Daily Discussions: Difference between revisions

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{{infobox
|image=Daily Discussion Icon.png
|rewards={{price|500|friendship|showLabel}}
}}
Daily Discussions are conversations that can be had once a day with Villagers in the Valley. One conversation prompt at a time will randomly be offered to select whenever interacting with a Villager. Leaving the interaction and returning may cause a new topic to appear, but not all topics seem to shuffle on any given day, or are available under all circumstances (e.g. some are only available during rain, or after certain quest completions). Only one Daily Discussion can be had with each Villager per day, and the conversation prompt will disappear until the [[Time#Daily Resets|daily reset]] at 5:00 am local time.
Daily Discussions are conversations that can be had once a day with Villagers in the Valley. One conversation prompt at a time will randomly be offered to select whenever interacting with a Villager. Leaving the interaction and returning may cause a new topic to appear, but not all topics seem to shuffle on any given day, or are available under all circumstances (e.g. some are only available during rain, or after certain quest completions). Only one Daily Discussion can be had with each Villager per day, and the conversation prompt will disappear until the [[Time#Daily Resets|daily reset]] at 5:00 am local time.


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*TODO
*TODO
}}
}}
[[Merlin#Daily Discussions|Moved to Character page]]
==WALL-E==


{{labeledDialogueBox|title=Did you hate the Middle Ages?|
  {{dialogue|character=Merlin|text=It's rather pleasant to be living in an era with so many modern conveniences.}}
  {{dialogue|character=Merlin|text=Magic is useful, but pales before the wonder of indoor plumbing.}}
  {{dialogue|character=Merlin|text=Tell me, '''''Player''''', what is your favorite invention?}}
  {{dialogue|answer=Airplanes.|character=Merlin|text=Magnificent machines! Ahh, to fly through the sky like a bird without all those itchy feathers.}}
  {{dialogue|answer=I agree with you... indoor plumbing.|character=Merlin|text=It's a crowd pleaser, that is certain.}}
  {{dialogue|answer=Cell phones.|character=Merlin|text=Yes, those little connected boxes. They do seem more useful than pigeons... And unlike owls, they rarely talk back.}}
}}


{{labeledDialogueBox|title=Do you have a question?|
===EVE===
  {{dialogue|character=Merlin|text='''''Player''''', do you know the distinction between Dark and Light Magic?}}
  {{dialogue|answer=I do.|character=Merlin|text=So, you already understand the nature of magic? Very good.}}
  {{dialogue|answer=I don't.|character=Merlin|text=It's a simple difference, really. Light Magic is performed for others.|text2=Dark Magic is performed for yourself. Dark Magic is not necessarily evil, but is more easily turned to evil.}}
  {{dialogue|character=Merlin|text=Now tell me: Which calls to you? Light Magic or Dark Magic?}}
  {{dialogue|answer=Light Magic.|character=Merlin|text=Light Magic. An altruistic choice. And one that will serve you well in your quest to restore the Valley.}}
  {{dialogue|answer=Dark Magic.|character=Merlin|text=Dark Magic can be powerful and compelling, but must be managed carefully.}}
  {{dialogue|answer=Both.|character=Merlin|text=A wise answer. Balance is difficult, but important.}}
}}


{{labeledDialogueBox|title=Do you have time to talk?|
====General Dialogue====
  {{dialogue|character=Merlin|text=I can tell by the look on your face that you have a question for me, '''''Player'''''. Well, what is it?}}
* {{dialogue|character=EVE|text='''Greetings:'''
  {{dialogue|answer=Why do you wear a blue robe and pointy hat?|character=Merlin|text=Why, it's what I've always worn since I was a young lad. And I do suppose it helps people understand that I'm a wizard.|text2=Part of being a wizard is managing people's expectations, you know.|text3=That may even be the most important part.}}
* *giggle*
  {{dialogue|answer=How do you do magic?|character=Merlin|text=There's no simple answer to that. But I can say that it takes years of study.|text2=One must understand the nature of...well, nature! And how to influence it.|text3=That is the secret to true power...knowledge.}}
*Directive?
  {{dialogue|answer=How old are you?|character=Merlin|text=As old as my tongue and just a bit older than my teeth.}}
*EVE.
*Hmm...
*Huh?
*Name?
*Oh!
*Oh! Directive?
*TODO
}}
}}


{{labeledDialogueBox|title=Got any advice? [Added 1.3]|
* {{dialogue|character=EVE|text='''Gift Responses:'''
  {{dialogue|character=Merlin|text='''''Player''''', have you noticed all the hidden treasures scattered about the Village?}}
*EVE? Whoa!
  {{dialogue|character=Merlin|text=Someone has left countless chest containing all sorts of valuable things. Vestments, furnishings, money...}}
*Ooooh...
  {{dialogue|character=Merlin|text=It's quite a mystery as to who might have left them.}}
*Whoo-hoo!
  {{dialogue|answer=Maybe they're from before the Forgetting?|character=Merlin|text=That would be the most logical assumption, yes.|text2=Of course, just because something's logical doesn't mean it works that way here.}}
*TODO
  {{dialogue|answer=Maybe they just... appeared there.|character=Merlin|text=An intriguing suggestion. Perhaps the Valley itself is trying to provide us with gifts.}}
  {{dialogue|character=Merlin|text=In any case, some of the treasures are better hidden than others.}}
  {{dialogue|character=Merlin|text=I suggest making a thorough investigation of the Valley. You never know where you might find something useful.}}
}}
}}


{{labeledDialogueBox|title=Have you ever time-traveled?|
'''Hang Out Start Response:'''
  {{dialogue|character=Merlin|text=I have traveled extensively through time, '''''Player'''''. I've visited the past, and I remember a great deal of the future.}}
* {{dialogue|character=EVE|text=TODO}}
  {{dialogue|answer=That sounds confusing.|character=Merlin|text=Well, it gives me a unique perspective. And makes me an extremely valuable advisor.}}
  {{dialogue|answer=That sounds useful.|character=Merlin|text=Well, it gives me a unique perspective. And makes me an extremely valuable advisor.}}
  {{dialogue|answer=Can I learn to time travel?|character=Merlin|text='''''Player''''', I do not believe in impossibility. So I will say merely that it is improbable.}}
}}


{{labeledDialogueBox|title=Let's do something fun!|
'''Hang Out End Response:'''
{{dialogue|character=Merlin|text='''''Player'''''... Now, I know you're not a wizard, but have you ever heard of a Wizards' Duel?}}
* {{dialogue|character=EVE|text=TODO}}
{{dialogue|answer=Yes.|character=Merlin|text=Then you know how it works.|text2=My last bout with Madam Mim... well, it... it was a bit of a grudge match, you might say. We needn't be so brutal.}}
{{dialogue|answer=No.|character=Merlin|text=Well, it's a classic battle of wits, where each player takes turns changing into different things.|text2=The goal is to defeat the other player's form!}}
{{dialogue|character=Merlin|text=Since you can't change forms, we'll just say the names of what we WOULD change into. And let's stick to animals, shall we?}}
{{dialogue|character=Merlin|text=Here, I'll start... I choose the form of a tortoise!}}
{{dialogue|answer=Raccoon.|character=Merlin|text=A reasonable choice... A raccoon might be able to prey on a young tortoise.|text2=But I assure you I am an old, venerable tortoise and quite immune to your raccoon attacks.|text3=I win this duel.}}
{{dialogue|answer=Rabbit.|character=Merlin|text=A rabbit? Do you intend to challenge tortoise-me to a race?|text2=Well, I know a fable that will tell you how that goes. Heh-heh. I win.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Elephant|
  {{dialogue|character=Player|text=Elephant.}}
  {{dialogue|character=Merlin|text=Seems a bit extreme, but I suppose in a contest of brawn an elephant would win against a tortoise.}}
  {{dialogue|character=Merlin|text=Then I shall become a mouse and terrify your elephant.}}
    {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Cat.|
    {{dialogue|character=Player|text=Cat.}}
    {{dialogue|character=Merlin|text=Yes, that is a classic response. Cat catches mouse.}}
    {{dialogue|character=Merlin|text=Then I will make the classic response in turn and transform into a dog.}}
    {{dialogue|answer=Wolf.|character=Merlin|text=Hmph. Wolf and dog. One is a descendant of the other, so the forms are quite close. I shall declare this contest a draw.}}
    {{dialogue|answer=Human.|character=Merlin|text=Very clever! Humans are indeed animals. And they've domesticated almost every dog on the planet!|text2=An astute response. I concede the game to you, '''''Player'''''. You win!}}
    {{dialogue|answer=Dragon.|character=Merlin|text=Ah! No creatures of legend! That is against the rules... I did tell you that part, didn't I?|text2=Well either way, there is no rule-bound response to dragon, so our little contest is over.}}
    }}
{{dialogue|answer=Dog.|character=Merlin|text=Hmph! Any mouse worth his salt can evade a dog. No, I think I've won this one.}}
{{dialogue|answer=Robot.|character=Merlin|text=A robot is not an animal. I win by default!}}
  }}
}}


{{labeledDialogueBox|title=Something wrong? [Added 1.3]|
'''Scramblecoin Request Response:'''
  {{dialogue|character=Merlin|text=Now, I must say, something is perplexing me, '''''Player'''''.}}
* {{dialogue|character=EVE|text=EVE!}}
  {{dialogue|character=Merlin|text=Clearly, not all the laws of physics apply here in Dreamlight Valley.}}
  {{dialogue|character=Merlin|text=From the way you're able to cross between worlds, it appears space and time here are merely strong suggestions... not ironclad laws.}}
  {{dialogue|character=Merlin|text=Yet other things remain immutable. Take gravity, for instance. What goes up still invariably comes down!}}
  {{dialogue|answer=I wish it didn't. I'd love to fly.|character=Merlin|text=Yes, I imagine it's an intriguing possibility for you.|text2=But for now, I'm afraid you'll have to content yourself with exploring the mysteries of the Valley down here on the ground.}}
  {{dialogue|answer=It's weird. Maybe we should run some tests.|character=Merlin|text=Ah-ha! A fine idea indeed.|text2=Er... just don't throw anything too valuable from anywhere too high, all right?}}
  {{dialogue|answer=Maybe the laws of physics only work if we believe they do.|character=Merlin|text=A fascinating idea!|text2=Perhaps if we could get all the Villagers to try NOT to follow the law of gravity anymore, it would disappear!|text3=No, no, no. That's preposterous. How would that even be possible? Never mind me.}}
  {{dialogue|character=Merlin|text=In any case, it seems that we are bound together by something much greater than gravity. I've a theory that it's friendship, but I'm still investigating.}}
}}


*Something you wanted to ask? [Added 1.3]
'''Scramblecoin Eager Float Text:'''
{{labeledDialogueBox|title=Something you wanted to ask? [Added 1.3]|
* {{dialogue|character=EVE|text=XXXXXXXXX}}
  {{dialogue|character=Merlin|text=What small discoveries will you make today, '''''Player'''''?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Well, I'm talking to you.|
    {{dialogue|character=Merlin|text=Indeed! A conversation can be full of discoveries. What will we say? What will we think?}}
    {{dialogue|character=Merlin|text=Where might our inquiry lead us?}}
    {{dialogue|answer=Hopefully somewhere useful.|character=Merlin|text=Practical conversations, with purpose and reason, are quite valuable.|text2=But there are many discoveries to be found in the free flow of thought as well.}}
    {{dialogue|answer=Probably just around in circles.|character=Merlin|text=Well, when you don't know exactly where you're going, sometimes you get there faster going in circles instead of keeping to a straight line.}}
    {{dialogue|answer=You make talking to someone sound more exciting than it is...|character=Merlin|text=Everything can be exciting with the correct perspective.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know.|
    {{dialogue|character=Merlin|text=How exciting! Not knowing quite what will happen next. The thrill of discovery!}}
    {{dialogue|answer=Yeah!|character=Merlin|text=TODOResponseToAnswerYeahUncertainty}}
    {{dialogue|answer=Maybe?|character=Merlin|text=Ahh... you respond to uncertainty with more uncertainty. A perfectly appropriate response.}}
    {{dialogue|answer=It actually makes me nervous.|character=Merlin|text=Well, being anxious is perfectly understandable. Just don't let it thwart your curiosity.|text2=One must be ready for uncertainty before one can thrive in it.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Small discoveries? What do you mean?|
    {{dialogue|character=Merlin|text=Well, anything can be an opportunity for discovery, if you have the proper attitude.}}
    {{dialogue|character=Merlin|text=For example, a trip to Goofy's Stall. Who knows what one will discover in his inventory today?}}
    {{dialogue|answer=That doesn't sound very exciting.|character=Merlin|text=Perhaps not on an ordinary day. But what if today is extraordinary?|text2=The choice is yours.}}
    {{dialogue|answer=EPIC APPLE VS. PEAR DILEMMA.|character=Merlin|text=Goodness, you're certainly getting into the spirit of things.}}
    {{dialogue|answer=Being around Goofy is always full of surprises.|character=Merlin|text=Ah, yes. His boundless kindness, his unique wisdom...|text2=...and his occasional prodigious clumsiness...|text3=Well, there's no one quite like Goofy, is there?}}
  }}
}}


{{labeledDialogueBox|title=Time for another philosophical question!|
'''Scramblecoin Player Victory Float Text:'''
{{dialogue|character=Merlin|text=Have you ever considered being a squirrel?}}
* {{dialogue|character=EVE|text=*digital beeps*|text2=*sigh*}}<!--verify second response-->
{{dialogue|answer=Sounds fun!|character=Merlin|text=Well, I suppose the leaping about can be a bit fun at first, but a squirrel's life is hazardous.|text2=Downright dangerous, even!}}
{{dialogue|answer=Sounds dangerous.|character=Merlin|text=Indeed it is! The squirrel is a tiny creature with enormous problems!|text2=How it's survive throughout the ages is one of nature's big mysteries.}}
{{dialogue|answer=Can you do that?|character=Merlin|text=I could. Though I won't; not now. We have other things to do.|text2=But I still encourage you to CONSIDER being a squirrel. Think about it...|text3=The squirrel's life is hazardous. Downright dangerous!}}
{{dialogue|character=Merlin|text=Almost all the world is larger than the creature, and a good portion wants to eat it!}}
{{dialogue|character=Merlin|text=Now, what do you think we can learn from a squirrel?}}
{{dialogue|answer=Empathy for the vulnerable.|character=Merlin|text=Yes, yes. That is a noble lesson to learn. What a promising thought.}}
{{dialogue|answer=How to survive.|character=Merlin|text=A practical and important lesson indeed. When life is hard, we must find ways to carry on.}}
{{dialogue|answer=Walnuts are good.|character=Merlin|text=I suppose that's technically true, but not really what I was driving at.}}
}}


{{labeledDialogueBox|title=What are you doing today? [Added 1.3]|
'''Scramblecoin Player Draw Float Text:'''
  {{dialogue|character=Merlin|text='''''Player''''', just in time! I've spent the morning making a close study of the Night Thorns around the Village.}}
* {{dialogue|character=EVE|text=XXXXXXXXX}}
  {{dialogue|character=Player|text=What kind of a study?}}
  {{dialogue|character=Merlin|text=Well, I enchanted one so it would get up and walk around.}}
  {{dialogue|answer=Uh... why?|character=Merlin|text=[continue to next line]}}
  {{dialogue|answer=How fascinating!|character=Merlin|text=[continue to next line]}}
  {{dialogue|answer=You WHAT?!|character=Merlin|text=[continue to next line]}}
  {{dialogue|character=Merlin|text=I wanted to understand its motivations. With the gift of locomotion we can see what it does when not tied to the earth. What it CHOOSES to do.}}
  {{dialogue|character=Player|text=... And what did it do?}}
  {{dialogue|character=Merlin|text=Leapt across the table and assailed me, of course.}}
  {{dialogue|character=Merlin|text=Nasty things. Evidently they really do harbor ill intent towards us.}}
  {{dialogue|answer=Merlin! You could have been hurt!|character=Merlin|text=[continue to next line]}}
  {{dialogue|answer=It's amazing the things you'll do in the pursuit of knowledge.|character=Merlin|text=[continue to next line]}}
  {{dialogue|character=Merlin|text=Oh, a little danger is worth it, as long as we learn something.}}
  {{dialogue|character=Player|text=And what did we learn...?}}
  {{dialogue|character=Merlin|text=Not to enchant Night Thorns, of course.}}
}}


{{labeledDialogueBox|title=What's on your mind? [Added 1.3]|
'''Scramblecoin Player Defeat Float Text:'''
  {{dialogue|character=Merlin|text='''''Player''''', have you spent much time feeding the creatures around the Valley?}}
* {{dialogue|character=EVE|text=XXXXXXXXX}}
  {{dialogue|answer=Oh yes!|character=Merlin|text=Wonderful! We must remember that the Valley has quite a peculiar ecosystem.|text2=The tiniest creatures are of vital importance... even if we don't understand how yet.}}
  {{dialogue|answer=A little bit. But I should do it more.|character=Merlin|text=Well, heed my advice. I've been observing them closely for quite some time.|text2=Some of these small animals are timid, while others are more friendly and playful.|text3=If you're ever in doubt... just stand utterly still and observe them.|text4=In fact, that's not terrible advice for life in general...}}
  {{dialogue|answer=Every time I get close, they run or hide!|character=Merlin|text=Well, heed my advice. I've been observing them closely for quite some time.|text2=Some of these small animals are timid, while others are more friendly and playful.|text3=If you're ever in doubt... just stand utterly still and observe them.|text4=In fact, that's not terrible advice for life in general...}}
}}


{{labeledDialogueBox|title=You had a question?|
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|character=Merlin|text=Tell me, '''''Player'''''... what do you think is the most important quality for being a good leader?}}
*Sorry, I can't right now.
  <!--TODO: check for negative friendship impact -- reported on reddit -->
*TODO
  {{dialogue|answer=Pulling a sword from a stone.|character=Merlin|text=Heh-heh. Yes, I see you know how to play to your audience. But Arthur could never have done that if he didn't inherently have the quality of compassion!}}
  {{dialogue|answer=Taking care of people.|character=Merlin|text=Yes! That is the very essence of leadership! Caring for the people that you lead.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Being awesome.|
    {{dialogue|character=Merlin|text=Awesome? Hmph. But for what purpose are you being "awesome"?}}
    {{dialogue|answer=To do good.|character=Merlin|text=Yes! That is the very essence of leadership! Having a true purpose to care for the people that you lead.}}
    {{dialogue|answer=To feel awesome.|character=Merlin|text=You, my friend, have a lot to learn.}}
  }}
}}
}}


==WALL-E==
* Anything you'd like to discuss?


===WALL-E===
* Are you having fun?
 
* Do you have any questions?
 
* Do you want to talk about anything?
 
* How are you today?
 
* What are you doing today?
 
* You look like you have a lot on your mind.
{{labeledDialogueBox|title=You look like you have a lot on your mind.|
  {{dialogue|character=EVE|text=*complicated beeps*}}
  {{dialogue|character=Player|text=Are you trying to tell me something?}}
  {{dialogue|character=EVE|text=*groan*}}
  {{dialogue|character=Player|text=Can you explain what's going on to me?}}
  {{dialogue|character=EVE|text=Uh... *complicated beeps*}}
  {{dialogue|character=Player|text=I don't understand you...}}
  {{dialogue|answer=...but I know I will someday.|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=We need to work on that.|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's hopeless.|
    {{dialogue|character=EVE|text=Oh...}}
    {{dialogue|character=Player|text=But then again, magic is real here, so who knows?}}
    {{dialogue|character=EVE|text=Phew!}}
  }}
}}
 
===WALL-E===


====General Dialogue====
====General Dialogue====
Line 488: Line 417:
   {{dialogue|answer=It's an essential part of any good sandwich.|character=WALL-E|text=Whoa!}}
   {{dialogue|answer=It's an essential part of any good sandwich.|character=WALL-E|text=Whoa!}}
}}
}}


==Lilo & Stitch==
==Lilo & Stitch==
Line 497: Line 425:
====General Dialogue====
====General Dialogue====
* {{dialogue|character=Stitch|text='''Greetings:'''
* {{dialogue|character=Stitch|text='''Greetings:'''
*Acoota! (TODO - verify)
*Acoota!
*Aloooha!
*Goobaja!
*Goobaja!
*Helloooo!
*Helloooo!
*Hiiiiiii.
*My name Stitch.
*TODO
*TODO
}}
}}
Line 505: Line 436:
* {{dialogue|character=Stitch|text='''Gift Responses:'''
* {{dialogue|character=Stitch|text='''Gift Responses:'''
*Doogaba!
*Doogaba!
*For me? Thank you!
*Is good. Thank you.
*Is good. Thank you.
*Takka!
*Takka!
Line 514: Line 446:
'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Stitch|text=Okay, goodbye!}}
* {{dialogue|character=Stitch|text=Okay, goodbye!}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Stitch|text=Game time... Feeboogoo!}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Stitch|text=Aha!|text2=PLAYER good. Stitch win next time.}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*Sorry, I can't talk right now.
*Sorry, I can't talk right now.
*Uh... we'll talk later, okay?
*We'll talk later.
*We'll talk later.
*TODO
*TODO
}}
}}


==Ralph==


==Moana==
===Vanellope===
 
===Maui===
[[Maui#Daily Discussions|Moved to Character page]]
 
====General Dialogue====
====General Dialogue====
* {{dialogue|character=Maui|text='''Greetings:'''
* {{dialogue|character=Vanellope|text='''Greetings:'''
*Hey, look who's here... Me!
*C'mon! Press start already!
*You're welcome! ... You were about to thank me for something, right?
*Hey! Where ya goin'?
*I just bit an emerald. Don't try it. They are NOT rock candy.
*Is it morning already? *yawn* 'Cause I could really use more zzzs. [in morning] {{cleanup|unclear what hours "morning" is}}
*No time for sleep! Too much to explore here!
*Say, wanna race?
*Until I got to Slaughter Race, I had no idea rain could be water. Where I'm from, it's all lemon and gum drops. [while raining]
*Well, well, well, if it isn't my good pal PLAYER!
*You think anyone in the Village is faster than me?
*You're here?! Woo-hoo! Now we can get down to serious fun!
*TODO
*TODO
}}
}}


* {{dialogue|character=Maui|text='''Gift Responses:'''
* {{dialogue|character=Vanellope|text='''Gift Responses:'''
*Thanks! I really appreciate it.
*For me? Seriously? You're the best, pal.
*Hey, thanks, chum. This is great!
*I love it, I love it, I LOVE IT!
*It's just what I wanted!
*Sweet mother of monkey milk! This is amazing!
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Maui|text=TODO}}
* {{dialogue|character=Vanellope|text=
*Gee, I thought you'd never ask!
*You bet your butterscotch I do! Let's go!
}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Maui|text=TODO}}
* {{dialogue|character=Vanellope|text=
*Hey, thanks! That was great!
*Later, PLAYER! Don't be a stranger!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Bye! We'll talk later.
*Gotta go! Let's talk soon!
*I can't talk now. See you soon!
*I have to go. Catch you later!
*I have to go! See you later!
*I need to go! I'll see you later.
*Sorry, gotta run! See you soon!
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*TODO
*The Village needs me! Talk to you later!
*TODO
*TODO
}}
}}


===Moana===
*Do you have any questions?
[[Moana#Daily Discussions|Moved to Character page]]
 
*Hi Vanellope!


====General Dialogue====
*Let's play a game!
* {{dialogue|character=Moana|text='''Greetings:'''
 
*It's so great to see you!
*Is the Valley missing anything?
*This Village is so GREAT!
 
*TODO
*Is your glitch under control?
{{labeledDialogueBox|title=Is your glitch under control?|
  {{dialogue|character=Vanellope|text=Yeaaap! My glitch is like my superpower! I love it.}}
  {{dialogue|answer=I'm so happy for you!|character=Vanellope|text=TODOResponseToAnswerSoHappy}}
  {{dialogue|answer=What's the best thing about your glitch?|character=Vanellope|text=TODOResponseToAnswerBestThing}}
  {{dialogue|answer=Was it ever hard to be different?|character=Vanellope|text=Sure, it used to be. I just wanted to be like the other racers and show that I could do what they did... but better!|text2=Turns out the things that make you different from everybody else also make you special.}}
  {{dialogue|character=Vanellope|text=What do you think makes you special, PLAYER?}}
  {{dialogue|answer=My kind heart.|character=Vanellope|text=TODOResponseToAnswerKindHeart}}
  {{dialogue|answer=My killer fashion sense.|character=Vanellope|text=TODOResponseToAnswerKillerFashionSense}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I can melt things with my mind.|
    {{dialogue|character=Vanellope|text=Really?! You've been holding out on me!}}
    {{dialogue|character=Vanellope|text=Let's make something go BOOM!}}
      {{dialogue|answer=I was joking, Vanellope.|character=Vanellope|text=TODOResponseToAnswerJK}}
      {{dialogue|answer=Can't do it. My powers are recharging.|character=Vanellope|text=... Waitaminute... You don't REALLY have melting powers, do you? Okay, you got me!}}
  }}
}}
}}


* {{dialogue|character=Moana|text='''Gift Responses:'''
*Something on your mind?
*Thanks!
 
*TODO
*What's new?
*TODO
 
*What's on your mind?
{{labeledDialogueBox|title=What's on your mind?|
  {{dialogue|character=Vanellope|text=I know I'm all about Slaughter Race now, but I've kinda been daydreaming about a new candy kart.}}
  {{dialogue|character=Vanellope|text=What do you think I should name it, PLAYER?}}
  {{dialogue|answer=Sour Speedster.|character=Vanellope|text=TODOResponseToSourSpeedster}}
  {{dialogue|answer=Cinnamon Surge.|character=Vanellope|text=TODOResponseToCinnamonSurge}}
  {{dialogue|answer=The Lollygagger.|character=Vanellope|text=Sounds kinda slow...|text2=But maybe that's what we WANT the other drivers to think! Nice one, PLAYER.}}
}}
}}


'''Hang Out Start Response:'''
*What's your favorite candy?
* {{dialogue|character=Moana|text=I would love that, PLAYER! Thanks for asking!}}
 
*You had a question about the Forgetting?


'''Hang Out End Response:'''
*You look confused...
* {{dialogue|character=Moana|text=I really had fun today, PLAYER. Hope to see you soon.}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*You're a princess, right?
*Sorry, I can't talk now.
{{labeledDialogueBox|title=You're a princess, right?|
*TODO
  {{dialogue|character=Vanellope|text=That's right! You're lookin' at racing royalty!}}
*TODO
  {{dialogue|character=Vanellope|text=Seems like you're the one running things in the Valley. Guess that kinda makes you royalty too.}}
  {{dialogue|character=Vanellope|text=What's your favorite thing about being in charge around here?}}
  {{dialogue|answer=Everyone in the Valley has equal say!|character=Vanellope|text=TODOResponseToEqualSay}}
  {{dialogue|answer=Having the magic to help my friends.|character=Vanellope|text=TODOResponseToMagicHelpFriends}}
  {{dialogue|answer=Answer3|character=Vanellope|text=TODOResponseToAnswer3...I can relate.}}
}}
}}


==Ratatouille==
*You've got a twinkle in your eye...


===Remy===
<!--
[[Remy#Daily Discussions|Moved to Character page]]
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
 
{{labeledDialogueBox|title=XXXXXX|
====General Dialogue====
  {{dialogue|character=yyyyy|text='''''Player''''', XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
* {{dialogue|character=Remy|text='''Greetings:'''
  {{dialogue|character=yyyyy|text=XXXXXX}}
*Bonjour!
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
*TODO
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=yyyyy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
}}
-->
<!--
*XXXXXX
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=yyyyy|text='''''Player'''''XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->


* {{dialogue|character=Remy|text='''Gift Responses:'''
==Moana==
*For me? Wow, thanks!
 
===Maui===
[[Maui#Daily Discussions|Moved to Character page]]
 
====General Dialogue====
* {{dialogue|character=Maui|text='''Greetings:'''
* '''Unconditional'''
** Good to see ya!
** Hey, look who's here... Me!
** You're welcome! ... You were about to thank me for something, right?
* '''Conditional'''
** '''Time of Day'''
*** '''Morning'''
**** *yawn* Ahh! Now that was some good sleep!
*** '''Night'''
**** You see a constellation of a fishhook, that's for me! [at night]
** '''Weather'''
*** '''Sunny'''
**** Sunny days -- that's all me!
*** '''Rainy'''
**** Gotta love this rain, right? [while raining]
}}
 
* {{dialogue|character=Maui|text='''Gift Responses:'''
*Thanks! I really appreciate it.
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Remy|text=Sounds good to me! Never know where I'll find some ideas for a new recipe.}}
* {{dialogue|character=Maui|text=TODO}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Remy|text=See ya! I'll be around whenever you want to hang out again.}}
* {{dialogue|character=Maui|text=Now you've got another tale of a great Maui adventure to tell your friends. You're welcome!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*TODO
*TODO
*TODO
}}
}}


==The Lion King==
===Moana===
 
[[Moana#Daily Discussions|Moved to Character page]]
===Nala===


====General Dialogue====
====General Dialogue====
 
* {{dialogue|character=Moana|text='''Greetings:'''
'''Greetings:'''
*I'm going sailing today. But I'm guessing that doesn't surprise you. <!-- Mornings only? -->
* {{dialogue|character=Nala|text=
*It's so great to see you!
* Hello.
*Look at those stars. Really makes you want to be out on the ocean, huh? [at night]
* How are you?
*This rain isn't so bad. [While raining] <!-- not necessarily outdoors -->
* Is everything all right?
*This Village is so GREAT!
* It's nice to see you.
*What a great day to sail!
* Wait up!
*Yep, the morning tide is calling. <!-- Mornings only? -->
*TODO
}}
}}


'''Gift Responses:'''
* {{dialogue|character=Moana|text='''Gift Responses:'''
* {{dialogue|character=Nala|text=
*Thanks!
* A gift? Thank you!
*TODO
* For me? How thoughtful.
*TODO
* This is nice. Thank you.
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Nala|text=Sure. I'd love to spend some time together.}}
* {{dialogue|character=Moana|text=I would love that, PLAYER! Thanks for asking!}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Nala|text=That was fun. I really like exploring the Village with you.}}
* {{dialogue|character=Moana|text=I really had fun today, PLAYER. Hope to see you soon.}}


'''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text=
*Sorry, I can't talk now.
<li>I'll be back later.</li>
*TODO
<li>See you around.</li>
*TODO
<li>We'll talk later.</li>
}}
}}


* Do you have a question?
==Ratatouille==


* Do you like living here?
===Remy===
[[Remy#Daily Discussions|Moved to Character page]]


* Do you need any advice?
====General Dialogue====
* {{dialogue|character=Remy|text='''Greetings:'''
*Bonjour!
}}


* Got a question for me?
* {{dialogue|character=Remy|text='''Gift Responses:'''
*For me? Wow, thanks!
}}


* Something on your mind?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Something on your mind?|
* {{dialogue|character=Remy|text=Sounds good to me! Never know where I'll find some ideas for a new recipe.}}
  {{dialogue|character=Nala|text=I don't understand why Simba likes swimming so much. Where does he get that?}}
  {{dialogue|answer=Swimming is fun.|character=Nala|text=TODOResponseToAnswerSwimmingFun}}
  {{dialogue|answer=Why don't you like it?|character=Nala|text=TODOResponseToAnswerWhyNotLikeSwimming}}
  {{dialogue|answer=You should ask him.|character=Nala|text=You're right. Maybe there's something about it I'm not seeing.|text2=He does look like he's having fun.}}
}}


* Tell me about you, Nala!
'''Hang Out End Response:'''
* {{dialogue|character=Remy|text=See ya! I'll be around whenever you want to hang out again.}}


* What are you thinking about?
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=What are you thinking about?|
*Sorry, I can't talk now.
  {{dialogue|character=Nala|text=Simba has such a good heart. I'm so proud of all he's done since he left the jungle.}}
*TODO
  {{dialogue|answer=He's a fun guy.|character=Nala|text=TODOResponseToAnswerSimbaFun}}
  {{dialogue|answer=He's got a great mane.|character=Nala|text=That's true. But it takes more than a great mane to be a great king. And he's really turning into one.}}
  {{dialogue|answer=He's growing into a great king.|character=Nala|text=TODOResponseToAnswerSimbaGrowingIntoGreatKing}}
}}
}}


* What are you up to?
==The Lion King==


* What are you up to today?
===Nala===
{{labeledDialogueBox|title=What are you up to today?|
  {{dialogue|character=Nala|text=Hi, '''''Player'''''! Simba and I are about to take a trip around the Sunlit Plateau.}}
  {{dialogue|character=Nala|text=It'll be nice to spend some time together, just the two of us.}}
  {{dialogue|answer=Sounds like fun.|character=Nala|text=TODOResponseToAnswerSpendTimeSoundsFun}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sounds like a date.|
    {{dialogue|character=Nala|text=Oh, Minnie told me about those. I think you're right.}}
    {{dialogue|character=Player|text=Maybe Simba will bring you flowers or chocolates.}}
    {{dialogue|character=Nala|text=Flowers? Chocolate? Why would he do that?}}
    {{dialogue|character=Player|text=Uh... never mind, forget about it. It's a human thing.}}
  }}
  {{dialogue|answer=Will you visit the Elephant Graveyard?|character=Nala|text=TODOResponseToAnswerVisitElephantGraveyard}}
}}


* What's up?
====General Dialogue====


* You look confused.
'''Greetings:'''
* {{dialogue|character=Nala|text=
* Hello.
* How are you?
* Is everything all right?
* It's nice to see you.
* Wait up!
}}


* You seem confused.
'''Gift Responses:'''
{{labeledDialogueBox|title=You seem confused.|
* {{dialogue|character=Nala|text=
  {{dialogue|character=Nala|text='''''Player''''', I've seen a lot of strange rectangles in the Village.}}
* A gift? Thank you!
  {{dialogue|character=Nala|text=Merlin tells me they're called doors. What are they for?}}
* For me? How thoughtful.
  {{dialogue|answer=They make our shelters better.|character=Nala|text=TODOResponseToAnswerDoorsImproveShelter}}
* This is nice. Thank you.
  {{dialogue|answer=They're for privacy.|character=Nala|text=TODOResponseToAnswerDoorsForPrivacy}}
  {{dialogue|answer=They're useless. We should outlaw doors!|character=Nala|text=But they must have some use. They're everywhere in the Village.|text2=Maybe I'll try asking Merlin again...}}
}}
}}


* You seem preoccupied.
'''Hang Out Start Response:'''
* {{dialogue|character=Nala|text=Sure. I'd love to spend some time together.}}


<!--
'''Hang Out End Response:'''
{{labeledDialogueBox|title=XXXXX|
* {{dialogue|character=Nala|text=That was fun. I really like exploring the Village with you.}}
  {{dialogue|character=Nala|text=xxxxx'''''Player'''''.xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
}}
-->


===Simba===
'''Scramblecoin Request Response:'''
* {{dialogue|character=Nala|text=All right. I'm ready.}}


====General Dialogue====
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}


* {{dialogue|character=Simba|text='''Greetings:'''
'''Scramblecoin Player Victory Float Text:'''
*Hey, PLAYER!
* {{dialogue|character=Nala|text=Hm.|text2=That was amazing! Could you teach me some of your moves?}}<!--TODO: verify-->
*Hey there, PLAYER!
 
*How's it going?
'''Scramblecoin Player Draw Float Text:'''
*It's great to see you.
* {{dialogue|character=Nala|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}
 
'''Player Goodbye Options:'''
* {{dialogue|character=Player|text=
* I'll be back later.
* See you around.
* We'll talk later.
}}
}}


* {{dialogue|character=Simba|text='''Gift Responses:'''
* Do you have a question?
* I really appreciate it. Thanks!
{{labeledDialogueBox|title=Do you have a question?|
* Oh wow. That's really thoughtful.
  {{dialogue|character=Nala|text=PLAYER, do you have a favorite animal to hunt?}}
* This is great! Thanks!
  {{dialogue|answer=Pizza.|character=Nala|text=TODOResponseToAnswerHuntPizza}}
  {{dialogue|answer=I'm vegetarian.|character=Nala|text=TODOResponseToAnswerHuntVegetarian}}
  {{dialogue|answer=Big, fat, juicy grubs.|character=Nala|text=Oh, just like Timon and Pumbaa.}}
}}
}}


'''Hang Out Start Response:'''
*Do you like living here?
* {{dialogue|character=Simba|text=Sure. I always like hanging out with you.}}
{{labeledDialogueBox|title=Do you like living here?|
  {{dialogue|character=Nala|text=Hello, PLAYER. I'm really having fun in your Village.}}
  {{dialogue|character=Nala|text=But I was wondering... how do you keep your pride content with such a large territory?}}
  {{dialogue|answer=Magic. I use magic.|character=Nala|text=TODOResponseToAnswerPrideContentMagic}}
  {{dialogue|answer=It's a lot of work.|character=Nala|text=At home, I hunt to feed our pride. That's a lot of work too.|text2=Let me know if you need help, PLAYER. I'd be happy to assist.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It requires unique talent.|
    {{dialogue|character=Nala|text=What sort of talent?}}
    {{dialogue|answer=Organization.|character=Nala|text=TODOResponseToAnswerTalentOrganization}}
    {{dialogue|answer=Knowing when to say no.|character=Nala|text=TODOResponseToAnswerTalentSayNo}}
    {{dialogue|answer=Juggling.|character=Nala|text=Oh, Timon does that with small fruit. You must be very good at it, if you juggle for everyone in the Village.}}
  }}
}}


'''Hang Out End Response:'''
*Do you need any advice?
* {{dialogue|character=Simba|text=You've probably got other things to do. No worries!}}
{{labeledDialogueBox|title=Do you need any advice?|
  {{dialogue|character=Nala|text=PLAYER, I'm hoping you can help me. Simba's still a bit uncertain in his role as king. How can I encourage him?}}
  {{dialogue|answer=Compliment him.|character=Nala|text={{FriendshipImpact|+2}} Okay... I already know what a good and responsible king he is.|text2=I just wish he could see himself like I do. Until he does, I guess I'll just have to keep telling him.}}{{cleanup|TODO - verify if plus 2? or minus?}}
  {{dialogue|answer=Listen to him.|character=Nala|text={{FriendshipImpact|+2}} I guess that makes sense. When I got upset as a cub, my mom would listen to me...|text2=And even if she couldn't do anything, just being heard made me feel better.}}
  {{dialogue|answer=Sabotage his enemies.|character=Nala|text={{FriendshipImpact|-2}} Unless you're talking about Scar, he doesn't really have enemies.}}
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Got a question for me?
* Sorry, I can't talk now.
{{labeledDialogueBox|title=Got a question for me?|
  {{dialogue|character=Nala|text=PLAYER, can I ask about those coverings on your feet? Everyone seems to have different ones. What are they for?}}
  {{dialogue|character=Player|text=You mean shoes?}}
  {{dialogue|answer=I wear them because my feet are soft, and I need to protect them.|character=Nala|text=TODOResponseToAnswerSoftFeet}}
  {{dialogue|answer=They help me walk on different surfaces.|character=Nala|text=TODOResponseToAnswerDifferentSurfaces}}
  {{dialogue|answer=They look cool!|character=Nala|text=I suppose they do look interesting.}}
}}
}}


*Are you hungry?
{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=Are you hungry?|
   {{dialogue|character=Nala|text=I don't understand why Simba likes swimming so much. Where does he get that?}}
   {{dialogue|character=Simba|text=I could go for some grubs right now...}}
  {{dialogue|answer=Swimming is fun.|character=Nala|text=Is it? I can't get over how unpleasant my hair feels when it's wet.|text2=All flat and heavy. And Simba has a mane! I don't know how he stands it.}}
   {{dialogue|answer=You still eat bugs?|character=Simba|text=TODOResponseToAnswerStillEatBugs}}
   {{dialogue|answer=Why don't you like it?|character=Nala|text=I don't like how my hair feels when it's wet. And water's so cold!|text2=Plus it takes me forever to get dry. It's just... unpleasant.}}
   {{dialogue|answer=Wouldn't you prefer zebra?|character=Simba|text=TODOResponseToAnswerPreferZebra}}
   {{dialogue|answer=You should ask him.|character=Nala|text=You're right. Maybe there's something about it I'm not seeing.|text2=He does look like he's having fun.}}
   {{dialogue|answer=How do you get enough protein?|character=Simba|text=You have to eat a LOT of bugs. And there are some pretty big bugs everywhere.}}
}}
 
*Tell me about you, Nala!
{{labeledDialogueBox|title=Tell me about you, Nala!|
  {{dialogue|character=Nala|text=PLAYER, would you like to hear a story from when Simba and I were cubs?}}
  {{dialogue|character=Nala|text=I could tell you about elephant tag. That's a game I made up.}}
  {{dialogue|character=Nala|text=Or about the time we almost got killed in the elephant graveyard. Or about the giraffe incident.}}
  {{dialogue|answer=Elephant tag.|character=Nala|text=TODOResponseToAnswerElephantTag}}
   {{dialogue|answer=Giraffe incident.|character=Nala|text=So Simba got this idea that we could ride on a giraffe. We'd hide on the top of a big rock and jump on this giraffe's back when he walked by.|text2=The thing is, we didn't realize that having two lion cubs jump at him from out of nowhere would really scare the giraffe.|text3=When we tried it, the giraffe bolted, ran right into a mud hole, and got stuck. Zazu had to talk a rhino into pulling him out.|text4=We got in so much trouble.}}
  {{dialogue|answer=Elephant graveyard.|character=Nala|text=Well, when Simba and I were cubs, we snuck off to explore an elephant graveyard.|text2=It's this creepy place, with skulls bigger than the two of us put together, and holes that shoot out steam. I think you've got a place just like it in the Valley.|text3=It turned out to be a really bad idea. We almost got eaten by hyenas. But Simba's father saved us.}}
}}
}}


*Do you have a question?
*What are you thinking about?
{{labeledDialogueBox|title=Do you have a question?|
{{labeledDialogueBox|title=What are you thinking about?|
   {{dialogue|character=Simba|text='''''Player''''', I've seen these structures around that lots of Villagers live inside. Why do you live inside them?}}
   {{dialogue|character=Nala|text=Simba has such a good heart. I'm so proud of all he's done since he left the jungle.}}
   {{dialogue|answer=There's warmth.|character=Simba|text=TODOResponseToAnswerWarmth}}
   {{dialogue|answer=He's a fun guy.|character=Nala|text=TODOResponseToAnswerSimbaFun}}
   {{dialogue|answer=There's shelter.|character=Simba|text=TODOResponseToAnswerShelter}}
   {{dialogue|answer=He's got a great mane.|character=Nala|text=That's true. But it takes more than a great mane to be a great king. And he's really turning into one.}}
   {{dialogue|answer=There's Wi-Fi.|character=Simba|text=I don't know what that is.}}
   {{dialogue|answer=He's growing into a great king.|character=Nala|text=I couldn’t agree more.}}
}}
}}


*Do you need any advice?
*What are you up to?
{{labeledDialogueBox|title=Do you need any advice?|
{{labeledDialogueBox|title=What are you up to?|
   {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
   {{dialogue|character=Nala|text='''''Player'''''... just who I was looking for!}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
  {{dialogue|character=Nala|text=When Simba and I were cubs, we used to wrestle all the time. It's great exercise and training, and pretty fun too.}}
     {{dialogue|character=Simba|text=XXXXXX}}
  {{dialogue|character=Nala|text=But since I always beat him, Simba refuses to practice with me anymore. Would you help me practice?}}
     {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
  {{dialogue|character=Player|text=I don't think that's a good idea, Nala.}}
  {{dialogue|answer=I don't have claws.|character=Nala|text=TODOResponseToAnswerNoClaws}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I'm much smaller than you.|
     {{dialogue|character=Nala|text=That's true. It wouldn't be very fair.}}
    {{dialogue|character=Nala|text=Wait -- you're fully grown, right? You're not going to get any bigger?}}
     {{dialogue|character=Player|text=Not as big as a lion. Sorry.}}
    {{dialogue|character=Nala|text=*sigh* I guess you're right. It's probably a bad idea.}}
   }}
   }}
  {{dialogue|answer=I'm terrible at fighting.|character=Nala|text=Oh. I suppose that's not surprising.|text2=Your species does seem a little... squishy.}}
  {{dialogue|character=Nala|text=If you think of any way I can practice, please let me know.}}
}}
}}


*Is everyone getting along?
{{labeledDialogueBox|title=What are you up to today?|
{{labeledDialogueBox|title=Is everyone getting along?|
   {{dialogue|character=Nala|text=Hi, PLAYER! Simba and I are about to take a trip around the Sunlit Plateau.}}
   {{dialogue|character=Simba|text=My buddy Timon's still a little nervous around Nala. Before they met, she tried to eat Pumbaa.}}
   {{dialogue|character=Nala|text=It'll be nice to spend some time together, just the two of us.}}
   {{dialogue|character=Simba|text=I'd like them to be better friends. Got any advice?}}
   {{dialogue|answer=Sounds like fun.|character=Nala|text=I'm sure it will be. We always have a wonderful time together.}}
   {{dialogue|answer=Dinner party.|character=Simba|text=TODOResponseToAnswerDinnerParty}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sounds like a date.|
   {{dialogue|answer=Hunting together.|character=Simba|text=TODOResponseToAnswerHuntingTogether}}
    {{dialogue|character=Nala|text=Oh, Minnie told me about those. I think you're right.}}
   {{dialogue|answer=Hang out.|character=Simba|text=You mean spend some time relaxing together? That might help... if Timon can relax at all.}}
    {{dialogue|character=Player|text=Maybe Simba will bring you flowers or chocolates.}}
    {{dialogue|character=Nala|text=Flowers? Chocolate? Why would he do that?}}
    {{dialogue|character=Player|text=Uh... never mind, forget about it. It's a human thing.}}
  }}
   {{dialogue|answer=Will you visit the Elephant Graveyard?|character=Nala|text=Why not?|text2=We're grown lions. Hyenas aren't a threat to us anymore.|text3=And I'd love to explore every part of the Valley.}}
}}
}}


*Something on your mind?
*What's up?
{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=What's up?|
   {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
   {{dialogue|character=Nala|text=PLAYER -- Simba has an odd idea. Can you talk some sense into him?}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
   {{dialogue|character=Nala|text=He keeps insisting that bats are birds.}}
    {{dialogue|character=Simba|text=XXXXXX}}
  {{dialogue|answer=Bats fly, so they're birds.|character=Nala|text=TODOResponseToAnswerBatsAreBirdsNala}}
    {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
  {{dialogue|answer=Bats aren't birds.|character=Nala|text=Exactly! Birds have feathers.}}
   }}
  {{dialogue|answer=I have no idea.|character=Nala|text=Well, I'm certain that bats aren't birds. Birds have feathers.}}
   {{dialogue|character=Nala|text=Just because they fly doesn't make them birds. If everything that flew was a bird, lightning bugs would be birds.}}
}}
}}


*What are you up to today?
* You look confused.<!--
{{labeledDialogueBox|title=What are you up to today?|
{{labeledDialogueBox|title=You look confused.|
   {{dialogue|character=Simba|text=Hey, '''''Player'''''. I'm heading out for a trip around the Sunlit Plateau with Nala.}}
  {{dialogue|character=Nala|text=xxxxx}}
   {{dialogue|character=Simba|text=We're gonna visit all our old haunts. The water hole. The bendy tree.}}
  {{dialogue|character=Nala|text=xxxxx}}
   {{dialogue|answer=Is this a date?|character=Simba|text=TODOResponseToAnswerOldHauntsIsThisADate}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
   {{dialogue|answer=Sounds like fun.|character=Simba|text=TODOResponseToAnswerOldHauntsSoundsFun}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
   {{dialogue|answer=What about the Elephant Graveyard?|character=Simba|text=I think we'll steer clear of that place.|text2=Too many bad memories.}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
}}-->
 
*You seem confused.
{{labeledDialogueBox|title=You seem confused.|
   {{dialogue|character=Nala|text=PLAYER, I've seen a lot of strange rectangles in the Village.}}
   {{dialogue|character=Nala|text=Merlin tells me they're called doors. What are they for?}}
   {{dialogue|answer=They make our shelters better.|character=Nala|text=TODOResponseToAnswerDoorsImproveShelter}}
   {{dialogue|answer=They're for privacy.|character=Nala|text=Oh, I understand. So you don't have to leave when you want to hear yourself think. A den full of lions can get pretty noisy sometimes.|text2=But you can just close the door.}}
   {{dialogue|answer=They're useless. We should outlaw doors!|character=Nala|text=But they must have some use. They're everywhere in the Village.|text2=Maybe I'll try asking Merlin again...}}
}}
}}


*What's on your mind? [bats birds]
*You seem preoccupied.
{{labeledDialogueBox|title=What's on your mind?|
{{labeledDialogueBox|title=You seem preoccupied.|
   {{dialogue|character=Simba|text='''''Player''''', Nala and I are trying to figure something out.}}
   {{dialogue|character=Nala|text=Someday, Simba and I are going to have a cub. I've been thinking about what names we could use.}}
   {{dialogue|character=Simba|text=Maybe you can help: Are bats birds?}}
   {{dialogue|character=Nala|text=What do you think of "Kiara"?}}
   {{dialogue|answer=Yes, bats are birds.|character=Simba|text=TODOResponseToAnswerBatsAreBirds}}
   {{dialogue|answer=I like Kiara.|character=Nala|text=TODOResponseToAnswerLikeKiara}}
   {{dialogue|answer=No, bats aren't birds.|character=Simba|text=TODOResponseToAnswerBatsAreNotBirds}}
   {{dialogue|answer=How about Nala Jr.?|character=Nala|text=Two Nalas might get a little confusing.}}
  {{dialogue|answer=I have no idea.|character=Simba|text=I'm pretty sure bats are birds. They fly, they're not bugs... It just makes sense.}}
}}
}}


*What's on your mind? [sunrise]
<!--
{{labeledDialogueBox|title=What's on your mind?|
{{labeledDialogueBox|title=XXXXX|
   {{dialogue|character=Simba|text=I love getting up early and watching the sunrise.}}
   {{dialogue|character=Nala|text=xxxxx'''''Player'''''.xxxxx}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's very beautiful.|
   {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
    {{dialogue|character=Simba|text=Yeah. And it's different every morning. Different colors. Different light.|text2=It makes everything feel new.}}
}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Why do you like it so much?|
    {{dialogue|character=Simba|text=XXXXXX}}
}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Does it remind you of something?|
    {{dialogue|character=Simba|text=XXXXXX}}
    {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
  }}
}}
}}
-->


*You look a little confused. What's up?
===Simba===
 
===Scar===
[[Scar#Daily Discussions|Moved to Character page]]


====General Dialogue====
====General Dialogue====
* {{dialogue|character=Scar|text='''Greetings:'''
*What could you possibly want?
*Hmm?
*TODO
}}


* {{dialogue|character=Scar|text='''Gift Responses:'''
* {{dialogue|character=Simba|text='''Greetings:'''
*A token of your respect? I accept.
*Hey, PLAYER!
*An acceptable tribute. I approve.
*Hey there, PLAYER!
*Finally, someone appreciates me.
*How's it going?
*It's great to see you.
}}
 
* {{dialogue|character=Simba|text='''Gift Responses:'''
* I really appreciate it. Thanks!
* Oh wow. That's really thoughtful.
* This is great! Thanks!
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Scar|text=I live to please...}}
* {{dialogue|character=Simba|text=Sure. I always like hanging out with you.}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Scar|text=Finally. This grew tiresome long ago.}}
* {{dialogue|character=Simba|text=You've probably got other things to do. No worries!}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Simba|text=Hope you're ready for some competition.}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Simba|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* We'll talk later.
* Gotta go.
* See you later.
* Sorry, I can't talk now.
* Sorry, I can't talk now.
}}
}}


*Are you hungry?
{{labeledDialogueBox|title=Are you hungry?|
  {{dialogue|character=Simba|text=I could go for some grubs right now...}}
  {{dialogue|answer=You still eat bugs?|character=Simba|text=TODOResponseToAnswerStillEatBugs}}
  {{dialogue|answer=Wouldn't you prefer zebra?|character=Simba|text=TODOResponseToAnswerPreferZebra}}
  {{dialogue|answer=How do you get enough protein?|character=Simba|text=You have to eat a LOT of bugs. And there are some pretty big bugs everywhere.}}
}}


==The Little Mermaid==
{{labeledDialogueBox|title=Do you have a question?|
 
  {{dialogue|character=Simba|text=PLAYER, I've seen these structures around that lots of Villagers live inside. Why do you live inside them?}}
===Ariel===
  {{dialogue|answer=There's warmth.|character=Simba|text=Oh, okay. They're like your nests. Kinda like birds.}}
 
  {{dialogue|answer=There's shelter.|character=Simba|text=Oh, I get it. That's why we sleep in caves.}}
====General Dialogue====
  {{dialogue|answer=There's Wi-Fi.|character=Simba|text=I don't know what that is.}}
* {{dialogue|character=Ariel|text='''Greetings:'''
*Oh, hello, '''''Player'''''!
*TODO
*TODO
}}
}}


* {{dialogue|character=Ariel|text='''Gift Responses:'''
*Do you need any advice?
*TODO
{{labeledDialogueBox|title=Do you need any advice?|
*TODO
  {{dialogue|character=Simba|text=Say, PLAYER. What do you think's the most important part of being a good king?}}
*TODO
  {{dialogue|answer=Balance.|character=Simba|text=TODOResponseToAnswerBalance}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Respect.|
    {{dialogue|character=Simba|text=That is important. I have to respect all the creatures in my kingdom, from the ants to the antelope.}}
    {{dialogue|answer=And meerkats.|character=Simba|text=TODOResponseToAnswerMeerkats}}
    {{dialogue|answer=But ants are small.|character=Simba|text=TODOResponseToAnswerSmallAnts}}
    {{dialogue|answer=But you eat antelope.|character=Simba|text=Yep. And someday, I'll die, and my body will feed the grass. The antelope will eat the grass. It's all part of the Circle of Life.}}
  }}
  {{dialogue|answer=Power.|character=Simba|text=That sounds like something Scar would say.}}
  {{dialogue|character=Simba|text=When I was a cub, I thought being king meant you could do whatever you wanted. But I know that's not true now.}}
  {{dialogue|character=Simba|text=If you had a choice, PLAYER, do you think you'd want to be a ruler?}}
  {{dialogue|answer=Yes.|character=Simba|text=TODOResponseToAnswerYesRuler}}
  {{dialogue|answer=No.|character=Simba|text=I don't blame you. Being king is a tough job.}}
  {{dialogue|answer=I already am.|character=Simba|text=I guess this Village is your kingdom, isn't it? Well, I hope you rule it well.}}
}}
}}


'''Hang Out Start Response:'''
*Is everyone getting along?
* {{dialogue|character=Ariel|text=That would be amazing! I'd love to learn more about the human world.}}
{{labeledDialogueBox|title=Is everyone getting along?|
  {{dialogue|character=Simba|text=My buddy Timon's still a little nervous around Nala. Before they met, she tried to eat Pumbaa.}}
  {{dialogue|character=Simba|text=I'd like them to be better friends. Got any advice?}}
  {{dialogue|answer=Dinner party.|character=Simba|text=TODOResponseToAnswerDinnerParty}}
  {{dialogue|answer=Hunting together.|character=Simba|text=I think going hunting with Nala would just make Timon more nervous. He's naturally wary of carnivores.}}
  {{dialogue|answer=Hang out.|character=Simba|text=You mean spend some time relaxing together? That might help... if Timon can relax at all.}}
}}


'''Hang Out End Response:'''
*Something on your mind?
* {{dialogue|character=Ariel|text=I hope we can spend time together again soon, '''''Player'''''! Goodbye!}}
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Simba|text=XXXXXX}}
    {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
  }}
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*What are you up to today? [roar]
*Sorry, I can't right now.
{{labeledDialogueBox|title=What are you up to today? [roar]|
*TODO
  {{dialogue|character=Simba|text=I don't have much occasion to roar here. I don't want to get out of practice. Let's see...}}
  {{dialogue|character=Simba|text=RAAAAAAAAAWWR!}}
  {{dialogue|character=Simba|text=Oh, sorry! Hope I didn't startle you, PLAYER. But... uh, what'd you think?}}
  {{dialogue|answer=Perfect!|character=Simba|text=TODOResponseToAnswerPerfectRoar}}
  {{dialogue|answer=It's a little loud.|character=Simba|text=TODOResponseToAnswerLoudRoar}}
  {{dialogue|answer=Maybe a little more growl at the end?|character=Simba|text=You think so? Yeah, I can see that. I'll try to work it in.}}
}}
}}


{{labeledDialogueBox|title=What are you up to today? [Sunlit Plateau trip]|
  {{dialogue|character=Simba|text=Hey, '''''Player'''''. I'm heading out for a trip around the Sunlit Plateau with Nala.}}
  {{dialogue|character=Simba|text=We're gonna visit all our old haunts. The water hole. The bendy tree.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Is this a date?|
    {{dialogue|character=Simba|text=A date...?}}
    {{dialogue|character=Player|text=You know. Doing something with someone you love. Usually you give them flowers and chocolates.}}
    {{dialogue|character=Simba|text=So... I should get some flowers for Nala? I don't know if she'd like that.}}
    {{dialogue|character=Player|text=Ah, forget it. I guess it's just a silly human thing.}}
  }}
  {{dialogue|answer=Sounds like fun.|character=Simba|text=It'll be nice to have some time together, just the two of us.}}
  {{dialogue|answer=What about the Elephant Graveyard?|character=Simba|text=I think we'll steer clear of that place.|text2=Too many bad memories.}}
}}


{{labeledDialogueBox|title=Do you have a question, Ariel?|
*What's on your mind? [bats birds]
{{dialogue|character=Ariel|text=You're a human, '''''Player'''''. What would you say your favorite human thing is?}}
{{labeledDialogueBox|title=What's on your mind?|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Probably fire.|
  {{dialogue|character=Simba|text='''''Player''''', Nala and I are trying to figure something out.}}
   {{dialogue|character=Ariel|text=Before I saw it, I was so curious about it. I know it can be helpful and also hurtful. What do you like about it?}}
   {{dialogue|character=Simba|text=Maybe you can help: Are bats birds?}}
   {{dialogue|answer=It's warm and cozy.|character=Ariel|text=Mmm. That does sound nice.}}
   {{dialogue|answer=Yes, bats are birds.|character=Simba|text=TODOResponseToAnswerBatsAreBirds}}
   {{dialogue|answer=It's bright and beautiful.|character=Ariel|text=It is! And it's warm too.}}
   {{dialogue|answer=No, bats aren't birds.|character=Simba|text=That's what Nala says. She thinks since bats don't have feathers, they're not birds.|text2=But I say, if it flies, and it's not a bug, it's a bird.}}
  {{dialogue|answer=It's useful.|character=Ariel|text=Yes! It provides light and heat, and I know humans like to cook their food over it.}}
   {{dialogue|answer=I have no idea.|character=Simba|text=I'm pretty sure bats are birds. They fly, they're not bugs... It just makes sense.}}
   {{dialogue|character=Ariel|text=If I'm on land when it gets cold, I like being near a warm fire.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Shoes are nice.|
 
   {{dialogue|character=Ariel|text=Oh. When I wore them, they pinched a little. Why do you like shoes so much?}}
{{labeledDialogueBox|title=What's on your mind? [lion pun]|
   {{dialogue|answer=They protect my feet.|character=Ariel|text=Oh, I guess that makes sense. The water doesn't hurt my feet, but I suppose there are things on land that would if I didn't wear shoes.}}
  {{dialogue|character=Simba|text=Ya know, PLAYER, some folks think I'm lazy...}}
   {{dialogue|answer=They make me taller.|character=Ariel|text=Really?! I didn't know shoes could do that.}}
   {{dialogue|character=Simba|text=...because I'm always "lion" around.}}
   {{dialogue|answer=Mine look cool.|character=Ariel|text=Let me see... Oh, you're right. Your shoes are so neat!}}
  {{dialogue|character=Simba|text=You get it? "Lion" around?}}
   {{dialogue|answer=Oh no. That's a terrible pun.|character=Simba|text=You think so...? I thought I'd try it out, just to see.|text2=I told Timon and Pumbaa it wasn't funny, but they said it was.}}
   {{dialogue|answer=Who'd you learn that joke from?|character=Simba|text=Some hyenas. But then my friends, Timon and Pumbaa said it was pretty funny.|text2=Guess their sense of humor rubbed off on me a bit. Or maybe a lot.}}
   {{dialogue|answer=At least you're honest and not a "cheetah."|character=Simba|text=Oh wow! Good one! I'm gonna have to remember that.}}
}}
}}
{{dialogue|answer=It's hard to choose just one!|character=Ariel|text=I would have trouble choosing, too. But please do try. At least tell me one you like a lot. [reprompt]}}
 
{{labeledDialogueBox|title=What's on your mind? [sunrise]|
  {{dialogue|character=Simba|text=I love getting up early and watching the sunrise.}}
  {{dialogue|answer=It's very beautiful.|character=Simba|text=Yeah. And it's different every morning. Different colors. Different light.|text2=It makes everything feel new.}}
  {{dialogue|answer=Why do you like it so much?|character=Simba|text=I think it reminds me of my dad?|text2=He got up early once to show me our kingdom at the first light of sunrise.}}
  {{dialogue|answer=Does it remind you of something?|character=Simba|text=When I was a very small cub, Rafiki introduced me to all the animals of the kingdom.|text2=I don't really remember. But sometimes I have dreams.|text3=Dreams of being very tiny, and being lifted. And bright sunlight.}}
}}
}}


{{labeledDialogueBox|title=Do you have anything on your mind? [Added 1.3]|
*What's on your mind? [swimming]
   {{dialogue|character=Ariel|text=Oh, '''''Player''''', I was wondering... have you made friends with any of the turtles around Dazzle Beach?}}
{{labeledDialogueBox|title=What's on your mind? [swimming]|
   {{dialogue|answer=It seems to take a lot of patience.|character=Ariel|text=Well, they are very shy. But if you wait quietly for them, they'll poke their heads out of their shells...|text2=And then you can give them some <span class="properName">'''Seaweed'''</span> and make a new friend!}}
   {{dialogue|character=Simba|text=Ya know, '''''Player''''', I love swimming. Especially when it's hot out.}}
   {{dialogue|answer=Remind me...|character=Ariel|text=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text2=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text3=And that's how you make a new friend!}}
   {{dialogue|character=Simba|text=I gotta find a nice lagoon to swim in.}}
   {{dialogue|answer=I have no idea. Please help me.|character=Ariel|text=Oh, don't worry. It's really easy. You just need to remember a few things.|text2=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text3=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text4=And that's how you make a new friend!}}
  {{dialogue|answer=I thought cats didn't like water.|character=Simba|text=TODOResponseToAnswerCatsAndWater}}
   {{dialogue|answer=Who taught you to swim?|character=Simba|text=Timon and Pumbaa. Well, kind of.|text2=Pumbaa fell into a pond, and I jumped in to help him.|text3=Eventually we realized the water was shallow enough that we could stand up.}}
   {{dialogue|answer=Does Nala like swimming?|character=Simba|text=... Not so much.|text2=It's mostly just a me thing.}}
}}
}}


{{labeledDialogueBox|title=Do you like living here?|
{{labeledDialogueBox|title=You look a little confused. What's up?|
   {{dialogue|character=Ariel|text=I've been learning so much more about human stuff since I came to this Village!}}
   {{dialogue|character=Simba|text=I'm trying to figure out this riddle Rafiki once told me.}}
   {{dialogue|character=Ariel|text=Why don't you give me a test?! Tell me the name of a human object, and I'll tell you what it's used for.}}
   {{dialogue|character=Simba|text=What hide during the day, but guide us at night?}}
   {{dialogue|answer=Fork.|character=Ariel|text=Oh, that one's easy! It's for combing your hair.|text2=And I believe the more common term for "fork" is "dinglehopper."}}
   {{dialogue|answer=Fireflies.|character=Simba|text=They do hide during the day! Or at least I can't see 'em.|text2=And it's fun to chase 'em. That's kind of like them guiding us. Right?}}
  {{dialogue|answer=Shoes.|character=Ariel|text=Oh, shoes. Those are the things humans put on their feet for some reason.|text2=I'm not completely sure why. They already have feet for walking; why do they need shoes?}}
   {{dialogue|answer=Stars.|character=Simba|text=I think you're right. Stars only come out at night.|text2=And I know I've been guided by the stars...}}
  {{dialogue|character=Ariel|text=Now it's my turn. I'll tell you the name of a human object, and you tell me what it does.}}
   {{dialogue|answer=Nocturnal travel guides?|character=Simba|text=I'm not sure what that is. But I doubt it's what Rafiki was talking about.}}
  {{dialogue|character=Ariel|text=Do you know what a snarfblatt is?}}
   {{dialogue|answer=A fish.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
   {{dialogue|answer=A shark.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
  {{dialogue|answer=A trumpet.|character=Ariel|text=That's right! Wow, you really know your human stuff.}}
}}
}}


{{labeledDialogueBox|title=Do you need any help?|
===Scar===
  {{dialogue|character=Ariel|text='''''Player''''', I want to get a present for Eric. But I could use your advice. What sorts of things would a human man like?}}
[[Scar#Daily Discussions|Moved to Character page]]
  {{dialogue|answer=Something from under the sea?|character=Ariel|text=Do you think so? He IS very curious about my world. Almost as curious as I am about his! Maybe I could find him a beautiful shell. Or sea glass!}}
  {{dialogue|answer=Something from your collection?|character=Ariel|text=But my collection is all things from the human world. He already has so much of that stuff. Unless...|text2=Maybe he would like something familiar if it's picked out just for him.|text3=I'll take a look at the gizmos in my collection and see if any of them are shiny enough.}}
  {{dialogue|answer=Eric likes your singing.|character=Ariel|text=That's true. Maybe my present can be singing for him! Oh, thank you, '''''Player'''''! That's just what I'll do.}}
}}


{{labeledDialogueBox|title=Have you got a question?|
====General Dialogue====
  {{dialogue|character=Ariel|text='''''Player''''', I have a very important question for you. What's your favorite thing to do on land?}}
* {{dialogue|character=Scar|text='''Greetings:'''
  {{dialogue|answer=Dance.|character=Ariel|text=Oh, we dance underwater too! But it must be so much harder when you have to stay connected to the floor.}}
*Descending from on high to mingle with the commoners?
  {{dialogue|answer=Ski.|character=Ariel|text=Oh, Merlin told me about skiing!|text2=You put sticks on your feet and throw yourself down a mountain.|text3=That sounds so exciting! I'd love to try it someday.}}
*Hmm?
  {{dialogue|answer=Fly kites.|character=Ariel|text=Oh, I've seen those! They're almost like the sail of a boat, but in the sky.}}
*Is there a reason you're bothering me?
  {{dialogue|character=Ariel|text=There are so many interesting things to do on land.}}
*Why, if it isn't PLAYER.
  {{dialogue|answer=Yeah, it can be pretty cool.|character=Ariel|text=Thank you for telling me about it!}}
*What could you possibly want?
  {{dialogue|answer=I think the sea is better.|character=Ariel|text=*giggle* I know a crab who agrees with you.}}
*TODO
  {{dialogue|answer=I think they're both amazing in their own ways.|character=Ariel|text=I guess you're right. There are lots of fantastic things about both of them.}}
}}
}}


{{labeledDialogueBox|title=How is your collection going?|
* {{dialogue|character=Scar|text='''Gift Responses:'''
  {{dialogue|character=Ariel|text=Since I can go on land whenever I'd like now, I want to find things to add to my collection. What do you think I should start looking for?}}
*A token of your respect? I accept.
  {{dialogue|answer=Stamps?|character=Ariel|text=Hmm. Stamps get sticky when they're wet, right? I'll have to make sure I keep them very dry.|text2=I'll find a special place in my House for them.}}
*An acceptable tribute. I approve.
  {{dialogue|answer=Hats?|character=Ariel|text=Ooh, that would be fun! I've already seen so many different kind of hats; there must be even more.|text2=And I could learn their names! I really want to know what a "fascinator" is.}}
*Finally, someone appreciates me.
  {{dialogue|answer=Thingamabobs?|character=Ariel|text=I already have twenty thingamabobs. I'd really like to collect something different.}}
}}
}}


{{labeledDialogueBox|title=I've got a question for you!|
'''Hang Out Start Response:'''
  {{dialogue|character=Ariel|text=Hello, '''''Player'''''. Do you have a question for me?}}
* {{dialogue|character=Scar|text=I live to please...}}
  {{dialogue|answer=How many merpeople are there?|character=Ariel|text=Oh my gosh, I don't know! Just in Atlantica, there's more than I can count.}}
 
  {{dialogue|answer=Do you get tired swimming all the time?|character=Ariel|text=Well, I do get tired. But I'm not sure if it's because I'm swimming or just because I've been doing a lot.}}
'''Hang Out End Response:'''
  {{dialogue|answer=What's the biggest fish you've ever seen?|character=Ariel|text=Well, I've seen some pretty big whales. But fish... I guess I'd have to say a whale shark, which is actually a fish, not a whale. Isn't that confusing?}}
* {{dialogue|character=Scar|text=Finally. This grew tiresome long ago.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* We'll talk later.
* Gotta go.
* See you later.
* Sorry, I can't talk now.
}}
}}


{{labeledDialogueBox|title=Is living here any fun? [Added 1.3]|
==The Little Mermaid==
  {{dialogue|character=Ariel|text=It's amazing! I love how there's always something new to discover.}}
 
  {{dialogue|character=Ariel|text=Every time I go to a different part of the Village, I see something I haven't seen before.}}
===Ariel===
  {{dialogue|character=Ariel|text=A chest. A piece of paper on the ground. A patch of soil that's hiding some secret...}}
 
  {{dialogue|answer=I know! Every day's an adventure.|character=Ariel|text=I wonder what we'll each find today.}}
====General Dialogue====
  {{dialogue|answer=Yeah, but what makes them appear?|character=Ariel|text=Well, if I had to guess...|text2=I'd say it's your magic.}}
* {{dialogue|character=Ariel|text='''Greetings:'''
  {{dialogue|answer=What?! I've never noticed!|character=Ariel|text=Oh, '''''Player''''', you have to explore the Valley more!|text2=There are so many things to discover and secrets to uncover. It's really fun. You'll see.}}
*Oh, hello, '''''Player'''''!
*TODO
*TODO
}}
}}


* Let's talk about you.
* {{dialogue|character=Ariel|text='''Gift Responses:'''
{{labeledDialogueBox|title=Let's talk about you.|
*TODO
{{dialogue|character=Ariel|text=I have an idea, '''''Player'''''! Let's see how much we know about each other.}}
*TODO
{{dialogue|character=Ariel|text=It can be a game! I'll start...}}
*TODO
{{dialogue|character=Ariel|text=I'm the daughter of the king of the ocean. What's my father's name?}}
}}
{{dialogue|answer=King Triton.|character=Ariel|text=That's right! Okay, the next question is a little more difficult...}}
 
{{dialogue|answer=Poseidon.|character=Ariel|text=No. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
'''Hang Out Start Response:'''
{{dialogue|answer=The Tuna King.|character=Ariel|text=*giggle* I'm not a tuna, '''''Player'''''. I'm a mermaid. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
* {{dialogue|character=Ariel|text=That would be amazing! I'd love to learn more about the human world.}}
{{dialogue|character=Ariel|text=How many sisters do I have?}}
 
{{dialogue|answer=You're an only child.|character=Ariel|text=No, I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana. But that was a tough one.|text2=I promise the next question is easier!}}
'''Hang Out End Response:'''
{{dialogue|answer=You have six sisters.|character=Ariel|text=Yes! I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=Wow, you won't have any problem with the next question!}}
* {{dialogue|character=Ariel|text=I hope we can spend time together again soon, '''''Player'''''! Goodbye!}}
{{dialogue|answer=You have two brothers: Flounder and Sebastian.|character=Ariel|text=No, Flounder and Sebastian are my friends. I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=I promise the next question is easier!}}
 
{{dialogue|character=Ariel|text=I have a collection of gizmos and thingamabobs and all sorts of stuff. Do you know what the things in my collection have in common?}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{dialogue|answer=They are things found on land.|character=Ariel|text=<ul class="dialogueOptions">
*Sorry, I can't right now.
<li>[1/3, 2/3] You're right! I think human stuff is very interesting.</li>
*TODO
<li>[3/3] You're right again! I think human stuff is very interesting.</li>
}}
</ul>}}
 
{{dialogue|answer=They're coral.|character=Ariel|text=No, there's a lot of coral in the ocean. It would kind of be like collecting sand. I collect human stuff. I think it's very interesting.}}
 
{{dialogue|answer=Shark teeth, of course.|character=Ariel|text=Oh no! That would be too dangerous. I collect human stuff. I think it's very interesting.}}
{{labeledDialogueBox|title=Do you have a question, Ariel?|
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
{{dialogue|character=Ariel|text=You're a human, '''''Player'''''. What would you say your favorite human thing is?}}
<li>[0/3] Well, you've only gotten one answer right so far, but let's see how you do on the next one.</li>
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Probably fire.|
<li>[1/3] You only got one answer right so far, but let's see how you do on the next one.</li>
  {{dialogue|character=Ariel|text=Before I saw it, I was so curious about it. I know it can be helpful and also hurtful. What do you like about it?}}
<li>[2/3] Okay, two out of three is very good! Let's see if you can answer the next question!</li>
  {{dialogue|answer=It's warm and cozy.|character=Ariel|text=Mmm. That does sound nice.}}
<li>[3/3] Okay, let's see if you can answer the next question...</li>
  {{dialogue|answer=It's bright and beautiful.|character=Ariel|text=It is! And it's warm too.}}
</ul>}}
  {{dialogue|answer=It's useful.|character=Ariel|text=Yes! It provides light and heat, and I know humans like to cook their food over it.}}
{{dialogue|character=Ariel|text=What did Ursula want from me when I asked her to give me human legs?}}
  {{dialogue|character=Ariel|text=If I'm on land when it gets cold, I like being near a warm fire.}}
{{dialogue|answer=Your fins.|character=Ariel|text=<ul class="dialogueOptions">
}}
<li>[0/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return.<br>Now there's only one question left. What's the name of the human I saved from drowning?</li>
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Shoes are nice.|
<li>[1/4, 2/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?</li>
  {{dialogue|character=Ariel|text=Oh. When I wore them, they pinched a little. Why do you like shoes so much?}}
<li>[3/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?<br>
  {{dialogue|answer=They protect my feet.|character=Ariel|text=Oh, I guess that makes sense. The water doesn't hurt my feet, but I suppose there are things on land that would if I didn't wear shoes.}}
What's the name of the human I saved from drowning? [asks same question twice]</li>
  {{dialogue|answer=They make me taller.|character=Ariel|text=Really?! I didn't know shoes could do that.}}
</ul>}}
  {{dialogue|answer=Mine look cool.|character=Ariel|text=Let me see... Oh, you're right. Your shoes are so neat!}}
{{dialogue|answer=Your father's trident.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] I'm sorry. She wanted my voice.<br>Now there's only one question left. What's the name of the human I saved from drowning? [TODO-VERIFY]</li>
<li>[1/4, 2/4] - TODO</li>
<li>[3/4] - TODO </li>
</ul>
}}
}}
{{dialogue|answer=Your voice!|character=Ariel|text=<ul class="dialogueOptions">
{{dialogue|answer=It's hard to choose just one!|character=Ariel|text=I would have trouble choosing, too. But please do try. At least tell me one you like a lot. [reprompt]}}
<li>[1/4] You got it! That's one right answer so far. Let's see if you can get this last one...</li>
<li>[2/4, 3/4] Oh my gosh, you're right! Now there's only one question left...</li>
<li>[4/4] Oh my gosh, you've gotten every answer right! Now let's see if you know this very last one...</li>
</ul>}}
{{dialogue|character=Ariel|text=[Response to previous question]}}
{{dialogue|answer=Flotsam.|character=Ariel|text=No. That's the name of one of Ursula's horrible eels. I saved Prince Eric.}}
{{dialogue|answer=Eric.|character=Ariel|text=Yes! He got hurt saving his dog during a storm. I'm so glad I was there to help.}}
{{dialogue|answer=Max.|character=Ariel|text=No. You're thinking of his dog. I saved Prince Eric.}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/5 correct] Gosh, that wasn't a very big success, was it? I hope we get to know each other better.</li>
<li>[1/5 correct] Well, you only knew one thing about me, but I hope we get to know each other better!</li>
<li>[2/5 correct] You do know some things about me! I hope you had fun.</li>
<li>[3/5, 4/5 correct] Gosh, you really know a lot about me! I'm glad that we're becoming such good friends.</li>
<li>[5/5 correct] That's amazing! You know so much about me. That makes me very happy.</li>
</ul>}}
{{dialogue|character=Ariel|text=Let's talk again soon! I can't wait to learn more about you.}}
}}
}}


{{labeledDialogueBox|title=Tell me about your hobbies.|
{{labeledDialogueBox|title=Do you have anything on your mind? [Added 1.3]|
{{dialogue|character=Ariel|text=I love to sing. And Sebastian says I'm pretty good at it. Do you like to sing?}}
   {{dialogue|character=Ariel|text=Oh, '''''Player''''', I was wondering... have you made friends with any of the turtles around Dazzle Beach?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
   {{dialogue|answer=It seems to take a lot of patience.|character=Ariel|text=Well, they are very shy. But if you wait quietly for them, they'll poke their heads out of their shells...|text2=And then you can give them some <span class="properName">'''Seaweed'''</span> and make a new friend!}}
   {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
   {{dialogue|answer=Remind me...|character=Ariel|text=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text2=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text3=And that's how you make a new friend!}}
   {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
   {{dialogue|answer=I have no idea. Please help me.|character=Ariel|text=Oh, don't worry. It's really easy. You just need to remember a few things.|text2=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text3=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text4=And that's how you make a new friend!}}
   {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
   {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
 
   {{dialogue|character=Ariel|text=Oh. Well, do you enjoy listening to singing?}}
{{labeledDialogueBox|title=Do you like living here?|
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Yes.|
   {{dialogue|character=Ariel|text=I've been learning so much more about human stuff since I came to this Village!}}
    {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
   {{dialogue|character=Ariel|text=Why don't you give me a test?! Tell me the name of a human object, and I'll tell you what it's used for.}}
    {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
  {{dialogue|answer=Fork.|character=Ariel|text=Oh, that one's easy! It's for combing your hair.|text2=And I believe the more common term for "fork" is "dinglehopper."}}
    {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
  {{dialogue|answer=Shoes.|character=Ariel|text=Oh, shoes. Those are the things humans put on their feet for some reason.|text2=I'm not completely sure why. They already have feet for walking; why do they need shoes?}}
    {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
  {{dialogue|character=Ariel|text=Now it's my turn. I'll tell you the name of a human object, and you tell me what it does.}}
   }}
   {{dialogue|character=Ariel|text=Do you know what a snarfblatt is?}}
   {{dialogue|answer=No.|character=Ariel|text=Oh, I understand. Well, I hope you have other things that you enjoy. Like maybe... dancing or art.|text2=I saw a puppet show once. Maybe that's it! Maybe you love puppet shows!}}
   {{dialogue|answer=A fish.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
}}
  {{dialogue|answer=A shark.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
{{dialogue|answer=Badly.|character=Ariel|text=Oh, I don't think anyone truly sings badly if they enjoy it.|text2=That's the most important thing about singing. Having fun!}}
  {{dialogue|answer=A trumpet.|character=Ariel|text=That's right! Wow, you really know your human stuff.}}
}}
}}


{{labeledDialogueBox|title=What are you thinking about?|
{{labeledDialogueBox|title=Do you need any help?|
   {{dialogue|character=Ariel|text=I've always been so curious about the human world. And I just realized...}}
   {{dialogue|character=Ariel|text='''''Player''''', I want to get a present for Eric. But I could use your advice. What sorts of things would a human man like?}}
   {{dialogue|character=Ariel|text=You might be curious about my underwater world!}}
   {{dialogue|answer=Something from under the sea?|character=Ariel|text=Do you think so? He IS very curious about my world. Almost as curious as I am about his! Maybe I could find him a beautiful shell. Or sea glass!}}
  {{dialogue|character=Ariel|text=Is there anything you'd like me to tell you about?}}
   {{dialogue|answer=Something from your collection?|character=Ariel|text=But my collection is all things from the human world. He already has so much of that stuff. Unless...|text2=Maybe he would like something familiar if it's picked out just for him.|text3=I'll take a look at the gizmos in my collection and see if any of them are shiny enough.}}
   {{dialogue|answer=What's the deepest you've ever dived?|character=Ariel|text=Well, I've explored an underwater trench. It was very dark and very cold.}}
   {{dialogue|answer=Eric likes your singing.|character=Ariel|text=That's true. Maybe my present can be singing for him! Oh, thank you, '''''Player'''''! That's just what I'll do.}}
  {{dialogue|answer=What's it like being friends with fish?|character=Ariel|text=I guess it's the same as being friends with humans. All fish are different but most of them are friendly.}}
   {{dialogue|answer=How do you breathe?|character=Ariel|text=Oh! I don't know. I just do! I can breathe the water like we can both breathe in the air.}}
}}
}}


{{labeledDialogueBox|title=What's up?|
{{labeledDialogueBox|title=Have you got a question?|
{{dialogue|character=Ariel|text=Where would you most like to go exploring, '''''Player'''''?}}
  {{dialogue|character=Ariel|text='''''Player''''', I have a very important question for you. What's your favorite thing to do on land?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The forests.|
   {{dialogue|answer=Dance.|character=Ariel|text=Oh, we dance underwater too! But it must be so much harder when you have to stay connected to the floor.}}
  {{dialogue|character=Ariel|text=Oh, I'd love to do that too! What do you like about the forest?}}
   {{dialogue|answer=Ski.|character=Ariel|text=Oh, Merlin told me about skiing!|text2=You put sticks on your feet and throw yourself down a mountain.|text3=That sounds so exciting! I'd love to try it someday.}}
   {{dialogue|answer=They're dark and green.|character=Ariel|text=Hmmm...I've been in kelp forests like that.}}
   {{dialogue|answer=Fly kites.|character=Ariel|text=Oh, I've seen those! They're almost like the sail of a boat, but in the sky.}}
  {{dialogue|answer=They're full of tiny critters!|character=Ariel|text=That sounds like the ocean... except we have schools of fish.}}
   {{dialogue|character=Ariel|text=There are so many interesting things to do on land.}}
   {{dialogue|answer=Sometimes there are scary witches.|character=Ariel|text=Oh, the ocean has those too.}}
   {{dialogue|answer=Yeah, it can be pretty cool.|character=Ariel|text=Thank you for telling me about it!}}
}}
   {{dialogue|answer=I think the sea is better.|character=Ariel|text=*giggle* I know a crab who agrees with you.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The tundra.|
   {{dialogue|answer=I think they're both amazing in their own ways.|character=Ariel|text=I guess you're right. There are lots of fantastic things about both of them.}}
  {{dialogue|character=Ariel|text=That sounds so interesting! What do you like about the tundra?}}
   {{dialogue|answer=It's nice and cold.|character=Ariel|text=Brrr. I wonder if it's as cold as the trench near Atlantica.}}
   {{dialogue|answer=There's so much snow.|character=Ariel|text=I'd like to see that. It snows over the ocean sometimes.|text2=My father took me very far north once, and there was ice on the water!}}
   {{dialogue|answer=There are gorgeous mountains.|character=Ariel|text=We have mountains underwater, too!|text2=But you swim down them instead of climb up them.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The desert.|
  {{dialogue|character=Ariel|text=I don't think I've heard of deserts. What do you like about them?}}
   {{dialogue|answer=They're wide and open.|character=Ariel|text=That sounds like the open ocean. There's room to swim in all directions.}}
   {{dialogue|answer=They're warm and sunny.|character=Ariel|text=That sounds nice. I like going to the surface to feel the sun.}}
  {{dialogue|answer=There are lions!|character=Ariel|text=I wonder if they're like the sea lions we have in the ocean. Sea lions can be very silly.}}
}}
}}
{{labeledDialogueBox|title=How is your collection going?|
  {{dialogue|character=Ariel|text=Since I can go on land whenever I'd like now, I want to find things to add to my collection. What do you think I should start looking for?}}
  {{dialogue|answer=Stamps?|character=Ariel|text=Hmm. Stamps get sticky when they're wet, right? I'll have to make sure I keep them very dry.|text2=I'll find a special place in my House for them.}}
  {{dialogue|answer=Hats?|character=Ariel|text=Ooh, that would be fun! I've already seen so many different kind of hats; there must be even more.|text2=And I could learn their names! I really want to know what a "fascinator" is.}}
  {{dialogue|answer=Thingamabobs?|character=Ariel|text=I already have twenty thingamabobs. I'd really like to collect something different.}}
}}
}}


{{labeledDialogueBox|title=You look very happy.|
{{labeledDialogueBox|title=I've got a question for you!|
{{dialogue|character=Ariel|text=Eric is wonderful, isn't he?}}
  {{dialogue|character=Ariel|text=Hello, '''''Player'''''. Do you have a question for me?}}
{{dialogue|character=Ariel|text=He has the warmest smile and the kindest heart. What do you think about when you think of Eric?}}
  {{dialogue|answer=How many merpeople are there?|character=Ariel|text=Oh my gosh, I don't know! Just in Atlantica, there's more than I can count.}}
{{dialogue|answer=His smile.|character=Ariel|text=Oh, I love it when he smiles! He looks so happy. Like he's about to laugh!|text2=And he has a wonderful laugh, too. It really lets you know how much he cares.}}
  {{dialogue|answer=Do you get tired swimming all the time?|character=Ariel|text=Well, I do get tired. But I'm not sure if it's because I'm swimming or just because I've been doing a lot.}}
{{dialogue|answer=His personality.|character=Ariel|text=Me too! He loves exploring, just like me! And he's so understanding. When I couldn't talk, he was very patient.|text2=I'm really looking forward to discovering all the things we have in common and what our differences are too.}}
  {{dialogue|answer=What's the biggest fish you've ever seen?|character=Ariel|text=Well, I've seen some pretty big whales. But fish... I guess I'd have to say a whale shark, which is actually a fish, not a whale. Isn't that confusing?}}
}}
}}


{{labeledDialogueBox|title=You seem preoccupied.|
{{labeledDialogueBox|title=Is living here any fun? [Added 1.3]|
{{dialogue|character=Ariel|text=What do you do when you feel homesick, '''''Player'''''?}}
  {{dialogue|character=Ariel|text=It's amazing! I love how there's always something new to discover.}}
{{dialogue|answer=Visit friends.|character=Ariel|text=Visiting friends always cheers me up, too.|text2=Especially my friend Flounder. He and I have gone on the most exciting adventures together.}}
   {{dialogue|character=Ariel|text=Every time I go to a different part of the Village, I see something I haven't seen before.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Look at mementos.|
   {{dialogue|character=Ariel|text=A chest. A piece of paper on the ground. A patch of soil that's hiding some secret...}}
   {{dialogue|character=Ariel|text=Oh, that's smart. I spend so much time collecting human stuff, maybe I should get a few things to remind me of home.}}
   {{dialogue|answer=I know! Every day's an adventure.|character=Ariel|text=I wonder what we'll each find today.}}
   {{dialogue|character=Player|text=Hmm. Maybe you could gather...}}
   {{dialogue|answer=Yeah, but what makes them appear?|character=Ariel|text=Well, if I had to guess...|text2=I'd say it's your magic.}}
   {{dialogue|answer=Seashells.|character=Ariel|text=I do have some favorite seashells from when I was a little girl. I'd love to have those here to remind me of home.|text2=What a wonderful idea, '''''Player'''''. Thank you!}}
   {{dialogue|answer=What?! I've never noticed!|character=Ariel|text=Oh, '''''Player''''', you have to explore the Valley more!|text2=There are so many things to discover and secrets to uncover. It's really fun. You'll see.}}
   {{dialogue|answer=Sheet music.|character=Ariel|text=Oh, what a good idea! I'm sure I could find some of the concert music that Sebastian's written.|text2=Then maybe I could get some friends here to sing it with me!}}
   {{dialogue|answer=Fish.|character=Ariel|text=You mean like in a bowl? I could never!|text2=Fish don't belong in bowls, '''''Player'''''. They need to be free in the ocean.}}
}}
{{dialogue|answer=Distraction.|character=Ariel|text=You mean that if you don't think about home, you won't have time to miss it?|text2=I guess that makes sense.}}
}}
}}


{{labeledDialogueBox|title=You seem to be looking at the Well... [Added 1.3]|
* Let's talk about you.
  {{dialogue|character=Ariel|text='''''Player''''', does anyone ever drink from the Wishing Wells in the Valley?}}
{{labeledDialogueBox|title=Let's talk about you.|
  {{dialogue|answer=Yes, I imagine some Villagers do.|character=Ariel|text=Huh... I've never seen anyone do it.|text2=But I'll try not to swim in the water that runs under them, just in case. I wouldn't want to startle anyone.}}
{{dialogue|character=Ariel|text=I have an idea, '''''Player'''''! Let's see how much we know about each other.}}
  {{dialogue|answer=I don't know. Why?|character=Ariel|text=Well, I always try to avoid them when surfacing in the Village, so I don't startle anyone.|text2=I'll keep avoiding them... just in case.}}
{{dialogue|character=Ariel|text=It can be a game! I'll start...}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I hope not. They're MAGIC Wells.|
{{dialogue|character=Ariel|text=I'm the daughter of the king of the ocean. What's my father's name?}}
    {{dialogue|character=Player|text=It'd be very dangerous.}}
{{dialogue|answer=King Triton.|character=Ariel|text=That's right! Okay, the next question is a little more difficult...}}
    {{dialogue|character=Player|text=And kind of weird. I use them to travel.}}
{{dialogue|answer=Poseidon.|character=Ariel|text=No. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
    {{dialogue|character=Ariel|text=Oh, then it might be dangerous to swim in them too.}}
{{dialogue|answer=The Tuna King.|character=Ariel|text=*giggle* I'm not a tuna, '''''Player'''''. I'm a mermaid. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
    {{dialogue|character=Ariel|text=I'll keep on avoiding them then. Thank you, '''''Player'''''.}}
{{dialogue|character=Ariel|text=How many sisters do I have?}}
  }}
{{dialogue|answer=You're an only child.|character=Ariel|text=No, I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana. But that was a tough one.|text2=I promise the next question is easier!}}
{{dialogue|answer=You have six sisters.|character=Ariel|text=Yes! I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=Wow, you won't have any problem with the next question!}}
{{dialogue|answer=You have two brothers: Flounder and Sebastian.|character=Ariel|text=No, Flounder and Sebastian are my friends. I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=I promise the next question is easier!}}
{{dialogue|character=Ariel|text=I have a collection of gizmos and thingamabobs and all sorts of stuff. Do you know what the things in my collection have in common?}}
{{dialogue|answer=They are things found on land.|character=Ariel|text=<ul class="dialogueOptions">
<li>[1/3, 2/3] You're right! I think human stuff is very interesting.</li>
<li>[3/3] You're right again! I think human stuff is very interesting.</li>
</ul>}}
{{dialogue|answer=They're coral.|character=Ariel|text=No, there's a lot of coral in the ocean. It would kind of be like collecting sand. I collect human stuff. I think it's very interesting.}}
{{dialogue|answer=Shark teeth, of course.|character=Ariel|text=Oh no! That would be too dangerous. I collect human stuff. I think it's very interesting.}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/3] Well, you've only gotten one answer right so far, but let's see how you do on the next one.</li>
<li>[1/3] You only got one answer right so far, but let's see how you do on the next one.</li>
<li>[2/3] Okay, two out of three is very good! Let's see if you can answer the next question!</li>
<li>[3/3] Okay, let's see if you can answer the next question...</li>
</ul>}}
{{dialogue|character=Ariel|text=What did Ursula want from me when I asked her to give me human legs?}}
{{dialogue|answer=Your fins.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return.<br>Now there's only one question left. What's the name of the human I saved from drowning?</li>
<li>[1/4, 2/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?</li>
<li>[3/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?<br>
What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>}}
{{dialogue|answer=Your father's trident.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] I'm sorry. She wanted my voice.<br>Now there's only one question left. What's the name of the human I saved from drowning? [TODO-VERIFY]</li>
<li>[1/4, 2/4] - TODO</li>
<li>[3/4] I'm sorry. She wanted my voice. Let's try another one...<br>What's the name of the human I saved from drowning?<br>What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>
}}
}}
 
{{dialogue|answer=Your voice!|character=Ariel|text=<ul class="dialogueOptions">
===Prince Eric===
<li>[1/4] You got it! That's one right answer so far. Let's see if you can get this last one...</li>
[[Prince Eric#Daily Discussions|Moved to Character page]]
<li>[2/4, 3/4] Oh my gosh, you're right! Now there's only one question left...</li>
 
<li>[4/4] Oh my gosh, you've gotten every answer right! Now let's see if you know this very last one...</li>
====General Dialogue====
</ul>}}
* {{dialogue|character=Prince Eric|text='''Greetings:'''
{{dialogue|character=Ariel|text=[Response to previous question]}}
*Hi, PLAYER!
{{dialogue|answer=Flotsam.|character=Ariel|text=No. That's the name of one of Ursula's horrible eels. I saved Prince Eric.}}
{{dialogue|answer=Eric.|character=Ariel|text=Yes! He got hurt saving his dog during a storm. I'm so glad I was there to help.}}
{{dialogue|answer=Max.|character=Ariel|text=No. You're thinking of his dog. I saved Prince Eric.}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/5 correct] Gosh, that wasn't a very big success, was it? I hope we get to know each other better.</li>
<li>[1/5 correct] Well, you only knew one thing about me, but I hope we get to know each other better!</li>
<li>[2/5 correct] You do know some things about me! I hope you had fun.</li>
<li>[3/5, 4/5 correct] Gosh, you really know a lot about me! I'm glad that we're becoming such good friends.</li>
<li>[5/5 correct] That's amazing! You know so much about me. That makes me very happy.</li>
</ul>}}
{{dialogue|character=Ariel|text=Let's talk again soon! I can't wait to learn more about you.}}
}}
}}


* {{dialogue|character=Prince Eric|text='''Gift Responses:'''
{{labeledDialogueBox|title=Tell me about your hobbies.|
*Thanks, PLAYER!
{{dialogue|character=Ariel|text=I love to sing. And Sebastian says I'm pretty good at it. Do you like to sing?}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
  {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
  {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
  {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
  {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
  {{dialogue|character=Ariel|text=Oh. Well, do you enjoy listening to singing?}}
  {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Yes.|
    {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
    {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
    {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
    {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
  }}
  {{dialogue|answer=No.|character=Ariel|text=Oh, I understand. Well, I hope you have other things that you enjoy. Like maybe... dancing or art.|text2=I saw a puppet show once. Maybe that's it! Maybe you love puppet shows!}}
}}
{{dialogue|answer=Badly.|character=Ariel|text=Oh, I don't think anyone truly sings badly if they enjoy it.|text2=That's the most important thing about singing. Having fun!}}
}}


'''Hang Out Start Response:'''
{{labeledDialogueBox|title=What are you thinking about?|
* {{dialogue|character=Prince Eric|text=TODO}}
  {{dialogue|character=Ariel|text=I've always been so curious about the human world. And I just realized...}}
 
  {{dialogue|character=Ariel|text=You might be curious about my underwater world!}}
'''Hang Out End Response:'''
  {{dialogue|character=Ariel|text=Is there anything you'd like me to tell you about?}}
* {{dialogue|character=Prince Eric|text=TODO}}
  {{dialogue|answer=What's the deepest you've ever dived?|character=Ariel|text=Well, I've explored an underwater trench. It was very dark and very cold.}}
 
  {{dialogue|answer=What's it like being friends with fish?|character=Ariel|text=I guess it's the same as being friends with humans. All fish are different but most of them are friendly.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|answer=How do you breathe?|character=Ariel|text=Oh! I don't know. I just do! I can breathe the water like we can both breathe in the air.}}
*Sorry, I can't talk now.
}}
}}


===Ursula===
{{labeledDialogueBox|title=What's up?|
 
{{dialogue|character=Ariel|text=Where would you most like to go exploring, '''''Player'''''?}}
====General Dialogue====
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The forests.|
* {{dialogue|character=Ursula|text='''Greetings:'''
  {{dialogue|character=Ariel|text=Oh, I'd love to do that too! What do you like about the forest?}}
*Hello, dear!
  {{dialogue|answer=They're dark and green.|character=Ariel|text=Hmmm...I've been in kelp forests like that.}}
*Here you are! Finally!
  {{dialogue|answer=They're full of tiny critters!|character=Ariel|text=That sounds like the ocean... except we have schools of fish.}}
*TODO
  {{dialogue|answer=Sometimes there are scary witches.|character=Ariel|text=Oh, the ocean has those too.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The tundra.|
  {{dialogue|character=Ariel|text=That sounds so interesting! What do you like about the tundra?}}
  {{dialogue|answer=It's nice and cold.|character=Ariel|text=Brrr. I wonder if it's as cold as the trench near Atlantica.}}
  {{dialogue|answer=There's so much snow.|character=Ariel|text=I'd like to see that. It snows over the ocean sometimes.|text2=My father took me very far north once, and there was ice on the water!}}
  {{dialogue|answer=There are gorgeous mountains.|character=Ariel|text=We have mountains underwater, too!|text2=But you swim down them instead of climb up them.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The desert.|
  {{dialogue|character=Ariel|text=I don't think I've heard of deserts. What do you like about them?}}
  {{dialogue|answer=They're wide and open.|character=Ariel|text=That sounds like the open ocean. There's room to swim in all directions.}}
  {{dialogue|answer=They're warm and sunny.|character=Ariel|text=That sounds nice. I like going to the surface to feel the sun.}}
  {{dialogue|answer=There are lions!|character=Ariel|text=I wonder if they're like the sea lions we have in the ocean. Sea lions can be very silly.}}
}}
}}
* {{dialogue|character=Ursula|text='''Gift Responses:'''
*Thanks, angelfish. You're such a dear.
*TODO
}}
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=You look very happy.|
*Sorry, I can't talk now!
{{dialogue|character=Ariel|text=Eric is wonderful, isn't he?}}
*TODO
{{dialogue|character=Ariel|text=He has the warmest smile and the kindest heart. What do you think about when you think of Eric?}}
{{dialogue|answer=His smile.|character=Ariel|text=Oh, I love it when he smiles! He looks so happy. Like he's about to laugh!|text2=And he has a wonderful laugh, too. It really lets you know how much he cares.}}
{{dialogue|answer=His personality.|character=Ariel|text=Me too! He loves exploring, just like me! And he's so understanding. When I couldn't talk, he was very patient.|text2=I'm really looking forward to discovering all the things we have in common and what our differences are too.}}
}}
}}


{{labeledDialogueBox|title=Did you need anything? [Added 1.3]|
{{labeledDialogueBox|title=You seem preoccupied.|
  {{dialogue|character=Ursula|text='''''Player''''', I have a very important question for you...}}
{{dialogue|character=Ariel|text=What do you do when you feel homesick, '''''Player'''''?}}
  {{dialogue|character=Ursula|text=...}}
{{dialogue|answer=Visit friends.|character=Ariel|text=Visiting friends always cheers me up, too.|text2=Especially my friend Flounder. He and I have gone on the most exciting adventures together.}}
  {{dialogue|character=Ursula|text=What color do you hold most dear?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Look at mementos.|
  {{dialogue|answer=Red.|character=Ursula|text=How interesting. That's very good to know.}}
  {{dialogue|character=Ariel|text=Oh, that's smart. I spend so much time collecting human stuff, maybe I should get a few things to remind me of home.}}
  {{dialogue|answer=Blue.|character=Ursula|text=How interesting. That's very good to know.}}
  {{dialogue|character=Player|text=Hmm. Maybe you could gather...}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=None of these. My favorite color is...|
  {{dialogue|answer=Seashells.|character=Ariel|text=I do have some favorite seashells from when I was a little girl. I'd love to have those here to remind me of home.|text2=What a wonderful idea, '''''Player'''''. Thank you!}}
    {{dialogue|character=Ursula|text=Go on...}}
   {{dialogue|answer=Sheet music.|character=Ariel|text=Oh, what a good idea! I'm sure I could find some of the concert music that Sebastian's written.|text2=Then maybe I could get some friends here to sing it with me!}}
    {{dialogue|answer=Green.|character=Ursula|text=How interesting. That's very good to know.}}
   {{dialogue|answer=Fish.|character=Ariel|text=You mean like in a bowl? I could never!|text2=Fish don't belong in bowls, '''''Player'''''. They need to be free in the ocean.}}
    {{dialogue|answer=Purple.|character=Ursula|text=Are you trying to flatter me? It's working.}}
    {{dialogue|answer=Wait... why do you want to know?|character=Ursula|text=So suspicious! Good. That's smart.}}
  }}
  {{dialogue|character=Ursula|text=Knowing someone's favorite color can tell you a great deal about them.}}
   {{dialogue|answer=What did my answer tell you about me?|character=Ursula|text=Oh, I wouldn't dream of giving that away.}}
  {{dialogue|answer=What's YOUR favorite color?|character=Ursula|text=Sorry, angelfish, but I never give away my secrets.}}
   {{dialogue|answer=Actually, my favorite color is plaid.|character=Ursula|text=That's a pattern, angelfish. Not a color.}}
}}
}}
 
{{dialogue|answer=Distraction.|character=Ariel|text=You mean that if you don't think about home, you won't have time to miss it?|text2=I guess that makes sense.}}
{{labeledDialogueBox|title=Do you have time to talk?|
  {{dialogue|character=Ursula|text=What is it?}}
  {{dialogue|character=Ursula|text=Well, speak up! Mustn't lurk about, silent as a clam. It's rude. If you have something to ask me, ask!}}
  {{dialogue|answer=How did you learn magic?|character=Ursula|text=Oh, I've always had a natural talent for it. When I lived in Atlantica, I did research on magic and alchemy.|text2=And after I was banished, I experimented on anyone-- I mean, anything I could find.}}
  {{dialogue|answer=Why do you turn merpeople into those shriveled gray beings?|character=Ursula|text=You're talking about my garden? The unfortunate souls who failed to meet the terms of our agreements? It's simple really.|text2=I can't let word get out that my contracts are breakable. Besides, it makes me happy to see Triton's subjects writhe on my particular type of hook.}}
}}
}}


{{labeledDialogueBox|title=Something bothering you? [Added 1.3]|
{{labeledDialogueBox|title=You seem to be looking at the Well... [Added 1.3]|
   {{dialogue|character=Ursula|text='''''Player''''', just who I wanted to see. I'm in need of a sympathetic ear, dear.}}
   {{dialogue|character=Ariel|text='''''Player''''', does anyone ever drink from the Wishing Wells in the Valley?}}
   {{dialogue|answer=What's wrong?|character=Ursula|text=[continue to next line]}}
   {{dialogue|answer=Yes, I imagine some Villagers do.|character=Ariel|text=Huh... I've never seen anyone do it.|text2=But I'll try not to swim in the water that runs under them, just in case. I wouldn't want to startle anyone.}}
   {{dialogue|answer=Are you all right?|character=Ursula|text=[continue to next line]}}
   {{dialogue|answer=I don't know. Why?|character=Ariel|text=Well, I always try to avoid them when surfacing in the Village, so I don't startle anyone.|text2=I'll keep avoiding them... just in case.}}
   {{dialogue|answer=What is it now?|character=Ursula|text=[continue to next line]}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I hope not. They're MAGIC Wells.|
  {{dialogue|character=Ursula|text=I've had it up to here with a certain pointy-hatted, long-white-bearded, know-it-all wizard...}}
    {{dialogue|character=Player|text=It'd be very dangerous.}}
  {{dialogue|answer=Why are you upset with Merlin?|character=Ursula|text=[continue to next line]}}
    {{dialogue|character=Player|text=And kind of weird. I use them to travel.}}
  {{dialogue|answer=I have no idea who you're talking about.|character=Ursula|text=Do I have to spell it out for you?|text2=M-E-R-L-I-N.|text3=Merlin!}}
    {{dialogue|character=Ariel|text=Oh, then it might be dangerous to swim in them too.}}
  {{dialogue|character=Ursula|text=That windbag goody-two-shoes is always lecturing me on the proper uses of magic. As if I need lessons in magical etiquette!}}
    {{dialogue|character=Ariel|text=I'll keep on avoiding them then. Thank you, '''''Player'''''.}}
  {{dialogue|character=Ursula|text=Ugh, now I've got myself all in a lather. Just be sure to keep that pompous barnacle away from me.}}
  }}
}}
}}


{{labeledDialogueBox|title=What are you thinking about?|
===Prince Eric===
  {{dialogue|character=Ursula|text=Oh, '''''Player''''', it's you. I was just musing over the distant past. Did you know that I used to live in Atlantica? In the palace, in fact.}}
[[Prince Eric#Daily Discussions|Moved to Character page]]
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Why did you leave?|
 
    {{dialogue|character=Ursula|text=It wasn't by choice, you can be sure of that. King Triton, the tyrant, exiled me.}}
====General Dialogue====
    {{dialogue|character=Ursula|text=I was banished to waste away in the darkest part of the ocean.}}
* {{dialogue|character=Prince Eric|text='''Greetings:'''
    {{dialogue|answer=That's terrible!|character=Ursula|text=Isn't it? All the world turned against poor innocent me. And what did I do?|text2=Practically nothing! I only gave the merfolk what they asked for. Is it my fault they didn't like the price?}}
*Hi, PLAYER!
    {{dialogue|answer=Why?|character=Ursula|text=Oh, it was over practically nothing! I only gave the merfolk what they asked for. Is it my fault they didn't like the price?|text2=It was all an excuse. I know Triton was really frightened by my power.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Did you like it there?|
    {{dialogue|character=Ursula|text=Of course! It's a palace! Oh, I miss the comforts. The feasts, the festivals. Servants at my beck and call.}}
    {{dialogue|character=Ursula|text=What would you miss if you were driven off and forced to live in the... well, I suppose for you it would be the woods?}}
    {{dialogue|answer=Ice Cream.|character=Ursula|text=Oh, I've heard of that. A cold, sugary treat, am I right?|text2=I wonder if anyone here makes it in kelp flavor?}}
    {{dialogue|answer=Television.|character=Ursula|text=Hm. I have no idea what that is. Some sort of ludicrous human invention, I suppose.}}
    {{dialogue|answer=Video games.|character=Ursula|text=I have no idea what that is. But I do enjoy games. Especially when I get to make the rules.}}
  }}
  {{dialogue|answer=Why do you look different?|character=Ursula|text=You mean why am I not a waifish merperson with a dinky little green tail?|text2=I look different because I AM different, dear.|text3=Not just different. Better!}}
}}
}}


*What are you up to today? [Added 1.3]
* {{dialogue|character=Prince Eric|text='''Gift Responses:'''
{{labeledDialogueBox|title=What are you up to today? [Added 1.3]|
*Thanks, PLAYER!
  {{dialogue|character=Ursula|text=I think I'll brew some potions today. Mustn't let my stocks get too depleted.}}
  {{dialogue|answer=What kinds of potions?|character=Ursula|text=TODOResponseToAnswerWhatKindsOfPotions}}
  {{dialogue|answer=How do you do that?|character=Ursula|text=Oh, I'll never share my secret recipes, PLAYER. That would be telling.|text2=Hmm... now, what to make today?}}
  {{dialogue|answer=... Evil potions?|character=Ursula|text=Ha! Always so suspicious.|text2=Don't worry, angelfish. What I make today will only be for me. Hmm... now, what do I need...}}
  {{dialogue|character=Ursula|text=Magical ink. Oh, and moisturizer. Can't run out of that.}}
  {{dialogue|answer=What do you use magical ink for?|character=Ursula|text=TODOResponseToAnswerMagicalInkPurpose}}
  {{dialogue|answer=What do you need moisturizer? You live underwater.|character=Ursula|text=Oh, darling. There's a difference between my skin being moisturized and simply having moisture on it.}}
  {{dialogue|answer=Can I have some?|character=Ursula|text=No, that wouldn't be wise, dearie. The ingredients I use are safe for seafolk.|text2=But they might be poisonous to humans.|text3=And even if they weren't... you can't get something for nothing, you know.}}
}}
}}


{{labeledDialogueBox|title=What are you working on?|
'''Hang Out Start Response:'''
  {{dialogue|character=Ursula|text=I need a new potion to attract customers. '''''Player''''', what sort of magical potion do you think would be most in demand here?}}
* {{dialogue|character=Prince Eric|text=Sure! I bet we can find an adventure or two.}}
  {{dialogue|answer=Love Potion.|character=Ursula|text=Oh, those tired old things. I've made a million of them. Though I suppose I could make one that's designed just for the Villagers here. They're not all merfolk, after all.}}
  {{dialogue|answer=Beauty Potion.|character=Ursula|text=That's called makeup, angelfish. Though I suppose I could add a little magic to some.|text2=Maybe a cheek color that only blushes when you want it to. Hmm... that might be quite the seller.}}
  {{dialogue|answer=Luck Potion.|character=Ursula|text=Luck spells are tricky, but they do sell well. Not a bad idea.}}
}}


{{labeledDialogueBox|title=What's going on? [Added 1.3]|
'''Hang Out End Response:'''
  {{dialogue|character=Player|text=Say, Ursula, there's something I've been wondering about.}}
* {{dialogue|character=Prince Eric|text=So long! Let me know when you want to go on another expedition!}}
  {{dialogue|character=Player|text=How do you get around the Village so fast?}}
  {{dialogue|character=Player|text=Sometimes I'll see you swimming in the ocean... and then a minute later you're in a pond in the Meadow.}}
  {{dialogue|answer=It's impressive.|character=Ursula|text=[continue to next line]}}
  {{dialogue|answer=It's confusing.|character=Ursula|text=[continue to next line]}}
  {{dialogue|answer=It's freaking me out!|character=Ursula|text=[continue to next line]}}
  {{dialogue|character=Ursula|text=Oh dearie, there's an entire world beneath this Village that you know nothing of.}}
  {{dialogue|character=Ursula|text=There are countless secret waterways and passages that let me be anywhere I want.}}
  {{dialogue|character=Ursula|text=... And keep an eye on anyone I want.}}
  {{dialogue|character=Ursula|text=You might rule the Village above the surface, but in the waterways, I'm the one with all the power.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I'm fine with sharing!|
    {{dialogue|character=Player|text=I don't mind if everyone plays a role in taking care of this Village, above or below.}}
    {{dialogue|character=Ursula|text=Ha-ha-ha-ha-ha! Can you possibly be so naïve? No one's ever satisfied with just a little power.}}
    {{dialogue|character=Ursula|text=Sooner or later... you and I are going to have to make some deals, angelfish.}}


  }}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You want power? Be ready for responsibility.|
*Sorry, I can't talk now.
    {{dialogue|character=Player|text=If there's a world beneath this Village, you better be ready to take care of it, just like I take care of the Valley above.}}
    {{dialogue|character=Ursula|text=Ha-ha-ha-ha-ha! Responsibility? You sound like that windbag, Merlin.}}
    {{dialogue|character=Ursula|text=If power were nothing but a chore, then there wouldn't be so many trying to get it.}}
    {{dialogue|character=Ursula|text=Don't be afraid to have a little fun, angelfish.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=You better not try anything, Ursula. I'm watching you.|
    {{dialogue|character=Player|text=Dreamlight Valley is a place where we can all get along together in peace. Don't ruin that.}}
    {{dialogue|character=Ursula|text=Is that a threat, angelfish?}}
    {{dialogue|character=Ursula|text=... I love it! You're finally learning.}}
    {{dialogue|character=Ursula|text=Don't worry. I have no interest in taking over your precious Valley...}}
    {{dialogue|character=Ursula|text=...yet.}}
  }}
}}
}}


{{labeledDialogueBox|title=What's on your mind? [Added 1.3]|
===Ursula===
  {{dialogue|character=Ursula|text=Tell me, '''''Player''''', what do you think of my earrings?}}
 
  {{dialogue|answer=They're pretty.|character=Ursula|text=Aren't they? It took me ages to find two shells that matched so perfectly.}}
====General Dialogue====
  {{dialogue|answer=They don't suit you.|character=Ursula|text=Bah! What do you know about jewelry? I'm fond of them. That's all that matters.}}
* {{dialogue|character=Ursula|text='''Greetings:'''
  {{dialogue|answer=I don't know much about jewelry.|character=Ursula|text=What's there to know? Wear what suits you and makes you happy.}}
*Hello, dear!
  {{dialogue|character=Ursula|text=After all, no ensemble is complete without the proper accessories.}}
*Here you are! Finally!
  {{dialogue|answer=I agree.|character=Ursula|text=Oh, I do love it when you agree with me.}}
*Just who I was hoping to see.
  {{dialogue|answer=You would know.|character=Ursula|text=Of course I would. In my day, I was quite the fashion icon at the palace, you know.}}
*TODO
  {{dialogue|answer=I'm sure you could make your look work without them.|character=Ursula|text=Of course, dear. I have enough natural beauty to make anything WORK.|text2=The question is whether or not the look is COMPLETE.}}
}}
}}


{{labeledDialogueBox|title=You seem lost in thought.|
* {{dialogue|character=Ursula|text='''Gift Responses:'''
  {{dialogue|character=Ursula|text=I came so CLOSE to becoming ruler of all the ocean!}}
*Thanks, angelfish. You're such a dear.
  {{dialogue|character=Ursula|text=I had the trident in my hand and the crown on my head!}}
*TODO
  {{dialogue|character=Ursula|text=Can you imagine the power?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't want that kind of power.|
    {{dialogue|character=Ursula|text=You're lying to yourself, dear. Domination over the seven seas.}}
    {{dialogue|character=Ursula|text=If you tasted that power, you'd crave it as much as I do.}}
    {{dialogue|answer=No way.|character=Ursula|text=Oh, so certain, are we? I guess we'll just have to wait and see. Heh-heh-heh.}}
    {{dialogue|answer=... Maybe.|character=Ursula|text=That's what I thought.}}
  }}
  {{dialogue|answer=That sounds amazing.|character=Ursula|text=It was. It was!|text2=And then that insipid little princess and her petty prince ruined it all.|text3=But I'll get my revenge. Just you wait and see.}}
  {{dialogue|answer=That's probably why you lost... You got distracted by power.|character=Ursula|text=Hmph. Well, you're not wrong.|text2=I might have gotten a little carried away with the storm and the whirlpool.|text3=But it was so exciting! I couldn't help myself.}}
}}
}}


'''Hang Out Start Response:'''
* {{dialogue|character=Ursula|text=
*I thought you'd never ask, angelfish.}}
'''Hang Out End Response:'''
* {{dialogue|character=Ursula|text=TODO}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX|text2=XXXXXXXXX}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Sorry, I can't talk now!
*TODO
}}
[[Ursula#Daily Discussions|Moved to Character page]]


==Frozen==
==Frozen==
Line 1,271: Line 1,400:
*Wow, am I happy to see you!
*Wow, am I happy to see you!
*Hi!<!--While Hanging Out?-->
*Hi!<!--While Hanging Out?-->
*Hi, PLAYER.
*TODO
*TODO
}}
}}
Line 1,286: Line 1,416:


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*See you later.
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*We'll talk later.
*We'll talk later.
Line 1,323: Line 1,454:
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's easy.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's easy.|
   {{dialogue|character=Elsa|text=That's what Anna says. What makes it easy for you?}}
   {{dialogue|character=Elsa|text=That's what Anna says. What makes it easy for you?}}
   {{dialogue|answer=Trust.|character=Elsa|text=Hmmm. That makes sense. I usually trust the person I'm talking to, so I shouldn't worry that they'll be upset if I say the wrong thing.|text2=Thank you, '''''Player'''''. That helps.}}
   {{dialogue|answer=Trust.|character=Elsa|text=Hmmm. That makes sense. I usually trust the person I'm talking to, so I shouldn't worry that they'll be upset if I say the wrong thing.|text2=Thank you, PLAYER. That helps.}}{{cleanup|Believe there is a 2 friendship impact, needs verification - not sure it always existed, either.}}
   {{dialogue|answer=Indifference.|character=Elsa|text=I guess it is easier to talk if you don't care about the people you're talking to.|text2=Fortunately, I am seldom in that position.}}
   {{dialogue|answer=Indifference.|character=Elsa|text=I guess it is easier to talk if you don't care about the people you're talking to.|text2=Fortunately, I am seldom in that position.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Just say what you feel.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Just say what you feel.|
   {{dialogue|character=Elsa|text=Well, I am getting better at understanding what I feel. I suppose that's a good step.}}
   {{dialogue|character=Elsa|text=Well, I am getting better at understanding what I feel. I suppose that's a good step.}}
   {{dialogue|answer=It is.|character=Elsa|text=Thank you, '''''Player'''''. That helps.}}
   {{dialogue|answer=It is.|character=Elsa|text=Thank you, PLAYER. That helps.}}
   {{dialogue|answer=If they don't like what you say, that's their problem.|character=Elsa|text=I don't think that's a very responsible approach.}}
   {{dialogue|answer=If they don't like what you say, that's their problem.|character=Elsa|text=I don't think that's a very responsible approach.}}
}}
}}
Line 1,385: Line 1,516:
====General Dialogue====
====General Dialogue====
* {{dialogue|character=Kristoff|text='''Greetings:'''
* {{dialogue|character=Kristoff|text='''Greetings:'''
*Can I help you with something, PLAYER?
*Hello!
*Hello!
*Hey!
*Hey!
Line 1,400: Line 1,532:
'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Kristoff|text=So long, PLAYER! I'll see you around.}}
* {{dialogue|character=Kristoff|text=So long, PLAYER! I'll see you around.}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Kristoff|text=I hope I remember all the rules...}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Kristoff|text=Oh...|text2=Nice one! That was fun!}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
Line 1,413: Line 1,560:
*Hello!
*Hello!
*Hi! I'm Olaf! Wait -- what am I saying? You know that.
*Hi! I'm Olaf! Wait -- what am I saying? You know that.
*Hooray! its PLAYER!
*Hooray! It's PLAYER!
*I'm glad you're here! I have so many questions.
*Oh! Talk to me! Talk to me!
*Ooh! Hi, PLAYER!
*Ooh! Hi, PLAYER!
*The Village really is like a warm hug.
*The Village really is like a warm hug.
Line 1,420: Line 1,569:


* {{dialogue|character=Olaf|text='''Gift Responses:'''
* {{dialogue|character=Olaf|text='''Gift Responses:'''
* *gasp* Is that for me?!
*I love this! What is it? ... *gasp* I was right! I love it!
*I love this! What is it? ... *gasp* I was right! I love it!
*This makes me such a happy snowman.
*TODO
*TODO
}}
}}
Line 1,432: Line 1,583:
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Gotta go.
*Sorry, I can't talk now.
*Sorry, I can't talk right now.
*Sorry, I can't talk right now.
*We'll talk later.
*TODO
*TODO
}}
}}
Line 1,443: Line 1,596:
     {{dialogue|answer=Friends.|character=Olaf|text=TODOResponseToAnswerFriends}}
     {{dialogue|answer=Friends.|character=Olaf|text=TODOResponseToAnswerFriends}}
     {{dialogue|answer=Ignoring it.|character=Olaf|text=Huh... But does ignoring things make them go away? I fear there could be some unanticipated long-term effects.}}
     {{dialogue|answer=Ignoring it.|character=Olaf|text=Huh... But does ignoring things make them go away? I fear there could be some unanticipated long-term effects.}}
     {{dialogue|answer=What?|character=Olaf|text=TODOResponseToAnswerWhat}}
     {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
   }}
   }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
     {{dialogue|character=Olaf|text=Really? Anna said the same thing. I can't wait until I'm ancient like both of you, so I don't have to worry about important things.}}
     {{dialogue|character=Olaf|text=Really? Anna said the same thing. I can't wait until I'm ancient like both of you, so I don't have to worry about important things.}}
     {{dialogue|character=Olaf|text=How old do you think I need to be for everything in the world to make sense?}}
     {{dialogue|character=Olaf|text=How old do you think I need to be for everything in the world to make sense?}}
     {{dialogue|answer=At least five.|character=Olaf|text=TODOResponseToAnswerAtLeastFive}}
     {{dialogue|answer=At least five.|character=Olaf|text=I have to wait that long for all of my existential worries to be resolved? Wow. Growing up takes forever!}}
     {{dialogue|answer=Maybe forty?|character=Olaf|text=Whoa! That old?! There's so much uncertainty. I wonder if I can accelerate it by reading more.|text2=Mr. McDuck is going to have to order me a LOT more books!}}
     {{dialogue|answer=Maybe forty?|character=Olaf|text=Whoa! That old?! There's so much uncertainty. I wonder if I can accelerate it by reading more.|text2=Mr. McDuck is going to have to order me a LOT more books!}}
     {{dialogue|answer=Never.|character=Olaf|text=Oh. I hadn't anticipated that.|text2=Oh well. I guess it's time to resign myself to the perpetual anxiety of existence!}}
     {{dialogue|answer=Never.|character=Olaf|text=Oh. I hadn't anticipated that.|text2=Oh well. I guess it's time to resign myself to the perpetual anxiety of existence!}}
Line 1,461: Line 1,614:
     {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
     {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
     {{dialogue|character=Olaf|text=What do you like to do in winter?}}
     {{dialogue|character=Olaf|text=What do you like to do in winter?}}
     {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
     {{dialogue|answer=Go sledding.|character=Olaf|text={{FriendshipImpact|+2}} *gasp* Me too!|text2=Wait -- sledding is when you hurtle down the sides of snowy mountains really fast, right? If so, I'm a sledding expert!}}
     {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
     {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
     {{dialogue|answer=Have a snowball fight.|character=Olaf|text='''''[-2 Friendship]''''' Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
     {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
   }}
   }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Summer.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Summer.|
Line 1,471: Line 1,624:
     {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
     {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
     <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
     <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
     {{dialogue|answer=Melting snow.|character=Olaf|text='''''[-2 Friendship]'''''... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
     {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
   }}
   }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Spring.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Spring.|
Line 1,478: Line 1,631:
     {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
     {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
     {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
     {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
     {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
     {{dialogue|answer=Warmth.|character=Olaf|text={{FriendshipImpact|+2}} Now that I have my permafrost, I can really enjoy warmth. It's so cozy and nice, and it makes me feel giggly all over.}}
     <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
     <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
     {{dialogue|answer=Melting snow.|character=Olaf|text='''''[-2 Friendship]'''''... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
     {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
   }}
   }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Fall.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Fall.|
Line 1,487: Line 1,640:
     {{dialogue|character=Olaf|text=What do you like to do in winter?}}
     {{dialogue|character=Olaf|text=What do you like to do in winter?}}
     {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
     {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
     {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
     {{dialogue|answer=Make snowmen.|character=Olaf|text={{FriendshipImpact|+2}} Reason 527 why I like you! Of course, you have to be sure that you're ready for the possibility that they'll magically come to life.}}
     {{dialogue|answer=Have a snowball fight.|character=Olaf|text='''''[-2 Friendship]''''' Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
     {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
   }}
   }}
}}
}}
Line 1,716: Line 1,869:


===Mother Gothel===
===Mother Gothel===
[[Mother Gothel#Daily Discussions|Moved to Character page]]


====General Dialogue====
====General Dialogue====
* {{dialogue|character=Mother Gothel|text='''Greetings:'''
* {{dialogue|character=Mother Gothel|text='''Greetings:'''
*PLAYER, what brings you to see Mother today?
*Ugh, you again? Just teasing, dear. Delightful to see you.
*Ugh, you again? Just teasing, dear. Delightful to see you.
*TODO
*TODO
Line 1,732: Line 1,887:
'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Mother Gothel|text=Oh joy... I can't wait. Just joking. Come see me again whenever you wish.}}
* {{dialogue|character=Mother Gothel|text=Oh joy... I can't wait. Just joking. Come see me again whenever you wish.}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Mother Gothel|text=Oh, I do love games.}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Mother Gothel|ext=Oh?|text2=Yes, being this talented IS exhausting. Not that I'd expect you to understand. Just kidding, dear! You're wonderful.}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Gotta go.
*TODO
}}
}}


{{labeledDialogueBox|title=Anything you need?|
===Rapunzel===
{{dialogue|character=Mother Gothel|text='''''Player''''', you have my attention. Shall I give you some motherly advice?}}
====General Dialogue====
{{dialogue|answer=Okay!|character=Mother Gothel|text=Oh, it's so nice to have someone appreciate my kindness!|text2=Unlike some ungrateful children who will remain unnamed.}}
* {{dialogue|character=Rapunzel|text='''Greetings:'''
{{dialogue|answer=You're not my mother.|character=Mother Gothel|text=True, but I give very good advice.}}
* Another golden morning. Can you believe it? [mornings]
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Your advice is kind of toxic.|
* Have you ever noticed how big this place is?
  {{dialogue|character=Mother Gothel|text=Toxic! Oh, I'm wounded, '''''Player'''''!}}
* I am so glad I met you.
  {{dialogue|character=Mother Gothel|text=I come to you offering nothing but support, and you insult me.}}
* I can't believe we get to be in this incredible place!
  {{dialogue|character=Player|text=*sigh* Fine. Give me some advice.}}
* I don't want to miss a single moment of anything!
* Oh, hello, PLAYER!
*TODO
}}
}}
{{dialogue|character=Mother Gothel|text=What would you like advice about, dear?}}
 
{{dialogue|answer=Life.|character=Mother Gothel|text=Well, life is a race, '''''Player'''''. If you're not winning, you're losing.|text2=And most people are forever losing. You must make sure you win -- always.}}
* {{dialogue|character=Rapunzel|text='''Gift Responses:'''
{{dialogue|answer=Romance.|character=Mother Gothel|text=Oh my advice about romance is simple...|text2=Don't.|text3=It's never worth it. You can only depend on yourself.}}
* For me? Really? Thank you so much!
{{dialogue|answer=Reasons I shouldn't leave my tower.|character=Mother Gothel|text=I see. Now you're the one teasing me. I'll remember that.}}
* How did you know? Thank you, PLAYER.
* I think this is my new favorite thing.
* This is for me? You are so nice!
* This is perfect!
* Where did you find this? Will you show me sometime?
*TODO
}}
}}


{{labeledDialogueBox|title=Do you never tire of looking at yourself?|
'''Hang Out Start Response:'''
  {{dialogue|character=Mother Gothel|text=Ahh, I never tire of looking at my cheekbones. High cheekbones are universally attractive, and mine are particularly fine.}}
* {{dialogue|character=Rapunzel|text=TODO}}
  {{dialogue|character=Mother Gothel|text=Good bone structure is the foundation of beauty.}}
 
  {{dialogue|answer=That's kind of creepy.|character=Mother Gothel|text=Only for those who don't share it, dear.}}
'''Hang Out End Response:'''
  {{dialogue|answer=I imagine you like that because it doesn't fade with age.|character=Mother Gothel|text=Very insightful. Now be a dear and never speak to me of age again.}}
* {{dialogue|character=Rapunzel|text=
  {{dialogue|answer=Beauty comes from the inside.|character=Mother Gothel|text=People say that, but they never mean it.}}
* Let's do this again soon. Really soon!
* BEST. DAY. EVER! I had so much fun!
}}
}}


{{labeledDialogueBox|title=I love taking care of the Valley. [Added 1.3]|
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|character=Mother Gothel|text=Ah, '''''Player'''''... It's occurred to me that only you and I have the interests of this Valley at heart; don't you agree?}}
* I can't talk right now.
  {{dialogue|answer=Yes, I do.|character=Mother Gothel|text=Finally, someone who listens to me!}}
* I'll talk to you later.
  {{dialogue|answer=What makes you think that?|character=Mother Gothel|text=Well, just look around...}}
*TODO
  {{dialogue|answer=I think everyone cares for the Valley in their own way.|character=Mother Gothel|text=Perhaps, but how many of them have proof to support their claims? Few or none, I'm sure.}}
  {{dialogue|character=Mother Gothel|text=They're all living in their grand Houses, only caring for themselves and their personal whims. Unlike me. Why, I've truly dedicated myself to tending to the Giant Willow.}}
  {{dialogue|answer=I love the Giant Willow!|character=Mother Gothel|text=Then maybe YOU ought to live in it! Ha-ha! Only kidding, dear. Don't look so serious.|text2=After all, I was the one who helped you grow that Giant Willow in the first place, you know.}}
  {{dialogue|answer=Why do you look after it?|character=Mother Gothel|text=Because someone needs to! Plants are like children. They require constant care if you don't want them to grow up spoiled.|text2=I was the one who helped you make sure the tree would grow strong and tall. So... of course, I stayed to watch over it.}}
  {{dialogue|answer=You can always stop, you know...|character=Mother Gothel|text=Then there would be no one to care for the willow I helped you grow. No, '''''Player'''''. I must stay where I am.}}
  {{dialogue|character=Mother Gothel|text=And that is proof that only you and I care about what's best for our Valley.}}
}}
}}


{{labeledDialogueBox|title=Something bothering you?|
* Do you have a favorite animal?
  {{dialogue|character=Mother Gothel|text=Have you seen that absurd stall in the Meadow?}}
  {{dialogue|character=Mother Gothel|text=Run by... who is it... Doofy? The selection is so paltry.}}
  {{dialogue|answer=What do you mean?|character=Mother Gothel|text=The wares are nothing but bland, common items.}}
  {{dialogue|answer=I like Goofy's Stall.|character=Mother Gothel|text=And I'm sure it's fine if you need something common, such as apples.}}
  {{dialogue|answer=Excuse me. His name is Goofy.|character=Mother Gothel|text=Whoever he is, he has an inexcusably sparse stock.}}
  {{dialogue|character=Mother Gothel|text=It's completely useless if you're in need of more... unique... ingredients.}}
  {{dialogue|answer=Like what?|character=Mother Gothel|text=Well, as a purely theoretical example...|text2=A youth serum.|text3=Or parsnips.}}
  {{dialogue|answer=Are you gonna brew evil potions?|character=Mother Gothel|text=Evil potions? Never. Perish the thought.|text2=And don't ever confuse me with Ursula again.}}
  {{dialogue|answer=You could talk to Goofy about it.|character=Mother Gothel|text=I've spoken to that... individual.|text2=I fear that whatever changes he attempts to make will be less than inspiring.}}
}}


{{labeledDialogueBox|title=What's wrong?|
* Do you like Dreamlight Valley?
  {{dialogue|character=Mother Gothel|text='''''Player''''', I'm feeling a bit run-down. Unappreciated. Alone.}}
  {{dialogue|character=Mother Gothel|text=Say something to make me feel better.}}
  {{dialogue|answer=Your hair is so dark and glossy.|character=Mother Gothel|text=I've often thought it's one of my best features.}}
  {{dialogue|answer=Your dress sense is on point.|character=Mother Gothel|text=It is, isn't it? This is velvet, you know.}}
  {{dialogue|answer=You're capable and cunning.|character=Mother Gothel|text=Mmm. That's true, I am.}}
  {{dialogue|character=Mother Gothel|text=Go on. There must be more.}}
  {{dialogue|answer=You're absolutely ruthless.|character=Mother Gothel|text=I'll assume you meant that as a compliment.|text2=Ahh, I feel much better now. Thank you, dear.}}
  {{dialogue|answer=You're a strong, independent woman.|character=Mother Gothel|text=I am, aren't I?|text2=Ahh, I feel much better now. Thank you, dear.}}
  {{dialogue|answer=Your skin has very few wrinkles!|character=Mother Gothel|text=Correction, dear -- my skin has NO wrinkles.|text2=Clearly, your eyesight leaves something to be desired.}}
}}


*You know so many things. [Added 1.3]
* Do you like exploring the jungle?
{{labeledDialogueBox|title=You know so many things. [Added 1.3]|
{{dialogue|character=Mother Gothel|text='''''Player''''', I feel that I must share a bit of my knowledge of the world, so you have a chance to survive out here on your own...}}
{{dialogue|character=Mother Gothel|text=Now, you must have noticed the flowers growing around the Village. So beautiful and majestic... like me! Ha-ha-ha!}}
{{dialogue|answer=I love flowers!|character=Mother Gothel|text=Of course you do. After all, who doesn't?|text2=You must remember that every part of the Valley is home to one or two specific types of flowers...}}
{{dialogue|answer=What about them?|character=Mother Gothel|text=Well, I know how children are, so I feel it needs to be said... Try not to eat them. It wouldn't be good for you. Also...|text2=You must remember that every part of the Valley is home to one or two specific types of flowers...}}
{{dialogue|answer=Ugh, flowers...|character=Mother Gothel|text='''''Player''''', you really don't have an eye for beauty, do you?|text2=Oh well, not everyone can appreciate the finer things.|text3=Still, you should remember that every part of the Valley is home to one or two specific types of flowers...}}
{{dialogue|character=Mother Gothel|text=[random response from the following options]<br>
<li>In the Plaza, you'll find <span class="properName">'''Dandelions'''</span>, a common, charmless weed that reminds me a little of you! Ha-ha, only kidding, dear. But also <span class="properName">'''Penstemons'''</span> of many colors.</li>
<li>If you want <span class="properName">'''Rising Penstemons'''</span> or <span class="properName">'''Daisies'''</span>, you'll have to go to the Meadow.</li>
<li>Some flowers even grow on the sand of Dazzle Beach. <span class="properName">'''Hydrangeas'''</span> and <span class="properName">'''Sunflowers'''</span> to be exact.</li>
<li>If ever you need <span class="properName">'''Bell Flowers'''</span> or <span class="properName">'''Star Lilies'''</span>, look under the trees in the Forest of Valor.</li>
<li>For example, if you visit my beloved Glade, you'll find all sorts of <span class="properName">'''Marsh Milkweed'''</span>. White, orange, purple, blue... Almost a rainbow of them.</li>
<li>TODOFrostedHeightsFlowers</li>
<li><span class="properName">'''Bromeliads'''</span> and <span class="properName">'''Houseleeks'''</span> grow only on the Sunlit Plateau.</li>
<li>If you feel brave enough to explore the Forgotten Lands, you can gather <span class="properName">'''Impatiens'''</span> and <span class="properName">'''Nasturtiums'''</span>. Appropriately named flowers for that ugly place, if you ask me. [TODO - verify]</li>}}  }}


{{labeledDialogueBox|title=You look like you have a question.|
* How do you care for so much hair?
  {{dialogue|character=Mother Gothel|text=Tell me, what do you think magic is, '''''Player'''''?}}
  {{dialogue|answer=Power.|character=Mother Gothel|text=Oh, you couldn't be more wrong}}
  {{dialogue|answer=Cheap trickery.|character=Mother Gothel|text=Ha! That skepticism will serve you well. But you're wrong.}}
  {{dialogue|answer=I'm not sure.|character=Mother Gothel|text=Well, at least you're willing to admit your ignorance.}}
  {{dialogue|character=Mother Gothel|text=Magic is simply an advantage.}}
  {{dialogue|character=Mother Gothel|text=A tool to be utilized to meet one's goals.}}
  {{dialogue|answer=That's very cynical.|character=Mother Gothel|text=Perhaps to you. To me, it's merely practical.}}
  {{dialogue|answer=That's very practical.|character=Mother Gothel|text=Perhaps to you. To me, it's merely practical.}}
  {{dialogue|answer=I believe there's more to magic than that.|character=Mother Gothel|text=And people will use that belief to take advantage of you.}}
}}


{{labeledDialogueBox|title=You look worried.|
* I heard you have lots of hobbies.
{{dialogue|character=Mother Gothel|text='''''Player'''''! Did I see a gray hair in my reflection? Look at my hair. Is any of it gray?!}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No gray hairs.|
  {{dialogue|character=Mother Gothel|text=Oh, what a relief! One must be very careful about one's appearance, you know.}}
  {{dialogue|answer=You look great!|character=Mother Gothel|text=That's kind of you to say. Of course it's true, but it's still sweet of you to say it.}}
  {{dialogue|answer=How old are you?|character=Mother Gothel|text=Didn't anyone ever teach you that it's impolite to ask a woman's age?|text2=And I know you'd never be impolite to me. Isn't that right, dear?}}
  {{dialogue|answer=I see a wrinkle.|character=Mother Gothel|text=AHHHH! NO! MY BEAUTIFUL SKIN!}}  }}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I see one gray hair.|
  {{dialogue|character=Mother Gothel|text=Grrr... I must find Rapunzel quickly. If only she cared about her poor, dear mother.}}
  {{dialogue|answer=You're such a good mother.|character=Mother Gothel|text=I am, aren't I? Why ever would Rapunzel run away? She's terribly ungrateful.}}
  {{dialogue|answer=You only want her hair.|character=Mother Gothel|text=What a horrid thing to say! I love my daughter.|text2=It's the cruelty of the world that wants to take advantage of her gift.}}  }}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Lots of gray hairs!|
  {{dialogue|character=Mother Gothel|text=No. NO! I'm becoming old and withered!}}
  {{dialogue|answer=You look fine.|character=Mother Gothel|text=Do I? Well. Perhaps for now.|text2=But this is just the start. After the gray comes the wrinkles.|text3=I will NOT lose my youthfulness!}}
  {{dialogue|answer=There's nothing wrong with getting old.|character=Mother Gothel|text=Ha! You're almost as deluded as my daughter.|text2=When you're old, the world discards you. You become... irrelevant. I WILL stay young, no matter the cost!}}
  {{dialogue|answer=Yep.|character=Mother Gothel|text=So cruel. When YOU are old, I hope YOU have an unfeeling reprobate who taunts you with it.}}  }}  }}


{{labeledDialogueBox|title=You seem to have a lot on your mind.|
* So you met Gaston in the desert?
  {{dialogue|character=Mother Gothel|text='''''Player''''', good. Let's talk through a purely hypothetical situation.}}
  {{dialogue|character=Mother Gothel|text=If you were, say, tracking your wayward daughter through the forest...}}
  {{dialogue|character=Mother Gothel|text=How would you convince her to come home?}}
  {{dialogue|answer=Ask her nicely.|character=Mother Gothel|text=Yes, I'll just ask her politely to stop acting out and sit in her tower like a good girl.|text2=You've obviously never met a teenager.}}
  {{dialogue|answer=Trick her.|character=Mother Gothel|text=Well, of course that's my instinct as well. I'm glad you agree, '''''Player'''''.}}
  {{dialogue|answer=Let her go.|character=Mother Gothel|text=Never! Rapunzel belongs with me, and NOTHING will ever change that.}}
}}


==Mickey & Friends==
* Something on your mind?


===Donald Duck===
* Tell me about your books.
[[Donald Duck#Daily Discussions|Moved to Character page]]


* {{dialogue|character=Donald Duck|text='''Greetings:'''
* Tell me about yourself.
*Hello!
*You made it!
*TODO
}}


* {{dialogue|character=Donald Duck|text='''Gift Responses:'''
* What are you afraid of?
*Oh boy! Thanks!
{{labeledDialogueBox|title=What are you afraid of?|
  {{dialogue|character=Rapunzel|text=Me? Well, I used to be afraid of lots of things...}}
  {{dialogue|character=Rapunzel|text=Mostly because Mother was so worried I'd get hurt if I left the tower.}}
  {{dialogue|character=Rapunzel|text=But I was probably most scared of quicksand... men with scary teeth... and rhinos.}}
  {{dialogue|answer=Quicksand?|character=Rapunzel|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Men with scary teeth?|character=Rapunzel|text=TODOResponseToAnswer2}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Rhinos?|
    {{dialogue|character=Rapunzel|text=Mother said a rhino is a huge creature, as tall as the tower. With a metal horn like a sword, and heavy feet to trample you.}}
    {{dialogue|answer=I think Mother Gothel exaggerated.|character=Rapunzel|text=TODOResponseToSubAnswer1}}
    {{dialogue|answer=Are you going to face your fears?|character=Rapunzel|text=TODOResponseToSubAnswer2}}
    {{dialogue|answer=Fear can be helpful.|character=Rapunzel|text=I suppose that's true. It does keep us safe from things that are actually dangerous.|text2=But it can also keep us from chasing our dreams. I'm never going to let that happen to me again.}}
  }}
}}
}}


'''Hang Out Start Response:'''
* Why don't you wear shoes?
* {{dialogue|character=Donald Duck|text=Oh boy! That sounds great, PLAYER!}}


'''Hang Out End Response:'''
* You look very thoughtful today.
* {{dialogue|character=Donald Duck|text=That was fun! Mostly because I'm so much fun. Heh-heh-heh!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
<!--
*Sorry, I can't talk now.
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
*TODO
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Rapunzel|text='''''Player''''', XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Rapunzel|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
}}


===Goofy===
{{labeledDialogueBox|title=XXXXX|
[[Goofy#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Rapunzel|text=PLAYER, XXXXXX}}
  {{dialogue|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=XXXXXX|text2=XXXXXX}}
}}-->
 
==Mickey & Friends==
 
===Daisy===


* {{dialogue|character=Goofy|text='''Greetings:'''
====General Dialogue====
*Great to see ya, pal!
* {{dialogue|character=Daisy|text='''Greetings:'''
*Hey there, PLAYER!
* PLAYER! How are you?
*How's it goin'?
* Hello, neighbor!
*Howdy, pal!
* Isn't it a fabulous day?
*TODO
* Isn't it fabulous to be out and about on such a sunny day?! [while sunny?]
* What's new? Tell me everything.
}}
}}


* {{dialogue|character=Goofy|text='''Gift Responses:'''
* {{dialogue|character=Daisy|text='''Gift Responses:'''
*A-hyuck! I like it!
* You're just the absolute best!
*TODO
* Thanks! It's perfect.
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Goofy|text=TODO}}
* {{dialogue|character=Daisy|text=TODO}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Goofy|text=TODO}}
* {{dialogue|character=Daisy|text=TODO}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
'''Scramblecoin Request Response:'''
*Sorry, I can't talk now.
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Sorry, I can't talk now.
*TODO
*TODO
}}
}}


===Mickey Mouse===
* Daisy, you look upset.
[[Mickey Mouse#Daily Discussions|Moved to Character page]]
{{labeledDialogueBox|title=Daisy, you look upset.|
* {{dialogue|character=Mickey Mouse|text='''Greetings:'''
  {{dialogue|character=Daisy|text=Oh, PLAYER, what am I going to do with Donald?}}
*Am I glad to see you!
  {{dialogue|character=Daisy|text=Whenever he makes a mistake he gets SO mad at himself. I can't ever seem to talk sense into him.}}
*Hiya, pal!
  {{dialogue|answer=He does get upset really easily...|character=Daisy|text=TODOResponseToAnswer1}}
*TODO
  {{dialogue|answer=Help him learn?|character=Daisy|text=TODOResponseToAnswer2}}
  {{dialogue|answer=He needs positive self talk.|character=Daisy|text=You're right!|text2=Maybe I should come up with some daily affirmations for him!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Daisy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|answer=At least he's a swell guy when he's not angry.|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Do you think he can change?|character=Daisy|text=Oh, I don't want him to change. I just want him to calm down and be kinder to himself. Hmm... maybe we should try meditating together.}}
}}
}}


* {{dialogue|character=Mickey Mouse|text='''Gift Responses:'''
* Hello? You daydreaming?
*Oh boy! That's nice!
{{labeledDialogueBox|title=Hello? You daydreaming?|
  {{dialogue|character=Daisy|text=I was just wondering what it would be like to be as rich as Uncle Scrooge.}}
  {{dialogue|character=Daisy|text=If it were you, what would you do with all those riches?}}
  {{dialogue|answer=Renovate the Valley!|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Buy lots of cool stuff!|character=Daisy|text=TODOResponseToAnswer1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What would you do?|
    {{dialogue|character=Daisy|text=I'd invest it! And then use the interest to build a new business.}}
    {{dialogue|character=Player|text=You're such an inspiring entrepreneur, Daisy.}}
  }}
}}
}}


'''Hang Out Start Response:'''
* How's the journalism going?
* {{dialogue|character=Mickey Mouse|text=TODO}}


'''Hang Out End Response:'''
* Something on your mind, Daisy?
* {{dialogue|character=Mickey Mouse|text=TODO}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* You seem quite cheerful today!
*Sorry, I can't talk now.
*TODO
}}


===Minnie Mouse===
<!--*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
[[Minnie Mouse#Daily Discussions|Moved to Character page]]
{{labeledDialogueBox|title=XXXXXX|
 
  {{dialogue|character=Daisy|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
* {{dialogue|character=Minnie Mouse|text='''Greetings:'''
  {{dialogue|character=Daisy|text=XXXXXX}}
*Hello, PLAYER. I'm so glad to see you!
  {{dialogue|answer=XXXXXX|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Daisy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Daisy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Daisy|text=XXXXXX}}
}}-->
 
===Donald Duck===
[[Donald Duck#Daily Discussions|Moved to Character page]]
 
* {{dialogue|character=Donald Duck|text='''Greetings:'''
*Good morning!
*Good to see you.
*Hello!
*What a great day for fishing!
*You made it!
*TODO
*TODO
}}
}}


* {{dialogue|character=Minnie Mouse|text='''Gift Responses:'''
* {{dialogue|character=Donald Duck|text='''Gift Responses:'''
*How sweet! Thank you!
*Oh boy! Thanks!
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Minnie Mouse|text=TODO}}
* {{dialogue|character=Donald Duck|text=Oh boy! That sounds great, PLAYER!}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Minnie Mouse|text=TODO}}
* {{dialogue|character=Donald Duck|text=That was fun! Mostly because I'm so much fun. Heh-heh-heh!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk right now.
*Sorry, I can't talk now.
*TODO
}}
}}


===Scrooge McDuck===
===Goofy===
[[Scrooge McDuck#Daily Discussions|Moved to Character page]]
[[Goofy#Daily Discussions|Moved to Character page]]


* {{dialogue|character=Scrooge McDuck|text='''Greetings:'''
* {{dialogue|character=Goofy|text='''Greetings:'''
*Aye, hello!
*Great to see ya, pal!
*Good day to you, PLAYER!
*Hey there, PLAYER!
*How's it goin'?
*Howdy, pal!
*TODO
*TODO
}}
}}


* {{dialogue|character=Scrooge McDuck|text='''Gift Responses:'''
* {{dialogue|character=Goofy|text='''Gift Responses:'''
*Ah, thanks...
*A-hyuck! I like it!
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Scrooge McDuck|text=TODO}}
* {{dialogue|character=Goofy|text=Gawrsh, I'd be honored!}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Scrooge McDuck|text=TODO}}
* {{dialogue|character=Goofy|text=Until next time, PLAYER! A-hyuck!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*I can't talk to you right now.
*Sorry, I can't talk now.
*TODO
*TODO
}}
}}


===Mickey Mouse===
[[Mickey Mouse#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Mickey Mouse|text='''Greetings:'''
*Am I glad to see you!
*Hey there!
*Hi!
*Hiya, pal!
*TODO
}}


==Toy Story==
* {{dialogue|character=Mickey Mouse|text='''Gift Responses:'''
*Oh boy! That's nice!
}}


'''Hang Out Start Response:'''
* {{dialogue|character=Mickey Mouse|text=Hot dog! I'd love to, PLAYER!}}


===Buzz Lightyear===
'''Hang Out End Response:'''
[[Buzz Lightyear#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Mickey Mouse|text=Oh boy! That was a blast! See ya real soon!}}


====General Dialogue====
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Buzz Lightyear|text='''Greetings:'''
*Sorry, I can't talk now.
*I've completed my patrol. All's quiet in this quadrant.
*This Valley appears to be approaching optimal condition.
*TODO
*TODO
}}
}}


* {{dialogue|character=Buzz Lightyear|text='''Gift Responses:'''
===Minnie Mouse===
*TODO
[[Minnie Mouse#Daily Discussions|Moved to Character page]]
 
* {{dialogue|character=Minnie Mouse|text='''Greetings:'''
*Hello, PLAYER. I'm so glad to see you!
*TODO
*TODO
}}
* {{dialogue|character=Minnie Mouse|text='''Gift Responses:'''
*How sweet! Thank you!
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Buzz Lightyear|text=TODO}}
* {{dialogue|character=Minnie Mouse|text=TODO}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Buzz Lightyear|text=TODO}}
* {{dialogue|character=Minnie Mouse|text=TODO}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*TODO
*Sorry, I can't talk right now.
*Sorry, I can't right now.
*TODO
}}
}}


===Woody===
===Scrooge McDuck===
[[Woody#Daily Discussions|Moved to Character page]]
[[Scrooge McDuck#Daily Discussions|Moved to Character page]]


====General Dialogue====
* {{dialogue|character=Scrooge McDuck|text='''Greetings:'''
* {{dialogue|character=Woody|text='''Greetings:'''
*Aye, hello!
*Howdy, partner!
*Good day to you, PLAYER!
*TODO
*Greetings and salutations!
*TODO
*TODO
}}
}}


* {{dialogue|character=Woody|text='''Gift Responses:'''
* {{dialogue|character=Scrooge McDuck|text='''Gift Responses:'''
*Thanks!
*Ah, thanks...
*Well, whaddaya know... Thanks!
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Woody|text=Sure! You know you've got a friend in me.}}
* {{dialogue|character=Scrooge McDuck|text=Aye... but I cannae stay away from my shop for too long.}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Woody|text=So long, partner!}}
* {{dialogue|character=Scrooge McDuck|text=Well, that was almost as much fun as diving in me money bin! Almost.}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*I can't talk to you right now.
*Sorry, I can't talk now.
*Talk to you later.
*We'll talk later.
*TODO
*TODO
}}
}}


==Monsters, Inc.==


==Encanto==
===Mike Wazowski===
 
===Mirabel===


====General Dialogue====
====General Dialogue====
* {{dialogue|character=Mirabel|text='''Greetings:'''
* {{dialogue|character=Mike Wazowski|text='''Greetings:'''
*TODO
* Couldn't ask for a better day. <!--While sunny?-->
* Hey, hey, hey!
* Hey hey, it's the new intern!
* Hey, if it isn't my good pal, PLAYER!
* Hey, PLAYER!
* How ya doin'?
* Lookin' good today!
* Rainy days are made for staying inside and catching up on comedy classics. [while raining]
* What's goin' on?
*TODO
*TODO
*TODO
*TODO
}}
}}


* {{dialogue|character=Mirabel|text='''Gift Responses:'''
* {{dialogue|character=Mike Wazowski|text='''Gift Responses:'''
*TODO
* Hey, I always wanted one of these!
*TODO
* Hey, thanks!
* Wow, this is really thoughtful. Thanks, PLAYER.
* You shouldn't have! But do it again whenever you want.
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Mirabel|text=TODO}}
* {{dialogue|character=Mike Wazowski|text=TODO}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Mirabel|text=TODO}}
* {{dialogue|character=Mike Wazowski|text=TODO}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Mike Wazowski|text=You are about to meet your match, my friend!}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Mike Wazowski|text=What a game! You're what we in the comedy biz like to call a headliner!}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, can't talk now.
*Sorry, I can't right now.
*Sorry, I can't right now.
*We'll talk later!
*TODO
*TODO
*TODO
}}
}}


{{labeledDialogueBox|title=Got a question for me?|
* Are you looking for something?
   {{dialogue|character=Mirabel|text=I've gotta know something, because when I tell Antonio about you, he's gonna ask.}}
 
   {{dialogue|character=Mirabel|text=What's your favorite animal?}}
* Are you squinting?
   {{dialogue|answer=Chigüiro.|character=Mirabel|text=Antonio would love that. He's had a lot of chigüiro friends visiting lately.|text2=They really like Casita.}}
 
   {{dialogue|answer=Jaguar.|character=Mirabel|text=Oh, good choice. Big cats are so majestic.|text2=Antonio has a jaguar friend who gives him rides on its back.|text3=Maybe don't try that with Scar, though.}}
* How would you improve the Valley?
   {{dialogue|answer=Butterfly.|character=Mirabel|text=Aww. I like those too.}}
 
   {{dialogue|answer=It's too hard to choose!|character=Mirabel|text=I understand that. Antonio can never pick a favorite either. He says they're all his friends.}}
* Let's talk humor.
 
* Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
   {{dialogue|character=Mike Wazowski|text=Oh, I was just thinking about my best friend Sulley. He's got a heart even bigger than he is.}}
   {{dialogue|character=Mike Wazowski|text=Say, what's your best friend like?}}
   {{dialogue|answer=Super sweet and kind.|character=Mike Wazowski|text=TODOResponseToAnswerSweetKind}}
  {{dialogue|answer=My best friend keeps me in line!|character=Mike Wazowski|text=TODOResponseToAnswerKeepInLine}}
   {{dialogue|answer=I'm my own best friend!|character=Mike Wazowski|text=Ha, way to be, PLAYER! Love that confidence!}}
}}
 
* What are you so happy about?
 
* What're you up to today?
{{labeledDialogueBox|title=What're you up to today?|
  {{dialogue|character=Mike Wazowski|text=I'm working on something for Sulley. See, he used to be Monsters, Inc.'s top Scarer -- so he was always workin' out to stay in great shape.}}
  {{dialogue|character=Mike Wazowski|text=But now that he's in management, workouts aren't part of his day. So, I'm gonna make him a new exercise regimen for the Valley! He loves a routine.}}
  {{dialogue|character=Mike Wazowski|text=Any ideas for exercises, PLAYER?}}
   {{dialogue|answer=Gardening.|character=Mike Wazowski|text=TODOResponseToAnswerGardening}}
  {{dialogue|answer=Push-ups.|character=Mike Wazowski|text=TODOResponseToAnswerPushUps}}
   {{dialogue|answer=Sleeping.|character=Mike Wazowski|text=You know... You're right! Rest IS an important part of every regimen.}}
  {{dialogue|character=Mike Wazowski|text=I'm adding it in!}}
}}
}}


*I've got a question for you.
* You have a question?
{{labeledDialogueBox|title=I've got a question for you.|
 
   {{dialogue|character=Mirabel|text=For me? Great! What've you got?}}
* You know a lot about comedy, right?
   {{dialogue|answer=How's your abuela?|character=Mirabel|text=TODOResponseToAnswerHowsAbuela}}
 
   {{dialogue|answer=What do you do when you miss your family?|character=Mirabel|text=Hmm... Well, I guess I try to do something that reminds me of them.|text2=When I'm missing my mamá, I try to cook some of the things she does. Like arepas.|text3=They're not as good as Mamá's, but they definitely remind me of her.|text4=And if I'm missing my cousin Antonio, I'll sit and listen to the birds or watch the animals.}}
* You seem deep in thought, Mike.
   {{dialogue|answer=Has Antonio found any new animals?|character=Mirabel|text=He's made a lot of new chigüiro friends lately.|text2=They're great to have around. So chill.}}
{{labeledDialogueBox|title=You seem deep in thought, Mike.|
   {{dialogue|character=Mike Wazowski|text=Well, ya know, life's just full of twists and turns.}}
   {{dialogue|character=Mike Wazowski|text=I went from studying like crazy at Monsters University to the mailroom at Monsters, Inc. And now, I'm the All-Time Laugh Record holder.}}
   {{dialogue|answer=That sounds like a wild journey!|character=Mike Wazowski|text=TODOResponseToAnswerWildJourney}}
  {{dialogue|answer=Dreams come true in strange ways sometimes.|character=Mike Wazowski|text=TODOResponseToAnswerStrangeWays}}
   {{dialogue|answer=You should be proud of yourself.|character=Mike Wazowski|text=Aw, thanks pal.|text2=I AM proud of me. AND Sulley too. He's been with me all this time. A guy couldn't ask for a better friend.}}
}}
}}


*Let's get to know one another better. Ask me anything.
* You're a funny guy, right?
{{labeledDialogueBox|title=Let's get to know one another better. Ask me anything.|
 
   {{dialogue|character=Mirabel|text='''''Player''''', do you have any sisters?}}
<!--*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I do.|
{{labeledDialogueBox|title=XXXXXX|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
   {{dialogue|character=Mike Wazowski|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
   {{dialogue|character=Mike Wazowski|text=XXXXXX}}
     {{dialogue|answer=Not really.|character=Mirabel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Mike Wazowski|text=TODOResponseToAnswer1}}
     {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  {{dialogue|answer=XXXXXX|character=Mike Wazowski|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
     {{dialogue|character=Mike Wazowski|text=XXXXXX}}
     {{dialogue|character=Player|text=XXXXXX}}
   }}
   }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No, but I have other siblings.|
   {{dialogue|character=Player|text=XXXXXX}}
    {{dialogue|character=Mirabel|text=And... do you get along?}}
  {{dialogue|character=Mike Wazowski|text=XXXXXX}}
    {{dialogue|answer=We do.|character=Mirabel|text=XXXXXX}}
}}-->
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
 
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
===Sulley===
  }}
 
  {{dialogue|answer=I'm an only child.|character=Mirabel|text=Really? Wow! With a family as large as mine, that takes a lot for me to imagine.}}
====General Dialogue====
* {{dialogue|character=Sulley|text='''Greetings:'''
* Gotta love this rain! Sure is refreshing. [when raining]
* Hey, buddy!
* Hey there, PLAYER!
* Hey, PLAYER! Village is lookin' great!
* PLAYER! Nice to see ya back.
* The sun's shining -- it's gonna be a good day! [while sunny]
* What a great day!
*TODO
}}
}}


*Something on your mind?
* {{dialogue|character=Sulley|text='''Gift Responses:'''
{{labeledDialogueBox|title=Something on your mind?|
* Aw, this is really sweet.
  {{dialogue|character=Mirabel|text='''''Player''''', how are you? Just checking in.}}
* Hey, thanks!
  {{dialogue|character=Mirabel|text=You do a lot around here, which kind of reminds me of my sister Luisa.}}
* I'm gonna treasure this. Thanks.
  {{dialogue|character=Mirabel|text=And people who take on a lot... well, sometimes they take on too much.}}
* Is this for me? It's great!
  {{dialogue|answer=I'm just getting started!|character=Mirabel|text=Really? Okay. As long as you're feeling good about it, I say go for it!|text2=And hey, you know I'm always here if you need some help.}}
*TODO
  {{dialogue|answer=Maybe I should relax some more.|character=Mirabel|text=Yes! Do that! Lay back. Find a hammock. Enjoy the weather.|text2=That's one thing my family's learned recently. It's important to notice when you're carrying way too much.}}
  {{dialogue|answer=I'm cracking under all the pressure!!!|character=Mirabel|text=¡Ayyy! That's not good. And, in case you didn't know, your eyelid's twitching.|text2=If you're overdoing it, you need to take some time for yourself.}}
}}
}}


{{labeledDialogueBox|title=Some weather we're having, huh? (when raining)|
'''Hang Out Start Response:'''
  {{dialogue|character=Mirabel|text=When the weather's like this, I always think of my Tía Pepa.}}
* {{dialogue|character=Sulley|text=XXXXXXX}}
  {{dialogue|answer=Why is that?|character=Mirabel|text=Tía Pepa's gift is that her moods can change the weather.|text2=It's really easy to tell how she's feeling. You just have to look up!}}
 
  {{dialogue|answer=Is her gift being able to predict the weather?|character=Mirabel|text=Close! But not quite.|text2=Tía Pepa's gift is that her moods can change the weather.|text3=It's really easy to tell how she's feeling. You just have to look up!}}
'''Hang Out End Response:'''
  {{dialogue|answer=I bet her gift has to do with the weather.|character=Mirabel|text=You're right! Her moods can change the weather.|text2=So when the sky looks like this, I can't help but think... I hope Tía Pepa's okay.}}
* {{dialogue|character=Sulley|text=Hey, thanks! Come by anytime!}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Sorry, I don't have the time right now.
*TODO
}}
}}


{{labeledDialogueBox|title=What are you up to today?|
* Did you want to ask me something?
   {{dialogue|character=Mirabel|text='''''Player''''', I'm thinking about adding some new embroidery to my skirt.}}
 
   {{dialogue|character=Mirabel|text=What do you think I should add?}}
* Has anything surprised you here?
   {{dialogue|answer=Another butterfly!|character=Mirabel|text=Good call!|text2=You can never have enough butterflies.}}
 
   {{dialogue|answer=Some flowers.|character=Mirabel|text=Flowers... huh? I've already got a few flowers, buuuut...|text2=I could add some of the new flowers my sister Isa's growing! They're really wild and different.}}
* Have you been exploring the Valley?
   {{dialogue|answer=Maybe an elaborate letter M?|character=Mirabel|text=An M? Like for Mirabel? Or Madrigal?|text2=Either way, I like it!}}
 
* How are things going?
{{labeledDialogueBox|title=How are things going?|
   {{dialogue|character=Sulley|text=Uff! I don't smell at all right now. You got any odorant on you?}}
   {{dialogue|answer=What's odorant?|character=Sulley|text=TODOResponseToAnswer1}}
   {{dialogue|answer=You want to smell?|character=Sulley|text=Sure! The stronger and smellier the better. Monsters like to stink it up.}}
   {{dialogue|answer=You smell fine.|character=Sulley|text=Thanks. But I could smell BETTER.}}
  {{dialogue|character=Sulley|text=What's your favorite smell?}}
  {{dialogue|answer=Lavender.|character=Sulley|text=TODOResponseToAnswerLavender}}
  {{dialogue|answer=Fresh bread.|character=Sulley|text=Now you're just making me hungry.}}
   {{dialogue|answer=Wet dog sounds good.|character=Sulley|text=The best! I'll let you borrow my odorant when I find it.}}
}}
}}


{{labeledDialogueBox|title=What are your parents like?|
* How are things going with the other Villagers?
   {{dialogue|character=Mirabel|text=Mamá and Papi? They're incredible. I love them SO much!}}
<!--
   {{dialogue|answer=What's your mom like?|character=Mirabel|text=Well, she really cares about people.|text2=And her arepas are TO DIE FOR.|text3=Or, well, I guess kind of the opposite of that. Her cooking heals people. That's her gift.}}
{{labeledDialogueBox|title=XXXXXXXXX|
   {{dialogue|answer=What's your dad like?|character=Mirabel|text=He's amazing. Sure, he can be a bit clumsy. But he tries soooo hard.|text2=And when it's really important, when I need him, he's always there for me.|text3=Yeah. He's kind of the best.}}
   {{dialogue|character=Sulley|text=XXXXXXXXX}}
   {{dialogue|answer=You must miss them a lot.|character=Mirabel|text=I do. But I know I'll see them again soon.|text2=If I ever get the chance, I'd love to show them the Valley!|text3=Mamá would love to learn all the different foods made here, and Papi would be so excited to talk to everyone.}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer2}}
   {{dialogue|answer=YXXXXXXXXX|character=Sulley|text=XXXXXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXXXXX}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer2}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=XXXXXXXXX}}
}}
}}
-->
* Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Sulley|text=Hey, PLAYER. You ever think about how much things can change?}}
  {{dialogue|answer=Yes.|character=Sulley|text=TODOResponseToAnswer1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
    {{dialogue|character=Sulley|text=Then you'll understand. See... I used to be Monsters, Inc.'s top Scarer.|text2=But now we're all about making kids laugh. And don't get me wrong: I'm happy about that! It's much better!|text3=It's just... I spent my whole life training to be scary. And now that's not needed. Makes ya think...}}
    {{dialogue|answer=Time to learn something new!|character=Sulley|text=TODOResponseToAnswerTimeToLearn}}
    {{dialogue|answer=Your job isn't who you are.|character=Sulley|text=TODOResponseToAnswerJobNotIdentity}}
    {{dialogue|answer=Yeah, change is scary.|character=Sulley|text=Maybe scarier than I ever was! But hey, it's an important part of life, too.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Never.|
    {{dialogue|character=Sulley|text=Really? Wow. I guess you're good at keeping up with things.}}
    {{dialogue|character=Sulley|text=What's your secret?}}
    {{dialogue|answer=I'm always learning.|character=Sulley|text=TODOResponseToAnswerAlwaysLearning}}
    {{dialogue|answer=I do what I love.|character=Sulley|text=TODOResponseToAnswerDoWhatLove}}
    {{dialogue|answer=I'm just awesome.|character=Sulley|text=Ha! Well, I guess that's one way to stay relevant. Awesome is always in demand.}}
  }}
}}
* Tell me something about monsters.
{{labeledDialogueBox|title=Tell me something about monsters.|
  {{dialogue|character=Sulley|text=Well... Up until pretty recently, we monsters thought human kids were toxic.}}
  {{dialogue|character=Sulley|text=I wonder how we got that idea?}}
  {{dialogue|answer=Did Scarers ever get sick?|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Urban legends.|character=Sulley|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{dialogue|answer=Kids can be kinda messy?|character=Sulley|text=Sure, but not "sound the alarm, this is a disaster" messy.|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Sulley|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=At least you all know the truth now!}}
  {{dialogue|character=Sulley|text=Yep!}}<!--Might be "Yep."-->
  {{dialogue|character=Sulley|text=And thanks to Boo, we also solved the energy crisis!}}
}}
* What's on your mind?
* What are you up to?
* What are you up to today?
* What do you wear to work?
* You have any questions for me?
* You seem pensive.
{{labeledDialogueBox|title=You seem pensive.|
  {{dialogue|character=Sulley|text=Oh, I was just talking to Mikey about work and forgot to call the Scare Floor the Laugh Floor.}}
  {{dialogue|character=Sulley|text=Don't wanna do that on the job. It's not a great look for the CEO.}}
  {{dialogue|answer=It takes time to learn something new.|character=Sulley|text=TODOResponseToAnswerTakesTime}}
  {{dialogue|answer=You've got to work hard at it!|character=Sulley|text=TODOResponseToAnswerWorkHard}}
  {{dialogue|answer=Do you need help?|character=Sulley|text=Nah, it's no big deal. Just need to get used to it.}}
  {{dialogue|character=Sulley|text=But thanks for talking to me about it. I appreciate it.}}
  {{dialogue|answer=You don't miss the Scare Floor?|character=Sulley|text=TODOResponseToAnswerMissScareFloor}}
  {{dialogue|answer=I'm sure you're not the only one having to adjust.|character=Sulley|text=Oh yeah, us old-timers are still catching up.|text2=We'll get there eventually.}}
}}
<!--
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Sulley|text=PLAYER, XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Sulley|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Sulley|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXX}}
}}-->
==Toy Story==
===Buzz Lightyear===
[[Buzz Lightyear#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Buzz Lightyear|text='''Greetings:'''
*Good morning, Space Ranger!
*Greetings!
*Hello!
*I've completed my patrol. All's quiet in this quadrant.
*Rain is not ideal for my electronic components. [while raining]
*This Valley appears to be approaching optimal condition.
*TODO
}}
* {{dialogue|character=Buzz Lightyear|text='''Gift Responses:'''
*Excellent.
*You have my appreciation.
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Buzz Lightyear|text=Roger that.}}
'''Hang Out End Response:'''
* {{dialogue|character=Buzz Lightyear|text=TODO}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*TODO
*Sorry, I can't right now.
*TODO
}}
===Woody===
[[Woody#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Woody|text='''Greetings:'''
*Hey there.
*Hey-howdy-hey!
*Howdy, partner!
*Thanks for stoppin' by.
*TODO
}}
* {{dialogue|character=Woody|text='''Gift Responses:'''
*Thanks!
*Well, whaddaya know... Thanks!
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Woody|text=Sure! You know you've got a friend in me.}}
'''Hang Out End Response:'''
* {{dialogue|character=Woody|text=So long, partner!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Talk to you later.
*We'll talk later.
*TODO
}}
==Cinderella==
===The Fairy Godmother===
====General Dialogue====
* {{dialogue|character=The Fairy Godmother|text='''Greetings:'''
*Hello, my dear.
*How are you, dear?
*How nice to see you.
*There you are!
*What a lovely surprise!
*TODO
}}
* {{dialogue|character=The Fairy Godmother|text='''Gift Responses:'''
*A gift? For me? Oh! Let me see.
*My dear, how sweet of you.
*Oh my! It's usually up to me to give the gifts.
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=The Fairy Godmother|text=
*Farewell, dear. (When refusing to Hang Out)
*Why, I always enjoy spending time with you.
*You would like to spend time together? Of course!
*Your wish is granted, my dear!
}}
'''Hang Out End Response:'''
* {{dialogue|character=The Fairy Godmother|text=
*Of course, my dear.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
*TODO
}}
*Do you have any questions?
*Do you want to talk about anything?
*I'm a little bored.
<!--{{labeledDialogueBox|title=I'm a little bored.|
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX|text2=XXXXXX}}
}}-->
*I'm glad to see you.
<!--{{labeledDialogueBox|title=I'm glad to see you.|
  {{dialogue|character=The Fairy Godmother|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
}}-->
*Tell me about you.
*What are you up to?
*You look very serious.
==Encanto==
===Mirabel===
====General Dialogue====
* {{dialogue|character=Mirabel|text='''Greetings:'''
*¡Buenos días! [during day]
*Buenas noches. [at night]
*Hi!
*¡Hola!
*¡Hola, PLAYER!
*So, how's it going?
*What's up, my friend?
*TODO
}}
* {{dialogue|character=Mirabel|text='''Gift Responses:'''
*A present? For me? Thank you so much!
*For me? ¡Gracias, PLAYER!
*¡Gracias!
*I love it!
*This is a great gift! And I've seen some amazing gifts.
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Mirabel|text=
*Need some help? I'm your girl!
*Oh, I am definitely in. Let's go!
*You want to do some stuff? Let's do some stuff!
}}
'''Hang Out End Response:'''
* {{dialogue|character=Mirabel|text=
*Looks like we're done!
*We have got to do that again. I really like spending time with you!
}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*See you later!
*Sorry, can't talk now.
*Sorry, I can't right now.
*We'll talk later!
*We'll talk soon, okay?
*TODO
}}
{{labeledDialogueBox|title=Got a question for me?|
  {{dialogue|character=Mirabel|text=I've gotta know something, because when I tell Antonio about you, he's gonna ask.}}
  {{dialogue|character=Mirabel|text=What's your favorite animal?}}
  {{dialogue|answer=Chigüiro.|character=Mirabel|text=Antonio would love that. He's had a lot of chigüiro friends visiting lately.|text2=They really like Casita.}}
  {{dialogue|answer=Jaguar.|character=Mirabel|text=Oh, good choice. Big cats are so majestic.|text2=Antonio has a jaguar friend who gives him rides on its back.|text3=Maybe don't try that with Scar, though.}}
  {{dialogue|answer=Butterfly.|character=Mirabel|text=Aww. I like those too.}}
  {{dialogue|answer=It's too hard to choose!|character=Mirabel|text=I understand that. Antonio can never pick a favorite either. He says they're all his friends.}}
}}
{{labeledDialogueBox|title=I've got a question for you.|
  {{dialogue|character=Mirabel|text=For me? Great! What've you got?}}
  {{dialogue|answer=How's your abuela?|character=Mirabel|text=She's good! She's really learning how to relax.|text2=And the whole family's been getting a lot better at talking things through.|text3=It can be hard, but it's been really helpful for everyone.}}
  {{dialogue|answer=What do you do when you miss your family?|character=Mirabel|text=Hmm... Well, I guess I try to do something that reminds me of them.|text2=When I'm missing my mamá, I try to cook some of the things she does. Like arepas.|text3=They're not as good as Mamá's, but they definitely remind me of her.|text4=And if I'm missing my cousin Antonio, I'll sit and listen to the birds or watch the animals.}}
  {{dialogue|answer=Has Antonio found any new animals?|character=Mirabel|text=He's made a lot of new chigüiro friends lately.|text2=They're great to have around. So chill.}}
}}
{{labeledDialogueBox|title=Let's get to know one another better. Ask me anything.|
  {{dialogue|character=Mirabel|text='''''Player''''', do you have any sisters?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I do.|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No, but I have other siblings.|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  }}
  {{dialogue|answer=I'm an only child.|character=Mirabel|text=Really? Wow! With a family as large as mine, that takes a lot for me to imagine.}}
}}
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Mirabel|text='''''Player''''', how are you? Just checking in.}}
  {{dialogue|character=Mirabel|text=You do a lot around here, which kind of reminds me of my sister Luisa.}}
  {{dialogue|character=Mirabel|text=And people who take on a lot... well, sometimes they take on too much.}}
  {{dialogue|answer=I'm just getting started!|character=Mirabel|text=Really? Okay. As long as you're feeling good about it, I say go for it!|text2=And hey, you know I'm always here if you need some help.}}
  {{dialogue|answer=Maybe I should relax some more.|character=Mirabel|text=Yes! Do that! Lay back. Find a hammock. Enjoy the weather.|text2=That's one thing my family's learned recently. It's important to notice when you're carrying way too much.}}
  {{dialogue|answer=I'm cracking under all the pressure!!!|character=Mirabel|text=¡Ayyy! That's not good. And, in case you didn't know, your eyelid's twitching.|text2=If you're overdoing it, you need to take some time for yourself.}}
}}
{{labeledDialogueBox|title=Some weather we're having, huh? (when raining)|
  {{dialogue|character=Mirabel|text=When the weather's like this, I always think of my Tía Pepa.}}
  {{dialogue|answer=Why is that?|character=Mirabel|text=Tía Pepa's gift is that her moods can change the weather.|text2=It's really easy to tell how she's feeling. You just have to look up!}}
  {{dialogue|answer=Is her gift being able to predict the weather?|character=Mirabel|text=Close! But not quite.|text2=Tía Pepa's gift is that her moods can change the weather.|text3=It's really easy to tell how she's feeling. You just have to look up!}}
  {{dialogue|answer=I bet her gift has to do with the weather.|character=Mirabel|text=You're right! Her moods can change the weather.|text2=So when the sky looks like this, I can't help but think... I hope Tía Pepa's okay.}}
}}
{{labeledDialogueBox|title=What are you up to today?|
  {{dialogue|character=Mirabel|text='''''Player''''', I'm thinking about adding some new embroidery to my skirt.}}
  {{dialogue|character=Mirabel|text=What do you think I should add?}}
  {{dialogue|answer=Another butterfly!|character=Mirabel|text=Good call!|text2=You can never have enough butterflies.}}
  {{dialogue|answer=Some flowers.|character=Mirabel|text=Flowers... huh? I've already got a few flowers, buuuut...|text2=I could add some of the new flowers my sister Isa's growing! They're really wild and different.}}
  {{dialogue|answer=Maybe an elaborate letter M?|character=Mirabel|text=An M? Like for Mirabel? Or Madrigal?|text2=Either way, I like it!}}
}}
{{labeledDialogueBox|title=What are your parents like?|
  {{dialogue|character=Mirabel|text=Mamá and Papi? They're incredible. I love them SO much!}}
  {{dialogue|answer=What's your mom like?|character=Mirabel|text=Well, she really cares about people.|text2=And her arepas are TO DIE FOR.|text3=Or, well, I guess kind of the opposite of that. Her cooking heals people. That's her gift.}}
  {{dialogue|answer=What's your dad like?|character=Mirabel|text=He's amazing. Sure, he can be a bit clumsy. But he tries soooo hard.|text2=And when it's really important, when I need him, he's always there for me.|text3=Yeah. He's kind of the best.}}
  {{dialogue|answer=You must miss them a lot.|character=Mirabel|text=I do. But I know I'll see them again soon.|text2=If I ever get the chance, I'd love to show them the Valley!|text3=Mamá would love to learn all the different foods made here, and Papi would be so excited to talk to everyone.}}
}}
{{labeledDialogueBox|title=What's on your mind?|
  {{dialogue|character=Mirabel|text=Have I ever told you about my Tío Bruno?}}
  {{dialogue|answer=What's he like?|character=Mirabel|text=Well, some people think he's odd. But I love all the odd things about him.|text2=He really likes the color green. And rats. And the rats like him back.|text3=You know, I bet he'd love to meet Remy. Oh! And write a telenovela series about him -- ¡La pasión de la rata chef!}}
  {{dialogue|answer=He can see the future, right?|character=Mirabel|text=Yes! That's his gift. It's really powerful, but it can be a little complicated.|text2=Sometimes the future has problems in it. And people don't want to hear that.|text3=You know, now that I think about it, he and Merlin would have a lot to talk about.}}
  {{dialogue|answer=I thought you didn't talk about him?|character=Mirabel|text=Not anymore! I talk about him as much as I can.|text2=I never want people to not talk about Bruno again.}}
}}
*What's up? [at night?]
{{labeledDialogueBox|title=What's up?|
  {{dialogue|character=Mirabel|text=There are so many stars here. And everyone shines.}}
  {{dialogue|character=Mirabel|text=I mean literally shines. With all the little sparkly, glowing bits. What's the deal with that?}}
  {{dialogue|answer=It's magic.|character=Mirabel|text=TODOResponseToAnswerMagicSparkles}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I think it's Dreamlight?|
    {{dialogue|character=Mirabel|text=Neat! … I don't know what that is.}}
    {{dialogue|character=Player|text=Merlin told me about it. It's a kind of magic, and everything here is made of it.}}
    {{dialogue|character=Mirabel|text=Everything? That's amazing! And pretty. Super pretty!}}
  }}
  {{dialogue|answer=You could ask Merlin.|character=Mirabel|text=You're right! I'm sure he'll know.|text2=He's like a wise abuelo for the entire Valley.}}
}}
==Beauty and the Beast==
===Belle===
====General Dialogue====
* {{dialogue|character=Belle|text='''Greetings:'''
*Bounjour!
*Hello, PLAYER! What are your plans for the day?
*Oh, you're just who I was hoping to speak with.
*I'm reading the most wonderful book, PLAYER! I can't wait to tell you about it.
*Look at the sun... It's so lovely here.
*This Village is very different from the one back home.
*Hmm? Oh, I'm sorry. I was thinking about a new book I read.
*A new day means the possibility of a new adventure! [mornings?]
*Weather like this always makes me want to stay inside with a good book. [while raining]
*TODO
}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Bounjour, Belle! [Bounjour!]
*We'll talk later! Gotta go. [Oh, you're just who I was hoping to speak with.]
*Improving the Village, as always! [Hello, PLAYER! What are your plans for the day?]
*Please -- no spoilers! [I'm reading the most wonderful book, PLAYER! I can't wait to tell you about it.]
*Enjoy it -- you're my guest! [Look at the sun... It's so lovely here.]
*And they all have wonderful stories! [This Village is very different from the one back home.]
*Don't let me get in the way of daydreaming! [Hmm? Oh, I'm sorry. I was thinking about a new book I read.]
*I hope yours is exciting! [A new day means the possibility of a new adventure!]
*What are you waiting for? Go get crazy! [Weather like this always makes me want to stay inside with a good book.]
}}
* {{dialogue|character=Belle|text='''Gift Responses:'''
*A gift? How kind of you.
*For me? How thoughtful!
*I'm very grateful.
*Oh, thank you so much.
*This is lovely -- thank you!
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Belle|text=
*I am a pretty good assistant -- just ask my father.}}
'''Hang Out End Response:'''
* {{dialogue|character=Belle|text=
*Are we done? Well, I was happy to help!
*TODO}}
*Anything on your mind, Belle?
*Are you bored? Let's do something fun!
*Aren't you chipper today!
*Belle! I was looking for you!
* Do you have any questions?
{{labeledDialogueBox|title=Do you have any questions?|
  {{dialogue|character=Belle|text=PLAYER, would you tell me about where you come from? I love learning about different places.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I come from a faraway land...|
    {{dialogue|character=Belle|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's ordinary. Just like me.|
    {{dialogue|character=Belle|text=PLAYER, you certainly are not ordinary. In fact, you're VERY special.}}
    {{dialogue|answer=Sometimes I don't feel very special.|character=Belle|text=XXXXXXXXXX}}
    {{dialogue|answer=You're just saying that.|character=Belle|text=No. It's true.|text2=I wouldn't tell you something just to be polite. You're very special, PLAYER. We all see it.}}
    {{dialogue|answer=I AM special!|character=Belle|text=And if you ever need reminding, just look around at all you've done.}}
  }}
}}
*Dreamlight Valley looks like something out of a storybook.
*Hi Belle! You settling in nicely?
<!--{{labeledDialogueBox|title=Hi Belle! You settling in nicely?|
  {{dialogue|character=Belle|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Belle|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Belle|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
}}-->
*How do you like the Valley?
<!--{{labeledDialogueBox|title=How do you like the Valley?|
  {{dialogue|character=Belle|text=XXXXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX|text2=XXXXXX}}
}}-->
*How's your book, Belle?
{{labeledDialogueBox|title=How's your book, Belle?|
  {{dialogue|character=Belle|text=Do you have a favorite kind of book, PLAYER?}}
  {{dialogue|character=Belle|text=Is there a type of story or style that you always come back to?}}
  {{dialogue|answer=Mystery!|character=Belle|text=TODOResponseToAnswerMystery}}
  {{dialogue|answer=Fairy tales, no contest.|character=Belle|text=TODOResponseToAnswerFairyTales}}
  {{dialogue|answer=Let me think...|character=Belle|text=I know, it's difficult for me to pick too.}}
  {{dialogue|answer=Romance!|character=Belle|text=TODOResponseToAnswerRomance}}
  {{dialogue|answer=Non-fiction.|character=Belle|text=TODOResponseToAnswerNonFiction}}
  {{dialogue|answer=I'm not much of a reader...|character=Belle|text=Oh... Well, I'm sure that you have other things you like to do.}}<!--VERIFY-->
}}
*Tell me about your father!
<!--{{labeledDialogueBox|title=Tell me about your father!|
  {{dialogue|character=Belle|text=XXXXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX|text2=XXXXXX}}
}}-->
*Tell me about yourself.
*What do you think of Dramlight Valley?
*What's your favorite hobby?
*You feeling all right, Belle?
*You seem restless, Belle!
{{labeledDialogueBox|title=You seem restless, Belle!|
  {{dialogue|character=Belle|text=You know, PLAYER, I've been thinking I might want to try something new.}}
  {{dialogue|answer=Time for an adventure!|character=Belle|text=TODOResponseToAnswerTimeForAdventure}}
  {{dialogue|answer=No longer into books?|character=Belle|text=No, it's not that at all!|text2=It's just that sometimes I get inspired by what I read and what to experience it for myself.}}
  {{dialogue|answer=Maybe talk to Moana? She's the adventurous sort!|character=Belle|text=TODOResponseToAnswerTalkToMoana}}
  {{dialogue|character=Player|text=Then you should go for it!}}
  {{dialogue|character=Belle|text=Thank you, PLAYER. The Village would be far less interesting without you here to look out for everyone.}}
  {{dialogue|answer=Just doing my best!|character=Belle|text=TODOResponseToAnswerDoingMyBest}}
  {{dialogue|answer=It's a solemn responsibility.|character=Belle|text=TODOResponseToAnswerSolemnResponsibility}}
  {{dialogue|answer=... I'm looking out for people?|character=Belle|text=Of course you are. You've done so much for everyone here.|text2=You're a very respected leader.}}
}}
===Gaston===
====General Dialogue====
* {{dialogue|character=Gaston|text='''Greetings:'''
*PLAYER! Hello!
*PLAYER? I didn't see you there behind my biceps.
*Aren't you glad to see me?
*This? Oh, I'm not even flexing!
*What a fine day to take in this glorious land!
*Who's going to polish my boots in this town?
*You just can't stay away, can you? I'm not surprised.
*TODO
}}
* {{dialogue|character=Gaston|text='''Gift Responses:'''
*This is worthy of Gaston!
*TODO
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Gaston|text=TODO}}
'''Hang Out End Response:'''
* {{dialogue|character=Gaston|text=
*Come find me, PLAYER, the next time you want to spend time with the most impressive man in the Valley.
*TODO}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}
* Are you upset about something?
* Do you have a question?
* Gaston! What's on your mind?
*Is something worrying you?
* What's new with you?
*You seem confused.
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Gaston|text='''''Player''''', XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Gaston|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Gaston|text=PLAYER, XXXXXX}}
  {{dialogue|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=XXXXXX|text2=XXXXXX}}
}}-->
===The Beast===
====General Dialogue====
* {{dialogue|character=The Beast|text='''Greetings:'''
*Good day.
*Good night, PLAYER.
*PLAYER...
*The sun here can be rather hot for me.
*There are so many people here. I'm not used to this.
*I am... pleased to see you again.
*Do you know where Belle is?
*TODO
}}
* {{dialogue|character=The Beast|text='''Gift Responses:'''
*How did you know?
*I... PLAYER, I don't know what to say...
*Thank you. This is... unexpected.
*You have something for me?
*You're very kind.
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=The Beast|text=
*You want to spend time with me? Are you-- ... Fine.
}}
'''Hang Out End Response:'''
* {{dialogue|character=The Beast|text=
*That was surprisingly enjoyable.
}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Hey, Beast! [PLAYER...]
*Right back at you! [*Good night, PLAYER.]
*Hi! Let's talk later! [Good day.]
*Time to trim that fur! [The sun here can be rather hot for me.]
*Don't be shy -- they'd love to talk! [There are so many people here. I'm not used to this.]
*Same here! [I am... pleased to see you again.]
*I'm sure she's around somewhere! [Do you know where Belle is?]
*TODO
}}
*Beast, do you miss being human?
*Do you like the critters in the Village?
*Hello again, Beast!
*Hey Beast! Something on your mind?
*Hiya Beast!
*How are you feeling, Beast?
{{labeledDialogueBox|title=How are you feeling, Beast?|
  {{dialogue|character=The Beast|text=PLAYER. I... I have been trying to be better at controlling my temper. If that was something you had trouble with, what... what would you do?}}
  {{dialogue|character=Player|text=Let me think...}}
  {{dialogue|answer=Practice relaxing.|character=The Beast|text=XXXXXXXXX}}
  {{dialogue|answer=Wait before reacting.|character=The Beast|text=XXXXXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Therapy.|
    {{dialogue|character=The Beast|text=I don't know what that is.}}
    {{dialogue|character=Player|text=You talk about your feelings, and it helps you transform the negative feelings into positive ones!}}
    {{dialogue|character=The Beast|text=That sounds... difficult. I... I don't think I can talk about my feelings. I'll have to try something else.}}
  }}
}}
*How are you feeling today, Beast?
*Penny for your thoughts?
{{labeledDialogueBox|title=Penny for your thoughts?|
  {{dialogue|character=The Beast|text=PLAYER, I've been thinking about the Night Thorns...}}
  {{dialogue|character=The Beast|text=... How they transform light and beauty into darkness and menace.}}
  {{dialogue|answer=Good thing I can remove them with some magic!|character=The Beast|text=TODOResponseToAnswerRemoveThorns}}
  {{dialogue|answer=... Are you talking about yourself here?|character=The Beast|text=TODOResponseToAnswerTalkingAboutSelf}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know, they do look kinda cool.|
    {{dialogue|character=Player|text=It's a shame to remove them sometimes!}}
    {{dialogue|character=The Beast|text=Their structure is very interesting.}}
  }}
  {{dialogue|character=The Beast|text=Do you suppose the Night Thorns used to be something else?}}
  {{dialogue|character=The Beast|text=Something gentler and kinder...}}
  {{dialogue|answer=I'm not sure about that...|character=The Beast|text=TODOResponseToAnswerNotSure}}
  {{dialogue|answer=Empathizing with the Night Thorns?! You have a big heart, Beast!|character=The Beast|text=TODOResponseToAnswerEmpathizing}}
  {{dialogue|answer=What an interesting thought!|character=Player|text=But if you like spiky plants, you should talk to Mirabel -- her sister Isabela is a fan too!}}
}}
*What are you thinking about?
*What are you thinking about?
*What's on your mind, Beast?
*What's wrong, Beast?
*Why so angry?
{{labeledDialogueBox|title=Why so angry?|
  {{dialogue|character=The Beast|text=PLAYER, Belle is upset! I was TRYING to give her time for herself, but she misunderstood. She said I was being "aloof"!}}
  {{dialogue|character=The Beast|text=What should I do?!}}
  {{dialogue|answer=Try taking deep breaths.|character=The Beast|text=TODOResponseToAnswerDeepBreaths}}
  {{dialogue|answer=Have you tried controlling your temper?|character=The Beast|text=OF COURSE!!! ... I... I'm sorry. I just feel so... lost.}}
  {{dialogue|character=Player|text=The best thing to do is...}}
  {{dialogue|answer=Try to explain your intentions.|character=The Beast|text=TODOResponseToAnswerIntentions}}
  {{dialogue|answer=Learn from it and move on.|character=The Beast|text=TODOResponseToAnswerLearnMoveOn}}
  {{dialogue|answer=Apologize and ASK what she wants.|character=The Beast|text=You're right. I'll go find her and ask her directly. And I'll... I'll apologize as well.}}
}}
*You seem cheerful today, Beast!
*You seem thoughtful!
*You're looking magical today, Beast!
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=The Beast|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=The Beast|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=yyyyy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
-->
==Tim Burton's The Nightmare Before Christmas==
===Jack Skellington===
====General Dialogue====
* {{dialogue|character=Jack Skellington|text='''Greetings:'''
*A sun this bright is a definite fright challenge.
*Boo!
*Happy Hallow-- oh... oh, not quite.
*Have a dreadful day!
*Hello, my friend! <!--only after level 2?-->
*Trick and treat!
*Why, hello!
*TODO
}}
* {{dialogue|character=Jack Skellington|text='''Gift Responses:'''
*A present? For me? Wonderful!
*A present! Just like Christmas!
*How kind of you to think of me.
}}
'''Hang Out Start Response:'''
* {{dialogue|character=Jack Skellington|text=
* I was going to practice screeching, but I always have time for you.
* We'll have a frightfully good time!
}}
'''Hang Out End Response:'''
* {{dialogue|character=Jack Skellington|text=
*I'm off to practice my unsettling moans!}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}
* How's the Halloween business going?
* Penny for your thoughts, Jack?
<!--
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Jack Skellington|text=PLAYER, XXXXXX}}
  {{dialogue|character=Jack Skellington|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Jack Skellington|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Jack Skellington|text=XXXXXX|text2=XXXXXX}}
}}
-->
* Want to do something together?
{{labeledDialogueBox|title=Want to do something together?|
  {{dialogue|character=Jack Skellington|text=PLAYER, would you like to join me in some screaming practice?}}
  {{dialogue|answer=Let's do it!|character=Jack Skellington|text=TODOResponseToDoItScreamingPractice}}
  {{dialogue|answer=No, thanks.|character=Jack Skellington|text=TODOResponseToDoItScreamingPracticeNoThanks1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Screaming practice?!|
    {{dialogue|character=Jack Skellington|text=Yes, even if one has no vocal chords, one must keep one's voice in prime condition for blood curdling screams.}}
    {{dialogue|character=Jack Skellington|text=Constant practice is essential. Care to join me?}}
    {{dialogue|answer=Sure!|character=Jack Skellington|text=TODOResponseToSureScreamingPractice|text2=XXXXXX}}
    {{dialogue|answer=No, thanks.|character=Jack Skellington|text=All right. Perhaps you'd like to simply observe...|text2=YYYEEAAAAARRRGHHHH!}}
  }}
}}
* What are you up to, Jack?
* What's it like being a skeleton person?
{{labeledDialogueBox|title=What's it like being a skeleton person?|
  {{dialogue|character=Jack Skellington|text=PLAYER, I've been recently counting my blessings -- it's something Minnie recommended as a way to start each day. And today, I thought about how terribly fun it is to be a skeleton!}}
  {{dialogue|character=Jack Skellington|text=I can hardly count the things I like about it.}}
  {{dialogue|answer=You can take off your head!|character=Jack Skellington|text=TODOResponseToAnswerTakeOffHead}}
  {{dialogue|answer=You're so scary!|character=Jack Skellington|text=TODOResponseToAnswerSoScary}}
  {{dialogue|answer=You're so agile!|character=Jack Skellington|text=I am! Part of it is practice, but part of it comes from being so light.|text2=Luckily, I don't bear the burden of muscles or organs.}}
}}
* You seem kinda bored...
* You seem preoccupied.
<!--
BASIC TEMPLATE
*XXXXXX
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=yyyyy|text=PLAYER, XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->
==Dreamlight Valley==
===The Forgotten===
<!--Day 1 conversation, not sure it matters-->
{{labeledDialogueBox|title=[Too weird]|
  {{dialogue|character=The Forgotten|text=PLAYER, do you ever feel like... like... ugh, I dunno...}}
  {{dialogue|character=The Forgotten|text=... like nobody will ever really like you because you're too weird?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=All the time.|
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
  }}
  {{dialogue|answer=Never!|character=The Forgotten|text=Yeah. That figures. Everybody seems to like you.|text2=What hope is there for a weirdo like me?}}
  {{dialogue|answer=Everybody's a little bit weird in their own way.|character=The Forgotten|text=[continue to next line]}}
  {{dialogue|answer=What makes you weird is what makes you special.|character=The Forgotten|text=[continue to next line]}}
  {{dialogue|answer=If you're too weird for somebody... that's their problem.|character=Player|text=[continue to next line]}}
  {{dialogue|character=Player|text=Besides, what even is so-called "normal"? Trust me. Normal is overrated.}}
  {{dialogue|character=Player|text=You just gotta find the people who appreciate your particular kind of weirdness.}}
  {{dialogue|character=The Forgotten|text=... Maybe you're right.}}
  {{dialogue|character=The Forgotten|text=Talking about that... actually made me feel kind of better. ... Weird.}}
}}
{{labeledDialogueBox|title=[Still mad]|
  {{dialogue|character=The Forgotten|text=Do you think any of the Villagers are still mad at me because of the whole... almost destroying the universe thing?}}
  {{dialogue|answer=No way!|character=Player|text=Everyone in Dreamlight Valley knows that you didn't mean to do that. Trust me.}}
  {{dialogue|answer=They'll forgive you in time.|character=Player|text=Some of the Villagers might still be a little on edge. But they'll come around.}}
  {{dialogue|answer=You just have to show that you're really sorry.|character=Player|text=The more you visit the Village, the more everyone will see that you didn't mean to hurt anyone.}}
  {{dialogue|character=The Forgotten|text=You're sure...?}}
  {{dialogue|character=Player|text=You made mistakes... and that's okay. Everyone messes up sometimes.}}
  {{dialogue|character=The Forgotten|text=Really...?}}
  {{dialogue|character=Player|text=Sure. It doesn't always feel good to mess up, but it's the best way to learn.}}
  {{dialogue|character=The Forgotten|text=Learn what...? How to mess up even more?}}
  {{dialogue|character=Player|text=How to do better next time. If we were always perfect, we could never grow.}}
  {{dialogue|character=The Forgotten|text=Huh... that's true... I guess...}}
}}
{{labeledDialogueBox|title=[Nobody gets me]|
  {{dialogue|character=The Forgotten|text=Ugh. Nobody GETS me.}}
  {{dialogue|character=Player|text=I've felt that way too. Does it make you...}}
  {{dialogue|answer=...angry?|character=The Forgotten|text=I... Yeah, I guess I'm angry.|text2=But it's funny. Now that you mention it... I guess I'm really more scared.|text3=Or... or maybe I'm upset.}}
  {{dialogue|answer=...upset?|character=The Forgotten|text=Upset?! What? No, I'm mad.|text2=... Okay, I guess... I am upset. Underneath the anger.|text3=But I guess what I really am is scared.}}
  {{dialogue|answer=...scared?|character=The Forgotten|text=Scared?! You think that scares me? No. I'm angry.|text2=Or... or maybe I am scared. I don't know. Now that I think about it some more...|text3=Or... or maybe I'm upset.}}
  {{dialogue|character=The Forgotten|text=Ugh. Why are feelings so CONFUSING?}}
  {{dialogue|character=Player|text=Sometimes when we ignore our feelings, they can change into something else. Maybe that's what's happening.}}
  {{dialogue|character=Player|text=Don't push those tough feelings away, okay? You have every right to feel them.}}
  {{dialogue|character=The Forgotten|text=... Okay, fine. I'm starting to think that maybe... at least one person understands me.}}
}}
{{labeledDialogueBox|title=[Feeling pretty good]|
  {{dialogue|character=The Forgotten|text=I'm feeling pretty good today.}}
  {{dialogue|character=The Forgotten|text=It's... weird.}}
  {{dialogue|answer=Embrace happiness whenever you find it.|character=The Forgotten|text=I guess that's true. I shouldn't waste this feeling.|text2=Maybe I'll write some happy poems today.}}
  {{dialogue|answer=Happiness is just as real as sadness.|character=The Forgotten|text=Huh. That's true. I guess.|text2=I'll try to look at it like that more often. Thanks!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What sparked this feeling?|
    {{dialogue|character=The Forgotten|text=I guess I was thinking about all the people here in the Valley who I think of as... friends.}}
    {{dialogue|character=Player|text=Friends are important. Especially as you get older.}}
    {{dialogue|character=Player|text=You've got to hold on to the ones you've got, because it gets harder and harder to make new ones!}}
    {{dialogue|character=The Forgotten|text=You're right. I guess I should tell my friends that I'm happy they're around... even if it feels a little cheesy.}}
    {{dialogue|character=The Forgotten|text=Thanks for being my friend, PLAYER.}}
  }}
}}
{{labeledDialogueBox|title=[Only ever known]|
  {{dialogue|character=The Forgotten|text=Hey, PLAYER... I've only ever known Dreamlight Valley and the Dark Castle.}}
  {{dialogue|character=The Forgotten|text=What's it like out there...? You know... the grown-up world and all that junk.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Amazing! You can eat as much ice cream as you want.|
    {{dialogue|character=Player|text=There's only one problem. You can eat all the ice cream you want... but you know that you probably shouldn't.}}
    {{dialogue|character=The Forgotten|text=Hm...}}
    {{dialogue|character=The Forgotten|text=Well, I don't think I'll let that stop me.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Terrible! There's less time for just enjoying yourself.|
    {{dialogue|character=Player|text=When you're a kid, hours just go by without having to worry about anything. Growing up means having homework pretty much all the time.}}
    {{dialogue|character=The Forgotten|text=That sounds awful.}}
    {{dialogue|character=The Forgotten|text=Guess I'm lucky I don't have to deal with all that.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's not as different from being a kid as you might think.|
    {{dialogue|character=Player|text=A lot of people might look like adults, but they feel like kids inside. They just get better at hiding it.}}
    {{dialogue|character=The Forgotten|text=I guess things will always be scary and confusing, no matter how old you get.}}
    {{dialogue|character=Player|text=Yeah. But you get a lot better at handling it. Hopefully...}}
  }}
}}
<!--{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=The Forgotten|text=XXXXXX}}
  {{dialogue|character=The Forgotten|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX|text2=XXXXXX}}
}}-->
<!-- TEMPLATE
====General Dialogue====
* {{dialogue|character=XXXXXX|text='''Greetings:'''
*TODO
*TODO
*TODO
}}
* {{dialogue|character=XXXXXX|text='''Gift Responses:'''
*TODO
*TODO
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=XXXXXX|text=TODO}}
'''Hang Out End Response:'''
* {{dialogue|character=XXXXXX|text=TODO}}


*What's on your mind?
'''Scramblecoin Request Response:'''
{{labeledDialogueBox|title=What's on your mind?|
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}
  {{dialogue|character=Mirabel|text=Have I ever told you about my Tío Bruno?}}
  {{dialogue|answer=What's he like?|character=Mirabel|text=TODOResponseToAnswerWhat'sBrunoLike}}
  {{dialogue|answer=He can see the future, right?|character=Mirabel|text=Yes! That's his gift. It's really powerful, but it can be a little complicated.|text2=Sometimes the future has problems in it. And people don't want to hear that.|text3=You know, now that I think about it, he and Merlin would have a lot to talk about.}}
  {{dialogue|answer=I thought you didn't talk about him?|character=Mirabel|text=Not anymore! I talk about him as much as I can.|text2=I never want people to not talk about Bruno again.}}
}}


*What's up? [at night?]
'''Scramblecoin Eager Float Text:'''
{{labeledDialogueBox|title=What's up?|
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}
  {{dialogue|character=Mirabel|text=There are so many stars here. And everyone shines.}}
  {{dialogue|character=Mirabel|text=I mean literally shines. With all the little sparkly, glowing bits. What's the deal with that?}}
  {{dialogue|answer=It's magic.|character=Mirabel|text=TODOResponseToAnswerMagicSparkles}}
  {{dialogue|answer=I think it's Dreamlight?|character=Mirabel|text=TODOResponseToAnsweDreamlightSparkles}}
  {{dialogue|answer=You could ask Merlin.|character=Mirabel|text=You're right! I'm sure he'll know.|text2=He's like a wise abuelo for the entire Valley.}}
}}
 
<!-- TEMPLATE
====General Dialogue====
* {{dialogue|character=XXXXXX|text='''Greetings:'''
*TODO
*TODO
*TODO
}}


* {{dialogue|character=XXXXXX|text='''Gift Responses:'''
'''Scramblecoin Player Victory Float Text:'''
*TODO
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX|text2=XXXXXXXXX}}
*TODO
*TODO
}}


'''Hang Out Start Response:'''
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=XXXXXX|text=TODO}}
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


'''Hang Out End Response:'''
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=XXXXXX|text=TODO}}
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
Line 2,206: Line 3,308:
{{history|1.0|Daily Discussions feature added}}
{{history|1.0|Daily Discussions feature added}}
{{history|1.3|Changed daily reset time from global to local. New Daily Discussion topics added for multiple existing characters: Merlin, WALL-E, Maui, Moana, Remy, Ariel, Prince Eric, Ursula, Elsa, Mother Gothel, Donald Duck, Goofy, Mickey Mouse, Minnie Mouse, Scrooge McDuck }}<!--Negative conversation impact possibility added? -->
{{history|1.3|Changed daily reset time from global to local. New Daily Discussion topics added for multiple existing characters: Merlin, WALL-E, Maui, Moana, Remy, Ariel, Prince Eric, Ursula, Elsa, Mother Gothel, Donald Duck, Goofy, Mickey Mouse, Minnie Mouse, Scrooge McDuck }}<!--Negative conversation impact possibility added? -->
{{history|1.7|Belle and The Beast added, first Characters whose Player Goodbye responses solicit reactions to the Character Greetings, rather than generic responses.}}
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