Daily Discussions: Difference between revisions

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{{infobox
|image=Daily Discussion Icon.png
|rewards={{price|500|friendship|showLabel}}
}}
Daily Discussions are conversations that can be had once a day with Villagers in the Valley. One conversation prompt at a time will randomly be offered to select whenever interacting with a Villager. Leaving the interaction and returning may cause a new topic to appear, but not all topics seem to shuffle on any given day, or are available under all circumstances (e.g. some are only available during rain, or after certain quest completions). Only one Daily Discussion can be had with each Villager per day, and the conversation prompt will disappear until the [[Time#Daily Resets|daily reset]] at 5:00 am local time.
Daily Discussions are conversations that can be had once a day with Villagers in the Valley. One conversation prompt at a time will randomly be offered to select whenever interacting with a Villager. Leaving the interaction and returning may cause a new topic to appear, but not all topics seem to shuffle on any given day, or are available under all circumstances (e.g. some are only available during rain, or after certain quest completions). Only one Daily Discussion can be had with each Villager per day, and the conversation prompt will disappear until the [[Time#Daily Resets|daily reset]] at 5:00 am local time.


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===Merlin===
===Merlin===
{{labeledDialogueBox|title=Did you hate the Middle Ages?|
 
{{dialogue|character=Merlin|text=It's rather pleasant to be living in an era with so many modern conveniences.}}
====General Dialogue====
{{dialogue|character=Merlin|text=Magic is useful, but pales before the wonder of indoor plumbing.}}
* {{dialogue|character=Merlin|text='''Greetings:'''
{{dialogue|character=Merlin|text=Tell me, '''''Player''''', what is your favorite invention?}}
*Come along! We have a destiny to fulfill.
{{dialogue|answer=Airplanes.|character=Merlin|text=Magnificent machines! Ahh, to fly through the sky like a bird without all those itchy feathers.}}
*Greetings, my friend!
{{dialogue|answer=I agree with you... indoor plumbing.|character=Merlin|text=It's a crowd pleaser, that is certain.}}
*Heh-heh. Things... well, they always seem to have a bit more magic when you're around, PLAYER.
{{dialogue|answer=Cell phones.|character=Merlin|text=Yes, those little connected boxes. They do seem more useful than pigeons... And unlike owls, they rarely talk back.}}
*Oh... Oh! Hello!
*Remember that the Well is a source of great power. Use the magic it bestows upon you wisely!
*Yes, yes, there you are. Good!
*TODO
}}
}}


{{labeledDialogueBox|title=Do you have a question?|
* {{dialogue|character=Merlin|text='''Gift Responses:'''
{{dialogue|character=Merlin|text='''''Player''''', do you know the distinction between Dark and Light Magic?}}
*Thank you, my friend!
{{dialogue|answer=I do.|character=Merlin|text=So, you already understand the nature of magic? Very good.}}
*TODO
{{dialogue|answer=I don't.|character=Merlin|text=It's a simple difference, really. Light Magic is performed for others.|text2=Dark Magic is performed for yourself. Dark Magic is not necessarily evil, but is more easily turned to evil.}}
{{dialogue|character=Merlin|text=Now tell me: Which calls to you? Light Magic or Dark Magic?}}
{{dialogue|answer=Light Magic.|character=Merlin|text=Light Magic. An altruistic choice. And one that will serve you well in your quest to restore the Valley.}}
{{dialogue|answer=Dark Magic.|character=Merlin|text=Dark Magic can be powerful and compelling, but must be managed carefully.}}
{{dialogue|answer=Both.|character=Merlin|text=A wise answer. Balance is difficult, but important.}}
}}
}}


{{labeledDialogueBox|title=Do you have time to talk?|
'''Hang Out Start Response:'''
{{dialogue|character=Merlin|text=I can tell by the look on your face that you have a question for me, '''''Player'''''. Well, what is it?}}
* {{dialogue|character=Merlin|text=Splendid idea! It will be a good opportunity to further our knowledge.}}
{{dialogue|answer=Why do you wear a blue robe and pointy hat?|character=Merlin|text=Why, it's what I've always worn since I was a young lad. And I do suppose it helps people understand that I'm a wizard.|text2=Part of being a wizard is managing people's expectations, you know.|text3=That may even be the most important part.}}
 
{{dialogue|answer=How do you do magic?|character=Merlin|text=There's no simple answer to that. But I can say that it takes years of study.|text2=One must understand the nature of...well, nature! And how to influence it.|text3=That is the secret to true power...knowledge.}}
'''Hang Out End Response:'''
{{dialogue|answer=How old are you?|character=Merlin|text=As old as my tongue and just a bit older than my teeth.}}
* {{dialogue|character=Merlin|text=That was quite fascinating. We should do it again soon.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}
}}
[[Merlin#Daily Discussions|Moved to Character page]]
==WALL-E==
===EVE===


{{labeledDialogueBox|title=Got any advice? [Added 1.3]|
====General Dialogue====
  {{dialogue|character=Merlin|text='''''Player''''', have you noticed all the hidden treasures scattered about the Village?}}
* {{dialogue|character=EVE|text='''Greetings:'''
  {{dialogue|character=Merlin|text=Someone has left countless chest containing all sorts of valuable things. Vestments, furnishings, money...}}
* *giggle*
  {{dialogue|character=Merlin|text=It's quite a mystery as to who might have left them.}}
*Directive?
  {{dialogue|answer=Maybe they're from before the Forgetting?|character=Merlin|text=That would be the most logical assumption, yes.|text2=Of course, just because something's logical doesn't mean it works that way here.}}
*EVE.
  {{dialogue|answer=Maybe they just... appeared there.|character=Merlin|text=An intriguing suggestion. Perhaps the Valley itself is trying to provide us with gifts.}}
*Hmm...
  {{dialogue|character=Merlin|text=In any case, some of the treasures are better hidden than others.}}
*Huh?
  {{dialogue|character=Merlin|text=I suggest making a thorough investigation of the Valley. You never know where you might find something useful.}}
*Name?
*Oh!
*Oh! Directive?
*TODO
}}
}}


{{labeledDialogueBox|title=Have you ever time-traveled?|
* {{dialogue|character=EVE|text='''Gift Responses:'''
{{dialogue|character=Merlin|text=I have traveled extensively through time, '''''Player'''''. I've visited the past, and I remember a great deal of the future.}}
*EVE? Whoa!
{{dialogue|answer=That sounds confusing.|character=Merlin|text=Well, it gives me a unique perspective. And makes me an extremely valuable advisor.}}
*Ooooh...
{{dialogue|answer=That sounds useful.|character=Merlin|text=Well, it gives me a unique perspective. And makes me an extremely valuable advisor.}}
*Whoo-hoo!
{{dialogue|answer=Can I learn to time travel?|character=Merlin|text='''''Player''''', I do not believe in impossibility. So I will say merely that it is improbable.}}
*TODO
}}
}}


{{labeledDialogueBox|title=Let's do something fun!|
'''Hang Out Start Response:'''
{{dialogue|character=Merlin|text='''''Player'''''... Now, I know you're not a wizard, but have you ever heard of a Wizards' Duel?}}
* {{dialogue|character=EVE|text=TODO}}
{{dialogue|answer=Yes.|character=Merlin|text=Then you know how it works.|text2=My last bout with Madam Mim... well, it... it was a bit of a grudge match, you might say. We needn't be so brutal.}}
 
{{dialogue|answer=No.|character=Merlin|text=Well, it's a classic battle of wits, where each player takes turns changing into different things.|text2=The goal is to defeat the other player's form!}}
'''Hang Out End Response:'''
{{dialogue|character=Merlin|text=Since you can't change forms, we'll just say the names of what we WOULD change into. And let's stick to animals, shall we?}}
* {{dialogue|character=EVE|text=TODO}}
{{dialogue|character=Merlin|text=Here, I'll start... I choose the form of a tortoise!}}
 
{{dialogue|answer=Raccoon.|character=Merlin|text=A reasonable choice... A raccoon might be able to prey on a young tortoise.|text2=But I assure you I am an old, venerable tortoise and quite immune to your raccoon attacks.|text3=I win this duel.}}
'''Scramblecoin Request Response:'''
{{dialogue|answer=Rabbit.|character=Merlin|text=A rabbit? Do you intend to challenge tortoise-me to a race?|text2=Well, I know a fable that will tell you how that goes. Heh-heh. I win.}}
* {{dialogue|character=EVE|text=EVE!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Elephant|
 
  {{dialogue|character=Player|text=Elephant.}}
'''Scramblecoin Eager Float Text:'''
  {{dialogue|character=Merlin|text=Seems a bit extreme, but I suppose in a contest of brawn an elephant would win against a tortoise.}}
* {{dialogue|character=EVE|text=XXXXXXXXX}}
  {{dialogue|character=Merlin|text=Then I shall become a mouse and terrify your elephant.}}
 
    {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Cat.|
'''Scramblecoin Player Victory Float Text:'''
    {{dialogue|character=Player|text=Cat.}}
* {{dialogue|character=EVE|text=*digital beeps*|text2=*sigh*}}<!--verify second response-->
    {{dialogue|character=Merlin|text=Yes, that is a classic response. Cat catches mouse.}}
 
    {{dialogue|character=Merlin|text=Then I will make the classic response in turn and transform into a dog.}}
'''Scramblecoin Player Draw Float Text:'''
    {{dialogue|answer=Wolf.|character=Merlin|text=Hmph. Wolf and dog. One is a descendant of the other, so the forms are quite close. I shall declare this contest a draw.}}
* {{dialogue|character=EVE|text=XXXXXXXXX}}
    {{dialogue|answer=Human.|character=Merlin|text=Very clever! Humans are indeed animals. And they've domesticated almost every dog on the planet!|text2=An astute response. I concede the game to you, '''''Player'''''. You win!}}
 
    {{dialogue|answer=Dragon.|character=Merlin|text=Ah! No creatures of legend! That is against the rules... I did tell you that part, didn't I?|text2=Well either way, there is no rule-bound response to dragon, so our little contest is over.}}
'''Scramblecoin Player Defeat Float Text:'''
    }}
* {{dialogue|character=EVE|text=XXXXXXXXX}}
{{dialogue|answer=Dog.|character=Merlin|text=Hmph! Any mouse worth his salt can evade a dog. No, I think I've won this one.}}
 
{{dialogue|answer=Robot.|character=Merlin|text=A robot is not an animal. I win by default!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  }}
*Sorry, I can't right now.
*TODO
}}
}}


{{labeledDialogueBox|title=Something wrong? [Added 1.3]|
* Anything you'd like to discuss?
  {{dialogue|character=Merlin|text=Now, I must say, something is perplexing me, '''''Player'''''.}}
 
  {{dialogue|character=Merlin|text=Clearly, not all the laws of physics apply here in Dreamlight Valley.}}
* Are you having fun?
  {{dialogue|character=Merlin|text=From the way you're able to cross between worlds, it appears space and time here are merely strong suggestions... not ironclad laws.}}
 
  {{dialogue|character=Merlin|text=Yet other things remain immutable. Take gravity, for instance. What goes up still invariably comes down!}}
* Do you have any questions?
  {{dialogue|answer=I wish it didn't. I'd love to fly.|character=Merlin|text=Yes, I imagine it's an intriguing possibility for you.|text2=But for now, I'm afraid you'll have to content yourself with exploring the mysteries of the Valley down here on the ground.}}
 
  {{dialogue|answer=It's weird. Maybe we should run some tests.|character=Merlin|text=Ah-ha! A fine idea indeed.|text2=Er... just don't throw anything too valuable from anywhere too high, all right?}}
* Do you want to talk about anything?
  {{dialogue|answer=Maybe the laws of physics only work if we believe they do.|character=Merlin|text=A fascinating idea!|text2=Perhaps if we could get all the Villagers to try NOT to follow the law of gravity anymore, it would disappear!|text3=No, no, no. That's preposterous. How would that even be possible? Never mind me.}}
 
  {{dialogue|character=Merlin|text=In any case, it seems that we are bound together by something much greater than gravity. I've a theory that it's friendship, but I'm still investigating.}}
* How are you today?
}}
 
* What are you doing today?


*Something you wanted to ask? [Added 1.3]
* You look like you have a lot on your mind.
{{labeledDialogueBox|title=Something you wanted to ask? [Added 1.3]|
{{labeledDialogueBox|title=You look like you have a lot on your mind.|
   {{dialogue|character=Merlin|text=What small discoveries will you make today, '''''Player'''''?}}
   {{dialogue|character=EVE|text=*complicated beeps*}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Well, I'm talking to you.|
   {{dialogue|character=Player|text=Are you trying to tell me something?}}
    {{dialogue|character=Merlin|text=Indeed! A conversation can be full of discoveries. What will we say? What will we think?}}
  {{dialogue|character=EVE|text=*groan*}}
    {{dialogue|character=Merlin|text=Where might our inquiry lead us?}}
  {{dialogue|character=Player|text=Can you explain what's going on to me?}}
    {{dialogue|answer=Hopefully somewhere useful.|character=Merlin|text=Practical conversations, with purpose and reason, are quite valuable.|text2=But there are many discoveries to be found in the free flow of thought as well.}}
  {{dialogue|character=EVE|text=Uh... *complicated beeps*}}
    {{dialogue|answer=Probably just around in circles.|character=Merlin|text=Well, when you don't know exactly where you're going, sometimes you get there faster going in circles instead of keeping to a straight line.}}
  {{dialogue|character=Player|text=I don't understand you...}}
    {{dialogue|answer=You make talking to someone sound more exciting than it is...|character=Merlin|text=Everything can be exciting with the correct perspective.}}
  {{dialogue|answer=...but I know I will someday.|character=yyyyy|text=TODOResponseToAnswer1}}
  }}
  {{dialogue|answer=We need to work on that.|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's hopeless.|
    {{dialogue|character=Merlin|text=How exciting! Not knowing quite what will happen next. The thrill of discovery!}}
     {{dialogue|character=EVE|text=Oh...}}
    {{dialogue|answer=Yeah!|character=Merlin|text=TODOResponseToAnswerYeahUncertainty}}
     {{dialogue|character=Player|text=But then again, magic is real here, so who knows?}}
    {{dialogue|answer=Maybe?|character=Merlin|text=TODOResponseToAnswerMaybeUncertainty}}
     {{dialogue|character=EVE|text=Phew!}}
    {{dialogue|answer=It actually makes me nervous.|character=Merlin|text=Well, being anxious is perfectly understandable. Just don't let it thwart your curiosity.|text2=One must be ready for uncertainty before one can thrive in it.}}
  }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Small discoveries? What do you mean?|
     {{dialogue|character=Merlin|text=Well, anything can be an opportunity for discovery, if you have the proper attitude.}}
    {{dialogue|character=Merlin|text=For example, a trip to Goofy's Stall. Who knows what one will discover in his inventory today?}}
     {{dialogue|answer=That doesn't sound very exciting.|character=Merlin|text=Perhaps not on an ordinary day. But what if today is extraordinary?|text2=The choice is yours.}}
     {{dialogue|answer=EPIC APPLE VS. PEAR DILEMMA.|character=Merlin|text=Goodness, you're certainly getting into the spirit of things.}}
    {{dialogue|answer=Being around Goofy is always full of surprises.|character=Merlin|text=Ah, yes. His boundless kindness, his unique wisdom...|text2=...and his occasional prodigious clumsiness...|text3=Well, there's no one quite like Goofy, is there?}}
   }}
   }}
}}
}}


{{labeledDialogueBox|title=Time for another philosophical question!|
===WALL-E===
{{dialogue|character=Merlin|text=Have you ever considered being a squirrel?}}
{{dialogue|answer=Sounds fun!|character=Merlin|text=Well, I suppose the leaping about can be a bit fun at first, but a squirrel's life is hazardous.|text2=Downright dangerous, even!}}
{{dialogue|answer=Sounds dangerous.|character=Merlin|text=Indeed it is! The squirrel is a tiny creature with enormous problems!|text2=How it's survive throughout the ages is one of nature's big mysteries.}}
{{dialogue|answer=Can you do that?|character=Merlin|text=I could. Though I won't; not now. We have other things to do.|text2=But I still encourage you to CONSIDER being a squirrel. Think about it...|text3=The squirrel's life is hazardous. Downright dangerous!}}
{{dialogue|character=Merlin|text=Almost all the world is larger than the creature, and a good portion wants to eat it!}}
{{dialogue|character=Merlin|text=Now, what do you think we can learn from a squirrel?}}
{{dialogue|answer=Empathy for the vulnerable.|character=Merlin|text=Yes, yes. That is a noble lesson to learn. What a promising thought.}}
{{dialogue|answer=How to survive.|character=Merlin|text=A practical and important lesson indeed. When life is hard, we must find ways to carry on.}}
{{dialogue|answer=Walnuts are good.|character=Merlin|text=I suppose that's technically true, but not really what I was driving at.}}
}}


{{labeledDialogueBox|title=What are you doing today? [Added 1.3]|
====General Dialogue====
  {{dialogue|character=Merlin|text='''''Player''''', just in time! I've spent the morning making a close study of the Night Thorns around the Village.}}
* {{dialogue|character=WALL-E|text='''Greetings:'''
  {{dialogue|character=Player|text=What kind of a study?}}
* *whistles*
  {{dialogue|character=Merlin|text=Well, I enchanted one so it would get up and walk around.}}
*Ahh...
  {{dialogue|answer=Uh... why?|character=Merlin|text=[continue to next line]}}
*Uh-oh.
  {{dialogue|answer=How fascinating!|character=Merlin|text=[continue to next line]}}
*Whoa!
  {{dialogue|answer=You WHAT?!|character=Merlin|text=[continue to next line]}}
*WALL-E!
  {{dialogue|character=Merlin|text=I wanted to understand its motivations. With the gift of locomotion we can see what it does when not tied to the earth. What it CHOOSES to do.}}
*TODO
  {{dialogue|character=Player|text=... And what did it do?}}
  {{dialogue|character=Merlin|text=Leapt across the table and assailed me, of course.}}
  {{dialogue|character=Merlin|text=Nasty things. Evidently they really do harbor ill intent towards us.}}
  {{dialogue|answer=Merlin! You could have been hurt!|character=Merlin|text=[continue to next line]}}
  {{dialogue|answer=It's amazing the things you'll do in the pursuit of knowledge.|character=Merlin|text=[continue to next line]}}
  {{dialogue|character=Merlin|text=Oh, a little danger is worth it, as long as we learn something.}}
  {{dialogue|character=Player|text=And what did we learn...?}}
  {{dialogue|character=Merlin|text=Not to enchant Night Thorns, of course.}}
}}
}}


{{labeledDialogueBox|title=What's on your mind? [Added 1.3]|
* {{dialogue|character=WALL-E|text='''Gift Responses:'''
  {{dialogue|character=Merlin|text='''''Player''''', have you spent much time feeding the creatures around the Valley?}}
*WALL-E? Whoopee!
  {{dialogue|answer=Oh yes!|character=Merlin|text=Wonderful! We must remember that the Valley has quite a peculiar ecosystem.|text2=The tiniest creatures are of vital importance... even if we don't understand how yet.}}
*TODO
  {{dialogue|answer=A little bit. But I should do it more.|character=Merlin|text=Well, heed my advice. I've been observing them closely for quite some time.|text2=Some of these small animals are timid, while others are more friendly and playful.|text3=If you're ever in doubt... just stand utterly still and observe them.|text4=In fact, that's not terrible advice for life in general...}}
  {{dialogue|answer=Every time I get close, they run or hide!|character=Merlin|text=Well, heed my advice. I've been observing them closely for quite some time.|text2=Some of these small animals are timid, while others are more friendly and playful.|text3=If you're ever in doubt... just stand utterly still and observe them.|text4=In fact, that's not terrible advice for life in general...}}
}}
}}


{{labeledDialogueBox|title=You had a question?|
'''Hang Out Start Response:'''
{{dialogue|character=Merlin|text=Tell me, '''''Player'''''... what do you think is the most important quality for being a good leader?}}
* {{dialogue|character=WALL-E|text=*whistles* WALL-E!}}
{{dialogue|answer=Pulling a sword from a stone.|character=Merlin|text=Heh-heh. Yes, I see you know how to play to your audience. But Arthur could never have done that if he didn't inherently have the quality of compassion!}}
{{dialogue|answer=Taking care of people.|character=Merlin|text=Yes! That is the very essence of leadership! Caring for the people that you lead.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Being awesome.|
  {{dialogue|character=Merlin|text=Awesome? Hmph. But for what purpose are you being "awesome"?}}
  {{dialogue|answer=To do good.|character=Merlin|text=Yes! That is the very essence of leadership! Having a true purpose to care for the people that you lead.}}
  {{dialogue|answer=To feel awesome.|character=Merlin|text=You, my friend, have a lot to learn.}}
}}
}}


==WALL-E==
'''Hang Out End Response:'''
* {{dialogue|character=WALL-E|text=Aww. WALL-E.}}


===WALL-E===
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}


{{labeledDialogueBox|title=Do you have a question?|
{{labeledDialogueBox|title=Do you have a question?|
Line 288: Line 272:


{{labeledDialogueBox|title=Is everything okay?|
{{labeledDialogueBox|title=Is everything okay?|
{{dialogue|character=WALL-E|text=Aww...}}
  {{dialogue|character=WALL-E|text=Aww...}}
{{dialogue|character=Player|text=WALL-E looks a little sad today. I should try to cheer him up.}}
  {{dialogue|character=Player|text=WALL-E looks a little sad today. I should try to cheer him up.}}
{{dialogue|character=Player|text=Hey! Hey, WALL-E!}}
  {{dialogue|character=Player|text=Hey! Hey, WALL-E!}}
{{dialogue|character=WALL-E|text=Huh?}}
  {{dialogue|character=WALL-E|text=Huh?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You're adorable!|
    {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You're adorable!|
  {{dialogue|character=Player|text=You're adorable!}}
    {{dialogue|character=Player|text=You're adorable!}}
  {{dialogue|character=WALL-E|text=Awww!}}
    {{dialogue|character=WALL-E|text=Awww!}}
  {{dialogue|character=Player|text=He's looking a little happier. What else can I say?}}
    {{dialogue|character=Player|text=He's looking a little happier. What else can I say?}}
  {{dialogue|answer=Your work is important!|character=WALL-E|text=Oh... Whoopee!}}
    {{dialogue|answer=Your work is important!|character=WALL-E|text=Oh... Whoopee!}}
  {{dialogue|answer=You're very lovable!|character=WALL-E|text=Oh... Whoopee!}}
    {{dialogue|answer=You're very lovable!|character=WALL-E|text=Oh... Whoopee!}}
  {{dialogue|answer=Your collections are awesome!|character=WALL-E|text=Oh... Whoopee!}}
    {{dialogue|answer=Your collections are awesome!|character=WALL-E|text=Oh... Whoopee!}}
  {{dialogue|character=Player|text=I think I cheered him up!}}
    {{dialogue|character=Player|text=I think I cheered him up!}}
  }}
    }}
{{dialogue|answer=You're doing a great job!|character=WALL-E|text=[no answer, dialogue closes]}}
  {{dialogue|answer=You're doing a great job!|character=WALL-E|text=[no answer, dialogue closes]}}
{{dialogue|answer=You're great at compacting trash!|character=WALL-E|text=[no answer, dialogue closes]}}
  {{dialogue|answer=You're great at compacting trash!|character=WALL-E|text=[no answer, dialogue closes]}}
}}
}}


Line 403: Line 387:


{{labeledDialogueBox|title=You look happy today!|
{{labeledDialogueBox|title=You look happy today!|
{{dialogue|character=WALL-E|text=Da dada...da da da!}}
  {{dialogue|character=WALL-E|text=Da dada...da da da!}}
{{dialogue|character=Player|text=WALL-E's singing and doing a little dance! I should...}}
  {{dialogue|character=Player|text=WALL-E's singing and doing a little dance! I should...}}
{{dialogue|answer=Join him!|character=Player|text=[continue to next line]}}
  {{dialogue|answer=Join him!|character=Player|text=[continue to next line]}}
{{dialogue|answer=Applaud!|character=Player|text=[continue to next line]}}
  {{dialogue|answer=Applaud!|character=Player|text=[continue to next line]}}
{{dialogue|answer=Just watch.|character=Player|text=[continue to next line]}}
  {{dialogue|answer=Just watch.|character=Player|text=[continue to next line]}}
{{dialogue|character=WALL-E|text=Da da dada da...}}
  {{dialogue|character=WALL-E|text=Da da dada da...}}
{{dialogue|answer=Da de-da-da!|character=WALL-E|text=Da de da do de-da dah doo-day!}}
  {{dialogue|answer=Da de-da-da!|character=WALL-E|text=Da de da do de-da dah doo-day!}}
{{dialogue|answer=Ba dum dum dum!|character=WALL-E|text=Da de da do de-da dah doo-day!}}
  {{dialogue|answer=Ba dum dum dum!|character=WALL-E|text=Da de da do de-da dah doo-day!}}
{{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Nice moves, WALL-E!|
  {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Nice moves, WALL-E!|
  {{dialogue|character=WALL-E|text=Oh! Bzzzzz-bzzzzz-bzzzzz.}}
    {{dialogue|character=WALL-E|text=Oh! Bzzzzz-bzzzzz-bzzzzz.}}
  {{dialogue|character=Player|text=Oh no! I made him bashful all of a sudden. It's okay, WALL-E. I was just excited; I wasn't yelling at you.}}
    {{dialogue|character=Player|text=Oh no! I made him bashful all of a sudden. It's okay, WALL-E. I was just excited; I wasn't yelling at you.}}
  {{dialogue|character=WALL-E|text=Whew! ... Da de da do de-da dah doo-day!}}
    {{dialogue|character=WALL-E|text=Whew! ... Da de da do de-da dah doo-day!}}
}}
  }}
}}
}}


{{labeledDialogueBox|title=You want to tell me something?|
{{labeledDialogueBox|title=You want to tell me something?|
{{dialogue|character=WALL-E|text=Yoo-hoo! WALL-E!}}
  {{dialogue|character=WALL-E|text=Yoo-hoo! WALL-E!}}
{{dialogue|character=Player|text=What's that, WALL-E? Oh, it's a toaster.}}
  {{dialogue|character=Player|text=What's that, WALL-E? Oh, it's a toaster.}}
{{dialogue|character=WALL-E|text=Huh? ... Ooh! Ooh!}}
  {{dialogue|character=WALL-E|text=Huh? ... Ooh! Ooh!}}
{{dialogue|character=Player|text=Yeah, those are the dials. You turn them to set how toasted you want your toast.}}
  {{dialogue|character=Player|text=Yeah, those are the dials. You turn them to set how toasted you want your toast.}}
{{dialogue|character=Player|text=Wait. You probably don't know what toast is. Toast is bread that you cook and then eat.}}
  {{dialogue|character=Player|text=Wait. You probably don't know what toast is. Toast is bread that you cook and then eat.}}
{{dialogue|character=WALL-E|text=Uhh...}}
  {{dialogue|character=WALL-E|text=Uhh...}}
{{dialogue|character=Player|text=Bread is human food. It gives us energy.}}
  {{dialogue|character=Player|text=Bread is human food. It gives us energy.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Like you get energy from the sun!|
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Like you get energy from the sun!|
  {{dialogue|character=Player|text=Ooh!}}
    {{dialogue|character=Player|text=Ooh!}}
  {{dialogue|character=WALL-E|text=Ta-da!}}
    {{dialogue|character=WALL-E|text=Ta-da!}}
}}
  }}
{{dialogue|answer=It's great with jam or peanut butter.|character=WALL-E|text=Whoa!}}
  {{dialogue|answer=It's great with jam or peanut butter.|character=WALL-E|text=Whoa!}}
{{dialogue|answer=It's an essential part of any good sandwich.|character=WALL-E|text=Whoa!}}
  {{dialogue|answer=It's an essential part of any good sandwich.|character=WALL-E|text=Whoa!}}
}}
}}


Line 438: Line 422:
===Stitch===
===Stitch===
[[Stitch#Daily Discussions|Moved to Character page]]
[[Stitch#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Stitch|text='''Greetings:'''
*Acoota!
*Aloooha!
*Goobaja!
*Helloooo!
*Hiiiiiii.
*My name Stitch.
*TODO
}}
* {{dialogue|character=Stitch|text='''Gift Responses:'''
*Doogaba!
*For me? Thank you!
*Is good. Thank you.
*Takka!
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Stitch|text=Okay. Stitch will play now.}}
'''Hang Out End Response:'''
* {{dialogue|character=Stitch|text=Okay, goodbye!}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Stitch|text=Game time... Feeboogoo!}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Stitch|text=Aha!|text2=PLAYER good. Stitch win next time.}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Sorry, I can't talk right now.
*Uh... we'll talk later, okay?
*We'll talk later.
*TODO
}}
==Ralph==
===Vanellope===
====General Dialogue====
* {{dialogue|character=Vanellope|text='''Greetings:'''
*C'mon! Press start already!
*Hey! Where ya goin'?
*I just bit an emerald. Don't try it. They are NOT rock candy.
*Is it morning already? *yawn* 'Cause I could really use more zzzs. [in morning] {{cleanup|unclear what hours "morning" is}}
*No time for sleep! Too much to explore here!
*Say, wanna race?
*Until I got to Slaughter Race, I had no idea rain could be water. Where I'm from, it's all lemon and gum drops. [while raining]
*Well, well, well, if it isn't my good pal PLAYER!
*You think anyone in the Village is faster than me?
*You're here?! Woo-hoo! Now we can get down to serious fun!
*TODO
}}
* {{dialogue|character=Vanellope|text='''Gift Responses:'''
*For me? Seriously? You're the best, pal.
*Hey, thanks, chum. This is great!
*I love it, I love it, I LOVE IT!
*It's just what I wanted!
*Sweet mother of monkey milk! This is amazing!
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Vanellope|text=
*Gee, I thought you'd never ask!
*You bet your butterscotch I do! Let's go!
}}
'''Hang Out End Response:'''
* {{dialogue|character=Vanellope|text=
*Hey, thanks! That was great!
*Later, PLAYER! Don't be a stranger!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Bye! We'll talk later.
*Gotta go! Let's talk soon!
*I can't talk now. See you soon!
*I have to go. Catch you later!
*I have to go! See you later!
*I need to go! I'll see you later.
*Sorry, gotta run! See you soon!
*Sorry, I can't talk now.
*The Village needs me! Talk to you later!
*TODO
}}
*Do you have any questions?
*Hi Vanellope!
*Let's play a game!
*Is the Valley missing anything?
*Is your glitch under control?
{{labeledDialogueBox|title=Is your glitch under control?|
  {{dialogue|character=Vanellope|text=Yeaaap! My glitch is like my superpower! I love it.}}
  {{dialogue|answer=I'm so happy for you!|character=Vanellope|text=TODOResponseToAnswerSoHappy}}
  {{dialogue|answer=What's the best thing about your glitch?|character=Vanellope|text=TODOResponseToAnswerBestThing}}
  {{dialogue|answer=Was it ever hard to be different?|character=Vanellope|text=Sure, it used to be. I just wanted to be like the other racers and show that I could do what they did... but better!|text2=Turns out the things that make you different from everybody else also make you special.}}
  {{dialogue|character=Vanellope|text=What do you think makes you special, PLAYER?}}
  {{dialogue|answer=My kind heart.|character=Vanellope|text=TODOResponseToAnswerKindHeart}}
  {{dialogue|answer=My killer fashion sense.|character=Vanellope|text=TODOResponseToAnswerKillerFashionSense}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I can melt things with my mind.|
    {{dialogue|character=Vanellope|text=Really?! You've been holding out on me!}}
    {{dialogue|character=Vanellope|text=Let's make something go BOOM!}}
      {{dialogue|answer=I was joking, Vanellope.|character=Vanellope|text=TODOResponseToAnswerJK}}
      {{dialogue|answer=Can't do it. My powers are recharging.|character=Vanellope|text=... Waitaminute... You don't REALLY have melting powers, do you? Okay, you got me!}}
  }}
}}
*Something on your mind?
*What's new?
*What's on your mind?
{{labeledDialogueBox|title=What's on your mind?|
  {{dialogue|character=Vanellope|text=I know I'm all about Slaughter Race now, but I've kinda been daydreaming about a new candy kart.}}
  {{dialogue|character=Vanellope|text=What do you think I should name it, PLAYER?}}
  {{dialogue|answer=Sour Speedster.|character=Vanellope|text=TODOResponseToSourSpeedster}}
  {{dialogue|answer=Cinnamon Surge.|character=Vanellope|text=TODOResponseToCinnamonSurge}}
  {{dialogue|answer=The Lollygagger.|character=Vanellope|text=Sounds kinda slow...|text2=But maybe that's what we WANT the other drivers to think! Nice one, PLAYER.}}
}}
*What's your favorite candy?
*You had a question about the Forgetting?
*You look confused...
*You're a princess, right?
{{labeledDialogueBox|title=You're a princess, right?|
  {{dialogue|character=Vanellope|text=That's right! You're lookin' at racing royalty!}}
  {{dialogue|character=Vanellope|text=Seems like you're the one running things in the Valley. Guess that kinda makes you royalty too.}}
  {{dialogue|character=Vanellope|text=What's your favorite thing about being in charge around here?}}
  {{dialogue|answer=Everyone in the Valley has equal say!|character=Vanellope|text=TODOResponseToEqualSay}}
  {{dialogue|answer=Having the magic to help my friends.|character=Vanellope|text=TODOResponseToMagicHelpFriends}}
  {{dialogue|answer=Answer3|character=Vanellope|text=TODOResponseToAnswer3...I can relate.}}
}}
*You've got a twinkle in your eye...
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=yyyyy|text='''''Player''''', XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=yyyyy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
-->
<!--
*XXXXXX
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=yyyyy|text='''''Player'''''XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->


==Moana==
==Moana==


===Maui===
===Maui===
[[Maui#Daily Discussions|Moved to Character page]]
[[Maui#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Maui|text='''Greetings:'''
* '''Unconditional'''
** Good to see ya!
** Hey, look who's here... Me!
** You're welcome! ... You were about to thank me for something, right?
* '''Conditional'''
** '''Time of Day'''
*** '''Morning'''
**** *yawn* Ahh! Now that was some good sleep!
*** '''Night'''
**** You see a constellation of a fishhook, that's for me! [at night]
** '''Weather'''
*** '''Sunny'''
**** Sunny days -- that's all me!
*** '''Rainy'''
**** Gotta love this rain, right? [while raining]
}}
* {{dialogue|character=Maui|text='''Gift Responses:'''
*Thanks! I really appreciate it.
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Maui|text=TODO}}
'''Hang Out End Response:'''
* {{dialogue|character=Maui|text=Now you've got another tale of a great Maui adventure to tell your friends. You're welcome!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
*TODO
}}


===Moana===
===Moana===
[[Moana#Daily Discussions|Moved to Character page]]
[[Moana#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Moana|text='''Greetings:'''
*I'm going sailing today. But I'm guessing that doesn't surprise you. <!-- Mornings only? -->
*It's so great to see you!
*Look at those stars. Really makes you want to be out on the ocean, huh? [at night]
*This rain isn't so bad. [While raining] <!-- not necessarily outdoors -->
*This Village is so GREAT!
*What a great day to sail!
*Yep, the morning tide is calling. <!-- Mornings only? -->
*TODO
}}
* {{dialogue|character=Moana|text='''Gift Responses:'''
*Thanks!
*TODO
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Moana|text=I would love that, PLAYER! Thanks for asking!}}
'''Hang Out End Response:'''
* {{dialogue|character=Moana|text=I really had fun today, PLAYER. Hope to see you soon.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
*TODO
}}


==Ratatouille==
==Ratatouille==
Line 452: Line 679:
===Remy===
===Remy===
[[Remy#Daily Discussions|Moved to Character page]]
[[Remy#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Remy|text='''Greetings:'''
*Bonjour!
}}
* {{dialogue|character=Remy|text='''Gift Responses:'''
*For me? Wow, thanks!
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Remy|text=Sounds good to me! Never know where I'll find some ideas for a new recipe.}}
'''Hang Out End Response:'''
* {{dialogue|character=Remy|text=See ya! I'll be around whenever you want to hang out again.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}


==The Lion King==
==The Lion King==
===Nala===
====General Dialogue====
'''Greetings:'''
* {{dialogue|character=Nala|text=
* Hello.
* How are you?
* Is everything all right?
* It's nice to see you.
* Wait up!
}}
'''Gift Responses:'''
* {{dialogue|character=Nala|text=
* A gift? Thank you!
* For me? How thoughtful.
* This is nice. Thank you.
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Nala|text=Sure. I'd love to spend some time together.}}
'''Hang Out End Response:'''
* {{dialogue|character=Nala|text=That was fun. I really like exploring the Village with you.}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Nala|text=All right. I'm ready.}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Nala|text=Hm.|text2=That was amazing! Could you teach me some of your moves?}}<!--TODO: verify-->
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}
'''Player Goodbye Options:'''
* {{dialogue|character=Player|text=
* I'll be back later.
* See you around.
* We'll talk later.
}}
* Do you have a question?
{{labeledDialogueBox|title=Do you have a question?|
  {{dialogue|character=Nala|text=PLAYER, do you have a favorite animal to hunt?}}
  {{dialogue|answer=Pizza.|character=Nala|text=TODOResponseToAnswerHuntPizza}}
  {{dialogue|answer=I'm vegetarian.|character=Nala|text=TODOResponseToAnswerHuntVegetarian}}
  {{dialogue|answer=Big, fat, juicy grubs.|character=Nala|text=Oh, just like Timon and Pumbaa.}}
}}
*Do you like living here?
{{labeledDialogueBox|title=Do you like living here?|
  {{dialogue|character=Nala|text=Hello, PLAYER. I'm really having fun in your Village.}}
  {{dialogue|character=Nala|text=But I was wondering... how do you keep your pride content with such a large territory?}}
  {{dialogue|answer=Magic. I use magic.|character=Nala|text=TODOResponseToAnswerPrideContentMagic}}
  {{dialogue|answer=It's a lot of work.|character=Nala|text=At home, I hunt to feed our pride. That's a lot of work too.|text2=Let me know if you need help, PLAYER. I'd be happy to assist.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It requires unique talent.|
    {{dialogue|character=Nala|text=What sort of talent?}}
    {{dialogue|answer=Organization.|character=Nala|text=TODOResponseToAnswerTalentOrganization}}
    {{dialogue|answer=Knowing when to say no.|character=Nala|text=TODOResponseToAnswerTalentSayNo}}
    {{dialogue|answer=Juggling.|character=Nala|text=Oh, Timon does that with small fruit. You must be very good at it, if you juggle for everyone in the Village.}}
  }}
}}
*Do you need any advice?
{{labeledDialogueBox|title=Do you need any advice?|
  {{dialogue|character=Nala|text=PLAYER, I'm hoping you can help me. Simba's still a bit uncertain in his role as king. How can I encourage him?}}
  {{dialogue|answer=Compliment him.|character=Nala|text={{FriendshipImpact|+2}} Okay... I already know what a good and responsible king he is.|text2=I just wish he could see himself like I do. Until he does, I guess I'll just have to keep telling him.}}{{cleanup|TODO - verify if plus 2? or minus?}}
  {{dialogue|answer=Listen to him.|character=Nala|text={{FriendshipImpact|+2}} I guess that makes sense. When I got upset as a cub, my mom would listen to me...|text2=And even if she couldn't do anything, just being heard made me feel better.}}
  {{dialogue|answer=Sabotage his enemies.|character=Nala|text={{FriendshipImpact|-2}} Unless you're talking about Scar, he doesn't really have enemies.}}
}}
*Got a question for me?
{{labeledDialogueBox|title=Got a question for me?|
  {{dialogue|character=Nala|text=PLAYER, can I ask about those coverings on your feet? Everyone seems to have different ones. What are they for?}}
  {{dialogue|character=Player|text=You mean shoes?}}
  {{dialogue|answer=I wear them because my feet are soft, and I need to protect them.|character=Nala|text=TODOResponseToAnswerSoftFeet}}
  {{dialogue|answer=They help me walk on different surfaces.|character=Nala|text=TODOResponseToAnswerDifferentSurfaces}}
  {{dialogue|answer=They look cool!|character=Nala|text=I suppose they do look interesting.}}
}}
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Nala|text=I don't understand why Simba likes swimming so much. Where does he get that?}}
  {{dialogue|answer=Swimming is fun.|character=Nala|text=Is it? I can't get over how unpleasant my hair feels when it's wet.|text2=All flat and heavy. And Simba has a mane! I don't know how he stands it.}}
  {{dialogue|answer=Why don't you like it?|character=Nala|text=I don't like how my hair feels when it's wet. And water's so cold!|text2=Plus it takes me forever to get dry. It's just... unpleasant.}}
  {{dialogue|answer=You should ask him.|character=Nala|text=You're right. Maybe there's something about it I'm not seeing.|text2=He does look like he's having fun.}}
}}
*Tell me about you, Nala!
{{labeledDialogueBox|title=Tell me about you, Nala!|
  {{dialogue|character=Nala|text=PLAYER, would you like to hear a story from when Simba and I were cubs?}}
  {{dialogue|character=Nala|text=I could tell you about elephant tag. That's a game I made up.}}
  {{dialogue|character=Nala|text=Or about the time we almost got killed in the elephant graveyard. Or about the giraffe incident.}}
  {{dialogue|answer=Elephant tag.|character=Nala|text=TODOResponseToAnswerElephantTag}}
  {{dialogue|answer=Giraffe incident.|character=Nala|text=So Simba got this idea that we could ride on a giraffe. We'd hide on the top of a big rock and jump on this giraffe's back when he walked by.|text2=The thing is, we didn't realize that having two lion cubs jump at him from out of nowhere would really scare the giraffe.|text3=When we tried it, the giraffe bolted, ran right into a mud hole, and got stuck. Zazu had to talk a rhino into pulling him out.|text4=We got in so much trouble.}}
  {{dialogue|answer=Elephant graveyard.|character=Nala|text=Well, when Simba and I were cubs, we snuck off to explore an elephant graveyard.|text2=It's this creepy place, with skulls bigger than the two of us put together, and holes that shoot out steam. I think you've got a place just like it in the Valley.|text3=It turned out to be a really bad idea. We almost got eaten by hyenas. But Simba's father saved us.}}
}}
*What are you thinking about?
{{labeledDialogueBox|title=What are you thinking about?|
  {{dialogue|character=Nala|text=Simba has such a good heart. I'm so proud of all he's done since he left the jungle.}}
  {{dialogue|answer=He's a fun guy.|character=Nala|text=TODOResponseToAnswerSimbaFun}}
  {{dialogue|answer=He's got a great mane.|character=Nala|text=That's true. But it takes more than a great mane to be a great king. And he's really turning into one.}}
  {{dialogue|answer=He's growing into a great king.|character=Nala|text=I couldn’t agree more.}}
}}
*What are you up to?
{{labeledDialogueBox|title=What are you up to?|
  {{dialogue|character=Nala|text='''''Player'''''... just who I was looking for!}}
  {{dialogue|character=Nala|text=When Simba and I were cubs, we used to wrestle all the time. It's great exercise and training, and pretty fun too.}}
  {{dialogue|character=Nala|text=But since I always beat him, Simba refuses to practice with me anymore. Would you help me practice?}}
  {{dialogue|character=Player|text=I don't think that's a good idea, Nala.}}
  {{dialogue|answer=I don't have claws.|character=Nala|text=TODOResponseToAnswerNoClaws}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I'm much smaller than you.|
    {{dialogue|character=Nala|text=That's true. It wouldn't be very fair.}}
    {{dialogue|character=Nala|text=Wait -- you're fully grown, right? You're not going to get any bigger?}}
    {{dialogue|character=Player|text=Not as big as a lion. Sorry.}}
    {{dialogue|character=Nala|text=*sigh* I guess you're right. It's probably a bad idea.}}
  }}
  {{dialogue|answer=I'm terrible at fighting.|character=Nala|text=Oh. I suppose that's not surprising.|text2=Your species does seem a little... squishy.}}
  {{dialogue|character=Nala|text=If you think of any way I can practice, please let me know.}}
}}
{{labeledDialogueBox|title=What are you up to today?|
  {{dialogue|character=Nala|text=Hi, PLAYER! Simba and I are about to take a trip around the Sunlit Plateau.}}
  {{dialogue|character=Nala|text=It'll be nice to spend some time together, just the two of us.}}
  {{dialogue|answer=Sounds like fun.|character=Nala|text=I'm sure it will be. We always have a wonderful time together.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sounds like a date.|
    {{dialogue|character=Nala|text=Oh, Minnie told me about those. I think you're right.}}
    {{dialogue|character=Player|text=Maybe Simba will bring you flowers or chocolates.}}
    {{dialogue|character=Nala|text=Flowers? Chocolate? Why would he do that?}}
    {{dialogue|character=Player|text=Uh... never mind, forget about it. It's a human thing.}}
  }}
  {{dialogue|answer=Will you visit the Elephant Graveyard?|character=Nala|text=Why not?|text2=We're grown lions. Hyenas aren't a threat to us anymore.|text3=And I'd love to explore every part of the Valley.}}
}}
*What's up?
{{labeledDialogueBox|title=What's up?|
  {{dialogue|character=Nala|text=PLAYER -- Simba has an odd idea. Can you talk some sense into him?}}
  {{dialogue|character=Nala|text=He keeps insisting that bats are birds.}}
  {{dialogue|answer=Bats fly, so they're birds.|character=Nala|text=TODOResponseToAnswerBatsAreBirdsNala}}
  {{dialogue|answer=Bats aren't birds.|character=Nala|text=Exactly! Birds have feathers.}}
  {{dialogue|answer=I have no idea.|character=Nala|text=Well, I'm certain that bats aren't birds. Birds have feathers.}}
  {{dialogue|character=Nala|text=Just because they fly doesn't make them birds. If everything that flew was a bird, lightning bugs would be birds.}}
}}
* You look confused.<!--
{{labeledDialogueBox|title=You look confused.|
  {{dialogue|character=Nala|text=xxxxx}}
  {{dialogue|character=Nala|text=xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
}}-->
*You seem confused.
{{labeledDialogueBox|title=You seem confused.|
  {{dialogue|character=Nala|text=PLAYER, I've seen a lot of strange rectangles in the Village.}}
  {{dialogue|character=Nala|text=Merlin tells me they're called doors. What are they for?}}
  {{dialogue|answer=They make our shelters better.|character=Nala|text=TODOResponseToAnswerDoorsImproveShelter}}
  {{dialogue|answer=They're for privacy.|character=Nala|text=Oh, I understand. So you don't have to leave when you want to hear yourself think. A den full of lions can get pretty noisy sometimes.|text2=But you can just close the door.}}
  {{dialogue|answer=They're useless. We should outlaw doors!|character=Nala|text=But they must have some use. They're everywhere in the Village.|text2=Maybe I'll try asking Merlin again...}}
}}
*You seem preoccupied.
{{labeledDialogueBox|title=You seem preoccupied.|
  {{dialogue|character=Nala|text=Someday, Simba and I are going to have a cub. I've been thinking about what names we could use.}}
  {{dialogue|character=Nala|text=What do you think of "Kiara"?}}
  {{dialogue|answer=I like Kiara.|character=Nala|text=TODOResponseToAnswerLikeKiara}}
  {{dialogue|answer=How about Nala Jr.?|character=Nala|text=Two Nalas might get a little confusing.}}
}}
<!--
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Nala|text=xxxxx'''''Player'''''.xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
}}
-->
===Simba===
====General Dialogue====
* {{dialogue|character=Simba|text='''Greetings:'''
*Hey, PLAYER!
*Hey there, PLAYER!
*How's it going?
*It's great to see you.
}}
* {{dialogue|character=Simba|text='''Gift Responses:'''
* I really appreciate it. Thanks!
* Oh wow. That's really thoughtful.
* This is great! Thanks!
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Simba|text=Sure. I always like hanging out with you.}}
'''Hang Out End Response:'''
* {{dialogue|character=Simba|text=You've probably got other things to do. No worries!}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Simba|text=Hope you're ready for some competition.}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Sorry, I can't talk now.
}}
*Are you hungry?
{{labeledDialogueBox|title=Are you hungry?|
  {{dialogue|character=Simba|text=I could go for some grubs right now...}}
  {{dialogue|answer=You still eat bugs?|character=Simba|text=TODOResponseToAnswerStillEatBugs}}
  {{dialogue|answer=Wouldn't you prefer zebra?|character=Simba|text=TODOResponseToAnswerPreferZebra}}
  {{dialogue|answer=How do you get enough protein?|character=Simba|text=You have to eat a LOT of bugs. And there are some pretty big bugs everywhere.}}
}}
{{labeledDialogueBox|title=Do you have a question?|
  {{dialogue|character=Simba|text=PLAYER, I've seen these structures around that lots of Villagers live inside. Why do you live inside them?}}
  {{dialogue|answer=There's warmth.|character=Simba|text=Oh, okay. They're like your nests. Kinda like birds.}}
  {{dialogue|answer=There's shelter.|character=Simba|text=Oh, I get it. That's why we sleep in caves.}}
  {{dialogue|answer=There's Wi-Fi.|character=Simba|text=I don't know what that is.}}
}}
*Do you need any advice?
{{labeledDialogueBox|title=Do you need any advice?|
  {{dialogue|character=Simba|text=Say, PLAYER. What do you think's the most important part of being a good king?}}
  {{dialogue|answer=Balance.|character=Simba|text=TODOResponseToAnswerBalance}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Respect.|
    {{dialogue|character=Simba|text=That is important. I have to respect all the creatures in my kingdom, from the ants to the antelope.}}
    {{dialogue|answer=And meerkats.|character=Simba|text=TODOResponseToAnswerMeerkats}}
    {{dialogue|answer=But ants are small.|character=Simba|text=TODOResponseToAnswerSmallAnts}}
    {{dialogue|answer=But you eat antelope.|character=Simba|text=Yep. And someday, I'll die, and my body will feed the grass. The antelope will eat the grass. It's all part of the Circle of Life.}}
  }}
  {{dialogue|answer=Power.|character=Simba|text=That sounds like something Scar would say.}}
  {{dialogue|character=Simba|text=When I was a cub, I thought being king meant you could do whatever you wanted. But I know that's not true now.}}
  {{dialogue|character=Simba|text=If you had a choice, PLAYER, do you think you'd want to be a ruler?}}
  {{dialogue|answer=Yes.|character=Simba|text=TODOResponseToAnswerYesRuler}}
  {{dialogue|answer=No.|character=Simba|text=I don't blame you. Being king is a tough job.}}
  {{dialogue|answer=I already am.|character=Simba|text=I guess this Village is your kingdom, isn't it? Well, I hope you rule it well.}}
}}
*Is everyone getting along?
{{labeledDialogueBox|title=Is everyone getting along?|
  {{dialogue|character=Simba|text=My buddy Timon's still a little nervous around Nala. Before they met, she tried to eat Pumbaa.}}
  {{dialogue|character=Simba|text=I'd like them to be better friends. Got any advice?}}
  {{dialogue|answer=Dinner party.|character=Simba|text=TODOResponseToAnswerDinnerParty}}
  {{dialogue|answer=Hunting together.|character=Simba|text=I think going hunting with Nala would just make Timon more nervous. He's naturally wary of carnivores.}}
  {{dialogue|answer=Hang out.|character=Simba|text=You mean spend some time relaxing together? That might help... if Timon can relax at all.}}
}}
*Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Simba|text=XXXXXX}}
    {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
  }}
}}
*What are you up to today? [roar]
{{labeledDialogueBox|title=What are you up to today? [roar]|
  {{dialogue|character=Simba|text=I don't have much occasion to roar here. I don't want to get out of practice. Let's see...}}
  {{dialogue|character=Simba|text=RAAAAAAAAAWWR!}}
  {{dialogue|character=Simba|text=Oh, sorry! Hope I didn't startle you, PLAYER. But... uh, what'd you think?}}
  {{dialogue|answer=Perfect!|character=Simba|text=TODOResponseToAnswerPerfectRoar}}
  {{dialogue|answer=It's a little loud.|character=Simba|text=TODOResponseToAnswerLoudRoar}}
  {{dialogue|answer=Maybe a little more growl at the end?|character=Simba|text=You think so? Yeah, I can see that. I'll try to work it in.}}
}}
{{labeledDialogueBox|title=What are you up to today? [Sunlit Plateau trip]|
  {{dialogue|character=Simba|text=Hey, '''''Player'''''. I'm heading out for a trip around the Sunlit Plateau with Nala.}}
  {{dialogue|character=Simba|text=We're gonna visit all our old haunts. The water hole. The bendy tree.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Is this a date?|
    {{dialogue|character=Simba|text=A date...?}}
    {{dialogue|character=Player|text=You know. Doing something with someone you love. Usually you give them flowers and chocolates.}}
    {{dialogue|character=Simba|text=So... I should get some flowers for Nala? I don't know if she'd like that.}}
    {{dialogue|character=Player|text=Ah, forget it. I guess it's just a silly human thing.}}
  }}
  {{dialogue|answer=Sounds like fun.|character=Simba|text=It'll be nice to have some time together, just the two of us.}}
  {{dialogue|answer=What about the Elephant Graveyard?|character=Simba|text=I think we'll steer clear of that place.|text2=Too many bad memories.}}
}}
*What's on your mind? [bats birds]
{{labeledDialogueBox|title=What's on your mind?|
  {{dialogue|character=Simba|text='''''Player''''', Nala and I are trying to figure something out.}}
  {{dialogue|character=Simba|text=Maybe you can help: Are bats birds?}}
  {{dialogue|answer=Yes, bats are birds.|character=Simba|text=TODOResponseToAnswerBatsAreBirds}}
  {{dialogue|answer=No, bats aren't birds.|character=Simba|text=That's what Nala says. She thinks since bats don't have feathers, they're not birds.|text2=But I say, if it flies, and it's not a bug, it's a bird.}}
  {{dialogue|answer=I have no idea.|character=Simba|text=I'm pretty sure bats are birds. They fly, they're not bugs... It just makes sense.}}
}}
{{labeledDialogueBox|title=What's on your mind? [lion pun]|
  {{dialogue|character=Simba|text=Ya know, PLAYER, some folks think I'm lazy...}}
  {{dialogue|character=Simba|text=...because I'm always "lion" around.}}
  {{dialogue|character=Simba|text=You get it? "Lion" around?}}
  {{dialogue|answer=Oh no. That's a terrible pun.|character=Simba|text=You think so...? I thought I'd try it out, just to see.|text2=I told Timon and Pumbaa it wasn't funny, but they said it was.}}
  {{dialogue|answer=Who'd you learn that joke from?|character=Simba|text=Some hyenas. But then my friends, Timon and Pumbaa said it was pretty funny.|text2=Guess their sense of humor rubbed off on me a bit. Or maybe a lot.}}
  {{dialogue|answer=At least you're honest and not a "cheetah."|character=Simba|text=Oh wow! Good one! I'm gonna have to remember that.}}
}}
{{labeledDialogueBox|title=What's on your mind? [sunrise]|
  {{dialogue|character=Simba|text=I love getting up early and watching the sunrise.}}
  {{dialogue|answer=It's very beautiful.|character=Simba|text=Yeah. And it's different every morning. Different colors. Different light.|text2=It makes everything feel new.}}
  {{dialogue|answer=Why do you like it so much?|character=Simba|text=I think it reminds me of my dad?|text2=He got up early once to show me our kingdom at the first light of sunrise.}}
  {{dialogue|answer=Does it remind you of something?|character=Simba|text=When I was a very small cub, Rafiki introduced me to all the animals of the kingdom.|text2=I don't really remember. But sometimes I have dreams.|text3=Dreams of being very tiny, and being lifted. And bright sunlight.}}
}}
*What's on your mind? [swimming]
{{labeledDialogueBox|title=What's on your mind? [swimming]|
  {{dialogue|character=Simba|text=Ya know, '''''Player''''', I love swimming. Especially when it's hot out.}}
  {{dialogue|character=Simba|text=I gotta find a nice lagoon to swim in.}}
  {{dialogue|answer=I thought cats didn't like water.|character=Simba|text=TODOResponseToAnswerCatsAndWater}}
  {{dialogue|answer=Who taught you to swim?|character=Simba|text=Timon and Pumbaa. Well, kind of.|text2=Pumbaa fell into a pond, and I jumped in to help him.|text3=Eventually we realized the water was shallow enough that we could stand up.}}
  {{dialogue|answer=Does Nala like swimming?|character=Simba|text=... Not so much.|text2=It's mostly just a me thing.}}
}}
{{labeledDialogueBox|title=You look a little confused. What's up?|
  {{dialogue|character=Simba|text=I'm trying to figure out this riddle Rafiki once told me.}}
  {{dialogue|character=Simba|text=What hide during the day, but guide us at night?}}
  {{dialogue|answer=Fireflies.|character=Simba|text=They do hide during the day! Or at least I can't see 'em.|text2=And it's fun to chase 'em. That's kind of like them guiding us. Right?}}
  {{dialogue|answer=Stars.|character=Simba|text=I think you're right. Stars only come out at night.|text2=And I know I've been guided by the stars...}}
  {{dialogue|answer=Nocturnal travel guides?|character=Simba|text=I'm not sure what that is. But I doubt it's what Rafiki was talking about.}}
}}


===Scar===
===Scar===
[[Scar#Daily Discussions|Moved to Character page]]
[[Scar#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Scar|text='''Greetings:'''
*Descending from on high to mingle with the commoners?
*Hmm?
*Is there a reason you're bothering me?
*Why, if it isn't PLAYER.
*What could you possibly want?
*TODO
}}
* {{dialogue|character=Scar|text='''Gift Responses:'''
*A token of your respect? I accept.
*An acceptable tribute. I approve.
*Finally, someone appreciates me.
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Scar|text=I live to please...}}
'''Hang Out End Response:'''
* {{dialogue|character=Scar|text=Finally. This grew tiresome long ago.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* We'll talk later.
* Gotta go.
* See you later.
* Sorry, I can't talk now.
}}


==The Little Mermaid==
==The Little Mermaid==


===Ariel===
====General Dialogue====
* {{dialogue|character=Ariel|text='''Greetings:'''
*Oh, hello, '''''Player'''''!
*TODO
*TODO
}}
* {{dialogue|character=Ariel|text='''Gift Responses:'''
*TODO
*TODO
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Ariel|text=That would be amazing! I'd love to learn more about the human world.}}
'''Hang Out End Response:'''
* {{dialogue|character=Ariel|text=I hope we can spend time together again soon, '''''Player'''''! Goodbye!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}


===Ariel===


{{labeledDialogueBox|title=Do you have a question, Ariel?|
{{labeledDialogueBox|title=Do you have a question, Ariel?|
Line 489: Line 1,132:


{{labeledDialogueBox|title=Do you like living here?|
{{labeledDialogueBox|title=Do you like living here?|
{{dialogue|character=Ariel|text=I've been learning so much more about human stuff since I came to this Village!}}
  {{dialogue|character=Ariel|text=I've been learning so much more about human stuff since I came to this Village!}}
{{dialogue|character=Ariel|text=Why don't you give me a test?! Tell me the name of a human object, and I'll tell you what it's used for.}}
  {{dialogue|character=Ariel|text=Why don't you give me a test?! Tell me the name of a human object, and I'll tell you what it's used for.}}
{{dialogue|answer=Fork.|character=Ariel|text=Oh, that one's easy! It's for combing your hair.|text2=And I believe the more common term for "fork" is "dinglehopper."}}
  {{dialogue|answer=Fork.|character=Ariel|text=Oh, that one's easy! It's for combing your hair.|text2=And I believe the more common term for "fork" is "dinglehopper."}}
{{dialogue|answer=Shoes.|character=Ariel|text=Oh, shoes. Those are the things humans put on their feet for some reason.|text2=I'm not completely sure why. They already have feet for walking; why do they need shoes?}}
  {{dialogue|answer=Shoes.|character=Ariel|text=Oh, shoes. Those are the things humans put on their feet for some reason.|text2=I'm not completely sure why. They already have feet for walking; why do they need shoes?}}
{{dialogue|character=Ariel|text=Now it's my turn. I'll tell you the name of a human object, and you tell me what it does.}}
  {{dialogue|character=Ariel|text=Now it's my turn. I'll tell you the name of a human object, and you tell me what it does.}}
{{dialogue|character=Ariel|text=Do you know what a snarfblatt is?}}
  {{dialogue|character=Ariel|text=Do you know what a snarfblatt is?}}
{{dialogue|answer=A fish.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
  {{dialogue|answer=A fish.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
{{dialogue|answer=A shark.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
  {{dialogue|answer=A shark.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
{{dialogue|answer=A trumpet.|character=Ariel|text=That's right! Wow, you really know your human stuff.}}
  {{dialogue|answer=A trumpet.|character=Ariel|text=That's right! Wow, you really know your human stuff.}}
}}
}}


{{labeledDialogueBox|title=Do you need any help?|
{{labeledDialogueBox|title=Do you need any help?|
{{dialogue|character=Ariel|text='''''Player''''', I want to get a present for Eric. But I could use your advice. What sorts of things would a human man like?}}
  {{dialogue|character=Ariel|text='''''Player''''', I want to get a present for Eric. But I could use your advice. What sorts of things would a human man like?}}
{{dialogue|answer=Something from under the sea?|character=Ariel|text=Do you think so? He IS very curious about my world. Almost as curious as I am about his! Maybe I could find him a beautiful shell. Or sea glass!}}
  {{dialogue|answer=Something from under the sea?|character=Ariel|text=Do you think so? He IS very curious about my world. Almost as curious as I am about his! Maybe I could find him a beautiful shell. Or sea glass!}}
{{dialogue|answer=Something from your collection?|character=Ariel|text=But my collection is all things from the human world. He already has so much of that stuff. Unless...|text2=Maybe he would like something familiar if it's picked out just for him.|text3=I'll take a look at the gizmos in my collection and see if any of them are shiny enough.}}
  {{dialogue|answer=Something from your collection?|character=Ariel|text=But my collection is all things from the human world. He already has so much of that stuff. Unless...|text2=Maybe he would like something familiar if it's picked out just for him.|text3=I'll take a look at the gizmos in my collection and see if any of them are shiny enough.}}
{{dialogue|answer=Eric likes your singing.|character=Ariel|text=That's true. Maybe my present can be singing for him! Oh, thank you, '''''Player'''''! That's just what I'll do.}}
  {{dialogue|answer=Eric likes your singing.|character=Ariel|text=That's true. Maybe my present can be singing for him! Oh, thank you, '''''Player'''''! That's just what I'll do.}}
}}
}}


{{labeledDialogueBox|title=Have you got a question?|
{{labeledDialogueBox|title=Have you got a question?|
{{dialogue|character=Ariel|text='''''Player''''', I have a very important question for you. What's your favorite thing to do on land?}}
  {{dialogue|character=Ariel|text='''''Player''''', I have a very important question for you. What's your favorite thing to do on land?}}
{{dialogue|answer=Dance.|character=Ariel|text=Oh, we dance underwater too! But it must be so much harder when you have to stay connected to the floor.}}
  {{dialogue|answer=Dance.|character=Ariel|text=Oh, we dance underwater too! But it must be so much harder when you have to stay connected to the floor.}}
{{dialogue|answer=Ski.|character=Ariel|text=Oh, Merlin told me about skiing!|text2=You put sticks on your feet and throw yourself down a mountain.|text3=That sounds so exciting! I'd love to try it someday.}}
  {{dialogue|answer=Ski.|character=Ariel|text=Oh, Merlin told me about skiing!|text2=You put sticks on your feet and throw yourself down a mountain.|text3=That sounds so exciting! I'd love to try it someday.}}
{{dialogue|answer=Fly kites.|character=Ariel|text=Oh, I've seen those! They're almost like the sail of a boat, but in the sky.}}
  {{dialogue|answer=Fly kites.|character=Ariel|text=Oh, I've seen those! They're almost like the sail of a boat, but in the sky.}}
{{dialogue|character=Ariel|text=There are so many interesting things to do on land.}}
  {{dialogue|character=Ariel|text=There are so many interesting things to do on land.}}
{{dialogue|answer=Yeah, it can be pretty cool.|character=Ariel|text=Thank you for telling me about it!}}
  {{dialogue|answer=Yeah, it can be pretty cool.|character=Ariel|text=Thank you for telling me about it!}}
{{dialogue|answer=I think the sea is better.|character=Ariel|text=*giggle* I know a crab who agrees with you.}}
  {{dialogue|answer=I think the sea is better.|character=Ariel|text=*giggle* I know a crab who agrees with you.}}
{{dialogue|answer=I think they're both amazing in their own ways.|character=Ariel|text=I guess you're right. There are lots of fantastic things about both of them.}}
  {{dialogue|answer=I think they're both amazing in their own ways.|character=Ariel|text=I guess you're right. There are lots of fantastic things about both of them.}}
}}
}}


{{labeledDialogueBox|title=How is your collection going?|
{{labeledDialogueBox|title=How is your collection going?|
{{dialogue|character=Ariel|text=Since I can go on land whenever I'd like now, I want to find things to add to my collection. What do you think I should start looking for?}}
  {{dialogue|character=Ariel|text=Since I can go on land whenever I'd like now, I want to find things to add to my collection. What do you think I should start looking for?}}
{{dialogue|answer=Stamps?|character=Ariel|text=Hmm. Stamps get sticky when they're wet, right? I'll have to make sure I keep them very dry.|text2=I'll find a special place in my House for them.}}
  {{dialogue|answer=Stamps?|character=Ariel|text=Hmm. Stamps get sticky when they're wet, right? I'll have to make sure I keep them very dry.|text2=I'll find a special place in my House for them.}}
{{dialogue|answer=Hats?|character=Ariel|text=Ooh, that would be fun! I've already seen so many different kind of hats; there must be even more.|text2=And I could learn their names! I really want to know what a "fascinator" is.}}
  {{dialogue|answer=Hats?|character=Ariel|text=Ooh, that would be fun! I've already seen so many different kind of hats; there must be even more.|text2=And I could learn their names! I really want to know what a "fascinator" is.}}
{{dialogue|answer=Thingamabobs?|character=Ariel|text=I already have twenty thingamabobs. I'd really like to collect something different.}}
  {{dialogue|answer=Thingamabobs?|character=Ariel|text=I already have twenty thingamabobs. I'd really like to collect something different.}}
}}
}}


{{labeledDialogueBox|title=I've got a question for you!|
{{labeledDialogueBox|title=I've got a question for you!|
{{dialogue|character=Ariel|text=Hello, '''''Player'''''. Do you have a question for me?}}
  {{dialogue|character=Ariel|text=Hello, '''''Player'''''. Do you have a question for me?}}
{{dialogue|answer=How many merpeople are there?|character=Ariel|text=Oh my gosh, I don't know! Just in Atlantica, there's more than I can count.}}
  {{dialogue|answer=How many merpeople are there?|character=Ariel|text=Oh my gosh, I don't know! Just in Atlantica, there's more than I can count.}}
{{dialogue|answer=Do you get tired swimming all the time?|character=Ariel|text=Well, I do get tired. But I'm not sure if it's because I'm swimming or just because I've been doing a lot.}}
  {{dialogue|answer=Do you get tired swimming all the time?|character=Ariel|text=Well, I do get tired. But I'm not sure if it's because I'm swimming or just because I've been doing a lot.}}
{{dialogue|answer=What's the biggest fish you've ever seen?|character=Ariel|text=Well, I've seen some pretty big whales. But fish... I guess I'd have to say a whale shark, which is actually a fish, not a whale. Isn't that confusing?}}
  {{dialogue|answer=What's the biggest fish you've ever seen?|character=Ariel|text=Well, I've seen some pretty big whales. But fish... I guess I'd have to say a whale shark, which is actually a fish, not a whale. Isn't that confusing?}}
}}
}}


Line 576: Line 1,219:
<li>[0/4] I'm sorry. She wanted my voice.<br>Now there's only one question left. What's the name of the human I saved from drowning? [TODO-VERIFY]</li>
<li>[0/4] I'm sorry. She wanted my voice.<br>Now there's only one question left. What's the name of the human I saved from drowning? [TODO-VERIFY]</li>
<li>[1/4, 2/4] - TODO</li>
<li>[1/4, 2/4] - TODO</li>
<li>[3/4] - TODO </li>
<li>[3/4] I'm sorry. She wanted my voice. Let's try another one...<br>What's the name of the human I saved from drowning?<br>What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>
</ul>
}}
}}
Line 620: Line 1,263:


{{labeledDialogueBox|title=What are you thinking about?|
{{labeledDialogueBox|title=What are you thinking about?|
{{dialogue|character=Ariel|text=I've always been so curious about the human world. And I just realized...}}
  {{dialogue|character=Ariel|text=I've always been so curious about the human world. And I just realized...}}
{{dialogue|character=Ariel|text=You might be curious about my underwater world!}}
  {{dialogue|character=Ariel|text=You might be curious about my underwater world!}}
{{dialogue|character=Ariel|text=Is there anything you'd like me to tell you about?}}
  {{dialogue|character=Ariel|text=Is there anything you'd like me to tell you about?}}
{{dialogue|answer=What's the deepest you've ever dived?|character=Ariel|text=Well, I've explored an underwater trench. It was very dark and very cold.}}
  {{dialogue|answer=What's the deepest you've ever dived?|character=Ariel|text=Well, I've explored an underwater trench. It was very dark and very cold.}}
{{dialogue|answer=What's it like being friends with fish?|character=Ariel|text=I guess it's the same as being friends with humans. All fish are different but most of them are friendly.}}
  {{dialogue|answer=What's it like being friends with fish?|character=Ariel|text=I guess it's the same as being friends with humans. All fish are different but most of them are friendly.}}
{{dialogue|answer=How do you breathe?|character=Ariel|text=Oh! I don't know. I just do! I can breathe the water like we can both breathe in the air.}}
  {{dialogue|answer=How do you breathe?|character=Ariel|text=Oh! I don't know. I just do! I can breathe the water like we can both breathe in the air.}}
}}
}}


Line 685: Line 1,328:
[[Prince Eric#Daily Discussions|Moved to Character page]]
[[Prince Eric#Daily Discussions|Moved to Character page]]


===Ursula===
====General Dialogue====
* {{dialogue|character=Prince Eric|text='''Greetings:'''
*Hi, PLAYER!
}}


*Did you need anything? [Added 1.3]
* {{dialogue|character=Prince Eric|text='''Gift Responses:'''
{{labeledDialogueBox|title=Did you need anything? [Added 1.3]|
*Thanks, PLAYER!
  {{dialogue|character=Ursula|text='''''Player''''', I have a very important question for you...}}
  {{dialogue|character=Ursula|text=...}}
  {{dialogue|character=Ursula|text=What color do you hold most dear?}}
  {{dialogue|answer=Red.|character=Ursula|text=TODOResponseToAnswerFavColorRed}}
  {{dialogue|answer=Blue.|character=Ursula|text=How interesting. That's very good to know.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=None of these. My favorite color is...|
    {{dialogue|character=Ursula|text=Go on...}}
    {{dialogue|answer=Green.|character=Ursula|text=How interesting. That's very good to know.}}
    {{dialogue|answer=Purple.|character=Ursula|text=Are you trying to flatter me? It's working.}}
    {{dialogue|answer=Wait... why do you want to know?|character=Ursula|text=So suspicious! Good. That's smart.}}
  }}
  {{dialogue|character=Ursula|text=Knowing someone's favorite color can tell you a great deal about them.}}
  {{dialogue|answer=What did my answer tell you about me?|character=Ursula|text=Oh, I wouldn't dream of giving that away.}}
  {{dialogue|answer=What's YOUR favorite color?|character=Ursula|text=Sorry, angelfish, but I never give away my secrets.}}
  {{dialogue|answer=Actually, my favorite color is plaid.|character=Ursula|text=That's a pattern, angelfish. Not a color.}}
}}
}}


{{labeledDialogueBox|title=Do you have time to talk?|
'''Hang Out Start Response:'''
  {{dialogue|character=Ursula|text=What is it?}}
* {{dialogue|character=Prince Eric|text=Sure! I bet we can find an adventure or two.}}
  {{dialogue|character=Ursula|text=Well, speak up! Mustn't lurk about, silent as a clam. It's rude. If you have something to ask me, ask!}}
 
  {{dialogue|answer=How did you learn magic?|character=Ursula|text=Oh, I've always had a natural talent for it. When I lived in Atlantica, I did research on magic and alchemy.|text2=And after I was banished, I experimented on anyone-- I mean, anything I could find.}}
'''Hang Out End Response:'''
  {{dialogue|answer=Why do you turn merpeople into those shriveled gray beings?|character=Ursula|text=You're talking about my garden? The unfortunate souls who failed to meet the terms of our agreements? It's simple really.|text2=I can't let word get out that my contracts are breakable. Besides, it makes me happy to see Triton's subjects writhe on my particular type of hook.}}
* {{dialogue|character=Prince Eric|text=So long! Let me know when you want to go on another expedition!}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
}}
}}


{{labeledDialogueBox|title=Something bothering you? [Added 1.3]|
===Ursula===
  {{dialogue|character=Ursula|text='''''Player''''', just who I wanted to see. I'm in need of a sympathetic ear, dear.}}
 
  {{dialogue|answer=What's wrong?|character=Ursula|text=[continue to next line]}}
====General Dialogue====
  {{dialogue|answer=Are you all right?|character=Ursula|text=[continue to next line]}}
* {{dialogue|character=Ursula|text='''Greetings:'''
  {{dialogue|answer=What is it now?|character=Ursula|text=[continue to next line]}}
*Hello, dear!
  {{dialogue|character=Ursula|text=I've had it up to here with a certain pointy-hatted, long-white-bearded, know-it-all wizard...}}
*Here you are! Finally!
  {{dialogue|answer=Why are you upset with Merlin?|character=Ursula|text=[continue to next line]}}
*Just who I was hoping to see.
  {{dialogue|answer=I have no idea who you're talking about.|character=Ursula|text=Do I have to spell it out for you?|text2=M-E-R-L-I-N.|text3=Merlin!}}
*TODO
  {{dialogue|character=Ursula|text=That windbag goody-two-shoes is always lecturing me on the proper uses of magic. As if I need lessons in magical etiquette!}}
  {{dialogue|character=Ursula|text=Ugh, now I've got myself all in a lather. Just be sure to keep that pompous barnacle away from me.}}
}}
}}


{{labeledDialogueBox|title=What are you thinking about?|
* {{dialogue|character=Ursula|text='''Gift Responses:'''
{{dialogue|character=Ursula|text=Oh, '''''Player''''', it's you. I was just musing over the distant past. Did you know that I used to live in Atlantica? In the palace, in fact.}}
*Thanks, angelfish. You're such a dear.
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Why did you leave?|
*TODO
  {{dialogue|character=Ursula|text=It wasn't by choice, you can be sure of that. King Triton, the tyrant, exiled me.}}
  {{dialogue|character=Ursula|text=I was banished to waste away in the darkest part of the ocean.}}
  {{dialogue|answer=That's terrible!|character=Ursula|text=Isn't it? All the world turned against poor innocent me. And what did I do?|text2=Practically nothing! I only gave the merfolk what they asked for. Is it my fault they didn't like the price?}}
  {{dialogue|answer=Why?|character=Ursula|text=Oh, it was over practically nothing! I only gave the merfolk what they asked for. Is it my fault they didn't like the price?|text2=It was all an excuse. I know Triton was really frightened by my power.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Did you like it there?|
 
  {{dialogue|character=Ursula|text=Of course! It's a palace! Oh, I miss the comforts. The feasts, the festivals. Servants at my beck and call.}}
'''Hang Out Start Response:'''
  {{dialogue|character=Ursula|text=What would you miss if you were driven off and forced to live in the... well, I suppose for you it would be the woods?}}
* {{dialogue|character=Ursula|text=
  {{dialogue|answer=Ice Cream.|character=Ursula|text=Oh, I've heard of that. A cold, sugary treat, am I right?|text2=I wonder if anyone here makes it in kelp flavor?}}
*I thought you'd never ask, angelfish.}}
  {{dialogue|answer=Television.|character=Ursula|text=Hm. I have no idea what that is. Some sort of ludicrous human invention, I suppose.}}
 
  {{dialogue|answer=Video games.|character=Ursula|text=I have no idea what that is. But I do enjoy games. Especially when I get to make the rules.}}
'''Hang Out End Response:'''
}}
* {{dialogue|character=Ursula|text=TODO}}
{{dialogue|answer=Why do you look different?|character=Ursula|text=You mean why am I not a waifish merperson with a dinky little green tail?|text2=I look different because I AM different, dear.|text3=Not just different. Better!}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Sorry, I can't talk now!
*TODO
}}
}}
[[Ursula#Daily Discussions|Moved to Character page]]
==Frozen==


*What are you up to today? [Added 1.3]
===Anna===
<!--{{labeledDialogueBox|title=What are you up to today? [Added 1.3]|
[[Anna#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Ursula|text='''''Player'''''XXXXXX}}
  {{dialogue|character=Ursula|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Ursula|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Ursula|text=XXXXXX|text2=XXXXXX}}
}}-->


{{labeledDialogueBox|title=What are you working on?|
====General Dialogue====
{{dialogue|character=Ursula|text=I need a new potion to attract customers. '''''Player''''', what sort of magical potion do you think would be most in demand here?}}
* {{dialogue|character=Anna|text='''Greetings:'''
{{dialogue|answer=Love Potion.|character=Ursula|text=Oh, those tired old things. I've made a million of them. Though I suppose I could make one that's designed just for the Villagers here. They're not all merfolk, after all.}}
*Wow, am I happy to see you!
{{dialogue|answer=Beauty Potion.|character=Ursula|text=That's called makeup, angelfish. Though I suppose I could add a little magic to some.|text2=Maybe a cheek color that only blushes when you want it to. Hmm... that might be quite the seller.}}
*Hi!<!--While Hanging Out?-->
{{dialogue|answer=Luck Potion.|character=Ursula|text=Luck spells are tricky, but they do sell well. Not a bad idea.}}
*Hi, PLAYER.
*TODO
}}
}}


*What's going on? [Added 1.3]
* {{dialogue|character=Anna|text='''Gift Responses:'''
{{labeledDialogueBox|title=What's going on? [Added 1.3]|
*Wow, this is for me? Thank you, PLAYER!
  {{dialogue|character=Player|text=Say, Ursula, there's something I've been wondering about.}}
*TODO
  {{dialogue|character=Player|text=How do you get around the Village so fast?}}
  {{dialogue|character=Player|text=Sometimes I'll see you swimming in the ocean... and then a minute later you're in a pond in the Meadow.}}
  {{dialogue|answer=It's impressive.|character=Ursula|text=TODOResponseToAnswerImpressive}}
  {{dialogue|answer=It's confusing.|character=Ursula|text=[continue to next line]}}
  {{dialogue|answer=It's freaking me out!|character=Ursula|text=[continue to next line]}}
  {{dialogue|character=Ursula|text=Oh dearie, there's an entire world beneath this Village that you know nothing of.}}
  {{dialogue|character=Ursula|text=There are countless secret waterways and passages that let me be anywhere I want.}}
  {{dialogue|character=Ursula|text=... And keep an eye on anyone I want.}}
  {{dialogue|character=Ursula|text=You might rule the Village above the surface, but in the waterways, I'm the one with all the power.}}
  {{dialogue|answer=I'm fine with sharing!|character=Ursula|text=TODOResponseToAnswerSharingFine}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXXXX|
    {{dialogue|character=Player|text=XXXXXXX}}
    {{dialogue|character=Ursula|text=XXXXXX}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You want power? Be ready for responsibility.|
    {{dialogue|character=Player|text=If there's a world beneath this Village, you better be ready to take care of it, just like I take care of the Valley above.}}
    {{dialogue|character=Ursula|text=Ha-ha-ha-ha-ha! Responsibility? You sound like that windbag, Merlin.}}
    {{dialogue|character=Ursula|text=If power were nothing but a chore, then there wouldn't be so many trying to get it.}}
    {{dialogue|character=Ursula|text=Don't be afraid to have a little fun, angelfish.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You better not try anything, Ursula. I'm watching you.|
    {{dialogue|character=Player|text=Dreamlight Valley is a place where we can all get along together in peace. Don't ruin that.}}
    {{dialogue|character=Ursula|text=Is that a threat, angelfish?}}
    {{dialogue|character=Ursula|text=... I love it! You're finally learning.}}
    {{dialogue|character=Ursula|text=Don't worry. I have no interest in taking over your precious Valley...}}
    {{dialogue|character=Ursula|text=...yet.}}
  }}
}}
}}


*What's on your mind? [Added 1.3]
'''Hang Out Start Response:'''
<!--{{labeledDialogueBox|title=What's on your mind? [Added 1.3]|
* {{dialogue|character=Anna|text=Oh, I am definitely in. Let's go!}}
  {{dialogue|character=Ursula|text='''''Player'''''XXXXXX}}
 
  {{dialogue|character=Ursula|text=XXXXXX}}
'''Hang Out End Response:'''
  {{dialogue|answer=XXXXXX|character=Ursula|text=XXXXXX}}
* {{dialogue|character=Anna|text=We have got to do that again. I really like spending time with you!}}
  {{dialogue|answer=XXXXXX|character=Ursula|text=XXXXXX|text2=XXXXXX}}
}}-->


{{labeledDialogueBox|title=You seem lost in thought.|
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{dialogue|character=Ursula|text=I came so CLOSE to becoming ruler of all the ocean!}}
*See you later.
{{dialogue|character=Ursula|text=I had the trident in my hand and the crown on my head!}}
*Sorry, I can't talk now.
{{dialogue|character=Ursula|text=Can you imagine the power?}}
*We'll talk later.
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't want that kind of power.|
*TODO
  {{dialogue|character=Ursula|text=You're lying to yourself, dear. Domination over the seven seas.}}
  {{dialogue|character=Ursula|text=If you tasted that power, you'd crave it as much as I do.}}
  {{dialogue|answer=No way.|character=Ursula|text=Oh, so certain, are we? I guess we'll just have to wait and see. Heh-heh-heh.}}
  {{dialogue|answer=... Maybe.|character=Ursula|text=That's what I thought.}}
}}
}}
{{dialogue|answer=That sounds amazing.|character=Ursula|text=It was. It was!|text2=And then that insipid little princess and her petty prince ruined it all.|text3=But I'll get my revenge. Just you wait and see.}}
 
{{dialogue|answer=That's probably why you lost... You got distracted by power.|character=Ursula|text=Hmph. Well, you're not wrong.|text2=I might have gotten a little carried away with the storm and the whirlpool.|text3=But it was so exciting! I couldn't help myself.}}
===Elsa===
 
====General Dialogue====
* {{dialogue|character=Elsa|text='''Greetings:'''
*Hello.
*Hello, my friend...
*PLAYER, I'm so happy to see you.
*TODO
}}
}}


* {{dialogue|character=Elsa|text='''Gift Responses:'''
*I'm very grateful. Thank you!
*TODO
}}


'''Hang Out Start Response:'''
* {{dialogue|character=Elsa|text=Oh... Yes. That would be lovely. Thank you.}}


==Frozen==
'''Hang Out End Response:'''
* {{dialogue|character=Elsa|text=That was a wonderful change of pace. I'd love to do it again sometime.}}


===Anna===
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
[[Anna#Daily Discussions|Moved to Character page]]
*Gotta go.
*Sorry, I can't talk now.
*TODO
}}


===Elsa===


{{labeledDialogueBox|title=Do you have a question? [talking to people]|
{{labeledDialogueBox|title=Do you have a question? [talking to people]|
Line 825: Line 1,454:
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's easy.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's easy.|
   {{dialogue|character=Elsa|text=That's what Anna says. What makes it easy for you?}}
   {{dialogue|character=Elsa|text=That's what Anna says. What makes it easy for you?}}
   {{dialogue|answer=Trust.|character=Elsa|text=Hmmm. That makes sense. I usually trust the person I'm talking to, so I shouldn't worry that they'll be upset if I say the wrong thing.|text2=Thank you, '''''Player'''''. That helps.}}
   {{dialogue|answer=Trust.|character=Elsa|text=Hmmm. That makes sense. I usually trust the person I'm talking to, so I shouldn't worry that they'll be upset if I say the wrong thing.|text2=Thank you, PLAYER. That helps.}}{{cleanup|Believe there is a 2 friendship impact, needs verification - not sure it always existed, either.}}
   {{dialogue|answer=Indifference.|character=Elsa|text=I guess it is easier to talk if you don't care about the people you're talking to.|text2=Fortunately, I am seldom in that position.}}
   {{dialogue|answer=Indifference.|character=Elsa|text=I guess it is easier to talk if you don't care about the people you're talking to.|text2=Fortunately, I am seldom in that position.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Just say what you feel.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Just say what you feel.|
   {{dialogue|character=Elsa|text=Well, I am getting better at understanding what I feel. I suppose that's a good step.}}
   {{dialogue|character=Elsa|text=Well, I am getting better at understanding what I feel. I suppose that's a good step.}}
   {{dialogue|answer=It is.|character=Elsa|text=Thank you, '''''Player'''''. That helps.}}
   {{dialogue|answer=It is.|character=Elsa|text=Thank you, PLAYER. That helps.}}
   {{dialogue|answer=If they don't like what you say, that's their problem.|character=Elsa|text=I don't think that's a very responsible approach.}}
   {{dialogue|answer=If they don't like what you say, that's their problem.|character=Elsa|text=I don't think that's a very responsible approach.}}
}}
}}
Line 837: Line 1,466:


{{labeledDialogueBox|title=Do you have a question? [opinion on Kristoff]|
{{labeledDialogueBox|title=Do you have a question? [opinion on Kristoff]|
{{dialogue|character=Elsa|text='''''Player'''''. What do you think of Kristoff?}}
  {{dialogue|character=Elsa|text='''''Player'''''. What do you think of Kristoff?}}
{{dialogue|answer=He's a stand-up guy.|character=Elsa|text=I'm glad you think so. I value your opinion. He seems to make Anna happy. So I like him.}}
  {{dialogue|answer=He's a stand-up guy.|character=Elsa|text=I'm glad you think so. I value your opinion. He seems to make Anna happy. So I like him.}}
{{dialogue|answer=He's a bit of a fixer-upper.|character=Elsa|text=You think so? I guess he's a bit rough around the edges.|text2=But he seems to make Anna happy. So I like him.}}
  {{dialogue|answer=He's a bit of a fixer-upper.|character=Elsa|text=You think so? I guess he's a bit rough around the edges.|text2=But he seems to make Anna happy. So I like him.}}
{{dialogue|answer=He smells like reindeer.|character=Elsa|text=He does. I suppose that's something of a drawback.|text2=But he seems to make Anna happy. So I like him.}}
  {{dialogue|answer=He smells like reindeer.|character=Elsa|text=He does. I suppose that's something of a drawback.|text2=But he seems to make Anna happy. So I like him.}}
}}
}}


{{labeledDialogueBox|title=Elsa... have you ever considered getting into fashion design?|
{{labeledDialogueBox|title=Elsa... have you ever considered getting into fashion design?|
{{dialogue|character=Elsa|text=What do you mean?}}
  {{dialogue|character=Elsa|text=What do you mean?}}
{{dialogue|character=Player|text=You've made so many beautiful dresses!}}
  {{dialogue|character=Player|text=You've made so many beautiful dresses!}}
{{dialogue|answer=I love the shimmery blue dress you made.|character=Elsa|text=Ha! I enjoyed that one. It was important to me to wear something new.|text2=Though thinking back on what I did back then is embarrassing.}}
  {{dialogue|answer=I love the shimmery blue dress you made.|character=Elsa|text=Ha! I enjoyed that one. It was important to me to wear something new.|text2=Though thinking back on what I did back then is embarrassing.}}
{{dialogue|answer=I like the white dress with the diamond pattern.|character=Elsa|text=Thank you. I was very proud of that one.}}
  {{dialogue|answer=I like the white dress with the diamond pattern.|character=Elsa|text=Thank you. I was very proud of that one.}}
{{dialogue|answer=The dresses you wear around Arendelle are so pretty.|character=Elsa|text=Oh, I don't make those. Those are normal dresses. Other people sew them. I do commission them, though.}}
  {{dialogue|answer=The dresses you wear around Arendelle are so pretty.|character=Elsa|text=Oh, I don't make those. Those are normal dresses. Other people sew them. I do commission them, though.}}
{{dialogue|character=Elsa|text=I enjoy thinking about the cut and shape of clothing, what it means and how it makes people feel.}}
  {{dialogue|character=Elsa|text=I enjoy thinking about the cut and shape of clothing, what it means and how it makes people feel.}}
{{dialogue|character=Elsa|text=When I was young, I used it to control myself. My gloves.}}
  {{dialogue|character=Elsa|text=When I was young, I used it to control myself. My gloves.}}
{{dialogue|answer=I'm glad you got rid of those.|character=Elsa|text=I am too. They felt necessary at the time, but they were painful to wear. It's good to feel the breeze on my fingertips.}}
  {{dialogue|answer=I'm glad you got rid of those.|character=Elsa|text=I am too. They felt necessary at the time, but they were painful to wear. It's good to feel the breeze on my fingertips.}}
{{dialogue|answer=You wore those to keep Anna safe.|character=Elsa|text=I did. I felt so guilty for so long. But I was a child. It's silly to blame a child for an accident.}}
  {{dialogue|answer=You wore those to keep Anna safe.|character=Elsa|text=I did. I felt so guilty for so long. But I was a child. It's silly to blame a child for an accident.}}
{{dialogue|answer=Now you're older.|character=Elsa|text=I am. And I know how to trust myself.}}
  {{dialogue|answer=Now you're older.|character=Elsa|text=I am. And I know how to trust myself.}}
}}
}}


{{labeledDialogueBox|title=Tell me about your powers.|
{{labeledDialogueBox|title=Tell me about your powers.|
{{dialogue|character=Elsa|text=Ice and snow. They come in so many shapes and textures. Hard ice. Soft flurries. Frost. Blizzards.}}
  {{dialogue|character=Elsa|text=Ice and snow. They come in so many shapes and textures. Hard ice. Soft flurries. Frost. Blizzards.}}
{{dialogue|character=Elsa|text=They're all distinct. They feel different when I control them.}}
  {{dialogue|character=Elsa|text=They're all distinct. They feel different when I control them.}}
{{dialogue|answer=What does ice feel like?|character=Elsa|text=Ice is sharp and clear. It's very hard... it never bends, but it can curve. I enjoy working with ice. It's precise.}}
  {{dialogue|answer=What does ice feel like?|character=Elsa|text=Ice is sharp and clear. It's very hard... it never bends, but it can curve. I enjoy working with ice. It's precise.}}
{{dialogue|answer=What does snow feel like?|character=Elsa|text=Snow is light and airy. It's made up of so many little flakes. That can make it harder to control. I'm keeping track of many parts.}}
  {{dialogue|answer=What does snow feel like?|character=Elsa|text=Snow is light and airy. It's made up of so many little flakes. That can make it harder to control. I'm keeping track of many parts.}}
{{dialogue|answer=Does it feel different to create life?|character=Elsa|text=Yes. It's strange... it's like there's this warmth within the ice. But it's not normal warmth. It's cold warmth. And it's aware.|text2=You can probably tell... it's hard to describe.}}
  {{dialogue|answer=Does it feel different to create life?|character=Elsa|text=Yes. It's strange... it's like there's this warmth within the ice. But it's not normal warmth. It's cold warmth. And it's aware.|text2=You can probably tell... it's hard to describe.}}
}}
}}


{{labeledDialogueBox|title=You know a lot about magic.|
{{labeledDialogueBox|title=You know a lot about magic.|
{{dialogue|character=Elsa|text=I've learned a lot about my powers in the last year. And about the Spirits of Nature. Would you like me to tell you about any of them?}}
  {{dialogue|character=Elsa|text=I've learned a lot about my powers in the last year. And about the Spirits of Nature. Would you like me to tell you about any of them?}}
{{dialogue|answer=Water.|character=Elsa|text=The Water Spirit is also called the Water Nokk. It takes the form of a horse and has the power of the ocean.|text2=The Nokk guards the Enchanted Forest fiercely and won't respect you unless you prove yourself worthy.}}
  {{dialogue|answer=Water.|character=Elsa|text=The Water Spirit is also called the Water Nokk. It takes the form of a horse and has the power of the ocean.|text2=The Nokk guards the Enchanted Forest fiercely and won't respect you unless you prove yourself worthy.}}
{{dialogue|answer=Fire.|character=Elsa|text=The Fire Spirit appears as a tiny salamander who leaves a trail of fire as it runs. We call it Bruni.|text2=Its flames can be frightening, but it only makes them in times of unrest of strife. Bruni likes it when I make snowflakes that it can eat.}}
  {{dialogue|answer=Fire.|character=Elsa|text=The Fire Spirit appears as a tiny salamander who leaves a trail of fire as it runs. We call it Bruni.|text2=Its flames can be frightening, but it only makes them in times of unrest of strife. Bruni likes it when I make snowflakes that it can eat.}}
{{dialogue|answer=Earth.|character=Elsa|text=The Earth Giants can be dangerous if you disturb them.|text2=They sleep most of the time, so you might mistake them for hills or mountains.|text3=But if they wake, they stomp and throw boulders. So... it's best not to wake them.}}
  {{dialogue|answer=Earth.|character=Elsa|text=The Earth Giants can be dangerous if you disturb them.|text2=They sleep most of the time, so you might mistake them for hills or mountains.|text3=But if they wake, they stomp and throw boulders. So... it's best not to wake them.}}
{{dialogue|answer=Wind.|character=Elsa|text=The Wind Spirit can be a playful, gentle breeze, or a swirling vortex. Olaf named it Gale.|text2=My mother knew Gale when she was a young girl. Gale helped her save my father.|text3=And Gale guided us at many points during our journey through the Enchanted Forest.}}
  {{dialogue|answer=Wind.|character=Elsa|text=The Wind Spirit can be a playful, gentle breeze, or a swirling vortex. Olaf named it Gale.|text2=My mother knew Gale when she was a young girl. Gale helped her save my father.|text3=And Gale guided us at many points during our journey through the Enchanted Forest.}}
}}
}}


Line 884: Line 1,513:
===Kristoff===
===Kristoff===
[[Kristoff#Daily Discussions|Moved to Character page]]
[[Kristoff#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Kristoff|text='''Greetings:'''
*Can I help you with something, PLAYER?
*Hello!
*Hey!
*Hi!
*Wait! Could we talk?
}}
* {{dialogue|character=Kristoff|text='''Gift Responses:'''
*Wow, thanks! This is great!
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Kristoff|text=Yeah! That sounds like fun.}}
'''Hang Out End Response:'''
* {{dialogue|character=Kristoff|text=So long, PLAYER! I'll see you around.}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Kristoff|text=I hope I remember all the rules...}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Kristoff|text=Oh...|text2=Nice one! That was fun!}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Talk to you later.
*TODO
}}


===Olaf===
===Olaf===
====General Dialogue====
* {{dialogue|character=Olaf|text='''Greetings:'''
*Hello!
*Hi! I'm Olaf! Wait -- what am I saying? You know that.
*Hooray! It's PLAYER!
*I'm glad you're here! I have so many questions.
*Oh! Talk to me! Talk to me!
*Ooh! Hi, PLAYER!
*The Village really is like a warm hug.
*TODO
}}
* {{dialogue|character=Olaf|text='''Gift Responses:'''
* *gasp* Is that for me?!
*I love this! What is it? ... *gasp* I was right! I love it!
*This makes me such a happy snowman.
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Olaf|text=You want to spend time together? Hooray! I have so many questions!}}
'''Hang Out End Response:'''
* {{dialogue|character=Olaf|text=Ahh, yes. The transient nature of all experience means we must part.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Sorry, I can't talk right now.
*We'll talk later.
*TODO
}}


*Do you have a question?
*Do you have a question?
{{labeledDialogueBox|title=Do you have a question?|
{{labeledDialogueBox|title=Do you have a question?|
   {{dialogue|character=Olaf|text='''''Player''''', you're older, and thus all-knowing. Do you ever worry about the notion that nothing is permanent?}}
   {{dialogue|character=Olaf|text='''''Player''''', you're older, and thus all-knowing. Do you ever worry about the notion that nothing is permanent?}}
   {{dialogue|answer=Yes.|character=Olaf|text=TODOResponseToAnswerYesWorryAboutPermanence|text2=XXXXXX}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
   {{dialogue|answer=No.|character=Olaf|text=TODOResponseToAnswerNoWorryAboutPermanence|text2=XXXXXX}}
    {{dialogue|character=Olaf|text=Really? Tell me: How do you cope with the constant uncertainty of the ever-shifting landscape of life?}}
    {{dialogue|answer=Friends.|character=Olaf|text=TODOResponseToAnswerFriends}}
    {{dialogue|answer=Ignoring it.|character=Olaf|text=Huh... But does ignoring things make them go away? I fear there could be some unanticipated long-term effects.}}
    {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
  }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
    {{dialogue|character=Olaf|text=Really? Anna said the same thing. I can't wait until I'm ancient like both of you, so I don't have to worry about important things.}}
    {{dialogue|character=Olaf|text=How old do you think I need to be for everything in the world to make sense?}}
    {{dialogue|answer=At least five.|character=Olaf|text=I have to wait that long for all of my existential worries to be resolved? Wow. Growing up takes forever!}}
    {{dialogue|answer=Maybe forty?|character=Olaf|text=Whoa! That old?! There's so much uncertainty. I wonder if I can accelerate it by reading more.|text2=Mr. McDuck is going to have to order me a LOT more books!}}
    {{dialogue|answer=Never.|character=Olaf|text=Oh. I hadn't anticipated that.|text2=Oh well. I guess it's time to resign myself to the perpetual anxiety of existence!}}
  }}
   {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
   {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
}}
}}
Line 898: Line 1,611:
{{labeledDialogueBox|title=Do you want to know anything about me?|
{{labeledDialogueBox|title=Do you want to know anything about me?|
   {{dialogue|character=Olaf|text='''''Player''''', what's your favorite season?}}
   {{dialogue|character=Olaf|text='''''Player''''', what's your favorite season?}}
   {{dialogue|answer=Winter.|character=Olaf|text=TODOResponseToAnswerWinter}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Winter.|
   {{dialogue|answer=Summer.|character=Olaf|text=TODOResponseToAnswerSummer}}
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
    {{dialogue|answer=Go sledding.|character=Olaf|text={{FriendshipImpact|+2}} *gasp* Me too!|text2=Wait -- sledding is when you hurtle down the sides of snowy mountains really fast, right? If so, I'm a sledding expert!}}
    {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
    {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
  }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Summer.|
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
    {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
    {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
  }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Spring.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Spring.|
     {{dialogue|character=Olaf|text=Spring is so nice. I like to think of it as tiny-summer.}}
     {{dialogue|character=Olaf|text=Spring is so nice. I like to think of it as tiny-summer.}}
Line 905: Line 1,631:
     {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
     {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
     {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
     {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
     {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
     {{dialogue|answer=Warmth.|character=Olaf|text={{FriendshipImpact|+2}} Now that I have my permafrost, I can really enjoy warmth. It's so cozy and nice, and it makes me feel giggly all over.}}
     <!--TODO check if this caused negative friendship impact?! -->
     <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
     {{dialogue|answer=Melting snow.|character=Olaf|text=... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
     {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
   }}
   }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Fall.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Fall.|
Line 914: Line 1,640:
     {{dialogue|character=Olaf|text=What do you like to do in winter?}}
     {{dialogue|character=Olaf|text=What do you like to do in winter?}}
     {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
     {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
     {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
     {{dialogue|answer=Make snowmen.|character=Olaf|text={{FriendshipImpact|+2}} Reason 527 why I like you! Of course, you have to be sure that you're ready for the possibility that they'll magically come to life.}}
     {{dialogue|answer=Have a snowball fight.|character=Olaf|text=Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
     {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
   }}
   }}
}}
}}
Line 931: Line 1,657:
}}
}}


*How's it going?
{{labeledDialogueBox|title=How's it going?|
{{labeledDialogueBox|title=How's it going?|
   {{dialogue|character=Olaf|text='''''Player''''', have you heard any good stories lately?}}
   {{dialogue|character=Olaf|text='''''Player''''', have you heard any good stories lately?}}
Line 999: Line 1,724:
   {{dialogue|character=Olaf|text=Like, did you know that a snail can fall asleep for three years?}}
   {{dialogue|character=Olaf|text=Like, did you know that a snail can fall asleep for three years?}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=Thanks for the fact, Olaf. See you later!|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=Thanks for the fact, Olaf. See you later!|character=Olaf|text=Bye!}}


   {{dialogue|character=Olaf|text=Did you know that reindeer are the only kind of deer whose noses are completely covered in hair?}}
   {{dialogue|character=Olaf|text=Did you know that reindeer are the only kind of deer whose noses are completely covered in hair?}}
Line 1,054: Line 1,779:
   {{dialogue|answer=Gotta go.|character=Olaf|text=Bye!}}
   {{dialogue|answer=Gotta go.|character=Olaf|text=Bye!}}
}}
}}
<!--Got "Are you sure? Personally, I was having fun." after 2-3 reprompts, not sure if there's an end, or if there are different responses from shutting it down on first loop -->
<!--Got "Are you sure? Personally, I was having fun." after 2-3 reprompts, not sure if there's an end, or if there are different responses from shutting it down on first loop. No, same response on first loop too. -->


*Something bothering you?
*Something bothering you?
Line 1,060: Line 1,785:
   {{dialogue|character=Olaf|text=Merlin is so smart! And he told me that he's a wizard.}}
   {{dialogue|character=Olaf|text=Merlin is so smart! And he told me that he's a wizard.}}
   {{dialogue|character=Olaf|text=Do you think that one day I could be a wizard?}}
   {{dialogue|character=Olaf|text=Do you think that one day I could be a wizard?}}
   {{dialogue|answer=I don't know if snowmen can be wizards.|character=Olaf|text=TODOResponsetoAnswerUnsureSnowmenWizards}}
   {{dialogue|answer=I don't know if snowmen can be wizards.|character=Olaf|text=True. Maybe I should ask Merlin. But...}}
   {{dialogue|answer=You're already magical.|character=Olaf|text=True. But that's not the same as being a wizard.|text2=Maybe I should ask Merlin. But...}}
   {{dialogue|answer=You're already magical.|character=Olaf|text=True. But that's not the same as being a wizard.|text2=Maybe I should ask Merlin. But...}}
   {{dialogue|answer=You could ask Merlin to teach you?|character=Olaf|text=I could, but...}}
   {{dialogue|answer=You could ask Merlin to teach you?|character=Olaf|text=I could, but...}}
   {{dialogue|character=Olaf|text=Yesterday, when I asked him my two-hundredth question, he said I should try doing my own research. And then he mumbled something about too many questions and turning into an encyclopedia.}}
   {{dialogue|character=Olaf|text=Yesterday, when I asked him my two-hundredth question, he said I should try doing my own research. And then he mumbled something about too many questions and turning into an encyclopedia.}}
   {{dialogue|character=Olaf|text=Do you think I could turn into an actual encyclopedia if I ask too many questions?!}}
   {{dialogue|character=Olaf|text=Do you think I could turn into an actual encyclopedia if I ask too many questions?!}}
   {{dialogue|answer=Absolutely.|character=Olaf|text=TODOResponsetoAnswerAbsolutelyTurnIntoEncyclopedia}}
   {{dialogue|answer=Absolutely.|character=Olaf|text=Then I'll have to be careful. I really like books, especially encyclopedias...|text2=...but I prefer being a snowman.}}
   {{dialogue|answer=I think you misunderstood Merlin...|character=Olaf|text=You might be right. I'll go ask him a question about it!}}
   {{dialogue|answer=I think you misunderstood Merlin...|character=Olaf|text=You might be right. I'll go ask him a question about it!}}
   {{dialogue|answer=*gasp* You're turning into a book right now!|character=Olaf|text=AM I? Where? Oh no! I just asked two more questions!|text2=I'd better be quiet and hope I get less paper-y.}}
   {{dialogue|answer=*gasp* You're turning into a book right now!|character=Olaf|text=AM I? Where? Oh no! I just asked two more questions!|text2=I'd better be quiet and hope I get less paper-y.}}
Line 1,082: Line 1,807:
}}
}}


*What are you up to?
{{labeledDialogueBox|title=What are you up to?|
{{labeledDialogueBox|title=What are you up to?|
   {{dialogue|character=Olaf|text='''''Player'''''! I am in need of your wisdom.}}
   {{dialogue|character=Olaf|text='''''Player'''''! I am in need of your wisdom.}}
Line 1,090: Line 1,814:
   {{dialogue|character=Olaf|text=I was thinking maybe one of the rabbits in the Peaceful Meadow...}}
   {{dialogue|character=Olaf|text=I was thinking maybe one of the rabbits in the Peaceful Meadow...}}
   {{dialogue|character=Player|text=If you want to make friends with a rabbit in the Meadow, just make sure to...}}
   {{dialogue|character=Player|text=If you want to make friends with a rabbit in the Meadow, just make sure to...}}
   {{dialogue|answer=...run around with them. They like to play.|character=Olaf|text=TODOResponseToRunAround}}
   {{dialogue|answer=...run around with them. They like to play.|character=Olaf|text=They like to play? *gasp* I like to play! We'll be a perfect match!}}
   {{dialogue|answer=...feed them carrots. They love carrots.|character=Olaf|text=TODOResponseToFeedCarrots}}
   {{dialogue|answer=...feed them carrots. They love carrots.|character=Olaf|text=Great! I'll borrow a carrot from Kristoff!|text2=... And I'll be sure to keep my nose away from them.}}
   {{dialogue|answer=...check back every day to see if the rabbit is around.|character=Olaf|text=[continue to next line]}}
   {{dialogue|answer=...check back every day to see if the rabbit is around.|character=Olaf|text=It might take a few visits before they really start to trust you. [presumably should be Player, but is Olaf]|text2=Oh, the rabbits are shy. I understand.}}
  {{dialogue|character=Olaf|text=It might take a few visits before they really start to trust you. [presumably should be Player, but is Olaf]}}
  {{dialogue|character=Olaf|text=Oh, the rabbits are shy. I understand.}}
   {{dialogue|character=Olaf|text=Thank you for sharing your wisdom, friend.}}
   {{dialogue|character=Olaf|text=Thank you for sharing your wisdom, friend.}}
}}
}}
Line 1,147: Line 1,869:


===Mother Gothel===
===Mother Gothel===
[[Mother Gothel#Daily Discussions|Moved to Character page]]


{{labeledDialogueBox|title=Anything you need?|
====General Dialogue====
{{dialogue|character=Mother Gothel|text='''''Player''''', you have my attention. Shall I give you some motherly advice?}}
* {{dialogue|character=Mother Gothel|text='''Greetings:'''
{{dialogue|answer=Okay!|character=Mother Gothel|text=Oh, it's so nice to have someone appreciate my kindness!|text2=Unlike some ungrateful children who will remain unnamed.}}
*PLAYER, what brings you to see Mother today?
{{dialogue|answer=You're not my mother.|character=Mother Gothel|text=True, but I give very good advice.}}
*Ugh, you again? Just teasing, dear. Delightful to see you.
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Your advice is kind of toxic.|
*TODO
  {{dialogue|character=Mother Gothel|text=Toxic! Oh, I'm wounded, '''''Player'''''!}}
  {{dialogue|character=Mother Gothel|text=I come to you offering nothing but support, and you insult me.}}
  {{dialogue|character=Player|text=*sigh* Fine. Give me some advice.}}
}}
}}
{{dialogue|character=Mother Gothel|text=What would you like advice about, dear?}}
 
{{dialogue|answer=Life.|character=Mother Gothel|text=Well, life is a race, '''''Player'''''. If you're not winning, you're losing.|text2=And most people are forever losing. You must make sure you win -- always.}}
* {{dialogue|character=Mother Gothel|text='''Gift Responses:'''
{{dialogue|answer=Romance.|character=Mother Gothel|text=Oh my advice about romance is simple...|text2=Don't.|text3=It's never worth it. You can only depend on yourself.}}
*Is this really the best thing you can think to give to me? Just kidding, darling. I love it.
{{dialogue|answer=Reasons I shouldn't leave my tower.|character=Mother Gothel|text=I see. Now you're the one teasing me. I'll remember that.}}
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Mother Gothel|text=I guess I'll have to drop everything to answer your call. I'm just kidding. Of course, I'd be delighted.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Mother Gothel|text=Oh joy... I can't wait. Just joking. Come see me again whenever you wish.}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Mother Gothel|text=Oh, I do love games.}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Mother Gothel|ext=Oh?|text2=Yes, being this talented IS exhausting. Not that I'd expect you to understand. Just kidding, dear! You're wonderful.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
}}
}}


{{labeledDialogueBox|title=Do you never tire of looking at yourself?|
===Rapunzel===
  {{dialogue|character=Mother Gothel|text=Ahh, I never tire of looking at my cheekbones. High cheekbones are universally attractive, and mine are particularly fine.}}
====General Dialogue====
  {{dialogue|character=Mother Gothel|text=Good bone structure is the foundation of beauty.}}
* {{dialogue|character=Rapunzel|text='''Greetings:'''
  {{dialogue|answer=That's kind of creepy.|character=Mother Gothel|text=Only for those who don't share it, dear.}}
* Another golden morning. Can you believe it? [mornings]
  {{dialogue|answer=I imagine you like that because it doesn't fade with age.|character=Mother Gothel|text=Very insightful. Now be a dear and never speak to me of age again.}}
* Have you ever noticed how big this place is?
  {{dialogue|answer=Beauty comes from the inside.|character=Mother Gothel|text=People say that, but they never mean it.}}
* I am so glad I met you.
* I can't believe we get to be in this incredible place!
* I don't want to miss a single moment of anything!
* Oh, hello, PLAYER!
*TODO
}}
}}


{{labeledDialogueBox|title=I love taking care of the Valley. [Added 1.3]|
* {{dialogue|character=Rapunzel|text='''Gift Responses:'''
  {{dialogue|character=Mother Gothel|text=Ah, '''''Player'''''... It's occurred to me that only you and I have the interests of this Valley at heart; don't you agree?}}
* For me? Really? Thank you so much!
  {{dialogue|answer=Yes, I do.|character=Mother Gothel|text=Finally, someone who listens to me!}}
* How did you know? Thank you, PLAYER.
  {{dialogue|answer=What makes you think that?|character=Mother Gothel|text=Well, just look around...}}
* I think this is my new favorite thing.
  {{dialogue|answer=I think everyone cares for the Valley in their own way.|character=Mother Gothel|text=Perhaps, but how many of them have proof to support their claims? Few or none, I'm sure.}}
* This is for me? You are so nice!
  {{dialogue|character=Mother Gothel|text=They're all living in their grand Houses, only caring for themselves and their personal whims. Unlike me. Why, I've truly dedicated myself to tending to the Giant Willow.}}
* This is perfect!
  {{dialogue|answer=I love the Giant Willow!|character=Mother Gothel|text=Then maybe YOU ought to live in it! Ha-ha! Only kidding, dear. Don't look so serious.|text2=After all, I was the one who helped you grow that Giant Willow in the first place, you know.}}
* Where did you find this? Will you show me sometime?
  {{dialogue|answer=Why do you look after it?|character=Mother Gothel|text=Because someone needs to! Plants are like children. They require constant care if you don't want them to grow up spoiled.|text2=I was the one who helped you make sure the tree would grow strong and tall. So... of course, I stayed to watch over it.}}
*TODO
  {{dialogue|answer=You can always stop, you know...|character=Mother Gothel|text=Then there would be no one to care for the willow I helped you grow. No, '''''Player'''''. I must stay where I am.}}
  {{dialogue|character=Mother Gothel|text=And that is proof that only you and I care about what's best for our Valley.}}
}}
}}


{{labeledDialogueBox|title=Something bothering you?|
'''Hang Out Start Response:'''
  {{dialogue|character=Mother Gothel|text=Have you seen that absurd stall in the Meadow?}}
* {{dialogue|character=Rapunzel|text=TODO}}
  {{dialogue|character=Mother Gothel|text=Run by... who is it... Doofy? The selection is so paltry.}}
 
  {{dialogue|answer=What do you mean?|character=Mother Gothel|text=The wares are nothing but bland, common items.}}
'''Hang Out End Response:'''
  {{dialogue|answer=I like Goofy's Stall.|character=Mother Gothel|text=And I'm sure it's fine if you need something common, such as apples.}}
* {{dialogue|character=Rapunzel|text=
  {{dialogue|answer=Excuse me. His name is Goofy.|character=Mother Gothel|text=Whoever he is, he has an inexcusably sparse stock.}}
* Let's do this again soon. Really soon!
  {{dialogue|character=Mother Gothel|text=It's completely useless if you're in need of more... unique... ingredients.}}
* BEST. DAY. EVER! I had so much fun!
  {{dialogue|answer=Like what?|character=Mother Gothel|text=Well, as a purely theoretical example...|text2=A youth serum.|text3=Or parsnips.}}
  {{dialogue|answer=Are you gonna brew evil potions?|character=Mother Gothel|text=Evil potions? Never. Perish the thought.|text2=And don't ever confuse me with Ursula again.}}
  {{dialogue|answer=You could talk to Goofy about it.|character=Mother Gothel|text=I've spoken to that... individual.|text2=I fear that whatever changes he attempts to make will be less than inspiring.}}
}}
}}


{{labeledDialogueBox|title=What's wrong?|
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|character=Mother Gothel|text='''''Player''''', I'm feeling a bit run-down. Unappreciated. Alone.}}
* I can't talk right now.
  {{dialogue|character=Mother Gothel|text=Say something to make me feel better.}}
* I'll talk to you later.
  {{dialogue|answer=Your hair is so dark and glossy.|character=Mother Gothel|text=I've often thought it's one of my best features.}}
*TODO
  {{dialogue|answer=Your dress sense is on point.|character=Mother Gothel|text=It is, isn't it? This is velvet, you know.}}
  {{dialogue|answer=You're capable and cunning.|character=Mother Gothel|text=Mmm. That's true, I am.}}
  {{dialogue|character=Mother Gothel|text=Go on. There must be more.}}
  {{dialogue|answer=You're absolutely ruthless.|character=Mother Gothel|text=I'll assume you meant that as a compliment.|text2=Ahh, I feel much better now. Thank you, dear.}}
  {{dialogue|answer=You're a strong, independent woman.|character=Mother Gothel|text=I am, aren't I?|text2=Ahh, I feel much better now. Thank you, dear.}}
  {{dialogue|answer=Your skin has very few wrinkles!|character=Mother Gothel|text=Correction, dear -- my skin has NO wrinkles.|text2=Clearly, your eyesight leaves something to be desired.}}
}}
}}


*You know so many things. [Added 1.3]
* Do you have a favorite animal?
{{labeledDialogueBox|title=You know so many things. [Added 1.3]|
 
{{dialogue|character=Mother Gothel|text='''''Player''''', I feel that I must share a bit of my knowledge of the world, so you have a chance to survive out here on your own...}}
* Do you like Dreamlight Valley?
{{dialogue|character=Mother Gothel|text=Now, you must have noticed the flowers growing around the Village. So beautiful and majestic... like me! Ha-ha-ha!}}
 
{{dialogue|answer=I love flowers!|character=Mother Gothel|text=Of course you do. After all, who doesn't?|text2=You must remember that every part of the Valley is home to one or two specific types of flowers...}}
* Do you like exploring the jungle?
{{dialogue|answer=What about them?|character=Mother Gothel|text=Well, I know how children are, so I feel it needs to be said... Try not to eat them. It wouldn't be good for you. Also...|text2=You must remember that every part of the Valley is home to one or two specific types of flowers...}}
 
{{dialogue|answer=Ugh, flowers...|character=Mother Gothel|text='''''Player''''', you really don't have an eye for beauty, do you?|text2=Oh well, not everyone can appreciate the finer things.|text3=Still, you should remember that every part of the Valley is home to one or two specific types of flowers...}}
* How do you care for so much hair?
{{dialogue|character=Mother Gothel|text=[random response from the following options]<br>
 
<li>In the Plaza, you'll find <span class="properName">'''Dandelions'''</span>, a common, charmless weed that reminds me a little of you! Ha-ha, only kidding, dear. But also <span class="properName">'''Penstemons'''</span> of many colors.</li>
* I heard you have lots of hobbies.
<li>TODOPeacefulMeadowFlowers</li>
 
<li>Some flowers even grow on the sand of Dazzle Beach. <span class="properName">'''Hydrangeas'''</span> and <span class="properName">'''Sunflowers'''</span> to be exact.</li>
* So you met Gaston in the desert?
<li>If ever you need <span class="properName">'''Bell Flowers'''</span> or <span class="properName">'''Star Lilies'''</span>, look under the trees in the Forest of Valor.</li>
 
<li>For example, if you visit my beloved Glade, you'll find all sorts of <span class="properName">'''Marsh Milkweed'''</span>. White, orange, purple, blue... Almost a rainbow of them.</li>
* Something on your mind?
<li>TODOFrostedHeightsFlowers</li>
 
<li><span class="properName">'''Bromeliads'''</span> and <span class="properName">'''Houseleeks'''</span> grow only on the Sunlit Plateau.</li>
* Tell me about your books.
<li>If you feel brave enough to explore the Forgotten Lands, you can gather <span class="properName">'''Impatiens'''</span> and <span class="properName">'''Nasturtiums'''</span>. Appropriately named flowers for that ugly place, if you ask me. [TODO - verify]</li>}}  }}
 
* Tell me about yourself.


{{labeledDialogueBox|title=You look like you have a question.|
* What are you afraid of?
   {{dialogue|character=Mother Gothel|text=Tell me, what do you think magic is, '''''Player'''''?}}
{{labeledDialogueBox|title=What are you afraid of?|
   {{dialogue|answer=Power.|character=Mother Gothel|text=Oh, you couldn't be more wrong}}
   {{dialogue|character=Rapunzel|text=Me? Well, I used to be afraid of lots of things...}}
   {{dialogue|answer=Cheap trickery.|character=Mother Gothel|text=Ha! That skepticism will serve you well. But you're wrong.}}
   {{dialogue|character=Rapunzel|text=Mostly because Mother was so worried I'd get hurt if I left the tower.}}
   {{dialogue|answer=I'm not sure.|character=Mother Gothel|text=Well, at least you're willing to admit your ignorance.}}
   {{dialogue|character=Rapunzel|text=But I was probably most scared of quicksand... men with scary teeth... and rhinos.}}
   {{dialogue|character=Mother Gothel|text=Magic is simply an advantage.}}
   {{dialogue|answer=Quicksand?|character=Rapunzel|text=TODOResponseToAnswer1}}
   {{dialogue|character=Mother Gothel|text=A tool to be utilized to meet one's goals.}}
   {{dialogue|answer=Men with scary teeth?|character=Rapunzel|text=TODOResponseToAnswer2}}
  {{dialogue|answer=That's very cynical.|character=Mother Gothel|text=Perhaps to you. To me, it's merely practical.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Rhinos?|
  {{dialogue|answer=That's very practical.|character=Mother Gothel|text=Perhaps to you. To me, it's merely practical.}}
    {{dialogue|character=Rapunzel|text=Mother said a rhino is a huge creature, as tall as the tower. With a metal horn like a sword, and heavy feet to trample you.}}
  {{dialogue|answer=I believe there's more to magic than that.|character=Mother Gothel|text=And people will use that belief to take advantage of you.}}
    {{dialogue|answer=I think Mother Gothel exaggerated.|character=Rapunzel|text=TODOResponseToSubAnswer1}}
    {{dialogue|answer=Are you going to face your fears?|character=Rapunzel|text=TODOResponseToSubAnswer2}}
    {{dialogue|answer=Fear can be helpful.|character=Rapunzel|text=I suppose that's true. It does keep us safe from things that are actually dangerous.|text2=But it can also keep us from chasing our dreams. I'm never going to let that happen to me again.}}
  }}
}}
}}


{{labeledDialogueBox|title=You look worried.|
* Why don't you wear shoes?
{{dialogue|character=Mother Gothel|text='''''Player'''''! Did I see a gray hair in my reflection? Look at my hair. Is any of it gray?!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No gray hairs.|
  {{dialogue|character=Mother Gothel|text=Oh, what a relief! One must be very careful about one's appearance, you know.}}
  {{dialogue|answer=You look great!|character=Mother Gothel|text=That's kind of you to say. Of course it's true, but it's still sweet of you to say it.}}
  {{dialogue|answer=How old are you?|character=Mother Gothel|text=Didn't anyone ever teach you that it's impolite to ask a woman's age?|text2=And I know you'd never be impolite to me. Isn't that right, dear?}}
  {{dialogue|answer=I see a wrinkle.|character=Mother Gothel|text=AHHHH! NO! MY BEAUTIFUL SKIN!}}  }}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I see one gray hair.|
  {{dialogue|character=Mother Gothel|text=Grrr... I must find Rapunzel quickly. If only she cared about her poor, dear mother.}}
  {{dialogue|answer=You're such a good mother.|character=Mother Gothel|text=I am, aren't I? Why ever would Rapunzel run away? She's terribly ungrateful.}}
  {{dialogue|answer=You only want her hair.|character=Mother Gothel|text=What a horrid thing to say! I love my daughter.|text2=It's the cruelty of the world that wants to take advantage of her gift.}}  }}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Lots of gray hairs!|
  {{dialogue|character=Mother Gothel|text=No. NO! I'm becoming old and withered!}}
  {{dialogue|answer=You look fine.|character=Mother Gothel|text=Do I? Well. Perhaps for now.|text2=But this is just the start. After the gray comes the wrinkles.|text3=I will NOT lose my youthfulness!}}
  {{dialogue|answer=There's nothing wrong with getting old.|character=Mother Gothel|text=Ha! You're almost as deluded as my daughter.|text2=When you're old, the world discards you. You become... irrelevant. I WILL stay young, no matter the cost!}}
  {{dialogue|answer=Yep.|character=Mother Gothel|text=So cruel. When YOU are old, I hope YOU have an unfeeling reprobate who taunts you with it.}}  }}  }}


{{labeledDialogueBox|title=You seem to have a lot on your mind.|
* You look very thoughtful today.
   {{dialogue|character=Mother Gothel|text='''''Player''''', good. Let's talk through a purely hypothetical situation.}}
 
   {{dialogue|character=Mother Gothel|text=If you were, say, tracking your wayward daughter through the forest...}}
<!--
   {{dialogue|character=Mother Gothel|text=How would you convince her to come home?}}
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
   {{dialogue|answer=Ask her nicely.|character=Mother Gothel|text=Yes, I'll just ask her politely to stop acting out and sit in her tower like a good girl.|text2=You've obviously never met a teenager.}}
{{labeledDialogueBox|title=XXXXXX|
   {{dialogue|answer=Trick her.|character=Mother Gothel|text=Well, of course that's my instinct as well. I'm glad you agree, '''''Player'''''.}}
   {{dialogue|character=Rapunzel|text='''''Player''''', XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
   {{dialogue|answer=Let her go.|character=Mother Gothel|text=Never! Rapunzel belongs with me, and NOTHING will ever change that.}}
   {{dialogue|character=Rapunzel|text=XXXXXX}}
   {{dialogue|answer=XXXXXX|character=Rapunzel|text=TODOResponseToAnswer1}}
   {{dialogue|answer=XXXXXX|character=Rapunzel|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Rapunzel|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
   {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
}}
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Rapunzel|text=PLAYER, XXXXXX}}
  {{dialogue|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=XXXXXX|text2=XXXXXX}}
}}-->


==Mickey & Friends==
==Mickey & Friends==
===Daisy===
====General Dialogue====
* {{dialogue|character=Daisy|text='''Greetings:'''
* PLAYER! How are you?
* Hello, neighbor!
* Isn't it a fabulous day?
* Isn't it fabulous to be out and about on such a sunny day?! [while sunny?]
* What's new? Tell me everything.
}}
* {{dialogue|character=Daisy|text='''Gift Responses:'''
* You're just the absolute best!
* Thanks! It's perfect.
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Daisy|text=TODO}}
'''Hang Out End Response:'''
* {{dialogue|character=Daisy|text=TODO}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Sorry, I can't talk now.
*TODO
}}
* Daisy, you look upset.
{{labeledDialogueBox|title=Daisy, you look upset.|
  {{dialogue|character=Daisy|text=Oh, PLAYER, what am I going to do with Donald?}}
  {{dialogue|character=Daisy|text=Whenever he makes a mistake he gets SO mad at himself. I can't ever seem to talk sense into him.}}
  {{dialogue|answer=He does get upset really easily...|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Help him learn?|character=Daisy|text=TODOResponseToAnswer2}}
  {{dialogue|answer=He needs positive self talk.|character=Daisy|text=You're right!|text2=Maybe I should come up with some daily affirmations for him!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Daisy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|answer=At least he's a swell guy when he's not angry.|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Do you think he can change?|character=Daisy|text=Oh, I don't want him to change. I just want him to calm down and be kinder to himself. Hmm... maybe we should try meditating together.}}
}}
* Hello? You daydreaming?
{{labeledDialogueBox|title=Hello? You daydreaming?|
  {{dialogue|character=Daisy|text=I was just wondering what it would be like to be as rich as Uncle Scrooge.}}
  {{dialogue|character=Daisy|text=If it were you, what would you do with all those riches?}}
  {{dialogue|answer=Renovate the Valley!|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Buy lots of cool stuff!|character=Daisy|text=TODOResponseToAnswer1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What would you do?|
    {{dialogue|character=Daisy|text=I'd invest it! And then use the interest to build a new business.}}
    {{dialogue|character=Player|text=You're such an inspiring entrepreneur, Daisy.}}
  }}
}}
* How's the journalism going?
* Something on your mind, Daisy?
* You seem quite cheerful today!
<!--*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Daisy|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Daisy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Daisy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Daisy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Daisy|text=XXXXXX}}
}}-->


===Donald Duck===
===Donald Duck===
[[Donald Duck#Daily Discussions|Moved to Character page]]
[[Donald Duck#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Donald Duck|text='''Greetings:'''
*Good morning!
*Good to see you.
*Hello!
*What a great day for fishing!
*You made it!
*TODO
}}
* {{dialogue|character=Donald Duck|text='''Gift Responses:'''
*Oh boy! Thanks!
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Donald Duck|text=Oh boy! That sounds great, PLAYER!}}
'''Hang Out End Response:'''
* {{dialogue|character=Donald Duck|text=That was fun! Mostly because I'm so much fun. Heh-heh-heh!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}


===Goofy===
===Goofy===
[[Goofy#Daily Discussions|Moved to Character page]]
[[Goofy#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Goofy|text='''Greetings:'''
*Great to see ya, pal!
*Hey there, PLAYER!
*How's it goin'?
*Howdy, pal!
*TODO
}}
* {{dialogue|character=Goofy|text='''Gift Responses:'''
*A-hyuck! I like it!
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Goofy|text=Gawrsh, I'd be honored!}}
'''Hang Out End Response:'''
* {{dialogue|character=Goofy|text=Until next time, PLAYER! A-hyuck!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}


===Mickey Mouse===
===Mickey Mouse===
[[Mickey Mouse#Daily Discussions|Moved to Character page]]
[[Mickey Mouse#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Mickey Mouse|text='''Greetings:'''
*Am I glad to see you!
*Hey there!
*Hi!
*Hiya, pal!
*TODO
}}
* {{dialogue|character=Mickey Mouse|text='''Gift Responses:'''
*Oh boy! That's nice!
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Mickey Mouse|text=Hot dog! I'd love to, PLAYER!}}
'''Hang Out End Response:'''
* {{dialogue|character=Mickey Mouse|text=Oh boy! That was a blast! See ya real soon!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}


===Minnie Mouse===
===Minnie Mouse===
[[Minnie Mouse#Daily Discussions|Moved to Character page]]
[[Minnie Mouse#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Minnie Mouse|text='''Greetings:'''
*Hello, PLAYER. I'm so glad to see you!
*TODO
}}
* {{dialogue|character=Minnie Mouse|text='''Gift Responses:'''
*How sweet! Thank you!
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Minnie Mouse|text=TODO}}
'''Hang Out End Response:'''
* {{dialogue|character=Minnie Mouse|text=TODO}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk right now.
}}


===Scrooge McDuck===
===Scrooge McDuck===
[[Scrooge McDuck#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Scrooge McDuck|text='''Greetings:'''
*Aye, hello!
*Good day to you, PLAYER!
*Greetings and salutations!
*TODO
}}
* {{dialogue|character=Scrooge McDuck|text='''Gift Responses:'''
*Ah, thanks...
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Scrooge McDuck|text=Aye... but I cannae stay away from my shop for too long.}}
'''Hang Out End Response:'''
* {{dialogue|character=Scrooge McDuck|text=Well, that was almost as much fun as diving in me money bin! Almost.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*I can't talk to you right now.
*TODO
}}
==Monsters, Inc.==
===Mike Wazowski===
====General Dialogue====
* {{dialogue|character=Mike Wazowski|text='''Greetings:'''
* Couldn't ask for a better day. <!--While sunny?-->
* Hey, hey, hey!
* Hey hey, it's the new intern!
* Hey, if it isn't my good pal, PLAYER!
* Hey, PLAYER!
* How ya doin'?
* Lookin' good today!
* Rainy days are made for staying inside and catching up on comedy classics. [while raining]
* What's goin' on?
*TODO
*TODO
}}
* {{dialogue|character=Mike Wazowski|text='''Gift Responses:'''
* Hey, I always wanted one of these!
* Hey, thanks!
* Wow, this is really thoughtful. Thanks, PLAYER.
* You shouldn't have! But do it again whenever you want.
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Mike Wazowski|text=TODO}}
'''Hang Out End Response:'''
* {{dialogue|character=Mike Wazowski|text=TODO}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Mike Wazowski|text=You are about to meet your match, my friend!}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Mike Wazowski|text=What a game! You're what we in the comedy biz like to call a headliner!}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
*TODO
}}
* Are you looking for something?
* Are you squinting?
* How would you improve the Valley?
* Let's talk humor.


{{labeledDialogueBox|title=Are you looking for something?|
* Something on your mind?
{{dialogue|character=Scrooge McDuck|text='''''Player''''', have you seen my nephew Donald?}}
{{labeledDialogueBox|title=Something on your mind?|
{{dialogue|answer=I was just talking to him.|character=Scrooge McDuck|text=Ah! Then he must be close by. Good. I need his help with something.}}
  {{dialogue|character=Mike Wazowski|text=Oh, I was just thinking about my best friend Sulley. He's got a heart even bigger than he is.}}
{{dialogue|answer=I saw him a while ago.|character=Scrooge McDuck|text=If you see him again, let him know I need his help with something.}}
  {{dialogue|character=Mike Wazowski|text=Say, what's your best friend like?}}
{{dialogue|answer=Who?|character=Scrooge McDuck|text=You haven't met? Oh, I thought you had.|text2=He's a keen lad. Useful in a pinch. Partial to wearing his sailor's uniform.}}
  {{dialogue|answer=Super sweet and kind.|character=Mike Wazowski|text=TODOResponseToAnswerSweetKind}}
{{dialogue|character=Scrooge McDuck|text=[Response to previous question]}}
  {{dialogue|answer=My best friend keeps me in line!|character=Mike Wazowski|text=TODOResponseToAnswerKeepInLine}}
{{dialogue|answer=Could I help you instead?|character=Scrooge McDuck|text=That's kind of you, but I need Donald for this. He knows just how I like the stock inventoried.|text2=And it's high time we did a little uncle-nephew bonding.}}
  {{dialogue|answer=I'm my own best friend!|character=Mike Wazowski|text=Ha, way to be, PLAYER! Love that confidence!}}
{{dialogue|answer=What do you need?|character=Scrooge McDuck|text=Oh, it's nothing urgent. Nothing Valley-shaking. I was just rather looking forward to some uncle-nephew bonding.}}
{{dialogue|answer=Why Donald?|character=Scrooge McDuck|text=Well, he knows just how I like the stock inventoried. And we have some catching up to do.}}
}}
}}


{{labeledDialogueBox|title=How's it going? [Added 1.3]|
* What are you so happy about?
   {{dialogue|character=Scrooge McDuck|text=I've got another piece of advice for ya.}}
 
   {{dialogue|character=Scrooge McDuck|text=When it comes to investments, you've got to diversify your portfolio.}}
* What're you up to today?
   {{dialogue|answer=What does that mean?|character=Scrooge McDuck|text=It means don't put all your Star Coins in one basket.}}
{{labeledDialogueBox|title=What're you up to today?|
   {{dialogue|answer=Like... invest in lots of different kinds of stuff?|character=Scrooge McDuck|text=Ay, you've got the right idea.}}
   {{dialogue|character=Mike Wazowski|text=I'm working on something for Sulley. See, he used to be Monsters, Inc.'s top Scarer -- so he was always workin' out to stay in great shape.}}
   {{dialogue|character=Scrooge McDuck|text=There are lots of ways to make money in Dreamlight Valley. A little bit of fishing here, a little bit of mining there...}}
   {{dialogue|character=Mike Wazowski|text=But now that he's in management, workouts aren't part of his day. So, I'm gonna make him a new exercise regimen for the Valley! He loves a routine.}}
   {{dialogue|character=Scrooge McDuck|text=But the best investment is real estate. Keep clearing away Night Thorns and opening up more of Dreamlight Valley.}}
   {{dialogue|character=Mike Wazowski|text=Any ideas for exercises, PLAYER?}}
   {{dialogue|character=Scrooge McDuck|text=And always be ready to go on an adventure to the far side of the Village. There are lots of precious gems you cannae find if you stick to the Meadow!}}
   {{dialogue|answer=Gardening.|character=Mike Wazowski|text=TODOResponseToAnswerGardening}}
   {{dialogue|answer=Push-ups.|character=Mike Wazowski|text=TODOResponseToAnswerPushUps}}
   {{dialogue|answer=Sleeping.|character=Mike Wazowski|text=You know... You're right! Rest IS an important part of every regimen.}}
   {{dialogue|character=Mike Wazowski|text=I'm adding it in!}}
}}
}}


{{labeledDialogueBox|title=Got any business tips? [Added 1.3]|
* You have a question?
  {{dialogue|character=Scrooge McDuck|text=Looking for a bit of advice about managing your Star Coins?}}
 
  {{dialogue|answer=Please! A penny for your thoughts!|character=Scrooge McDuck|text=My thoughts are worth a lot more than a penny, you know.|text2=But we all need to start somewhere. A penny's better than nothing.}}
* You know a lot about comedy, right?
  {{dialogue|answer=I could always use a little advice.|character=Scrooge McDuck|text=That's the right attitude!|text2=Don't ever go discounting the value of a little advice... or a little bit of money.}}
 
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I probably already know what you're about to tell me...|
* You seem deep in thought, Mike.
    {{dialogue|character=Scrooge McDuck|text=Hey! You can never go wrong listening to some honest advice.}}
{{labeledDialogueBox|title=You seem deep in thought, Mike.|
    {{dialogue|character=Player|text=*sigh* Okay, okay, fine. What's your advice?}}
   {{dialogue|character=Mike Wazowski|text=Well, ya know, life's just full of twists and turns.}}
    {{dialogue|character=Scrooge McDuck|text=Listen up. Who knows? Maybe you'll even find a bit of wisdom in it.}}
   {{dialogue|character=Mike Wazowski|text=I went from studying like crazy at Monsters University to the mailroom at Monsters, Inc. And now, I'm the All-Time Laugh Record holder.}}
    {{dialogue|character=Scrooge McDuck|text=And a little bit of wisdom's all you really need to strike it rich.}}
   {{dialogue|answer=That sounds like a wild journey!|character=Mike Wazowski|text=TODOResponseToAnswerWildJourney}}
  }}
   {{dialogue|answer=Dreams come true in strange ways sometimes.|character=Mike Wazowski|text=TODOResponseToAnswerStrangeWays}}
   {{dialogue|character=Scrooge McDuck|text=In fact, that's just what my advice to ya is all about.}}
   {{dialogue|answer=You should be proud of yourself.|character=Mike Wazowski|text=Aw, thanks pal.|text2=I AM proud of me. AND Sulley too. He's been with me all this time. A guy couldn't ask for a better friend.}}
   {{dialogue|character=Scrooge McDuck|text=Managing your money takes nothing more than shrewd investment. Start with something little and turn it into a lot.}}
   {{dialogue|character=Scrooge McDuck|text=Something little like... a seed!}}
  {{dialogue|character=Scrooge McDuck|text=In this Valley, crops are... well, a cash crop.}}
   {{dialogue|character=Player|text=What sorts of plants should I grow?}}
  {{dialogue|character=Scrooge McDuck|text=I've got just one word for you. Just one word.}}
  {{dialogue|character=Scrooge McDuck|text=Are ya listenin'?}}
   {{dialogue|character=Scrooge McDuck|text=<span class="properName">'''Okra.'''</span>}}
  {{dialogue|character=Player|text=<span class="properName">'''Okra'''</span>?}}
  {{dialogue|character=Scrooge McDuck|text=There's a great future in <span class="properName">'''Okra'''</span>.}}
}}
}}


{{labeledDialogueBox|title=Something on your mind? [Added 1.3]|
* You're a funny guy, right?
   {{dialogue|character=Scrooge McDuck|text=Y'know, '''''Player''''', there's one secret to really standing out among your competitors. It's what sets my shop apart.}}
 
   {{dialogue|answer=Variety?|character=Scrooge McDuck|text=That's exactly right. You're getting to have quite an instinct for business yourself, '''''Player'''''.}}
<!--*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
   {{dialogue|answer=High-quality products?|character=Scrooge McDuck|text=No. Well, yes. My products are all high quality. But it's more than that.}}
{{labeledDialogueBox|title=XXXXXX|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Ridiculously high prices?|
   {{dialogue|character=Mike Wazowski|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
     {{dialogue|character=Scrooge McDuck|text=Huh?! For products as high quality as the ones I offer, my prices are a bargain.}}
  {{dialogue|character=Mike Wazowski|text=XXXXXX}}
     {{dialogue|character=Player|text=Okay, okay, sorry. So if it's not that, what's your secret?}}
   {{dialogue|answer=XXXXXX|character=Mike Wazowski|text=TODOResponseToAnswer1}}
   {{dialogue|answer=XXXXXX|character=Mike Wazowski|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
     {{dialogue|character=Mike Wazowski|text=XXXXXX}}
     {{dialogue|character=Player|text=XXXXXX}}
   }}
   }}
   {{dialogue|character=Scrooge McDuck|text=My secret is variety.}}
   {{dialogue|character=Player|text=XXXXXX}}
   {{dialogue|character=Scrooge McDuck|text=I always keep my customers guessing with many different fine products. You never know what you're going to get when you step into Scrooge McDuck's Store.}}
   {{dialogue|character=Mike Wazowski|text=XXXXXX}}
  {{dialogue|character=Scrooge McDuck|text=You oughta be sure to visit every day so you don't miss anything.}}
}}-->
 
===Sulley===
 
====General Dialogue====
* {{dialogue|character=Sulley|text='''Greetings:'''
* Gotta love this rain! Sure is refreshing. [when raining]
* Hey, buddy!
* Hey there, PLAYER!
* Hey, PLAYER! Village is lookin' great!
* PLAYER! Nice to see ya back.
* The sun's shining -- it's gonna be a good day! [while sunny]
* What a great day!
*TODO
}}
}}


{{labeledDialogueBox|title=The Village is perfect, don't you think?|
* {{dialogue|character=Sulley|text='''Gift Responses:'''
{{dialogue|character=Scrooge McDuck|text=You know what this Village needs? A money bin so I can go for a swim.}}
* Aw, this is really sweet.
{{dialogue|answer=We can't afford that.|character=Scrooge McDuck|text=Not yet, perhaps. But a few savvy business decisions and a daring adventure or two, and you'll see.|text2=It's how I've made one fortune, and how I'll make another!}}
* Hey, thanks!
{{dialogue|answer=You can't swim in money.|character=Scrooge McDuck|text=Not with that attitude you can't!|text2=I've spent many a year perfecting diving and backstroking through gold.}}
* I'm gonna treasure this. Thanks.
{{dialogue|answer=You could swim in the ocean.|character=Scrooge McDuck|text=And get salt in my feathers?!|text2=Who do you think I am?! The world's second-richest duck?}}
* Is this for me? It's great!
*TODO
}}
}}


{{labeledDialogueBox|title=What are you up to today? [Added 1.3]|
'''Hang Out Start Response:'''
  {{dialogue|character=Scrooge McDuck|text=I've been reminiscing about my time in the Yukon near Mooseneck Glacier.}}
* {{dialogue|character=Sulley|text=XXXXXXX}}
  {{dialogue|character=Scrooge McDuck|text=The valleys between those mountains... they were so... so...}}
 
  {{dialogue|answer=...pure and beautiful?|character=Scrooge McDuck|text=That it was, '''''Player'''''. That it was.}}
'''Hang Out End Response:'''
  {{dialogue|answer=...clean and untouched?|character=Scrooge McDuck|text=That it was, '''''Player'''''. That it was.}}
* {{dialogue|character=Sulley|text=Hey, thanks! Come by anytime!}}
  {{dialogue|answer=...full of potential for profit?|character=Scrooge McDuck|text=Aye, there were plenty of ways to turn a profit.|text2=But I appreciated them for more than just that.}}
 
  {{dialogue|character=Scrooge McDuck|text=No fancy meal has tasted half as fine as the beans I cooked on my own campfire under the Klondike stars.}}
'''Scramblecoin Request Response:'''
  {{dialogue|character=Scrooge McDuck|text=Before stock options and crop futures and compound interest, my tools were my gold pan, my pick, and my shovel.}}
* {{dialogue|character=Sulley|text=XXXXXXXXX}}
  {{dialogue|character=Scrooge McDuck|text=With those, I worked the icy creeks and frozen tundra...}}
 
  {{dialogue|character=Scrooge McDuck|text=...and earned every cent with my own two hands.}}
'''Scramblecoin Eager Float Text:'''
  {{dialogue|answer=Sounds amazing!|character=Scrooge McDuck|text=Aye, that it was.}}
* {{dialogue|character=Sulley|text=XXXXXXXXX}}
  {{dialogue|answer=Sounds like a lot of work.|character=Scrooge McDuck|text=Aye, it was, but it was noble work.}}
 
  {{dialogue|character=Scrooge McDuck|text=Sometimes I think more than gold or assets in banks or properties around the world...}}
'''Scramblecoin Player Victory Float Text:'''
  {{dialogue|character=Scrooge McDuck|text=...I'm richest in memories.}}
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Sorry, I don't have the time right now.
*TODO
}}
}}


{{labeledDialogueBox|title=What's your success story?|
* Did you want to ask me something?
{{dialogue|character=Scrooge McDuck|text=I'm Scrooge McDuck! I made my fortune being tougher than the toughies and smarter than the smarties.}}
 
{{dialogue|answer=How tough were the toughies?|character=Scrooge McDuck|text=Oh, they were the toughest. Yukon miners and Beagle Boy bandits!|text2=But I out-hiked, out-swam, and out-explored them all!}}
* Has anything surprised you here?
{{dialogue|answer=How smart were the smarties?|character=Scrooge McDuck|text=Oh, they were the smartest. Cunning foxes and ruthless entrepreneurs.|text2=But I outfoxed the foxes and out-ruthed the ruthless.|text3=Is "out-ruthed" a word? Well, if it is, I did it!}}
 
{{dialogue|answer=Never heard of you?|character=Scrooge McDuck|text=No? Well then, can you show me to the rock you've been living under?|text2=I've made many a fortune exploring places remote and rarely traveled.}}
* Have you been exploring the Valley?
 
* How are things going?
{{labeledDialogueBox|title=How are things going?|
  {{dialogue|character=Sulley|text=Uff! I don't smell at all right now. You got any odorant on you?}}
  {{dialogue|answer=What's odorant?|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=You want to smell?|character=Sulley|text=Sure! The stronger and smellier the better. Monsters like to stink it up.}}
  {{dialogue|answer=You smell fine.|character=Sulley|text=Thanks. But I could smell BETTER.}}
  {{dialogue|character=Sulley|text=What's your favorite smell?}}
  {{dialogue|answer=Lavender.|character=Sulley|text=TODOResponseToAnswerLavender}}
  {{dialogue|answer=Fresh bread.|character=Sulley|text=Now you're just making me hungry.}}
  {{dialogue|answer=Wet dog sounds good.|character=Sulley|text=The best! I'll let you borrow my odorant when I find it.}}
}}
}}


{{labeledDialogueBox|title=You must have a lot of stories to tell.|
* How are things going with the other Villagers?
{{dialogue|character=Scrooge McDuck|text=Have I ever told you about any of my great adventures, '''''Player'''''? Searching a Scottish castle? Hunting for gold in the Klondike?}}
<!--
{{dialogue|answer=What were you searching for in those castles?|character=Scrooge McDuck|text=I was searching for a family treasure hidden in the McDuck family's ancestral castle in Scotland.|text2=The treasure had been lost for years, but I found it with an X-ray machine! There was also a meddling ghost, but Donald and I got the better of him!}}
{{labeledDialogueBox|title=XXXXXXXXX|
{{dialogue|answer=Did you find a lot of gold in the Klondike?|character=Scrooge McDuck|text=That I did! I found a golden rock the size of a goose egg. It was the start of my fortune!|text2=I used it to buy land in Duckburg. And the rest, as they say, is history.}}
  {{dialogue|character=Sulley|text=XXXXXXXXX}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Tell me something different.|
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|character=Scrooge McDuck|text=Aye, I'll tell you the story of how I earned my first dime!}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer2}}
   {{dialogue|character=Scrooge McDuck|text=I was a young lad in Glasgow, earning my way shining shoes. My very first customer was a ditch digger with an inch of mud on his boots!}}
  {{dialogue|answer=YXXXXXXXXX|character=Sulley|text=XXXXXXXXX}}
   {{dialogue|character=Scrooge McDuck|text=I scrubbed with all the strength in my small body and left his boots spotless.}}
   {{dialogue|character=Sulley|text=XXXXXXXXX}}
   {{dialogue|character=Scrooge McDuck|text=But he paid me with an American dime, which was useless in Glasgow! The cheat!}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
   {{dialogue|character=Scrooge McDuck|text=I vowed then to always be honest in my dealings and earn my money square.}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer2}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=XXXXXXXXX}}
}}
}}
-->
* Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Sulley|text=Hey, PLAYER. You ever think about how much things can change?}}
  {{dialogue|answer=Yes.|character=Sulley|text=TODOResponseToAnswer1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
    {{dialogue|character=Sulley|text=Then you'll understand. See... I used to be Monsters, Inc.'s top Scarer.|text2=But now we're all about making kids laugh. And don't get me wrong: I'm happy about that! It's much better!|text3=It's just... I spent my whole life training to be scary. And now that's not needed. Makes ya think...}}
    {{dialogue|answer=Time to learn something new!|character=Sulley|text=TODOResponseToAnswerTimeToLearn}}
    {{dialogue|answer=Your job isn't who you are.|character=Sulley|text=TODOResponseToAnswerJobNotIdentity}}
    {{dialogue|answer=Yeah, change is scary.|character=Sulley|text=Maybe scarier than I ever was! But hey, it's an important part of life, too.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Never.|
    {{dialogue|character=Sulley|text=Really? Wow. I guess you're good at keeping up with things.}}
    {{dialogue|character=Sulley|text=What's your secret?}}
    {{dialogue|answer=I'm always learning.|character=Sulley|text=TODOResponseToAnswerAlwaysLearning}}
    {{dialogue|answer=I do what I love.|character=Sulley|text=TODOResponseToAnswerDoWhatLove}}
    {{dialogue|answer=I'm just awesome.|character=Sulley|text=Ha! Well, I guess that's one way to stay relevant. Awesome is always in demand.}}
  }}
}}
}}


{{labeledDialogueBox|title=You're a businessman, right, Scrooge?|
* Tell me something about monsters.
{{dialogue|character=Scrooge McDuck|text=Aye. Specifically, I consider myself an adventure-capitalist. I made much of my fortune searching for treasure, and investing it wisely.}}
{{labeledDialogueBox|title=Tell me something about monsters.|
{{dialogue|character=Scrooge McDuck|text=Do you have some questions about money? I'd be happy to answer 'em for you.}}
  {{dialogue|character=Sulley|text=Well... Up until pretty recently, we monsters thought human kids were toxic.}}
{{dialogue|answer=How did you get so rich?|character=Scrooge McDuck|text=By being smarter than the smarties and tougher than the toughies! I'm not like some folks, born to riches.|text2=I was born to a poor family in Scotland and earned every dime I've got!}}
  {{dialogue|character=Sulley|text=I wonder how we got that idea?}}
{{dialogue|answer=Why do you care so much about money?|character=Scrooge McDuck|text=Aye, that's a fair question. And I'll answer it true. I was born to a poor family in Scotland. I know what it means to not have what you need.|text2=So, I know the real value of money.}}
  {{dialogue|answer=Did Scarers ever get sick?|character=Sulley|text=TODOResponseToAnswer1}}
{{dialogue|answer=How do I make as much money as you?|character=Scrooge McDuck|text=Well, you have to work hard and be clever and stubborn, too. And it doesn't hurt to be lucky. But most importantly, you have to treat folks fairly.}}
  {{dialogue|answer=Urban legends.|character=Sulley|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
{{dialogue|character=Scrooge McDuck|text=Not like some who got where they are by cheating, and taking advantage of folks. And the more money they have, the more they cheat.}}
  {{dialogue|answer=Kids can be kinda messy?|character=Sulley|text=Sure, but not "sound the alarm, this is a disaster" messy.|text2=TODOResponseToAnswer2More}}
{{dialogue|answer=How do we stop them?|character=Scrooge McDuck|text=Ooh, that's a hard question. Money's a powerful thing. You've got to have rules about how money can be spent, and how workers can be treated.|text2=But those that get rich by cheating will spend to keep cheating. So you've always gotta keep your eyes open.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
{{dialogue|answer=Why aren't you like that?|character=Scrooge McDuck|text=Aye, well... I've done some things I'm not proud of. But I like to think I've learned my lesson.|text2=I suppose it's my family, and the good folks I've worked with. I wouldn't want to do anything to change how they see me.}}
    {{dialogue|character=Sulley|text=XXXXXX}}
{{dialogue|answer=Cheating sounds fun.|character=Scrooge McDuck|text=What?! Cheaters are nothing but no-good, spineless, rotten apples! Trust me: Nothing worthwhile ever comes from cheating.}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=At least you all know the truth now!}}
  {{dialogue|character=Sulley|text=Yep!}}<!--Might be "Yep."-->
  {{dialogue|character=Sulley|text=And thanks to Boo, we also solved the energy crisis!}}
}}
}}
* What's on your mind?
* What are you up to?
* What are you up to today?
* What do you wear to work?
* You have any questions for me?
* You seem pensive.
{{labeledDialogueBox|title=You seem pensive.|
  {{dialogue|character=Sulley|text=Oh, I was just talking to Mikey about work and forgot to call the Scare Floor the Laugh Floor.}}
  {{dialogue|character=Sulley|text=Don't wanna do that on the job. It's not a great look for the CEO.}}
  {{dialogue|answer=It takes time to learn something new.|character=Sulley|text=TODOResponseToAnswerTakesTime}}
  {{dialogue|answer=You've got to work hard at it!|character=Sulley|text=TODOResponseToAnswerWorkHard}}
  {{dialogue|answer=Do you need help?|character=Sulley|text=Nah, it's no big deal. Just need to get used to it.}}
  {{dialogue|character=Sulley|text=But thanks for talking to me about it. I appreciate it.}}
  {{dialogue|answer=You don't miss the Scare Floor?|character=Sulley|text=TODOResponseToAnswerMissScareFloor}}
  {{dialogue|answer=I'm sure you're not the only one having to adjust.|character=Sulley|text=Oh yeah, us old-timers are still catching up.|text2=We'll get there eventually.}}
}}
<!--
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Sulley|text=PLAYER, XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Sulley|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Sulley|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXX}}
}}-->


==Toy Story==
==Toy Story==
Line 1,394: Line 2,488:
===Buzz Lightyear===
===Buzz Lightyear===
[[Buzz Lightyear#Daily Discussions|Moved to Character page]]
[[Buzz Lightyear#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Buzz Lightyear|text='''Greetings:'''
*Good morning, Space Ranger!
*Greetings!
*Hello!
*I've completed my patrol. All's quiet in this quadrant.
*Rain is not ideal for my electronic components. [while raining]
*This Valley appears to be approaching optimal condition.
*TODO
}}
* {{dialogue|character=Buzz Lightyear|text='''Gift Responses:'''
*Excellent.
*You have my appreciation.
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Buzz Lightyear|text=Roger that.}}
'''Hang Out End Response:'''
* {{dialogue|character=Buzz Lightyear|text=TODO}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*TODO
*Sorry, I can't right now.
*TODO
}}


===Woody===
===Woody===
[[Woody#Daily Discussions|Moved to Character page]]
[[Woody#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Woody|text='''Greetings:'''
*Hey there.
*Hey-howdy-hey!
*Howdy, partner!
*Thanks for stoppin' by.
*TODO
}}
* {{dialogue|character=Woody|text='''Gift Responses:'''
*Thanks!
*Well, whaddaya know... Thanks!
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Woody|text=Sure! You know you've got a friend in me.}}
'''Hang Out End Response:'''
* {{dialogue|character=Woody|text=So long, partner!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Talk to you later.
*We'll talk later.
*TODO
}}
==Cinderella==
===The Fairy Godmother===
====General Dialogue====
* {{dialogue|character=The Fairy Godmother|text='''Greetings:'''
*Hello, my dear.
*How are you, dear?
*How nice to see you.
*There you are!
*What a lovely surprise!
*TODO
}}
* {{dialogue|character=The Fairy Godmother|text='''Gift Responses:'''
*A gift? For me? Oh! Let me see.
*My dear, how sweet of you.
*Oh my! It's usually up to me to give the gifts.
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=The Fairy Godmother|text=
*Farewell, dear. (When refusing to Hang Out)
*Why, I always enjoy spending time with you.
*You would like to spend time together? Of course!
*Your wish is granted, my dear!
}}
'''Hang Out End Response:'''
* {{dialogue|character=The Fairy Godmother|text=
*Of course, my dear.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
*TODO
}}
*Do you have any questions?
*Do you want to talk about anything?
*I'm a little bored.
<!--{{labeledDialogueBox|title=I'm a little bored.|
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX|text2=XXXXXX}}
}}-->
*I'm glad to see you.
<!--{{labeledDialogueBox|title=I'm glad to see you.|
  {{dialogue|character=The Fairy Godmother|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
}}-->
*Tell me about you.
*What are you up to?
*You look very serious.


==Encanto==
==Encanto==
Line 1,402: Line 2,626:
===Mirabel===
===Mirabel===


*Got a question for me?
====General Dialogue====
* {{dialogue|character=Mirabel|text='''Greetings:'''
*¡Buenos días! [during day]
*Buenas noches. [at night]
*Hi!
*¡Hola!
*¡Hola, PLAYER!
*So, how's it going?
*What's up, my friend?
*TODO
}}
 
* {{dialogue|character=Mirabel|text='''Gift Responses:'''
*A present? For me? Thank you so much!
*For me? ¡Gracias, PLAYER!
*¡Gracias!
*I love it!
*This is a great gift! And I've seen some amazing gifts.
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Mirabel|text=
*Need some help? I'm your girl!
*Oh, I am definitely in. Let's go!
*You want to do some stuff? Let's do some stuff!
}}
 
 
'''Hang Out End Response:'''
* {{dialogue|character=Mirabel|text=
*Looks like we're done!
*We have got to do that again. I really like spending time with you!
}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*See you later!
*Sorry, can't talk now.
*Sorry, I can't right now.
*We'll talk later!
*We'll talk soon, okay?
*TODO
}}
 
{{labeledDialogueBox|title=Got a question for me?|
{{labeledDialogueBox|title=Got a question for me?|
   {{dialogue|character=Mirabel|text=I've gotta know something, because when I tell Antonio about you, he's gonna ask.}}
   {{dialogue|character=Mirabel|text=I've gotta know something, because when I tell Antonio about you, he's gonna ask.}}
   {{dialogue|character=Mirabel|text=What's your favorite animal?}}
   {{dialogue|character=Mirabel|text=What's your favorite animal?}}
   {{dialogue|answer=Chigüiro.|character=Mirabel|text=TODOResponseToChigüiro}}
   {{dialogue|answer=Chigüiro.|character=Mirabel|text=Antonio would love that. He's had a lot of chigüiro friends visiting lately.|text2=They really like Casita.}}
   {{dialogue|answer=Jaguar.|character=Mirabel|text=Oh, good choice. Big cats are so majestic.|text2=Antonio has a jaguar friend who gives him rides on its back.|text3=Maybe don't try that with Scar, though.}}
   {{dialogue|answer=Jaguar.|character=Mirabel|text=Oh, good choice. Big cats are so majestic.|text2=Antonio has a jaguar friend who gives him rides on its back.|text3=Maybe don't try that with Scar, though.}}
   {{dialogue|answer=Butterfly.|character=Mirabel|text=Aww. I like those too.}}
   {{dialogue|answer=Butterfly.|character=Mirabel|text=Aww. I like those too.}}
Line 1,412: Line 2,680:
}}
}}


*I've got a question for you.
{{labeledDialogueBox|title=I've got a question for you.|
{{labeledDialogueBox|title=I've got a question for you.|
   {{dialogue|character=Mirabel|text=For me? Great! What've you got?}}
   {{dialogue|character=Mirabel|text=For me? Great! What've you got?}}
   {{dialogue|answer=How's your abuela?|character=Mirabel|text=TODOResponseToAnswerHowsAbuela}}
   {{dialogue|answer=How's your abuela?|character=Mirabel|text=She's good! She's really learning how to relax.|text2=And the whole family's been getting a lot better at talking things through.|text3=It can be hard, but it's been really helpful for everyone.}}
   {{dialogue|answer=What do you do when you miss your family?|character=Mirabel|text=TODOResponseToAnswerWhatDoYouDoWhenMissFamily}}
   {{dialogue|answer=What do you do when you miss your family?|character=Mirabel|text=Hmm... Well, I guess I try to do something that reminds me of them.|text2=When I'm missing my mamá, I try to cook some of the things she does. Like arepas.|text3=They're not as good as Mamá's, but they definitely remind me of her.|text4=And if I'm missing my cousin Antonio, I'll sit and listen to the birds or watch the animals.}}
   {{dialogue|answer=Has Antonio found any new animals?|character=Mirabel|text=He's made a lot of new chigüiro friends lately.|text2=They're great to have around. So chill.}}
   {{dialogue|answer=Has Antonio found any new animals?|character=Mirabel|text=He's made a lot of new chigüiro friends lately.|text2=They're great to have around. So chill.}}
}}
}}


*Let's get to know one another better. Ask me anything.
{{labeledDialogueBox|title=Let's get to know one another better. Ask me anything.|
{{labeledDialogueBox|title=Let's get to know one another better. Ask me anything.|
   {{dialogue|character=Mirabel|text='''''Player''''', do you have any sisters?}}
   {{dialogue|character=Mirabel|text='''''Player''''', do you have any sisters?}}
Line 1,426: Line 2,692:
     {{dialogue|character=Mirabel|text=And... do you get along?}}
     {{dialogue|character=Mirabel|text=And... do you get along?}}
     {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
     {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
     {{dialogue|answer=Not really.|character=Mirabel|text=XXXXXX}}
     {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
     {{dialogue|answer=Sometimes.|character=Mirabel|text=XXXXXX}}
     {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
   }}
   }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No, but I have other siblings.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No, but I have other siblings.|
     {{dialogue|character=Mirabel|text=And... do you get along?}}
     {{dialogue|character=Mirabel|text=And... do you get along?}}
     {{dialogue|answer=We do.|character=Mirabel|text=XXXXXX}}
     {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
     {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
     {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
     {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
     {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
Line 1,438: Line 2,704:
}}
}}


*Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=Something on your mind?|
   {{dialogue|character=Mirabel|text='''''Player''''', how are you? Just checking in.}}
   {{dialogue|character=Mirabel|text='''''Player''''', how are you? Just checking in.}}
Line 1,448: Line 2,713:
}}
}}


*Some weather we're having, huh? (when raining)
{{labeledDialogueBox|title=Some weather we're having, huh? (when raining)|
{{labeledDialogueBox|title=Some weather we're having, huh?|
   {{dialogue|character=Mirabel|text=When the weather's like this, I always think of my Tía Pepa.}}
   {{dialogue|character=Mirabel|text=When the weather's like this, I always think of my Tía Pepa.}}
   {{dialogue|answer=Why is that?|character=Mirabel|text=Tía Pepa's gift is that her moods can change the weather.}}
   {{dialogue|answer=Why is that?|character=Mirabel|text=Tía Pepa's gift is that her moods can change the weather.|text2=It's really easy to tell how she's feeling. You just have to look up!}}
   {{dialogue|answer=Is her gift being able to predict the weather?|character=Mirabel|text=TODOResponseToAnswerIsHerGift}}
   {{dialogue|answer=Is her gift being able to predict the weather?|character=Mirabel|text=Close! But not quite.|text2=Tía Pepa's gift is that her moods can change the weather.|text3=It's really easy to tell how she's feeling. You just have to look up!}}
   {{dialogue|answer=I bet her gift has to do with the weather.|character=Mirabel|text=TODOResponsetoIBetHerGift}}
   {{dialogue|answer=I bet her gift has to do with the weather.|character=Mirabel|text=You're right! Her moods can change the weather.|text2=So when the sky looks like this, I can't help but think... I hope Tía Pepa's okay.}}
  {{dialogue|character=Mirabel|text=It's really easy to tell how she's feeling. You just have to look up!}}
}}
}}


*What are you up to today?
{{labeledDialogueBox|title=What are you up to today?|
<!--{{labeledDialogueBox|title=What are you up to today?|
  {{dialogue|character=Mirabel|text='''''Player'''''XXXXXX}}
  {{dialogue|character=Mirabel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Mirabel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Mirabel|text=XXXXXX|text2=XXXXXX}}
}}-->
{{labeledDialogueBox|title=???|
   {{dialogue|character=Mirabel|text='''''Player''''', I'm thinking about adding some new embroidery to my skirt.}}
   {{dialogue|character=Mirabel|text='''''Player''''', I'm thinking about adding some new embroidery to my skirt.}}
   {{dialogue|character=Mirabel|text=What do you think I should add?}}
   {{dialogue|character=Mirabel|text=What do you think I should add?}}
   {{dialogue|answer=Another butterfly!|character=Mirabel|text=TODOResponseToAnswerAnotherButterfly}}
   {{dialogue|answer=Another butterfly!|character=Mirabel|text=Good call!|text2=You can never have enough butterflies.}}
   {{dialogue|answer=Some flowers [TODO VERIFY]|character=Mirabel|text=TODOResponseToAnswerSomeFlowers}}
   {{dialogue|answer=Some flowers.|character=Mirabel|text=Flowers... huh? I've already got a few flowers, buuuut...|text2=I could add some of the new flowers my sister Isa's growing! They're really wild and different.}}
   {{dialogue|answer=Maybe an elaborate letter M?|character=Mirabel|text=An M? Like for Mirabel? Or Madrigal?|text2=Either way, I like it!}}
   {{dialogue|answer=Maybe an elaborate letter M?|character=Mirabel|text=An M? Like for Mirabel? Or Madrigal?|text2=Either way, I like it!}}
}}
}}
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}}
}}


*What's on your mind?
{{labeledDialogueBox|title=What's on your mind?|
{{labeledDialogueBox|title=What's on your mind?|
   {{dialogue|character=Mirabel|text=Have I ever told you about my Tío Bruno?}}
   {{dialogue|character=Mirabel|text=Have I ever told you about my Tío Bruno?}}
   {{dialogue|answer=What's he like?|character=Mirabel|text=TODOResponseToAnswerWhat'sBrunoLike}}
   {{dialogue|answer=What's he like?|character=Mirabel|text=Well, some people think he's odd. But I love all the odd things about him.|text2=He really likes the color green. And rats. And the rats like him back.|text3=You know, I bet he'd love to meet Remy. Oh! And write a telenovela series about him -- ¡La pasión de la rata chef!}}
   {{dialogue|answer=He can see the future, right?|character=Mirabel|text=TODOResponseToAnswerBrunoSeeFuture}}
   {{dialogue|answer=He can see the future, right?|character=Mirabel|text=Yes! That's his gift. It's really powerful, but it can be a little complicated.|text2=Sometimes the future has problems in it. And people don't want to hear that.|text3=You know, now that I think about it, he and Merlin would have a lot to talk about.}}
   {{dialogue|answer=I thought you didn't talk about him?|character=Mirabel|text=Not anymore! I talk about him as much as I can.|text2=I never want people to not talk about Bruno again.}}
   {{dialogue|answer=I thought you didn't talk about him?|character=Mirabel|text=Not anymore! I talk about him as much as I can.|text2=I never want people to not talk about Bruno again.}}
}}
}}
*What's up? [at night?]
{{labeledDialogueBox|title=What's up?|
  {{dialogue|character=Mirabel|text=There are so many stars here. And everyone shines.}}
  {{dialogue|character=Mirabel|text=I mean literally shines. With all the little sparkly, glowing bits. What's the deal with that?}}
  {{dialogue|answer=It's magic.|character=Mirabel|text=TODOResponseToAnswerMagicSparkles}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I think it's Dreamlight?|
    {{dialogue|character=Mirabel|text=Neat! … I don't know what that is.}}
    {{dialogue|character=Player|text=Merlin told me about it. It's a kind of magic, and everything here is made of it.}}
    {{dialogue|character=Mirabel|text=Everything? That's amazing! And pretty. Super pretty!}}
  }}
  {{dialogue|answer=You could ask Merlin.|character=Mirabel|text=You're right! I'm sure he'll know.|text2=He's like a wise abuelo for the entire Valley.}}
}}
==Beauty and the Beast==
===Belle===
====General Dialogue====
* {{dialogue|character=Belle|text='''Greetings:'''
*Bounjour!
*Hello, PLAYER! What are your plans for the day?
*Oh, you're just who I was hoping to speak with.
*I'm reading the most wonderful book, PLAYER! I can't wait to tell you about it.
*Look at the sun... It's so lovely here.
*This Village is very different from the one back home.
*Hmm? Oh, I'm sorry. I was thinking about a new book I read.
*A new day means the possibility of a new adventure! [mornings?]
*Weather like this always makes me want to stay inside with a good book. [while raining]
*TODO
}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Bounjour, Belle! [Bounjour!]
*We'll talk later! Gotta go. [Oh, you're just who I was hoping to speak with.]
*Improving the Village, as always! [Hello, PLAYER! What are your plans for the day?]
*Please -- no spoilers! [I'm reading the most wonderful book, PLAYER! I can't wait to tell you about it.]
*Enjoy it -- you're my guest! [Look at the sun... It's so lovely here.]
*And they all have wonderful stories! [This Village is very different from the one back home.]
*Don't let me get in the way of daydreaming! [Hmm? Oh, I'm sorry. I was thinking about a new book I read.]
*I hope yours is exciting! [A new day means the possibility of a new adventure!]
*What are you waiting for? Go get crazy! [Weather like this always makes me want to stay inside with a good book.]
}}
* {{dialogue|character=Belle|text='''Gift Responses:'''
*A gift? How kind of you.
*For me? How thoughtful!
*I'm very grateful.
*Oh, thank you so much.
*This is lovely -- thank you!
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Belle|text=
*I am a pretty good assistant -- just ask my father.}}
'''Hang Out End Response:'''
* {{dialogue|character=Belle|text=
*Are we done? Well, I was happy to help!
*TODO}}
*Anything on your mind, Belle?
*Are you bored? Let's do something fun!
*Aren't you chipper today!
*Belle! I was looking for you!
* Do you have any questions?
{{labeledDialogueBox|title=Do you have any questions?|
  {{dialogue|character=Belle|text=PLAYER, would you tell me about where you come from? I love learning about different places.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I come from a faraway land...|
    {{dialogue|character=Belle|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's ordinary. Just like me.|
    {{dialogue|character=Belle|text=PLAYER, you certainly are not ordinary. In fact, you're VERY special.}}
    {{dialogue|answer=Sometimes I don't feel very special.|character=Belle|text=XXXXXXXXXX}}
    {{dialogue|answer=You're just saying that.|character=Belle|text=No. It's true.|text2=I wouldn't tell you something just to be polite. You're very special, PLAYER. We all see it.}}
    {{dialogue|answer=I AM special!|character=Belle|text=And if you ever need reminding, just look around at all you've done.}}
  }}
}}
*Dreamlight Valley looks like something out of a storybook.
*Hi Belle! You settling in nicely?
<!--{{labeledDialogueBox|title=Hi Belle! You settling in nicely?|
  {{dialogue|character=Belle|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Belle|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Belle|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
}}-->
*How do you like the Valley?
<!--{{labeledDialogueBox|title=How do you like the Valley?|
  {{dialogue|character=Belle|text=XXXXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX|text2=XXXXXX}}
}}-->
*How's your book, Belle?
{{labeledDialogueBox|title=How's your book, Belle?|
  {{dialogue|character=Belle|text=Do you have a favorite kind of book, PLAYER?}}
  {{dialogue|character=Belle|text=Is there a type of story or style that you always come back to?}}
  {{dialogue|answer=Mystery!|character=Belle|text=TODOResponseToAnswerMystery}}
  {{dialogue|answer=Fairy tales, no contest.|character=Belle|text=TODOResponseToAnswerFairyTales}}
  {{dialogue|answer=Let me think...|character=Belle|text=I know, it's difficult for me to pick too.}}
  {{dialogue|answer=Romance!|character=Belle|text=TODOResponseToAnswerRomance}}
  {{dialogue|answer=Non-fiction.|character=Belle|text=TODOResponseToAnswerNonFiction}}
  {{dialogue|answer=I'm not much of a reader...|character=Belle|text=Oh... Well, I'm sure that you have other things you like to do.}}<!--VERIFY-->
}}
*Tell me about your father!
<!--{{labeledDialogueBox|title=Tell me about your father!|
  {{dialogue|character=Belle|text=XXXXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX|text2=XXXXXX}}
}}-->
*Tell me about yourself.
*What do you think of Dramlight Valley?
*What's your favorite hobby?
*You feeling all right, Belle?
*You seem restless, Belle!
{{labeledDialogueBox|title=You seem restless, Belle!|
  {{dialogue|character=Belle|text=You know, PLAYER, I've been thinking I might want to try something new.}}
  {{dialogue|answer=Time for an adventure!|character=Belle|text=TODOResponseToAnswerTimeForAdventure}}
  {{dialogue|answer=No longer into books?|character=Belle|text=No, it's not that at all!|text2=It's just that sometimes I get inspired by what I read and what to experience it for myself.}}
  {{dialogue|answer=Maybe talk to Moana? She's the adventurous sort!|character=Belle|text=TODOResponseToAnswerTalkToMoana}}
  {{dialogue|character=Player|text=Then you should go for it!}}
  {{dialogue|character=Belle|text=Thank you, PLAYER. The Village would be far less interesting without you here to look out for everyone.}}
  {{dialogue|answer=Just doing my best!|character=Belle|text=TODOResponseToAnswerDoingMyBest}}
  {{dialogue|answer=It's a solemn responsibility.|character=Belle|text=TODOResponseToAnswerSolemnResponsibility}}
  {{dialogue|answer=... I'm looking out for people?|character=Belle|text=Of course you are. You've done so much for everyone here.|text2=You're a very respected leader.}}
}}
===Gaston===
====General Dialogue====
* {{dialogue|character=Gaston|text='''Greetings:'''
*PLAYER! Hello!
*PLAYER? I didn't see you there behind my biceps.
*Aren't you glad to see me?
*This? Oh, I'm not even flexing!
*What a fine day to take in this glorious land!
*Who's going to polish my boots in this town?
*You just can't stay away, can you? I'm not surprised.
*TODO
}}
* {{dialogue|character=Gaston|text='''Gift Responses:'''
*This is worthy of Gaston!
*TODO
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Gaston|text=TODO}}
'''Hang Out End Response:'''
* {{dialogue|character=Gaston|text=
*Come find me, PLAYER, the next time you want to spend time with the most impressive man in the Valley.
*TODO}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}
* Are you upset about something?
* Do you have a question?
* Gaston! What's on your mind?
*Is something worrying you?
* What's new with you?
*You seem confused.
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Gaston|text='''''Player''''', XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Gaston|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Gaston|text=PLAYER, XXXXXX}}
  {{dialogue|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=XXXXXX|text2=XXXXXX}}
}}-->
===The Beast===
====General Dialogue====
* {{dialogue|character=The Beast|text='''Greetings:'''
*Good day.
*Good night, PLAYER.
*PLAYER...
*The sun here can be rather hot for me.
*There are so many people here. I'm not used to this.
*I am... pleased to see you again.
*Do you know where Belle is?
*TODO
}}
* {{dialogue|character=The Beast|text='''Gift Responses:'''
*How did you know?
*I... PLAYER, I don't know what to say...
*Thank you. This is... unexpected.
*You have something for me?
*You're very kind.
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=The Beast|text=
*You want to spend time with me? Are you-- ... Fine.
}}
'''Hang Out End Response:'''
* {{dialogue|character=The Beast|text=
*That was surprisingly enjoyable.
}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Hey, Beast! [PLAYER...]
*Right back at you! [*Good night, PLAYER.]
*Hi! Let's talk later! [Good day.]
*Time to trim that fur! [The sun here can be rather hot for me.]
*Don't be shy -- they'd love to talk! [There are so many people here. I'm not used to this.]
*Same here! [I am... pleased to see you again.]
*I'm sure she's around somewhere! [Do you know where Belle is?]
*TODO
}}
*Beast, do you miss being human?
*Do you like the critters in the Village?
*Hello again, Beast!
*Hey Beast! Something on your mind?
*Hiya Beast!
*How are you feeling, Beast?
{{labeledDialogueBox|title=How are you feeling, Beast?|
  {{dialogue|character=The Beast|text=PLAYER. I... I have been trying to be better at controlling my temper. If that was something you had trouble with, what... what would you do?}}
  {{dialogue|character=Player|text=Let me think...}}
  {{dialogue|answer=Practice relaxing.|character=The Beast|text=XXXXXXXXX}}
  {{dialogue|answer=Wait before reacting.|character=The Beast|text=XXXXXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Therapy.|
    {{dialogue|character=The Beast|text=I don't know what that is.}}
    {{dialogue|character=Player|text=You talk about your feelings, and it helps you transform the negative feelings into positive ones!}}
    {{dialogue|character=The Beast|text=That sounds... difficult. I... I don't think I can talk about my feelings. I'll have to try something else.}}
  }}
}}
*How are you feeling today, Beast?
*Penny for your thoughts?
{{labeledDialogueBox|title=Penny for your thoughts?|
  {{dialogue|character=The Beast|text=PLAYER, I've been thinking about the Night Thorns...}}
  {{dialogue|character=The Beast|text=... How they transform light and beauty into darkness and menace.}}
  {{dialogue|answer=Good thing I can remove them with some magic!|character=The Beast|text=TODOResponseToAnswerRemoveThorns}}
  {{dialogue|answer=... Are you talking about yourself here?|character=The Beast|text=TODOResponseToAnswerTalkingAboutSelf}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know, they do look kinda cool.|
    {{dialogue|character=Player|text=It's a shame to remove them sometimes!}}
    {{dialogue|character=The Beast|text=Their structure is very interesting.}}
  }}
  {{dialogue|character=The Beast|text=Do you suppose the Night Thorns used to be something else?}}
  {{dialogue|character=The Beast|text=Something gentler and kinder...}}
  {{dialogue|answer=I'm not sure about that...|character=The Beast|text=TODOResponseToAnswerNotSure}}
  {{dialogue|answer=Empathizing with the Night Thorns?! You have a big heart, Beast!|character=The Beast|text=TODOResponseToAnswerEmpathizing}}
  {{dialogue|answer=What an interesting thought!|character=Player|text=But if you like spiky plants, you should talk to Mirabel -- her sister Isabela is a fan too!}}
}}
*What are you thinking about?
*What are you thinking about?
*What's on your mind, Beast?
*What's wrong, Beast?
*Why so angry?
{{labeledDialogueBox|title=Why so angry?|
  {{dialogue|character=The Beast|text=PLAYER, Belle is upset! I was TRYING to give her time for herself, but she misunderstood. She said I was being "aloof"!}}
  {{dialogue|character=The Beast|text=What should I do?!}}
  {{dialogue|answer=Try taking deep breaths.|character=The Beast|text=TODOResponseToAnswerDeepBreaths}}
  {{dialogue|answer=Have you tried controlling your temper?|character=The Beast|text=OF COURSE!!! ... I... I'm sorry. I just feel so... lost.}}
  {{dialogue|character=Player|text=The best thing to do is...}}
  {{dialogue|answer=Try to explain your intentions.|character=The Beast|text=TODOResponseToAnswerIntentions}}
  {{dialogue|answer=Learn from it and move on.|character=The Beast|text=TODOResponseToAnswerLearnMoveOn}}
  {{dialogue|answer=Apologize and ASK what she wants.|character=The Beast|text=You're right. I'll go find her and ask her directly. And I'll... I'll apologize as well.}}
}}
*You seem cheerful today, Beast!
*You seem thoughtful!
*You're looking magical today, Beast!
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=The Beast|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=The Beast|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=yyyyy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
-->
==Tim Burton's The Nightmare Before Christmas==
===Jack Skellington===
====General Dialogue====
* {{dialogue|character=Jack Skellington|text='''Greetings:'''
*A sun this bright is a definite fright challenge.
*Boo!
*Happy Hallow-- oh... oh, not quite.
*Have a dreadful day!
*Hello, my friend! <!--only after level 2?-->
*Trick and treat!
*Why, hello!
*TODO
}}
* {{dialogue|character=Jack Skellington|text='''Gift Responses:'''
*A present? For me? Wonderful!
*A present! Just like Christmas!
*How kind of you to think of me.
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Jack Skellington|text=
* I was going to practice screeching, but I always have time for you.
* We'll have a frightfully good time!
}}
'''Hang Out End Response:'''
* {{dialogue|character=Jack Skellington|text=
*I'm off to practice my unsettling moans!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}
* How's the Halloween business going?
* Penny for your thoughts, Jack?
<!--
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Jack Skellington|text=PLAYER, XXXXXX}}
  {{dialogue|character=Jack Skellington|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Jack Skellington|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Jack Skellington|text=XXXXXX|text2=XXXXXX}}
}}
-->
* Want to do something together?
{{labeledDialogueBox|title=Want to do something together?|
  {{dialogue|character=Jack Skellington|text=PLAYER, would you like to join me in some screaming practice?}}
  {{dialogue|answer=Let's do it!|character=Jack Skellington|text=TODOResponseToDoItScreamingPractice}}
  {{dialogue|answer=No, thanks.|character=Jack Skellington|text=TODOResponseToDoItScreamingPracticeNoThanks1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Screaming practice?!|
    {{dialogue|character=Jack Skellington|text=Yes, even if one has no vocal chords, one must keep one's voice in prime condition for blood curdling screams.}}
    {{dialogue|character=Jack Skellington|text=Constant practice is essential. Care to join me?}}
    {{dialogue|answer=Sure!|character=Jack Skellington|text=TODOResponseToSureScreamingPractice|text2=XXXXXX}}
    {{dialogue|answer=No, thanks.|character=Jack Skellington|text=All right. Perhaps you'd like to simply observe...|text2=YYYEEAAAAARRRGHHHH!}}
  }}
}}
* What are you up to, Jack?
* What's it like being a skeleton person?
{{labeledDialogueBox|title=What's it like being a skeleton person?|
  {{dialogue|character=Jack Skellington|text=PLAYER, I've been recently counting my blessings -- it's something Minnie recommended as a way to start each day. And today, I thought about how terribly fun it is to be a skeleton!}}
  {{dialogue|character=Jack Skellington|text=I can hardly count the things I like about it.}}
  {{dialogue|answer=You can take off your head!|character=Jack Skellington|text=TODOResponseToAnswerTakeOffHead}}
  {{dialogue|answer=You're so scary!|character=Jack Skellington|text=TODOResponseToAnswerSoScary}}
  {{dialogue|answer=You're so agile!|character=Jack Skellington|text=I am! Part of it is practice, but part of it comes from being so light.|text2=Luckily, I don't bear the burden of muscles or organs.}}
}}
* You seem kinda bored...
* You seem preoccupied.
<!--
BASIC TEMPLATE
*XXXXXX
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=yyyyy|text=PLAYER, XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->
==Dreamlight Valley==
===The Forgotten===
<!--Day 1 conversation, not sure it matters-->
{{labeledDialogueBox|title=[Too weird]|
  {{dialogue|character=The Forgotten|text=PLAYER, do you ever feel like... like... ugh, I dunno...}}
  {{dialogue|character=The Forgotten|text=... like nobody will ever really like you because you're too weird?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=All the time.|
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
  }}
  {{dialogue|answer=Never!|character=The Forgotten|text=Yeah. That figures. Everybody seems to like you.|text2=What hope is there for a weirdo like me?}}
  {{dialogue|answer=Everybody's a little bit weird in their own way.|character=The Forgotten|text=[continue to next line]}}
  {{dialogue|answer=What makes you weird is what makes you special.|character=The Forgotten|text=[continue to next line]}}
  {{dialogue|answer=If you're too weird for somebody... that's their problem.|character=Player|text=[continue to next line]}}
  {{dialogue|character=Player|text=Besides, what even is so-called "normal"? Trust me. Normal is overrated.}}
  {{dialogue|character=Player|text=You just gotta find the people who appreciate your particular kind of weirdness.}}
  {{dialogue|character=The Forgotten|text=... Maybe you're right.}}
  {{dialogue|character=The Forgotten|text=Talking about that... actually made me feel kind of better. ... Weird.}}
}}
{{labeledDialogueBox|title=[Still mad]|
  {{dialogue|character=The Forgotten|text=Do you think any of the Villagers are still mad at me because of the whole... almost destroying the universe thing?}}
  {{dialogue|answer=No way!|character=Player|text=Everyone in Dreamlight Valley knows that you didn't mean to do that. Trust me.}}
  {{dialogue|answer=They'll forgive you in time.|character=Player|text=Some of the Villagers might still be a little on edge. But they'll come around.}}
  {{dialogue|answer=You just have to show that you're really sorry.|character=Player|text=The more you visit the Village, the more everyone will see that you didn't mean to hurt anyone.}}
  {{dialogue|character=The Forgotten|text=You're sure...?}}
  {{dialogue|character=Player|text=You made mistakes... and that's okay. Everyone messes up sometimes.}}
  {{dialogue|character=The Forgotten|text=Really...?}}
  {{dialogue|character=Player|text=Sure. It doesn't always feel good to mess up, but it's the best way to learn.}}
  {{dialogue|character=The Forgotten|text=Learn what...? How to mess up even more?}}
  {{dialogue|character=Player|text=How to do better next time. If we were always perfect, we could never grow.}}
  {{dialogue|character=The Forgotten|text=Huh... that's true... I guess...}}
}}
{{labeledDialogueBox|title=[Nobody gets me]|
  {{dialogue|character=The Forgotten|text=Ugh. Nobody GETS me.}}
  {{dialogue|character=Player|text=I've felt that way too. Does it make you...}}
  {{dialogue|answer=...angry?|character=The Forgotten|text=I... Yeah, I guess I'm angry.|text2=But it's funny. Now that you mention it... I guess I'm really more scared.|text3=Or... or maybe I'm upset.}}
  {{dialogue|answer=...upset?|character=The Forgotten|text=Upset?! What? No, I'm mad.|text2=... Okay, I guess... I am upset. Underneath the anger.|text3=But I guess what I really am is scared.}}
  {{dialogue|answer=...scared?|character=The Forgotten|text=Scared?! You think that scares me? No. I'm angry.|text2=Or... or maybe I am scared. I don't know. Now that I think about it some more...|text3=Or... or maybe I'm upset.}}
  {{dialogue|character=The Forgotten|text=Ugh. Why are feelings so CONFUSING?}}
  {{dialogue|character=Player|text=Sometimes when we ignore our feelings, they can change into something else. Maybe that's what's happening.}}
  {{dialogue|character=Player|text=Don't push those tough feelings away, okay? You have every right to feel them.}}
  {{dialogue|character=The Forgotten|text=... Okay, fine. I'm starting to think that maybe... at least one person understands me.}}
}}
{{labeledDialogueBox|title=[Feeling pretty good]|
  {{dialogue|character=The Forgotten|text=I'm feeling pretty good today.}}
  {{dialogue|character=The Forgotten|text=It's... weird.}}
  {{dialogue|answer=Embrace happiness whenever you find it.|character=The Forgotten|text=I guess that's true. I shouldn't waste this feeling.|text2=Maybe I'll write some happy poems today.}}
  {{dialogue|answer=Happiness is just as real as sadness.|character=The Forgotten|text=Huh. That's true. I guess.|text2=I'll try to look at it like that more often. Thanks!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What sparked this feeling?|
    {{dialogue|character=The Forgotten|text=I guess I was thinking about all the people here in the Valley who I think of as... friends.}}
    {{dialogue|character=Player|text=Friends are important. Especially as you get older.}}
    {{dialogue|character=Player|text=You've got to hold on to the ones you've got, because it gets harder and harder to make new ones!}}
    {{dialogue|character=The Forgotten|text=You're right. I guess I should tell my friends that I'm happy they're around... even if it feels a little cheesy.}}
    {{dialogue|character=The Forgotten|text=Thanks for being my friend, PLAYER.}}
  }}
}}
{{labeledDialogueBox|title=[Only ever known]|
  {{dialogue|character=The Forgotten|text=Hey, PLAYER... I've only ever known Dreamlight Valley and the Dark Castle.}}
  {{dialogue|character=The Forgotten|text=What's it like out there...? You know... the grown-up world and all that junk.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Amazing! You can eat as much ice cream as you want.|
    {{dialogue|character=Player|text=There's only one problem. You can eat all the ice cream you want... but you know that you probably shouldn't.}}
    {{dialogue|character=The Forgotten|text=Hm...}}
    {{dialogue|character=The Forgotten|text=Well, I don't think I'll let that stop me.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Terrible! There's less time for just enjoying yourself.|
    {{dialogue|character=Player|text=When you're a kid, hours just go by without having to worry about anything. Growing up means having homework pretty much all the time.}}
    {{dialogue|character=The Forgotten|text=That sounds awful.}}
    {{dialogue|character=The Forgotten|text=Guess I'm lucky I don't have to deal with all that.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's not as different from being a kid as you might think.|
    {{dialogue|character=Player|text=A lot of people might look like adults, but they feel like kids inside. They just get better at hiding it.}}
    {{dialogue|character=The Forgotten|text=I guess things will always be scary and confusing, no matter how old you get.}}
    {{dialogue|character=Player|text=Yeah. But you get a lot better at handling it. Hopefully...}}
  }}
}}
<!--{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=The Forgotten|text=XXXXXX}}
  {{dialogue|character=The Forgotten|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX|text2=XXXXXX}}
}}-->


<!-- TEMPLATE
<!-- TEMPLATE
====General Dialogue====
* {{dialogue|character=XXXXXX|text='''Greetings:'''
*TODO
*TODO
*TODO
}}
* {{dialogue|character=XXXXXX|text='''Gift Responses:'''
*TODO
*TODO
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=XXXXXX|text=TODO}}
'''Hang Out End Response:'''
* {{dialogue|character=XXXXXX|text=TODO}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX|text2=XXXXXXXXX}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*TODO
*TODO
*TODO
}}
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
{{labeledDialogueBox|title=XXXXXX|
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==History==
==History==
{{history|1.0|Daily Discussions feature added}}
{{history|1.0|Daily Discussions feature added}}
{{history|1.3|Changed daily reset time from global to local. New Daily Discussion topics added for multiple existing characters: Merlin, WALL-E, Maui, Moana, Remy, Ariel, Prince Eric, Ursula, Elsa, Mother Gothel, Donald Duck, Goofy, Mickey Mouse, Minnie Mouse, Scrooge McDuck }}
{{history|1.3|Changed daily reset time from global to local. New Daily Discussion topics added for multiple existing characters: Merlin, WALL-E, Maui, Moana, Remy, Ariel, Prince Eric, Ursula, Elsa, Mother Gothel, Donald Duck, Goofy, Mickey Mouse, Minnie Mouse, Scrooge McDuck }}<!--Negative conversation impact possibility added? -->
{{history|1.7|Belle and The Beast added, first Characters whose Player Goodbye responses solicit reactions to the Character Greetings, rather than generic responses.}}
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