer=Happy as usual!|character=Mickey Mouse|text=Hot dog! Then I'm happy YOU'RE happy! Ha-ha!}}
* {{dialogue|character=Woody|text='''Greetings:'''
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I'm a little angry.|
*Hey there.
  {{dialogue|character=Mickey Mouse|text=Gosh. Well, talking about it might help.}}
*Hey-howdy-hey!
  {{dialogue|answer=I have a lot of work to do.|character=Mickey Mouse|text=That can be pretty overwhelming, huh? Well, I believe in you. Let me know if I can help.}}
*Howdy, partner!
  {{dialogue|answer=I'm in a fight with my friend.|character=Mickey Mouse|text=Hmm. That must be pretty tough. Well, know that you'll always have my friendship.}}
*Thanks for stoppin' by.
  {{dialogue|answer=Just one of those days.|character=Mickey Mouse|text=I get it. Well, stick with me, and maybe we can turn a bad day into a good one!}}
*TODO
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I'm sad.|
 
  {{dialogue|character=Mickey Mouse|text=Oh no! What's got you so blue?}}
* {{dialogue|character=Woody|text='''Gift Responses:'''
  {{dialogue|answer=Just one of those days.|character=Mickey Mouse|text=I understand. Well, if you stick around, maybe we can help you turn the day around.}}
*Thanks!
  {{dialogue|answer=I lost someone.|character=Mickey Mouse|text=Oh, I'm so sorry. I'll be here for you if you need me, pal.}}
*Well, whaddaya know... Thanks!
  {{dialogue|answer=I feel unproductive.|character=Mickey Mouse|text=Well, then let's get to work! Ha-ha! You've always got friends here who need help.}}
*TODO
}}
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Woody|text=Sure! You know you've got a friend in me.}}
'''Hang Out End Response:'''
* {{dialogue|character=Woody|text=So long, partner!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Talk to you later.
*We'll talk later.
*TODO
}}
}}


*I've got a question for you. [Added 1.3]


*Mickey... you're really famous, aren't you?
==Cinderella==
{{labeledDialogueBox|title=Mickey... you're really famous, aren't you?|
 
{{dialogue|character=Player|text=Mickey... you're really famous, aren't you?}}
===The Fairy Godmother===
{{dialogue|character=Mickey Mouse|text=You think so? Gosh, I just like getting to do fun stuff and make friends.}}
 
{{dialogue2|answer=What's your favorite part of being famous?|character=Mickey Mouse|text=Aw, it's not about bein' famous. I'm just super lucky that I get to do stuff I love and that makes folks happy.|text2=There's nothin' like putting a smile on somebody's face.}}
====General Dialogue====
{{dialogue2|answer=Do you like all the travel you get to do?|character=Mickey Mouse|text=You betcha! I love gettin' to visit new places and see new things.|text2=And I love visiting all the friends I've made when I go back to the places I've been before.}}
* {{dialogue|character=The Fairy Godmother|text='''Greetings:'''
{{dialogue|answer=Can I have your autograph?|character=Mickey Mouse|text=Gosh, it would be my honor, '''''Player'''''!}}
*Hello, my dear.
*How are you, dear?
*How nice to see you.
*There you are!
*What a lovely surprise!
*TODO
}}
}}


*Something on your mind? [Added 1.3]
* {{dialogue|character=The Fairy Godmother|text='''Gift Responses:'''
*A gift? For me? Oh! Let me see.
*My dear, how sweet of you.
*Oh my! It's usually up to me to give the gifts.
*TODO
}}


*Tell me about your past.
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Tell me about your past.|
* {{dialogue|character=The Fairy Godmother|text=
{{dialogue|character=Player|text=Tell me about your past.}}
*Farewell, dear. (When refusing to Hang Out)
{{dialogue|character=Mickey Mouse|text=You know, as an actor, I've gotten to do all sorts of fun jobs.}}
*Why, I always enjoy spending time with you.
{{dialogue|character=Mickey Mouse|text=If you're curious about any of 'em, I'd be happy to tell you.}}
*You would like to spend time together? Of course!
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Steamboat operator.|
*Your wish is granted, my dear!
  {{dialogue|character=Mickey Mouse|text=That was the first job anybody got to see me do! And Minnie, too!}}
  {{dialogue|character=Mickey Mouse|text=I had a great time whistling and driving that steamboat down the river.}}
  {{dialogue|answer=Sounds fun!|character=Mickey Mouse|text=It was! Especially since Minnie and I got to work together.}}
  {{dialogue|answer=Sounds boring.|character=Mickey Mouse|text=Nah. It was great! I got to be out in the fresh air and work with Minnie. I loved it!}}
  {{dialogue|answer=Sounds muggy.|character=Mickey Mouse|text=Well yeah, it was a steamboat! Ha-ha!}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sorcerer's apprentice.|
 
  {{dialogue|character=Mickey Mouse|text=Gosh, that one was a lot of work. Carrying all those water buckets was harder than it looked.}}
'''Hang Out End Response:'''
  {{dialogue|character=Mickey Mouse|text=But it got really fun after I made that big mistake...}}
* {{dialogue|character=The Fairy Godmother|text=
  {{dialogue|answer=What mistake?|character=Mickey Mouse|text=Well, I tried to do some magic. And it kinda got out of hand.}}
*Of course, my dear.}}
  {{dialogue|answer=Did it involve brooms?|character=Mickey Mouse|text=Yep, LOTS and LOTS of brooms. Ha-ha!}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
*TODO
}}
}}
{{dialogue|answer=Musketeer.|character=Mickey Mouse|text=Aw, that was a blast! Goofy, Donald and I got to battle with swords and race across the countryside. It was awesome!}}
 
*Do you have any questions?
 
*Do you want to talk about anything?
 
*I'm a little bored.
<!--{{labeledDialogueBox|title=I'm a little bored.|
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX|text2=XXXXXX}}
}}-->
 
*I'm glad to see you.
<!--{{labeledDialogueBox|title=I'm glad to see you.|
  {{dialogue|character=The Fairy Godmother|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
}}-->
 
*Tell me about you.
 
*What are you up to?
 
*You look very serious.
 
==Encanto==
 
===Mirabel===
 
====General Dialogue====
* {{dialogue|character=Mirabel|text='''Greetings:'''
*¡Buenos días! [during day]
*Buenas noches. [at night]
*Hi!
*¡Hola!
*¡Hola, PLAYER!
*So, how's it going?
*What's up, my friend?
*TODO
}}
}}


*What do you think of my work?
* {{dialogue|character=Mirabel|text='''Gift Responses:'''
{{labeledDialogueBox|title=What do you think of my work?|
*A present? For me? Thank you so much!
{{dialogue|character=Player|text=What do you think of my work?}}
*For me? ¡Gracias, PLAYER!
{{dialogue|character=Mickey Mouse|text=Gosh, '''''Player''''', you sure are doing a swell job fixing up the Village.}}
*¡Gracias!
{{dialogue|character=Mickey Mouse|text=I know it's a lot of work! Are you gettin' tired?}}
*I love it!
{{dialogue|answer=I'm raring to go!|character=Mickey Mouse|text=Awesome! Be sure to let me know how I can help.}}
*This is a great gift! And I've seen some amazing gifts.
{{dialogue2|answer=Maybe a little.|character=Mickey Mouse|text=Well, be sure to take a break if you need it.|text2=You can't forget to take care of yourself.}}
*TODO
{{dialogue2|answer=I'm exhausted.|character=Mickey Mouse|text=Oh no! You gotta pace yourself, '''''Player'''''.|text2=Maybe you should take a nap. After all, you can't forget to take care of yourself.}}
}}
}}


*What do you think of the Village?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=What do you think of the Village?|
* {{dialogue|character=Mirabel|text=
{{dialogue|character=Player|text=What do you think of the Village?}}
*Need some help? I'm your girl!
{{dialogue|character=Mickey Mouse|text=The Village looks amazing! You're doin' a great job, '''''Player'''''.}}
*Oh, I am definitely in. Let's go!
{{dialogue|answer=Thanks, Mickey!|character=Mickey Mouse|text=You bet! Keep up the good work!}}
*You want to do some stuff? Let's do some stuff!
{{dialogue|answer=I couldn't have done it by myself!|character=Mickey Mouse|text=Gosh, that means a lot comin' from you.}}
{{dialogue|answer=I know!|character=Mickey Mouse|text=Heh-heh. Guess you're pretty confident, too.}}
}}
}}


*What's on your mind? [Added 1.3]
 
{{labeledDialogueBox|title=What's on your mind?|
'''Hang Out End Response:'''
  {{dialogue|character=Mickey Mouse|text=Say, '''''Player''''', I really like what you're doin' to spruce up the Valley.}}
* {{dialogue|character=Mirabel|text=
  {{dialogue|answer=Aw, thanks, Mickey!|character=Mickey Mouse|text=TODOResponseToAnswerAwThanksMickey}}
*Looks like we're done!
  {{dialogue|answer=It's nothing, really.|character=Mickey Mouse|text=TODOResponseToAnswerItsNothingReally}}
*We have got to do that again. I really like spending time with you!
  {{dialogue|answer=Somebody had to clean this place up...|character=Mickey Mouse|text=Gosh, uh... we tried before you got here, but none of us could get rid of those Night Thorns.}}
}}
  {{dialogue|character=Mickey Mouse|text=Hey, I just remembered! I wanted to pass on a little somethin' I learned...}}
 
  {{dialogue|character=Mickey Mouse|text=Make sure you leave room so you can make a garden big enough to grow lots of different kinds of crops.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|character=Mickey Mouse|text=Ya never know what you might need around here!}}
*Gotta go.
*See you later!
*Sorry, can't talk now.
*Sorry, I can't right now.
*We'll talk later!
*We'll talk soon, okay?
*TODO
}}
}}


*You seem preoccupied.
{{labeledDialogueBox|title=Got a question for me?|
{{labeledDialogueBox|title=You seem preoccupied.|
  {{dialogue|character=Mirabel|text=I've gotta know something, because when I tell Antonio about you, he's gonna ask.}}
{{dialogue|character=Player|text=You seem preoccupied.}}
  {{dialogue|character=Mirabel|text=What's your favorite animal?}}
{{dialogue|character=Mickey Mouse|text=Say, '''''Player''''', do you have any friends who have a short temper?}}
   {{dialogue|answer=Chigüiro.|character=Mirabel|text=Antonio would love that. He's had a lot of chigüiro friends visiting lately.|text2=They really like Casita.}}
{{labeledDialogueBox|indent=1|isAnswer=character=Player|title=A few.|
   {{dialogue|answer=Jaguar.|character=Mirabel|text=Oh, good choice. Big cats are so majestic.|text2=Antonio has a jaguar friend who gives him rides on its back.|text3=Maybe don't try that with Scar, though.}}
   {{dialogue|character=Mickey Mouse|text=Gosh, I think everybody knows somebody with a short fuse. Like my friend Donald Duck.}}
   {{dialogue|answer=Butterfly.|character=Mirabel|text=Aww. I like those too.}}
  {{dialogue|character=Mickey Mouse|text=When he thinks something's not fair or somebody's being treated badly, he can get real mad real fast.}}
   {{dialogue|answer=It's too hard to choose!|character=Mirabel|text=I understand that. Antonio can never pick a favorite either. He says they're all his friends.}}
  {{dialogue|character=Mickey Mouse|text=What do you do when that happens?}}
   {{dialogue2|answer=Empathize with them.|character=Mickey Mouse|text=You mean you let your friend know you understand why they're angry?|text2=Wow, that's real nice. I bet they appreciate that.}}
   {{dialogue2|answer=Give them space.|character=Mickey Mouse|text=That's probably smart. I know Donald never stays mad for long.|text2=You sure are a great friend, '''''Player'''''.}}
   {{dialogue|answer=I'm not sure.|character=Mickey Mouse|text=Yeah, sometimes it's hard to know. With Donald, I've found that the best thing to do is just give him some space. Of course, if I can fix whatever he's mad about, that helps, too.}}
}}
}}
{{dialogue|answer=No... All my friends are very calm.|character=Mickey Mouse|text=Then I guess you haven't met Donald Duck yet! Ha-ha! But don't worry. He's a great guy. I couldn't ask for a better friend.}}
 
{{labeledDialogueBox|indent=1|isAnswer=character=Player|title=There is Donald Duck.|
{{labeledDialogueBox|title=I've got a question for you.|
   {{dialogue|character=Mickey Mouse|text=That's just who I was thinking about.}}
   {{dialogue|character=Mirabel|text=For me? Great! What've you got?}}
   {{dialogue|character=Mickey Mouse|text=When he thinks something's not fair or somebody's being treated badly, he can get real mad real fast.}}
   {{dialogue|answer=How's your abuela?|character=Mirabel|text=She's good! She's really learning how to relax.|text2=And the whole family's been getting a lot better at talking things through.|text3=It can be hard, but it's been really helpful for everyone.}}
   {{dialogue|character=Mickey Mouse|text=What do you do when that happens?}}
   {{dialogue|answer=What do you do when you miss your family?|character=Mirabel|text=Hmm... Well, I guess I try to do something that reminds me of them.|text2=When I'm missing my mamá, I try to cook some of the things she does. Like arepas.|text3=They're not as good as Mamá's, but they definitely remind me of her.|text4=And if I'm missing my cousin Antonio, I'll sit and listen to the birds or watch the animals.}}
  {{dialogue2|answer=Empathize with them.|character=Mickey Mouse|text=You mean you let your friend know you understand why they're angry?|text2=Wow, that's real nice. I bet they appreciate that.}}
   {{dialogue|answer=Has Antonio found any new animals?|character=Mirabel|text=He's made a lot of new chigüiro friends lately.|text2=They're great to have around. So chill.}}
  {{dialogue2|answer=Give them space.|character=Mickey Mouse|text=That's probably smart. I know Donald never stays mad for long.|text2=You sure are a great friend, '''''Player'''''.}}
   {{dialogue|answer=I'm not sure.|character=Mickey Mouse|text=Yeah, sometimes it's hard to know. With Donald, I've found that the best thing to do is just give him some space. Of course, if I can fix whatever he's mad about, that helps, too.}}
}}
}}
{{labeledDialogueBox|title=Let's get to know one another better. Ask me anything.|
  {{dialogue|character=Mirabel|text='''''Player''''', do you have any sisters?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I do.|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No, but I have other siblings.|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  }}
  {{dialogue|answer=I'm an only child.|character=Mirabel|text=Really? Wow! With a family as large as mine, that takes a lot for me to imagine.}}
}}
}}


===Minnie Mouse===
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Mirabel|text='''''Player''''', how are you? Just checking in.}}
  {{dialogue|character=Mirabel|text=You do a lot around here, which kind of reminds me of my sister Luisa.}}
  {{dialogue|character=Mirabel|text=And people who take on a lot... well, sometimes they take on too much.}}
  {{dialogue|answer=I'm just getting started!|character=Mirabel|text=Really? Okay. As long as you're feeling good about it, I say go for it!|text2=And hey, you know I'm always here if you need some help.}}
  {{dialogue|answer=Maybe I should relax some more.|character=Mirabel|text=Yes! Do that! Lay back. Find a hammock. Enjoy the weather.|text2=That's one thing my family's learned recently. It's important to notice when you're carrying way too much.}}
  {{dialogue|answer=I'm cracking under all the pressure!!!|character=Mirabel|text=¡Ayyy! That's not good. And, in case you didn't know, your eyelid's twitching.|text2=If you're overdoing it, you need to take some time for yourself.}}
}}


*Do you have time to talk?
{{labeledDialogueBox|title=Some weather we're having, huh? (when raining)|
{{labeledDialogueBox|title=Do you have time to talk?|
  {{dialogue|character=Mirabel|text=When the weather's like this, I always think of my Tía Pepa.}}
{{dialogue|character=Player|text=Do you have time to talk?}}
  {{dialogue|answer=Why is that?|character=Mirabel|text=Tía Pepa's gift is that her moods can change the weather.|text2=It's really easy to tell how she's feeling. You just have to look up!}}
{{dialogue|character=Minnie Mouse|text=Did you need something, '''''Player'''''?}}
  {{dialogue|answer=Is her gift being able to predict the weather?|character=Mirabel|text=Close! But not quite.|text2=Tía Pepa's gift is that her moods can change the weather.|text3=It's really easy to tell how she's feeling. You just have to look up!}}
{{dialogue|character=Player|text=I was wondering...}}
  {{dialogue|answer=I bet her gift has to do with the weather.|character=Mirabel|text=You're right! Her moods can change the weather.|text2=So when the sky looks like this, I can't help but think... I hope Tía Pepa's okay.}}
{{dialogue|answer=What hobbies do you have?|character=Minnie Mouse|text=I love to do all sorts of things! Garden, play tennis, ice skate. Oh, and I especially love to curl up with a good book.}}
{{dialogue2|answer=Do you like to travel?|character=Minnie Mouse|text=I really do! I just love exploring new places, and learning about their history and customs.|text2=And I especially love getting to make new friends!}}
{{dialogue|answer=Is it hard to walk in heels all the time?|character=Minnie Mouse|text=I guess I'm just used to it. And I always make sure to have a wide heel so it's very comfortable and safe.}}
}}
}}


*Do you like living here?
{{labeledDialogueBox|title=What are you up to today?|
{{labeledDialogueBox|title=Do you like living here?|
  {{dialogue|character=Mirabel|text='''''Player''''', I'm thinking about adding some new embroidery to my skirt.}}
{{dialogue|character=Player|text=Do you like living here?}}
  {{dialogue|character=Mirabel|text=What do you think I should add?}}
{{dialogue|character=Minnie Mouse|text=I've been thinking of writing a song about the Valley.}}
  {{dialogue|answer=Another butterfly!|character=Mirabel|text=Good call!|text2=You can never have enough butterflies.}}
{{dialogue|character=Minnie Mouse|text=But I'm having trouble thinking of a good name for it.}}
  {{dialogue|answer=Some flowers.|character=Mirabel|text=Flowers... huh? I've already got a few flowers, buuuut...|text2=I could add some of the new flowers my sister Isa's growing! They're really wild and different.}}
{{dialogue|answer="Dreamlight Ditty."|character=Minnie Mouse|text=Oh, that's adorable! Thank you!}}
  {{dialogue|answer=Maybe an elaborate letter M?|character=Mirabel|text=An M? Like for Mirabel? Or Madrigal?|text2=Either way, I like it!}}
{{dialogue|answer="The Valley Twist."|character=Minnie Mouse|text=That would be a perfect name for a dance tune!}}
{{dialogue|answer="Let It Go."|character=Minnie Mouse|text=Hmm... Sounds familiar. Hee-hee!}}
}}
}}


*I love your style!
{{labeledDialogueBox|title=What are your parents like?|
{{labeledDialogueBox|title=I love your style!|
  {{dialogue|character=Mirabel|text=Mamá and Papi? They're incredible. I love them SO much!}}
{{dialogue|character=Player|text=I love your style!}}
  {{dialogue|answer=What's your mom like?|character=Mirabel|text=Well, she really cares about people.|text2=And her arepas are TO DIE FOR.|text3=Or, well, I guess kind of the opposite of that. Her cooking heals people. That's her gift.}}
{{dialogue|character=Minnie Mouse|text=I love polka dots. They're one of my favorite patterns.}}
  {{dialogue|answer=What's your dad like?|character=Mirabel|text=He's amazing. Sure, he can be a bit clumsy. But he tries soooo hard.|text2=And when it's really important, when I need him, he's always there for me.|text3=Yeah. He's kind of the best.}}
{{dialogue|character=Minnie Mouse|text=What patterns do you like?}}
  {{dialogue|answer=You must miss them a lot.|character=Mirabel|text=I do. But I know I'll see them again soon.|text2=If I ever get the chance, I'd love to show them the Valley!|text3=Mamá would love to learn all the different foods made here, and Papi would be so excited to talk to everyone.}}
{{dialogue|answer=Solid colors.|character=Minnie Mouse|text=Those are nice too. I quite like red and pink.}}
{{dialogue|answer=Polka dots, too.|character=Minnie Mouse|text=How fun! We should wear matching outfits someday!}}
{{dialogue|answer=Plaid.|character=Minnie Mouse|text=Ooh, I bet you make that work very well!}}
}}
}}


*So you and Mickey...
{{labeledDialogueBox|title=What's on your mind?|
{{labeledDialogueBox|title=So you and Mickey...|
  {{dialogue|character=Mirabel|text=Have I ever told you about my Tío Bruno?}}
{{dialogue|character=Player|text=So you and Mickey...}}
  {{dialogue|answer=What's he like?|character=Mirabel|text=Well, some people think he's odd. But I love all the odd things about him.|text2=He really likes the color green. And rats. And the rats like him back.|text3=You know, I bet he'd love to meet Remy. Oh! And write a telenovela series about him -- ¡La pasión de la rata chef!}}
{{dialogue|character=Minnie Mouse|text=Isn't Mickey the sweetest? I'm so happy that we're together.}}
   {{dialogue|answer=He can see the future, right?|character=Mirabel|text=Yes! That's his gift. It's really powerful, but it can be a little complicated.|text2=Sometimes the future has problems in it. And people don't want to hear that.|text3=You know, now that I think about it, he and Merlin would have a lot to talk about.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Why do you like him?|
   {{dialogue|answer=I thought you didn't talk about him?|character=Mirabel|text=Not anymore! I talk about him as much as I can.|text2=I never want people to not talk about Bruno again.}}
  {{dialogue|character=Minnie Mouse|text=Well, he cares about everyone, and he's so optimistic. And he always makes me laugh.}}
  {{dialogue|character=Minnie Mouse|text=What do you look for in a partner?}}
   {{dialogue|answer=Humor.|character=Minnie Mouse|text=Me too! Mickey's so funny. It's one of my favorite things about him.}}
  {{dialogue|answer=Intelligence.|character=Minnie Mouse|text=That's very important! I love how clever Mickey is. He can find a smart solution to the stickiest problem.}}
   {{dialogue|answer=Money.|character=Minnie Mouse|text=Oh. That's never been very important to us, but I hope you find whatever makes you happy.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You seem perfect for each other.|
 
   {{dialogue|character=Minnie Mouse|text=I think we are! But every relationship takes work. Mickey can be rather impulsive.}}
*What's up? [at night?]
   {{dialogue|character=Minnie Mouse|text=And sometimes I can be a little stubborn. So, we do have the occasional argument.}}
{{labeledDialogueBox|title=What's up?|
   {{dialogue|character=Minnie Mouse|text=What do you do when you argue with someone you love?}}
   {{dialogue|character=Mirabel|text=There are so many stars here. And everyone shines.}}
   {{dialogue2|answer=Try to win.|character=Minnie Mouse|text=I can understand the temptation to try and argue your point.|text2=But when Mickey and I disagree, we always try to look at it from the other's point of view.}}
   {{dialogue|character=Mirabel|text=I mean literally shines. With all the little sparkly, glowing bits. What's the deal with that?}}
  {{dialogue2|answer=Try to understand.|character=Minnie Mouse|text=That's a very good idea. I know it can be difficult in the moment.|text2=But I think it's wonderful that you try!}}
   {{dialogue|answer=It's magic.|character=Mirabel|text=TODOResponseToAnswerMagicSparkles}}
   {{dialogue2|answer=Cry.|character=Minnie Mouse|text=Oh, I can understand what you mean. Being upset with someone you love can hurt.|text2=I hope you always find a way through it.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I think it's Dreamlight?|
    {{dialogue|character=Mirabel|text=Neat! … I don't know what that is.}}
    {{dialogue|character=Player|text=Merlin told me about it. It's a kind of magic, and everything here is made of it.}}
    {{dialogue|character=Mirabel|text=Everything? That's amazing! And pretty. Super pretty!}}
  }}
   {{dialogue|answer=You could ask Merlin.|character=Mirabel|text=You're right! I'm sure he'll know.|text2=He's like a wise abuelo for the entire Valley.}}
}}
}}
{{dialogue2|answer=You look really similar.|character=Minnie Mouse|text=Hee-hee! I suppose we do.|text2=And it's such a coincidence that we have the same last name. Isn't that funny?}}
 
==Beauty and the Beast==
 
===Belle===
====General Dialogue====
* {{dialogue|character=Belle|text='''Greetings:'''
*Bounjour!
*Hello, PLAYER! What are your plans for the day?
*Oh, you're just who I was hoping to speak with.
*I'm reading the most wonderful book, PLAYER! I can't wait to tell you about it.
*Look at the sun... It's so lovely here.
*This Village is very different from the one back home.
*Hmm? Oh, I'm sorry. I was thinking about a new book I read.
*A new day means the possibility of a new adventure! [mornings?]
*Weather like this always makes me want to stay inside with a good book. [while raining]
*TODO
}}
}}


*You seem to like bows a lot.
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=You seem to like bows a lot.|
*Bounjour, Belle! [Bounjour!]
{{dialogue|character=Player|text=You seem to like bows a lot.}}
*We'll talk later! Gotta go. [Oh, you're just who I was hoping to speak with.]
{{dialogue|character=Minnie Mouse|text=I just love bows! They're my favorite accessory. And there are so many kinds... Butterfly bows. Button bows. Ribbon bows.}}
*Improving the Village, as always! [Hello, PLAYER! What are your plans for the day?]
{{dialogue|answer=I like big poofy bows.|character=Minnie Mouse|text=Those are such fun! My favorite big bow is made out of loops of pretty red ribbon.}}
*Please -- no spoilers! [I'm reading the most wonderful book, PLAYER! I can't wait to tell you about it.]
{{dialogue|answer=I like small elegant bows.|character=Minnie Mouse|text=Me too! My favorite small bows are a pair of little navy blue bows. I also have some gold ones I wear on my black shoes.}}
*Enjoy it -- you're my guest! [Look at the sun... It's so lovely here.]
{{dialogue|answer=I'm not a bow kind of person.|character=Minnie Mouse|text=Well, I'm sure you have your own particular style that's perfect for you!}}
*And they all have wonderful stories! [This Village is very different from the one back home.]
*Don't let me get in the way of daydreaming! [Hmm? Oh, I'm sorry. I was thinking about a new book I read.]
*I hope yours is exciting! [A new day means the possibility of a new adventure!]
*What are you waiting for? Go get crazy! [Weather like this always makes me want to stay inside with a good book.]
}}
}}


*What do you think about the Village?
* {{dialogue|character=Belle|text='''Gift Responses:'''
{{labeledDialogueBox|title=What do you think about the Village?|
*A gift? How kind of you.
{{dialogue|character=Player|text=What do you think about the Village?}}
*For me? How thoughtful!
{{dialogue|character=Minnie Mouse|text=You know, '''''Player''''', I'm actually glad we have some villains in the Village.}}
*I'm very grateful.
{{dialogue|answer=Me too.|character=Minnie Mouse|text=[continue to next line]}}
*Oh, thank you so much.
{{dialogue|answer=They're dangerous.|character=Minnie Mouse|text=[continue to next line]}}
*This is lovely -- thank you!
{{dialogue|answer=Villains are cool.|character=Minnie Mouse|text=Oh, I'm not sure I'd go that far. There's a reason they're called "villains"! Besides...}}
{{dialogue|character=Minnie Mouse|text=I think it means we have the chance to show them the value of kindness.}}
{{dialogue|character=Minnie Mouse|text=If they see how much good comes from helping others, maybe they'll change their perspectives.}}
{{dialogue|answer=That would be great!|character=Minnie Mouse|text=Wouldn't it? Let's be sure to set good examples.}}
{{dialogue|answer=Kindness? Sounds boring.|character=Minnie Mouse|text=Hmm... Well, I think if you tried it, you'd find it's very rewarding.}}
}}
}}


===Scrooge McDuck===
'''Hang Out Start Response:'''
* {{dialogue|character=Belle|text=
*I am a pretty good assistant -- just ask my father.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Belle|text=
*Are we done? Well, I was happy to help!
*TODO}}
 
*Anything on your mind, Belle?
*Are you bored? Let's do something fun!
*Aren't you chipper today!
*Belle! I was looking for you!


*Are you looking for something?
* Do you have any questions?
{{labeledDialogueBox|title=Are you looking for something?|
{{labeledDialogueBox|title=Do you have any questions?|
{{dialogue|character=Player|text=Are you looking for something?}}
  {{dialogue|character=Belle|text=PLAYER, would you tell me about where you come from? I love learning about different places.}}
{{dialogue|character=Scrooge McDuck|text='''''Player''''', have you seen my nephew Donald?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I come from a faraway land...|
{{dialogue|answer=I was just talking to him.|character=Scrooge McDuck|text=Ah! Then he must be close by. Good. I need his help with something.}}
    {{dialogue|character=Belle|text=XXXXXX}}
{{dialogue|answer=I saw him a while ago.|character=Scrooge McDuck|text=If you see him again, let him know I need his help with something.}}
    {{dialogue|character=Player|text=XXXXXX}}
{{dialogue2|answer=Who?|character=Scrooge McDuck|text=You haven't met? Oh, I thought you had.|text2=He's a keen lad. Useful in a pinch. Partial to wearing his sailor's uniform.}}
  }}
{{dialogue|character=Scrooge McDuck|text=[Response to previous question]}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's ordinary. Just like me.|
{{dialogue2|answer=Could I help you instead?|character=Scrooge McDuck|text=That's kind of you, but I need Donald for this. He knows just how I like the stock inventoried.|text2=And it's high time we did a little uncle-nephew bonding.}}
    {{dialogue|character=Belle|text=PLAYER, you certainly are not ordinary. In fact, you're VERY special.}}
{{dialogue|answer=What do you need?|character=Scrooge McDuck|text=Oh, it's nothing urgent. Nothing Valley-shaking. I was just rather looking forward to some uncle-nephew bonding.}}
    {{dialogue|answer=Sometimes I don't feel very special.|character=Belle|text=XXXXXXXXXX}}
{{dialogue|answer=Why Donald?|character=Scrooge McDuck|text=Well, he knows just how I like the stock inventoried. And we have some catching up to do.}}
    {{dialogue|answer=You're just saying that.|character=Belle|text=No. It's true.|text2=I wouldn't tell you something just to be polite. You're very special, PLAYER. We all see it.}}
    {{dialogue|answer=I AM special!|character=Belle|text=And if you ever need reminding, just look around at all you've done.}}
  }}
}}
}}


*How's it going? [Added 1.3]
*Dreamlight Valley looks like something out of a storybook.


*Got any business tips? [Added 1.3]
*Hi Belle! You settling in nicely?
<!--{{labeledDialogueBox|title=Hi Belle! You settling in nicely?|
  {{dialogue|character=Belle|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Belle|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Belle|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
}}-->


*The Village is perfect, don't you think?
*How do you like the Valley?
{{labeledDialogueBox|title=The Village is perfect, don't you think?|
<!--{{labeledDialogueBox|title=How do you like the Valley?|
{{dialogue|character=Player|text=The Village is perfect, don't you think?}}
  {{dialogue|character=Belle|text=XXXXXXXX}}
{{dialogue|character=Scrooge McDuck|text=You know what this Village needs? A money bin so I can go for a swim.}}
  {{dialogue|character=Belle|text=XXXXXX}}
{{dialogue2|answer=We can't afford that.|character=Scrooge McDuck|text=Not yet, perhaps. But a few savvy business decisions and a daring adventure or two, and you'll see.|text2=It's how I've made one fortune, and how I'll make another!}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX}}
{{dialogue2|answer=You can't swim in money.|character=Scrooge McDuck|text=Not with that attitude you can't!|text2=I've spent many a year perfecting diving and backstroking through gold.}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX|text2=XXXXXX}}
{{dialogue2|answer=You could swim in the ocean.|character=Scrooge McDuck|text=And get salt in my feathers?!|text2=Who do you think I am?! The world's second-richest duck?}}
}}-->
 
*How's your book, Belle?
{{labeledDialogueBox|title=How's your book, Belle?|
  {{dialogue|character=Belle|text=Do you have a favorite kind of book, PLAYER?}}
  {{dialogue|character=Belle|text=Is there a type of story or style that you always come back to?}}
  {{dialogue|answer=Mystery!|character=Belle|text=TODOResponseToAnswerMystery}}
  {{dialogue|answer=Fairy tales, no contest.|character=Belle|text=TODOResponseToAnswerFairyTales}}
  {{dialogue|answer=Let me think...|character=Belle|text=I know, it's difficult for me to pick too.}}
  {{dialogue|answer=Romance!|character=Belle|text=TODOResponseToAnswerRomance}}
  {{dialogue|answer=Non-fiction.|character=Belle|text=TODOResponseToAnswerNonFiction}}
  {{dialogue|answer=I'm not much of a reader...|character=Belle|text=Oh... Well, I'm sure that you have other things you like to do.}}<!--VERIFY-->
}}
}}


*What's your success story?
*Tell me about your father!
{{labeledDialogueBox|title=What's your success story?|
<!--{{labeledDialogueBox|title=Tell me about your father!|
{{dialogue|character=Player|text=What's your success story?}}
  {{dialogue|character=Belle|text=XXXXXXXX}}
{{dialogue|character=Scrooge McDuck|text=I'm Scrooge McDuck! I made my fortune being tougher than the toughies and smarter than the smarties.}}
  {{dialogue|character=Belle|text=XXXXXX}}
{{dialogue2|answer=How tough were the toughies?|character=Scrooge McDuck|text=Oh, they were the toughest. Yukon miners and Beagle Boy bandits!|text2=But I out-hiked, out-swam, and out-explored them all!}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX}}
{{dialogue2|answer=How smart were the smarties?|character=Scrooge McDuck|text=Oh, they were the smartest. Cunning foxes and ruthless entrepreneurs.|text2=But I outfoxed the foxes and out-ruthed the ruthless.|text3=Is "out-ruthed" a word? Well, if it is, I did it!}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX|text2=XXXXXX}}
{{dialogue2|answer=Never heard of you?|character=Scrooge McDuck|text=No? Well then, can you show me to the rock you've been living under?|text2=I've made many a fortune exploring places remote and rarely traveled.}}
}}-->
*Tell me about yourself.
*What do you think of Dramlight Valley?
*What's your favorite hobby?
*You feeling all right, Belle?
 
*You seem restless, Belle!
{{labeledDialogueBox|title=You seem restless, Belle!|
  {{dialogue|character=Belle|text=You know, PLAYER, I've been thinking I might want to try something new.}}
  {{dialogue|answer=Time for an adventure!|character=Belle|text=TODOResponseToAnswerTimeForAdventure}}
  {{dialogue|answer=No longer into books?|character=Belle|text=No, it's not that at all!|text2=It's just that sometimes I get inspired by what I read and what to experience it for myself.}}
  {{dialogue|answer=Maybe talk to Moana? She's the adventurous sort!|character=Belle|text=TODOResponseToAnswerTalkToMoana}}
  {{dialogue|character=Player|text=Then you should go for it!}}
  {{dialogue|character=Belle|text=Thank you, PLAYER. The Village would be far less interesting without you here to look out for everyone.}}
  {{dialogue|answer=Just doing my best!|character=Belle|text=TODOResponseToAnswerDoingMyBest}}
  {{dialogue|answer=It's a solemn responsibility.|character=Belle|text=TODOResponseToAnswerSolemnResponsibility}}
  {{dialogue|answer=... I'm looking out for people?|character=Belle|text=Of course you are. You've done so much for everyone here.|text2=You're a very respected leader.}}
}}
}}


*You must have a lot of stories to tell.
===Gaston===
{{labeledDialogueBox|title=You must have a lot of stories to tell.|
====General Dialogue====
{{dialogue|character=Player|text=You must have a lot of stories to tell.}}
* {{dialogue|character=Gaston|text='''Greetings:'''
{{dialogue|character=Scrooge McDuck|text=Have I ever told you about any of my great adventures, '''''Player'''''? Searching a Scottish castle? Hunting for gold in the Klondike?}}
*PLAYER! Hello!
{{dialogue2|answer=What were you searching for in those castles?|character=Scrooge McDuck|text=I was searching for a family treasure hidden in the McDuck family's ancestral castle in Scotland.|text2=The treasure had been lost for years, but I found it with an X-ray machine! There was also a meddling ghost, but Donald and I got the better of him!}}
*PLAYER? I didn't see you there behind my biceps.
{{dialogue2|answer=Did you find a lot of gold in the Klondike?|character=Scrooge McDuck|text=That I did! I found a golden rock the size of a goose egg. It was the start of my fortune!|text2=I used it to buy land in Duckburg. And the rest, as they say, is history.}}
*Aren't you glad to see me?
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Tell me something different.|
*This? Oh, I'm not even flexing!
  {{dialogue|character=Scrooge McDuck|text=Aye, I'll tell you the story of how I earned my first dime!}}
*What a fine day to take in this glorious land!
  {{dialogue|character=Scrooge McDuck|text=I was a young lad in Glasgow, earning my way shining shoes. My very first customer was a ditch digger with an inch of mud on his boots!}}
*Who's going to polish my boots in this town?
  {{dialogue|character=Scrooge McDuck|text=I scrubbed with all the strength in my small body and left his boots spotless.}}
*You just can't stay away, can you? I'm not surprised.
  {{dialogue|character=Scrooge McDuck|text=But he paid me with an American dime, which was useless in Glasgow! The cheat!}}
*TODO
  {{dialogue|character=Scrooge McDuck|text=I vowed then to always be honest in my dealings and earn my money square.}}
}}
}}
* {{dialogue|character=Gaston|text='''Gift Responses:'''
*This is worthy of Gaston!
*TODO
*TODO
}}
}}


*You're a businessman, right, Scrooge?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=You're a businessman, right, Scrooge?|
* {{dialogue|character=Gaston|text=TODO}}
{{dialogue|character=Player|text=You're a businessman, right, Scrooge?}}
 
{{dialogue|character=Scrooge McDuck|text=Aye. Specifically, I consider myself an adventure-capitalist. I made much of my fortune searching for treasure, and investing it wisely.}}
'''Hang Out End Response:'''
{{dialogue|character=Scrooge McDuck|text=Do you have some questions about money? I'd be happy to answer 'em for you.}}
* {{dialogue|character=Gaston|text=
{{dialogue2|answer=How did you get so rich?|character=Scrooge McDuck|text=By being smarter than the smarties and tougher than the toughies! I'm not like some folks, born to riches.|text2=I was born to a poor family in Scotland and earned every dime I've got!}}
*Come find me, PLAYER, the next time you want to spend time with the most impressive man in the Valley.
{{dialogue2|answer=Why do you care so much about money?|character=Scrooge McDuck|text=Aye, that's a fair question. And I'll answer it true. I was born to a poor family in Scotland. I know what it means to not have what you need.|text2=So, I know the real value of money.}}
*TODO}}
{{dialogue|answer=How do I make as much money as you?|character=Scrooge McDuck|text=Well, you have to work hard and be clever and stubborn, too. And it doesn't hurt to be lucky. But most importantly, you have to treat folks fairly.}}
 
{{dialogue|character=Scrooge McDuck|text=Not like some who got where they are by cheating, and taking advantage of folks. And the more money they have, the more they cheat.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{dialogue2|answer=How do we stop them?|character=Scrooge McDuck|text=Ooh, that's a hard question. Money's a powerful thing. You've got to have rules about how money can be spent, and how workers can be treated.|text2=But those that get rich by cheating will spend to keep cheating. So you've always gotta keep your eyes open.}}
*Sorry, I can't right now.
{{dialogue2|answer=Why aren't you like that?|character=Scrooge McDuck|text=Aye, well... I've done some things I'm not proud of. But I like to think I've learned my lesson.|text2=I suppose it's my family, and the good folks I've worked with. I wouldn't want to do anything to change how they see me.}}
*TODO
{{dialogue|answer=Cheating sounds fun.|character=Scrooge McDuck|text=What?! Cheaters are nothing but no-good, spineless, rotten apples! Trust me: Nothing worthwhile ever comes from cheating.}}
}}
}}


==Toy Story==
* Are you upset about something?


* Do you have a question?


===Buzz Lightyear===
* Gaston! What's on your mind?


*Got a question?
*Is something worrying you?
{{labeledDialogueBox|title=Got a question?|
{{dialogue|character=Player|text=Got a question?}}
{{dialogue|character=Buzz Lightyear|text='''''Player''''', are you up for a test on the most important qualities of a Space Ranger?}}
{{dialogue|answer=Sounds fun.|character=Buzz Lightyear|text=[continue to next line]}}
{{dialogue|answer=I hope I don't flunk...|character=Buzz Lightyear|text=[continue to next line]}}
{{dialogue|character=Buzz Lightyear|text=What do you think is more important? Bravery or integrity?}}
{{dialogue2|answer=Bravery!|character=Buzz Lightyear|text=To act boldly when necessary, regardless of fear! You're right -- bravery is essential.|text2=Though integrity is also extremely important.|text3=It helps you to be sure you're being brave fo the right reasons.}}
{{dialogue2|answer=Integrity!|character=Buzz Lightyear|text=To be honest and principled. To live a life worthy of a Space Ranger.|text2=Integrity is essential.|text3=Though you also have to be brave so you can do the right thing even when it's hard.}}
{{dialogue2|answer=Aren't they the same thing?|character=Buzz Lightyear|text=I don't believe so.|text2=Integrity is doing what's right. Bravery is acting, even when you're afraid. [reprompt]}}
{{dialogue|character=Player|text=Did I answer correctly...?}}
{{dialogue|character=Buzz Lightyear|text=It was a trick question, my friend.}}
{{dialogue|character=Buzz Lightyear|text=The truth is, you need both.}}
}}


*Got a question?
* What's new with you?
{{labeledDialogueBox|title=Got a question?|
{{dialogue|character=Player|text=Got a question?}}
{{dialogue|character=Buzz Lightyear|text='''''Player''''', I could use your help resolving a disagreement.}}
{{dialogue|character=Buzz Lightyear|text=Which is more difficult? Riding a horse or piloting an interstellar starcraft?}}
{{dialogue2|answer=Piloting an interstellar starcraft.|character=Buzz Lightyear|text=That's exactly what I think. Intergalactic flight is a complex endeavor.|text2=You have to account for thrust, velocity, coordinates, orientation, asteroids... The list goes on.}}
{{dialogue2|answer=Riding a horse.|character=Buzz Lightyear|text=I have to disagree. Riding a horse is not a complicated process at all.|text2=It's entirely straightforward. You only move in two dimensions!}}
{{dialogue2|answer=They're both hard in their own ways.|character=Buzz Lightyear|text=I have to disagree. Riding a horse is not a complicated process at all.|text2=It's entirely straightforward. You only move in two dimensions!}}
{{dialogue|character=Buzz Lightyear|text=With a horse, you just pull the ropes and the horse does all the work.}}
{{dialogue|answer=They're called reins.|character=Buzz Lightyear|text=Well, whatever they're called, they're not as complex as the steering interface of an interstellar craft.}}
{{dialogue2|answer=It's not easy to keep control of a horse.|character=Buzz Lightyear|text=*sigh* I suppose that's true. Maybe I've underestimated the difficulty.|text2=Thanks for the perspective, '''''Player'''''. [TODO verify]}}
{{dialogue|answer=Buzz, are you and Woody debating again?|character=Buzz Lightyear|text=... How did you know? [TODO verify]}}
}}


*Is there an emergency?
*You seem confused.
{{labeledDialogueBox|title=Is there an emergency?|
<!--
{{dialogue|character=Player|text=Is there an emergency?}}
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{dialogue|character=Buzz Lightyear|text=Attention, '''''Player'''''! This is a Zurg invasion drill!}}
{{labeledDialogueBox|title=XXXXXX|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=A what?|
  {{dialogue|character=Gaston|text='''''Player''''', XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
   {{dialogue|character=Buzz Lightyear|text=The evil Emperor Zurg is the sworn enemy of the Galactic Alliance. And by association, Dreamlight Valley!}}
  {{dialogue|character=Gaston|text=XXXXXX}}
   {{dialogue|character=Buzz Lightyear|text=He's extremely dangerous, dresses exclusively in purple, and speaks with a very deep voice.}}
   {{dialogue|answer=XXXXXX|character=Gaston|text=TODOResponseToAnswer1}}
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=You know Zurg's not real, right?|
   {{dialogue|answer=XXXXXX|character=Gaston|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
    {{dialogue|character=Buzz Lightyear|text=Yes. I'm well aware that I'm a toy and Zurg -- if he were here -- would also be a toy. However, Zurg attack drills help keep everyone alert and ready.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
     {{dialogue|character=Buzz Lightyear|text=It's important to prepare for real threats, such as pets or over-enthusiastic younger siblings.}}
     {{dialogue|character=Gaston|text=XXXXXX}}
     {{dialogue|answer=Okay. Tell me about this invasion.|character=Buzz Lightyear|text=[continue to next line]}}
     {{dialogue|character=Player|text=XXXXXX}}
    {{dialogue2|answer=I don't think I need an invasion drill.|character=Buzz Lightyear|text=That's what many think. Then an invasion of cranky toddlers happens, and they're completely unprepared.|text2=Don't be unprepared, '''''Player'''''.}}
   }}
   }}
   {{dialogue|answer=Right! Got it. And he's invading us?|character=Buzz Lightyear|text=Yes. I'm well aware that I'm a toy and Zurg -- if he were here -- would also be a toy. However, Zurg attack drills help keep everyone alert and ready.}}
   {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You know Zurg's not real, right?|
 
   {{dialogue|character=Buzz Lightyear|text=Yes. I'm well aware that I'm a toy and Zurg -- if he were here -- would also be a toy. However, Zurg attack drills help keep everyone alert and ready.}}
{{labeledDialogueBox|title=XXXXX|
   {{dialogue|character=Buzz Lightyear|text=It's important to prepare for real threats, such as pets or over-enthusiastic younger siblings.}}
   {{dialogue|character=Gaston|text=PLAYER, XXXXXX}}
   {{dialogue|answer=Okay. Tell me about this invasion.|character=Buzz Lightyear|text=[continue to next line]}}
   {{dialogue|character=Gaston|text=XXXXXX}}
   {{dialogue2|answer=I don't think I need an invasion drill.|character=Buzz Lightyear|text=That's what many think. Then an invasion of cranky toddlers happens, and they're completely unprepared.|text2=Don't be unprepared, '''''Player'''''.}}
   {{dialogue|answer=XXXXXX|character=Gaston|text=XXXXXX}}
   {{dialogue|answer=XXXXXX|character=Gaston|text=XXXXXX|text2=XXXXXX}}
}}-->
 
===The Beast===
====General Dialogue====
* {{dialogue|character=The Beast|text='''Greetings:'''
*Good day.
*Good night, PLAYER.
*PLAYER...
*The sun here can be rather hot for me.
*There are so many people here. I'm not used to this.
*I am... pleased to see you again.
*Do you know where Belle is?
*TODO
}}
}}
{{dialogue|answer=An invasion? Give me details!|character=Buzz Lightyear|text=[continue to next line]}}
 
{{dialogue|character=Buzz Lightyear|text=Emperor Zurg has sent three spacecraft to attack our Valley. They're armed with lasers and converging on the Castle.}}
* {{dialogue|character=The Beast|text='''Gift Responses:'''
{{dialogue|character=Buzz Lightyear|text=How will you respond?}}
*How did you know?
{{dialogue|answer=Ask Merlin to stop them with magic!|character=Buzz Lightyear|text=Leveraging the Valley's unique advantage! A sound tactic. Zurg doesn't know about magic. He'll be completely flummoxed.}}
*I... PLAYER, I don't know what to say...
{{dialogue|answer=Ask Mickey to distract them and steal their spaceships!|character=Buzz Lightyear|text=Turning the enemy's tools against them! Good strategy!}}
*Thank you. This is... unexpected.
{{dialogue|answer=Invite them to a picnic!|character=Buzz Lightyear|text=An... unconventional strategy. But it just might work.}}
*You have something for me?
{{dialogue|character=Buzz Lightyear|text=Well done, '''''Player'''''. You've passed the invasion drill with flying colors. If this had been a real invasion, the Valley would be safe.}}
*You're very kind.
*TODO
}}
}}


*Something on your mind?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Something on your mind?|
* {{dialogue|character=The Beast|text=
{{dialogue|character=Player|text=Something on your mind?}}
*You want to spend time with me? Are you-- ... Fine.
{{dialogue|character=Buzz Lightyear|text=Going from Space Ranger to toy was a bit of an adjustment.}}
{{dialogue|character=Buzz Lightyear|text=But I've mostly got the hang of it now.}}
{{dialogue|answer=You're a good toy.|character=Buzz Lightyear|text=I try to bring the same dedication and professionalism to it as I would to being a Space Ranger.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Look! An evil alien!|
  {{dialogue|character=Buzz Lightyear|text=WHERE? Get behind me, cadet! I'll shoot it with my laser!}}
  {{dialogue|character=Buzz Lightyear|text=... Nice try. There is no alien. But I won't be fooled like that again.}}
  {{dialogue2|answer=You're too smart.|character=Buzz Lightyear|text=Well, I am, after all, a highly trained space ranger...|text2=I mean, I'm a toy. A highly trained toy.}}
  {{dialogue2|answer=It's Emperor Zurg!|character=Buzz Lightyear|text=EMPEROR ZURG! Where?! That intergalactic villain! He'll answer for his crimes--!|text2=...|text3=You got me again.}}
}}
}}
'''Hang Out End Response:'''
* {{dialogue|character=The Beast|text=
*That was surprisingly enjoyable.
}}
}}
Above conversation tree (i.e. "Going from Space Ranger to toy...") can also be prompted from "Tell me about you".


*Tell me about you.
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=Tell me about you.|
*Hey, Beast! [PLAYER...]
{{dialogue|character=Player|text=Tell me about you.}}
*Right back at you! [*Good night, PLAYER.]
{{dialogue|character=Buzz Lightyear|text='''''Player''''', I have some knowledge of intergalactic travel.}}
*Hi! Let's talk later! [Good day.]
{{dialogue|character=Buzz Lightyear|text=But I wonder if I should learn more about traveling the seas so I can look out for dangers in the waters around the Valley.}}
*Time to trim that fur! [The sun here can be rather hot for me.]
{{dialogue|character=Buzz Lightyear|text=What do you know about ships of a more... nautical nature?}}
*Don't be shy -- they'd love to talk! [There are so many people here. I'm not used to this.]
{{dialogue|character=Player|text=Hmm. Well, you'll need a boat like Moana's and...}}
*Same here! [I am... pleased to see you again.]
{{dialogue2|answer=...a sail.|character=Buzz Lightyear|text=Harnessing the power of the wind? Right.|text2=But considering I'm a foot tall, I'm not sure I'd be able to steer properly if the winds get too powerful.}}
*I'm sure she's around somewhere! [Do you know where Belle is?]
{{dialogue2|answer=...some oars to row it.|character=Buzz Lightyear|text=Row? With my arms?|text2=Considering I'm a foot tall, I'm not sure I could wield a big enough oar to move a boat like that.}}
*TODO
{{dialogue2|answer=...a motor.|character=Buzz Lightyear|text=A gasoline-powered combustion engine?|text2=That's a bit old-fashioned, and considering I'm a foot tall, I'm not sure I could control it.}}
{{dialogue|character=Buzz Lightyear|text=I'll have to search for a toy-sized solution to this challenge.}}
}}
}}
Above conversation tree (i.e. "...I have some knowledge of intergalactic travel.") can also be prompted from "Something on your mind?".


*What are you doing?
*Beast, do you miss being human?
{{labeledDialogueBox|title=What are you doing?|
*Do you like the critters in the Village?
{{dialogue|character=Player|text=What are you doing?}}
*Hello again, Beast!
{{dialogue|character=Buzz Lightyear|text='''''Player''''', have you seen anything unusual in the Gamma Quadrant?}}
*Hey Beast! Something on your mind?
{{dialogue|answer=All clear, sir!|character=Buzz Lightyear|text=Good to hear. And I commend you for remembering our code word for the Meadow. Carry on.}}
*Hiya Beast!
{{dialogue|answer=I saw something odd near there.|character=Buzz Lightyear|text=Thanks, Space Ranger! I'll check it out. And I commend you for remembering our code word for the Meadow.}}
 
{{dialogue2|answer=You DO know we're not really in space... right?|character=Buzz Lightyear|text=Shh! '''''Player''''', Gamma Quadrant's our code word for the Meadow.|text2=Someone hasn't been studying the Star Command training handbook I wrote up.}}
*How are you feeling, Beast?
{{labeledDialogueBox|title=How are you feeling, Beast?|
  {{dialogue|character=The Beast|text=PLAYER. I... I have been trying to be better at controlling my temper. If that was something you had trouble with, what... what would you do?}}
  {{dialogue|character=Player|text=Let me think...}}
  {{dialogue|answer=Practice relaxing.|character=The Beast|text=XXXXXXXXX}}
  {{dialogue|answer=Wait before reacting.|character=The Beast|text=XXXXXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Therapy.|
    {{dialogue|character=The Beast|text=I don't know what that is.}}
    {{dialogue|character=Player|text=You talk about your feelings, and it helps you transform the negative feelings into positive ones!}}
    {{dialogue|character=The Beast|text=That sounds... difficult. I... I don't think I can talk about my feelings. I'll have to try something else.}}
  }}
}}
}}


*What's on the agenda for today?
*How are you feeling today, Beast?
{{labeledDialogueBox|title=What's on the agenda for today?|
 
{{dialogue|character=Player|text=What's on the agenda for today?}}
*Penny for your thoughts?
{{dialogue|character=Buzz Lightyear|text='''''Player''''', I was hoping we could run through a short training scenario together.}}
{{labeledDialogueBox|title=Penny for your thoughts?|
{{dialogue|character=Buzz Lightyear|text=I'll play a Space Ranger patrolling the sector for signs of villainy. You'll be one of the minions of the evil Emperor Zurg.}}
  {{dialogue|character=The Beast|text=PLAYER, I've been thinking about the Night Thorns...}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Initiate training scenario.|
   {{dialogue|character=The Beast|text=... How they transform light and beauty into darkness and menace.}}
   {{dialogue|character=Buzz Lightyear|text=Initiating training scenario XR-452...}}
   {{dialogue|answer=Good thing I can remove them with some magic!|character=The Beast|text=TODOResponseToAnswerRemoveThorns}}
  {{dialogue|character=Buzz Lightyear|text=Ahem... <span class="playtime">'''''"Halt! There's a warrant out for your arrest in ten sectors!"'''''</span>}}
  {{dialogue|answer=... Are you talking about yourself here?|character=The Beast|text=TODOResponseToAnswerTalkingAboutSelf}}
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title="You'll never apprehend me, Lightyear! Take this! Pew pew!"|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know, they do look kinda cool.|
    {{dialogue|character=Buzz Lightyear|text=<span class="playtime">'''''"Deflector shields to maximum power!"'''''</span>}}
     {{dialogue|character=Player|text=It's a shame to remove them sometimes!}}
    {{dialogue2|answer="Lasers to maximum power PLUS TEN!"|character=Buzz Lightyear|text=<span class="playtime">'''''"Gah! Agh! Curse your state of the art laser technology!"'''''</span>|text2=End scenario. Excellent work, '''''Player'''''. I'll need to keep honing my skills to have a hope of defeating you.|text3=Let's do this again sometime.}}
     {{dialogue|character=The Beast|text=Their structure is very interesting.}}
    {{dialogue2|answer="Oh yeah? Well, I'll turn on my EXTRA SPECIAL deflector shields!"|character=Buzz Lightyear|text=<span class="playtime">'''''"Gah! Agh! Your lasers have rebounded on me just as I lowered my deflector shields."</span>|text2=End scenario. Excellent work, '''''Player'''''. I'll need to keep honing my skills to have a hope of defeating you.|text3=Let's do this again sometime.}}
    {{dialogue2|answer=I get on my horse and ride away.|character=Buzz Lightyear|text=Wait just a nanosecond... Pause training scenario...|text2=Horses are more of a Sheriff Woody thing.|text3=They're well outside the parameters of this simulation.}}
  }}
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title="Buzz...I am your best friend."|
     {{dialogue|character=Buzz Lightyear|text=<span class="playtime">'''''"My best friend...? What sort of devious lie is that? Did Zurg tell you to say that?"'''''</span>}}
    {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title="You got me. Guess I'll just have to blast you with my laser!"|
      {{dialogue|character=Buzz Lightyear|text=<span class="playtime">'''''"Deflector shields to maximum power!"'''''</span>}}
      {{dialogue2|answer="Lasers to maximum power PLUS TEN!"|character=Buzz Lightyear|text=<span class="playtime">'''''"Gah! Agh! Curse your state of the art laser technology!"'''''</span>|text2=End scenario. Excellent work, '''''Player'''''. I'll need to keep honing my skills to have a hope of defeating you.|text3=Let's do this again sometime.}}
      {{dialogue2|answer="Oh yeah? Well, I'll turn on my EXTRA SPECIAL deflector shields!"|character=Buzz Lightyear|text=<span class="playtime">'''''"Gah! Agh! Your lasers have rebounded on me just as I lowered my deflector shields."</span>|text2=End scenario. Excellent work, '''''Player'''''. I'll need to keep honing my skills to have a hope of defeating you.|text3=Let's do this again sometime.}}
      {{dialogue2|answer=I get on my horse and ride away.|character=Buzz Lightyear|text=Wait just a nanosecond... Pause training scenario...|text2=Horses are more of a Sheriff Woody thing.|text3=They're well outside the parameters of this simulation.}}
    }}
     {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title="Search your feelings. You know it to be true."|
      {{dialogue|character=Buzz Lightyear|text=<span class="playtime">'''''"Can it be possible...?"'''''</span>}}
      {{dialogue2|answer="Ha! I tricked you into letting your deflector shields down! Eat laser beams!"|character=Buzz Lightyear|text=<span class="playtime">'''''"Gah! Agh! Your diabolical ruse got me to lower my deflector shields just long enough to fire your lasers on me."'''''</span>|text2=End scenario. Excellent work, '''''Player'''''. I'll need to keep honing my skills to have a hope of defeating you.|text3=Let's do this again sometime.}}
      {{dialogue2|answer="We've got a lot of catching up to do."|character=Buzz Lightyear|text=Wait, wait... Pause training scenario...|text2=This whole simulation is so implausible that I question its utility for training purposes.|text3=Perhaps we can run it again once we do some retooling.}}
    }}
   }}
   }}
}}
  {{dialogue|character=The Beast|text=Do you suppose the Night Thorns used to be something else?}}
{{dialogue|answer=Maybe some other time.|character=Buzz Lightyear|text=Of course, '''''Player'''''.}}
  {{dialogue|character=The Beast|text=Something gentler and kinder...}}
  {{dialogue|answer=I'm not sure about that...|character=The Beast|text=TODOResponseToAnswerNotSure}}
  {{dialogue|answer=Empathizing with the Night Thorns?! You have a big heart, Beast!|character=The Beast|text=TODOResponseToAnswerEmpathizing}}
  {{dialogue|answer=What an interesting thought!|character=Player|text=But if you like spiky plants, you should talk to Mirabel -- her sister Isabela is a fan too!}}
}}
}}


*What's on your mind?
*What are you thinking about?
{{labeledDialogueBox|title=What's on your mind?|
*What are you thinking about?
{{dialogue|character=Player|text=What's on your mind?}}
*What's on your mind, Beast?
{{dialogue|character=Buzz Lightyear|text='''''Player''''', do you ever look up at the stars and wonder at their infinite possibility?}}
*What's wrong, Beast?
{{dialogue|answer=Absolutely.|character=Buzz Lightyear|text=That's good to hear. I'm glad you appreciate it too.}}
{{dialogue2|answer=Not really.|character=Buzz Lightyear|text=Well, I encourage you to try it sometime.|text2=Beyond this planet, there are worlds we can't possibly imagine.}}
{{dialogue2|answer=Wow, Buzz. That's really deep.|character=Buzz Lightyear|text=It is?|text2=Huh. I guess it is.|text3=Well, I stand by what I say.|text4=Beyond this planet, there are worlds we can't possibly imagine.}}
}}


*What's up?
*Why so angry?
{{labeledDialogueBox|title=What's up?|
{{labeledDialogueBox|title=Why so angry?|
{{dialogue|character=Player|text=What's up?}}
  {{dialogue|character=The Beast|text=PLAYER, Belle is upset! I was TRYING to give her time for herself, but she misunderstood. She said I was being "aloof"!}}
{{dialogue|character=Buzz Lightyear|text='''''Player''''', would you like me to run you through a quick space-flight training scenario?}}
  {{dialogue|character=The Beast|text=What should I do?!}}
{{dialogue|answer=Sure, sounds fun.|character=Buzz Lightyear|text=Fun? Most definitely. But it's also serious business.}}
  {{dialogue|answer=Try taking deep breaths.|character=The Beast|text=TODOResponseToAnswerDeepBreaths}}
{{dialogue|answer=This sounds dangerous.|character=Buzz Lightyear|text=It's all strictly hypothetical.}}
  {{dialogue|answer=Have you tried controlling your temper?|character=The Beast|text=OF COURSE!!! ... I... I'm sorry. I just feel so... lost.}}
{{dialogue|character=Buzz Lightyear|text=The skills you learn from training scenarios like this will help you if you ever have to pilot a real interstellar spacecraft.}}
  {{dialogue|character=Player|text=The best thing to do is...}}
{{dialogue|character=Player|text=Okay. Hit me with this scenario.}}
  {{dialogue|answer=Try to explain your intentions.|character=The Beast|text=TODOResponseToAnswerIntentions}}
{{dialogue|character=Buzz Lightyear|text=You're piloting a small starfighter. The hyperdrive has been damaged. Zurg's minions are on your tail, firing positron torpedoes at you.}}
  {{dialogue|answer=Learn from it and move on.|character=The Beast|text=TODOResponseToAnswerLearnMoveOn}}
{{dialogue|character=Buzz Lightyear|text=What sort of maneuver do you use to get away from Zurg's minions?}}
  {{dialogue|answer=Apologize and ASK what she wants.|character=The Beast|text=You're right. I'll go find her and ask her directly. And I'll... I'll apologize as well.}}
{{dialogue2|answer=I slingshot my starfighter around the Sun.|character=Buzz Lightyear|text=Yes! The gravitational force should be exactly what it takes to get you far away from Zurg's attack ships...|text2=...and give you time to repair your hyperdrive.}}
{{dialogue2|answer=I turn around and face them head-on.|character=Buzz Lightyear|text=That's bold. You might not be able to outrun them...|text2=...but with a sudden offensive maneuver, you might just surprise them enough to gain the upper hand.}}
{{dialogue2|answer=I lead them right into an asteroid field.|character=Buzz Lightyear|text=A small interstellar spacecraft might be able to weave between the asteroids...|text2=...but Zurg's attack ships wouldn't stand a chance.}}
{{dialogue|character=Buzz Lightyear|text=Smart thinking, '''''Player'''''.}}
}}
}}


*What's up?
*You seem cheerful today, Beast!
{{labeledDialogueBox|title=What's up?|
*You seem thoughtful!
{{dialogue|character=Player|text=What's up?}}
*You're looking magical today, Beast!
{{dialogue|character=Buzz Lightyear|text='''''Player''''', which planet is your favorite?}}
<!--
{{dialogue2|answer=I'm pretty fond of Earth.|character=Buzz Lightyear|text=That's understandable. After all, it is our home.|text2=And it's a beautiful one.}}
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{dialogue2|answer=Jupiter! It's big.|character=Buzz Lightyear|text=Yes, it is an impressive planet in terms of size.|text2=And did you know that the red spot on its surface is a giant storm?|text3=Fascinating stuff.}}
{{labeledDialogueBox|title=XXXXXX|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Neither of those...|
   {{dialogue|character=The Beast|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
   {{dialogue|character=Buzz Lightyear|text=A different planet, then?}}
  {{dialogue|character=The Beast|text=XXXXXX}}
  {{dialogue2|answer=I like Saturn. Pretty rings.|character=Buzz Lightyear|text=Saturn's rings are quite impressive.|text2=Did you know they're made almost entirely of ice?|text3=Fascinating stuff.}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue2|answer=Mars. It's red. Red is cool.|character=Buzz Lightyear|text=Well, did you know that Mars has red soil because of oxidation?|text2=Fascinating stuff.}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Some other planet...|
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Buzz Lightyear|text=A different planet, then?}}
    {{dialogue|character=yyyyy|text=XXXXXX}}
    {{dialogue2|answer=Mercury. It's so tiny!|character=Buzz Lightyear|text=Ah, yes, Mercury. It's the smallest and closest to the Sun in our solar system.|text2=Fascinating stuff.}}
    {{dialogue|character=Player|text=XXXXXX}}
    {{dialogue2|answer=Neptune. It's so icy!|character=Buzz Lightyear|text=Neptune? Well, that is one of the coldest places in the solar system.|text2=It wouldn't make much of a vacation spot, but it is fascinating.}}
    {{labeledDialogueBox|indent=3|isAnswer=1|character=Player|title=No... neither of those...|
      {{dialogue|character=Buzz Lightyear|text=We're running low on planets, '''''Player'''''.}}
      {{dialogue2|answer=Venus. It's our closest neighbor.|character=Buzz Lightyear|text=Venus, huh? That's the hottest planet in this whole system.|text2=Even if we had actual space suits, I don't think either of us would last long there.}}
      {{dialogue2|answer=Uranus. It's got so many moons.|character=Buzz Lightyear|text=Last time I counted, it had over twenty.|text2=It's always nice when something comes with a lot of accessories.}}
      {{labeledDialogueBox|indent=4|isAnswer=1|character=Player|title=Hm... Neither of those...|
        {{dialogue|character=Buzz Lightyear|text=I don't think there are any more planets in our solar system, '''''Player'''''.}}
        {{dialogue|answer=I maintain that Pluto is a planet and it's my favorite.|character=Buzz Lightyear|text=As a Space Ranger, or at least a toy one, I must remain neutral on this contentious issue.}}
        {{dialogue2|answer=My favorite planet is the Sun.|character=Buzz Lightyear|text=Well, my friend, that's a bit outside the boundaries of my question, but I can't fault your selection.|text2=This solar system's Sun is certainly impressive.|text3=A yellow dwarf, if I'm not mistaken.}}
      }}
    }}
   }}
   }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
}}
-->
==Tim Burton's The Nightmare Before Christmas==
===Jack Skellington===
====General Dialogue====
* {{dialogue|character=Jack Skellington|text='''Greetings:'''
*A sun this bright is a definite fright challenge.
*Boo!
*Happy Hallow-- oh... oh, not quite.
*Have a dreadful day!
*Hello, my friend! <!--only after level 2?-->
*Trick and treat!
*Why, hello!
*TODO
}}
}}


*You seem to have a lot of thoughts.
* {{dialogue|character=Jack Skellington|text='''Gift Responses:'''
{{labeledDialogueBox|title=You seem to have a lot of thoughts.|
*A present? For me? Wonderful!
{{dialogue|character=Player|text=You seem to have a lot of thoughts.}}
*A present! Just like Christmas!
{{dialogue|character=Buzz Lightyear|text='''''Player''''', I have a question... Have you ever realized something new about yourself? Or something new about the world around you?}}
*How kind of you to think of me.
{{dialogue|character=Buzz Lightyear|text=Something that completely changed how you saw things?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes, I have.|
  {{dialogue|character=Buzz Lightyear|text=Interesting. And how did you handle that change?}}
  {{dialogue2|answer=I got really upset.|character=Buzz Lightyear|text=That's understandable. I certainly... Let's just say I'm not proud of how I handled a few things in my past.|text2=The less we speak of the Mrs. Nesbitt incident, the better.}}
  {{dialogue2|answer=I asked for help.|character=Buzz Lightyear|text=I did too. And I got help from a good friend. That made all the difference.|text2=It's a... long story.}}
  {{dialogue|answer=I don't remember.|character=Buzz Lightyear|text=Hmm... A lot of people around here seem to have forgotten things. I hope it's just the Forgetting and not something even more sinister.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No, I haven't.|
  {{dialogue|character=Buzz Lightyear|text=Then I suppose you've always known who you are. Who you're supposed to be. That must be... comforting.}}
  {{dialogue|answer=It is!|character=Buzz Lightyear|text=Well, I'm happy for you, '''''Player'''''. You know, you remind me of Bonnie. She's never afraid to be herself. It's admirable.}}
  {{dialogue|answer=It's actually kind of boring.|character=Buzz Lightyear|text=I guess having identity-shattering revelations does make life more interesting. Though I'm not sure it's the sort of interesting I want often.}}
}}
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Jack Skellington|text=
* I was going to practice screeching, but I always have time for you.
* We'll have a frightfully good time!
}}
}}


===Woody===
'''Hang Out End Response:'''
* {{dialogue|character=Jack Skellington|text=
*I'm off to practice my unsettling moans!}}


*Do you have any questions?
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=Do you have any questions?|
*Sorry, I can't talk now.
{{dialogue|character=Player|text=Do you have any questions?}}
*TODO
{{dialogue|character=Woody|text=Say, '''''Player''''', I was tryin' to talk to that funny little fella, WALL-E, but he just kept sayin' the same few words and makin' sounds. Do ya know if he's a toy?}}
{{dialogue2|answer=He's a toy.|character=Woody|text=I knew it! Seems like he could use somebody to show him the ropes around here.|text2=I'll spend some time with him.}}
{{dialogue2|answer=He's a robot.|character=Woody|text=A non-toy robot, you mean?|text2=Well, I guess that explains why he's so comfortable moving around when everyone's looking.|text3=I know the rules are different here, but it still takes a little gettin' used to.}}
{{dialogue2|answer=He's a friend.|character=Woody|text=Well, he sure looks like it.|text2=With those round black eyes and cute little beeps, he kinda reminds me of a toy race car I used to know.}}
}}
}}


*Do you like being a toy?
* How's the Halloween business going?
{{labeledDialogueBox|title=Do you like being a toy?|
* Penny for your thoughts, Jack?
{{dialogue|character=Player|text=Do you like being a toy?}}
<!--
{{dialogue|character=Woody|text=Y'know, kids are amazing. It's great to get to watch 'em grow up.}}
{{labeledDialogueBox|title=XXXXX|
{{dialogue|character=Woody|text=What were you like as a kid?}}
  {{dialogue|character=Jack Skellington|text=PLAYER, XXXXXX}}
{{dialogue|answer=A good kid.|character=Woody|text=I bet you were. Course I think all kids are pretty good. Oh except maybe Sid. (Wonder what ever happened to him...) Anyway...}}
  {{dialogue|character=Jack Skellington|text=XXXXXX}}
{{dialogue|answer=A brat.|character=Woody|text=Oh, I don't know about that. Kids can be cranky or mischievous, but I think most kids are pretty good.}}
  {{dialogue|answer=XXXXXX|character=Jack Skellington|text=XXXXXX}}
{{dialogue|answer=I loved my toys.|character=Woody|text=And I'm sure they loved you, too.}}
  {{dialogue|answer=XXXXXX|character=Jack Skellington|text=XXXXXX|text2=XXXXXX}}
{{dialogue|character=Woody|text=There comes a time in every toy's life when their kid just doesn't need 'em anymore.}}
{{dialogue|character=Woody|text=And that's okay. It means the kid's growin' up. But how do you deal with it when they're ready to move on?}}
{{dialogue2|answer=You should move on too.|character=Woody|text=Move on. Find the next kid. Keep being a toy.|text2=Yeah. That's what we're made for... You're right. It's important to keep goin'. Thanks.}}
{{dialogue2|answer=Let yourself mourn.|character=Woody|text=Yeah, I guess I need to give myself time. I mean, I want to be there for my friends.|text2=But when a kid outgrows you... it's a big deal, ya know?}}
{{dialogue|answer=Feel your feelings.|character=Woody|text=I suppose you're right. Sit with the feelings until you can accept things and eventually move on. Thanks, pal.}}
}}
}}
Above conversation (Y'know, kids are amazing...) can also prompt from "Do you have any questions?"
-->


*Do you like living here?
* Want to do something together?
{{labeledDialogueBox|title=Do you like living here?|
{{labeledDialogueBox|title=Want to do something together?|
{{dialogue|character=Player|text=Do you like living here?}}
  {{dialogue|character=Jack Skellington|text=PLAYER, would you like to join me in some screaming practice?}}
{{dialogue|character=Woody|text=It sure is strange being able to move when people are around.}}
  {{dialogue|answer=Let's do it!|character=Jack Skellington|text=TODOResponseToDoItScreamingPractice}}
{{dialogue|character=Woody|text=Usually we have to freeze when humans are in the vicinity.}}
  {{dialogue|answer=No, thanks.|character=Jack Skellington|text=TODOResponseToDoItScreamingPracticeNoThanks1}}
{{dialogue|answer=Why?|character=Woody|text=It's toy rule number one. Break it, and you get adults talkin' about haunted dolls. Nobody wants that.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Screaming practice?!|
{{dialogue|answer=Sounds inconvenient.|character=Woody|text=Sure, it's inconvenient sometimes, but that's just how things works.}}
    {{dialogue|character=Jack Skellington|text=Yes, even if one has no vocal chords, one must keep one's voice in prime condition for blood curdling screams.}}
{{dialogue|answer=[Freeze when he looks at you.]|character=Woody|text=Hey. Why aren't you saying anything? ... Oh. Ha-ha. Very funny! Nice toy imitation.}}
    {{dialogue|character=Jack Skellington|text=Constant practice is essential. Care to join me?}}
    {{dialogue|answer=Sure!|character=Jack Skellington|text=TODOResponseToSureScreamingPractice|text2=XXXXXX}}
    {{dialogue|answer=No, thanks.|character=Jack Skellington|text=All right. Perhaps you'd like to simply observe...|text2=YYYEEAAAAARRRGHHHH!}}
  }}
}}
}}


*Got a question for me?
* What are you up to, Jack?
{{labeledDialogueBox|title=Got a question for me?|
* What's it like being a skeleton person?
{{dialogue|character=Player|text=Got a question for me?}}
{{labeledDialogueBox|title=What's it like being a skeleton person?|
{{dialogue|character=Woody|text=Say, '''''Player''''', have ya ever been to a rodeo?}}
  {{dialogue|character=Jack Skellington|text=PLAYER, I've been recently counting my blessings -- it's something Minnie recommended as a way to start each day. And today, I thought about how terribly fun it is to be a skeleton!}}
{{dialogue|answer=Yes.|character=Woody|text=They're fun, aren't they?}}
  {{dialogue|character=Jack Skellington|text=I can hardly count the things I like about it.}}
{{dialogue|answer=No.|character=Woody|text=Oh, you're missin' out! They're loads of fun.}}
  {{dialogue|answer=You can take off your head!|character=Jack Skellington|text=TODOResponseToAnswerTakeOffHead}}
{{dialogue|answer=Why do you ask?|character=Woody|text=I'm just thinkin' about how much fun rodeos can be.}}
  {{dialogue|answer=You're so scary!|character=Jack Skellington|text=TODOResponseToAnswerSoScary}}
{{dialogue|character=Woody|text=All that riding, and lassoing, and sheep wrangling...}}
  {{dialogue|answer=You're so agile!|character=Jack Skellington|text=I am! Part of it is practice, but part of it comes from being so light.|text2=Luckily, I don't bear the burden of muscles or organs.}}
{{dialogue|character=Woody|text=And then at the end, you've gotta save the whole rodeo from a giant pig named Dr. Porkchop.}}
{{dialogue|answer=Cool.|character=Woody|text=Yep, there's nothin' like a good old-fashioned rodeo. We ought to have one here in the Valley sometime.}}
{{dialogue2|answer=Wait, are you talking about real rodeos or pretend rodeos?|character=Woody|text=Well, I'm a toy, so I've only been to pretend rodeos.|text2=But they can't be that different, can they?}}
{{dialogue2|answer=Um... giant pig?|character=Woody|text=They don't have that tradition at real rodeos?|text2=It was very popular at the rodeos in Andy's room.}}
}}
}}


*So... What's it like being a toy?
* You seem kinda bored...
{{labeledDialogueBox|title=So... What's it like being a toy?|
* You seem preoccupied.
{{dialogue|character=Player|text=So... What's it like being a toy?}}
 
{{dialogue|character=Woody|text=Y'know, I've been a toy for a long time, '''''Player'''''.}}
<!--
{{dialogue|character=Woody|text=And I like to think I've learned a thing or two about it. Go ahead: Ask me anything about being a toy.}}
BASIC TEMPLATE
{{dialogue2|answer=What are the best games?|character=Woody|text=Tricky question. The answer is: Whatever games your kid likes best. Some toys are built for specific games. Checkers. Teatime.|text2=But if you're a teatime doll and your kid likes superheroes? You've gotta be flexible. Find yourself a cape.}}
*XXXXXX
{{dialogue2|answer=How do you avoid people seeing you move?|character=Woody|text=Whenever you see someone, you freeze. That's instinct. Even when Buzz thought he was a Space Ranger, he still froze around humans.|text2=But it's also important to freeze in the right spot. Where your kid last left you is best. But if you can't get there, get somewhere you can easily be found.}}
{{labeledDialogueBox|title=XXXXX|
{{dialogue2|answer=How do you find the right kid?|character=Woody|text=A lot of toys think there's only one right kid for them. I used to think like that, too. But not anymore.|text2=You take care of the kid you're with. That's what it means to be a toy.}}
  {{dialogue|character=yyyyy|text=PLAYER, XXXXXX}}
}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->
 
==Dreamlight Valley==


*Something on your mind?
===The Forgotten===
{{labeledDialogueBox|title=Something on your mind?|
<!--Day 1 conversation, not sure it matters-->
{{dialogue|character=Player|text=Something on your mind?}}
{{labeledDialogueBox|title=[Too weird]|
{{dialogue|character=Woody|text='''''Player''''', I just want you to know...}}
  {{dialogue|character=The Forgotten|text=PLAYER, do you ever feel like... like... ugh, I dunno...}}
{{dialogue|character=Woody|text=...you're doin' a great job leading the folks of this Valley.}}
  {{dialogue|character=The Forgotten|text=... like nobody will ever really like you because you're too weird?}}
{{dialogue|character=Woody|text=We can tell you care. It really shows.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=All the time.|
{{dialogue|answer=Thanks, Woody!|character=Woody|text=I'm just sayin' what everyone's thinkin', partner.}}
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
{{dialogue2|answer=I wish I could do more...|character=Woody|text=Hey now, you're already doin' a lot.|text2=Take it from somebody who's had to coordinate a whole room of toys for Moving Day.|text3=You gotta make sure to look after yourself, too.}}
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
{{dialogue|answer=Aww. I'm just doing my job.|character=Woody|text=And you're modest, too! You're the real deal, partner.}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
  }}
  {{dialogue|answer=Never!|character=The Forgotten|text=Yeah. That figures. Everybody seems to like you.|text2=What hope is there for a weirdo like me?}}
  {{dialogue|answer=Everybody's a little bit weird in their own way.|character=The Forgotten|text=[continue to next line]}}
  {{dialogue|answer=What makes you weird is what makes you special.|character=The Forgotten|text=[continue to next line]}}
  {{dialogue|answer=If you're too weird for somebody... that's their problem.|character=Player|text=[continue to next line]}}
  {{dialogue|character=Player|text=Besides, what even is so-called "normal"? Trust me. Normal is overrated.}}
  {{dialogue|character=Player|text=You just gotta find the people who appreciate your particular kind of weirdness.}}
  {{dialogue|character=The Forgotten|text=... Maybe you're right.}}
  {{dialogue|character=The Forgotten|text=Talking about that... actually made me feel kind of better. ... Weird.}}
}}
}}


*Something on your mind?
{{labeledDialogueBox|title=[Still mad]|
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=The Forgotten|text=Do you think any of the Villagers are still mad at me because of the whole... almost destroying the universe thing?}}
{{dialogue|character=Player|text=Something on your mind?}}
  {{dialogue|answer=No way!|character=Player|text=Everyone in Dreamlight Valley knows that you didn't mean to do that. Trust me.}}
{{dialogue|character=Woody|text=Hey '''''Player''''' -- be a pal and settle a little disagreement.}}
  {{dialogue|answer=They'll forgive you in time.|character=Player|text=Some of the Villagers might still be a little on edge. But they'll come around.}}
{{dialogue|character=Player|text=Which is harder: ridin' a horse or flyin' a spaceship?}}
  {{dialogue|answer=You just have to show that you're really sorry.|character=Player|text=The more you visit the Village, the more everyone will see that you didn't mean to hurt anyone.}}
{{dialogue|answer=Riding a horse.|character=Woody|text=Exactly. You get it!}}
  {{dialogue|character=The Forgotten|text=You're sure...?}}
{{dialogue|answer=Flying a spaceship.|character=Woody|text=What?! No, no, no! Spaceships are all just buttons and blinky lights.}}
  {{dialogue|character=Player|text=You made mistakes... and that's okay. Everyone messes up sometimes.}}
{{dialogue|answer=They're both hard in their own ways.|character=Woody|text=Okay, fine. You MAY be right. But on a spaceship, all you've gotta do is push the right buttons.}}
  {{dialogue|character=The Forgotten|text=Really...?}}
{{dialogue|character=Woody|text=When you're ridin' a horse, you've gotta understand the horse, guide 'em, protect 'em.}}
  {{dialogue|character=Player|text=Sure. It doesn't always feel good to mess up, but it's the best way to learn.}}
{{dialogue|character=Woody|text=You really have to get to know your steed. They're your partner.}}
  {{dialogue|character=The Forgotten|text=Learn what...? How to mess up even more?}}
{{dialogue|answer=Hm. Relationships ARE complicated...|character=Woody|text=Couldn't have said it better myself.}}
  {{dialogue|character=Player|text=How to do better next time. If we were always perfect, we could never grow.}}
{{dialogue2|answer=I guess it depends on the horse.|character=Woody|text=Y'know, that's fair.|text2=And I'll bet it all depends on the spaceship too...|text3=Why don't we call it a draw?}}
  {{dialogue|character=The Forgotten|text=Huh... that's true... I guess...}}
{{dialogue2|answer=What about... a space-horse?|character=Woody|text=A space-horse? Have they got those now?|text2=I'll have to ask Buzz. They must be sold separately.}}
}}
}}


*What are you up to?
{{labeledDialogueBox|title=[Nobody gets me]|
{{labeledDialogueBox|title=What are you up to?|
  {{dialogue|character=The Forgotten|text=Ugh. Nobody GETS me.}}
{{dialogue|character=Player|text=What are you up to?}}
  {{dialogue|character=Player|text=I've felt that way too. Does it make you...}}
{{dialogue|character=Woody|text=Say, '''''Player''''', I'm tryin' to get some playtime goin'. I'm thinkin' a bank robbery in an old desert town.}}
  {{dialogue|answer=...angry?|character=The Forgotten|text=I... Yeah, I guess I'm angry.|text2=But it's funny. Now that you mention it... I guess I'm really more scared.|text3=Or... or maybe I'm upset.}}
{{dialogue|character=Woody|text=What role do you think you'd be best at?}}
  {{dialogue|answer=...upset?|character=The Forgotten|text=Upset?! What? No, I'm mad.|text2=... Okay, I guess... I am upset. Underneath the anger.|text3=But I guess what I really am is scared.}}
{{dialogue2|answer=Heroic ranger.|character=Woody|text=Good choice. And if you're lookin' for somebody to play the sheriff to your deputy...|text2=...well, nobody's better at that than me.}}
  {{dialogue|answer=...scared?|character=The Forgotten|text=Scared?! You think that scares me? No. I'm angry.|text2=Or... or maybe I am scared. I don't know. Now that I think about it some more...|text3=Or... or maybe I'm upset.}}
{{dialogue2|answer=Diabolical villain.|character=Woody|text=So you like kidnapping folks and twirlin' your moustache, huh?|text2=That's great. Playtime's nothing without a good villain.}}
  {{dialogue|character=The Forgotten|text=Ugh. Why are feelings so CONFUSING?}}
{{dialogue|answer=Cactus.|character=Woody|text=Huh. Okay. Setting the scene. Well, that's important.}}
  {{dialogue|character=Player|text=Sometimes when we ignore our feelings, they can change into something else. Maybe that's what's happening.}}
  {{dialogue|character=Player|text=Don't push those tough feelings away, okay? You have every right to feel them.}}
  {{dialogue|character=The Forgotten|text=... Okay, fine. I'm starting to think that maybe... at least one person understands me.}}
}}
}}


*What are you up to?
{{labeledDialogueBox|title=[Feeling pretty good]|
{{labeledDialogueBox|title=What are you up to?|
  {{dialogue|character=The Forgotten|text=I'm feeling pretty good today.}}
{{dialogue|character=Player|text=What are you up to?}}
  {{dialogue|character=The Forgotten|text=It's... weird.}}
{{dialogue|character=Woody|text=Y'know, I've been thinkin' about it, and I've decided I'm gonna learn how to sew.}}
  {{dialogue|answer=Embrace happiness whenever you find it.|character=The Forgotten|text=I guess that's true. I shouldn't waste this feeling.|text2=Maybe I'll write some happy poems today.}}
{{dialogue|answer=It's a useful skill|character=Woody|text=You bet. Especially if you're made of cloth.}}
  {{dialogue|answer=Happiness is just as real as sadness.|character=The Forgotten|text=Huh. That's true. I guess.|text2=I'll try to look at it like that more often. Thanks!}}
{{dialogue2|answer=That's kind of like first aid for toys.|character=Woody|text=Exactly. If I rip a seam, I can just patch it up myself.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What sparked this feeling?|
{{dialogue2|answer=Can I help?|character=Woody|text=Thanks, '''''Player''''', but I think I'm gonna try to teach myself.|text2=There's gotta be a book in Merlin's library that can show me how to do it.}}
    {{dialogue|character=The Forgotten|text=I guess I was thinking about all the people here in the Valley who I think of as... friends.}}
    {{dialogue|character=Player|text=Friends are important. Especially as you get older.}}
    {{dialogue|character=Player|text=You've got to hold on to the ones you've got, because it gets harder and harder to make new ones!}}
    {{dialogue|character=The Forgotten|text=You're right. I guess I should tell my friends that I'm happy they're around... even if it feels a little cheesy.}}
    {{dialogue|character=The Forgotten|text=Thanks for being my friend, PLAYER.}}
  }}
}}
}}


*What's on the agenda for today?
{{labeledDialogueBox|title=[Only ever known]|
{{labeledDialogueBox|title=What's on the agenda for today?|
  {{dialogue|character=The Forgotten|text=Hey, PLAYER... I've only ever known Dreamlight Valley and the Dark Castle.}}
{{dialogue|character=Player|text=What's on the agenda for today?}}
  {{dialogue|character=The Forgotten|text=What's it like out there...? You know... the grown-up world and all that junk.}}
{{dialogue|character=Woody|text=Hey, '''''Player''''', I was thinkin' maybe you and I are overdue for some playtime.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Amazing! You can eat as much ice cream as you want.|
{{dialogue|character=Woody|text=What do ya say? I'll be the sheriff and you be the bank robber hidin' out at the old stables.}}
     {{dialogue|character=Player|text=There's only one problem. You can eat all the ice cream you want... but you know that you probably shouldn't.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sure. Let's play.|
     {{dialogue|character=The Forgotten|text=Hm...}}
  {{dialogue|character=Woody|text=Oh, oh, this is gonna be great!}}
     {{dialogue|character=The Forgotten|text=Well, I don't think I'll let that stop me.}}
  {{dialogue|character=Woody|text=Ahem... <span class="playtime">''''"This town ain't big enough for the two of us, partner! It's time to surrender."''''</span>}}
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title="I ain't gonna turn myself over to some lily-livered coward like you!"|
     {{dialogue|character=Woody|text=<span class="playtime">'''"Looks like what we got here is a good old-fashioned standoff."''''</span>}}
    {{dialogue|character=Woody|text=Psst. '''''Player'''''. We need a big stunt. You got any ideas?}}
    {{dialogue2|answer=A daring chase!|character=Woody|text=<span class="playtime">'''"Where you goin'?! Get back here, you low-down, thievin' varmint!"'''</span>|text2=Great stuff, '''''Player'''''. That was really dramatic.|text3=We gotta do this again soon.}}
     {{dialogue2|answer=A jump from the hayloft!|character=Woody|text=<span class="playtime">'''"Whoa! You landed right on the back of a horse! Get back here, you thievin' varmint!"'''</span>|text2=Great stuff, '''''Player'''''. That was really dramatic.|text3=We gotta do this again soon.}}
     {{dialogue2|answer=I get in my spaceship and fly away.|character=Woody|text=Wait, wait, wait... Time out...|text2=Spaceships are really Buzz's territory.|text3=Maybe we should reschedule and invite him if we wanna include space stuff.}}
   }}
   }}
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title="You got the wrong person! I'm innocent, I tell ya!"|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Terrible! There's less time for just enjoying yourself.|
     {{dialogue|character=Woody|text=<span class="playtime">''''"Innocent? Aw, that's what they all say."''''</span>}}
     {{dialogue|character=Player|text=When you're a kid, hours just go by without having to worry about anything. Growing up means having homework pretty much all the time.}}
     {{labeledDialogueBox|indent=3|isAnswer=1|character=Player|title="You got me. But I'll never surrender!"|
     {{dialogue|character=The Forgotten|text=That sounds awful.}}
      {{dialogue|character=Woody|text=<span class="playtime">'''"Looks like what we got here is a good old-fashioned standoff."''''</span>}}
    {{dialogue|character=The Forgotten|text=Guess I'm lucky I don't have to deal with all that.}}
      {{dialogue|character=Woody|text=Psst. '''''Player'''''. We need a big stunt. You got any ideas?}}
  }}
      {{dialogue2|answer=A daring chase!|character=Woody|text=<span class="playtime">'''"Where you goin'?! Get back here, you low-down, thievin' varmint!"'''</span>|text2=Great stuff, '''''Player'''''. That was really dramatic.|text3=We gotta do this again soon.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's not as different from being a kid as you might think.|
      {{dialogue2|answer=A jump from the hayloft!|character=Woody|text=<span class="playtime">'''"Whoa! You landed right on the back of a horse! Get back here, you thievin' varmint!"'''</span>|text2=Great stuff, '''''Player'''''. That was really dramatic.|text3=We gotta do this again soon.}}
    {{dialogue|character=Player|text=A lot of people might look like adults, but they feel like kids inside. They just get better at hiding it.}}
      {{dialogue2|answer=I get in my spaceship and fly away.|character=Woody|text=Wait, wait, wait... Time out...|text2=Spaceships are really Buzz's territory.|text3=Maybe we should reschedule and invite him if we wanna include space stuff.}}
    {{dialogue|character=The Forgotten|text=I guess things will always be scary and confusing, no matter how old you get.}}
    }}
    {{dialogue|character=Player|text=Yeah. But you get a lot better at handling it. Hopefully...}}
    {{labeledDialogueBox|indent=3|isAnswer=1|character=Player|title="No really! I've been framed! I swear it! Honest!"|
      {{dialogue|character=Woody|text=<span class="playtime">''''"Well, if ya say you're honest, I reckon you must be."''''</span>}}
      {{dialogue2|answer="Ha! I tricked you into letting your guard down!"|character=Woody|text=''''"Gah! Ya got me!"''''|text2=Great stuff, '''''Player'''''. That was really dramatic.|text3=We gotta do this again soon.}}
      {{dialogue2|answer="Make me your deputy, and I'll help you solve this crime."|character=Woody|text=No, no, no, no... Time out!|text2=Now we've got two heroes and no villain.|text3=I think we'll have to postpone till we find somebody else to play the villain.|text4=Merlin or Goofy could be fun...}}
    }}
   }}
   }}
}}
{{dialogue|answer=Maybe some other time.|character=Woody|text=Sure, '''''Player'''''. We'll just reschedule.}}
}}
}}


*What's on your mind?
<!--{{labeledDialogueBox|title=XXXXXX|
{{labeledDialogueBox|title=What's on your mind?|
  {{dialogue|character=The Forgotten|text=XXXXXX}}
{{dialogue|character=Player|text=What's on your mind?}}
  {{dialogue|character=The Forgotten|text=XXXXXX}}
{{dialogue|character=Woody|text=Hey, '''''Player''''', do you need me to squeeze into any small spaces for you?}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX}}
{{dialogue|character=Woody|text=Any nooks and crannies you want me to search? Or crawl spaces you need me to check out?}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX|text2=XXXXXX}}
{{dialogue2|answer=Uh, not right now, but I'll let you know if I do.|character=Woody|text=Sounds good.|text2=Just know that if you need help with anything like that, I'm the toy for the job.}}
}}-->
{{dialogue2|answer=You don't need to constantly make yourself useful, you know.|character=Woody|text=Aw, I know I don't need to. But I like bein' useful.|text2=Plus, I bet I could find all sorts of stuff hidden around this Village.}}
}}


*You look confused.
<!-- TEMPLATE
{{labeledDialogueBox|title=You look confused.|
====General Dialogue====
{{dialogue|character=Player|text=You look confused.}}
* {{dialogue|character=XXXXXX|text='''Greetings:'''
{{dialogue|character=Woody|text=Say, '''''Player''''', is there a favorite toy around here?}}
*TODO
{{dialogue|answer=We'd need a kid to have a favorite toy.|character=Woody|text=Oh, right! Heh-heh. Gotta say, it's a bit strange bein' part of a community that's not organized around kids.}}
*TODO
{{dialogue2|answer=What does it mean to be a favorite toy?|character=Woody|text=Well, when you're a kid's favorite toy, you have responsibilities. You've gotta take care of the other toys. Make sure they're safe.|text2=Keep things organized. And whatever you do, make sure no one gets lost!}}
*TODO
}}
}}


*You seem to have a lot on your mind.
* {{dialogue|character=XXXXXX|text='''Gift Responses:'''
{{labeledDialogueBox|title=You seem to have a lot on your mind.|
*TODO
{{dialogue|character=Player|text=You seem to have a lot on your mind.}}
*TODO
{{dialogue|character=Woody|text=Every now and then, Buzz and I like to have a little debate. How 'bout givin' your opinion... Which toys are the most fun: cowboys or Space Rangers?}}
*TODO
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Cowboys.|
  {{dialogue2|character=Woody|text=Yes! That's what I always say! Now, tell me, which cowboy game's your favorite?}}
  {{dialogue2|character=Woody|text=Dinosaur Rodeo? Rescue the Sheep? Or Old West Town?}}
  {{dialogue|answer=Dinosaur Rodeo.|character=Woody|text=Nothin' like a good game of Dinosaur Rodeo. As long as Rex is up for it, of course.}}
  {{dialogue2|answer=Rescue the Sheep.|character=Woody|text=I saved many a sheep from danger in my day. You would not believe the trouble they got into.|text2=Kidnapped by bandits. Tied to racetracks. Almost eaten by dinosaurs.|text3=And of course, the best part of savin' sheep is it makes Bo Peep happy.}}
  {{dialogue2|answer=Old West Town.|character=Woody|text=There's nothing like a relaxing game of Old West Town after a long day.|text2=You have to set up the cardboard box-buildings, sure, but that's half the fun.|text3=And then the sheriff goes around to every building and makes sure everything's okay.|text4=And if that's not interesting enough, the bank usually gets robbed. Can't argue with the classics.}}
}}
{{dialogue2|answer=Space Rangers.|character=Woody|text=What?! Seriously?! Who prefers Space Rangers? They're just...|text2=No. No. I'm past this. I'm not gonna get jealous. It's just... It's fine.|text3=I can accept that you prefer Space Rangers. Every kid has their favorite.}}
{{dialogue|answer=Both are good.|character=Woody|text=Well, obviously cowboys are good, and I guess Space Rangers are fine, but one of them as to be at least a little more fun. C'mon. [reprompt]}}
}}
}}


'''Hang Out Start Response:'''
* {{dialogue|character=XXXXXX|text=TODO}}


==Encanto==
'''Hang Out End Response:'''
* {{dialogue|character=XXXXXX|text=TODO}}


===Mirabel===
'''Scramblecoin Request Response:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


*Got a question for me?
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


*I've got a question for you.
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX|text2=XXXXXXXXX}}


*Let's get to know one another better. Ask me anything.
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


*Something on your mind?
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


*Some weather we're having, huh? (when raining)
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=Some weather we're having, huh?|
*TODO
  {{dialogue|character=Mirabel|text=When the weather's like this, I always think of my Tía Pepa.}}
*TODO
  {{dialogue|answer=Why is that?|character=Mirabel|text=Tía Pepa's gift is that her moods can change the weather.}}
*TODO
  {{dialogue|answer=Is her gift being able to predict the weather?|character=Mirabel|text=TODOResponseToAnswerIsHerGift}}
  {{dialogue|answer=I bet her gift has to do with the weather.|character=Mirabel|text=TODOResponsetoIBetHerGift}}
  {{dialogue|character=Mirabel|text=It's really easy to tell how she's feeling. You just have to look up!}}
}}
}}


*What are your parents like?
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=yyyyy|text='''''Player''''', XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=yyyyy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
-->
<!--
BASIC TEMPLATE
*XXXXXX
{{labeledDialogueBox|title=XXXXX [Added 1.3]|
  {{dialogue|character=yyyyy|text='''''Player'''''XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->


*What's on your mind?
==History==
{{history|1.0|Daily Discussions feature added}}
{{history|1.3|Changed daily reset time from global to local. New Daily Discussion topics added for multiple existing characters: Merlin, WALL-E, Maui, Moana, Remy, Ariel, Prince Eric, Ursula, Elsa, Mother Gothel, Donald Duck, Goofy, Mickey Mouse, Minnie Mouse, Scrooge McDuck }}<!--Negative conversation impact possibility added? -->
{{history|1.7|Belle and The Beast added, first Characters whose Player Goodbye responses solicit reactions to the Character Greetings, rather than generic responses.}}
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