Daily Discussions: Difference between revisions

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{{infobox
|image=Daily Discussion Icon.png
|rewards={{price|500|friendship|showLabel}}
}}
Daily Discussions are conversations that can be had once a day with Villagers in the Valley. One conversation prompt at a time will randomly be offered to select whenever interacting with a Villager. Leaving the interaction and returning may cause a new topic to appear, but not all topics seem to shuffle on any given day, or are available under all circumstances (e.g. some are only available during rain, or after certain quest completions). Only one Daily Discussion can be had with each Villager per day, and the conversation prompt will disappear until the [[Time#Daily Resets|daily reset]] at 5:00 am local time.
Daily Discussions are conversations that can be had once a day with Villagers in the Valley. One conversation prompt at a time will randomly be offered to select whenever interacting with a Villager. Leaving the interaction and returning may cause a new topic to appear, but not all topics seem to shuffle on any given day, or are available under all circumstances (e.g. some are only available during rain, or after certain quest completions). Only one Daily Discussion can be had with each Villager per day, and the conversation prompt will disappear until the [[Time#Daily Resets|daily reset]] at 5:00 am local time.


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*TODO
*TODO
}}
}}
[[Merlin#Daily Discussions|Moved to Character page]]
==WALL-E==


{{labeledDialogueBox|title=Did you hate the Middle Ages?|
  {{dialogue|character=Merlin|text=It's rather pleasant to be living in an era with so many modern conveniences.}}
  {{dialogue|character=Merlin|text=Magic is useful, but pales before the wonder of indoor plumbing.}}
  {{dialogue|character=Merlin|text=Tell me, '''''Player''''', what is your favorite invention?}}
  {{dialogue|answer=Airplanes.|character=Merlin|text=Magnificent machines! Ahh, to fly through the sky like a bird without all those itchy feathers.}}
  {{dialogue|answer=I agree with you... indoor plumbing.|character=Merlin|text=It's a crowd pleaser, that is certain.}}
  {{dialogue|answer=Cell phones.|character=Merlin|text=Yes, those little connected boxes. They do seem more useful than pigeons... And unlike owls, they rarely talk back.}}
}}


{{labeledDialogueBox|title=Do you have a question?|
===EVE===
  {{dialogue|character=Merlin|text='''''Player''''', do you know the distinction between Dark and Light Magic?}}
  {{dialogue|answer=I do.|character=Merlin|text=So, you already understand the nature of magic? Very good.}}
  {{dialogue|answer=I don't.|character=Merlin|text=It's a simple difference, really. Light Magic is performed for others.|text2=Dark Magic is performed for yourself. Dark Magic is not necessarily evil, but is more easily turned to evil.}}
  {{dialogue|character=Merlin|text=Now tell me: Which calls to you? Light Magic or Dark Magic?}}
  {{dialogue|answer=Light Magic.|character=Merlin|text=Light Magic. An altruistic choice. And one that will serve you well in your quest to restore the Valley.}}
  {{dialogue|answer=Dark Magic.|character=Merlin|text=Dark Magic can be powerful and compelling, but must be managed carefully.}}
  {{dialogue|answer=Both.|character=Merlin|text=A wise answer. Balance is difficult, but important.}}
}}


{{labeledDialogueBox|title=Do you have time to talk?|
====General Dialogue====
  {{dialogue|character=Merlin|text=I can tell by the look on your face that you have a question for me, '''''Player'''''. Well, what is it?}}
* {{dialogue|character=EVE|text='''Greetings:'''
  {{dialogue|answer=Why do you wear a blue robe and pointy hat?|character=Merlin|text=Why, it's what I've always worn since I was a young lad. And I do suppose it helps people understand that I'm a wizard.|text2=Part of being a wizard is managing people's expectations, you know.|text3=That may even be the most important part.}}
* *giggle*
  {{dialogue|answer=How do you do magic?|character=Merlin|text=There's no simple answer to that. But I can say that it takes years of study.|text2=One must understand the nature of...well, nature! And how to influence it.|text3=That is the secret to true power...knowledge.}}
*Directive?
  {{dialogue|answer=How old are you?|character=Merlin|text=As old as my tongue and just a bit older than my teeth.}}
*EVE.
*Hmm...
*Huh?
*Name?
*Oh!
*Oh! Directive?
*TODO
}}
}}


{{labeledDialogueBox|title=Got any advice? [Added 1.3]|
* {{dialogue|character=EVE|text='''Gift Responses:'''
  {{dialogue|character=Merlin|text='''''Player''''', have you noticed all the hidden treasures scattered about the Village?}}
*EVE? Whoa!
  {{dialogue|character=Merlin|text=Someone has left countless chest containing all sorts of valuable things. Vestments, furnishings, money...}}
*Ooooh...
  {{dialogue|character=Merlin|text=It's quite a mystery as to who might have left them.}}
*Whoo-hoo!
  {{dialogue|answer=Maybe they're from before the Forgetting?|character=Merlin|text=That would be the most logical assumption, yes.|text2=Of course, just because something's logical doesn't mean it works that way here.}}
*TODO
  {{dialogue|answer=Maybe they just... appeared there.|character=Merlin|text=An intriguing suggestion. Perhaps the Valley itself is trying to provide us with gifts.}}
  {{dialogue|character=Merlin|text=In any case, some of the treasures are better hidden than others.}}
  {{dialogue|character=Merlin|text=I suggest making a thorough investigation of the Valley. You never know where you might find something useful.}}
}}
}}


{{labeledDialogueBox|title=Have you ever time-traveled?|
'''Hang Out Start Response:'''
  {{dialogue|character=Merlin|text=I have traveled extensively through time, '''''Player'''''. I've visited the past, and I remember a great deal of the future.}}
* {{dialogue|character=EVE|text=TODO}}
  {{dialogue|answer=That sounds confusing.|character=Merlin|text=Well, it gives me a unique perspective. And makes me an extremely valuable advisor.}}
  {{dialogue|answer=That sounds useful.|character=Merlin|text=Well, it gives me a unique perspective. And makes me an extremely valuable advisor.}}
  {{dialogue|answer=Can I learn to time travel?|character=Merlin|text='''''Player''''', I do not believe in impossibility. So I will say merely that it is improbable.}}
}}


{{labeledDialogueBox|title=Let's do something fun!|
'''Hang Out End Response:'''
{{dialogue|character=Merlin|text='''''Player'''''... Now, I know you're not a wizard, but have you ever heard of a Wizards' Duel?}}
* {{dialogue|character=EVE|text=TODO}}
{{dialogue|answer=Yes.|character=Merlin|text=Then you know how it works.|text2=My last bout with Madam Mim... well, it... it was a bit of a grudge match, you might say. We needn't be so brutal.}}
{{dialogue|answer=No.|character=Merlin|text=Well, it's a classic battle of wits, where each player takes turns changing into different things.|text2=The goal is to defeat the other player's form!}}
{{dialogue|character=Merlin|text=Since you can't change forms, we'll just say the names of what we WOULD change into. And let's stick to animals, shall we?}}
{{dialogue|character=Merlin|text=Here, I'll start... I choose the form of a tortoise!}}
{{dialogue|answer=Raccoon.|character=Merlin|text=A reasonable choice... A raccoon might be able to prey on a young tortoise.|text2=But I assure you I am an old, venerable tortoise and quite immune to your raccoon attacks.|text3=I win this duel.}}
{{dialogue|answer=Rabbit.|character=Merlin|text=A rabbit? Do you intend to challenge tortoise-me to a race?|text2=Well, I know a fable that will tell you how that goes. Heh-heh. I win.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Elephant|
  {{dialogue|character=Player|text=Elephant.}}
  {{dialogue|character=Merlin|text=Seems a bit extreme, but I suppose in a contest of brawn an elephant would win against a tortoise.}}
  {{dialogue|character=Merlin|text=Then I shall become a mouse and terrify your elephant.}}
    {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Cat.|
    {{dialogue|character=Player|text=Cat.}}
    {{dialogue|character=Merlin|text=Yes, that is a classic response. Cat catches mouse.}}
    {{dialogue|character=Merlin|text=Then I will make the classic response in turn and transform into a dog.}}
    {{dialogue|answer=Wolf.|character=Merlin|text=Hmph. Wolf and dog. One is a descendant of the other, so the forms are quite close. I shall declare this contest a draw.}}
    {{dialogue|answer=Human.|character=Merlin|text=Very clever! Humans are indeed animals. And they've domesticated almost every dog on the planet!|text2=An astute response. I concede the game to you, '''''Player'''''. You win!}}
    {{dialogue|answer=Dragon.|character=Merlin|text=Ah! No creatures of legend! That is against the rules... I did tell you that part, didn't I?|text2=Well either way, there is no rule-bound response to dragon, so our little contest is over.}}
    }}
{{dialogue|answer=Dog.|character=Merlin|text=Hmph! Any mouse worth his salt can evade a dog. No, I think I've won this one.}}
{{dialogue|answer=Robot.|character=Merlin|text=A robot is not an animal. I win by default!}}
  }}
}}


{{labeledDialogueBox|title=Something wrong? [Added 1.3]|
'''Scramblecoin Request Response:'''
  {{dialogue|character=Merlin|text=Now, I must say, something is perplexing me, '''''Player'''''.}}
* {{dialogue|character=EVE|text=EVE!}}
  {{dialogue|character=Merlin|text=Clearly, not all the laws of physics apply here in Dreamlight Valley.}}
  {{dialogue|character=Merlin|text=From the way you're able to cross between worlds, it appears space and time here are merely strong suggestions... not ironclad laws.}}
  {{dialogue|character=Merlin|text=Yet other things remain immutable. Take gravity, for instance. What goes up still invariably comes down!}}
  {{dialogue|answer=I wish it didn't. I'd love to fly.|character=Merlin|text=Yes, I imagine it's an intriguing possibility for you.|text2=But for now, I'm afraid you'll have to content yourself with exploring the mysteries of the Valley down here on the ground.}}
  {{dialogue|answer=It's weird. Maybe we should run some tests.|character=Merlin|text=Ah-ha! A fine idea indeed.|text2=Er... just don't throw anything too valuable from anywhere too high, all right?}}
  {{dialogue|answer=Maybe the laws of physics only work if we believe they do.|character=Merlin|text=A fascinating idea!|text2=Perhaps if we could get all the Villagers to try NOT to follow the law of gravity anymore, it would disappear!|text3=No, no, no. That's preposterous. How would that even be possible? Never mind me.}}
  {{dialogue|character=Merlin|text=In any case, it seems that we are bound together by something much greater than gravity. I've a theory that it's friendship, but I'm still investigating.}}
}}


*Something you wanted to ask? [Added 1.3]
'''Scramblecoin Eager Float Text:'''
{{labeledDialogueBox|title=Something you wanted to ask? [Added 1.3]|
* {{dialogue|character=EVE|text=XXXXXXXXX}}
  {{dialogue|character=Merlin|text=What small discoveries will you make today, '''''Player'''''?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Well, I'm talking to you.|
    {{dialogue|character=Merlin|text=Indeed! A conversation can be full of discoveries. What will we say? What will we think?}}
    {{dialogue|character=Merlin|text=Where might our inquiry lead us?}}
    {{dialogue|answer=Hopefully somewhere useful.|character=Merlin|text=Practical conversations, with purpose and reason, are quite valuable.|text2=But there are many discoveries to be found in the free flow of thought as well.}}
    {{dialogue|answer=Probably just around in circles.|character=Merlin|text=Well, when you don't know exactly where you're going, sometimes you get there faster going in circles instead of keeping to a straight line.}}
    {{dialogue|answer=You make talking to someone sound more exciting than it is...|character=Merlin|text=Everything can be exciting with the correct perspective.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know.|
    {{dialogue|character=Merlin|text=How exciting! Not knowing quite what will happen next. The thrill of discovery!}}
    {{dialogue|answer=Yeah!|character=Merlin|text=TODOResponseToAnswerYeahUncertainty}}
    {{dialogue|answer=Maybe?|character=Merlin|text=Ahh... you respond to uncertainty with more uncertainty. A perfectly appropriate response.}}
    {{dialogue|answer=It actually makes me nervous.|character=Merlin|text=Well, being anxious is perfectly understandable. Just don't let it thwart your curiosity.|text2=One must be ready for uncertainty before one can thrive in it.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Small discoveries? What do you mean?|
    {{dialogue|character=Merlin|text=Well, anything can be an opportunity for discovery, if you have the proper attitude.}}
    {{dialogue|character=Merlin|text=For example, a trip to Goofy's Stall. Who knows what one will discover in his inventory today?}}
    {{dialogue|answer=That doesn't sound very exciting.|character=Merlin|text=Perhaps not on an ordinary day. But what if today is extraordinary?|text2=The choice is yours.}}
    {{dialogue|answer=EPIC APPLE VS. PEAR DILEMMA.|character=Merlin|text=Goodness, you're certainly getting into the spirit of things.}}
    {{dialogue|answer=Being around Goofy is always full of surprises.|character=Merlin|text=Ah, yes. His boundless kindness, his unique wisdom...|text2=...and his occasional prodigious clumsiness...|text3=Well, there's no one quite like Goofy, is there?}}
  }}
}}


{{labeledDialogueBox|title=Time for another philosophical question!|
'''Scramblecoin Player Victory Float Text:'''
{{dialogue|character=Merlin|text=Have you ever considered being a squirrel?}}
* {{dialogue|character=EVE|text=*digital beeps*|text2=*sigh*}}<!--verify second response-->
{{dialogue|answer=Sounds fun!|character=Merlin|text=Well, I suppose the leaping about can be a bit fun at first, but a squirrel's life is hazardous.|text2=Downright dangerous, even!}}
{{dialogue|answer=Sounds dangerous.|character=Merlin|text=Indeed it is! The squirrel is a tiny creature with enormous problems!|text2=How it's survive throughout the ages is one of nature's big mysteries.}}
{{dialogue|answer=Can you do that?|character=Merlin|text=I could. Though I won't; not now. We have other things to do.|text2=But I still encourage you to CONSIDER being a squirrel. Think about it...|text3=The squirrel's life is hazardous. Downright dangerous!}}
{{dialogue|character=Merlin|text=Almost all the world is larger than the creature, and a good portion wants to eat it!}}
{{dialogue|character=Merlin|text=Now, what do you think we can learn from a squirrel?}}
{{dialogue|answer=Empathy for the vulnerable.|character=Merlin|text=Yes, yes. That is a noble lesson to learn. What a promising thought.}}
{{dialogue|answer=How to survive.|character=Merlin|text=A practical and important lesson indeed. When life is hard, we must find ways to carry on.}}
{{dialogue|answer=Walnuts are good.|character=Merlin|text=I suppose that's technically true, but not really what I was driving at.}}
}}


{{labeledDialogueBox|title=What are you doing today? [Added 1.3]|
'''Scramblecoin Player Draw Float Text:'''
  {{dialogue|character=Merlin|text='''''Player''''', just in time! I've spent the morning making a close study of the Night Thorns around the Village.}}
* {{dialogue|character=EVE|text=XXXXXXXXX}}
  {{dialogue|character=Player|text=What kind of a study?}}
  {{dialogue|character=Merlin|text=Well, I enchanted one so it would get up and walk around.}}
  {{dialogue|answer=Uh... why?|character=Merlin|text=[continue to next line]}}
  {{dialogue|answer=How fascinating!|character=Merlin|text=[continue to next line]}}
  {{dialogue|answer=You WHAT?!|character=Merlin|text=[continue to next line]}}
  {{dialogue|character=Merlin|text=I wanted to understand its motivations. With the gift of locomotion we can see what it does when not tied to the earth. What it CHOOSES to do.}}
  {{dialogue|character=Player|text=... And what did it do?}}
  {{dialogue|character=Merlin|text=Leapt across the table and assailed me, of course.}}
  {{dialogue|character=Merlin|text=Nasty things. Evidently they really do harbor ill intent towards us.}}
  {{dialogue|answer=Merlin! You could have been hurt!|character=Merlin|text=[continue to next line]}}
  {{dialogue|answer=It's amazing the things you'll do in the pursuit of knowledge.|character=Merlin|text=[continue to next line]}}
  {{dialogue|character=Merlin|text=Oh, a little danger is worth it, as long as we learn something.}}
  {{dialogue|character=Player|text=And what did we learn...?}}
  {{dialogue|character=Merlin|text=Not to enchant Night Thorns, of course.}}
}}


{{labeledDialogueBox|title=What's on your mind? [Added 1.3]|
'''Scramblecoin Player Defeat Float Text:'''
  {{dialogue|character=Merlin|text='''''Player''''', have you spent much time feeding the creatures around the Valley?}}
* {{dialogue|character=EVE|text=XXXXXXXXX}}
  {{dialogue|answer=Oh yes!|character=Merlin|text=Wonderful! We must remember that the Valley has quite a peculiar ecosystem.|text2=The tiniest creatures are of vital importance... even if we don't understand how yet.}}
  {{dialogue|answer=A little bit. But I should do it more.|character=Merlin|text=Well, heed my advice. I've been observing them closely for quite some time.|text2=Some of these small animals are timid, while others are more friendly and playful.|text3=If you're ever in doubt... just stand utterly still and observe them.|text4=In fact, that's not terrible advice for life in general...}}
  {{dialogue|answer=Every time I get close, they run or hide!|character=Merlin|text=Well, heed my advice. I've been observing them closely for quite some time.|text2=Some of these small animals are timid, while others are more friendly and playful.|text3=If you're ever in doubt... just stand utterly still and observe them.|text4=In fact, that's not terrible advice for life in general...}}
}}


{{labeledDialogueBox|title=You had a question?|
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|character=Merlin|text=Tell me, '''''Player'''''... what do you think is the most important quality for being a good leader?}}
*Sorry, I can't right now.
  <!--TODO: check for negative friendship impact -- reported on reddit -->
*TODO
  {{dialogue|answer=Pulling a sword from a stone.|character=Merlin|text=Heh-heh. Yes, I see you know how to play to your audience. But Arthur could never have done that if he didn't inherently have the quality of compassion!}}
  {{dialogue|answer=Taking care of people.|character=Merlin|text=Yes! That is the very essence of leadership! Caring for the people that you lead.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Being awesome.|
    {{dialogue|character=Merlin|text=Awesome? Hmph. But for what purpose are you being "awesome"?}}
    {{dialogue|answer=To do good.|character=Merlin|text=Yes! That is the very essence of leadership! Having a true purpose to care for the people that you lead.}}
    {{dialogue|answer=To feel awesome.|character=Merlin|text=You, my friend, have a lot to learn.}}
  }}
}}
}}


==WALL-E==
* Anything you'd like to discuss?


===WALL-E===
* Are you having fun?
 
* Do you have any questions?
 
* Do you want to talk about anything?
 
* How are you today?
 
* What are you doing today?
 
* You look like you have a lot on your mind.
{{labeledDialogueBox|title=You look like you have a lot on your mind.|
  {{dialogue|character=EVE|text=*complicated beeps*}}
  {{dialogue|character=Player|text=Are you trying to tell me something?}}
  {{dialogue|character=EVE|text=*groan*}}
  {{dialogue|character=Player|text=Can you explain what's going on to me?}}
  {{dialogue|character=EVE|text=Uh... *complicated beeps*}}
  {{dialogue|character=Player|text=I don't understand you...}}
  {{dialogue|answer=...but I know I will someday.|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=We need to work on that.|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's hopeless.|
    {{dialogue|character=EVE|text=Oh...}}
    {{dialogue|character=Player|text=But then again, magic is real here, so who knows?}}
    {{dialogue|character=EVE|text=Phew!}}
  }}
}}
 
===WALL-E===


====General Dialogue====
====General Dialogue====
Line 488: Line 417:
   {{dialogue|answer=It's an essential part of any good sandwich.|character=WALL-E|text=Whoa!}}
   {{dialogue|answer=It's an essential part of any good sandwich.|character=WALL-E|text=Whoa!}}
}}
}}


==Lilo & Stitch==
==Lilo & Stitch==
Line 497: Line 425:
====General Dialogue====
====General Dialogue====
* {{dialogue|character=Stitch|text='''Greetings:'''
* {{dialogue|character=Stitch|text='''Greetings:'''
*Acoota!
*Aloooha!
*Goobaja!
*Helloooo!
*Helloooo!
*Hiiiiiii.
*My name Stitch.
*TODO
*TODO
}}
}}
Line 503: Line 436:
* {{dialogue|character=Stitch|text='''Gift Responses:'''
* {{dialogue|character=Stitch|text='''Gift Responses:'''
*Doogaba!
*Doogaba!
*For me? Thank you!
*Is good. Thank you.
*Is good. Thank you.
*Takka!
*Takka!
Line 508: Line 442:


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Stitch|text=TODO}}
* {{dialogue|character=Stitch|text=Okay. Stitch will play now.}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Stitch|text=TODO}}
* {{dialogue|character=Stitch|text=Okay, goodbye!}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Stitch|text=Game time... Feeboogoo!}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Stitch|text=Aha!|text2=PLAYER good. Stitch win next time.}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*Sorry, I can't talk right now.
*Sorry, I can't talk right now.
*Uh... we'll talk later, okay?
*We'll talk later.
*TODO
*TODO
}}
}}


==Ralph==


==Moana==
===Vanellope===
 
===Maui===
[[Maui#Daily Discussions|Moved to Character page]]
 
====General Dialogue====
====General Dialogue====
* {{dialogue|character=Maui|text='''Greetings:'''
* {{dialogue|character=Vanellope|text='''Greetings:'''
*Hey, look who's here... Me!
*C'mon! Press start already!
*You're welcome! ... You were about to thank me for something, right?
*Hey! Where ya goin'?
*I just bit an emerald. Don't try it. They are NOT rock candy.
*Is it morning already? *yawn* 'Cause I could really use more zzzs. [in morning] {{cleanup|unclear what hours "morning" is}}
*No time for sleep! Too much to explore here!
*Say, wanna race?
*Until I got to Slaughter Race, I had no idea rain could be water. Where I'm from, it's all lemon and gum drops. [while raining]
*Well, well, well, if it isn't my good pal PLAYER!
*You think anyone in the Village is faster than me?
*You're here?! Woo-hoo! Now we can get down to serious fun!
*TODO
*TODO
}}
}}


* {{dialogue|character=Maui|text='''Gift Responses:'''
* {{dialogue|character=Vanellope|text='''Gift Responses:'''
*Thanks! I really appreciate it.
*For me? Seriously? You're the best, pal.
*Hey, thanks, chum. This is great!
*I love it, I love it, I LOVE IT!
*It's just what I wanted!
*Sweet mother of monkey milk! This is amazing!
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Maui|text=TODO}}
* {{dialogue|character=Vanellope|text=
*Gee, I thought you'd never ask!
*You bet your butterscotch I do! Let's go!
}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Maui|text=TODO}}
* {{dialogue|character=Vanellope|text=
*Hey, thanks! That was great!
*Later, PLAYER! Don't be a stranger!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Bye! We'll talk later.
*Gotta go! Let's talk soon!
*I can't talk now. See you soon!
*I have to go. Catch you later!
*I have to go! See you later!
*I need to go! I'll see you later.
*Sorry, gotta run! See you soon!
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*TODO
*The Village needs me! Talk to you later!
*TODO
*TODO
}}
}}


===Moana===
*Do you have any questions?
[[Moana#Daily Discussions|Moved to Character page]]


====General Dialogue====
*Hi Vanellope!
* {{dialogue|character=Moana|text='''Greetings:'''
 
*TODO
*Let's play a game!
*TODO
 
*TODO
*Is the Valley missing anything?
}}


* {{dialogue|character=Moana|text='''Gift Responses:'''
*Is your glitch under control?
*TODO
{{labeledDialogueBox|title=Is your glitch under control?|
*TODO
  {{dialogue|character=Vanellope|text=Yeaaap! My glitch is like my superpower! I love it.}}
*TODO
  {{dialogue|answer=I'm so happy for you!|character=Vanellope|text=TODOResponseToAnswerSoHappy}}
  {{dialogue|answer=What's the best thing about your glitch?|character=Vanellope|text=TODOResponseToAnswerBestThing}}
  {{dialogue|answer=Was it ever hard to be different?|character=Vanellope|text=Sure, it used to be. I just wanted to be like the other racers and show that I could do what they did... but better!|text2=Turns out the things that make you different from everybody else also make you special.}}
  {{dialogue|character=Vanellope|text=What do you think makes you special, PLAYER?}}
  {{dialogue|answer=My kind heart.|character=Vanellope|text=TODOResponseToAnswerKindHeart}}
  {{dialogue|answer=My killer fashion sense.|character=Vanellope|text=TODOResponseToAnswerKillerFashionSense}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I can melt things with my mind.|
    {{dialogue|character=Vanellope|text=Really?! You've been holding out on me!}}
    {{dialogue|character=Vanellope|text=Let's make something go BOOM!}}
      {{dialogue|answer=I was joking, Vanellope.|character=Vanellope|text=TODOResponseToAnswerJK}}
      {{dialogue|answer=Can't do it. My powers are recharging.|character=Vanellope|text=... Waitaminute... You don't REALLY have melting powers, do you? Okay, you got me!}}
  }}
}}
}}


'''Hang Out Start Response:'''
*Something on your mind?
* {{dialogue|character=Moana|text=TODO}}


'''Hang Out End Response:'''
*What's new?
* {{dialogue|character=Moana|text=TODO}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*What's on your mind?
*TODO
{{labeledDialogueBox|title=What's on your mind?|
*TODO
  {{dialogue|character=Vanellope|text=I know I'm all about Slaughter Race now, but I've kinda been daydreaming about a new candy kart.}}
*TODO
  {{dialogue|character=Vanellope|text=What do you think I should name it, PLAYER?}}
  {{dialogue|answer=Sour Speedster.|character=Vanellope|text=TODOResponseToSourSpeedster}}
  {{dialogue|answer=Cinnamon Surge.|character=Vanellope|text=TODOResponseToCinnamonSurge}}
  {{dialogue|answer=The Lollygagger.|character=Vanellope|text=Sounds kinda slow...|text2=But maybe that's what we WANT the other drivers to think! Nice one, PLAYER.}}
}}
}}


==Ratatouille==
*What's your favorite candy?
 
*You had a question about the Forgetting?


===Remy===
*You look confused...
[[Remy#Daily Discussions|Moved to Character page]]


====General Dialogue====
*You're a princess, right?
* {{dialogue|character=Remy|text='''Greetings:'''
{{labeledDialogueBox|title=You're a princess, right?|
*Bonjour!
  {{dialogue|character=Vanellope|text=That's right! You're lookin' at racing royalty!}}
*TODO
  {{dialogue|character=Vanellope|text=Seems like you're the one running things in the Valley. Guess that kinda makes you royalty too.}}
  {{dialogue|character=Vanellope|text=What's your favorite thing about being in charge around here?}}
  {{dialogue|answer=Everyone in the Valley has equal say!|character=Vanellope|text=TODOResponseToEqualSay}}
  {{dialogue|answer=Having the magic to help my friends.|character=Vanellope|text=TODOResponseToMagicHelpFriends}}
  {{dialogue|answer=Answer3|character=Vanellope|text=TODOResponseToAnswer3...I can relate.}}
}}
}}


* {{dialogue|character=Remy|text='''Gift Responses:'''
*You've got a twinkle in your eye...
*For me? Wow, thanks!
 
*TODO
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=yyyyy|text='''''Player''''', XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=yyyyy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
}}
-->
<!--
*XXXXXX
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=yyyyy|text='''''Player'''''XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->


'''Hang Out Start Response:'''
==Moana==
* {{dialogue|character=Remy|text=TODO}}


'''Hang Out End Response:'''
===Maui===
* {{dialogue|character=Remy|text=TODO}}
[[Maui#Daily Discussions|Moved to Character page]]
 
====General Dialogue====
* {{dialogue|character=Maui|text='''Greetings:'''
* '''Unconditional'''
** Good to see ya!
** Hey, look who's here... Me!
** You're welcome! ... You were about to thank me for something, right?
* '''Conditional'''
** '''Time of Day'''
*** '''Morning'''
**** *yawn* Ahh! Now that was some good sleep!
*** '''Night'''
**** You see a constellation of a fishhook, that's for me! [at night]
** '''Weather'''
*** '''Sunny'''
**** Sunny days -- that's all me!
*** '''Rainy'''
**** Gotta love this rain, right? [while raining]
}}
 
* {{dialogue|character=Maui|text='''Gift Responses:'''
*Thanks! I really appreciate it.
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Maui|text=TODO}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Maui|text=Now you've got another tale of a great Maui adventure to tell your friends. You're welcome!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*TODO
*TODO
*TODO
}}
}}


===Moana===
[[Moana#Daily Discussions|Moved to Character page]]


==The Lion King==
====General Dialogue====
* {{dialogue|character=Moana|text='''Greetings:'''
*I'm going sailing today. But I'm guessing that doesn't surprise you. <!-- Mornings only? -->
*It's so great to see you!
*Look at those stars. Really makes you want to be out on the ocean, huh? [at night]
*This rain isn't so bad. [While raining] <!-- not necessarily outdoors -->
*This Village is so GREAT!
*What a great day to sail!
*Yep, the morning tide is calling. <!-- Mornings only? -->
*TODO
}}


===Nala===
* {{dialogue|character=Moana|text='''Gift Responses:'''
*Thanks!
*TODO
*TODO
}}


====General Dialogue====
'''Hang Out Start Response:'''
* {{dialogue|character=Moana|text=I would love that, PLAYER! Thanks for asking!}}


'''Greetings:'''
'''Hang Out End Response:'''
* {{dialogue|character=Nala|text=
* {{dialogue|character=Moana|text=I really had fun today, PLAYER. Hope to see you soon.}}
* Hello.
* How are you?
* Is everything all right?
* It's nice to see you.
* Wait up!
}}


'''Gift Responses:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Nala|text=
*Sorry, I can't talk now.
* A gift? Thank you!
*TODO
* For me? How thoughtful.
*TODO
* This is nice. Thank you.
}}
}}


'''Hang Out Start Response:'''
==Ratatouille==
* {{dialogue|character=Nala|text=Sure. I'd love to spend some time together.}}


'''Hang Out End Response:'''
===Remy===
* {{dialogue|character=Nala|text=That was fun. I really like exploring the Village with you.}}
[[Remy#Daily Discussions|Moved to Character page]]


'''Player Goodbye Options:'''
====General Dialogue====
* {{dialogue|character=Player|text=
* {{dialogue|character=Remy|text='''Greetings:'''
<li>I'll be back later.</li>
*Bonjour!
<li>See you around.</li>
<li>We'll talk later.</li>
}}
}}


* Do you have a question?
* {{dialogue|character=Remy|text='''Gift Responses:'''
*For me? Wow, thanks!
}}


* Do you like living here?
'''Hang Out Start Response:'''
* {{dialogue|character=Remy|text=Sounds good to me! Never know where I'll find some ideas for a new recipe.}}


* Do you need any advice?
'''Hang Out End Response:'''
* {{dialogue|character=Remy|text=See ya! I'll be around whenever you want to hang out again.}}


* Got a question for me?
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
 
*Sorry, I can't talk now.
* Something on your mind?
*TODO
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Nala|text=I don't understand why Simba likes swimming so much. Where does he get that?}}
  {{dialogue|answer=Swimming is fun.|character=Nala|text=TODOResponseToAnswerSwimmingFun}}
  {{dialogue|answer=Why don't you like it?|character=Nala|text=TODOResponseToAnswerWhyNotLikeSwimming}}
  {{dialogue|answer=You should ask him.|character=Nala|text=You're right. Maybe there's something about it I'm not seeing.|text2=He does look like he's having fun.}}
}}
}}


* Tell me about you, Nala!
==The Lion King==


* What are you thinking about?
===Nala===


* What are you up to?
====General Dialogue====


* What's up?
'''Greetings:'''
* {{dialogue|character=Nala|text=
* Hello.
* How are you?
* Is everything all right?
* It's nice to see you.
* Wait up!
}}


* You look confused.
'''Gift Responses:'''
 
* {{dialogue|character=Nala|text=
* You seem confused.
* A gift? Thank you!
{{labeledDialogueBox|title=You seem confused.|
* For me? How thoughtful.
  {{dialogue|character=Nala|text='''''Player''''', I've seen a lot of strange rectangles in the Village.}}
* This is nice. Thank you.
  {{dialogue|character=Nala|text=Merlin tells me they're called doors. What are they for?}}
  {{dialogue|answer=They make our shelters better.|character=Nala|text=TODOResponseToAnswerDoorsImproveShelter}}
  {{dialogue|answer=They're for privacy.|character=Nala|text=TODOResponseToAnswerDoorsForPrivacy}}
  {{dialogue|answer=They're useless. We should outlaw doors!|character=Nala|text=But they must have some use. They're everywhere in the Village.|text2=Maybe I'll try asking Merlin again...}}
}}
}}


* You seem preoccupied.
'''Hang Out Start Response:'''
* {{dialogue|character=Nala|text=Sure. I'd love to spend some time together.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Nala|text=That was fun. I really like exploring the Village with you.}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Nala|text=All right. I'm ready.}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}


<!--
'''Scramblecoin Player Victory Float Text:'''
{{labeledDialogueBox|title=XXXXX|
* {{dialogue|character=Nala|text=Hm.|text2=That was amazing! Could you teach me some of your moves?}}<!--TODO: verify-->
  {{dialogue|character=Nala|text=xxxxx'''''Player'''''.xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
}}
-->


===Simba===
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}


====General Dialogue====
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}


* {{dialogue|character=Simba|text='''Greetings:'''
'''Player Goodbye Options:'''
*Hey, PLAYER!
* {{dialogue|character=Player|text=
*Hey there, PLAYER!
* I'll be back later.
*How's it going?
* See you around.
*It's great to see you.
* We'll talk later.
}}
}}


* {{dialogue|character=Simba|text='''Gift Responses:'''
* Do you have a question?
* I really appreciate it. Thanks!
{{labeledDialogueBox|title=Do you have a question?|
* Oh wow. That's really thoughtful.
  {{dialogue|character=Nala|text=PLAYER, do you have a favorite animal to hunt?}}
* This is great! Thanks!
  {{dialogue|answer=Pizza.|character=Nala|text=TODOResponseToAnswerHuntPizza}}
  {{dialogue|answer=I'm vegetarian.|character=Nala|text=TODOResponseToAnswerHuntVegetarian}}
  {{dialogue|answer=Big, fat, juicy grubs.|character=Nala|text=Oh, just like Timon and Pumbaa.}}
}}
}}


'''Hang Out Start Response:'''
*Do you like living here?
* {{dialogue|character=Simba|text=Sure. I always like hanging out with you.}}
{{labeledDialogueBox|title=Do you like living here?|
  {{dialogue|character=Nala|text=Hello, PLAYER. I'm really having fun in your Village.}}
  {{dialogue|character=Nala|text=But I was wondering... how do you keep your pride content with such a large territory?}}
  {{dialogue|answer=Magic. I use magic.|character=Nala|text=TODOResponseToAnswerPrideContentMagic}}
  {{dialogue|answer=It's a lot of work.|character=Nala|text=At home, I hunt to feed our pride. That's a lot of work too.|text2=Let me know if you need help, PLAYER. I'd be happy to assist.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It requires unique talent.|
    {{dialogue|character=Nala|text=What sort of talent?}}
    {{dialogue|answer=Organization.|character=Nala|text=TODOResponseToAnswerTalentOrganization}}
    {{dialogue|answer=Knowing when to say no.|character=Nala|text=TODOResponseToAnswerTalentSayNo}}
    {{dialogue|answer=Juggling.|character=Nala|text=Oh, Timon does that with small fruit. You must be very good at it, if you juggle for everyone in the Village.}}
  }}
}}


'''Hang Out End Response:'''
*Do you need any advice?
* {{dialogue|character=Simba|text=You've probably got other things to do. No worries!}}
{{labeledDialogueBox|title=Do you need any advice?|
  {{dialogue|character=Nala|text=PLAYER, I'm hoping you can help me. Simba's still a bit uncertain in his role as king. How can I encourage him?}}
  {{dialogue|answer=Compliment him.|character=Nala|text={{FriendshipImpact|+2}} Okay... I already know what a good and responsible king he is.|text2=I just wish he could see himself like I do. Until he does, I guess I'll just have to keep telling him.}}{{cleanup|TODO - verify if plus 2? or minus?}}
  {{dialogue|answer=Listen to him.|character=Nala|text={{FriendshipImpact|+2}} I guess that makes sense. When I got upset as a cub, my mom would listen to me...|text2=And even if she couldn't do anything, just being heard made me feel better.}}
  {{dialogue|answer=Sabotage his enemies.|character=Nala|text={{FriendshipImpact|-2}} Unless you're talking about Scar, he doesn't really have enemies.}}
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Got a question for me?
* Sorry, I can't talk now.
{{labeledDialogueBox|title=Got a question for me?|
  {{dialogue|character=Nala|text=PLAYER, can I ask about those coverings on your feet? Everyone seems to have different ones. What are they for?}}
  {{dialogue|character=Player|text=You mean shoes?}}
  {{dialogue|answer=I wear them because my feet are soft, and I need to protect them.|character=Nala|text=TODOResponseToAnswerSoftFeet}}
  {{dialogue|answer=They help me walk on different surfaces.|character=Nala|text=TODOResponseToAnswerDifferentSurfaces}}
  {{dialogue|answer=They look cool!|character=Nala|text=I suppose they do look interesting.}}
}}
}}


*Are you hungry?
{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=Are you hungry?|
   {{dialogue|character=Nala|text=I don't understand why Simba likes swimming so much. Where does he get that?}}
   {{dialogue|character=Simba|text=I could go for some grubs right now...}}
   {{dialogue|answer=Swimming is fun.|character=Nala|text=Is it? I can't get over how unpleasant my hair feels when it's wet.|text2=All flat and heavy. And Simba has a mane! I don't know how he stands it.}}
   {{dialogue|answer=You still eat bugs?|character=Simba|text=TODOResponseToAnswerStillEatBugs}}
   {{dialogue|answer=Why don't you like it?|character=Nala|text=I don't like how my hair feels when it's wet. And water's so cold!|text2=Plus it takes me forever to get dry. It's just... unpleasant.}}
   {{dialogue|answer=Wouldn't you prefer zebra?|character=Simba|text=TODOResponseToAnswerPreferZebra}}
   {{dialogue|answer=You should ask him.|character=Nala|text=You're right. Maybe there's something about it I'm not seeing.|text2=He does look like he's having fun.}}
   {{dialogue|answer=How do you get enough protein?|character=Simba|text=You have to eat a LOT of bugs. And there are some pretty big bugs everywhere.}}
}}
}}


*Do you have a question?
*Tell me about you, Nala!
{{labeledDialogueBox|title=Do you have a question?|
{{labeledDialogueBox|title=Tell me about you, Nala!|
   {{dialogue|character=Simba|text='''''Player''''', I've seen these structures around that lots of Villagers live inside. Why do you live inside them?}}
  {{dialogue|character=Nala|text=PLAYER, would you like to hear a story from when Simba and I were cubs?}}
   {{dialogue|answer=There's warmth.|character=Simba|text=TODOResponseToAnswerWarmth}}
  {{dialogue|character=Nala|text=I could tell you about elephant tag. That's a game I made up.}}
   {{dialogue|answer=There's shelter.|character=Simba|text=TODOResponseToAnswerShelter}}
  {{dialogue|character=Nala|text=Or about the time we almost got killed in the elephant graveyard. Or about the giraffe incident.}}
   {{dialogue|answer=There's Wi-Fi.|character=Simba|text=I don't know what that is.}}
  {{dialogue|answer=Elephant tag.|character=Nala|text=TODOResponseToAnswerElephantTag}}
   {{dialogue|answer=Giraffe incident.|character=Nala|text=So Simba got this idea that we could ride on a giraffe. We'd hide on the top of a big rock and jump on this giraffe's back when he walked by.|text2=The thing is, we didn't realize that having two lion cubs jump at him from out of nowhere would really scare the giraffe.|text3=When we tried it, the giraffe bolted, ran right into a mud hole, and got stuck. Zazu had to talk a rhino into pulling him out.|text4=We got in so much trouble.}}
  {{dialogue|answer=Elephant graveyard.|character=Nala|text=Well, when Simba and I were cubs, we snuck off to explore an elephant graveyard.|text2=It's this creepy place, with skulls bigger than the two of us put together, and holes that shoot out steam. I think you've got a place just like it in the Valley.|text3=It turned out to be a really bad idea. We almost got eaten by hyenas. But Simba's father saved us.}}
}}
 
*What are you thinking about?
{{labeledDialogueBox|title=What are you thinking about?|
  {{dialogue|character=Nala|text=Simba has such a good heart. I'm so proud of all he's done since he left the jungle.}}
   {{dialogue|answer=He's a fun guy.|character=Nala|text=TODOResponseToAnswerSimbaFun}}
   {{dialogue|answer=He's got a great mane.|character=Nala|text=That's true. But it takes more than a great mane to be a great king. And he's really turning into one.}}
   {{dialogue|answer=He's growing into a great king.|character=Nala|text=I couldn’t agree more.}}
}}
}}


*Do you need any advice?
*What are you up to?
{{labeledDialogueBox|title=Do you need any advice?|
{{labeledDialogueBox|title=What are you up to?|
   {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
   {{dialogue|character=Nala|text='''''Player'''''... just who I was looking for!}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
  {{dialogue|character=Nala|text=When Simba and I were cubs, we used to wrestle all the time. It's great exercise and training, and pretty fun too.}}
     {{dialogue|character=Simba|text=XXXXXX}}
  {{dialogue|character=Nala|text=But since I always beat him, Simba refuses to practice with me anymore. Would you help me practice?}}
     {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
  {{dialogue|character=Player|text=I don't think that's a good idea, Nala.}}
  {{dialogue|answer=I don't have claws.|character=Nala|text=TODOResponseToAnswerNoClaws}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I'm much smaller than you.|
     {{dialogue|character=Nala|text=That's true. It wouldn't be very fair.}}
    {{dialogue|character=Nala|text=Wait -- you're fully grown, right? You're not going to get any bigger?}}
     {{dialogue|character=Player|text=Not as big as a lion. Sorry.}}
    {{dialogue|character=Nala|text=*sigh* I guess you're right. It's probably a bad idea.}}
   }}
   }}
  {{dialogue|answer=I'm terrible at fighting.|character=Nala|text=Oh. I suppose that's not surprising.|text2=Your species does seem a little... squishy.}}
  {{dialogue|character=Nala|text=If you think of any way I can practice, please let me know.}}
}}
}}


*Is everyone getting along?
{{labeledDialogueBox|title=What are you up to today?|
{{labeledDialogueBox|title=Is everyone getting along?|
   {{dialogue|character=Nala|text=Hi, PLAYER! Simba and I are about to take a trip around the Sunlit Plateau.}}
   {{dialogue|character=Simba|text=My buddy Timon's still a little nervous around Nala. Before they met, she tried to eat Pumbaa.}}
   {{dialogue|character=Nala|text=It'll be nice to spend some time together, just the two of us.}}
   {{dialogue|character=Simba|text=I'd like them to be better friends. Got any advice?}}
   {{dialogue|answer=Sounds like fun.|character=Nala|text=I'm sure it will be. We always have a wonderful time together.}}
   {{dialogue|answer=Dinner party.|character=Simba|text=TODOResponseToAnswerDinnerParty}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sounds like a date.|
   {{dialogue|answer=Hunting together.|character=Simba|text=TODOResponseToAnswerHuntingTogether}}
    {{dialogue|character=Nala|text=Oh, Minnie told me about those. I think you're right.}}
   {{dialogue|answer=Hang out.|character=Simba|text=You mean spend some time relaxing together? That might help... if Timon can relax at all.}}
    {{dialogue|character=Player|text=Maybe Simba will bring you flowers or chocolates.}}
    {{dialogue|character=Nala|text=Flowers? Chocolate? Why would he do that?}}
    {{dialogue|character=Player|text=Uh... never mind, forget about it. It's a human thing.}}
  }}
   {{dialogue|answer=Will you visit the Elephant Graveyard?|character=Nala|text=Why not?|text2=We're grown lions. Hyenas aren't a threat to us anymore.|text3=And I'd love to explore every part of the Valley.}}
}}
}}


*Something on your mind?
*What's up?
{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=What's up?|
   {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
   {{dialogue|character=Nala|text=PLAYER -- Simba has an odd idea. Can you talk some sense into him?}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
   {{dialogue|character=Nala|text=He keeps insisting that bats are birds.}}
    {{dialogue|character=Simba|text=XXXXXX}}
  {{dialogue|answer=Bats fly, so they're birds.|character=Nala|text=TODOResponseToAnswerBatsAreBirdsNala}}
    {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
  {{dialogue|answer=Bats aren't birds.|character=Nala|text=Exactly! Birds have feathers.}}
   }}
  {{dialogue|answer=I have no idea.|character=Nala|text=Well, I'm certain that bats aren't birds. Birds have feathers.}}
   {{dialogue|character=Nala|text=Just because they fly doesn't make them birds. If everything that flew was a bird, lightning bugs would be birds.}}
}}
}}


*What's on your mind? [bats birds]
* You look confused.<!--
{{labeledDialogueBox|title=What's on your mind?|
{{labeledDialogueBox|title=You look confused.|
   {{dialogue|character=Simba|text='''''Player''''', Nala and I are trying to figure something out.}}
  {{dialogue|character=Nala|text=xxxxx}}
   {{dialogue|character=Simba|text=Maybe you can help: Are bats birds?}}
   {{dialogue|character=Nala|text=xxxxx}}
   {{dialogue|answer=Yes, bats are birds.|character=Simba|text=TODOResponseToAnswerBatsAreBirds}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
   {{dialogue|answer=No, bats aren't birds.|character=Simba|text=TODOResponseToAnswerBatsAreNotBirds}}
   {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
   {{dialogue|answer=I have no idea.|character=Simba|text=I'm pretty sure bats are birds. They fly, they're not bugs... It just makes sense.}}
   {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
}}-->
 
*You seem confused.
{{labeledDialogueBox|title=You seem confused.|
  {{dialogue|character=Nala|text=PLAYER, I've seen a lot of strange rectangles in the Village.}}
  {{dialogue|character=Nala|text=Merlin tells me they're called doors. What are they for?}}
   {{dialogue|answer=They make our shelters better.|character=Nala|text=TODOResponseToAnswerDoorsImproveShelter}}
   {{dialogue|answer=They're for privacy.|character=Nala|text=Oh, I understand. So you don't have to leave when you want to hear yourself think. A den full of lions can get pretty noisy sometimes.|text2=But you can just close the door.}}
  {{dialogue|answer=They're useless. We should outlaw doors!|character=Nala|text=But they must have some use. They're everywhere in the Village.|text2=Maybe I'll try asking Merlin again...}}
}}
}}


*What's on your mind? [sunrise]
*You seem preoccupied.
{{labeledDialogueBox|title=What's on your mind?|
{{labeledDialogueBox|title=You seem preoccupied.|
   {{dialogue|character=Simba|text=I love getting up early and watching the sunrise.}}
   {{dialogue|character=Nala|text=Someday, Simba and I are going to have a cub. I've been thinking about what names we could use.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's very beautiful.|
   {{dialogue|character=Nala|text=What do you think of "Kiara"?}}
    {{dialogue|character=Simba|text=Yeah. And it's different every morning. Different colors. Different light.|text2=It makes everything feel new.}}
  {{dialogue|answer=I like Kiara.|character=Nala|text=TODOResponseToAnswerLikeKiara}}
  {{dialogue|answer=How about Nala Jr.?|character=Nala|text=Two Nalas might get a little confusing.}}
}}
}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Why do you like it so much?|
 
    {{dialogue|character=Simba|text=XXXXXX}}
<!--
}}
{{labeledDialogueBox|title=XXXXX|
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Does it remind you of something?|
  {{dialogue|character=Nala|text=xxxxx'''''Player'''''.xxxxx}}
    {{dialogue|character=Simba|text=XXXXXX}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
    {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
  }}
}}
}}
-->


*You look a little confused. What's up?
===Simba===


===Scar===
====General Dialogue====
[[Scar#Daily Discussions|Moved to Character page]]


====General Dialogue====
* {{dialogue|character=Simba|text='''Greetings:'''
* {{dialogue|character=Scar|text='''Greetings:'''
*Hey, PLAYER!
*TODO
*Hey there, PLAYER!
*TODO
*How's it going?
*TODO
*It's great to see you.
}}
}}


* {{dialogue|character=Scar|text='''Gift Responses:'''
* {{dialogue|character=Simba|text='''Gift Responses:'''
*TODO
* I really appreciate it. Thanks!
*TODO
* Oh wow. That's really thoughtful.
*TODO
* This is great! Thanks!
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Scar|text=TODO}}
* {{dialogue|character=Simba|text=Sure. I always like hanging out with you.}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Scar|text=TODO}}
* {{dialogue|character=Simba|text=You've probably got other things to do. No worries!}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Simba|text=Hope you're ready for some competition.}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* We'll talk later.
* Gotta go.
* See you later.
* Sorry, I can't talk now.
* Sorry, I can't talk now.
}}
}}


*Are you hungry?
{{labeledDialogueBox|title=Are you hungry?|
  {{dialogue|character=Simba|text=I could go for some grubs right now...}}
  {{dialogue|answer=You still eat bugs?|character=Simba|text=TODOResponseToAnswerStillEatBugs}}
  {{dialogue|answer=Wouldn't you prefer zebra?|character=Simba|text=TODOResponseToAnswerPreferZebra}}
  {{dialogue|answer=How do you get enough protein?|character=Simba|text=You have to eat a LOT of bugs. And there are some pretty big bugs everywhere.}}
}}


==The Little Mermaid==
{{labeledDialogueBox|title=Do you have a question?|
 
  {{dialogue|character=Simba|text=PLAYER, I've seen these structures around that lots of Villagers live inside. Why do you live inside them?}}
===Ariel===
  {{dialogue|answer=There's warmth.|character=Simba|text=Oh, okay. They're like your nests. Kinda like birds.}}
  {{dialogue|answer=There's shelter.|character=Simba|text=Oh, I get it. That's why we sleep in caves.}}
  {{dialogue|answer=There's Wi-Fi.|character=Simba|text=I don't know what that is.}}
}}


====General Dialogue====
*Do you need any advice?
* {{dialogue|character=Ariel|text='''Greetings:'''
{{labeledDialogueBox|title=Do you need any advice?|
*Oh, hello, '''''Player'''''!
  {{dialogue|character=Simba|text=Say, PLAYER. What do you think's the most important part of being a good king?}}
*TODO
  {{dialogue|answer=Balance.|character=Simba|text=TODOResponseToAnswerBalance}}
*TODO
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Respect.|
    {{dialogue|character=Simba|text=That is important. I have to respect all the creatures in my kingdom, from the ants to the antelope.}}
    {{dialogue|answer=And meerkats.|character=Simba|text=TODOResponseToAnswerMeerkats}}
    {{dialogue|answer=But ants are small.|character=Simba|text=TODOResponseToAnswerSmallAnts}}
    {{dialogue|answer=But you eat antelope.|character=Simba|text=Yep. And someday, I'll die, and my body will feed the grass. The antelope will eat the grass. It's all part of the Circle of Life.}}
  }}
  {{dialogue|answer=Power.|character=Simba|text=That sounds like something Scar would say.}}
  {{dialogue|character=Simba|text=When I was a cub, I thought being king meant you could do whatever you wanted. But I know that's not true now.}}
  {{dialogue|character=Simba|text=If you had a choice, PLAYER, do you think you'd want to be a ruler?}}
  {{dialogue|answer=Yes.|character=Simba|text=TODOResponseToAnswerYesRuler}}
  {{dialogue|answer=No.|character=Simba|text=I don't blame you. Being king is a tough job.}}
  {{dialogue|answer=I already am.|character=Simba|text=I guess this Village is your kingdom, isn't it? Well, I hope you rule it well.}}
}}
}}


* {{dialogue|character=Ariel|text='''Gift Responses:'''
*Is everyone getting along?
*TODO
{{labeledDialogueBox|title=Is everyone getting along?|
*TODO
  {{dialogue|character=Simba|text=My buddy Timon's still a little nervous around Nala. Before they met, she tried to eat Pumbaa.}}
*TODO
  {{dialogue|character=Simba|text=I'd like them to be better friends. Got any advice?}}
  {{dialogue|answer=Dinner party.|character=Simba|text=TODOResponseToAnswerDinnerParty}}
  {{dialogue|answer=Hunting together.|character=Simba|text=I think going hunting with Nala would just make Timon more nervous. He's naturally wary of carnivores.}}
  {{dialogue|answer=Hang out.|character=Simba|text=You mean spend some time relaxing together? That might help... if Timon can relax at all.}}
}}
}}


'''Hang Out Start Response:'''
*Something on your mind?
* {{dialogue|character=Ariel|text=What would be amazing! I'd love to learn more about the human world.}}
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Simba|text=XXXXXX}}
    {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
  }}
}}


'''Hang Out End Response:'''
*What are you up to today? [roar]
* {{dialogue|character=Ariel|text=I hope we can spend time together again soon, '''''Player'''''! Goodbye!}}
{{labeledDialogueBox|title=What are you up to today? [roar]|
  {{dialogue|character=Simba|text=I don't have much occasion to roar here. I don't want to get out of practice. Let's see...}}
  {{dialogue|character=Simba|text=RAAAAAAAAAWWR!}}
  {{dialogue|character=Simba|text=Oh, sorry! Hope I didn't startle you, PLAYER. But... uh, what'd you think?}}
  {{dialogue|answer=Perfect!|character=Simba|text=TODOResponseToAnswerPerfectRoar}}
  {{dialogue|answer=It's a little loud.|character=Simba|text=TODOResponseToAnswerLoudRoar}}
  {{dialogue|answer=Maybe a little more growl at the end?|character=Simba|text=You think so? Yeah, I can see that. I'll try to work it in.}}
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=What are you up to today? [Sunlit Plateau trip]|
*Sorry, I can't right now.
  {{dialogue|character=Simba|text=Hey, '''''Player'''''. I'm heading out for a trip around the Sunlit Plateau with Nala.}}
*TODO
  {{dialogue|character=Simba|text=We're gonna visit all our old haunts. The water hole. The bendy tree.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Is this a date?|
    {{dialogue|character=Simba|text=A date...?}}
    {{dialogue|character=Player|text=You know. Doing something with someone you love. Usually you give them flowers and chocolates.}}
    {{dialogue|character=Simba|text=So... I should get some flowers for Nala? I don't know if she'd like that.}}
    {{dialogue|character=Player|text=Ah, forget it. I guess it's just a silly human thing.}}
  }}
  {{dialogue|answer=Sounds like fun.|character=Simba|text=It'll be nice to have some time together, just the two of us.}}
  {{dialogue|answer=What about the Elephant Graveyard?|character=Simba|text=I think we'll steer clear of that place.|text2=Too many bad memories.}}
}}
}}


*What's on your mind? [bats birds]
{{labeledDialogueBox|title=What's on your mind?|
  {{dialogue|character=Simba|text='''''Player''''', Nala and I are trying to figure something out.}}
  {{dialogue|character=Simba|text=Maybe you can help: Are bats birds?}}
  {{dialogue|answer=Yes, bats are birds.|character=Simba|text=TODOResponseToAnswerBatsAreBirds}}
  {{dialogue|answer=No, bats aren't birds.|character=Simba|text=That's what Nala says. She thinks since bats don't have feathers, they're not birds.|text2=But I say, if it flies, and it's not a bug, it's a bird.}}
  {{dialogue|answer=I have no idea.|character=Simba|text=I'm pretty sure bats are birds. They fly, they're not bugs... It just makes sense.}}
}}


{{labeledDialogueBox|title=Do you have a question, Ariel?|
{{labeledDialogueBox|title=What's on your mind? [lion pun]|
{{dialogue|character=Ariel|text=You're a human, '''''Player'''''. What would you say your favorite human thing is?}}
   {{dialogue|character=Simba|text=Ya know, PLAYER, some folks think I'm lazy...}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Probably fire.|
   {{dialogue|character=Simba|text=...because I'm always "lion" around.}}
   {{dialogue|character=Ariel|text=Before I saw it, I was so curious about it. I know it can be helpful and also hurtful. What do you like about it?}}
   {{dialogue|character=Simba|text=You get it? "Lion" around?}}
   {{dialogue|answer=It's warm and cozy.|character=Ariel|text=Mmm. That does sound nice.}}
   {{dialogue|answer=Oh no. That's a terrible pun.|character=Simba|text=You think so...? I thought I'd try it out, just to see.|text2=I told Timon and Pumbaa it wasn't funny, but they said it was.}}
   {{dialogue|answer=It's bright and beautiful.|character=Ariel|text=It is! And it's warm too.}}
   {{dialogue|answer=Who'd you learn that joke from?|character=Simba|text=Some hyenas. But then my friends, Timon and Pumbaa said it was pretty funny.|text2=Guess their sense of humor rubbed off on me a bit. Or maybe a lot.}}
   {{dialogue|answer=It's useful.|character=Ariel|text=Yes! It provides light and heat, and I know humans like to cook their food over it.}}
   {{dialogue|answer=At least you're honest and not a "cheetah."|character=Simba|text=Oh wow! Good one! I'm gonna have to remember that.}}
  {{dialogue|character=Ariel|text=If I'm on land when it gets cold, I like being near a warm fire.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Shoes are nice.|
  {{dialogue|character=Ariel|text=Oh. When I wore them, they pinched a little. Why do you like shoes so much?}}
   {{dialogue|answer=They protect my feet.|character=Ariel|text=Oh, I guess that makes sense. The water doesn't hurt my feet, but I suppose there are things on land that would if I didn't wear shoes.}}
  {{dialogue|answer=They make me taller.|character=Ariel|text=Really?! I didn't know shoes could do that.}}
   {{dialogue|answer=Mine look cool.|character=Ariel|text=Let me see... Oh, you're right. Your shoes are so neat!}}
}}
{{dialogue|answer=It's hard to choose just one!|character=Ariel|text=I would have trouble choosing, too. But please do try. At least tell me one you like a lot. [reprompt]}}
}}
}}


{{labeledDialogueBox|title=Do you have anything on your mind? [Added 1.3]|
{{labeledDialogueBox|title=What's on your mind? [sunrise]|
   {{dialogue|character=Ariel|text=Oh, '''''Player''''', I was wondering... have you made friends with any of the turtles around Dazzle Beach?}}
   {{dialogue|character=Simba|text=I love getting up early and watching the sunrise.}}
   {{dialogue|answer=It seems to take a lot of patience.|character=Ariel|text=Well, they are very shy. But if you wait quietly for them, they'll poke their heads out of their shells...|text2=And then you can give them some <span class="properName">'''Seaweed'''</span> and make a new friend!}}
   {{dialogue|answer=It's very beautiful.|character=Simba|text=Yeah. And it's different every morning. Different colors. Different light.|text2=It makes everything feel new.}}
   {{dialogue|answer=Remind me...|character=Ariel|text=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text2=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text3=And that's how you make a new friend!}}
   {{dialogue|answer=Why do you like it so much?|character=Simba|text=I think it reminds me of my dad?|text2=He got up early once to show me our kingdom at the first light of sunrise.}}
   {{dialogue|answer=I have no idea. Please help me.|character=Ariel|text=Oh, don't worry. It's really easy. You just need to remember a few things.|text2=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text3=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text4=And that's how you make a new friend!}}
   {{dialogue|answer=Does it remind you of something?|character=Simba|text=When I was a very small cub, Rafiki introduced me to all the animals of the kingdom.|text2=I don't really remember. But sometimes I have dreams.|text3=Dreams of being very tiny, and being lifted. And bright sunlight.}}
}}
}}


{{labeledDialogueBox|title=Do you like living here?|
*What's on your mind? [swimming]
   {{dialogue|character=Ariel|text=I've been learning so much more about human stuff since I came to this Village!}}
{{labeledDialogueBox|title=What's on your mind? [swimming]|
  {{dialogue|character=Ariel|text=Why don't you give me a test?! Tell me the name of a human object, and I'll tell you what it's used for.}}
   {{dialogue|character=Simba|text=Ya know, '''''Player''''', I love swimming. Especially when it's hot out.}}
   {{dialogue|answer=Fork.|character=Ariel|text=Oh, that one's easy! It's for combing your hair.|text2=And I believe the more common term for "fork" is "dinglehopper."}}
   {{dialogue|character=Simba|text=I gotta find a nice lagoon to swim in.}}
   {{dialogue|answer=Shoes.|character=Ariel|text=Oh, shoes. Those are the things humans put on their feet for some reason.|text2=I'm not completely sure why. They already have feet for walking; why do they need shoes?}}
   {{dialogue|answer=I thought cats didn't like water.|character=Simba|text=TODOResponseToAnswerCatsAndWater}}
  {{dialogue|character=Ariel|text=Now it's my turn. I'll tell you the name of a human object, and you tell me what it does.}}
   {{dialogue|answer=Who taught you to swim?|character=Simba|text=Timon and Pumbaa. Well, kind of.|text2=Pumbaa fell into a pond, and I jumped in to help him.|text3=Eventually we realized the water was shallow enough that we could stand up.}}
   {{dialogue|character=Ariel|text=Do you know what a snarfblatt is?}}
   {{dialogue|answer=Does Nala like swimming?|character=Simba|text=... Not so much.|text2=It's mostly just a me thing.}}
  {{dialogue|answer=A fish.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
   {{dialogue|answer=A shark.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
  {{dialogue|answer=A trumpet.|character=Ariel|text=That's right! Wow, you really know your human stuff.}}
}}
}}


{{labeledDialogueBox|title=Do you need any help?|
{{labeledDialogueBox|title=You look a little confused. What's up?|
   {{dialogue|character=Ariel|text='''''Player''''', I want to get a present for Eric. But I could use your advice. What sorts of things would a human man like?}}
   {{dialogue|character=Simba|text=I'm trying to figure out this riddle Rafiki once told me.}}
   {{dialogue|answer=Something from under the sea?|character=Ariel|text=Do you think so? He IS very curious about my world. Almost as curious as I am about his! Maybe I could find him a beautiful shell. Or sea glass!}}
  {{dialogue|character=Simba|text=What hide during the day, but guide us at night?}}
   {{dialogue|answer=Something from your collection?|character=Ariel|text=But my collection is all things from the human world. He already has so much of that stuff. Unless...|text2=Maybe he would like something familiar if it's picked out just for him.|text3=I'll take a look at the gizmos in my collection and see if any of them are shiny enough.}}
   {{dialogue|answer=Fireflies.|character=Simba|text=They do hide during the day! Or at least I can't see 'em.|text2=And it's fun to chase 'em. That's kind of like them guiding us. Right?}}
   {{dialogue|answer=Eric likes your singing.|character=Ariel|text=That's true. Maybe my present can be singing for him! Oh, thank you, '''''Player'''''! That's just what I'll do.}}
   {{dialogue|answer=Stars.|character=Simba|text=I think you're right. Stars only come out at night.|text2=And I know I've been guided by the stars...}}
   {{dialogue|answer=Nocturnal travel guides?|character=Simba|text=I'm not sure what that is. But I doubt it's what Rafiki was talking about.}}
}}
}}


{{labeledDialogueBox|title=Have you got a question?|
===Scar===
  {{dialogue|character=Ariel|text='''''Player''''', I have a very important question for you. What's your favorite thing to do on land?}}
[[Scar#Daily Discussions|Moved to Character page]]
  {{dialogue|answer=Dance.|character=Ariel|text=Oh, we dance underwater too! But it must be so much harder when you have to stay connected to the floor.}}
 
  {{dialogue|answer=Ski.|character=Ariel|text=Oh, Merlin told me about skiing!|text2=You put sticks on your feet and throw yourself down a mountain.|text3=That sounds so exciting! I'd love to try it someday.}}
====General Dialogue====
  {{dialogue|answer=Fly kites.|character=Ariel|text=Oh, I've seen those! They're almost like the sail of a boat, but in the sky.}}
* {{dialogue|character=Scar|text='''Greetings:'''
  {{dialogue|character=Ariel|text=There are so many interesting things to do on land.}}
*Descending from on high to mingle with the commoners?
  {{dialogue|answer=Yeah, it can be pretty cool.|character=Ariel|text=Thank you for telling me about it!}}
*Hmm?
  {{dialogue|answer=I think the sea is better.|character=Ariel|text=*giggle* I know a crab who agrees with you.}}
*Is there a reason you're bothering me?
  {{dialogue|answer=I think they're both amazing in their own ways.|character=Ariel|text=I guess you're right. There are lots of fantastic things about both of them.}}
*Why, if it isn't PLAYER.
*What could you possibly want?
*TODO
}}
}}


{{labeledDialogueBox|title=How is your collection going?|
* {{dialogue|character=Scar|text='''Gift Responses:'''
  {{dialogue|character=Ariel|text=Since I can go on land whenever I'd like now, I want to find things to add to my collection. What do you think I should start looking for?}}
*A token of your respect? I accept.
  {{dialogue|answer=Stamps?|character=Ariel|text=Hmm. Stamps get sticky when they're wet, right? I'll have to make sure I keep them very dry.|text2=I'll find a special place in my House for them.}}
*An acceptable tribute. I approve.
  {{dialogue|answer=Hats?|character=Ariel|text=Ooh, that would be fun! I've already seen so many different kind of hats; there must be even more.|text2=And I could learn their names! I really want to know what a "fascinator" is.}}
*Finally, someone appreciates me.
  {{dialogue|answer=Thingamabobs?|character=Ariel|text=I already have twenty thingamabobs. I'd really like to collect something different.}}
}}
}}


{{labeledDialogueBox|title=I've got a question for you!|
'''Hang Out Start Response:'''
  {{dialogue|character=Ariel|text=Hello, '''''Player'''''. Do you have a question for me?}}
* {{dialogue|character=Scar|text=I live to please...}}
  {{dialogue|answer=How many merpeople are there?|character=Ariel|text=Oh my gosh, I don't know! Just in Atlantica, there's more than I can count.}}
  {{dialogue|answer=Do you get tired swimming all the time?|character=Ariel|text=Well, I do get tired. But I'm not sure if it's because I'm swimming or just because I've been doing a lot.}}
  {{dialogue|answer=What's the biggest fish you've ever seen?|character=Ariel|text=Well, I've seen some pretty big whales. But fish... I guess I'd have to say a whale shark, which is actually a fish, not a whale. Isn't that confusing?}}
}}


{{labeledDialogueBox|title=Is living here any fun? [Added 1.3]|
'''Hang Out End Response:'''
  {{dialogue|character=Ariel|text=It's amazing! I love how there's always something new to discover.}}
* {{dialogue|character=Scar|text=Finally. This grew tiresome long ago.}}
  {{dialogue|character=Ariel|text=Every time I go to a different part of the Village, I see something I haven't seen before.}}
 
  {{dialogue|character=Ariel|text=A chest. A piece of paper on the ground. A patch of soil that's hiding some secret...}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|answer=I know! Every day's an adventure.|character=Ariel|text=I wonder what we'll each find today.}}
* We'll talk later.
  {{dialogue|answer=Yeah, but what makes them appear?|character=Ariel|text=Well, if I had to guess...|text2=I'd say it's your magic.}}
* Gotta go.
  {{dialogue|answer=What?! I've never noticed!|character=Ariel|text=Oh, '''''Player''''', you have to explore the Valley more!|text2=There are so many things to discover and secrets to uncover. It's really fun. You'll see.}}
* See you later.
* Sorry, I can't talk now.
}}
}}


* Let's talk about you.
==The Little Mermaid==
{{labeledDialogueBox|title=Let's talk about you.|
 
{{dialogue|character=Ariel|text=I have an idea, '''''Player'''''! Let's see how much we know about each other.}}
===Ariel===
{{dialogue|character=Ariel|text=It can be a game! I'll start...}}
 
{{dialogue|character=Ariel|text=I'm the daughter of the king of the ocean. What's my father's name?}}
====General Dialogue====
{{dialogue|answer=King Triton.|character=Ariel|text=That's right! Okay, the next question is a little more difficult...}}
* {{dialogue|character=Ariel|text='''Greetings:'''
{{dialogue|answer=Poseidon.|character=Ariel|text=No. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
*Oh, hello, '''''Player'''''!
{{dialogue|answer=The Tuna King.|character=Ariel|text=*giggle* I'm not a tuna, '''''Player'''''. I'm a mermaid. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
*TODO
{{dialogue|character=Ariel|text=How many sisters do I have?}}
*TODO
{{dialogue|answer=You're an only child.|character=Ariel|text=No, I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana. But that was a tough one.|text2=I promise the next question is easier!}}
}}
{{dialogue|answer=You have six sisters.|character=Ariel|text=Yes! I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=Wow, you won't have any problem with the next question!}}
 
{{dialogue|answer=You have two brothers: Flounder and Sebastian.|character=Ariel|text=No, Flounder and Sebastian are my friends. I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=I promise the next question is easier!}}
* {{dialogue|character=Ariel|text='''Gift Responses:'''
{{dialogue|character=Ariel|text=I have a collection of gizmos and thingamabobs and all sorts of stuff. Do you know what the things in my collection have in common?}}
*TODO
{{dialogue|answer=They are things found on land.|character=Ariel|text=<ul class="dialogueOptions">
*TODO
<li>[1/3, 2/3] You're right! I think human stuff is very interesting.</li>
*TODO
<li>[3/3] You're right again! I think human stuff is very interesting.</li>
}}
</ul>}}
 
{{dialogue|answer=They're coral.|character=Ariel|text=No, there's a lot of coral in the ocean. It would kind of be like collecting sand. I collect human stuff. I think it's very interesting.}}
'''Hang Out Start Response:'''
{{dialogue|answer=Shark teeth, of course.|character=Ariel|text=Oh no! That would be too dangerous. I collect human stuff. I think it's very interesting.}}
* {{dialogue|character=Ariel|text=That would be amazing! I'd love to learn more about the human world.}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
 
<li>[0/3] Well, you've only gotten one answer right so far, but let's see how you do on the next one.</li>
'''Hang Out End Response:'''
<li>[1/3] You only got one answer right so far, but let's see how you do on the next one.</li>
* {{dialogue|character=Ariel|text=I hope we can spend time together again soon, '''''Player'''''! Goodbye!}}
<li>[2/3] Okay, two out of three is very good! Let's see if you can answer the next question!</li>
 
<li>[3/3] Okay, let's see if you can answer the next question...</li>
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
</ul>}}
*Sorry, I can't right now.
{{dialogue|character=Ariel|text=What did Ursula want from me when I asked her to give me human legs?}}
*TODO
{{dialogue|answer=Your fins.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return.<br>Now there's only one question left. What's the name of the human I saved from drowning?</li>
<li>[1/4, 2/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?</li>
<li>[3/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?<br>
What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>}}
{{dialogue|answer=Your father's trident.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] I'm sorry. She wanted my voice.<br>Now there's only one question left. What's the name of the human I saved from drowning? [TODO-VERIFY]</li>
<li>[1/4, 2/4] - TODO</li>
<li>[3/4] - TODO </li>
</ul>
}}
{{dialogue|answer=Your voice!|character=Ariel|text=<ul class="dialogueOptions">
<li>[1/4] You got it! That's one right answer so far. Let's see if you can get this last one...</li>
<li>[2/4, 3/4] Oh my gosh, you're right! Now there's only one question left...</li>
<li>[4/4] Oh my gosh, you've gotten every answer right! Now let's see if you know this very last one...</li>
</ul>}}
{{dialogue|character=Ariel|text=[Response to previous question]}}
{{dialogue|answer=Flotsam.|character=Ariel|text=No. That's the name of one of Ursula's horrible eels. I saved Prince Eric.}}
{{dialogue|answer=Eric.|character=Ariel|text=Yes! He got hurt saving his dog during a storm. I'm so glad I was there to help.}}
{{dialogue|answer=Max.|character=Ariel|text=No. You're thinking of his dog. I saved Prince Eric.}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/5 correct] Gosh, that wasn't a very big success, was it? I hope we get to know each other better.</li>
<li>[1/5 correct] Well, you only knew one thing about me, but I hope we get to know each other better!</li>
<li>[2/5 correct] You do know some things about me! I hope you had fun.</li>
<li>[3/5, 4/5 correct] Gosh, you really know a lot about me! I'm glad that we're becoming such good friends.</li>
<li>[5/5 correct] That's amazing! You know so much about me. That makes me very happy.</li>
</ul>}}
{{dialogue|character=Ariel|text=Let's talk again soon! I can't wait to learn more about you.}}
}}
}}


{{labeledDialogueBox|title=Tell me about your hobbies.|
 
{{dialogue|character=Ariel|text=I love to sing. And Sebastian says I'm pretty good at it. Do you like to sing?}}
{{labeledDialogueBox|title=Do you have a question, Ariel?|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
{{dialogue|character=Ariel|text=You're a human, '''''Player'''''. What would you say your favorite human thing is?}}
   {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Probably fire.|
   {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
   {{dialogue|character=Ariel|text=Before I saw it, I was so curious about it. I know it can be helpful and also hurtful. What do you like about it?}}
   {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
   {{dialogue|answer=It's warm and cozy.|character=Ariel|text=Mmm. That does sound nice.}}
   {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
   {{dialogue|answer=It's bright and beautiful.|character=Ariel|text=It is! And it's warm too.}}
   {{dialogue|answer=It's useful.|character=Ariel|text=Yes! It provides light and heat, and I know humans like to cook their food over it.}}
  {{dialogue|character=Ariel|text=If I'm on land when it gets cold, I like being near a warm fire.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Shoes are nice.|
   {{dialogue|character=Ariel|text=Oh. Well, do you enjoy listening to singing?}}
   {{dialogue|character=Ariel|text=Oh. When I wore them, they pinched a little. Why do you like shoes so much?}}
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Yes.|
   {{dialogue|answer=They protect my feet.|character=Ariel|text=Oh, I guess that makes sense. The water doesn't hurt my feet, but I suppose there are things on land that would if I didn't wear shoes.}}
    {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
  {{dialogue|answer=They make me taller.|character=Ariel|text=Really?! I didn't know shoes could do that.}}
    {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
   {{dialogue|answer=Mine look cool.|character=Ariel|text=Let me see... Oh, you're right. Your shoes are so neat!}}
    {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
    {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
  }}
   {{dialogue|answer=No.|character=Ariel|text=Oh, I understand. Well, I hope you have other things that you enjoy. Like maybe... dancing or art.|text2=I saw a puppet show once. Maybe that's it! Maybe you love puppet shows!}}
}}
}}
{{dialogue|answer=Badly.|character=Ariel|text=Oh, I don't think anyone truly sings badly if they enjoy it.|text2=That's the most important thing about singing. Having fun!}}
{{dialogue|answer=It's hard to choose just one!|character=Ariel|text=I would have trouble choosing, too. But please do try. At least tell me one you like a lot. [reprompt]}}
}}
}}


{{labeledDialogueBox|title=What are you thinking about?|
{{labeledDialogueBox|title=Do you have anything on your mind? [Added 1.3]|
   {{dialogue|character=Ariel|text=I've always been so curious about the human world. And I just realized...}}
   {{dialogue|character=Ariel|text=Oh, '''''Player''''', I was wondering... have you made friends with any of the turtles around Dazzle Beach?}}
   {{dialogue|character=Ariel|text=You might be curious about my underwater world!}}
   {{dialogue|answer=It seems to take a lot of patience.|character=Ariel|text=Well, they are very shy. But if you wait quietly for them, they'll poke their heads out of their shells...|text2=And then you can give them some <span class="properName">'''Seaweed'''</span> and make a new friend!}}
  {{dialogue|character=Ariel|text=Is there anything you'd like me to tell you about?}}
   {{dialogue|answer=Remind me...|character=Ariel|text=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text2=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text3=And that's how you make a new friend!}}
   {{dialogue|answer=What's the deepest you've ever dived?|character=Ariel|text=Well, I've explored an underwater trench. It was very dark and very cold.}}
   {{dialogue|answer=I have no idea. Please help me.|character=Ariel|text=Oh, don't worry. It's really easy. You just need to remember a few things.|text2=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text3=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text4=And that's how you make a new friend!}}
  {{dialogue|answer=What's it like being friends with fish?|character=Ariel|text=I guess it's the same as being friends with humans. All fish are different but most of them are friendly.}}
   {{dialogue|answer=How do you breathe?|character=Ariel|text=Oh! I don't know. I just do! I can breathe the water like we can both breathe in the air.}}
}}
}}


{{labeledDialogueBox|title=What's up?|
{{labeledDialogueBox|title=Do you like living here?|
{{dialogue|character=Ariel|text=Where would you most like to go exploring, '''''Player'''''?}}
   {{dialogue|character=Ariel|text=I've been learning so much more about human stuff since I came to this Village!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The forests.|
   {{dialogue|character=Ariel|text=Why don't you give me a test?! Tell me the name of a human object, and I'll tell you what it's used for.}}
   {{dialogue|character=Ariel|text=Oh, I'd love to do that too! What do you like about the forest?}}
   {{dialogue|answer=Fork.|character=Ariel|text=Oh, that one's easy! It's for combing your hair.|text2=And I believe the more common term for "fork" is "dinglehopper."}}
   {{dialogue|answer=They're dark and green.|character=Ariel|text=Hmmm...I've been in kelp forests like that.}}
   {{dialogue|answer=Shoes.|character=Ariel|text=Oh, shoes. Those are the things humans put on their feet for some reason.|text2=I'm not completely sure why. They already have feet for walking; why do they need shoes?}}
  {{dialogue|answer=They're full of tiny critters!|character=Ariel|text=That sounds like the ocean... except we have schools of fish.}}
   {{dialogue|character=Ariel|text=Now it's my turn. I'll tell you the name of a human object, and you tell me what it does.}}
   {{dialogue|answer=Sometimes there are scary witches.|character=Ariel|text=Oh, the ocean has those too.}}
   {{dialogue|character=Ariel|text=Do you know what a snarfblatt is?}}
}}
   {{dialogue|answer=A fish.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The tundra.|
   {{dialogue|answer=A shark.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
  {{dialogue|character=Ariel|text=That sounds so interesting! What do you like about the tundra?}}
   {{dialogue|answer=A trumpet.|character=Ariel|text=That's right! Wow, you really know your human stuff.}}
  {{dialogue|answer=It's nice and cold.|character=Ariel|text=Brrr. I wonder if it's as cold as the trench near Atlantica.}}
   {{dialogue|answer=There's so much snow.|character=Ariel|text=I'd like to see that. It snows over the ocean sometimes.|text2=My father took me very far north once, and there was ice on the water!}}
   {{dialogue|answer=There are gorgeous mountains.|character=Ariel|text=We have mountains underwater, too!|text2=But you swim down them instead of climb up them.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The desert.|
   {{dialogue|character=Ariel|text=I don't think I've heard of deserts. What do you like about them?}}
   {{dialogue|answer=They're wide and open.|character=Ariel|text=That sounds like the open ocean. There's room to swim in all directions.}}
   {{dialogue|answer=They're warm and sunny.|character=Ariel|text=That sounds nice. I like going to the surface to feel the sun.}}
   {{dialogue|answer=There are lions!|character=Ariel|text=I wonder if they're like the sea lions we have in the ocean. Sea lions can be very silly.}}
}}
}}
}}


{{labeledDialogueBox|title=You look very happy.|
{{labeledDialogueBox|title=Do you need any help?|
{{dialogue|character=Ariel|text=Eric is wonderful, isn't he?}}
  {{dialogue|character=Ariel|text='''''Player''''', I want to get a present for Eric. But I could use your advice. What sorts of things would a human man like?}}
{{dialogue|character=Ariel|text=He has the warmest smile and the kindest heart. What do you think about when you think of Eric?}}
  {{dialogue|answer=Something from under the sea?|character=Ariel|text=Do you think so? He IS very curious about my world. Almost as curious as I am about his! Maybe I could find him a beautiful shell. Or sea glass!}}
{{dialogue|answer=His smile.|character=Ariel|text=Oh, I love it when he smiles! He looks so happy. Like he's about to laugh!|text2=And he has a wonderful laugh, too. It really lets you know how much he cares.}}
  {{dialogue|answer=Something from your collection?|character=Ariel|text=But my collection is all things from the human world. He already has so much of that stuff. Unless...|text2=Maybe he would like something familiar if it's picked out just for him.|text3=I'll take a look at the gizmos in my collection and see if any of them are shiny enough.}}
{{dialogue|answer=His personality.|character=Ariel|text=Me too! He loves exploring, just like me! And he's so understanding. When I couldn't talk, he was very patient.|text2=I'm really looking forward to discovering all the things we have in common and what our differences are too.}}
  {{dialogue|answer=Eric likes your singing.|character=Ariel|text=That's true. Maybe my present can be singing for him! Oh, thank you, '''''Player'''''! That's just what I'll do.}}
}}
}}


{{labeledDialogueBox|title=You seem preoccupied.|
{{labeledDialogueBox|title=Have you got a question?|
{{dialogue|character=Ariel|text=What do you do when you feel homesick, '''''Player'''''?}}
  {{dialogue|character=Ariel|text='''''Player''''', I have a very important question for you. What's your favorite thing to do on land?}}
{{dialogue|answer=Visit friends.|character=Ariel|text=Visiting friends always cheers me up, too.|text2=Especially my friend Flounder. He and I have gone on the most exciting adventures together.}}
  {{dialogue|answer=Dance.|character=Ariel|text=Oh, we dance underwater too! But it must be so much harder when you have to stay connected to the floor.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Look at mementos.|
  {{dialogue|answer=Ski.|character=Ariel|text=Oh, Merlin told me about skiing!|text2=You put sticks on your feet and throw yourself down a mountain.|text3=That sounds so exciting! I'd love to try it someday.}}
  {{dialogue|character=Ariel|text=Oh, that's smart. I spend so much time collecting human stuff, maybe I should get a few things to remind me of home.}}
   {{dialogue|answer=Fly kites.|character=Ariel|text=Oh, I've seen those! They're almost like the sail of a boat, but in the sky.}}
   {{dialogue|character=Player|text=Hmm. Maybe you could gather...}}
   {{dialogue|character=Ariel|text=There are so many interesting things to do on land.}}
   {{dialogue|answer=Seashells.|character=Ariel|text=I do have some favorite seashells from when I was a little girl. I'd love to have those here to remind me of home.|text2=What a wonderful idea, '''''Player'''''. Thank you!}}
   {{dialogue|answer=Yeah, it can be pretty cool.|character=Ariel|text=Thank you for telling me about it!}}
   {{dialogue|answer=Sheet music.|character=Ariel|text=Oh, what a good idea! I'm sure I could find some of the concert music that Sebastian's written.|text2=Then maybe I could get some friends here to sing it with me!}}
   {{dialogue|answer=I think the sea is better.|character=Ariel|text=*giggle* I know a crab who agrees with you.}}
   {{dialogue|answer=Fish.|character=Ariel|text=You mean like in a bowl? I could never!|text2=Fish don't belong in bowls, '''''Player'''''. They need to be free in the ocean.}}
  {{dialogue|answer=I think they're both amazing in their own ways.|character=Ariel|text=I guess you're right. There are lots of fantastic things about both of them.}}
}}
{{dialogue|answer=Distraction.|character=Ariel|text=You mean that if you don't think about home, you won't have time to miss it?|text2=I guess that makes sense.}}
}}
}}


{{labeledDialogueBox|title=You seem to be looking at the Well... [Added 1.3]|
{{labeledDialogueBox|title=How is your collection going?|
   {{dialogue|character=Ariel|text='''''Player''''', does anyone ever drink from the Wishing Wells in the Valley?}}
   {{dialogue|character=Ariel|text=Since I can go on land whenever I'd like now, I want to find things to add to my collection. What do you think I should start looking for?}}
   {{dialogue|answer=Yes, I imagine some Villagers do.|character=Ariel|text=Huh... I've never seen anyone do it.|text2=But I'll try not to swim in the water that runs under them, just in case. I wouldn't want to startle anyone.}}
   {{dialogue|answer=Stamps?|character=Ariel|text=Hmm. Stamps get sticky when they're wet, right? I'll have to make sure I keep them very dry.|text2=I'll find a special place in my House for them.}}
   {{dialogue|answer=I don't know. Why?|character=Ariel|text=Well, I always try to avoid them when surfacing in the Village, so I don't startle anyone.|text2=I'll keep avoiding them... just in case.}}
   {{dialogue|answer=Hats?|character=Ariel|text=Ooh, that would be fun! I've already seen so many different kind of hats; there must be even more.|text2=And I could learn their names! I really want to know what a "fascinator" is.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I hope not. They're MAGIC Wells.|
  {{dialogue|answer=Thingamabobs?|character=Ariel|text=I already have twenty thingamabobs. I'd really like to collect something different.}}
    {{dialogue|character=Player|text=It'd be very dangerous.}}
    {{dialogue|character=Player|text=And kind of weird. I use them to travel.}}
    {{dialogue|character=Ariel|text=Oh, then it might be dangerous to swim in them too.}}
    {{dialogue|character=Ariel|text=I'll keep on avoiding them then. Thank you, '''''Player'''''.}}
  }}
}}
}}


===Prince Eric===
{{labeledDialogueBox|title=I've got a question for you!|
[[Prince Eric#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Ariel|text=Hello, '''''Player'''''. Do you have a question for me?}}
 
  {{dialogue|answer=How many merpeople are there?|character=Ariel|text=Oh my gosh, I don't know! Just in Atlantica, there's more than I can count.}}
====General Dialogue====
  {{dialogue|answer=Do you get tired swimming all the time?|character=Ariel|text=Well, I do get tired. But I'm not sure if it's because I'm swimming or just because I've been doing a lot.}}
* {{dialogue|character=Prince Eric|text='''Greetings:'''
  {{dialogue|answer=What's the biggest fish you've ever seen?|character=Ariel|text=Well, I've seen some pretty big whales. But fish... I guess I'd have to say a whale shark, which is actually a fish, not a whale. Isn't that confusing?}}
*Hi, PLAYER!
}}
}}


* {{dialogue|character=Prince Eric|text='''Gift Responses:'''
{{labeledDialogueBox|title=Is living here any fun? [Added 1.3]|
*Thanks, PLAYER!
  {{dialogue|character=Ariel|text=It's amazing! I love how there's always something new to discover.}}
  {{dialogue|character=Ariel|text=Every time I go to a different part of the Village, I see something I haven't seen before.}}
  {{dialogue|character=Ariel|text=A chest. A piece of paper on the ground. A patch of soil that's hiding some secret...}}
  {{dialogue|answer=I know! Every day's an adventure.|character=Ariel|text=I wonder what we'll each find today.}}
  {{dialogue|answer=Yeah, but what makes them appear?|character=Ariel|text=Well, if I had to guess...|text2=I'd say it's your magic.}}
  {{dialogue|answer=What?! I've never noticed!|character=Ariel|text=Oh, '''''Player''''', you have to explore the Valley more!|text2=There are so many things to discover and secrets to uncover. It's really fun. You'll see.}}
}}
}}


'''Hang Out Start Response:'''
* Let's talk about you.
* {{dialogue|character=Prince Eric|text=TODO}}
{{labeledDialogueBox|title=Let's talk about you.|
 
{{dialogue|character=Ariel|text=I have an idea, '''''Player'''''! Let's see how much we know about each other.}}
'''Hang Out End Response:'''
{{dialogue|character=Ariel|text=It can be a game! I'll start...}}
* {{dialogue|character=Prince Eric|text=TODO}}
{{dialogue|character=Ariel|text=I'm the daughter of the king of the ocean. What's my father's name?}}
 
{{dialogue|answer=King Triton.|character=Ariel|text=That's right! Okay, the next question is a little more difficult...}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{dialogue|answer=Poseidon.|character=Ariel|text=No. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
*Sorry, I can't talk now.
{{dialogue|answer=The Tuna King.|character=Ariel|text=*giggle* I'm not a tuna, '''''Player'''''. I'm a mermaid. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
}}
{{dialogue|character=Ariel|text=How many sisters do I have?}}
 
{{dialogue|answer=You're an only child.|character=Ariel|text=No, I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana. But that was a tough one.|text2=I promise the next question is easier!}}
===Ursula===
{{dialogue|answer=You have six sisters.|character=Ariel|text=Yes! I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=Wow, you won't have any problem with the next question!}}
 
{{dialogue|answer=You have two brothers: Flounder and Sebastian.|character=Ariel|text=No, Flounder and Sebastian are my friends. I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=I promise the next question is easier!}}
====General Dialogue====
{{dialogue|character=Ariel|text=I have a collection of gizmos and thingamabobs and all sorts of stuff. Do you know what the things in my collection have in common?}}
* {{dialogue|character=Ursula|text='''Greetings:'''
{{dialogue|answer=They are things found on land.|character=Ariel|text=<ul class="dialogueOptions">
*Hello, dear!
<li>[1/3, 2/3] You're right! I think human stuff is very interesting.</li>
*Here you are! Finally!
<li>[3/3] You're right again! I think human stuff is very interesting.</li>
*TODO
</ul>}}
}}
{{dialogue|answer=They're coral.|character=Ariel|text=No, there's a lot of coral in the ocean. It would kind of be like collecting sand. I collect human stuff. I think it's very interesting.}}
 
{{dialogue|answer=Shark teeth, of course.|character=Ariel|text=Oh no! That would be too dangerous. I collect human stuff. I think it's very interesting.}}
* {{dialogue|character=Ursula|text='''Gift Responses:'''
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
*Thanks, angelfish. You're such a dear.
<li>[0/3] Well, you've only gotten one answer right so far, but let's see how you do on the next one.</li>
*TODO
<li>[1/3] You only got one answer right so far, but let's see how you do on the next one.</li>
<li>[2/3] Okay, two out of three is very good! Let's see if you can answer the next question!</li>
<li>[3/3] Okay, let's see if you can answer the next question...</li>
</ul>}}
{{dialogue|character=Ariel|text=What did Ursula want from me when I asked her to give me human legs?}}
{{dialogue|answer=Your fins.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return.<br>Now there's only one question left. What's the name of the human I saved from drowning?</li>
<li>[1/4, 2/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?</li>
<li>[3/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?<br>
What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>}}
{{dialogue|answer=Your father's trident.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] I'm sorry. She wanted my voice.<br>Now there's only one question left. What's the name of the human I saved from drowning? [TODO-VERIFY]</li>
<li>[1/4, 2/4] - TODO</li>
<li>[3/4] I'm sorry. She wanted my voice. Let's try another one...<br>What's the name of the human I saved from drowning?<br>What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>
}}
}}
 
{{dialogue|answer=Your voice!|character=Ariel|text=<ul class="dialogueOptions">
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
<li>[1/4] You got it! That's one right answer so far. Let's see if you can get this last one...</li>
*Sorry, I can't talk now!
<li>[2/4, 3/4] Oh my gosh, you're right! Now there's only one question left...</li>
*TODO
<li>[4/4] Oh my gosh, you've gotten every answer right! Now let's see if you know this very last one...</li>
}}
</ul>}}
 
{{dialogue|character=Ariel|text=[Response to previous question]}}
{{labeledDialogueBox|title=Did you need anything? [Added 1.3]|
{{dialogue|answer=Flotsam.|character=Ariel|text=No. That's the name of one of Ursula's horrible eels. I saved Prince Eric.}}
  {{dialogue|character=Ursula|text='''''Player''''', I have a very important question for you...}}
{{dialogue|answer=Eric.|character=Ariel|text=Yes! He got hurt saving his dog during a storm. I'm so glad I was there to help.}}
  {{dialogue|character=Ursula|text=...}}
{{dialogue|answer=Max.|character=Ariel|text=No. You're thinking of his dog. I saved Prince Eric.}}
  {{dialogue|character=Ursula|text=What color do you hold most dear?}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
  {{dialogue|answer=Red.|character=Ursula|text=How interesting. That's very good to know.}}
<li>[0/5 correct] Gosh, that wasn't a very big success, was it? I hope we get to know each other better.</li>
  {{dialogue|answer=Blue.|character=Ursula|text=How interesting. That's very good to know.}}
<li>[1/5 correct] Well, you only knew one thing about me, but I hope we get to know each other better!</li>
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=None of these. My favorite color is...|
<li>[2/5 correct] You do know some things about me! I hope you had fun.</li>
    {{dialogue|character=Ursula|text=Go on...}}
<li>[3/5, 4/5 correct] Gosh, you really know a lot about me! I'm glad that we're becoming such good friends.</li>
    {{dialogue|answer=Green.|character=Ursula|text=How interesting. That's very good to know.}}
<li>[5/5 correct] That's amazing! You know so much about me. That makes me very happy.</li>
    {{dialogue|answer=Purple.|character=Ursula|text=Are you trying to flatter me? It's working.}}
</ul>}}
    {{dialogue|answer=Wait... why do you want to know?|character=Ursula|text=So suspicious! Good. That's smart.}}
{{dialogue|character=Ariel|text=Let's talk again soon! I can't wait to learn more about you.}}
  }}
  {{dialogue|character=Ursula|text=Knowing someone's favorite color can tell you a great deal about them.}}
  {{dialogue|answer=What did my answer tell you about me?|character=Ursula|text=Oh, I wouldn't dream of giving that away.}}
  {{dialogue|answer=What's YOUR favorite color?|character=Ursula|text=Sorry, angelfish, but I never give away my secrets.}}
  {{dialogue|answer=Actually, my favorite color is plaid.|character=Ursula|text=That's a pattern, angelfish. Not a color.}}
}}
}}


{{labeledDialogueBox|title=Do you have time to talk?|
{{labeledDialogueBox|title=Tell me about your hobbies.|
  {{dialogue|character=Ursula|text=What is it?}}
{{dialogue|character=Ariel|text=I love to sing. And Sebastian says I'm pretty good at it. Do you like to sing?}}
   {{dialogue|character=Ursula|text=Well, speak up! Mustn't lurk about, silent as a clam. It's rude. If you have something to ask me, ask!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
   {{dialogue|answer=How did you learn magic?|character=Ursula|text=Oh, I've always had a natural talent for it. When I lived in Atlantica, I did research on magic and alchemy.|text2=And after I was banished, I experimented on anyone-- I mean, anything I could find.}}
   {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
   {{dialogue|answer=Why do you turn merpeople into those shriveled gray beings?|character=Ursula|text=You're talking about my garden? The unfortunate souls who failed to meet the terms of our agreements? It's simple really.|text2=I can't let word get out that my contracts are breakable. Besides, it makes me happy to see Triton's subjects writhe on my particular type of hook.}}
   {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
   {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
  {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
}}
}}
 
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
{{labeledDialogueBox|title=Something bothering you? [Added 1.3]|
   {{dialogue|character=Ariel|text=Oh. Well, do you enjoy listening to singing?}}
   {{dialogue|character=Ursula|text='''''Player''''', just who I wanted to see. I'm in need of a sympathetic ear, dear.}}
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Yes.|
   {{dialogue|answer=What's wrong?|character=Ursula|text=[continue to next line]}}
    {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
  {{dialogue|answer=Are you all right?|character=Ursula|text=[continue to next line]}}
    {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
  {{dialogue|answer=What is it now?|character=Ursula|text=[continue to next line]}}
    {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
  {{dialogue|character=Ursula|text=I've had it up to here with a certain pointy-hatted, long-white-bearded, know-it-all wizard...}}
    {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
  {{dialogue|answer=Why are you upset with Merlin?|character=Ursula|text=[continue to next line]}}
  }}
   {{dialogue|answer=I have no idea who you're talking about.|character=Ursula|text=Do I have to spell it out for you?|text2=M-E-R-L-I-N.|text3=Merlin!}}
   {{dialogue|answer=No.|character=Ariel|text=Oh, I understand. Well, I hope you have other things that you enjoy. Like maybe... dancing or art.|text2=I saw a puppet show once. Maybe that's it! Maybe you love puppet shows!}}
  {{dialogue|character=Ursula|text=That windbag goody-two-shoes is always lecturing me on the proper uses of magic. As if I need lessons in magical etiquette!}}
}}
  {{dialogue|character=Ursula|text=Ugh, now I've got myself all in a lather. Just be sure to keep that pompous barnacle away from me.}}
{{dialogue|answer=Badly.|character=Ariel|text=Oh, I don't think anyone truly sings badly if they enjoy it.|text2=That's the most important thing about singing. Having fun!}}
}}
}}


{{labeledDialogueBox|title=What are you thinking about?|
{{labeledDialogueBox|title=What are you thinking about?|
   {{dialogue|character=Ursula|text=Oh, '''''Player''''', it's you. I was just musing over the distant past. Did you know that I used to live in Atlantica? In the palace, in fact.}}
   {{dialogue|character=Ariel|text=I've always been so curious about the human world. And I just realized...}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Why did you leave?|
   {{dialogue|character=Ariel|text=You might be curious about my underwater world!}}
    {{dialogue|character=Ursula|text=It wasn't by choice, you can be sure of that. King Triton, the tyrant, exiled me.}}
  {{dialogue|character=Ariel|text=Is there anything you'd like me to tell you about?}}
    {{dialogue|character=Ursula|text=I was banished to waste away in the darkest part of the ocean.}}
  {{dialogue|answer=What's the deepest you've ever dived?|character=Ariel|text=Well, I've explored an underwater trench. It was very dark and very cold.}}
    {{dialogue|answer=That's terrible!|character=Ursula|text=Isn't it? All the world turned against poor innocent me. And what did I do?|text2=Practically nothing! I only gave the merfolk what they asked for. Is it my fault they didn't like the price?}}
   {{dialogue|answer=What's it like being friends with fish?|character=Ariel|text=I guess it's the same as being friends with humans. All fish are different but most of them are friendly.}}
    {{dialogue|answer=Why?|character=Ursula|text=Oh, it was over practically nothing! I only gave the merfolk what they asked for. Is it my fault they didn't like the price?|text2=It was all an excuse. I know Triton was really frightened by my power.}}
   {{dialogue|answer=How do you breathe?|character=Ariel|text=Oh! I don't know. I just do! I can breathe the water like we can both breathe in the air.}}
   }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Did you like it there?|
    {{dialogue|character=Ursula|text=Of course! It's a palace! Oh, I miss the comforts. The feasts, the festivals. Servants at my beck and call.}}
    {{dialogue|character=Ursula|text=What would you miss if you were driven off and forced to live in the... well, I suppose for you it would be the woods?}}
    {{dialogue|answer=Ice Cream.|character=Ursula|text=Oh, I've heard of that. A cold, sugary treat, am I right?|text2=I wonder if anyone here makes it in kelp flavor?}}
    {{dialogue|answer=Television.|character=Ursula|text=Hm. I have no idea what that is. Some sort of ludicrous human invention, I suppose.}}
    {{dialogue|answer=Video games.|character=Ursula|text=I have no idea what that is. But I do enjoy games. Especially when I get to make the rules.}}
  }}
   {{dialogue|answer=Why do you look different?|character=Ursula|text=You mean why am I not a waifish merperson with a dinky little green tail?|text2=I look different because I AM different, dear.|text3=Not just different. Better!}}
}}
}}


*What are you up to today? [Added 1.3]
{{labeledDialogueBox|title=What's up?|
{{labeledDialogueBox|title=What are you up to today? [Added 1.3]|
{{dialogue|character=Ariel|text=Where would you most like to go exploring, '''''Player'''''?}}
  {{dialogue|character=Ursula|text=I think I'll brew some potions today. Mustn't let my stocks get too depleted.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The forests.|
  {{dialogue|answer=What kinds of potions?|character=Ursula|text=TODOResponseToAnswerWhatKindsOfPotions}}
   {{dialogue|character=Ariel|text=Oh, I'd love to do that too! What do you like about the forest?}}
   {{dialogue|answer=How do you do that?|character=Ursula|text=Oh, I'll never share my secret recipes, PLAYER. That would be telling.|text2=Hmm... now, what to make today?}}
   {{dialogue|answer=They're dark and green.|character=Ariel|text=Hmmm...I've been in kelp forests like that.}}
   {{dialogue|answer=... Evil potions?|character=Ursula|text=Ha! Always so suspicious.|text2=Don't worry, angelfish. What I make today will only be for me. Hmm... now, what do I need...}}
   {{dialogue|answer=They're full of tiny critters!|character=Ariel|text=That sounds like the ocean... except we have schools of fish.}}
  {{dialogue|character=Ursula|text=Magical ink. Oh, and moisturizer. Can't run out of that.}}
   {{dialogue|answer=Sometimes there are scary witches.|character=Ariel|text=Oh, the ocean has those too.}}
   {{dialogue|answer=What do you use magical ink for?|character=Ursula|text=TODOResponseToAnswerMagicalInkPurpose}}
  {{dialogue|answer=What do you need moisturizer? You live underwater.|character=Ursula|text=Oh, darling. There's a difference between my skin being moisturized and simply having moisture on it.}}
   {{dialogue|answer=Can I have some?|character=Ursula|text=No, that wouldn't be wise, dearie. The ingredients I use are safe for seafolk.|text2=But they might be poisonous to humans.|text3=And even if they weren't... you can't get something for nothing, you know.}}
}}
}}
 
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The tundra.|
{{labeledDialogueBox|title=What are you working on?|
   {{dialogue|character=Ariel|text=That sounds so interesting! What do you like about the tundra?}}
   {{dialogue|character=Ursula|text=I need a new potion to attract customers. '''''Player''''', what sort of magical potion do you think would be most in demand here?}}
   {{dialogue|answer=It's nice and cold.|character=Ariel|text=Brrr. I wonder if it's as cold as the trench near Atlantica.}}
   {{dialogue|answer=Love Potion.|character=Ursula|text=Oh, those tired old things. I've made a million of them. Though I suppose I could make one that's designed just for the Villagers here. They're not all merfolk, after all.}}
   {{dialogue|answer=There's so much snow.|character=Ariel|text=I'd like to see that. It snows over the ocean sometimes.|text2=My father took me very far north once, and there was ice on the water!}}
   {{dialogue|answer=Beauty Potion.|character=Ursula|text=That's called makeup, angelfish. Though I suppose I could add a little magic to some.|text2=Maybe a cheek color that only blushes when you want it to. Hmm... that might be quite the seller.}}
   {{dialogue|answer=There are gorgeous mountains.|character=Ariel|text=We have mountains underwater, too!|text2=But you swim down them instead of climb up them.}}
   {{dialogue|answer=Luck Potion.|character=Ursula|text=Luck spells are tricky, but they do sell well. Not a bad idea.}}
}}
}}
 
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The desert.|
{{labeledDialogueBox|title=What's going on? [Added 1.3]|
   {{dialogue|character=Ariel|text=I don't think I've heard of deserts. What do you like about them?}}
  {{dialogue|character=Player|text=Say, Ursula, there's something I've been wondering about.}}
   {{dialogue|answer=They're wide and open.|character=Ariel|text=That sounds like the open ocean. There's room to swim in all directions.}}
  {{dialogue|character=Player|text=How do you get around the Village so fast?}}
   {{dialogue|answer=They're warm and sunny.|character=Ariel|text=That sounds nice. I like going to the surface to feel the sun.}}
   {{dialogue|character=Player|text=Sometimes I'll see you swimming in the ocean... and then a minute later you're in a pond in the Meadow.}}
   {{dialogue|answer=There are lions!|character=Ariel|text=I wonder if they're like the sea lions we have in the ocean. Sea lions can be very silly.}}
   {{dialogue|answer=It's impressive.|character=Ursula|text=[continue to next line]}}
  {{dialogue|answer=It's confusing.|character=Ursula|text=[continue to next line]}}
   {{dialogue|answer=It's freaking me out!|character=Ursula|text=[continue to next line]}}
  {{dialogue|character=Ursula|text=Oh dearie, there's an entire world beneath this Village that you know nothing of.}}
  {{dialogue|character=Ursula|text=There are countless secret waterways and passages that let me be anywhere I want.}}
  {{dialogue|character=Ursula|text=... And keep an eye on anyone I want.}}
  {{dialogue|character=Ursula|text=You might rule the Village above the surface, but in the waterways, I'm the one with all the power.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I'm fine with sharing!|
    {{dialogue|character=Player|text=I don't mind if everyone plays a role in taking care of this Village, above or below.}}
    {{dialogue|character=Ursula|text=Ha-ha-ha-ha-ha! Can you possibly be so naïve? No one's ever satisfied with just a little power.}}
    {{dialogue|character=Ursula|text=Sooner or later... you and I are going to have to make some deals, angelfish.}}
 
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You want power? Be ready for responsibility.|
    {{dialogue|character=Player|text=If there's a world beneath this Village, you better be ready to take care of it, just like I take care of the Valley above.}}
    {{dialogue|character=Ursula|text=Ha-ha-ha-ha-ha! Responsibility? You sound like that windbag, Merlin.}}
    {{dialogue|character=Ursula|text=If power were nothing but a chore, then there wouldn't be so many trying to get it.}}
    {{dialogue|character=Ursula|text=Don't be afraid to have a little fun, angelfish.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You better not try anything, Ursula. I'm watching you.|
    {{dialogue|character=Player|text=Dreamlight Valley is a place where we can all get along together in peace. Don't ruin that.}}
    {{dialogue|character=Ursula|text=Is that a threat, angelfish?}}
    {{dialogue|character=Ursula|text=... I love it! You're finally learning.}}
    {{dialogue|character=Ursula|text=Don't worry. I have no interest in taking over your precious Valley...}}
    {{dialogue|character=Ursula|text=...yet.}}
  }}
}}
}}
{{labeledDialogueBox|title=What's on your mind? [Added 1.3]|
  {{dialogue|character=Ursula|text=Tell me, '''''Player''''', what do you think of my earrings?}}
  {{dialogue|answer=They're pretty.|character=Ursula|text=Aren't they? It took me ages to find two shells that matched so perfectly.}}
  {{dialogue|answer=They don't suit you.|character=Ursula|text=Bah! What do you know about jewelry? I'm fond of them. That's all that matters.}}
  {{dialogue|answer=I don't know much about jewelry.|character=Ursula|text=What's there to know? Wear what suits you and makes you happy.}}
  {{dialogue|character=Ursula|text=After all, no ensemble is complete without the proper accessories.}}
  {{dialogue|answer=I agree.|character=Ursula|text=Oh, I do love it when you agree with me.}}
  {{dialogue|answer=You would know.|character=Ursula|text=Of course I would. In my day, I was quite the fashion icon at the palace, you know.}}
  {{dialogue|answer=I'm sure you could make your look work without them.|character=Ursula|text=Of course, dear. I have enough natural beauty to make anything WORK.|text2=The question is whether or not the look is COMPLETE.}}
}}
}}


{{labeledDialogueBox|title=You seem lost in thought.|
{{labeledDialogueBox|title=You look very happy.|
  {{dialogue|character=Ursula|text=I came so CLOSE to becoming ruler of all the ocean!}}
{{dialogue|character=Ariel|text=Eric is wonderful, isn't he?}}
  {{dialogue|character=Ursula|text=I had the trident in my hand and the crown on my head!}}
{{dialogue|character=Ariel|text=He has the warmest smile and the kindest heart. What do you think about when you think of Eric?}}
  {{dialogue|character=Ursula|text=Can you imagine the power?}}
{{dialogue|answer=His smile.|character=Ariel|text=Oh, I love it when he smiles! He looks so happy. Like he's about to laugh!|text2=And he has a wonderful laugh, too. It really lets you know how much he cares.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't want that kind of power.|
{{dialogue|answer=His personality.|character=Ariel|text=Me too! He loves exploring, just like me! And he's so understanding. When I couldn't talk, he was very patient.|text2=I'm really looking forward to discovering all the things we have in common and what our differences are too.}}
    {{dialogue|character=Ursula|text=You're lying to yourself, dear. Domination over the seven seas.}}
    {{dialogue|character=Ursula|text=If you tasted that power, you'd crave it as much as I do.}}
    {{dialogue|answer=No way.|character=Ursula|text=Oh, so certain, are we? I guess we'll just have to wait and see. Heh-heh-heh.}}
    {{dialogue|answer=... Maybe.|character=Ursula|text=That's what I thought.}}
  }}
  {{dialogue|answer=That sounds amazing.|character=Ursula|text=It was. It was!|text2=And then that insipid little princess and her petty prince ruined it all.|text3=But I'll get my revenge. Just you wait and see.}}
  {{dialogue|answer=That's probably why you lost... You got distracted by power.|character=Ursula|text=Hmph. Well, you're not wrong.|text2=I might have gotten a little carried away with the storm and the whirlpool.|text3=But it was so exciting! I couldn't help myself.}}
}}
}}


 
{{labeledDialogueBox|title=You seem preoccupied.|
==Frozen==
{{dialogue|character=Ariel|text=What do you do when you feel homesick, '''''Player'''''?}}
 
{{dialogue|answer=Visit friends.|character=Ariel|text=Visiting friends always cheers me up, too.|text2=Especially my friend Flounder. He and I have gone on the most exciting adventures together.}}
===Anna===
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Look at mementos.|
[[Anna#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Ariel|text=Oh, that's smart. I spend so much time collecting human stuff, maybe I should get a few things to remind me of home.}}
 
  {{dialogue|character=Player|text=Hmm. Maybe you could gather...}}
====General Dialogue====
  {{dialogue|answer=Seashells.|character=Ariel|text=I do have some favorite seashells from when I was a little girl. I'd love to have those here to remind me of home.|text2=What a wonderful idea, '''''Player'''''. Thank you!}}
* {{dialogue|character=Anna|text='''Greetings:'''
  {{dialogue|answer=Sheet music.|character=Ariel|text=Oh, what a good idea! I'm sure I could find some of the concert music that Sebastian's written.|text2=Then maybe I could get some friends here to sing it with me!}}
*Wow, am I happy to see you!
  {{dialogue|answer=Fish.|character=Ariel|text=You mean like in a bowl? I could never!|text2=Fish don't belong in bowls, '''''Player'''''. They need to be free in the ocean.}}
*TODO
}}
*TODO
{{dialogue|answer=Distraction.|character=Ariel|text=You mean that if you don't think about home, you won't have time to miss it?|text2=I guess that makes sense.}}
}}
}}


* {{dialogue|character=Anna|text='''Gift Responses:'''
{{labeledDialogueBox|title=You seem to be looking at the Well... [Added 1.3]|
*Wow, this is for me? Thank you, PLAYER!
  {{dialogue|character=Ariel|text='''''Player''''', does anyone ever drink from the Wishing Wells in the Valley?}}
*TODO
  {{dialogue|answer=Yes, I imagine some Villagers do.|character=Ariel|text=Huh... I've never seen anyone do it.|text2=But I'll try not to swim in the water that runs under them, just in case. I wouldn't want to startle anyone.}}
  {{dialogue|answer=I don't know. Why?|character=Ariel|text=Well, I always try to avoid them when surfacing in the Village, so I don't startle anyone.|text2=I'll keep avoiding them... just in case.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I hope not. They're MAGIC Wells.|
    {{dialogue|character=Player|text=It'd be very dangerous.}}
    {{dialogue|character=Player|text=And kind of weird. I use them to travel.}}
    {{dialogue|character=Ariel|text=Oh, then it might be dangerous to swim in them too.}}
    {{dialogue|character=Ariel|text=I'll keep on avoiding them then. Thank you, '''''Player'''''.}}
  }}
}}
 
===Prince Eric===
[[Prince Eric#Daily Discussions|Moved to Character page]]
 
====General Dialogue====
* {{dialogue|character=Prince Eric|text='''Greetings:'''
*Hi, PLAYER!
}}
 
* {{dialogue|character=Prince Eric|text='''Gift Responses:'''
*Thanks, PLAYER!
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Anna|text=TODO}}
* {{dialogue|character=Prince Eric|text=Sure! I bet we can find an adventure or two.}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Anna|text=TODO}}
* {{dialogue|character=Prince Eric|text=So long! Let me know when you want to go on another expedition!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*We'll talk later.
*Sorry, I can't talk now.
*TODO
}}
}}


===Elsa===
===Ursula===


====General Dialogue====
====General Dialogue====
* {{dialogue|character=Elsa|text='''Greetings:'''
* {{dialogue|character=Ursula|text='''Greetings:'''
*Hello.
*Hello, dear!
*Hello, my friend...
*Here you are! Finally!
*PLAYER, I'm so happy to see you.
*Just who I was hoping to see.
*TODO
*TODO
}}
}}


* {{dialogue|character=Elsa|text='''Gift Responses:'''
* {{dialogue|character=Ursula|text='''Gift Responses:'''
*I'm very grateful. Thank you!
*Thanks, angelfish. You're such a dear.
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Elsa|text=Oh... Yes. That would be lovely. Thank you.}}
* {{dialogue|character=Ursula|text=
*I thought you'd never ask, angelfish.}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Elsa|text=That was a wonderful change of pace. I'd love to do it again sometime.}}
* {{dialogue|character=Ursula|text=TODO}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*Sorry, I can't talk now!
*TODO
*TODO
}}
}}
[[Ursula#Daily Discussions|Moved to Character page]]
==Frozen==


===Anna===
[[Anna#Daily Discussions|Moved to Character page]]


{{labeledDialogueBox|title=Do you have a question? [talking to people]|
====General Dialogue====
{{dialogue|character=Elsa|text=You spend a lot of time talking to people, don't you? I still find that difficult sometimes.}}
* {{dialogue|character=Anna|text='''Greetings:'''
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's easy.|
*Wow, am I happy to see you!
  {{dialogue|character=Elsa|text=That's what Anna says. What makes it easy for you?}}
*Hi!<!--While Hanging Out?-->
  {{dialogue|answer=Trust.|character=Elsa|text=Hmmm. That makes sense. I usually trust the person I'm talking to, so I shouldn't worry that they'll be upset if I say the wrong thing.|text2=Thank you, '''''Player'''''. That helps.}}
*Hi, PLAYER.
  {{dialogue|answer=Indifference.|character=Elsa|text=I guess it is easier to talk if you don't care about the people you're talking to.|text2=Fortunately, I am seldom in that position.}}
*TODO
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Just say what you feel.|
 
  {{dialogue|character=Elsa|text=Well, I am getting better at understanding what I feel. I suppose that's a good step.}}
* {{dialogue|character=Anna|text='''Gift Responses:'''
  {{dialogue|answer=It is.|character=Elsa|text=Thank you, '''''Player'''''. That helps.}}
*Wow, this is for me? Thank you, PLAYER!
  {{dialogue|answer=If they don't like what you say, that's their problem.|character=Elsa|text=I don't think that's a very responsible approach.}}
*TODO
}}
}}
{{dialogue|answer=Just start.|character=Elsa|text=Well, that's what Anna and Olaf do. They just start talking. It's almost like they jump off a cliff into words.|text2=It's kind of impressive and...really brave.}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Anna|text=Oh, I am definitely in. Let's go!}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Anna|text=We have got to do that again. I really like spending time with you!}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*See you later.
*Sorry, I can't talk now.
*We'll talk later.
*TODO
}}
}}


{{labeledDialogueBox|title=Do you have a question? [opinion on Kristoff]|
===Elsa===
  {{dialogue|character=Elsa|text='''''Player'''''. What do you think of Kristoff?}}
  {{dialogue|answer=He's a stand-up guy.|character=Elsa|text=I'm glad you think so. I value your opinion. He seems to make Anna happy. So I like him.}}
  {{dialogue|answer=He's a bit of a fixer-upper.|character=Elsa|text=You think so? I guess he's a bit rough around the edges.|text2=But he seems to make Anna happy. So I like him.}}
  {{dialogue|answer=He smells like reindeer.|character=Elsa|text=He does. I suppose that's something of a drawback.|text2=But he seems to make Anna happy. So I like him.}}
}}


{{labeledDialogueBox|title=Elsa... have you ever considered getting into fashion design?|
====General Dialogue====
  {{dialogue|character=Elsa|text=What do you mean?}}
* {{dialogue|character=Elsa|text='''Greetings:'''
  {{dialogue|character=Player|text=You've made so many beautiful dresses!}}
*Hello.
  {{dialogue|answer=I love the shimmery blue dress you made.|character=Elsa|text=Ha! I enjoyed that one. It was important to me to wear something new.|text2=Though thinking back on what I did back then is embarrassing.}}
*Hello, my friend...
  {{dialogue|answer=I like the white dress with the diamond pattern.|character=Elsa|text=Thank you. I was very proud of that one.}}
*PLAYER, I'm so happy to see you.
  {{dialogue|answer=The dresses you wear around Arendelle are so pretty.|character=Elsa|text=Oh, I don't make those. Those are normal dresses. Other people sew them. I do commission them, though.}}
*TODO
  {{dialogue|character=Elsa|text=I enjoy thinking about the cut and shape of clothing, what it means and how it makes people feel.}}
  {{dialogue|character=Elsa|text=When I was young, I used it to control myself. My gloves.}}
  {{dialogue|answer=I'm glad you got rid of those.|character=Elsa|text=I am too. They felt necessary at the time, but they were painful to wear. It's good to feel the breeze on my fingertips.}}
  {{dialogue|answer=You wore those to keep Anna safe.|character=Elsa|text=I did. I felt so guilty for so long. But I was a child. It's silly to blame a child for an accident.}}
  {{dialogue|answer=Now you're older.|character=Elsa|text=I am. And I know how to trust myself.}}
}}
}}


{{labeledDialogueBox|title=Tell me about your powers.|
* {{dialogue|character=Elsa|text='''Gift Responses:'''
  {{dialogue|character=Elsa|text=Ice and snow. They come in so many shapes and textures. Hard ice. Soft flurries. Frost. Blizzards.}}
*I'm very grateful. Thank you!
  {{dialogue|character=Elsa|text=They're all distinct. They feel different when I control them.}}
*TODO
  {{dialogue|answer=What does ice feel like?|character=Elsa|text=Ice is sharp and clear. It's very hard... it never bends, but it can curve. I enjoy working with ice. It's precise.}}
  {{dialogue|answer=What does snow feel like?|character=Elsa|text=Snow is light and airy. It's made up of so many little flakes. That can make it harder to control. I'm keeping track of many parts.}}
  {{dialogue|answer=Does it feel different to create life?|character=Elsa|text=Yes. It's strange... it's like there's this warmth within the ice. But it's not normal warmth. It's cold warmth. And it's aware.|text2=You can probably tell... it's hard to describe.}}
}}
}}


{{labeledDialogueBox|title=You know a lot about magic.|
'''Hang Out Start Response:'''
  {{dialogue|character=Elsa|text=I've learned a lot about my powers in the last year. And about the Spirits of Nature. Would you like me to tell you about any of them?}}
* {{dialogue|character=Elsa|text=Oh... Yes. That would be lovely. Thank you.}}
  {{dialogue|answer=Water.|character=Elsa|text=The Water Spirit is also called the Water Nokk. It takes the form of a horse and has the power of the ocean.|text2=The Nokk guards the Enchanted Forest fiercely and won't respect you unless you prove yourself worthy.}}
  {{dialogue|answer=Fire.|character=Elsa|text=The Fire Spirit appears as a tiny salamander who leaves a trail of fire as it runs. We call it Bruni.|text2=Its flames can be frightening, but it only makes them in times of unrest of strife. Bruni likes it when I make snowflakes that it can eat.}}
  {{dialogue|answer=Earth.|character=Elsa|text=The Earth Giants can be dangerous if you disturb them.|text2=They sleep most of the time, so you might mistake them for hills or mountains.|text3=But if they wake, they stomp and throw boulders. So... it's best not to wake them.}}
  {{dialogue|answer=Wind.|character=Elsa|text=The Wind Spirit can be a playful, gentle breeze, or a swirling vortex. Olaf named it Gale.|text2=My mother knew Gale when she was a young girl. Gale helped her save my father.|text3=And Gale guided us at many points during our journey through the Enchanted Forest.}}
}}


{{labeledDialogueBox|title=You look preoccupied. [Added 1.3]|
'''Hang Out End Response:'''
  {{dialogue|character=Elsa|text='''''Player'''''. I've been thinking about Olaf.}}
* {{dialogue|character=Elsa|text=That was a wonderful change of pace. I'd love to do it again sometime.}}
  {{dialogue|answer=What about him?|character=Elsa|text=About what he represents.}}
  {{dialogue|answer=He's a sweetheart.|character=Elsa|text=I'm also very fond of him.}}
  {{dialogue|answer=He's annoying.|character=Elsa|text=He can be a little exasperating at times.}}
  {{dialogue|character=Elsa|text=He was the first living being I made out of snow. I've started being more careful about making life.}}
  {{dialogue|answer=That's smart.|character=Elsa|text=I hope so. I just feel responsible for anything I create.}}
  {{dialogue|answer=No! Make an army of tiny snowmen!|character=Elsa|text=I kind of already did. I had a cold. And I accidentally made snowmen when I sneezed.|text2=There are a lot of them. And I feel responsible for all of them. Probably no more living snowmen for a while.}}
}}


===Kristoff===
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
[[Kristoff#Daily Discussions|Moved to Character page]]
*Gotta go.
 
*Sorry, I can't talk now.
====General Dialogue====
*TODO
* {{dialogue|character=Kristoff|text='''Greetings:'''
*Hello!
*Hey!
*Hi!
*Wait! Could we talk?
}}
}}


* {{dialogue|character=Kristoff|text='''Gift Responses:'''
*Wow, thanks! This is great!
}}


'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Do you have a question? [talking to people]|
* {{dialogue|character=Kristoff|text=Yeah! That sounds like fun.}}
{{dialogue|character=Elsa|text=You spend a lot of time talking to people, don't you? I still find that difficult sometimes.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's easy.|
  {{dialogue|character=Elsa|text=That's what Anna says. What makes it easy for you?}}
  {{dialogue|answer=Trust.|character=Elsa|text=Hmmm. That makes sense. I usually trust the person I'm talking to, so I shouldn't worry that they'll be upset if I say the wrong thing.|text2=Thank you, PLAYER. That helps.}}{{cleanup|Believe there is a 2 friendship impact, needs verification - not sure it always existed, either.}}
  {{dialogue|answer=Indifference.|character=Elsa|text=I guess it is easier to talk if you don't care about the people you're talking to.|text2=Fortunately, I am seldom in that position.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Just say what you feel.|
  {{dialogue|character=Elsa|text=Well, I am getting better at understanding what I feel. I suppose that's a good step.}}
  {{dialogue|answer=It is.|character=Elsa|text=Thank you, PLAYER. That helps.}}
  {{dialogue|answer=If they don't like what you say, that's their problem.|character=Elsa|text=I don't think that's a very responsible approach.}}
}}
{{dialogue|answer=Just start.|character=Elsa|text=Well, that's what Anna and Olaf do. They just start talking. It's almost like they jump off a cliff into words.|text2=It's kind of impressive and...really brave.}}
}}


'''Hang Out End Response:'''
{{labeledDialogueBox|title=Do you have a question? [opinion on Kristoff]|
* {{dialogue|character=Kristoff|text=So long, PLAYER! I'll see you around.}}
  {{dialogue|character=Elsa|text='''''Player'''''. What do you think of Kristoff?}}
 
  {{dialogue|answer=He's a stand-up guy.|character=Elsa|text=I'm glad you think so. I value your opinion. He seems to make Anna happy. So I like him.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|answer=He's a bit of a fixer-upper.|character=Elsa|text=You think so? I guess he's a bit rough around the edges.|text2=But he seems to make Anna happy. So I like him.}}
*Sorry, I can't talk now.
  {{dialogue|answer=He smells like reindeer.|character=Elsa|text=He does. I suppose that's something of a drawback.|text2=But he seems to make Anna happy. So I like him.}}
*Talk to you later.
*TODO
}}
}}


===Olaf===
{{labeledDialogueBox|title=Elsa... have you ever considered getting into fashion design?|
<!--
  {{dialogue|character=Elsa|text=What do you mean?}}
==General Dialogue==
  {{dialogue|character=Player|text=You've made so many beautiful dresses!}}
Greetings:
  {{dialogue|answer=I love the shimmery blue dress you made.|character=Elsa|text=Ha! I enjoyed that one. It was important to me to wear something new.|text2=Though thinking back on what I did back then is embarrassing.}}
*Hello!
  {{dialogue|answer=I like the white dress with the diamond pattern.|character=Elsa|text=Thank you. I was very proud of that one.}}
*Hi! I'm Olaf! Wait -- what am I saying? You know that.
  {{dialogue|answer=The dresses you wear around Arendelle are so pretty.|character=Elsa|text=Oh, I don't make those. Those are normal dresses. Other people sew them. I do commission them, though.}}
*Hooray! its PLAYER!
  {{dialogue|character=Elsa|text=I enjoy thinking about the cut and shape of clothing, what it means and how it makes people feel.}}
*Ooh! Hi, PLAYER!
  {{dialogue|character=Elsa|text=When I was young, I used it to control myself. My gloves.}}
*The Village really is like a warm hug.
  {{dialogue|answer=I'm glad you got rid of those.|character=Elsa|text=I am too. They felt necessary at the time, but they were painful to wear. It's good to feel the breeze on my fingertips.}}
  {{dialogue|answer=You wore those to keep Anna safe.|character=Elsa|text=I did. I felt so guilty for so long. But I was a child. It's silly to blame a child for an accident.}}
  {{dialogue|answer=Now you're older.|character=Elsa|text=I am. And I know how to trust myself.}}
}}


{{labeledDialogueBox|title=Tell me about your powers.|
  {{dialogue|character=Elsa|text=Ice and snow. They come in so many shapes and textures. Hard ice. Soft flurries. Frost. Blizzards.}}
  {{dialogue|character=Elsa|text=They're all distinct. They feel different when I control them.}}
  {{dialogue|answer=What does ice feel like?|character=Elsa|text=Ice is sharp and clear. It's very hard... it never bends, but it can curve. I enjoy working with ice. It's precise.}}
  {{dialogue|answer=What does snow feel like?|character=Elsa|text=Snow is light and airy. It's made up of so many little flakes. That can make it harder to control. I'm keeping track of many parts.}}
  {{dialogue|answer=Does it feel different to create life?|character=Elsa|text=Yes. It's strange... it's like there's this warmth within the ice. But it's not normal warmth. It's cold warmth. And it's aware.|text2=You can probably tell... it's hard to describe.}}
}}


Gift Responses:
{{labeledDialogueBox|title=You know a lot about magic.|
* I love this! What is it? ... *gasp* I was right! I love it!
  {{dialogue|character=Elsa|text=I've learned a lot about my powers in the last year. And about the Spirits of Nature. Would you like me to tell you about any of them?}}
  {{dialogue|answer=Water.|character=Elsa|text=The Water Spirit is also called the Water Nokk. It takes the form of a horse and has the power of the ocean.|text2=The Nokk guards the Enchanted Forest fiercely and won't respect you unless you prove yourself worthy.}}
  {{dialogue|answer=Fire.|character=Elsa|text=The Fire Spirit appears as a tiny salamander who leaves a trail of fire as it runs. We call it Bruni.|text2=Its flames can be frightening, but it only makes them in times of unrest of strife. Bruni likes it when I make snowflakes that it can eat.}}
  {{dialogue|answer=Earth.|character=Elsa|text=The Earth Giants can be dangerous if you disturb them.|text2=They sleep most of the time, so you might mistake them for hills or mountains.|text3=But if they wake, they stomp and throw boulders. So... it's best not to wake them.}}
  {{dialogue|answer=Wind.|character=Elsa|text=The Wind Spirit can be a playful, gentle breeze, or a swirling vortex. Olaf named it Gale.|text2=My mother knew Gale when she was a young girl. Gale helped her save my father.|text3=And Gale guided us at many points during our journey through the Enchanted Forest.}}
}}


Hang Out Start Response:
{{labeledDialogueBox|title=You look preoccupied. [Added 1.3]|
* You want to spend time together? Hooray! I have so many questions!
  {{dialogue|character=Elsa|text='''''Player'''''. I've been thinking about Olaf.}}
 
  {{dialogue|answer=What about him?|character=Elsa|text=About what he represents.}}
Hang Out End Response:
  {{dialogue|answer=He's a sweetheart.|character=Elsa|text=I'm also very fond of him.}}
* Ahh, yes. The transient nature of all experience means we must part.
  {{dialogue|answer=He's annoying.|character=Elsa|text=He can be a little exasperating at times.}}
 
  {{dialogue|character=Elsa|text=He was the first living being I made out of snow. I've started being more careful about making life.}}
Player Goodbye Options:
  {{dialogue|answer=That's smart.|character=Elsa|text=I hope so. I just feel responsible for anything I create.}}
*Gotta go.
  {{dialogue|answer=No! Make an army of tiny snowmen!|character=Elsa|text=I kind of already did. I had a cold. And I accidentally made snowmen when I sneezed.|text2=There are a lot of them. And I feel responsible for all of them. Probably no more living snowmen for a while.}}
*Sorry, I can't talk right now.
}}
-->


*Do you have a question?
===Kristoff===
{{labeledDialogueBox|title=Do you have a question?|
[[Kristoff#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Olaf|text='''''Player''''', you're older, and thus all-knowing. Do you ever worry about the notion that nothing is permanent?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
    {{dialogue|character=Olaf|text=Really? Tell me: How do you cope with the constant uncertainty of the ever-shifting landscape of life?}}
    {{dialogue|answer=Friends.|character=Olaf|text=TODOResponseToAnswerFriends}}
    {{dialogue|answer=Ignoring it.|character=Olaf|text=Huh... But does ignoring things make them go away? I fear there could be some unanticipated long-term effects.}}
    {{dialogue|answer=What?|character=Olaf|text=TODOResponseToAnswerWhat}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
    {{dialogue|character=Olaf|text=Really? Anna said the same thing. I can't wait until I'm ancient like both of you, so I don't have to worry about important things.}}
    {{dialogue|character=Olaf|text=How old do you think I need to be for everything in the world to make sense?}}
    {{dialogue|answer=At least five.|character=Olaf|text=TODOResponseToAnswerAtLeastFive}}
    {{dialogue|answer=Maybe forty?|character=Olaf|text=Whoa! That old?! There's so much uncertainty. I wonder if I can accelerate it by reading more.|text2=Mr. McDuck is going to have to order me a LOT more books!}}
    {{dialogue|answer=Never.|character=Olaf|text=Oh. I hadn't anticipated that.|text2=Oh well. I guess it's time to resign myself to the perpetual anxiety of existence!}}
  }}
  {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
}}


*Do you want to know anything about me?
====General Dialogue====
{{labeledDialogueBox|title=Do you want to know anything about me?|
* {{dialogue|character=Kristoff|text='''Greetings:'''
  {{dialogue|character=Olaf|text='''''Player''''', what's your favorite season?}}
*Can I help you with something, PLAYER?
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Winter.|
*Hello!
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
*Hey!
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
*Hi!
    {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
*Wait! Could we talk?
    {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
}}
    {{dialogue|answer=Have a snowball fight.|character=Olaf|text='''''[-2 Friendship]''''' Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
 
  }}
* {{dialogue|character=Kristoff|text='''Gift Responses:'''
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Summer.|
*Wow, thanks! This is great!
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
}}
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
 
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
'''Hang Out Start Response:'''
    {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
* {{dialogue|character=Kristoff|text=Yeah! That sounds like fun.}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
 
    {{dialogue|answer=Melting snow.|character=Olaf|text='''''[-2 Friendship]'''''... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
'''Hang Out End Response:'''
  }}
* {{dialogue|character=Kristoff|text=So long, PLAYER! I'll see you around.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Spring.|
 
    {{dialogue|character=Olaf|text=Spring is so nice. I like to think of it as tiny-summer.}}
'''Scramblecoin Request Response:'''
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
* {{dialogue|character=Kristoff|text=I hope I remember all the rules...}}
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
 
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
'''Scramblecoin Eager Float Text:'''
    {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
 
    {{dialogue|answer=Melting snow.|character=Olaf|text='''''[-2 Friendship]'''''... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
'''Scramblecoin Player Victory Float Text:'''
  }}
* {{dialogue|character=Kristoff|text=Oh...|text2=Nice one! That was fun!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Fall.|
 
    {{dialogue|character=Olaf|text=Fall is so pretty! I like to think of it as early-winter.}}
'''Scramblecoin Player Draw Float Text:'''
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
 
    {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
'''Scramblecoin Player Defeat Float Text:'''
    {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
    {{dialogue|answer=Have a snowball fight.|character=Olaf|text='''''[-2 Friendship]''''' Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
 
  }}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Talk to you later.
*TODO
}}
}}


{{labeledDialogueBox|title=Got a question?|
===Olaf===
  {{dialogue|character=Olaf|text='''''Player''''', what does the word "hyperbole" mean?}}
 
  {{dialogue|answer=It means something is exaggerated.|character=Olaf|text=Interesting. I love learning new things!}}
====General Dialogue====
  {{dialogue|answer=It's when a bole is very hyper.|character=Olaf|text=Interesting. I love learning new things!}}
* {{dialogue|character=Olaf|text='''Greetings:'''
  {{dialogue|answer=I don't know.|character=Olaf|text=Wow. I thought there wasn't anything that you wouldn't know.|text2=That's okay, though.}}
*Hello!
  {{dialogue|character=Olaf|text=Next question...}}
*Hi! I'm Olaf! Wait -- what am I saying? You know that.
  {{dialogue|character=Olaf|text=What does "defenestrate" mean?}}
*Hooray! It's PLAYER!
  {{dialogue|answer=It means to throw someone out a window.|character=Olaf|text=You are so knowledgeable. Thank you, '''''Player'''''!}}
*I'm glad you're here! I have so many questions.
  {{dialogue|answer=It means to defend a strate.|character=Olaf|text=You are so knowledgeable. Thank you, '''''Player'''''!}}
*Oh! Talk to me! Talk to me!
  {{dialogue|answer=No clue.|character=Olaf|text=I understand. Even someone as wise as you can't know everything.|text2=I'll ask some other Villagers. And hey, maybe later I can tell you all the new words I've learned.|text3=It'll be an eluci-date!}}
*Ooh! Hi, PLAYER!
*The Village really is like a warm hug.
*TODO
}}
 
* {{dialogue|character=Olaf|text='''Gift Responses:'''
* *gasp* Is that for me?!
*I love this! What is it? ... *gasp* I was right! I love it!
*This makes me such a happy snowman.
*TODO
}}
}}


{{labeledDialogueBox|title=How's it going?|
'''Hang Out Start Response:'''
  {{dialogue|character=Olaf|text='''''Player''''', have you heard any good stories lately?}}
* {{dialogue|character=Olaf|text=You want to spend time together? Hooray! I have so many questions!}}
  {{dialogue|character=Olaf|text=What kind of story do you want to hear? [presumably should be Player, but is Olaf]}}
 
  {{dialogue|character=Olaf|text=Hmm... How about something with a really scary villain?}}
'''Hang Out End Response:'''
  {{dialogue|character=Player|text=Hmm. Okay. Once upon a time, there was...}}
* {{dialogue|character=Olaf|text=Ahh, yes. The transient nature of all experience means we must part.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a ferocious lion who yearned to be king.|
 
    {{dialogue|character=Olaf|text=*gasp* Palace intrigue in the animal kingdom?}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
*Gotta go.
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
*Sorry, I can't talk now.
    <!--[black transition]-->
*Sorry, I can't talk right now.
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
*We'll talk later.
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
*TODO
     {{dialogue|character=Olaf|text=I hope I never run into a lion as devious as the one in that story.}}
}}
     {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning lots of new words from Scar.}}
 
    {{dialogue|character=Olaf|text=But Scar IS the lion in the story--}}
*Do you have a question?
     {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
{{labeledDialogueBox|title=Do you have a question?|
    {{dialogue|character=Olaf|text=Wait a second... Scar is teaching you words? [presumably should be Player, but is Olaf]}}
  {{dialogue|character=Olaf|text='''''Player''''', you're older, and thus all-knowing. Do you ever worry about the notion that nothing is permanent?}}
     {{dialogue|character=Olaf|text=Yeah, they just fly out of him whenever we talk. It's wonderful!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
    {{dialogue|character=Olaf|text=I've already learned "adieu," "quiver," "incessant," and "dismal"!}}
     {{dialogue|character=Olaf|text=Really? Tell me: How do you cope with the constant uncertainty of the ever-shifting landscape of life?}}
     {{dialogue|answer=Friends.|character=Olaf|text=TODOResponseToAnswerFriends}}
     {{dialogue|answer=Ignoring it.|character=Olaf|text=Huh... But does ignoring things make them go away? I fear there could be some unanticipated long-term effects.}}
     {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
   }}
   }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a vain and greedy mother who locked her daughter in a tower.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
     {{dialogue|character=Olaf|text=*gasp* Family drama?}}
     {{dialogue|character=Olaf|text=Really? Anna said the same thing. I can't wait until I'm ancient like both of you, so I don't have to worry about important things.}}
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
     {{dialogue|character=Olaf|text=How old do you think I need to be for everything in the world to make sense?}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
     {{dialogue|answer=At least five.|character=Olaf|text=I have to wait that long for all of my existential worries to be resolved? Wow. Growing up takes forever!}}
    <!--[black transition]-->
     {{dialogue|answer=Maybe forty?|character=Olaf|text=Whoa! That old?! There's so much uncertainty. I wonder if I can accelerate it by reading more.|text2=Mr. McDuck is going to have to order me a LOT more books!}}
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
     {{dialogue|answer=Never.|character=Olaf|text=Oh. I hadn't anticipated that.|text2=Oh well. I guess it's time to resign myself to the perpetual anxiety of existence!}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
    {{dialogue|character=Olaf|text=I hope I never run into a lady like the one in that story.}}
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning so many fun facts from Mother Gothel.}}
     {{dialogue|character=Olaf|text=But Mother Gothel IS the lady in the story--}}
     {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
    {{dialogue|character=Olaf|text=Wait a second... Mother Gothel is teaching you fun facts? [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Uh-huh! For example, did you know that beauty is not in the eye of the beholder?}}
     {{dialogue|character=Olaf|text=I'm still not sure what it means, but I'm sure she'll be happy to explain more.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a witch from under the sea who stole a mermaid's voice.|
    {{dialogue|character=Olaf|text=*gasp* To lose your voice, how could that happen?!}}
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
    <!--[black transition]-->
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
     {{dialogue|character=Olaf|text=I hope I never run into a sea witch. They sound terrifying.}}
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning lots of exciting new words from Ursula.}}
    {{dialogue|character=Olaf|text=But Ursula IS the sea witch in the story--}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
    {{dialogue|character=Olaf|text=Wait a second... Ursula is teach you new words? [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Yep! I've already learned "potion," "legally binding," and "angelfish."}}
   }}
   }}
  {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
}}
}}


{{labeledDialogueBox|title=How's your day going? [stick collection]|
*Do you want to know anything about me?
   {{dialogue|character=Olaf|text=Hi, '''''Player'''''. I spent the whole morning collecting all the sticks lying around the Peaceful Meadow.}}
{{labeledDialogueBox|title=Do you want to know anything about me?|
   {{dialogue|character=Olaf|text=So I am now the owner of an abundance of sticks!}}
   {{dialogue|character=Olaf|text='''''Player''''', what's your favorite season?}}
  {{dialogue|character=Olaf|text=How many sticks do you have, Olaf...? [presumably should be Player, but is Olaf]}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Winter.|
  {{dialogue|character=Olaf|text=One hundred and thirty-eight.}}
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
  {{dialogue|character=Olaf|text=What do you think I should do with them?}}
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
   {{dialogue|answer=Make some chairs.|character=Olaf|text=What a wonderful idea! I'll get Kristoff to help me make them into chairs.|text2=Then everyone in the Village will be able to sit down whenever they want!}}
    {{dialogue|answer=Go sledding.|character=Olaf|text={{FriendshipImpact|+2}} *gasp* Me too!|text2=Wait -- sledding is when you hurtle down the sides of snowy mountains really fast, right? If so, I'm a sledding expert!}}
  {{dialogue|answer=Give yourself a hundred and thirty-eight arms.|character=Olaf|text=But where would they...|text2=Oh! Hee-hee-hee! You are so funny, '''''Player'''''!}}
    {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
  {{dialogue|answer=You collected all those sticks for no reason?|character=Olaf|text=No...|text2=Collecting them was fun, and fun is one of my favorite reasons!}}
    {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
}}
  }}
 
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Summer.|
*How's your day going? [facts]
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
{{labeledDialogueBox|title=How's your day going? [facts]|
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
  {{dialogue|character=Olaf|text='''''Player''''', I've been learning so many new things.}}
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
  {{dialogue|character=Olaf|text=Like, did you know that a snail can fall asleep for three years?}}
    {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
  {{dialogue|answer=Thanks for the fact, Olaf. See you later!|character=Olaf|text=Bye!}}
    {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Spring.|
    {{dialogue|character=Olaf|text=Spring is so nice. I like to think of it as tiny-summer.}}
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
    {{dialogue|answer=Warmth.|character=Olaf|text={{FriendshipImpact|+2}} Now that I have my permafrost, I can really enjoy warmth. It's so cozy and nice, and it makes me feel giggly all over.}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
    {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Fall.|
    {{dialogue|character=Olaf|text=Fall is so pretty! I like to think of it as early-winter.}}
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
    {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
    {{dialogue|answer=Make snowmen.|character=Olaf|text={{FriendshipImpact|+2}} Reason 527 why I like you! Of course, you have to be sure that you're ready for the possibility that they'll magically come to life.}}
    {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
  }}
}}


   {{dialogue|character=Olaf|text=Did you know that reindeer are the only kind of deer whose noses are completely covered in hair?}}
{{labeledDialogueBox|title=Got a question?|
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|character=Olaf|text='''''Player''''', what does the word "hyperbole" mean?}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=It means something is exaggerated.|character=Olaf|text=Interesting. I love learning new things!}}
  {{dialogue|answer=It's when a bole is very hyper.|character=Olaf|text=Interesting. I love learning new things!}}
  {{dialogue|answer=I don't know.|character=Olaf|text=Wow. I thought there wasn't anything that you wouldn't know.|text2=That's okay, though.}}
  {{dialogue|character=Olaf|text=Next question...}}
  {{dialogue|character=Olaf|text=What does "defenestrate" mean?}}
   {{dialogue|answer=It means to throw someone out a window.|character=Olaf|text=You are so knowledgeable. Thank you, '''''Player'''''!}}
  {{dialogue|answer=It means to defend a strate.|character=Olaf|text=You are so knowledgeable. Thank you, '''''Player'''''!}}
  {{dialogue|answer=No clue.|character=Olaf|text=I understand. Even someone as wise as you can't know everything.|text2=I'll ask some other Villagers. And hey, maybe later I can tell you all the new words I've learned.|text3=It'll be an eluci-date!}}
}}


   {{dialogue|character=Olaf|text=Did you know that owls don't have teeth?}}
{{labeledDialogueBox|title=How's it going?|
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|character=Olaf|text='''''Player''''', have you heard any good stories lately?}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
   {{dialogue|character=Olaf|text=What kind of story do you want to hear? [presumably should be Player, but is Olaf]}}
 
  {{dialogue|character=Olaf|text=Hmm... How about something with a really scary villain?}}
  {{dialogue|character=Olaf|text=Did you know that baby giraffes can use their butts as pillows?}}
   {{dialogue|character=Player|text=Hmm. Okay. Once upon a time, there was...}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a ferocious lion who yearned to be king.|
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
    {{dialogue|character=Olaf|text=*gasp* Palace intrigue in the animal kingdom?}}
 
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
  {{dialogue|character=Olaf|text=Did you know that the first carrots people grew were purple?}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
  {{dialogue|character=Olaf|text=Maybe for the holidays I should try a purple nose!}}
    <!--[black transition]-->
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
 
    {{dialogue|character=Olaf|text=I hope I never run into a lion as devious as the one in that story.}}
  {{dialogue|character=Olaf|text=Did you know that there are a million ants for every human?}}
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning lots of new words from Scar.}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    {{dialogue|character=Olaf|text=But Scar IS the lion in the story--}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=Bye!}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
 
    {{dialogue|character=Olaf|text=Wait a second... Scar is teaching you words? [presumably should be Player, but is Olaf]}}
   {{dialogue|character=Olaf|text=Did you know that a blue whale weighs as much as three elephants?}}
    {{dialogue|character=Olaf|text=Yeah, they just fly out of him whenever we talk. It's wonderful!}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    {{dialogue|character=Olaf|text=I've already learned "adieu," "quiver," "incessant," and "dismal"!}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}
  }}
 
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a vain and greedy mother who locked her daughter in a tower.|
  {{dialogue|character=Olaf|text=Did you know that cats have thirty-two muscles in one ear?}}
    {{dialogue|character=Olaf|text=*gasp* Family drama?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
 
    <!--[black transition]-->
  {{dialogue|character=Olaf|text=Did you know that a flamingo can only eat when its head is upside down?}}
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}
    {{dialogue|character=Olaf|text=I hope I never run into a lady like the one in that story.}}
 
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning so many fun facts from Mother Gothel.}}
  {{dialogue|character=Olaf|text=Did you know that cows can sleep while standing up...[TODO - VERIFY]}}
    {{dialogue|character=Olaf|text=But Mother Gothel IS the lady in the story--}}
  {{dialogue|character=Olaf|text=...but they only dream while lying down?}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    {{dialogue|character=Olaf|text=Wait a second... Mother Gothel is teaching you fun facts? [presumably should be Player, but is Olaf]}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=Bye! [TODO - VERIFY]}}
    {{dialogue|character=Olaf|text=Uh-huh! For example, did you know that beauty is not in the eye of the beholder?}}
 
    {{dialogue|character=Olaf|text=I'm still not sure what it means, but I'm sure she'll be happy to explain more.}}
  {{dialogue|character=Olaf|text=Actually, that's all I learned today. And you listened to them all!}}
  }}
  {{dialogue|character=Olaf|text=No one's ever done that before.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a witch from under the sea who stole a mermaid's voice.|
  {{dialogue|character=Olaf|text=Thanks, '''''Player'''''!}}
    {{dialogue|character=Olaf|text=*gasp* To lose your voice, how could that happen?!}}
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
    <!--[black transition]-->
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
    {{dialogue|character=Olaf|text=I hope I never run into a sea witch. They sound terrifying.}}
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning lots of exciting new words from Ursula.}}
    {{dialogue|character=Olaf|text=But Ursula IS the sea witch in the story--}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
    {{dialogue|character=Olaf|text=Wait a second... Ursula is teach you new words? [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Yep! I've already learned "potion," "legally binding," and "angelfish."}}
  }}
}}
}}


*Is there anything I need to know?
{{labeledDialogueBox|title=How's your day going? [stick collection]|
{{labeledDialogueBox|title=Is there anything I need to know?|
   {{dialogue|character=Olaf|text=Hi, '''''Player'''''. I spent the whole morning collecting all the sticks lying around the Peaceful Meadow.}}
   {{dialogue|character=Olaf|text=Hi! I'm Olaf, and I like warm hugs!}}
  {{dialogue|character=Olaf|text=So I am now the owner of an abundance of sticks!}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Hi!|
   {{dialogue|character=Olaf|text=How many sticks do you have, Olaf...? [presumably should be Player, but is Olaf]}}
    {{dialogue|answer=Hi!|character=Olaf|text=Hi! [reprompt loop]}}
  {{dialogue|character=Olaf|text=One hundred and thirty-eight.}}
    {{dialogue|answer=We can stop now.|character=Olaf|text=Are you sure? Personally, I was having fun.}}
  {{dialogue|character=Olaf|text=What do you think I should do with them?}}
  }}
  {{dialogue|answer=Make some chairs.|character=Olaf|text=What a wonderful idea! I'll get Kristoff to help me make them into chairs.|text2=Then everyone in the Village will be able to sit down whenever they want!}}
   {{dialogue|answer=I know.|character=Olaf|text=Of course you do. I just like to remind people in case they secretly need a hug.}}
   {{dialogue|answer=Give yourself a hundred and thirty-eight arms.|character=Olaf|text=But where would they...|text2=Oh! Hee-hee-hee! You are so funny, '''''Player'''''!}}
   {{dialogue|answer=Gotta go.|character=Olaf|text=Bye!}}
   {{dialogue|answer=You collected all those sticks for no reason?|character=Olaf|text=No...|text2=Collecting them was fun, and fun is one of my favorite reasons!}}
}}
}}
<!--Got "Are you sure? Personally, I was having fun." after 2-3 reprompts, not sure if there's an end, or if there are different responses from shutting it down on first loop. No, same response on first loop too. -->


*Something bothering you?
*How's your day going? [facts]
{{labeledDialogueBox|title=Something bothering you?|
{{labeledDialogueBox|title=How's your day going? [facts]|
   {{dialogue|character=Olaf|text=Merlin is so smart! And he told me that he's a wizard.}}
   {{dialogue|character=Olaf|text='''''Player''''', I've been learning so many new things.}}
   {{dialogue|character=Olaf|text=Do you think that one day I could be a wizard?}}
   {{dialogue|character=Olaf|text=Like, did you know that a snail can fall asleep for three years?}}
   {{dialogue|answer=I don't know if snowmen can be wizards.|character=Olaf|text=True. Maybe I should ask Merlin. But...}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=You're already magical.|character=Olaf|text=True. But that's not the same as being a wizard.|text2=Maybe I should ask Merlin. But...}}
   {{dialogue|answer=Thanks for the fact, Olaf. See you later!|character=Olaf|text=Bye!}}
   {{dialogue|answer=You could ask Merlin to teach you?|character=Olaf|text=I could, but...}}
 
   {{dialogue|character=Olaf|text=Yesterday, when I asked him my two-hundredth question, he said I should try doing my own research. And then he mumbled something about too many questions and turning into an encyclopedia.}}
   {{dialogue|character=Olaf|text=Did you know that reindeer are the only kind of deer whose noses are completely covered in hair?}}
   {{dialogue|character=Olaf|text=Do you think I could turn into an actual encyclopedia if I ask too many questions?!}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=Absolutely.|character=Olaf|text=Then I'll have to be careful. I really like books, especially encyclopedias...|text2=...but I prefer being a snowman.}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=I think you misunderstood Merlin...|character=Olaf|text=You might be right. I'll go ask him a question about it!}}
 
   {{dialogue|answer=*gasp* You're turning into a book right now!|character=Olaf|text=AM I? Where? Oh no! I just asked two more questions!|text2=I'd better be quiet and hope I get less paper-y.}}
   {{dialogue|character=Olaf|text=Did you know that owls don't have teeth?}}
}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}


{{labeledDialogueBox|title=Something on your mind?|
   {{dialogue|character=Olaf|text=Did you know that baby giraffes can use their butts as pillows?}}
   {{dialogue|character=Olaf|text=I've been thinking, '''''Player'''''. WALL-E and I have a lot in common. Do you agree?}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|character=Player|text=I guess you do. After all...}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=...you're both curious about new things.|character=Olaf|text=That's true and very insightful. Oh, and don't forget...}}
  {{dialogue|answer=...you're both kind of tiny.|character=Olaf|text=Yes, but I'm slightly taller.|text2=My stick hair gives me a bit of a height advantage. Oh, don't forget...}}
  {{dialogue|answer=...you both make a lot of interesting noises.|character=Olaf|text=That's true. Though I do know more words. Oh, and don't forget...}}
  {{dialogue|character=Olaf|text=...we were both brought to life by magic.}}
   {{dialogue|answer=WALL-E's not magic. He's a robot.|character=Olaf|text=But isn't technology really a kind of magic, '''''Player'''''?}}
  {{dialogue|answer=I guess that's kind of true...|character=Olaf|text=I'm glad you agree.}}
  {{dialogue|answer=Does being so similar make you friends?|character=Olaf|text=Well, it does help to have things in common.|text2=But I think what makes us friends is that we're friends!}}
}}


{{labeledDialogueBox|title=What are you up to?|
   {{dialogue|character=Olaf|text=Did you know that the first carrots people grew were purple?}}
   {{dialogue|character=Olaf|text='''''Player'''''! I am in need of your wisdom.}}
   {{dialogue|character=Olaf|text=Maybe for the holidays I should try a purple nose!}}
  {{dialogue|character=Olaf|text=What's up? [presumably should be Player, but is Olaf]}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|character=Olaf|text=I want to make a new friend.}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
  {{dialogue|character=Olaf|text=And you have the most friends of anyone I know, so you must be an expert.}}
  {{dialogue|character=Olaf|text=I was thinking maybe one of the rabbits in the Peaceful Meadow...}}
  {{dialogue|character=Player|text=If you want to make friends with a rabbit in the Meadow, just make sure to...}}
   {{dialogue|answer=...run around with them. They like to play.|character=Olaf|text=They like to play? *gasp* I like to play! We'll be a perfect match!}}
   {{dialogue|answer=...feed them carrots. They love carrots.|character=Olaf|text=Great! I'll borrow a carrot from Kristoff!|text2=... And I'll be sure to keep my nose away from them.}}
  {{dialogue|answer=...check back every day to see if the rabbit is around.|character=Olaf|text=It might take a few visits before they really start to trust you. [presumably should be Player, but is Olaf]|text2=Oh, the rabbits are shy. I understand.}}
  {{dialogue|character=Olaf|text=Thank you for sharing your wisdom, friend.}}
}}


{{labeledDialogueBox|title=What's up?|
   {{dialogue|character=Olaf|text=Did you know that there are a million ants for every human?}}
   {{dialogue|character=Olaf|text=Hello, '''''Player'''''. I thought today I would sunbathe on Dazzle Beach.}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=That sounds fun!|character=Olaf|text=I've always wanted to try it.}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=Bye!}}
  {{dialogue|answer=Are you sure that's a good idea?|character=Olaf|text=Of course! Elsa's magic permafrost keeps me safe and cool.}}
   {{dialogue|answer=Can snow get a tan?|character=Olaf|text=I don't know! But I can't wait to find out!}}
  {{dialogue|character=Olaf|text=Anna says sunbathing isn't something people do a lot of in Arendelle.}}
  {{dialogue|character=Olaf|text=Question, though: How does one sunbathe?}}
   {{dialogue|answer=You just sit in the sun.|character=Olaf|text=Really? Well, I can do that!}}
  {{dialogue|answer=It's important to have sunscreen.|character=Olaf|text=I wonder if that's like my friend Oaken's sun balm. I'll have to find some!}}
  {{dialogue|answer=You need a hat.|character=Olaf|text=Really? I love hats! And I love doing things that need hats!}}
}}


{{labeledDialogueBox|title=You look like you have a question...|
   {{dialogue|character=Olaf|text=Did you know that a blue whale weighs as much as three elephants?}}
   {{dialogue|character=Olaf|text='''''Player''''', question for you... What do you think the sun is?}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=A star.|
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}
    {{dialogue|character=Olaf|text=Okay...}}
 
    {{dialogue|character=Olaf|text=But what are stars?}}
  {{dialogue|character=Olaf|text=Did you know that cats have thirty-two muscles in one ear?}}
    {{dialogue|character=Olaf|text=They're just big balls of gas. [presumably should be Player, but is Olaf]}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  }}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}
   {{dialogue|answer=A big ball of gas.|character=Olaf|text=Fascinating!}}
 
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What do YOU think the sun is?|
   {{dialogue|character=Olaf|text=Did you know that a flamingo can only eat when its head is upside down?}}
    {{dialogue|character=Olaf|text=Well... I've read that it's a star, but I'm still researching that.}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    {{dialogue|character=Olaf|text=I like to think the sun is... what makes summer happen! [presumably should be Player, but is Olaf]}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}
    {{dialogue|character=Olaf|text=Exactly. You get it.}}
  }}
   {{dialogue|character=Olaf|text=You really are a fountain of knowledge! Tell me: How do you like to learn things?}}
   {{dialogue|answer=Asking questions.|character=Olaf|text=Hey, I do that too! I hope someday I'm as knowledgeable as you.}}
  {{dialogue|answer=I talk to Merlin.|character=Olaf|text=That's smart! He's very knowledgeable. And I really think he likes answering questions.}}
   {{dialogue|answer=I listen.|character=Olaf|text=Oh, I'm good at listening. Here. I'll show you...|text2=...|text3=...}}
}}


{{labeledDialogueBox|title=You seem especially happy today.|
   {{dialogue|character=Olaf|text=Did you know that cows can sleep while standing up...[TODO - VERIFY]}}
  {{dialogue|character=Olaf|text=You know what one of my favorite things is? Having favorite things!}}
   {{dialogue|character=Olaf|text=...but they only dream while lying down?}}
   {{dialogue|character=Olaf|text=*gasp* Maybe I have favorite things I don't even know about.}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|character=Olaf|text=Quick! '''''Player''''', ask me what my favorite something is!}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=Bye! [TODO - VERIFY]}}
  {{dialogue|answer=What's your favorite season?|character=Olaf|text=Oh, that's easy.|text2=Summer!}}
  {{dialogue|answer=Who's your favorite person?|character=Olaf|text=Um... El-- no... Ann-- no... I don't think I know!|text2=Huh... Maybe people can't be favorites. That might not be how friendship works.}}
   {{dialogue|answer=Who's your favorite reindeer?|character=Olaf|text=That's easy. Sven! He tells the best bedtime stories. And he's so good at voices.}}
   {{dialogue|character=Olaf|text=Let's do another! Ask me for another favorite thing.}}
  {{dialogue|answer=What's your favorite animal?|character=Olaf|text=[continue to next line]}}
   {{dialogue|answer=What's your favorite book?|character=Olaf|text=[continue to next line]}}
  {{dialogue|answer=What's your favorite color?|character=Olaf|text=[continue to next line]}}
  {{dialogue|character=Olaf|text=Oh, that's a hard one. There are so many to choose from!}}
  {{dialogue|character=Olaf|text=I'll have to think about this for a while...}}
}}


==Tangled==
  {{dialogue|character=Olaf|text=Actually, that's all I learned today. And you listened to them all!}}
 
  {{dialogue|character=Olaf|text=No one's ever done that before.}}
===Mother Gothel===
  {{dialogue|character=Olaf|text=Thanks, '''''Player'''''!}}
 
====General Dialogue====
* {{dialogue|character=XXXXXX|text='''Greetings:'''
*Ugh, you again? Just teasing, dear. Delightful to see you.
*TODO
*TODO
}}
}}


* {{dialogue|character=XXXXXX|text='''Gift Responses:'''
*Is there anything I need to know?
*TODO
{{labeledDialogueBox|title=Is there anything I need to know?|
*TODO
  {{dialogue|character=Olaf|text=Hi! I'm Olaf, and I like warm hugs!}}
*TODO
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Hi!|
    {{dialogue|answer=Hi!|character=Olaf|text=Hi! [reprompt loop]}}
    {{dialogue|answer=We can stop now.|character=Olaf|text=Are you sure? Personally, I was having fun.}}
  }}
  {{dialogue|answer=I know.|character=Olaf|text=Of course you do. I just like to remind people in case they secretly need a hug.}}
  {{dialogue|answer=Gotta go.|character=Olaf|text=Bye!}}
}}
}}
<!--Got "Are you sure? Personally, I was having fun." after 2-3 reprompts, not sure if there's an end, or if there are different responses from shutting it down on first loop. No, same response on first loop too. -->


'''Hang Out Start Response:'''
*Something bothering you?
* {{dialogue|character=XXXXXX|text=TODO}}
{{labeledDialogueBox|title=Something bothering you?|
 
  {{dialogue|character=Olaf|text=Merlin is so smart! And he told me that he's a wizard.}}
'''Hang Out End Response:'''
  {{dialogue|character=Olaf|text=Do you think that one day I could be a wizard?}}
* {{dialogue|character=XXXXXX|text=TODO}}
  {{dialogue|answer=I don't know if snowmen can be wizards.|character=Olaf|text=True. Maybe I should ask Merlin. But...}}
 
  {{dialogue|answer=You're already magical.|character=Olaf|text=True. But that's not the same as being a wizard.|text2=Maybe I should ask Merlin. But...}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|answer=You could ask Merlin to teach you?|character=Olaf|text=I could, but...}}
*Gotta go.
  {{dialogue|character=Olaf|text=Yesterday, when I asked him my two-hundredth question, he said I should try doing my own research. And then he mumbled something about too many questions and turning into an encyclopedia.}}
*TODO
  {{dialogue|character=Olaf|text=Do you think I could turn into an actual encyclopedia if I ask too many questions?!}}
  {{dialogue|answer=Absolutely.|character=Olaf|text=Then I'll have to be careful. I really like books, especially encyclopedias...|text2=...but I prefer being a snowman.}}
  {{dialogue|answer=I think you misunderstood Merlin...|character=Olaf|text=You might be right. I'll go ask him a question about it!}}
  {{dialogue|answer=*gasp* You're turning into a book right now!|character=Olaf|text=AM I? Where? Oh no! I just asked two more questions!|text2=I'd better be quiet and hope I get less paper-y.}}
}}
}}


{{labeledDialogueBox|title=Anything you need?|
{{labeledDialogueBox|title=Something on your mind?|
{{dialogue|character=Mother Gothel|text='''''Player''''', you have my attention. Shall I give you some motherly advice?}}
  {{dialogue|character=Olaf|text=I've been thinking, '''''Player'''''. WALL-E and I have a lot in common. Do you agree?}}
{{dialogue|answer=Okay!|character=Mother Gothel|text=Oh, it's so nice to have someone appreciate my kindness!|text2=Unlike some ungrateful children who will remain unnamed.}}
  {{dialogue|character=Player|text=I guess you do. After all...}}
{{dialogue|answer=You're not my mother.|character=Mother Gothel|text=True, but I give very good advice.}}
  {{dialogue|answer=...you're both curious about new things.|character=Olaf|text=That's true and very insightful. Oh, and don't forget...}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Your advice is kind of toxic.|
  {{dialogue|answer=...you're both kind of tiny.|character=Olaf|text=Yes, but I'm slightly taller.|text2=My stick hair gives me a bit of a height advantage. Oh, don't forget...}}
  {{dialogue|character=Mother Gothel|text=Toxic! Oh, I'm wounded, '''''Player'''''!}}
   {{dialogue|answer=...you both make a lot of interesting noises.|character=Olaf|text=That's true. Though I do know more words. Oh, and don't forget...}}
   {{dialogue|character=Mother Gothel|text=I come to you offering nothing but support, and you insult me.}}
   {{dialogue|character=Olaf|text=...we were both brought to life by magic.}}
   {{dialogue|character=Player|text=*sigh* Fine. Give me some advice.}}
  {{dialogue|answer=WALL-E's not magic. He's a robot.|character=Olaf|text=But isn't technology really a kind of magic, '''''Player'''''?}}
}}
  {{dialogue|answer=I guess that's kind of true...|character=Olaf|text=I'm glad you agree.}}
{{dialogue|character=Mother Gothel|text=What would you like advice about, dear?}}
  {{dialogue|answer=Does being so similar make you friends?|character=Olaf|text=Well, it does help to have things in common.|text2=But I think what makes us friends is that we're friends!}}
{{dialogue|answer=Life.|character=Mother Gothel|text=Well, life is a race, '''''Player'''''. If you're not winning, you're losing.|text2=And most people are forever losing. You must make sure you win -- always.}}
{{dialogue|answer=Romance.|character=Mother Gothel|text=Oh my advice about romance is simple...|text2=Don't.|text3=It's never worth it. You can only depend on yourself.}}
{{dialogue|answer=Reasons I shouldn't leave my tower.|character=Mother Gothel|text=I see. Now you're the one teasing me. I'll remember that.}}
}}
}}


{{labeledDialogueBox|title=Do you never tire of looking at yourself?|
{{labeledDialogueBox|title=What are you up to?|
   {{dialogue|character=Mother Gothel|text=Ahh, I never tire of looking at my cheekbones. High cheekbones are universally attractive, and mine are particularly fine.}}
   {{dialogue|character=Olaf|text='''''Player'''''! I am in need of your wisdom.}}
   {{dialogue|character=Mother Gothel|text=Good bone structure is the foundation of beauty.}}
  {{dialogue|character=Olaf|text=What's up? [presumably should be Player, but is Olaf]}}
   {{dialogue|answer=That's kind of creepy.|character=Mother Gothel|text=Only for those who don't share it, dear.}}
  {{dialogue|character=Olaf|text=I want to make a new friend.}}
   {{dialogue|answer=I imagine you like that because it doesn't fade with age.|character=Mother Gothel|text=Very insightful. Now be a dear and never speak to me of age again.}}
   {{dialogue|character=Olaf|text=And you have the most friends of anyone I know, so you must be an expert.}}
   {{dialogue|answer=Beauty comes from the inside.|character=Mother Gothel|text=People say that, but they never mean it.}}
   {{dialogue|character=Olaf|text=I was thinking maybe one of the rabbits in the Peaceful Meadow...}}
  {{dialogue|character=Player|text=If you want to make friends with a rabbit in the Meadow, just make sure to...}}
   {{dialogue|answer=...run around with them. They like to play.|character=Olaf|text=They like to play? *gasp* I like to play! We'll be a perfect match!}}
  {{dialogue|answer=...feed them carrots. They love carrots.|character=Olaf|text=Great! I'll borrow a carrot from Kristoff!|text2=... And I'll be sure to keep my nose away from them.}}
   {{dialogue|answer=...check back every day to see if the rabbit is around.|character=Olaf|text=It might take a few visits before they really start to trust you. [presumably should be Player, but is Olaf]|text2=Oh, the rabbits are shy. I understand.}}
  {{dialogue|character=Olaf|text=Thank you for sharing your wisdom, friend.}}
}}
}}


{{labeledDialogueBox|title=I love taking care of the Valley. [Added 1.3]|
{{labeledDialogueBox|title=What's up?|
   {{dialogue|character=Mother Gothel|text=Ah, '''''Player'''''... It's occurred to me that only you and I have the interests of this Valley at heart; don't you agree?}}
   {{dialogue|character=Olaf|text=Hello, '''''Player'''''. I thought today I would sunbathe on Dazzle Beach.}}
   {{dialogue|answer=Yes, I do.|character=Mother Gothel|text=Finally, someone who listens to me!}}
   {{dialogue|answer=That sounds fun!|character=Olaf|text=I've always wanted to try it.}}
   {{dialogue|answer=What makes you think that?|character=Mother Gothel|text=Well, just look around...}}
   {{dialogue|answer=Are you sure that's a good idea?|character=Olaf|text=Of course! Elsa's magic permafrost keeps me safe and cool.}}
   {{dialogue|answer=I think everyone cares for the Valley in their own way.|character=Mother Gothel|text=Perhaps, but how many of them have proof to support their claims? Few or none, I'm sure.}}
   {{dialogue|answer=Can snow get a tan?|character=Olaf|text=I don't know! But I can't wait to find out!}}
   {{dialogue|character=Mother Gothel|text=They're all living in their grand Houses, only caring for themselves and their personal whims. Unlike me. Why, I've truly dedicated myself to tending to the Giant Willow.}}
   {{dialogue|character=Olaf|text=Anna says sunbathing isn't something people do a lot of in Arendelle.}}
   {{dialogue|answer=I love the Giant Willow!|character=Mother Gothel|text=Then maybe YOU ought to live in it! Ha-ha! Only kidding, dear. Don't look so serious.|text2=After all, I was the one who helped you grow that Giant Willow in the first place, you know.}}
   {{dialogue|character=Olaf|text=Question, though: How does one sunbathe?}}
   {{dialogue|answer=Why do you look after it?|character=Mother Gothel|text=Because someone needs to! Plants are like children. They require constant care if you don't want them to grow up spoiled.|text2=I was the one who helped you make sure the tree would grow strong and tall. So... of course, I stayed to watch over it.}}
   {{dialogue|answer=You just sit in the sun.|character=Olaf|text=Really? Well, I can do that!}}
   {{dialogue|answer=You can always stop, you know...|character=Mother Gothel|text=Then there would be no one to care for the willow I helped you grow. No, '''''Player'''''. I must stay where I am.}}
   {{dialogue|answer=It's important to have sunscreen.|character=Olaf|text=I wonder if that's like my friend Oaken's sun balm. I'll have to find some!}}
   {{dialogue|character=Mother Gothel|text=And that is proof that only you and I care about what's best for our Valley.}}
   {{dialogue|answer=You need a hat.|character=Olaf|text=Really? I love hats! And I love doing things that need hats!}}
}}
}}


{{labeledDialogueBox|title=Something bothering you?|
{{labeledDialogueBox|title=You look like you have a question...|
   {{dialogue|character=Mother Gothel|text=Have you seen that absurd stall in the Meadow?}}
   {{dialogue|character=Olaf|text='''''Player''''', question for you... What do you think the sun is?}}
   {{dialogue|character=Mother Gothel|text=Run by... who is it... Doofy? The selection is so paltry.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=A star.|
  {{dialogue|answer=What do you mean?|character=Mother Gothel|text=The wares are nothing but bland, common items.}}
    {{dialogue|character=Olaf|text=Okay...}}
   {{dialogue|answer=I like Goofy's Stall.|character=Mother Gothel|text=And I'm sure it's fine if you need something common, such as apples.}}
    {{dialogue|character=Olaf|text=But what are stars?}}
  {{dialogue|answer=Excuse me. His name is Goofy.|character=Mother Gothel|text=Whoever he is, he has an inexcusably sparse stock.}}
    {{dialogue|character=Olaf|text=They're just big balls of gas. [presumably should be Player, but is Olaf]}}
   {{dialogue|character=Mother Gothel|text=It's completely useless if you're in need of more... unique... ingredients.}}
  }}
   {{dialogue|answer=Like what?|character=Mother Gothel|text=Well, as a purely theoretical example...|text2=A youth serum.|text3=Or parsnips.}}
   {{dialogue|answer=A big ball of gas.|character=Olaf|text=Fascinating!}}
   {{dialogue|answer=Are you gonna brew evil potions?|character=Mother Gothel|text=Evil potions? Never. Perish the thought.|text2=And don't ever confuse me with Ursula again.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What do YOU think the sun is?|
   {{dialogue|answer=You could talk to Goofy about it.|character=Mother Gothel|text=I've spoken to that... individual.|text2=I fear that whatever changes he attempts to make will be less than inspiring.}}
    {{dialogue|character=Olaf|text=Well... I've read that it's a star, but I'm still researching that.}}
    {{dialogue|character=Olaf|text=I like to think the sun is... what makes summer happen! [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Exactly. You get it.}}
  }}
   {{dialogue|character=Olaf|text=You really are a fountain of knowledge! Tell me: How do you like to learn things?}}
   {{dialogue|answer=Asking questions.|character=Olaf|text=Hey, I do that too! I hope someday I'm as knowledgeable as you.}}
   {{dialogue|answer=I talk to Merlin.|character=Olaf|text=That's smart! He's very knowledgeable. And I really think he likes answering questions.}}
   {{dialogue|answer=I listen.|character=Olaf|text=Oh, I'm good at listening. Here. I'll show you...|text2=...|text3=...}}
}}
}}


{{labeledDialogueBox|title=What's wrong?|
{{labeledDialogueBox|title=You seem especially happy today.|
  {{dialogue|character=Mother Gothel|text='''''Player''''', I'm feeling a bit run-down. Unappreciated. Alone.}}
   {{dialogue|character=Olaf|text=You know what one of my favorite things is? Having favorite things!}}
  {{dialogue|character=Mother Gothel|text=Say something to make me feel better.}}
   {{dialogue|character=Olaf|text=*gasp* Maybe I have favorite things I don't even know about.}}
   {{dialogue|answer=Your hair is so dark and glossy.|character=Mother Gothel|text=I've often thought it's one of my best features.}}
   {{dialogue|character=Olaf|text=Quick! '''''Player''''', ask me what my favorite something is!}}
  {{dialogue|answer=Your dress sense is on point.|character=Mother Gothel|text=It is, isn't it? This is velvet, you know.}}
  {{dialogue|answer=What's your favorite season?|character=Olaf|text=Oh, that's easy.|text2=Summer!}}
   {{dialogue|answer=You're capable and cunning.|character=Mother Gothel|text=Mmm. That's true, I am.}}
  {{dialogue|answer=Who's your favorite person?|character=Olaf|text=Um... El-- no... Ann-- no... I don't think I know!|text2=Huh... Maybe people can't be favorites. That might not be how friendship works.}}
  {{dialogue|character=Mother Gothel|text=Go on. There must be more.}}
   {{dialogue|answer=Who's your favorite reindeer?|character=Olaf|text=That's easy. Sven! He tells the best bedtime stories. And he's so good at voices.}}
  {{dialogue|answer=You're absolutely ruthless.|character=Mother Gothel|text=I'll assume you meant that as a compliment.|text2=Ahh, I feel much better now. Thank you, dear.}}
   {{dialogue|character=Olaf|text=Let's do another! Ask me for another favorite thing.}}
   {{dialogue|answer=You're a strong, independent woman.|character=Mother Gothel|text=I am, aren't I?|text2=Ahh, I feel much better now. Thank you, dear.}}
   {{dialogue|answer=What's your favorite animal?|character=Olaf|text=[continue to next line]}}
  {{dialogue|answer=Your skin has very few wrinkles!|character=Mother Gothel|text=Correction, dear -- my skin has NO wrinkles.|text2=Clearly, your eyesight leaves something to be desired.}}
   {{dialogue|answer=What's your favorite book?|character=Olaf|text=[continue to next line]}}
}}
   {{dialogue|answer=What's your favorite color?|character=Olaf|text=[continue to next line]}}
 
   {{dialogue|character=Olaf|text=Oh, that's a hard one. There are so many to choose from!}}
*You know so many things. [Added 1.3]
   {{dialogue|character=Olaf|text=I'll have to think about this for a while...}}
{{labeledDialogueBox|title=You know so many things. [Added 1.3]|
{{dialogue|character=Mother Gothel|text='''''Player''''', I feel that I must share a bit of my knowledge of the world, so you have a chance to survive out here on your own...}}
{{dialogue|character=Mother Gothel|text=Now, you must have noticed the flowers growing around the Village. So beautiful and majestic... like me! Ha-ha-ha!}}
{{dialogue|answer=I love flowers!|character=Mother Gothel|text=Of course you do. After all, who doesn't?|text2=You must remember that every part of the Valley is home to one or two specific types of flowers...}}
{{dialogue|answer=What about them?|character=Mother Gothel|text=Well, I know how children are, so I feel it needs to be said... Try not to eat them. It wouldn't be good for you. Also...|text2=You must remember that every part of the Valley is home to one or two specific types of flowers...}}
{{dialogue|answer=Ugh, flowers...|character=Mother Gothel|text='''''Player''''', you really don't have an eye for beauty, do you?|text2=Oh well, not everyone can appreciate the finer things.|text3=Still, you should remember that every part of the Valley is home to one or two specific types of flowers...}}
{{dialogue|character=Mother Gothel|text=[random response from the following options]<br>
<li>In the Plaza, you'll find <span class="properName">'''Dandelions'''</span>, a common, charmless weed that reminds me a little of you! Ha-ha, only kidding, dear. But also <span class="properName">'''Penstemons'''</span> of many colors.</li>
<li>If you want <span class="properName">'''Rising Penstemons'''</span> or <span class="properName">'''Daisies'''</span>, you'll have to go to the Meadow.</li>
<li>Some flowers even grow on the sand of Dazzle Beach. <span class="properName">'''Hydrangeas'''</span> and <span class="properName">'''Sunflowers'''</span> to be exact.</li>
<li>If ever you need <span class="properName">'''Bell Flowers'''</span> or <span class="properName">'''Star Lilies'''</span>, look under the trees in the Forest of Valor.</li>
<li>For example, if you visit my beloved Glade, you'll find all sorts of <span class="properName">'''Marsh Milkweed'''</span>. White, orange, purple, blue... Almost a rainbow of them.</li>
<li>TODOFrostedHeightsFlowers</li>
<li><span class="properName">'''Bromeliads'''</span> and <span class="properName">'''Houseleeks'''</span> grow only on the Sunlit Plateau.</li>
<li>If you feel brave enough to explore the Forgotten Lands, you can gather <span class="properName">'''Impatiens'''</span> and <span class="properName">'''Nasturtiums'''</span>. Appropriately named flowers for that ugly place, if you ask me. [TODO - verify]</li>}}  }}
 
{{labeledDialogueBox|title=You look like you have a question.|
  {{dialogue|character=Mother Gothel|text=Tell me, what do you think magic is, '''''Player'''''?}}
  {{dialogue|answer=Power.|character=Mother Gothel|text=Oh, you couldn't be more wrong}}
  {{dialogue|answer=Cheap trickery.|character=Mother Gothel|text=Ha! That skepticism will serve you well. But you're wrong.}}
  {{dialogue|answer=I'm not sure.|character=Mother Gothel|text=Well, at least you're willing to admit your ignorance.}}
  {{dialogue|character=Mother Gothel|text=Magic is simply an advantage.}}
  {{dialogue|character=Mother Gothel|text=A tool to be utilized to meet one's goals.}}
   {{dialogue|answer=That's very cynical.|character=Mother Gothel|text=Perhaps to you. To me, it's merely practical.}}
  {{dialogue|answer=That's very practical.|character=Mother Gothel|text=Perhaps to you. To me, it's merely practical.}}
  {{dialogue|answer=I believe there's more to magic than that.|character=Mother Gothel|text=And people will use that belief to take advantage of you.}}
}}
 
{{labeledDialogueBox|title=You look worried.|
{{dialogue|character=Mother Gothel|text='''''Player'''''! Did I see a gray hair in my reflection? Look at my hair. Is any of it gray?!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No gray hairs.|
   {{dialogue|character=Mother Gothel|text=Oh, what a relief! One must be very careful about one's appearance, you know.}}
   {{dialogue|answer=You look great!|character=Mother Gothel|text=That's kind of you to say. Of course it's true, but it's still sweet of you to say it.}}
  {{dialogue|answer=How old are you?|character=Mother Gothel|text=Didn't anyone ever teach you that it's impolite to ask a woman's age?|text2=And I know you'd never be impolite to me. Isn't that right, dear?}}
   {{dialogue|answer=I see a wrinkle.|character=Mother Gothel|text=AHHHH! NO! MY BEAUTIFUL SKIN!}}  }}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I see one gray hair.|
  {{dialogue|character=Mother Gothel|text=Grrr... I must find Rapunzel quickly. If only she cared about her poor, dear mother.}}
  {{dialogue|answer=You're such a good mother.|character=Mother Gothel|text=I am, aren't I? Why ever would Rapunzel run away? She's terribly ungrateful.}}
   {{dialogue|answer=You only want her hair.|character=Mother Gothel|text=What a horrid thing to say! I love my daughter.|text2=It's the cruelty of the world that wants to take advantage of her gift.}}  }}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Lots of gray hairs!|
  {{dialogue|character=Mother Gothel|text=No. NO! I'm becoming old and withered!}}
  {{dialogue|answer=You look fine.|character=Mother Gothel|text=Do I? Well. Perhaps for now.|text2=But this is just the start. After the gray comes the wrinkles.|text3=I will NOT lose my youthfulness!}}
  {{dialogue|answer=There's nothing wrong with getting old.|character=Mother Gothel|text=Ha! You're almost as deluded as my daughter.|text2=When you're old, the world discards you. You become... irrelevant. I WILL stay young, no matter the cost!}}
   {{dialogue|answer=Yep.|character=Mother Gothel|text=So cruel. When YOU are old, I hope YOU have an unfeeling reprobate who taunts you with it.}}  }}  }}
 
{{labeledDialogueBox|title=You seem to have a lot on your mind.|
  {{dialogue|character=Mother Gothel|text='''''Player''''', good. Let's talk through a purely hypothetical situation.}}
  {{dialogue|character=Mother Gothel|text=If you were, say, tracking your wayward daughter through the forest...}}
  {{dialogue|character=Mother Gothel|text=How would you convince her to come home?}}
   {{dialogue|answer=Ask her nicely.|character=Mother Gothel|text=Yes, I'll just ask her politely to stop acting out and sit in her tower like a good girl.|text2=You've obviously never met a teenager.}}
  {{dialogue|answer=Trick her.|character=Mother Gothel|text=Well, of course that's my instinct as well. I'm glad you agree, '''''Player'''''.}}
  {{dialogue|answer=Let her go.|character=Mother Gothel|text=Never! Rapunzel belongs with me, and NOTHING will ever change that.}}
}}
}}


==Mickey & Friends==
==Tangled==


===Donald Duck===
===Mother Gothel===
[[Donald Duck#Daily Discussions|Moved to Character page]]
[[Mother Gothel#Daily Discussions|Moved to Character page]]


* {{dialogue|character=Donald Duck|text='''Greetings:'''
====General Dialogue====
*Hello!
* {{dialogue|character=Mother Gothel|text='''Greetings:'''
*You made it!
*PLAYER, what brings you to see Mother today?
*Ugh, you again? Just teasing, dear. Delightful to see you.
*TODO
*TODO
}}
}}


* {{dialogue|character=Donald Duck|text='''Gift Responses:'''
* {{dialogue|character=Mother Gothel|text='''Gift Responses:'''
*Oh boy! Thanks!
*Is this really the best thing you can think to give to me? Just kidding, darling. I love it.
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Donald Duck|text=TODO}}
* {{dialogue|character=Mother Gothel|text=I guess I'll have to drop everything to answer your call. I'm just kidding. Of course, I'd be delighted.}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Donald Duck|text=TODO}}
* {{dialogue|character=Mother Gothel|text=Oh joy... I can't wait. Just joking. Come see me again whenever you wish.}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Mother Gothel|text=Oh, I do love games.}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Mother Gothel|ext=Oh?|text2=Yes, being this talented IS exhausting. Not that I'd expect you to understand. Just kidding, dear! You're wonderful.}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Gotta go.
}}
 
===Rapunzel===
====General Dialogue====
* {{dialogue|character=Rapunzel|text='''Greetings:'''
* Another golden morning. Can you believe it? [mornings]
* Have you ever noticed how big this place is?
* I am so glad I met you.
* I can't believe we get to be in this incredible place!
* I don't want to miss a single moment of anything!
* Oh, hello, PLAYER!
*TODO
*TODO
}}
}}


===Goofy===
* {{dialogue|character=Rapunzel|text='''Gift Responses:'''
[[Goofy#Daily Discussions|Moved to Character page]]
* For me? Really? Thank you so much!
 
* How did you know? Thank you, PLAYER.
* {{dialogue|character=Goofy|text='''Greetings:'''
* I think this is my new favorite thing.
*Great to see ya, pal!
* This is for me? You are so nice!
*Hey there, PLAYER!
* This is perfect!
*How's it goin'?
* Where did you find this? Will you show me sometime?
*Howdy, pal!
*TODO
}}
 
* {{dialogue|character=Goofy|text='''Gift Responses:'''
*A-hyuck! I like it!
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Goofy|text=TODO}}
* {{dialogue|character=Rapunzel|text=TODO}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Goofy|text=TODO}}
* {{dialogue|character=Rapunzel|text=
* Let's do this again soon. Really soon!
* BEST. DAY. EVER! I had so much fun!
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
* I can't talk right now.
* I'll talk to you later.
*TODO
*TODO
}}
}}


===Mickey Mouse===
* Do you have a favorite animal?
[[Mickey Mouse#Daily Discussions|Moved to Character page]]
 
* {{dialogue|character=Mickey Mouse|text='''Greetings:'''
* Do you like Dreamlight Valley?
*Am I glad to see you!
 
*Hiya, pal!
* Do you like exploring the jungle?
*TODO
}}


* {{dialogue|character=Mickey Mouse|text='''Gift Responses:'''
* How do you care for so much hair?
*Oh boy! That's nice!
}}


'''Hang Out Start Response:'''
* I heard you have lots of hobbies.
* {{dialogue|character=Mickey Mouse|text=TODO}}


'''Hang Out End Response:'''
* So you met Gaston in the desert?
* {{dialogue|character=Mickey Mouse|text=TODO}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Something on your mind?
*Sorry, I can't talk now.
*TODO
}}


===Minnie Mouse===
* Tell me about your books.
[[Minnie Mouse#Daily Discussions|Moved to Character page]]


* {{dialogue|character=Minnie Mouse|text='''Greetings:'''
* Tell me about yourself.
*Hello, PLAYER. I'm so glad to see you!
*TODO
}}


* {{dialogue|character=Minnie Mouse|text='''Gift Responses:'''
* What are you afraid of?
*How sweet! Thank you!
{{labeledDialogueBox|title=What are you afraid of?|
*TODO
  {{dialogue|character=Rapunzel|text=Me? Well, I used to be afraid of lots of things...}}
  {{dialogue|character=Rapunzel|text=Mostly because Mother was so worried I'd get hurt if I left the tower.}}
  {{dialogue|character=Rapunzel|text=But I was probably most scared of quicksand... men with scary teeth... and rhinos.}}
  {{dialogue|answer=Quicksand?|character=Rapunzel|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Men with scary teeth?|character=Rapunzel|text=TODOResponseToAnswer2}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Rhinos?|
    {{dialogue|character=Rapunzel|text=Mother said a rhino is a huge creature, as tall as the tower. With a metal horn like a sword, and heavy feet to trample you.}}
    {{dialogue|answer=I think Mother Gothel exaggerated.|character=Rapunzel|text=TODOResponseToSubAnswer1}}
    {{dialogue|answer=Are you going to face your fears?|character=Rapunzel|text=TODOResponseToSubAnswer2}}
    {{dialogue|answer=Fear can be helpful.|character=Rapunzel|text=I suppose that's true. It does keep us safe from things that are actually dangerous.|text2=But it can also keep us from chasing our dreams. I'm never going to let that happen to me again.}}
  }}
}}
}}


'''Hang Out Start Response:'''
* Why don't you wear shoes?
* {{dialogue|character=Minnie Mouse|text=TODO}}


'''Hang Out End Response:'''
* You look very thoughtful today.
* {{dialogue|character=Minnie Mouse|text=TODO}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
<!--
*Sorry, I can't talk right now.
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Rapunzel|text='''''Player''''', XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Rapunzel|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
}}


===Scrooge McDuck===
{{labeledDialogueBox|title=XXXXX|
[[Scrooge McDuck#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Rapunzel|text=PLAYER, XXXXXX}}
  {{dialogue|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=XXXXXX|text2=XXXXXX}}
}}-->
 
==Mickey & Friends==
 
===Daisy===


* {{dialogue|character=Scrooge McDuck|text='''Greetings:'''
====General Dialogue====
*Aye, hello!
* {{dialogue|character=Daisy|text='''Greetings:'''
*Good day to you, PLAYER!
* PLAYER! How are you?
*TODO
* Hello, neighbor!
* Isn't it a fabulous day?
* Isn't it fabulous to be out and about on such a sunny day?! [while sunny?]
* What's new? Tell me everything.
}}
}}


* {{dialogue|character=Scrooge McDuck|text='''Gift Responses:'''
* {{dialogue|character=Daisy|text='''Gift Responses:'''
*Ah, thanks...
* You're just the absolute best!
* Thanks! It's perfect.
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Scrooge McDuck|text=TODO}}
* {{dialogue|character=Daisy|text=TODO}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Scrooge McDuck|text=TODO}}
* {{dialogue|character=Daisy|text=TODO}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
'''Scramblecoin Request Response:'''
*I can't talk to you right now.
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
*TODO
}}


'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}


==Toy Story==
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}


'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}


===Buzz Lightyear===
'''Scramblecoin Player Defeat Float Text:'''
[[Buzz Lightyear#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Daisy|text=XXXXXXXXX}}


====General Dialogue====
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Buzz Lightyear|text='''Greetings:'''
* Sorry, I can't talk now.
*TODO
*TODO
*TODO
*TODO
}}
}}


* {{dialogue|character=Buzz Lightyear|text='''Gift Responses:'''
* Daisy, you look upset.
*TODO
{{labeledDialogueBox|title=Daisy, you look upset.|
*TODO
  {{dialogue|character=Daisy|text=Oh, PLAYER, what am I going to do with Donald?}}
  {{dialogue|character=Daisy|text=Whenever he makes a mistake he gets SO mad at himself. I can't ever seem to talk sense into him.}}
  {{dialogue|answer=He does get upset really easily...|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Help him learn?|character=Daisy|text=TODOResponseToAnswer2}}
  {{dialogue|answer=He needs positive self talk.|character=Daisy|text=You're right!|text2=Maybe I should come up with some daily affirmations for him!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Daisy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|answer=At least he's a swell guy when he's not angry.|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Do you think he can change?|character=Daisy|text=Oh, I don't want him to change. I just want him to calm down and be kinder to himself. Hmm... maybe we should try meditating together.}}
}}
 
* Hello? You daydreaming?
{{labeledDialogueBox|title=Hello? You daydreaming?|
  {{dialogue|character=Daisy|text=I was just wondering what it would be like to be as rich as Uncle Scrooge.}}
  {{dialogue|character=Daisy|text=If it were you, what would you do with all those riches?}}
  {{dialogue|answer=Renovate the Valley!|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Buy lots of cool stuff!|character=Daisy|text=TODOResponseToAnswer1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What would you do?|
    {{dialogue|character=Daisy|text=I'd invest it! And then use the interest to build a new business.}}
    {{dialogue|character=Player|text=You're such an inspiring entrepreneur, Daisy.}}
  }}
}}
 
* How's the journalism going?
 
* Something on your mind, Daisy?
 
* You seem quite cheerful today!
 
<!--*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Daisy|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Daisy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Daisy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Daisy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Daisy|text=XXXXXX}}
}}-->
 
===Donald Duck===
[[Donald Duck#Daily Discussions|Moved to Character page]]
 
* {{dialogue|character=Donald Duck|text='''Greetings:'''
*Good morning!
*Good to see you.
*Hello!
*What a great day for fishing!
*You made it!
*TODO
*TODO
}}
* {{dialogue|character=Donald Duck|text='''Gift Responses:'''
*Oh boy! Thanks!
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Buzz Lightyear|text=TODO}}
* {{dialogue|character=Donald Duck|text=Oh boy! That sounds great, PLAYER!}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Buzz Lightyear|text=TODO}}
* {{dialogue|character=Donald Duck|text=That was fun! Mostly because I'm so much fun. Heh-heh-heh!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
*TODO
*TODO
}}
*TODO
}}


===Woody===
===Goofy===
[[Woody#Daily Discussions|Moved to Character page]]
[[Goofy#Daily Discussions|Moved to Character page]]


====General Dialogue====
* {{dialogue|character=Goofy|text='''Greetings:'''
* {{dialogue|character=Woody|text='''Greetings:'''
*Great to see ya, pal!
*TODO
*Hey there, PLAYER!
*TODO
*How's it goin'?
*Howdy, pal!
*TODO
*TODO
}}
}}


* {{dialogue|character=Woody|text='''Gift Responses:'''
* {{dialogue|character=Goofy|text='''Gift Responses:'''
*TODO
*A-hyuck! I like it!
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Woody|text=TODO}}
* {{dialogue|character=Goofy|text=Gawrsh, I'd be honored!}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Woody|text=TODO}}
* {{dialogue|character=Goofy|text=Until next time, PLAYER! A-hyuck!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*Talk to you later.
*We'll talk later.
*TODO
*TODO
}}
}}


 
===Mickey Mouse===
==Encanto==
[[Mickey Mouse#Daily Discussions|Moved to Character page]]
 
* {{dialogue|character=Mickey Mouse|text='''Greetings:'''
===Mirabel===
*Am I glad to see you!
 
*Hey there!
====General Dialogue====
*Hi!
* {{dialogue|character=Mirabel|text='''Greetings:'''
*Hiya, pal!
*TODO
*TODO
*TODO
*TODO
}}
}}


* {{dialogue|character=Mirabel|text='''Gift Responses:'''
* {{dialogue|character=Mickey Mouse|text='''Gift Responses:'''
*TODO
*Oh boy! That's nice!
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Mirabel|text=TODO}}
* {{dialogue|character=Mickey Mouse|text=Hot dog! I'd love to, PLAYER!}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Mirabel|text=TODO}}
* {{dialogue|character=Mickey Mouse|text=Oh boy! That was a blast! See ya real soon!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Sorry, can't talk now.
*Sorry, I can't right now.
*We'll talk later!
*TODO
*TODO
}}
}}


{{labeledDialogueBox|title=Got a question for me?|
===Minnie Mouse===
  {{dialogue|character=Mirabel|text=I've gotta know something, because when I tell Antonio about you, he's gonna ask.}}
[[Minnie Mouse#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Mirabel|text=What's your favorite animal?}}
 
  {{dialogue|answer=Chigüiro.|character=Mirabel|text=Antonio would love that. He's had a lot of chigüiro friends visiting lately.|text2=They really like Casita.}}
* {{dialogue|character=Minnie Mouse|text='''Greetings:'''
  {{dialogue|answer=Jaguar.|character=Mirabel|text=Oh, good choice. Big cats are so majestic.|text2=Antonio has a jaguar friend who gives him rides on its back.|text3=Maybe don't try that with Scar, though.}}
*Hello, PLAYER. I'm so glad to see you!
  {{dialogue|answer=Butterfly.|character=Mirabel|text=Aww. I like those too.}}
*TODO
  {{dialogue|answer=It's too hard to choose!|character=Mirabel|text=I understand that. Antonio can never pick a favorite either. He says they're all his friends.}}
}}
}}


*I've got a question for you.
* {{dialogue|character=Minnie Mouse|text='''Gift Responses:'''
{{labeledDialogueBox|title=I've got a question for you.|
*How sweet! Thank you!
  {{dialogue|character=Mirabel|text=For me? Great! What've you got?}}
*TODO
  {{dialogue|answer=How's your abuela?|character=Mirabel|text=TODOResponseToAnswerHowsAbuela}}
  {{dialogue|answer=What do you do when you miss your family?|character=Mirabel|text=Hmm... Well, I guess I try to do something that reminds me of them.|text2=When I'm missing my mamá, I try to cook some of the things she does. Like arepas.|text3=They're not as good as Mamá's, but they definitely remind me of her.|text4=And if I'm missing my cousin Antonio, I'll sit and listen to the birds or watch the animals.}}
  {{dialogue|answer=Has Antonio found any new animals?|character=Mirabel|text=He's made a lot of new chigüiro friends lately.|text2=They're great to have around. So chill.}}
}}
}}


*Let's get to know one another better. Ask me anything.
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Let's get to know one another better. Ask me anything.|
* {{dialogue|character=Minnie Mouse|text=TODO}}
  {{dialogue|character=Mirabel|text='''''Player''''', do you have any sisters?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I do.|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
    {{dialogue|answer=Not really.|character=Mirabel|text=XXXXXX}}
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No, but I have other siblings.|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
    {{dialogue|answer=We do.|character=Mirabel|text=XXXXXX}}
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  }}
  {{dialogue|answer=I'm an only child.|character=Mirabel|text=Really? Wow! With a family as large as mine, that takes a lot for me to imagine.}}
}}


*Something on your mind?
'''Hang Out End Response:'''
{{labeledDialogueBox|title=Something on your mind?|
* {{dialogue|character=Minnie Mouse|text=TODO}}
  {{dialogue|character=Mirabel|text='''''Player''''', how are you? Just checking in.}}
 
  {{dialogue|character=Mirabel|text=You do a lot around here, which kind of reminds me of my sister Luisa.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|character=Mirabel|text=And people who take on a lot... well, sometimes they take on too much.}}
*Sorry, I can't talk right now.
  {{dialogue|answer=I'm just getting started!|character=Mirabel|text=Really? Okay. As long as you're feeling good about it, I say go for it!|text2=And hey, you know I'm always here if you need some help.}}
  {{dialogue|answer=Maybe I should relax some more.|character=Mirabel|text=Yes! Do that! Lay back. Find a hammock. Enjoy the weather.|text2=That's one thing my family's learned recently. It's important to notice when you're carrying way too much.}}
  {{dialogue|answer=I'm cracking under all the pressure!!!|character=Mirabel|text=¡Ayyy! That's not good. And, in case you didn't know, your eyelid's twitching.|text2=If you're overdoing it, you need to take some time for yourself.}}
}}
}}


{{labeledDialogueBox|title=Some weather we're having, huh? (when raining)|
===Scrooge McDuck===
  {{dialogue|character=Mirabel|text=When the weather's like this, I always think of my Tía Pepa.}}
[[Scrooge McDuck#Daily Discussions|Moved to Character page]]
  {{dialogue|answer=Why is that?|character=Mirabel|text=Tía Pepa's gift is that her moods can change the weather.|text2=It's really easy to tell how she's feeling. You just have to look up!}}
 
  {{dialogue|answer=Is her gift being able to predict the weather?|character=Mirabel|text=Close! But not quite.|text2=Tía Pepa's gift is that her moods can change the weather.|text3=It's really easy to tell how she's feeling. You just have to look up!}}
* {{dialogue|character=Scrooge McDuck|text='''Greetings:'''
  {{dialogue|answer=I bet her gift has to do with the weather.|character=Mirabel|text=You're right! Her moods can change the weather.|text2=So when the sky looks like this, I can't help but think... I hope Tía Pepa's okay.}}
*Aye, hello!
*Good day to you, PLAYER!
*Greetings and salutations!
*TODO
}}
}}


{{labeledDialogueBox|title=What are you up to today?|
* {{dialogue|character=Scrooge McDuck|text='''Gift Responses:'''
  {{dialogue|character=Mirabel|text='''''Player''''', I'm thinking about adding some new embroidery to my skirt.}}
*Ah, thanks...
  {{dialogue|character=Mirabel|text=What do you think I should add?}}
  {{dialogue|answer=Another butterfly!|character=Mirabel|text=Good call!|text2=You can never have enough butterflies.}}
  {{dialogue|answer=Some flowers.|character=Mirabel|text=Flowers... huh? I've already got a few flowers, buuuut...|text2=I could add some of the new flowers my sister Isa's growing! They're really wild and different.}}
  {{dialogue|answer=Maybe an elaborate letter M?|character=Mirabel|text=An M? Like for Mirabel? Or Madrigal?|text2=Either way, I like it!}}
}}
}}


{{labeledDialogueBox|title=What are your parents like?|
'''Hang Out Start Response:'''
  {{dialogue|character=Mirabel|text=Mamá and Papi? They're incredible. I love them SO much!}}
* {{dialogue|character=Scrooge McDuck|text=Aye... but I cannae stay away from my shop for too long.}}
  {{dialogue|answer=What's your mom like?|character=Mirabel|text=Well, she really cares about people.|text2=And her arepas are TO DIE FOR.|text3=Or, well, I guess kind of the opposite of that. Her cooking heals people. That's her gift.}}
 
  {{dialogue|answer=What's your dad like?|character=Mirabel|text=He's amazing. Sure, he can be a bit clumsy. But he tries soooo hard.|text2=And when it's really important, when I need him, he's always there for me.|text3=Yeah. He's kind of the best.}}
'''Hang Out End Response:'''
  {{dialogue|answer=You must miss them a lot.|character=Mirabel|text=I do. But I know I'll see them again soon.|text2=If I ever get the chance, I'd love to show them the Valley!|text3=Mamá would love to learn all the different foods made here, and Papi would be so excited to talk to everyone.}}
* {{dialogue|character=Scrooge McDuck|text=Well, that was almost as much fun as diving in me money bin! Almost.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*I can't talk to you right now.
*TODO
}}
 
==Monsters, Inc.==
 
===Mike Wazowski===
 
====General Dialogue====
* {{dialogue|character=Mike Wazowski|text='''Greetings:'''
* Couldn't ask for a better day. <!--While sunny?-->
* Hey, hey, hey!
* Hey hey, it's the new intern!
* Hey, if it isn't my good pal, PLAYER!
* Hey, PLAYER!
* How ya doin'?
* Lookin' good today!
* Rainy days are made for staying inside and catching up on comedy classics. [while raining]
* What's goin' on?
*TODO
*TODO
}}
 
* {{dialogue|character=Mike Wazowski|text='''Gift Responses:'''
* Hey, I always wanted one of these!
* Hey, thanks!
* Wow, this is really thoughtful. Thanks, PLAYER.
* You shouldn't have! But do it again whenever you want.
*TODO
}}
}}


*What's on your mind?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=What's on your mind?|
* {{dialogue|character=Mike Wazowski|text=TODO}}
  {{dialogue|character=Mirabel|text=Have I ever told you about my Tío Bruno?}}
 
  {{dialogue|answer=What's he like?|character=Mirabel|text=TODOResponseToAnswerWhat'sBrunoLike}}
'''Hang Out End Response:'''
  {{dialogue|answer=He can see the future, right?|character=Mirabel|text=Yes! That's his gift. It's really powerful, but it can be a little complicated.|text2=Sometimes the future has problems in it. And people don't want to hear that.|text3=You know, now that I think about it, he and Merlin would have a lot to talk about.}}
* {{dialogue|character=Mike Wazowski|text=TODO}}
  {{dialogue|answer=I thought you didn't talk about him?|character=Mirabel|text=Not anymore! I talk about him as much as I can.|text2=I never want people to not talk about Bruno again.}}
 
}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Mike Wazowski|text=You are about to meet your match, my friend!}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Mike Wazowski|text=What a game! You're what we in the comedy biz like to call a headliner!}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
*TODO
}}
 
* Are you looking for something?
 
* Are you squinting?
 
* How would you improve the Valley?
 
* Let's talk humor.
 
* Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Mike Wazowski|text=Oh, I was just thinking about my best friend Sulley. He's got a heart even bigger than he is.}}
  {{dialogue|character=Mike Wazowski|text=Say, what's your best friend like?}}
  {{dialogue|answer=Super sweet and kind.|character=Mike Wazowski|text=TODOResponseToAnswerSweetKind}}
  {{dialogue|answer=My best friend keeps me in line!|character=Mike Wazowski|text=TODOResponseToAnswerKeepInLine}}
  {{dialogue|answer=I'm my own best friend!|character=Mike Wazowski|text=Ha, way to be, PLAYER! Love that confidence!}}
}}
 
* What are you so happy about?
 
* What're you up to today?
{{labeledDialogueBox|title=What're you up to today?|
  {{dialogue|character=Mike Wazowski|text=I'm working on something for Sulley. See, he used to be Monsters, Inc.'s top Scarer -- so he was always workin' out to stay in great shape.}}
  {{dialogue|character=Mike Wazowski|text=But now that he's in management, workouts aren't part of his day. So, I'm gonna make him a new exercise regimen for the Valley! He loves a routine.}}
  {{dialogue|character=Mike Wazowski|text=Any ideas for exercises, PLAYER?}}
  {{dialogue|answer=Gardening.|character=Mike Wazowski|text=TODOResponseToAnswerGardening}}
  {{dialogue|answer=Push-ups.|character=Mike Wazowski|text=TODOResponseToAnswerPushUps}}
  {{dialogue|answer=Sleeping.|character=Mike Wazowski|text=You know... You're right! Rest IS an important part of every regimen.}}
  {{dialogue|character=Mike Wazowski|text=I'm adding it in!}}
}}
 
* You have a question?
 
* You know a lot about comedy, right?
 
* You seem deep in thought, Mike.
{{labeledDialogueBox|title=You seem deep in thought, Mike.|
  {{dialogue|character=Mike Wazowski|text=Well, ya know, life's just full of twists and turns.}}
  {{dialogue|character=Mike Wazowski|text=I went from studying like crazy at Monsters University to the mailroom at Monsters, Inc. And now, I'm the All-Time Laugh Record holder.}}
  {{dialogue|answer=That sounds like a wild journey!|character=Mike Wazowski|text=TODOResponseToAnswerWildJourney}}
  {{dialogue|answer=Dreams come true in strange ways sometimes.|character=Mike Wazowski|text=TODOResponseToAnswerStrangeWays}}
  {{dialogue|answer=You should be proud of yourself.|character=Mike Wazowski|text=Aw, thanks pal.|text2=I AM proud of me. AND Sulley too. He's been with me all this time. A guy couldn't ask for a better friend.}}
}}
 
* You're a funny guy, right?
 
<!--*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Mike Wazowski|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Mike Wazowski|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Mike Wazowski|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Mike Wazowski|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Mike Wazowski|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Mike Wazowski|text=XXXXXX}}
}}-->
 
===Sulley===
 
====General Dialogue====
* {{dialogue|character=Sulley|text='''Greetings:'''
* Gotta love this rain! Sure is refreshing. [when raining]
* Hey, buddy!
* Hey there, PLAYER!
* Hey, PLAYER! Village is lookin' great!
* PLAYER! Nice to see ya back.
* The sun's shining -- it's gonna be a good day! [while sunny]
* What a great day!
*TODO
}}
 
* {{dialogue|character=Sulley|text='''Gift Responses:'''
* Aw, this is really sweet.
* Hey, thanks!
* I'm gonna treasure this. Thanks.
* Is this for me? It's great!
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Sulley|text=XXXXXXX}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Sulley|text=Hey, thanks! Come by anytime!}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Sorry, I don't have the time right now.
*TODO
}}
 
* Did you want to ask me something?
 
* Has anything surprised you here?
 
* Have you been exploring the Valley?
 
* How are things going?
{{labeledDialogueBox|title=How are things going?|
  {{dialogue|character=Sulley|text=Uff! I don't smell at all right now. You got any odorant on you?}}
  {{dialogue|answer=What's odorant?|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=You want to smell?|character=Sulley|text=Sure! The stronger and smellier the better. Monsters like to stink it up.}}
  {{dialogue|answer=You smell fine.|character=Sulley|text=Thanks. But I could smell BETTER.}}
  {{dialogue|character=Sulley|text=What's your favorite smell?}}
  {{dialogue|answer=Lavender.|character=Sulley|text=TODOResponseToAnswerLavender}}
  {{dialogue|answer=Fresh bread.|character=Sulley|text=Now you're just making me hungry.}}
  {{dialogue|answer=Wet dog sounds good.|character=Sulley|text=The best! I'll let you borrow my odorant when I find it.}}
}}
 
* How are things going with the other Villagers?
<!--
{{labeledDialogueBox|title=XXXXXXXXX|
  {{dialogue|character=Sulley|text=XXXXXXXXX}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer2}}
  {{dialogue|answer=YXXXXXXXXX|character=Sulley|text=XXXXXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXXXXX}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer2}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=XXXXXXXXX}}
}}
-->
 
* Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Sulley|text=Hey, PLAYER. You ever think about how much things can change?}}
  {{dialogue|answer=Yes.|character=Sulley|text=TODOResponseToAnswer1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
    {{dialogue|character=Sulley|text=Then you'll understand. See... I used to be Monsters, Inc.'s top Scarer.|text2=But now we're all about making kids laugh. And don't get me wrong: I'm happy about that! It's much better!|text3=It's just... I spent my whole life training to be scary. And now that's not needed. Makes ya think...}}
    {{dialogue|answer=Time to learn something new!|character=Sulley|text=TODOResponseToAnswerTimeToLearn}}
    {{dialogue|answer=Your job isn't who you are.|character=Sulley|text=TODOResponseToAnswerJobNotIdentity}}
    {{dialogue|answer=Yeah, change is scary.|character=Sulley|text=Maybe scarier than I ever was! But hey, it's an important part of life, too.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Never.|
    {{dialogue|character=Sulley|text=Really? Wow. I guess you're good at keeping up with things.}}
    {{dialogue|character=Sulley|text=What's your secret?}}
    {{dialogue|answer=I'm always learning.|character=Sulley|text=TODOResponseToAnswerAlwaysLearning}}
    {{dialogue|answer=I do what I love.|character=Sulley|text=TODOResponseToAnswerDoWhatLove}}
    {{dialogue|answer=I'm just awesome.|character=Sulley|text=Ha! Well, I guess that's one way to stay relevant. Awesome is always in demand.}}
  }}
}}
 
* Tell me something about monsters.
{{labeledDialogueBox|title=Tell me something about monsters.|
  {{dialogue|character=Sulley|text=Well... Up until pretty recently, we monsters thought human kids were toxic.}}
  {{dialogue|character=Sulley|text=I wonder how we got that idea?}}
  {{dialogue|answer=Did Scarers ever get sick?|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Urban legends.|character=Sulley|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{dialogue|answer=Kids can be kinda messy?|character=Sulley|text=Sure, but not "sound the alarm, this is a disaster" messy.|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Sulley|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=At least you all know the truth now!}}
  {{dialogue|character=Sulley|text=Yep!}}<!--Might be "Yep."-->
  {{dialogue|character=Sulley|text=And thanks to Boo, we also solved the energy crisis!}}
}}
 
* What's on your mind?
 
* What are you up to?
 
* What are you up to today?
 
* What do you wear to work?
 
* You have any questions for me?
 
* You seem pensive.
{{labeledDialogueBox|title=You seem pensive.|
  {{dialogue|character=Sulley|text=Oh, I was just talking to Mikey about work and forgot to call the Scare Floor the Laugh Floor.}}
  {{dialogue|character=Sulley|text=Don't wanna do that on the job. It's not a great look for the CEO.}}
  {{dialogue|answer=It takes time to learn something new.|character=Sulley|text=TODOResponseToAnswerTakesTime}}
  {{dialogue|answer=You've got to work hard at it!|character=Sulley|text=TODOResponseToAnswerWorkHard}}
  {{dialogue|answer=Do you need help?|character=Sulley|text=Nah, it's no big deal. Just need to get used to it.}}
  {{dialogue|character=Sulley|text=But thanks for talking to me about it. I appreciate it.}}
  {{dialogue|answer=You don't miss the Scare Floor?|character=Sulley|text=TODOResponseToAnswerMissScareFloor}}
  {{dialogue|answer=I'm sure you're not the only one having to adjust.|character=Sulley|text=Oh yeah, us old-timers are still catching up.|text2=We'll get there eventually.}}
}}
<!--
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Sulley|text=PLAYER, XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Sulley|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Sulley|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXX}}
}}-->
 
==Toy Story==
 
 
===Buzz Lightyear===
[[Buzz Lightyear#Daily Discussions|Moved to Character page]]
 
====General Dialogue====
* {{dialogue|character=Buzz Lightyear|text='''Greetings:'''
*Good morning, Space Ranger!
*Greetings!
*Hello!
*I've completed my patrol. All's quiet in this quadrant.
*Rain is not ideal for my electronic components. [while raining]
*This Valley appears to be approaching optimal condition.
*TODO
}}
 
* {{dialogue|character=Buzz Lightyear|text='''Gift Responses:'''
*Excellent.
*You have my appreciation.
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Buzz Lightyear|text=Roger that.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Buzz Lightyear|text=TODO}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*TODO
*Sorry, I can't right now.
*TODO
}}
 
===Woody===
[[Woody#Daily Discussions|Moved to Character page]]
 
====General Dialogue====
* {{dialogue|character=Woody|text='''Greetings:'''
*Hey there.
*Hey-howdy-hey!
*Howdy, partner!
*Thanks for stoppin' by.
*TODO
}}
 
* {{dialogue|character=Woody|text='''Gift Responses:'''
*Thanks!
*Well, whaddaya know... Thanks!
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Woody|text=Sure! You know you've got a friend in me.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Woody|text=So long, partner!}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Talk to you later.
*We'll talk later.
*TODO
}}
 
 
==Cinderella==
 
===The Fairy Godmother===
 
====General Dialogue====
* {{dialogue|character=The Fairy Godmother|text='''Greetings:'''
*Hello, my dear.
*How are you, dear?
*How nice to see you.
*There you are!
*What a lovely surprise!
*TODO
}}
 
* {{dialogue|character=The Fairy Godmother|text='''Gift Responses:'''
*A gift? For me? Oh! Let me see.
*My dear, how sweet of you.
*Oh my! It's usually up to me to give the gifts.
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=The Fairy Godmother|text=
*Farewell, dear. (When refusing to Hang Out)
*Why, I always enjoy spending time with you.
*You would like to spend time together? Of course!
*Your wish is granted, my dear!
}}
 
'''Hang Out End Response:'''
* {{dialogue|character=The Fairy Godmother|text=
*Of course, my dear.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
*TODO
}}
 
*Do you have any questions?
 
*Do you want to talk about anything?
 
*I'm a little bored.
<!--{{labeledDialogueBox|title=I'm a little bored.|
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX|text2=XXXXXX}}
}}-->
 
*I'm glad to see you.
<!--{{labeledDialogueBox|title=I'm glad to see you.|
  {{dialogue|character=The Fairy Godmother|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
}}-->
 
*Tell me about you.
 
*What are you up to?
 
*You look very serious.
 
==Encanto==
 
===Mirabel===
 
====General Dialogue====
* {{dialogue|character=Mirabel|text='''Greetings:'''
*¡Buenos días! [during day]
*Buenas noches. [at night]
*Hi!
*¡Hola!
*¡Hola, PLAYER!
*So, how's it going?
*What's up, my friend?
*TODO
}}
 
* {{dialogue|character=Mirabel|text='''Gift Responses:'''
*A present? For me? Thank you so much!
*For me? ¡Gracias, PLAYER!
*¡Gracias!
*I love it!
*This is a great gift! And I've seen some amazing gifts.
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Mirabel|text=
*Need some help? I'm your girl!
*Oh, I am definitely in. Let's go!
*You want to do some stuff? Let's do some stuff!
}}
 
 
'''Hang Out End Response:'''
* {{dialogue|character=Mirabel|text=
*Looks like we're done!
*We have got to do that again. I really like spending time with you!
}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*See you later!
*Sorry, can't talk now.
*Sorry, I can't right now.
*We'll talk later!
*We'll talk soon, okay?
*TODO
}}
 
{{labeledDialogueBox|title=Got a question for me?|
  {{dialogue|character=Mirabel|text=I've gotta know something, because when I tell Antonio about you, he's gonna ask.}}
  {{dialogue|character=Mirabel|text=What's your favorite animal?}}
  {{dialogue|answer=Chigüiro.|character=Mirabel|text=Antonio would love that. He's had a lot of chigüiro friends visiting lately.|text2=They really like Casita.}}
  {{dialogue|answer=Jaguar.|character=Mirabel|text=Oh, good choice. Big cats are so majestic.|text2=Antonio has a jaguar friend who gives him rides on its back.|text3=Maybe don't try that with Scar, though.}}
  {{dialogue|answer=Butterfly.|character=Mirabel|text=Aww. I like those too.}}
  {{dialogue|answer=It's too hard to choose!|character=Mirabel|text=I understand that. Antonio can never pick a favorite either. He says they're all his friends.}}
}}
 
{{labeledDialogueBox|title=I've got a question for you.|
  {{dialogue|character=Mirabel|text=For me? Great! What've you got?}}
  {{dialogue|answer=How's your abuela?|character=Mirabel|text=She's good! She's really learning how to relax.|text2=And the whole family's been getting a lot better at talking things through.|text3=It can be hard, but it's been really helpful for everyone.}}
  {{dialogue|answer=What do you do when you miss your family?|character=Mirabel|text=Hmm... Well, I guess I try to do something that reminds me of them.|text2=When I'm missing my mamá, I try to cook some of the things she does. Like arepas.|text3=They're not as good as Mamá's, but they definitely remind me of her.|text4=And if I'm missing my cousin Antonio, I'll sit and listen to the birds or watch the animals.}}
  {{dialogue|answer=Has Antonio found any new animals?|character=Mirabel|text=He's made a lot of new chigüiro friends lately.|text2=They're great to have around. So chill.}}
}}
 
{{labeledDialogueBox|title=Let's get to know one another better. Ask me anything.|
  {{dialogue|character=Mirabel|text='''''Player''''', do you have any sisters?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I do.|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No, but I have other siblings.|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  }}
  {{dialogue|answer=I'm an only child.|character=Mirabel|text=Really? Wow! With a family as large as mine, that takes a lot for me to imagine.}}
}}
 
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Mirabel|text='''''Player''''', how are you? Just checking in.}}
  {{dialogue|character=Mirabel|text=You do a lot around here, which kind of reminds me of my sister Luisa.}}
  {{dialogue|character=Mirabel|text=And people who take on a lot... well, sometimes they take on too much.}}
  {{dialogue|answer=I'm just getting started!|character=Mirabel|text=Really? Okay. As long as you're feeling good about it, I say go for it!|text2=And hey, you know I'm always here if you need some help.}}
  {{dialogue|answer=Maybe I should relax some more.|character=Mirabel|text=Yes! Do that! Lay back. Find a hammock. Enjoy the weather.|text2=That's one thing my family's learned recently. It's important to notice when you're carrying way too much.}}
  {{dialogue|answer=I'm cracking under all the pressure!!!|character=Mirabel|text=¡Ayyy! That's not good. And, in case you didn't know, your eyelid's twitching.|text2=If you're overdoing it, you need to take some time for yourself.}}
}}
 
{{labeledDialogueBox|title=Some weather we're having, huh? (when raining)|
  {{dialogue|character=Mirabel|text=When the weather's like this, I always think of my Tía Pepa.}}
  {{dialogue|answer=Why is that?|character=Mirabel|text=Tía Pepa's gift is that her moods can change the weather.|text2=It's really easy to tell how she's feeling. You just have to look up!}}
  {{dialogue|answer=Is her gift being able to predict the weather?|character=Mirabel|text=Close! But not quite.|text2=Tía Pepa's gift is that her moods can change the weather.|text3=It's really easy to tell how she's feeling. You just have to look up!}}
  {{dialogue|answer=I bet her gift has to do with the weather.|character=Mirabel|text=You're right! Her moods can change the weather.|text2=So when the sky looks like this, I can't help but think... I hope Tía Pepa's okay.}}
}}
 
{{labeledDialogueBox|title=What are you up to today?|
  {{dialogue|character=Mirabel|text='''''Player''''', I'm thinking about adding some new embroidery to my skirt.}}
  {{dialogue|character=Mirabel|text=What do you think I should add?}}
  {{dialogue|answer=Another butterfly!|character=Mirabel|text=Good call!|text2=You can never have enough butterflies.}}
  {{dialogue|answer=Some flowers.|character=Mirabel|text=Flowers... huh? I've already got a few flowers, buuuut...|text2=I could add some of the new flowers my sister Isa's growing! They're really wild and different.}}
  {{dialogue|answer=Maybe an elaborate letter M?|character=Mirabel|text=An M? Like for Mirabel? Or Madrigal?|text2=Either way, I like it!}}
}}
 
{{labeledDialogueBox|title=What are your parents like?|
  {{dialogue|character=Mirabel|text=Mamá and Papi? They're incredible. I love them SO much!}}
  {{dialogue|answer=What's your mom like?|character=Mirabel|text=Well, she really cares about people.|text2=And her arepas are TO DIE FOR.|text3=Or, well, I guess kind of the opposite of that. Her cooking heals people. That's her gift.}}
  {{dialogue|answer=What's your dad like?|character=Mirabel|text=He's amazing. Sure, he can be a bit clumsy. But he tries soooo hard.|text2=And when it's really important, when I need him, he's always there for me.|text3=Yeah. He's kind of the best.}}
  {{dialogue|answer=You must miss them a lot.|character=Mirabel|text=I do. But I know I'll see them again soon.|text2=If I ever get the chance, I'd love to show them the Valley!|text3=Mamá would love to learn all the different foods made here, and Papi would be so excited to talk to everyone.}}
}}
 
{{labeledDialogueBox|title=What's on your mind?|
  {{dialogue|character=Mirabel|text=Have I ever told you about my Tío Bruno?}}
  {{dialogue|answer=What's he like?|character=Mirabel|text=Well, some people think he's odd. But I love all the odd things about him.|text2=He really likes the color green. And rats. And the rats like him back.|text3=You know, I bet he'd love to meet Remy. Oh! And write a telenovela series about him -- ¡La pasión de la rata chef!}}
  {{dialogue|answer=He can see the future, right?|character=Mirabel|text=Yes! That's his gift. It's really powerful, but it can be a little complicated.|text2=Sometimes the future has problems in it. And people don't want to hear that.|text3=You know, now that I think about it, he and Merlin would have a lot to talk about.}}
  {{dialogue|answer=I thought you didn't talk about him?|character=Mirabel|text=Not anymore! I talk about him as much as I can.|text2=I never want people to not talk about Bruno again.}}
}}
 
*What's up? [at night?]
{{labeledDialogueBox|title=What's up?|
  {{dialogue|character=Mirabel|text=There are so many stars here. And everyone shines.}}
  {{dialogue|character=Mirabel|text=I mean literally shines. With all the little sparkly, glowing bits. What's the deal with that?}}
  {{dialogue|answer=It's magic.|character=Mirabel|text=TODOResponseToAnswerMagicSparkles}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I think it's Dreamlight?|
    {{dialogue|character=Mirabel|text=Neat! … I don't know what that is.}}
    {{dialogue|character=Player|text=Merlin told me about it. It's a kind of magic, and everything here is made of it.}}
    {{dialogue|character=Mirabel|text=Everything? That's amazing! And pretty. Super pretty!}}
  }}
  {{dialogue|answer=You could ask Merlin.|character=Mirabel|text=You're right! I'm sure he'll know.|text2=He's like a wise abuelo for the entire Valley.}}
}}
 
==Beauty and the Beast==
 
===Belle===
====General Dialogue====
* {{dialogue|character=Belle|text='''Greetings:'''
*Bounjour!
*Hello, PLAYER! What are your plans for the day?
*Oh, you're just who I was hoping to speak with.
*I'm reading the most wonderful book, PLAYER! I can't wait to tell you about it.
*Look at the sun... It's so lovely here.
*This Village is very different from the one back home.
*Hmm? Oh, I'm sorry. I was thinking about a new book I read.
*A new day means the possibility of a new adventure! [mornings?]
*Weather like this always makes me want to stay inside with a good book. [while raining]
*TODO
}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Bounjour, Belle! [Bounjour!]
*We'll talk later! Gotta go. [Oh, you're just who I was hoping to speak with.]
*Improving the Village, as always! [Hello, PLAYER! What are your plans for the day?]
*Please -- no spoilers! [I'm reading the most wonderful book, PLAYER! I can't wait to tell you about it.]
*Enjoy it -- you're my guest! [Look at the sun... It's so lovely here.]
*And they all have wonderful stories! [This Village is very different from the one back home.]
*Don't let me get in the way of daydreaming! [Hmm? Oh, I'm sorry. I was thinking about a new book I read.]
*I hope yours is exciting! [A new day means the possibility of a new adventure!]
*What are you waiting for? Go get crazy! [Weather like this always makes me want to stay inside with a good book.]
}}
 
* {{dialogue|character=Belle|text='''Gift Responses:'''
*A gift? How kind of you.
*For me? How thoughtful!
*I'm very grateful.
*Oh, thank you so much.
*This is lovely -- thank you!
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Belle|text=
*I am a pretty good assistant -- just ask my father.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Belle|text=
*Are we done? Well, I was happy to help!
*TODO}}
 
*Anything on your mind, Belle?
*Are you bored? Let's do something fun!
*Aren't you chipper today!
*Belle! I was looking for you!
 
* Do you have any questions?
{{labeledDialogueBox|title=Do you have any questions?|
  {{dialogue|character=Belle|text=PLAYER, would you tell me about where you come from? I love learning about different places.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I come from a faraway land...|
    {{dialogue|character=Belle|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's ordinary. Just like me.|
    {{dialogue|character=Belle|text=PLAYER, you certainly are not ordinary. In fact, you're VERY special.}}
    {{dialogue|answer=Sometimes I don't feel very special.|character=Belle|text=XXXXXXXXXX}}
    {{dialogue|answer=You're just saying that.|character=Belle|text=No. It's true.|text2=I wouldn't tell you something just to be polite. You're very special, PLAYER. We all see it.}}
    {{dialogue|answer=I AM special!|character=Belle|text=And if you ever need reminding, just look around at all you've done.}}
  }}
}}
 
*Dreamlight Valley looks like something out of a storybook.
 
*Hi Belle! You settling in nicely?
<!--{{labeledDialogueBox|title=Hi Belle! You settling in nicely?|
  {{dialogue|character=Belle|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Belle|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Belle|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
}}-->
 
*How do you like the Valley?
<!--{{labeledDialogueBox|title=How do you like the Valley?|
  {{dialogue|character=Belle|text=XXXXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX|text2=XXXXXX}}
}}-->
 
*How's your book, Belle?
{{labeledDialogueBox|title=How's your book, Belle?|
  {{dialogue|character=Belle|text=Do you have a favorite kind of book, PLAYER?}}
  {{dialogue|character=Belle|text=Is there a type of story or style that you always come back to?}}
  {{dialogue|answer=Mystery!|character=Belle|text=TODOResponseToAnswerMystery}}
  {{dialogue|answer=Fairy tales, no contest.|character=Belle|text=TODOResponseToAnswerFairyTales}}
  {{dialogue|answer=Let me think...|character=Belle|text=I know, it's difficult for me to pick too.}}
  {{dialogue|answer=Romance!|character=Belle|text=TODOResponseToAnswerRomance}}
  {{dialogue|answer=Non-fiction.|character=Belle|text=TODOResponseToAnswerNonFiction}}
  {{dialogue|answer=I'm not much of a reader...|character=Belle|text=Oh... Well, I'm sure that you have other things you like to do.}}<!--VERIFY-->
}}
 
*Tell me about your father!
<!--{{labeledDialogueBox|title=Tell me about your father!|
  {{dialogue|character=Belle|text=XXXXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX|text2=XXXXXX}}
}}-->
*Tell me about yourself.
*What do you think of Dramlight Valley?
*What's your favorite hobby?
*You feeling all right, Belle?
 
*You seem restless, Belle!
{{labeledDialogueBox|title=You seem restless, Belle!|
  {{dialogue|character=Belle|text=You know, PLAYER, I've been thinking I might want to try something new.}}
  {{dialogue|answer=Time for an adventure!|character=Belle|text=TODOResponseToAnswerTimeForAdventure}}
  {{dialogue|answer=No longer into books?|character=Belle|text=No, it's not that at all!|text2=It's just that sometimes I get inspired by what I read and what to experience it for myself.}}
  {{dialogue|answer=Maybe talk to Moana? She's the adventurous sort!|character=Belle|text=TODOResponseToAnswerTalkToMoana}}
  {{dialogue|character=Player|text=Then you should go for it!}}
  {{dialogue|character=Belle|text=Thank you, PLAYER. The Village would be far less interesting without you here to look out for everyone.}}
  {{dialogue|answer=Just doing my best!|character=Belle|text=TODOResponseToAnswerDoingMyBest}}
  {{dialogue|answer=It's a solemn responsibility.|character=Belle|text=TODOResponseToAnswerSolemnResponsibility}}
  {{dialogue|answer=... I'm looking out for people?|character=Belle|text=Of course you are. You've done so much for everyone here.|text2=You're a very respected leader.}}
}}
 
===Gaston===
====General Dialogue====
* {{dialogue|character=Gaston|text='''Greetings:'''
*PLAYER! Hello!
*PLAYER? I didn't see you there behind my biceps.
*Aren't you glad to see me?
*This? Oh, I'm not even flexing!
*What a fine day to take in this glorious land!
*Who's going to polish my boots in this town?
*You just can't stay away, can you? I'm not surprised.
*TODO
}}
 
* {{dialogue|character=Gaston|text='''Gift Responses:'''
*This is worthy of Gaston!
*TODO
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Gaston|text=TODO}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Gaston|text=
*Come find me, PLAYER, the next time you want to spend time with the most impressive man in the Valley.
*TODO}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}
 
* Are you upset about something?
 
* Do you have a question?
 
* Gaston! What's on your mind?
 
*Is something worrying you?
 
* What's new with you?
 
*You seem confused.
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Gaston|text='''''Player''''', XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Gaston|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
 
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Gaston|text=PLAYER, XXXXXX}}
  {{dialogue|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=XXXXXX|text2=XXXXXX}}
}}-->
 
===The Beast===
====General Dialogue====
* {{dialogue|character=The Beast|text='''Greetings:'''
*Good day.
*Good night, PLAYER.
*PLAYER...
*The sun here can be rather hot for me.
*There are so many people here. I'm not used to this.
*I am... pleased to see you again.
*Do you know where Belle is?
*TODO
}}
 
* {{dialogue|character=The Beast|text='''Gift Responses:'''
*How did you know?
*I... PLAYER, I don't know what to say...
*Thank you. This is... unexpected.
*You have something for me?
*You're very kind.
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=The Beast|text=
*You want to spend time with me? Are you-- ... Fine.
}}
 
'''Hang Out End Response:'''
* {{dialogue|character=The Beast|text=
*That was surprisingly enjoyable.
}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Hey, Beast! [PLAYER...]
*Right back at you! [*Good night, PLAYER.]
*Hi! Let's talk later! [Good day.]
*Time to trim that fur! [The sun here can be rather hot for me.]
*Don't be shy -- they'd love to talk! [There are so many people here. I'm not used to this.]
*Same here! [I am... pleased to see you again.]
*I'm sure she's around somewhere! [Do you know where Belle is?]
*TODO
}}
 
*Beast, do you miss being human?
*Do you like the critters in the Village?
*Hello again, Beast!
*Hey Beast! Something on your mind?
*Hiya Beast!
 
*How are you feeling, Beast?
{{labeledDialogueBox|title=How are you feeling, Beast?|
  {{dialogue|character=The Beast|text=PLAYER. I... I have been trying to be better at controlling my temper. If that was something you had trouble with, what... what would you do?}}
  {{dialogue|character=Player|text=Let me think...}}
  {{dialogue|answer=Practice relaxing.|character=The Beast|text=XXXXXXXXX}}
  {{dialogue|answer=Wait before reacting.|character=The Beast|text=XXXXXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Therapy.|
    {{dialogue|character=The Beast|text=I don't know what that is.}}
    {{dialogue|character=Player|text=You talk about your feelings, and it helps you transform the negative feelings into positive ones!}}
    {{dialogue|character=The Beast|text=That sounds... difficult. I... I don't think I can talk about my feelings. I'll have to try something else.}}
  }}
}}
 
*How are you feeling today, Beast?
 
*Penny for your thoughts?
{{labeledDialogueBox|title=Penny for your thoughts?|
  {{dialogue|character=The Beast|text=PLAYER, I've been thinking about the Night Thorns...}}
  {{dialogue|character=The Beast|text=... How they transform light and beauty into darkness and menace.}}
  {{dialogue|answer=Good thing I can remove them with some magic!|character=The Beast|text=TODOResponseToAnswerRemoveThorns}}
  {{dialogue|answer=... Are you talking about yourself here?|character=The Beast|text=TODOResponseToAnswerTalkingAboutSelf}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know, they do look kinda cool.|
    {{dialogue|character=Player|text=It's a shame to remove them sometimes!}}
    {{dialogue|character=The Beast|text=Their structure is very interesting.}}
  }}
  {{dialogue|character=The Beast|text=Do you suppose the Night Thorns used to be something else?}}
  {{dialogue|character=The Beast|text=Something gentler and kinder...}}
  {{dialogue|answer=I'm not sure about that...|character=The Beast|text=TODOResponseToAnswerNotSure}}
  {{dialogue|answer=Empathizing with the Night Thorns?! You have a big heart, Beast!|character=The Beast|text=TODOResponseToAnswerEmpathizing}}
  {{dialogue|answer=What an interesting thought!|character=Player|text=But if you like spiky plants, you should talk to Mirabel -- her sister Isabela is a fan too!}}
}}
 
*What are you thinking about?
*What are you thinking about?
*What's on your mind, Beast?
*What's wrong, Beast?
 
*Why so angry?
{{labeledDialogueBox|title=Why so angry?|
  {{dialogue|character=The Beast|text=PLAYER, Belle is upset! I was TRYING to give her time for herself, but she misunderstood. She said I was being "aloof"!}}
  {{dialogue|character=The Beast|text=What should I do?!}}
  {{dialogue|answer=Try taking deep breaths.|character=The Beast|text=TODOResponseToAnswerDeepBreaths}}
  {{dialogue|answer=Have you tried controlling your temper?|character=The Beast|text=OF COURSE!!! ... I... I'm sorry. I just feel so... lost.}}
  {{dialogue|character=Player|text=The best thing to do is...}}
  {{dialogue|answer=Try to explain your intentions.|character=The Beast|text=TODOResponseToAnswerIntentions}}
  {{dialogue|answer=Learn from it and move on.|character=The Beast|text=TODOResponseToAnswerLearnMoveOn}}
  {{dialogue|answer=Apologize and ASK what she wants.|character=The Beast|text=You're right. I'll go find her and ask her directly. And I'll... I'll apologize as well.}}
}}
 
*You seem cheerful today, Beast!
*You seem thoughtful!
*You're looking magical today, Beast!
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=The Beast|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=The Beast|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=yyyyy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
-->
 
==Tim Burton's The Nightmare Before Christmas==
===Jack Skellington===
====General Dialogue====
* {{dialogue|character=Jack Skellington|text='''Greetings:'''
*A sun this bright is a definite fright challenge.
*Boo!
*Happy Hallow-- oh... oh, not quite.
*Have a dreadful day!
*Hello, my friend! <!--only after level 2?-->
*Trick and treat!
*Why, hello!
*TODO
}}
 
* {{dialogue|character=Jack Skellington|text='''Gift Responses:'''
*A present? For me? Wonderful!
*A present! Just like Christmas!
*How kind of you to think of me.
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Jack Skellington|text=
* I was going to practice screeching, but I always have time for you.
* We'll have a frightfully good time!
}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Jack Skellington|text=
*I'm off to practice my unsettling moans!}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}
 
* How's the Halloween business going?
* Penny for your thoughts, Jack?
<!--
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Jack Skellington|text=PLAYER, XXXXXX}}
  {{dialogue|character=Jack Skellington|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Jack Skellington|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Jack Skellington|text=XXXXXX|text2=XXXXXX}}
}}
-->
 
* Want to do something together?
{{labeledDialogueBox|title=Want to do something together?|
  {{dialogue|character=Jack Skellington|text=PLAYER, would you like to join me in some screaming practice?}}
  {{dialogue|answer=Let's do it!|character=Jack Skellington|text=TODOResponseToDoItScreamingPractice}}
  {{dialogue|answer=No, thanks.|character=Jack Skellington|text=TODOResponseToDoItScreamingPracticeNoThanks1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Screaming practice?!|
    {{dialogue|character=Jack Skellington|text=Yes, even if one has no vocal chords, one must keep one's voice in prime condition for blood curdling screams.}}
    {{dialogue|character=Jack Skellington|text=Constant practice is essential. Care to join me?}}
    {{dialogue|answer=Sure!|character=Jack Skellington|text=TODOResponseToSureScreamingPractice|text2=XXXXXX}}
    {{dialogue|answer=No, thanks.|character=Jack Skellington|text=All right. Perhaps you'd like to simply observe...|text2=YYYEEAAAAARRRGHHHH!}}
  }}
}}
 
* What are you up to, Jack?
* What's it like being a skeleton person?
{{labeledDialogueBox|title=What's it like being a skeleton person?|
  {{dialogue|character=Jack Skellington|text=PLAYER, I've been recently counting my blessings -- it's something Minnie recommended as a way to start each day. And today, I thought about how terribly fun it is to be a skeleton!}}
  {{dialogue|character=Jack Skellington|text=I can hardly count the things I like about it.}}
  {{dialogue|answer=You can take off your head!|character=Jack Skellington|text=TODOResponseToAnswerTakeOffHead}}
  {{dialogue|answer=You're so scary!|character=Jack Skellington|text=TODOResponseToAnswerSoScary}}
  {{dialogue|answer=You're so agile!|character=Jack Skellington|text=I am! Part of it is practice, but part of it comes from being so light.|text2=Luckily, I don't bear the burden of muscles or organs.}}
}}
 
* You seem kinda bored...
* You seem preoccupied.
 
<!--
BASIC TEMPLATE
*XXXXXX
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=yyyyy|text=PLAYER, XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->
 
==Dreamlight Valley==
 
===The Forgotten===
<!--Day 1 conversation, not sure it matters-->
{{labeledDialogueBox|title=[Too weird]|
  {{dialogue|character=The Forgotten|text=PLAYER, do you ever feel like... like... ugh, I dunno...}}
  {{dialogue|character=The Forgotten|text=... like nobody will ever really like you because you're too weird?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=All the time.|
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
  }}
  {{dialogue|answer=Never!|character=The Forgotten|text=Yeah. That figures. Everybody seems to like you.|text2=What hope is there for a weirdo like me?}}
  {{dialogue|answer=Everybody's a little bit weird in their own way.|character=The Forgotten|text=[continue to next line]}}
  {{dialogue|answer=What makes you weird is what makes you special.|character=The Forgotten|text=[continue to next line]}}
  {{dialogue|answer=If you're too weird for somebody... that's their problem.|character=Player|text=[continue to next line]}}
  {{dialogue|character=Player|text=Besides, what even is so-called "normal"? Trust me. Normal is overrated.}}
  {{dialogue|character=Player|text=You just gotta find the people who appreciate your particular kind of weirdness.}}
  {{dialogue|character=The Forgotten|text=... Maybe you're right.}}
  {{dialogue|character=The Forgotten|text=Talking about that... actually made me feel kind of better. ... Weird.}}
}}
 
{{labeledDialogueBox|title=[Still mad]|
  {{dialogue|character=The Forgotten|text=Do you think any of the Villagers are still mad at me because of the whole... almost destroying the universe thing?}}
  {{dialogue|answer=No way!|character=Player|text=Everyone in Dreamlight Valley knows that you didn't mean to do that. Trust me.}}
  {{dialogue|answer=They'll forgive you in time.|character=Player|text=Some of the Villagers might still be a little on edge. But they'll come around.}}
  {{dialogue|answer=You just have to show that you're really sorry.|character=Player|text=The more you visit the Village, the more everyone will see that you didn't mean to hurt anyone.}}
  {{dialogue|character=The Forgotten|text=You're sure...?}}
  {{dialogue|character=Player|text=You made mistakes... and that's okay. Everyone messes up sometimes.}}
  {{dialogue|character=The Forgotten|text=Really...?}}
  {{dialogue|character=Player|text=Sure. It doesn't always feel good to mess up, but it's the best way to learn.}}
  {{dialogue|character=The Forgotten|text=Learn what...? How to mess up even more?}}
  {{dialogue|character=Player|text=How to do better next time. If we were always perfect, we could never grow.}}
  {{dialogue|character=The Forgotten|text=Huh... that's true... I guess...}}
}}
 
{{labeledDialogueBox|title=[Nobody gets me]|
  {{dialogue|character=The Forgotten|text=Ugh. Nobody GETS me.}}
  {{dialogue|character=Player|text=I've felt that way too. Does it make you...}}
  {{dialogue|answer=...angry?|character=The Forgotten|text=I... Yeah, I guess I'm angry.|text2=But it's funny. Now that you mention it... I guess I'm really more scared.|text3=Or... or maybe I'm upset.}}
  {{dialogue|answer=...upset?|character=The Forgotten|text=Upset?! What? No, I'm mad.|text2=... Okay, I guess... I am upset. Underneath the anger.|text3=But I guess what I really am is scared.}}
  {{dialogue|answer=...scared?|character=The Forgotten|text=Scared?! You think that scares me? No. I'm angry.|text2=Or... or maybe I am scared. I don't know. Now that I think about it some more...|text3=Or... or maybe I'm upset.}}
  {{dialogue|character=The Forgotten|text=Ugh. Why are feelings so CONFUSING?}}
  {{dialogue|character=Player|text=Sometimes when we ignore our feelings, they can change into something else. Maybe that's what's happening.}}
  {{dialogue|character=Player|text=Don't push those tough feelings away, okay? You have every right to feel them.}}
  {{dialogue|character=The Forgotten|text=... Okay, fine. I'm starting to think that maybe... at least one person understands me.}}
}}
 
{{labeledDialogueBox|title=[Feeling pretty good]|
  {{dialogue|character=The Forgotten|text=I'm feeling pretty good today.}}
  {{dialogue|character=The Forgotten|text=It's... weird.}}
  {{dialogue|answer=Embrace happiness whenever you find it.|character=The Forgotten|text=I guess that's true. I shouldn't waste this feeling.|text2=Maybe I'll write some happy poems today.}}
  {{dialogue|answer=Happiness is just as real as sadness.|character=The Forgotten|text=Huh. That's true. I guess.|text2=I'll try to look at it like that more often. Thanks!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What sparked this feeling?|
    {{dialogue|character=The Forgotten|text=I guess I was thinking about all the people here in the Valley who I think of as... friends.}}
    {{dialogue|character=Player|text=Friends are important. Especially as you get older.}}
    {{dialogue|character=Player|text=You've got to hold on to the ones you've got, because it gets harder and harder to make new ones!}}
    {{dialogue|character=The Forgotten|text=You're right. I guess I should tell my friends that I'm happy they're around... even if it feels a little cheesy.}}
    {{dialogue|character=The Forgotten|text=Thanks for being my friend, PLAYER.}}
  }}
}}
 
{{labeledDialogueBox|title=[Only ever known]|
  {{dialogue|character=The Forgotten|text=Hey, PLAYER... I've only ever known Dreamlight Valley and the Dark Castle.}}
  {{dialogue|character=The Forgotten|text=What's it like out there...? You know... the grown-up world and all that junk.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Amazing! You can eat as much ice cream as you want.|
    {{dialogue|character=Player|text=There's only one problem. You can eat all the ice cream you want... but you know that you probably shouldn't.}}
    {{dialogue|character=The Forgotten|text=Hm...}}
    {{dialogue|character=The Forgotten|text=Well, I don't think I'll let that stop me.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Terrible! There's less time for just enjoying yourself.|
    {{dialogue|character=Player|text=When you're a kid, hours just go by without having to worry about anything. Growing up means having homework pretty much all the time.}}
    {{dialogue|character=The Forgotten|text=That sounds awful.}}
    {{dialogue|character=The Forgotten|text=Guess I'm lucky I don't have to deal with all that.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's not as different from being a kid as you might think.|
    {{dialogue|character=Player|text=A lot of people might look like adults, but they feel like kids inside. They just get better at hiding it.}}
    {{dialogue|character=The Forgotten|text=I guess things will always be scary and confusing, no matter how old you get.}}
    {{dialogue|character=Player|text=Yeah. But you get a lot better at handling it. Hopefully...}}
  }}
}}
 
<!--{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=The Forgotten|text=XXXXXX}}
  {{dialogue|character=The Forgotten|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX|text2=XXXXXX}}
}}-->
 
<!-- TEMPLATE
====General Dialogue====
* {{dialogue|character=XXXXXX|text='''Greetings:'''
*TODO
*TODO
*TODO
}}
 
* {{dialogue|character=XXXXXX|text='''Gift Responses:'''
*TODO
*TODO
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=XXXXXX|text=TODO}}
 
'''Hang Out End Response:'''
* {{dialogue|character=XXXXXX|text=TODO}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


*What's up? [at night?]
'''Scramblecoin Eager Float Text:'''
{{labeledDialogueBox|title=What's up?|
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}
  {{dialogue|character=Mirabel|text=There are so many stars here. And everyone shines.}}
  {{dialogue|character=Mirabel|text=I mean literally shines. With all the little sparkly, glowing bits. What's the deal with that?}}
  {{dialogue|answer=It's magic.|character=Mirabel|text=TODOResponseToAnswerMagicSparkles}}
  {{dialogue|answer=I think it's Dreamlight?|character=Mirabel|text=TODOResponseToAnsweDreamlightSparkles}}
  {{dialogue|answer=You could ask Merlin.|character=Mirabel|text=You're right! I'm sure he'll know.|text2=He's like a wise abuelo for the entire Valley.}}
}}
 
<!-- TEMPLATE
====General Dialogue====
* {{dialogue|character=XXXXXX|text='''Greetings:'''
*TODO
*TODO
*TODO
}}


* {{dialogue|character=XXXXXX|text='''Gift Responses:'''
'''Scramblecoin Player Victory Float Text:'''
*TODO
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX|text2=XXXXXXXXX}}
*TODO
*TODO
}}


'''Hang Out Start Response:'''
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=XXXXXX|text=TODO}}
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


'''Hang Out End Response:'''
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=XXXXXX|text=TODO}}
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
Line 2,174: Line 3,308:
{{history|1.0|Daily Discussions feature added}}
{{history|1.0|Daily Discussions feature added}}
{{history|1.3|Changed daily reset time from global to local. New Daily Discussion topics added for multiple existing characters: Merlin, WALL-E, Maui, Moana, Remy, Ariel, Prince Eric, Ursula, Elsa, Mother Gothel, Donald Duck, Goofy, Mickey Mouse, Minnie Mouse, Scrooge McDuck }}<!--Negative conversation impact possibility added? -->
{{history|1.3|Changed daily reset time from global to local. New Daily Discussion topics added for multiple existing characters: Merlin, WALL-E, Maui, Moana, Remy, Ariel, Prince Eric, Ursula, Elsa, Mother Gothel, Donald Duck, Goofy, Mickey Mouse, Minnie Mouse, Scrooge McDuck }}<!--Negative conversation impact possibility added? -->
{{history|1.7|Belle and The Beast added, first Characters whose Player Goodbye responses solicit reactions to the Character Greetings, rather than generic responses.}}
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