Daily Discussions: Difference between revisions

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{{infobox
{{infobox
|image=Daily Discussion Icon.png
|image=Daily Discussion Icon.png
|rewards={{name|Friendship}}<!--TODO: value-->
|rewards={{price|500|friendship|showLabel}}
}}
}}
Daily Discussions are conversations that can be had once a day with Villagers in the Valley. One conversation prompt at a time will randomly be offered to select whenever interacting with a Villager. Leaving the interaction and returning may cause a new topic to appear, but not all topics seem to shuffle on any given day, or are available under all circumstances (e.g. some are only available during rain, or after certain quest completions). Only one Daily Discussion can be had with each Villager per day, and the conversation prompt will disappear until the [[Time#Daily Resets|daily reset]] at 5:00 am local time.
Daily Discussions are conversations that can be had once a day with Villagers in the Valley. One conversation prompt at a time will randomly be offered to select whenever interacting with a Villager. Leaving the interaction and returning may cause a new topic to appear, but not all topics seem to shuffle on any given day, or are available under all circumstances (e.g. some are only available during rain, or after certain quest completions). Only one Daily Discussion can be had with each Villager per day, and the conversation prompt will disappear until the [[Time#Daily Resets|daily reset]] at 5:00 am local time.
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==WALL-E==
==WALL-E==
===EVE===
====General Dialogue====
* {{dialogue|character=EVE|text='''Greetings:'''
* *giggle*
*Directive?
*EVE.
*Hmm...
*Huh?
*Name?
*Oh!
*Oh! Directive?
*TODO
}}
* {{dialogue|character=EVE|text='''Gift Responses:'''
*EVE? Whoa!
*Ooooh...
*Whoo-hoo!
*TODO
}}
'''Hang Out Start Response:'''
* {{dialogue|character=EVE|text=TODO}}
'''Hang Out End Response:'''
* {{dialogue|character=EVE|text=TODO}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=EVE|text=EVE!}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=EVE|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=EVE|text=*digital beeps*|text2=*sigh*}}<!--verify second response-->
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=EVE|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=EVE|text=XXXXXXXXX}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}
* Anything you'd like to discuss?
* Are you having fun?
* Do you have any questions?
* Do you want to talk about anything?
* How are you today?
* What are you doing today?
* You look like you have a lot on your mind.
{{labeledDialogueBox|title=You look like you have a lot on your mind.|
  {{dialogue|character=EVE|text=*complicated beeps*}}
  {{dialogue|character=Player|text=Are you trying to tell me something?}}
  {{dialogue|character=EVE|text=*groan*}}
  {{dialogue|character=Player|text=Can you explain what's going on to me?}}
  {{dialogue|character=EVE|text=Uh... *complicated beeps*}}
  {{dialogue|character=Player|text=I don't understand you...}}
  {{dialogue|answer=...but I know I will someday.|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=We need to work on that.|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's hopeless.|
    {{dialogue|character=EVE|text=Oh...}}
    {{dialogue|character=Player|text=But then again, magic is real here, so who knows?}}
    {{dialogue|character=EVE|text=Phew!}}
  }}
}}


===WALL-E===
===WALL-E===
Line 99: Line 177:
}}
}}
}}
}}
*Do you have a matchmaking idea? [Added 1.5?]{{cleanup|needs verification when added, and content added}}


{{labeledDialogueBox|title=Feeling bored? [Added 1.3]|
{{labeledDialogueBox|title=Feeling bored? [Added 1.3]|
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   {{dialogue|answer=It's an essential part of any good sandwich.|character=WALL-E|text=Whoa!}}
   {{dialogue|answer=It's an essential part of any good sandwich.|character=WALL-E|text=Whoa!}}
}}
}}


==Lilo & Stitch==
==Lilo & Stitch==
Line 369: Line 448:
'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Stitch|text=Okay, goodbye!}}
* {{dialogue|character=Stitch|text=Okay, goodbye!}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Stitch|text=Game time... Feeboogoo!}}
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Stitch|text=Aha!|text2=PLAYER good. Stitch win next time.}}
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Stitch|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
Line 378: Line 472:
}}
}}


==Moana==
==Ralph==
 
===Maui===
[[Maui#Daily Discussions|Moved to Character page]]


===Vanellope===
====General Dialogue====
====General Dialogue====
* {{dialogue|character=Maui|text='''Greetings:'''
* {{dialogue|character=Vanellope|text='''Greetings:'''
*Good to see ya!
*C'mon! Press start already!
*Hey, look who's here... Me!
*Hey! Where ya goin'?
*Sunny days -- that's all me!
*I just bit an emerald. Don't try it. They are NOT rock candy.
*You're welcome! ... You were about to thank me for something, right?
*Is it morning already? *yawn* 'Cause I could really use more zzzs. [in morning] {{cleanup|unclear what hours "morning" is}}
*No time for sleep! Too much to explore here!
*Say, wanna race?
*Until I got to Slaughter Race, I had no idea rain could be water. Where I'm from, it's all lemon and gum drops. [while raining]
*Well, well, well, if it isn't my good pal PLAYER!
*You think anyone in the Village is faster than me?
*You're here?! Woo-hoo! Now we can get down to serious fun!
*TODO
*TODO
}}
}}


* {{dialogue|character=Maui|text='''Gift Responses:'''
* {{dialogue|character=Vanellope|text='''Gift Responses:'''
*Thanks! I really appreciate it.
*For me? Seriously? You're the best, pal.
*Hey, thanks, chum. This is great!
*I love it, I love it, I LOVE IT!
*It's just what I wanted!
*Sweet mother of monkey milk! This is amazing!
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Maui|text=TODO}}
* {{dialogue|character=Vanellope|text=
*Gee, I thought you'd never ask!
*You bet your butterscotch I do! Let's go!
}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Maui|text=Now you've got another tale of a great Maui adventure to tell your friends. You're welcome!}}
* {{dialogue|character=Vanellope|text=
*Hey, thanks! That was great!
*Later, PLAYER! Don't be a stranger!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Bye! We'll talk later.
*Gotta go! Let's talk soon!
*I can't talk now. See you soon!
*I have to go. Catch you later!
*I have to go! See you later!
*I need to go! I'll see you later.
*Sorry, gotta run! See you soon!
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*TODO
*The Village needs me! Talk to you later!
*TODO
*TODO
}}
}}


===Moana===
*Do you have any questions?
[[Moana#Daily Discussions|Moved to Character page]]
 
*Hi Vanellope!


====General Dialogue====
*Let's play a game!
* {{dialogue|character=Moana|text='''Greetings:'''
*I'm going sailing today. But I'm guessing that doesn't surprise you. <!-- Mornings only? -->
*It's so great to see you!
*This rain isn't so bad. [While raining] <!-- not necessarily outdoors -->
*This Village is so GREAT!
*What a great day to sail!
*Yep, the morning tide is calling. <!-- Mornings only? -->
*TODO
}}


* {{dialogue|character=Moana|text='''Gift Responses:'''
*Is the Valley missing anything?
*Thanks!
 
*TODO
*Is your glitch under control?
*TODO
{{labeledDialogueBox|title=Is your glitch under control?|
  {{dialogue|character=Vanellope|text=Yeaaap! My glitch is like my superpower! I love it.}}
  {{dialogue|answer=I'm so happy for you!|character=Vanellope|text=TODOResponseToAnswerSoHappy}}
  {{dialogue|answer=What's the best thing about your glitch?|character=Vanellope|text=TODOResponseToAnswerBestThing}}
  {{dialogue|answer=Was it ever hard to be different?|character=Vanellope|text=Sure, it used to be. I just wanted to be like the other racers and show that I could do what they did... but better!|text2=Turns out the things that make you different from everybody else also make you special.}}
  {{dialogue|character=Vanellope|text=What do you think makes you special, PLAYER?}}
  {{dialogue|answer=My kind heart.|character=Vanellope|text=TODOResponseToAnswerKindHeart}}
  {{dialogue|answer=My killer fashion sense.|character=Vanellope|text=TODOResponseToAnswerKillerFashionSense}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I can melt things with my mind.|
    {{dialogue|character=Vanellope|text=Really?! You've been holding out on me!}}
    {{dialogue|character=Vanellope|text=Let's make something go BOOM!}}
      {{dialogue|answer=I was joking, Vanellope.|character=Vanellope|text=TODOResponseToAnswerJK}}
      {{dialogue|answer=Can't do it. My powers are recharging.|character=Vanellope|text=... Waitaminute... You don't REALLY have melting powers, do you? Okay, you got me!}}
  }}
}}
}}


'''Hang Out Start Response:'''
*Something on your mind?
* {{dialogue|character=Moana|text=I would love that, PLAYER! Thanks for asking!}}


'''Hang Out End Response:'''
*What's new?
* {{dialogue|character=Moana|text=I really had fun today, PLAYER. Hope to see you soon.}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*What's on your mind?
*Sorry, I can't talk now.
{{labeledDialogueBox|title=What's on your mind?|
*TODO
  {{dialogue|character=Vanellope|text=I know I'm all about Slaughter Race now, but I've kinda been daydreaming about a new candy kart.}}
*TODO
  {{dialogue|character=Vanellope|text=What do you think I should name it, PLAYER?}}
  {{dialogue|answer=Sour Speedster.|character=Vanellope|text=TODOResponseToSourSpeedster}}
  {{dialogue|answer=Cinnamon Surge.|character=Vanellope|text=TODOResponseToCinnamonSurge}}
  {{dialogue|answer=The Lollygagger.|character=Vanellope|text=Sounds kinda slow...|text2=But maybe that's what we WANT the other drivers to think! Nice one, PLAYER.}}
}}
}}


==Ratatouille==
*What's your favorite candy?


===Remy===
*You had a question about the Forgetting?
[[Remy#Daily Discussions|Moved to Character page]]


====General Dialogue====
*You look confused...
* {{dialogue|character=Remy|text='''Greetings:'''
*Bonjour!
}}


* {{dialogue|character=Remy|text='''Gift Responses:'''
*You're a princess, right?
*For me? Wow, thanks!
{{labeledDialogueBox|title=You're a princess, right?|
  {{dialogue|character=Vanellope|text=That's right! You're lookin' at racing royalty!}}
  {{dialogue|character=Vanellope|text=Seems like you're the one running things in the Valley. Guess that kinda makes you royalty too.}}
  {{dialogue|character=Vanellope|text=What's your favorite thing about being in charge around here?}}
  {{dialogue|answer=Everyone in the Valley has equal say!|character=Vanellope|text=TODOResponseToEqualSay}}
  {{dialogue|answer=Having the magic to help my friends.|character=Vanellope|text=TODOResponseToMagicHelpFriends}}
  {{dialogue|answer=Answer3|character=Vanellope|text=TODOResponseToAnswer3...I can relate.}}
}}
}}


'''Hang Out Start Response:'''
*You've got a twinkle in your eye...
* {{dialogue|character=Remy|text=Sounds good to me! Never know where I'll find some ideas for a new recipe.}}


'''Hang Out End Response:'''
<!--
* {{dialogue|character=Remy|text=See ya! I'll be around whenever you want to hang out again.}}
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
 
{{labeledDialogueBox|title=XXXXXX|
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|character=yyyyy|text='''''Player''''', XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
*Sorry, I can't talk now.
  {{dialogue|character=yyyyy|text=XXXXXX}}
*TODO
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=yyyyy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
}}
-->
<!--
*XXXXXX
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=yyyyy|text='''''Player'''''XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->


==The Lion King==
==Moana==


===Nala===
===Maui===
[[Maui#Daily Discussions|Moved to Character page]]


====General Dialogue====
====General Dialogue====
* {{dialogue|character=Maui|text='''Greetings:'''
* '''Unconditional'''
** Good to see ya!
** Hey, look who's here... Me!
** You're welcome! ... You were about to thank me for something, right?
* '''Conditional'''
** '''Time of Day'''
*** '''Morning'''
**** *yawn* Ahh! Now that was some good sleep!
*** '''Night'''
**** You see a constellation of a fishhook, that's for me! [at night]
** '''Weather'''
*** '''Sunny'''
**** Sunny days -- that's all me!
*** '''Rainy'''
**** Gotta love this rain, right? [while raining]
}}


'''Greetings:'''
* {{dialogue|character=Maui|text='''Gift Responses:'''
* {{dialogue|character=Nala|text=
*Thanks! I really appreciate it.
* Hello.
*TODO
* How are you?
* Is everything all right?
* It's nice to see you.
* Wait up!
}}
 
'''Gift Responses:'''
* {{dialogue|character=Nala|text=
* A gift? Thank you!
* For me? How thoughtful.
* This is nice. Thank you.
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Nala|text=Sure. I'd love to spend some time together.}}
* {{dialogue|character=Maui|text=TODO}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Nala|text=That was fun. I really like exploring the Village with you.}}
* {{dialogue|character=Maui|text=Now you've got another tale of a great Maui adventure to tell your friends. You're welcome!}}


'''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text=
*Sorry, I can't talk now.
<li>I'll be back later.</li>
*TODO
<li>See you around.</li>
*TODO
<li>We'll talk later.</li>
}}
}}


* Do you have a question?<!--
===Moana===
{{labeledDialogueBox|title=Do you have a question?|
[[Moana#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Nala|text=xxxxx}}
 
  {{dialogue|character=Nala|text=xxxxx}}
====General Dialogue====
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
* {{dialogue|character=Moana|text='''Greetings:'''
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
*I'm going sailing today. But I'm guessing that doesn't surprise you. <!-- Mornings only? -->
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
*It's so great to see you!
}}-->
*Look at those stars. Really makes you want to be out on the ocean, huh? [at night]
*This rain isn't so bad. [While raining] <!-- not necessarily outdoors -->
*This Village is so GREAT!
*What a great day to sail!
*Yep, the morning tide is calling. <!-- Mornings only? -->
*TODO
}}


*Do you like living here?
* {{dialogue|character=Moana|text='''Gift Responses:'''
{{labeledDialogueBox|title=Do you like living here?|
*Thanks!
  {{dialogue|character=Nala|text=Hello, PLAYER. I'm really having fun in your Village.}}
*TODO
  {{dialogue|character=Nala|text=But I was wondering... how do you keep your pride content with such a large territory?}}
*TODO
  {{dialogue|answer=Magic. I use magic.|character=Nala|text=TODOResponseToAnswerPrideContentMagic}}
  {{dialogue|answer=It's a lot of work.|character=Nala|text=TODOResponseToAnswerPrideContentWork}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It requires unique talent.|
    {{dialogue|character=Nala|text=What sort of talent?}}
    {{dialogue|answer=Organization.|character=Nala|text=TODOResponseToAnswerTalentOrganization}}
    {{dialogue|answer=Knowing when to say no.|character=Nala|text=TODOResponseToAnswerTalentSayNo}}
    {{dialogue|answer=Juggling.|character=Nala|text=Oh, Timon does that with small fruit. You must be very good at it, if you juggle for everyone in the Village.}}
  }}
}}
}}


*Do you need any advice?<!--
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Do you need any advice?|
* {{dialogue|character=Moana|text=I would love that, PLAYER! Thanks for asking!}}
  {{dialogue|character=Nala|text=xxxxx}}
 
  {{dialogue|character=Nala|text=xxxxx}}
'''Hang Out End Response:'''
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
* {{dialogue|character=Moana|text=I really had fun today, PLAYER. Hope to see you soon.}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
}}-->


*Got a question for me?
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=Got a question for me?|
*Sorry, I can't talk now.
  {{dialogue|character=Nala|text=PLAYER, can I ask about those coverings on your feet? Everyone seems to have different ones. What are they for?}}
*TODO
  {{dialogue|character=Player|text=You mean shoes?}}
*TODO
  {{dialogue|answer=I wear them because my feet are soft, and I need to protect them.|character=Nala|text=TODOResponseToAnswerSoftFeet}}
  {{dialogue|answer=They help me walk on different surfaces.|character=Nala|text=TODOResponseToAnswerDifferentSurfaces}}
  {{dialogue|answer=They look cool!|character=Nala|text=I suppose they do look interesting.}}
}}
}}


{{labeledDialogueBox|title=Something on your mind?|
==Ratatouille==
  {{dialogue|character=Nala|text=I don't understand why Simba likes swimming so much. Where does he get that?}}
 
  {{dialogue|answer=Swimming is fun.|character=Nala|text=Is it? I can't get over how unpleasant my hair feels when it's wet.|text2=All flat and heavy. And Simba has a mane! I don't know how he stands it.}}
===Remy===
  {{dialogue|answer=Why don't you like it?|character=Nala|text=I don't like how my hair feels when it's wet. And water's so cold!|text2=Plus it takes me forever to get dry. It's just... unpleasant.}}
[[Remy#Daily Discussions|Moved to Character page]]
  {{dialogue|answer=You should ask him.|character=Nala|text=You're right. Maybe there's something about it I'm not seeing.|text2=He does look like he's having fun.}}
 
====General Dialogue====
* {{dialogue|character=Remy|text='''Greetings:'''
*Bonjour!
}}
}}


*Tell me about you, Nala!
* {{dialogue|character=Remy|text='''Gift Responses:'''
{{labeledDialogueBox|title=Tell me about you, Nala!|
*For me? Wow, thanks!
  {{dialogue|character=Nala|text=PLAYER, would you like to hear a story from when Simba and I were cubs?}}
  {{dialogue|character=Nala|text=I could tell you about elephant tag. That's a game I made up.}}
  {{dialogue|character=Nala|text=Or about the time we almost got killed in the elephant graveyard. Or about the giraffe incident.}}
  {{dialogue|answer=Elephant tag.|character=Nala|text=TODOResponseToAnswerElephantTag}}
  {{dialogue|answer=Giraffe incident.|character=Nala|text=So Simba got this idea that we could ride on a giraffe. We'd hide on the top of a big rock and jump on this giraffe's back when he walked by.|text2=The thing is, we didn't realize that having two lion cubs jump at him from out of nowhere would really scare the giraffe.|text3=When we tried it, the giraffe bolted, ran right into a mud hole, and got stuck. Zazu had to talk a rhino into pulling him out.|text4=We got in so much trouble.}}
  {{dialogue|answer=Elephant graveyard.|character=Nala|text=Well, when Simba and I were cubs, we snuck off to explore an elephant graveyard.|text2=It's this creepy place, with skulls bigger than the two of us put together, and holes that shoot out steam. I think you've got a place just like it in the Valley.|text3=It turned out to be a really bad idea. We almost got eaten by hyenas. But Simba's father saved us.}}
}}
}}


*What are you thinking about?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=What are you thinking about?|
* {{dialogue|character=Remy|text=Sounds good to me! Never know where I'll find some ideas for a new recipe.}}
  {{dialogue|character=Nala|text=Simba has such a good heart. I'm so proud of all he's done since he left the jungle.}}
 
  {{dialogue|answer=He's a fun guy.|character=Nala|text=TODOResponseToAnswerSimbaFun}}
'''Hang Out End Response:'''
  {{dialogue|answer=He's got a great mane.|character=Nala|text=That's true. But it takes more than a great mane to be a great king. And he's really turning into one.}}
* {{dialogue|character=Remy|text=See ya! I'll be around whenever you want to hang out again.}}
  {{dialogue|answer=He's growing into a great king.|character=Nala|text=I couldn’t agree more.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}
}}


*What are you up to?
==The Lion King==
{{labeledDialogueBox|title=What are you up to?|
 
  {{dialogue|character=Nala|text='''''Player'''''... just who I was looking for!}}
===Nala===
  {{dialogue|character=Nala|text=When Simba and I were cubs, we used to wrestle all the time. It's great exercise and training, and pretty fun too.}}
 
  {{dialogue|character=Nala|text=But since I always beat him, Simba refuses to practice with me anymore. Would you help me practice?}}
====General Dialogue====
  {{dialogue|character=Player|text=I don't think that's a good idea, Nala.}}
 
  {{dialogue|answer=I don't have claws.|character=Nala|text=TODOResponseToAnswerNoClaws}}
'''Greetings:'''
  {{dialogue|answer=I'm much smaller than you.|character=Nala|text=TODOResponseToAnswerMuchSmaller}}
* {{dialogue|character=Nala|text=
  {{dialogue|answer=I'm terrible at fighting.|character=Nala|text=Oh. I suppose that's not surprising.|text2=Your species does seem a little... squishy.}}
* Hello.
  {{dialogue|character=Nala|text=If you think of any way I can practice, please let me know.}}
* How are you?
* Is everything all right?
* It's nice to see you.
* Wait up!
}}
}}


*What are you up to today?
'''Gift Responses:'''
{{labeledDialogueBox|title=What are you up to today?|
* {{dialogue|character=Nala|text=
  {{dialogue|character=Nala|text=Hi, '''''Player'''''! Simba and I are about to take a trip around the Sunlit Plateau.}}
* A gift? Thank you!
  {{dialogue|character=Nala|text=It'll be nice to spend some time together, just the two of us.}}
* For me? How thoughtful.
  {{dialogue|answer=Sounds like fun.|character=Nala|text=TODOResponseToAnswerSpendTimeSoundsFun}}
* This is nice. Thank you.
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sounds like a date.|
    {{dialogue|character=Nala|text=Oh, Minnie told me about those. I think you're right.}}
    {{dialogue|character=Player|text=Maybe Simba will bring you flowers or chocolates.}}
    {{dialogue|character=Nala|text=Flowers? Chocolate? Why would he do that?}}
    {{dialogue|character=Player|text=Uh... never mind, forget about it. It's a human thing.}}
  }}
  {{dialogue|answer=Will you visit the Elephant Graveyard?|character=Nala|text=Why not?|text2=We're grown lions. Hyenas aren't a threat to us anymore.|text3=And I'd love to explore every part of the Valley.}}
}}
}}


*What's up?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=What's up?|
* {{dialogue|character=Nala|text=Sure. I'd love to spend some time together.}}
  {{dialogue|character=Nala|text=PLAYER -- Simba has an odd idea. Can you talk some sense into him?}}
 
  {{dialogue|character=Nala|text=He keeps insisting that bats are birds.}}
'''Hang Out End Response:'''
  {{dialogue|answer=Bats fly, so they're birds.|character=Nala|text=TODOResponseToAnswerBatsAreBirdsNala}}
* {{dialogue|character=Nala|text=That was fun. I really like exploring the Village with you.}}
  {{dialogue|answer=Bats aren't birds.|character=Nala|text=TODOResponseToAnswerBatsNotBirdsNala}}
 
  {{dialogue|answer=I have no idea.|character=Nala|text=Well, I'm certain that bats aren't birds. Birds have feathers.}}
'''Scramblecoin Request Response:'''
  {{dialogue|character=Nala|text=Just because they fly doesn't make them birds. If everything that flew was a bird, lightning bugs would be birds.}}
* {{dialogue|character=Nala|text=All right. I'm ready.}}
}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Nala|text=Hm.|text2=That was amazing! Could you teach me some of your moves?}}<!--TODO: verify-->
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Nala|text=XXXXXXXXX}}


* You look confused.<!--
'''Scramblecoin Player Defeat Float Text:'''
{{labeledDialogueBox|title=You look confused.|
* {{dialogue|character=Nala|text=XXXXXXXXX}}
  {{dialogue|character=Nala|text=xxxxx}}
  {{dialogue|character=Nala|text=xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
}}-->


*You seem confused.
'''Player Goodbye Options:'''
{{labeledDialogueBox|title=You seem confused.|
* {{dialogue|character=Player|text=
  {{dialogue|character=Nala|text=PLAYER, I've seen a lot of strange rectangles in the Village.}}
* I'll be back later.
  {{dialogue|character=Nala|text=Merlin tells me they're called doors. What are they for?}}
* See you around.
  {{dialogue|answer=They make our shelters better.|character=Nala|text=TODOResponseToAnswerDoorsImproveShelter}}
* We'll talk later.
  {{dialogue|answer=They're for privacy.|character=Nala|text=Oh, I understand. So you don't have to leave when you want to hear yourself think. A den full of lions can get pretty noisy sometimes.|text2=But you can just close the door.}}
  {{dialogue|answer=They're useless. We should outlaw doors!|character=Nala|text=But they must have some use. They're everywhere in the Village.|text2=Maybe I'll try asking Merlin again...}}
}}
}}


*You seem preoccupied.
* Do you have a question?
{{labeledDialogueBox|title=You seem preoccupied.|
{{labeledDialogueBox|title=Do you have a question?|
   {{dialogue|character=Nala|text=Someday, Simba and I are going to have a cub. I've been thinking about what names we could use.}}
   {{dialogue|character=Nala|text=PLAYER, do you have a favorite animal to hunt?}}
   {{dialogue|character=Nala|text=What do you think of "Kiara"?}}
   {{dialogue|answer=Pizza.|character=Nala|text=TODOResponseToAnswerHuntPizza}}
   {{dialogue|answer=I like Kiara.|character=Nala|text=TODOResponseToAnswerLikeKiara}}
   {{dialogue|answer=I'm vegetarian.|character=Nala|text=TODOResponseToAnswerHuntVegetarian}}
   {{dialogue|answer=How about Nala Jr.?|character=Nala|text=Two Nalas might get a little confusing.}}
   {{dialogue|answer=Big, fat, juicy grubs.|character=Nala|text=Oh, just like Timon and Pumbaa.}}
}}
}}


<!--
*Do you like living here?
{{labeledDialogueBox|title=XXXXX|
{{labeledDialogueBox|title=Do you like living here?|
   {{dialogue|character=Nala|text=xxxxx'''''Player'''''.xxxxx}}
   {{dialogue|character=Nala|text=Hello, PLAYER. I'm really having fun in your Village.}}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
  {{dialogue|character=Nala|text=But I was wondering... how do you keep your pride content with such a large territory?}}
  {{dialogue|answer=Magic. I use magic.|character=Nala|text=TODOResponseToAnswerPrideContentMagic}}
  {{dialogue|answer=It's a lot of work.|character=Nala|text=At home, I hunt to feed our pride. That's a lot of work too.|text2=Let me know if you need help, PLAYER. I'd be happy to assist.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It requires unique talent.|
    {{dialogue|character=Nala|text=What sort of talent?}}
    {{dialogue|answer=Organization.|character=Nala|text=TODOResponseToAnswerTalentOrganization}}
    {{dialogue|answer=Knowing when to say no.|character=Nala|text=TODOResponseToAnswerTalentSayNo}}
    {{dialogue|answer=Juggling.|character=Nala|text=Oh, Timon does that with small fruit. You must be very good at it, if you juggle for everyone in the Village.}}
  }}
}}
}}
-->


===Simba===
*Do you need any advice?
{{labeledDialogueBox|title=Do you need any advice?|
  {{dialogue|character=Nala|text=PLAYER, I'm hoping you can help me. Simba's still a bit uncertain in his role as king. How can I encourage him?}}
  {{dialogue|answer=Compliment him.|character=Nala|text={{FriendshipImpact|+2}} Okay... I already know what a good and responsible king he is.|text2=I just wish he could see himself like I do. Until he does, I guess I'll just have to keep telling him.}}{{cleanup|TODO - verify if plus 2? or minus?}}
  {{dialogue|answer=Listen to him.|character=Nala|text={{FriendshipImpact|+2}} I guess that makes sense. When I got upset as a cub, my mom would listen to me...|text2=And even if she couldn't do anything, just being heard made me feel better.}}
  {{dialogue|answer=Sabotage his enemies.|character=Nala|text={{FriendshipImpact|-2}} Unless you're talking about Scar, he doesn't really have enemies.}}
}}


====General Dialogue====
*Got a question for me?
 
{{labeledDialogueBox|title=Got a question for me?|
* {{dialogue|character=Simba|text='''Greetings:'''
  {{dialogue|character=Nala|text=PLAYER, can I ask about those coverings on your feet? Everyone seems to have different ones. What are they for?}}
*Hey, PLAYER!
  {{dialogue|character=Player|text=You mean shoes?}}
*Hey there, PLAYER!
  {{dialogue|answer=I wear them because my feet are soft, and I need to protect them.|character=Nala|text=TODOResponseToAnswerSoftFeet}}
*How's it going?
  {{dialogue|answer=They help me walk on different surfaces.|character=Nala|text=TODOResponseToAnswerDifferentSurfaces}}
*It's great to see you.
  {{dialogue|answer=They look cool!|character=Nala|text=I suppose they do look interesting.}}
}}
}}


* {{dialogue|character=Simba|text='''Gift Responses:'''
{{labeledDialogueBox|title=Something on your mind?|
* I really appreciate it. Thanks!
  {{dialogue|character=Nala|text=I don't understand why Simba likes swimming so much. Where does he get that?}}
* Oh wow. That's really thoughtful.
  {{dialogue|answer=Swimming is fun.|character=Nala|text=Is it? I can't get over how unpleasant my hair feels when it's wet.|text2=All flat and heavy. And Simba has a mane! I don't know how he stands it.}}
* This is great! Thanks!
  {{dialogue|answer=Why don't you like it?|character=Nala|text=I don't like how my hair feels when it's wet. And water's so cold!|text2=Plus it takes me forever to get dry. It's just... unpleasant.}}
  {{dialogue|answer=You should ask him.|character=Nala|text=You're right. Maybe there's something about it I'm not seeing.|text2=He does look like he's having fun.}}
}}
}}


'''Hang Out Start Response:'''
*Tell me about you, Nala!
* {{dialogue|character=Simba|text=Sure. I always like hanging out with you.}}
{{labeledDialogueBox|title=Tell me about you, Nala!|
  {{dialogue|character=Nala|text=PLAYER, would you like to hear a story from when Simba and I were cubs?}}
  {{dialogue|character=Nala|text=I could tell you about elephant tag. That's a game I made up.}}
  {{dialogue|character=Nala|text=Or about the time we almost got killed in the elephant graveyard. Or about the giraffe incident.}}
  {{dialogue|answer=Elephant tag.|character=Nala|text=TODOResponseToAnswerElephantTag}}
  {{dialogue|answer=Giraffe incident.|character=Nala|text=So Simba got this idea that we could ride on a giraffe. We'd hide on the top of a big rock and jump on this giraffe's back when he walked by.|text2=The thing is, we didn't realize that having two lion cubs jump at him from out of nowhere would really scare the giraffe.|text3=When we tried it, the giraffe bolted, ran right into a mud hole, and got stuck. Zazu had to talk a rhino into pulling him out.|text4=We got in so much trouble.}}
  {{dialogue|answer=Elephant graveyard.|character=Nala|text=Well, when Simba and I were cubs, we snuck off to explore an elephant graveyard.|text2=It's this creepy place, with skulls bigger than the two of us put together, and holes that shoot out steam. I think you've got a place just like it in the Valley.|text3=It turned out to be a really bad idea. We almost got eaten by hyenas. But Simba's father saved us.}}
}}


'''Hang Out End Response:'''
*What are you thinking about?
* {{dialogue|character=Simba|text=You've probably got other things to do. No worries!}}
{{labeledDialogueBox|title=What are you thinking about?|
 
  {{dialogue|character=Nala|text=Simba has such a good heart. I'm so proud of all he's done since he left the jungle.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|answer=He's a fun guy.|character=Nala|text=TODOResponseToAnswerSimbaFun}}
* Sorry, I can't talk now.
  {{dialogue|answer=He's got a great mane.|character=Nala|text=That's true. But it takes more than a great mane to be a great king. And he's really turning into one.}}
  {{dialogue|answer=He's growing into a great king.|character=Nala|text=I couldn’t agree more.}}
}}
}}


*Are you hungry?
*What are you up to?
{{labeledDialogueBox|title=Are you hungry?|
{{labeledDialogueBox|title=What are you up to?|
   {{dialogue|character=Simba|text=I could go for some grubs right now...}}
   {{dialogue|character=Nala|text='''''Player'''''... just who I was looking for!}}
   {{dialogue|answer=You still eat bugs?|character=Simba|text=TODOResponseToAnswerStillEatBugs}}
  {{dialogue|character=Nala|text=When Simba and I were cubs, we used to wrestle all the time. It's great exercise and training, and pretty fun too.}}
   {{dialogue|answer=Wouldn't you prefer zebra?|character=Simba|text=TODOResponseToAnswerPreferZebra}}
  {{dialogue|character=Nala|text=But since I always beat him, Simba refuses to practice with me anymore. Would you help me practice?}}
   {{dialogue|answer=How do you get enough protein?|character=Simba|text=You have to eat a LOT of bugs. And there are some pretty big bugs everywhere.}}
  {{dialogue|character=Player|text=I don't think that's a good idea, Nala.}}
   {{dialogue|answer=I don't have claws.|character=Nala|text=TODOResponseToAnswerNoClaws}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I'm much smaller than you.|
    {{dialogue|character=Nala|text=That's true. It wouldn't be very fair.}}
    {{dialogue|character=Nala|text=Wait -- you're fully grown, right? You're not going to get any bigger?}}
    {{dialogue|character=Player|text=Not as big as a lion. Sorry.}}
    {{dialogue|character=Nala|text=*sigh* I guess you're right. It's probably a bad idea.}}
  }}
   {{dialogue|answer=I'm terrible at fighting.|character=Nala|text=Oh. I suppose that's not surprising.|text2=Your species does seem a little... squishy.}}
  {{dialogue|character=Nala|text=If you think of any way I can practice, please let me know.}}
}}
}}


*Do you have a question?
{{labeledDialogueBox|title=What are you up to today?|
{{labeledDialogueBox|title=Do you have a question?|
   {{dialogue|character=Nala|text=Hi, PLAYER! Simba and I are about to take a trip around the Sunlit Plateau.}}
   {{dialogue|character=Simba|text='''''Player''''', I've seen these structures around that lots of Villagers live inside. Why do you live inside them?}}
   {{dialogue|character=Nala|text=It'll be nice to spend some time together, just the two of us.}}
   {{dialogue|answer=There's warmth.|character=Simba|text=TODOResponseToAnswerWarmth}}
   {{dialogue|answer=Sounds like fun.|character=Nala|text=I'm sure it will be. We always have a wonderful time together.}}
   {{dialogue|answer=There's shelter.|character=Simba|text=Oh, I get it. That's why we sleep in caves.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sounds like a date.|
   {{dialogue|answer=There's Wi-Fi.|character=Simba|text=I don't know what that is.}}
    {{dialogue|character=Nala|text=Oh, Minnie told me about those. I think you're right.}}
}}
    {{dialogue|character=Player|text=Maybe Simba will bring you flowers or chocolates.}}
 
     {{dialogue|character=Nala|text=Flowers? Chocolate? Why would he do that?}}
*Do you need any advice?
     {{dialogue|character=Player|text=Uh... never mind, forget about it. It's a human thing.}}
{{labeledDialogueBox|title=Do you need any advice?|
  {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
     {{dialogue|character=Simba|text=XXXXXX}}
     {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
   }}
   }}
  {{dialogue|answer=Will you visit the Elephant Graveyard?|character=Nala|text=Why not?|text2=We're grown lions. Hyenas aren't a threat to us anymore.|text3=And I'd love to explore every part of the Valley.}}
}}
}}


*Is everyone getting along?
*What's up?
{{labeledDialogueBox|title=Is everyone getting along?|
{{labeledDialogueBox|title=What's up?|
   {{dialogue|character=Simba|text=My buddy Timon's still a little nervous around Nala. Before they met, she tried to eat Pumbaa.}}
   {{dialogue|character=Nala|text=PLAYER -- Simba has an odd idea. Can you talk some sense into him?}}
   {{dialogue|character=Simba|text=I'd like them to be better friends. Got any advice?}}
   {{dialogue|character=Nala|text=He keeps insisting that bats are birds.}}
   {{dialogue|answer=Dinner party.|character=Simba|text=TODOResponseToAnswerDinnerParty}}
   {{dialogue|answer=Bats fly, so they're birds.|character=Nala|text=TODOResponseToAnswerBatsAreBirdsNala}}
   {{dialogue|answer=Hunting together.|character=Simba|text=I think going hunting with Nala would just make Timon more nervous. He's naturally wary of carnivores.}}
   {{dialogue|answer=Bats aren't birds.|character=Nala|text=Exactly! Birds have feathers.}}
   {{dialogue|answer=Hang out.|character=Simba|text=You mean spend some time relaxing together? That might help... if Timon can relax at all.}}
   {{dialogue|answer=I have no idea.|character=Nala|text=Well, I'm certain that bats aren't birds. Birds have feathers.}}
  {{dialogue|character=Nala|text=Just because they fly doesn't make them birds. If everything that flew was a bird, lightning bugs would be birds.}}
}}
}}


*Something on your mind?
* You look confused.<!--
{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=You look confused.|
   {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
  {{dialogue|character=Nala|text=xxxxx}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
  {{dialogue|character=Nala|text=xxxxx}}
    {{dialogue|character=Simba|text=XXXXXX}}
   {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
    {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
   {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
   }}
  {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
}}-->
 
*You seem confused.
{{labeledDialogueBox|title=You seem confused.|
  {{dialogue|character=Nala|text=PLAYER, I've seen a lot of strange rectangles in the Village.}}
  {{dialogue|character=Nala|text=Merlin tells me they're called doors. What are they for?}}
  {{dialogue|answer=They make our shelters better.|character=Nala|text=TODOResponseToAnswerDoorsImproveShelter}}
   {{dialogue|answer=They're for privacy.|character=Nala|text=Oh, I understand. So you don't have to leave when you want to hear yourself think. A den full of lions can get pretty noisy sometimes.|text2=But you can just close the door.}}
  {{dialogue|answer=They're useless. We should outlaw doors!|character=Nala|text=But they must have some use. They're everywhere in the Village.|text2=Maybe I'll try asking Merlin again...}}
}}
}}


*What are you up to today? [roar]
*You seem preoccupied.
{{labeledDialogueBox|title=What are you up to today? [roar]|
{{labeledDialogueBox|title=You seem preoccupied.|
   {{dialogue|character=Simba|text=I don't have much occasion to roar here. I don't want to get out of practice. Let's see...}}
   {{dialogue|character=Nala|text=Someday, Simba and I are going to have a cub. I've been thinking about what names we could use.}}
   {{dialogue|character=Simba|text=RAAAAAAAAAWWR!}}
   {{dialogue|character=Nala|text=What do you think of "Kiara"?}}
  {{dialogue|character=Simba|text=Oh, sorry! Hope I didn't startle you, PLAYER. But... uh, what'd you think?}}
   {{dialogue|answer=I like Kiara.|character=Nala|text=TODOResponseToAnswerLikeKiara}}
   {{dialogue|answer=Perfect!|character=Simba|text=TODOResponseToAnswerPerfectRoar}}
   {{dialogue|answer=How about Nala Jr.?|character=Nala|text=Two Nalas might get a little confusing.}}
   {{dialogue|answer=It's a little loud.|character=Simba|text=TODOResponseToAnswerLoudRoar}}
  {{dialogue|answer=Maybe a little more growl at the end?|character=Simba|text=You think so? Yeah, I can see that. I'll try to work it in.}}
}}
}}


{{labeledDialogueBox|title=What are you up to today? [Sunlit Plateau trip]|
<!--
   {{dialogue|character=Simba|text=Hey, '''''Player'''''. I'm heading out for a trip around the Sunlit Plateau with Nala.}}
{{labeledDialogueBox|title=XXXXX|
   {{dialogue|character=Simba|text=We're gonna visit all our old haunts. The water hole. The bendy tree.}}
   {{dialogue|character=Nala|text=xxxxx'''''Player'''''.xxxxx}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Is this a date?|
   {{dialogue|answer=xxxxx|character=Nala|text=xxxxx}}
    {{dialogue|character=Simba|text=A date...?}}
    {{dialogue|character=Player|text=You know. Doing something with someone you love. Usually you give them flowers and chocolates.}}
    {{dialogue|character=Simba|text=So... I should get some flowers for Nala? I don't know if she'd like that.}}
    {{dialogue|character=Player|text=Ah, forget it. I guess it's just a silly human thing.}}
  }}
  {{dialogue|answer=Sounds like fun.|character=Simba|text=It'll be nice to have some time together, just the two of us.}}
  {{dialogue|answer=What about the Elephant Graveyard?|character=Simba|text=I think we'll steer clear of that place.|text2=Too many bad memories.}}
}}
}}
-->
===Simba===
====General Dialogue====


*What's on your mind? [bats birds]
* {{dialogue|character=Simba|text='''Greetings:'''
{{labeledDialogueBox|title=What's on your mind?|
*Hey, PLAYER!
  {{dialogue|character=Simba|text='''''Player''''', Nala and I are trying to figure something out.}}
*Hey there, PLAYER!
  {{dialogue|character=Simba|text=Maybe you can help: Are bats birds?}}
*How's it going?
  {{dialogue|answer=Yes, bats are birds.|character=Simba|text=TODOResponseToAnswerBatsAreBirds}}
*It's great to see you.
  {{dialogue|answer=No, bats aren't birds.|character=Simba|text=That's what Nala says. She thinks since bats don't have feathers, they're not birds.|text2=But I say, if it flies, and it's not a bug, it's a bird.}}
  {{dialogue|answer=I have no idea.|character=Simba|text=I'm pretty sure bats are birds. They fly, they're not bugs... It just makes sense.}}
}}
}}


*What's on your mind? [lion pun]
* {{dialogue|character=Simba|text='''Gift Responses:'''
{{labeledDialogueBox|title=What's on your mind? [lion pun]|
* I really appreciate it. Thanks!
  {{dialogue|character=Simba|text=Ya know, '''''Player''''', some folks think I'm lazy...}}
* Oh wow. That's really thoughtful.
  {{dialogue|character=Simba|text=...because I'm always "lion" around.}}
* This is great! Thanks!
  {{dialogue|character=Simba|text=You get it? "Lion" around?}}
  {{dialogue|answer=Oh no. That's a terrible pun.|character=Simba|text=TODOResponseToAnswerTerriblePun}}
  {{dialogue|answer=Who'd you learn that joke from?|character=Simba|text=Some hyenas. But then my friends, Timon and Pumbaa said it was pretty funny.|text2=Guess their sense of humor rubbed off on me a bit. Or maybe a lot.}}
  {{dialogue|answer=At least you're honest and not a "cheetah."|character=Simba|text=Oh wow! Good one! I'm gonna have to remember that.}}
}}
}}


{{labeledDialogueBox|title=What's on your mind? [sunrise]|
'''Hang Out Start Response:'''
  {{dialogue|character=Simba|text=I love getting up early and watching the sunrise.}}
* {{dialogue|character=Simba|text=Sure. I always like hanging out with you.}}
  {{dialogue|answer=It's very beautiful.|character=Simba|text=Yeah. And it's different every morning. Different colors. Different light.|text2=It makes everything feel new.}}
  {{dialogue|answer=Why do you like it so much?|character=Simba|text=I think it reminds me of my dad?|text2=He got up early once to show me our kingdom at the first light of sunrise.}}
  {{dialogue|answer=Does it remind you of something?|character=Simba|text=When I was a very small cub, Rafiki introduced me to all the animals of the kingdom.|text2=I don't really remember. But sometimes I have dreams.|text3=Dreams of being very tiny, and being lifted. And bright sunlight.}}
}}


*What's on your mind? [swimming]
'''Hang Out End Response:'''
{{labeledDialogueBox|title=What's on your mind? [swimming]|
* {{dialogue|character=Simba|text=You've probably got other things to do. No worries!}}
  {{dialogue|character=Simba|text=Ya know, '''''Player''''', I love swimming. Especially when it's hot out.}}
  {{dialogue|character=Simba|text=I gotta find a nice lagoon to swim in.}}
  {{dialogue|answer=I thought cats didn't like water.|character=Simba|text=TODOResponseToAnswerCatsAndWater}}
  {{dialogue|answer=Who taught you to swim?|character=Simba|text=Timon and Pumbaa. Well, kind of.|text2=Pumbaa fell into a pond, and I jumped in to help him.|text3=Eventually we realized the water was shallow enough that we could stand up.}}
  {{dialogue|answer=Does Nala like swimming?|character=Simba|text=... Not so much.|text2=It's mostly just a me thing.}}
}}


*You look a little confused. What's up?
'''Scramblecoin Request Response:'''
{{labeledDialogueBox|title=You look a little confused. What's up?|
* {{dialogue|character=Simba|text=Hope you're ready for some competition.}}
  {{dialogue|character=Simba|text=I'm trying to figure out this riddle Rafiki once told me.}}
  {{dialogue|character=Simba|text=What hide during the day, but guide us at night?}}
  {{dialogue|answer=Fireflies.|character=Simba|text=TODOResponseToAnswerFireflies}}
  {{dialogue|answer=Stars.|character=Simba|text=I think you're right. Stars only come out at night.|text2=And I know I've been guided by the stars...}}
  {{dialogue|answer=Nocturnal travel guides?|character=Simba|text=I'm not sure what that is. But I doubt it's what Rafiki was talking about.}}
}}


===Scar===
'''Scramblecoin Eager Float Text:'''
[[Scar#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Simba|text=XXXXXXXXX}}
 
====General Dialogue====
* {{dialogue|character=Scar|text='''Greetings:'''
*Descending from on high to mingle with the commoners?
*Hmm?
*Is there a reason you're bothering me?
*Why, if it isn't PLAYER.
*What could you possibly want?
*TODO
}}


* {{dialogue|character=Scar|text='''Gift Responses:'''
'''Scramblecoin Player Victory Float Text:'''
*A token of your respect? I accept.
* {{dialogue|character=Simba|text=XXXXXXXXX}}
*An acceptable tribute. I approve.
*Finally, someone appreciates me.
}}


'''Hang Out Start Response:'''
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Scar|text=I live to please...}}
* {{dialogue|character=Simba|text=XXXXXXXXX}}


'''Hang Out End Response:'''
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Scar|text=Finally. This grew tiresome long ago.}}
* {{dialogue|character=Simba|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* We'll talk later.
* Gotta go.
* See you later.
* Sorry, I can't talk now.
* Sorry, I can't talk now.
}}
}}


==The Little Mermaid==
*Are you hungry?
{{labeledDialogueBox|title=Are you hungry?|
  {{dialogue|character=Simba|text=I could go for some grubs right now...}}
  {{dialogue|answer=You still eat bugs?|character=Simba|text=TODOResponseToAnswerStillEatBugs}}
  {{dialogue|answer=Wouldn't you prefer zebra?|character=Simba|text=TODOResponseToAnswerPreferZebra}}
  {{dialogue|answer=How do you get enough protein?|character=Simba|text=You have to eat a LOT of bugs. And there are some pretty big bugs everywhere.}}
}}


===Ariel===
{{labeledDialogueBox|title=Do you have a question?|
  {{dialogue|character=Simba|text=PLAYER, I've seen these structures around that lots of Villagers live inside. Why do you live inside them?}}
  {{dialogue|answer=There's warmth.|character=Simba|text=Oh, okay. They're like your nests. Kinda like birds.}}
  {{dialogue|answer=There's shelter.|character=Simba|text=Oh, I get it. That's why we sleep in caves.}}
  {{dialogue|answer=There's Wi-Fi.|character=Simba|text=I don't know what that is.}}
}}


====General Dialogue====
*Do you need any advice?
* {{dialogue|character=Ariel|text='''Greetings:'''
{{labeledDialogueBox|title=Do you need any advice?|
*Oh, hello, '''''Player'''''!
  {{dialogue|character=Simba|text=Say, PLAYER. What do you think's the most important part of being a good king?}}
*TODO
  {{dialogue|answer=Balance.|character=Simba|text=TODOResponseToAnswerBalance}}
*TODO
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Respect.|
    {{dialogue|character=Simba|text=That is important. I have to respect all the creatures in my kingdom, from the ants to the antelope.}}
    {{dialogue|answer=And meerkats.|character=Simba|text=TODOResponseToAnswerMeerkats}}
    {{dialogue|answer=But ants are small.|character=Simba|text=TODOResponseToAnswerSmallAnts}}
    {{dialogue|answer=But you eat antelope.|character=Simba|text=Yep. And someday, I'll die, and my body will feed the grass. The antelope will eat the grass. It's all part of the Circle of Life.}}
  }}
  {{dialogue|answer=Power.|character=Simba|text=That sounds like something Scar would say.}}
  {{dialogue|character=Simba|text=When I was a cub, I thought being king meant you could do whatever you wanted. But I know that's not true now.}}
  {{dialogue|character=Simba|text=If you had a choice, PLAYER, do you think you'd want to be a ruler?}}
  {{dialogue|answer=Yes.|character=Simba|text=TODOResponseToAnswerYesRuler}}
  {{dialogue|answer=No.|character=Simba|text=I don't blame you. Being king is a tough job.}}
  {{dialogue|answer=I already am.|character=Simba|text=I guess this Village is your kingdom, isn't it? Well, I hope you rule it well.}}
}}
}}


* {{dialogue|character=Ariel|text='''Gift Responses:'''
*Is everyone getting along?
*TODO
{{labeledDialogueBox|title=Is everyone getting along?|
*TODO
  {{dialogue|character=Simba|text=My buddy Timon's still a little nervous around Nala. Before they met, she tried to eat Pumbaa.}}
*TODO
  {{dialogue|character=Simba|text=I'd like them to be better friends. Got any advice?}}
  {{dialogue|answer=Dinner party.|character=Simba|text=TODOResponseToAnswerDinnerParty}}
  {{dialogue|answer=Hunting together.|character=Simba|text=I think going hunting with Nala would just make Timon more nervous. He's naturally wary of carnivores.}}
  {{dialogue|answer=Hang out.|character=Simba|text=You mean spend some time relaxing together? That might help... if Timon can relax at all.}}
}}
}}


'''Hang Out Start Response:'''
*Something on your mind?
* {{dialogue|character=Ariel|text=That would be amazing! I'd love to learn more about the human world.}}
{{labeledDialogueBox|title=Something on your mind?|
 
  {{dialogue|character=Simba|text=XXXXXX '''''Player''''' XXXXXX}}
'''Hang Out End Response:'''
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
* {{dialogue|character=Ariel|text=I hope we can spend time together again soon, '''''Player'''''! Goodbye!}}
    {{dialogue|character=Simba|text=XXXXXX}}
    {{dialogue|answer=XXXXXX|character=Simba|text=XXXXXX}}
  }}
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*What are you up to today? [roar]
*Sorry, I can't right now.
{{labeledDialogueBox|title=What are you up to today? [roar]|
*TODO
  {{dialogue|character=Simba|text=I don't have much occasion to roar here. I don't want to get out of practice. Let's see...}}
  {{dialogue|character=Simba|text=RAAAAAAAAAWWR!}}
  {{dialogue|character=Simba|text=Oh, sorry! Hope I didn't startle you, PLAYER. But... uh, what'd you think?}}
  {{dialogue|answer=Perfect!|character=Simba|text=TODOResponseToAnswerPerfectRoar}}
  {{dialogue|answer=It's a little loud.|character=Simba|text=TODOResponseToAnswerLoudRoar}}
  {{dialogue|answer=Maybe a little more growl at the end?|character=Simba|text=You think so? Yeah, I can see that. I'll try to work it in.}}
}}
}}


{{labeledDialogueBox|title=What are you up to today? [Sunlit Plateau trip]|
  {{dialogue|character=Simba|text=Hey, '''''Player'''''. I'm heading out for a trip around the Sunlit Plateau with Nala.}}
  {{dialogue|character=Simba|text=We're gonna visit all our old haunts. The water hole. The bendy tree.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Is this a date?|
    {{dialogue|character=Simba|text=A date...?}}
    {{dialogue|character=Player|text=You know. Doing something with someone you love. Usually you give them flowers and chocolates.}}
    {{dialogue|character=Simba|text=So... I should get some flowers for Nala? I don't know if she'd like that.}}
    {{dialogue|character=Player|text=Ah, forget it. I guess it's just a silly human thing.}}
  }}
  {{dialogue|answer=Sounds like fun.|character=Simba|text=It'll be nice to have some time together, just the two of us.}}
  {{dialogue|answer=What about the Elephant Graveyard?|character=Simba|text=I think we'll steer clear of that place.|text2=Too many bad memories.}}
}}


{{labeledDialogueBox|title=Do you have a question, Ariel?|
*What's on your mind? [bats birds]
{{dialogue|character=Ariel|text=You're a human, '''''Player'''''. What would you say your favorite human thing is?}}
{{labeledDialogueBox|title=What's on your mind?|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Probably fire.|
  {{dialogue|character=Simba|text='''''Player''''', Nala and I are trying to figure something out.}}
   {{dialogue|character=Ariel|text=Before I saw it, I was so curious about it. I know it can be helpful and also hurtful. What do you like about it?}}
   {{dialogue|character=Simba|text=Maybe you can help: Are bats birds?}}
   {{dialogue|answer=It's warm and cozy.|character=Ariel|text=Mmm. That does sound nice.}}
   {{dialogue|answer=Yes, bats are birds.|character=Simba|text=TODOResponseToAnswerBatsAreBirds}}
   {{dialogue|answer=It's bright and beautiful.|character=Ariel|text=It is! And it's warm too.}}
   {{dialogue|answer=No, bats aren't birds.|character=Simba|text=That's what Nala says. She thinks since bats don't have feathers, they're not birds.|text2=But I say, if it flies, and it's not a bug, it's a bird.}}
  {{dialogue|answer=It's useful.|character=Ariel|text=Yes! It provides light and heat, and I know humans like to cook their food over it.}}
   {{dialogue|answer=I have no idea.|character=Simba|text=I'm pretty sure bats are birds. They fly, they're not bugs... It just makes sense.}}
   {{dialogue|character=Ariel|text=If I'm on land when it gets cold, I like being near a warm fire.}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Shoes are nice.|
 
   {{dialogue|character=Ariel|text=Oh. When I wore them, they pinched a little. Why do you like shoes so much?}}
{{labeledDialogueBox|title=What's on your mind? [lion pun]|
   {{dialogue|answer=They protect my feet.|character=Ariel|text=Oh, I guess that makes sense. The water doesn't hurt my feet, but I suppose there are things on land that would if I didn't wear shoes.}}
  {{dialogue|character=Simba|text=Ya know, PLAYER, some folks think I'm lazy...}}
   {{dialogue|answer=They make me taller.|character=Ariel|text=Really?! I didn't know shoes could do that.}}
   {{dialogue|character=Simba|text=...because I'm always "lion" around.}}
   {{dialogue|answer=Mine look cool.|character=Ariel|text=Let me see... Oh, you're right. Your shoes are so neat!}}
  {{dialogue|character=Simba|text=You get it? "Lion" around?}}
   {{dialogue|answer=Oh no. That's a terrible pun.|character=Simba|text=You think so...? I thought I'd try it out, just to see.|text2=I told Timon and Pumbaa it wasn't funny, but they said it was.}}
   {{dialogue|answer=Who'd you learn that joke from?|character=Simba|text=Some hyenas. But then my friends, Timon and Pumbaa said it was pretty funny.|text2=Guess their sense of humor rubbed off on me a bit. Or maybe a lot.}}
   {{dialogue|answer=At least you're honest and not a "cheetah."|character=Simba|text=Oh wow! Good one! I'm gonna have to remember that.}}
}}
}}
{{dialogue|answer=It's hard to choose just one!|character=Ariel|text=I would have trouble choosing, too. But please do try. At least tell me one you like a lot. [reprompt]}}
 
{{labeledDialogueBox|title=What's on your mind? [sunrise]|
  {{dialogue|character=Simba|text=I love getting up early and watching the sunrise.}}
  {{dialogue|answer=It's very beautiful.|character=Simba|text=Yeah. And it's different every morning. Different colors. Different light.|text2=It makes everything feel new.}}
  {{dialogue|answer=Why do you like it so much?|character=Simba|text=I think it reminds me of my dad?|text2=He got up early once to show me our kingdom at the first light of sunrise.}}
  {{dialogue|answer=Does it remind you of something?|character=Simba|text=When I was a very small cub, Rafiki introduced me to all the animals of the kingdom.|text2=I don't really remember. But sometimes I have dreams.|text3=Dreams of being very tiny, and being lifted. And bright sunlight.}}
}}
}}


{{labeledDialogueBox|title=Do you have anything on your mind? [Added 1.3]|
*What's on your mind? [swimming]
   {{dialogue|character=Ariel|text=Oh, '''''Player''''', I was wondering... have you made friends with any of the turtles around Dazzle Beach?}}
{{labeledDialogueBox|title=What's on your mind? [swimming]|
   {{dialogue|answer=It seems to take a lot of patience.|character=Ariel|text=Well, they are very shy. But if you wait quietly for them, they'll poke their heads out of their shells...|text2=And then you can give them some <span class="properName">'''Seaweed'''</span> and make a new friend!}}
   {{dialogue|character=Simba|text=Ya know, '''''Player''''', I love swimming. Especially when it's hot out.}}
   {{dialogue|answer=Remind me...|character=Ariel|text=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text2=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text3=And that's how you make a new friend!}}
   {{dialogue|character=Simba|text=I gotta find a nice lagoon to swim in.}}
   {{dialogue|answer=I have no idea. Please help me.|character=Ariel|text=Oh, don't worry. It's really easy. You just need to remember a few things.|text2=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text3=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text4=And that's how you make a new friend!}}
  {{dialogue|answer=I thought cats didn't like water.|character=Simba|text=TODOResponseToAnswerCatsAndWater}}
   {{dialogue|answer=Who taught you to swim?|character=Simba|text=Timon and Pumbaa. Well, kind of.|text2=Pumbaa fell into a pond, and I jumped in to help him.|text3=Eventually we realized the water was shallow enough that we could stand up.}}
   {{dialogue|answer=Does Nala like swimming?|character=Simba|text=... Not so much.|text2=It's mostly just a me thing.}}
}}
}}


{{labeledDialogueBox|title=Do you like living here?|
{{labeledDialogueBox|title=You look a little confused. What's up?|
   {{dialogue|character=Ariel|text=I've been learning so much more about human stuff since I came to this Village!}}
   {{dialogue|character=Simba|text=I'm trying to figure out this riddle Rafiki once told me.}}
   {{dialogue|character=Ariel|text=Why don't you give me a test?! Tell me the name of a human object, and I'll tell you what it's used for.}}
   {{dialogue|character=Simba|text=What hide during the day, but guide us at night?}}
   {{dialogue|answer=Fork.|character=Ariel|text=Oh, that one's easy! It's for combing your hair.|text2=And I believe the more common term for "fork" is "dinglehopper."}}
   {{dialogue|answer=Fireflies.|character=Simba|text=They do hide during the day! Or at least I can't see 'em.|text2=And it's fun to chase 'em. That's kind of like them guiding us. Right?}}
  {{dialogue|answer=Shoes.|character=Ariel|text=Oh, shoes. Those are the things humans put on their feet for some reason.|text2=I'm not completely sure why. They already have feet for walking; why do they need shoes?}}
   {{dialogue|answer=Stars.|character=Simba|text=I think you're right. Stars only come out at night.|text2=And I know I've been guided by the stars...}}
  {{dialogue|character=Ariel|text=Now it's my turn. I'll tell you the name of a human object, and you tell me what it does.}}
   {{dialogue|answer=Nocturnal travel guides?|character=Simba|text=I'm not sure what that is. But I doubt it's what Rafiki was talking about.}}
  {{dialogue|character=Ariel|text=Do you know what a snarfblatt is?}}
   {{dialogue|answer=A fish.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
   {{dialogue|answer=A shark.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
  {{dialogue|answer=A trumpet.|character=Ariel|text=That's right! Wow, you really know your human stuff.}}
}}
}}


{{labeledDialogueBox|title=Do you need any help?|
===Scar===
  {{dialogue|character=Ariel|text='''''Player''''', I want to get a present for Eric. But I could use your advice. What sorts of things would a human man like?}}
[[Scar#Daily Discussions|Moved to Character page]]
  {{dialogue|answer=Something from under the sea?|character=Ariel|text=Do you think so? He IS very curious about my world. Almost as curious as I am about his! Maybe I could find him a beautiful shell. Or sea glass!}}
  {{dialogue|answer=Something from your collection?|character=Ariel|text=But my collection is all things from the human world. He already has so much of that stuff. Unless...|text2=Maybe he would like something familiar if it's picked out just for him.|text3=I'll take a look at the gizmos in my collection and see if any of them are shiny enough.}}
  {{dialogue|answer=Eric likes your singing.|character=Ariel|text=That's true. Maybe my present can be singing for him! Oh, thank you, '''''Player'''''! That's just what I'll do.}}
}}


{{labeledDialogueBox|title=Have you got a question?|
====General Dialogue====
  {{dialogue|character=Ariel|text='''''Player''''', I have a very important question for you. What's your favorite thing to do on land?}}
* {{dialogue|character=Scar|text='''Greetings:'''
  {{dialogue|answer=Dance.|character=Ariel|text=Oh, we dance underwater too! But it must be so much harder when you have to stay connected to the floor.}}
*Descending from on high to mingle with the commoners?
  {{dialogue|answer=Ski.|character=Ariel|text=Oh, Merlin told me about skiing!|text2=You put sticks on your feet and throw yourself down a mountain.|text3=That sounds so exciting! I'd love to try it someday.}}
*Hmm?
  {{dialogue|answer=Fly kites.|character=Ariel|text=Oh, I've seen those! They're almost like the sail of a boat, but in the sky.}}
*Is there a reason you're bothering me?
  {{dialogue|character=Ariel|text=There are so many interesting things to do on land.}}
*Why, if it isn't PLAYER.
  {{dialogue|answer=Yeah, it can be pretty cool.|character=Ariel|text=Thank you for telling me about it!}}
*What could you possibly want?
  {{dialogue|answer=I think the sea is better.|character=Ariel|text=*giggle* I know a crab who agrees with you.}}
*TODO
  {{dialogue|answer=I think they're both amazing in their own ways.|character=Ariel|text=I guess you're right. There are lots of fantastic things about both of them.}}
}}
}}


{{labeledDialogueBox|title=How is your collection going?|
* {{dialogue|character=Scar|text='''Gift Responses:'''
  {{dialogue|character=Ariel|text=Since I can go on land whenever I'd like now, I want to find things to add to my collection. What do you think I should start looking for?}}
*A token of your respect? I accept.
  {{dialogue|answer=Stamps?|character=Ariel|text=Hmm. Stamps get sticky when they're wet, right? I'll have to make sure I keep them very dry.|text2=I'll find a special place in my House for them.}}
*An acceptable tribute. I approve.
  {{dialogue|answer=Hats?|character=Ariel|text=Ooh, that would be fun! I've already seen so many different kind of hats; there must be even more.|text2=And I could learn their names! I really want to know what a "fascinator" is.}}
*Finally, someone appreciates me.
  {{dialogue|answer=Thingamabobs?|character=Ariel|text=I already have twenty thingamabobs. I'd really like to collect something different.}}
}}
}}


{{labeledDialogueBox|title=I've got a question for you!|
'''Hang Out Start Response:'''
  {{dialogue|character=Ariel|text=Hello, '''''Player'''''. Do you have a question for me?}}
* {{dialogue|character=Scar|text=I live to please...}}
  {{dialogue|answer=How many merpeople are there?|character=Ariel|text=Oh my gosh, I don't know! Just in Atlantica, there's more than I can count.}}
 
  {{dialogue|answer=Do you get tired swimming all the time?|character=Ariel|text=Well, I do get tired. But I'm not sure if it's because I'm swimming or just because I've been doing a lot.}}
'''Hang Out End Response:'''
  {{dialogue|answer=What's the biggest fish you've ever seen?|character=Ariel|text=Well, I've seen some pretty big whales. But fish... I guess I'd have to say a whale shark, which is actually a fish, not a whale. Isn't that confusing?}}
* {{dialogue|character=Scar|text=Finally. This grew tiresome long ago.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* We'll talk later.
* Gotta go.
* See you later.
* Sorry, I can't talk now.
}}
}}


{{labeledDialogueBox|title=Is living here any fun? [Added 1.3]|
==The Little Mermaid==
  {{dialogue|character=Ariel|text=It's amazing! I love how there's always something new to discover.}}
 
  {{dialogue|character=Ariel|text=Every time I go to a different part of the Village, I see something I haven't seen before.}}
===Ariel===
  {{dialogue|character=Ariel|text=A chest. A piece of paper on the ground. A patch of soil that's hiding some secret...}}
 
  {{dialogue|answer=I know! Every day's an adventure.|character=Ariel|text=I wonder what we'll each find today.}}
====General Dialogue====
  {{dialogue|answer=Yeah, but what makes them appear?|character=Ariel|text=Well, if I had to guess...|text2=I'd say it's your magic.}}
* {{dialogue|character=Ariel|text='''Greetings:'''
  {{dialogue|answer=What?! I've never noticed!|character=Ariel|text=Oh, '''''Player''''', you have to explore the Valley more!|text2=There are so many things to discover and secrets to uncover. It's really fun. You'll see.}}
*Oh, hello, '''''Player'''''!
*TODO
*TODO
}}
}}


* Let's talk about you.
* {{dialogue|character=Ariel|text='''Gift Responses:'''
{{labeledDialogueBox|title=Let's talk about you.|
*TODO
{{dialogue|character=Ariel|text=I have an idea, '''''Player'''''! Let's see how much we know about each other.}}
*TODO
{{dialogue|character=Ariel|text=It can be a game! I'll start...}}
*TODO
{{dialogue|character=Ariel|text=I'm the daughter of the king of the ocean. What's my father's name?}}
}}
{{dialogue|answer=King Triton.|character=Ariel|text=That's right! Okay, the next question is a little more difficult...}}
 
{{dialogue|answer=Poseidon.|character=Ariel|text=No. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
'''Hang Out Start Response:'''
{{dialogue|answer=The Tuna King.|character=Ariel|text=*giggle* I'm not a tuna, '''''Player'''''. I'm a mermaid. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
* {{dialogue|character=Ariel|text=That would be amazing! I'd love to learn more about the human world.}}
{{dialogue|character=Ariel|text=How many sisters do I have?}}
 
{{dialogue|answer=You're an only child.|character=Ariel|text=No, I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana. But that was a tough one.|text2=I promise the next question is easier!}}
'''Hang Out End Response:'''
{{dialogue|answer=You have six sisters.|character=Ariel|text=Yes! I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=Wow, you won't have any problem with the next question!}}
* {{dialogue|character=Ariel|text=I hope we can spend time together again soon, '''''Player'''''! Goodbye!}}
{{dialogue|answer=You have two brothers: Flounder and Sebastian.|character=Ariel|text=No, Flounder and Sebastian are my friends. I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=I promise the next question is easier!}}
 
{{dialogue|character=Ariel|text=I have a collection of gizmos and thingamabobs and all sorts of stuff. Do you know what the things in my collection have in common?}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{dialogue|answer=They are things found on land.|character=Ariel|text=<ul class="dialogueOptions">
*Sorry, I can't right now.
<li>[1/3, 2/3] You're right! I think human stuff is very interesting.</li>
*TODO
<li>[3/3] You're right again! I think human stuff is very interesting.</li>
}}
</ul>}}
 
{{dialogue|answer=They're coral.|character=Ariel|text=No, there's a lot of coral in the ocean. It would kind of be like collecting sand. I collect human stuff. I think it's very interesting.}}
 
{{dialogue|answer=Shark teeth, of course.|character=Ariel|text=Oh no! That would be too dangerous. I collect human stuff. I think it's very interesting.}}
{{labeledDialogueBox|title=Do you have a question, Ariel?|
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
{{dialogue|character=Ariel|text=You're a human, '''''Player'''''. What would you say your favorite human thing is?}}
<li>[0/3] Well, you've only gotten one answer right so far, but let's see how you do on the next one.</li>
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Probably fire.|
<li>[1/3] You only got one answer right so far, but let's see how you do on the next one.</li>
  {{dialogue|character=Ariel|text=Before I saw it, I was so curious about it. I know it can be helpful and also hurtful. What do you like about it?}}
<li>[2/3] Okay, two out of three is very good! Let's see if you can answer the next question!</li>
  {{dialogue|answer=It's warm and cozy.|character=Ariel|text=Mmm. That does sound nice.}}
<li>[3/3] Okay, let's see if you can answer the next question...</li>
  {{dialogue|answer=It's bright and beautiful.|character=Ariel|text=It is! And it's warm too.}}
</ul>}}
  {{dialogue|answer=It's useful.|character=Ariel|text=Yes! It provides light and heat, and I know humans like to cook their food over it.}}
{{dialogue|character=Ariel|text=What did Ursula want from me when I asked her to give me human legs?}}
  {{dialogue|character=Ariel|text=If I'm on land when it gets cold, I like being near a warm fire.}}
{{dialogue|answer=Your fins.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return.<br>Now there's only one question left. What's the name of the human I saved from drowning?</li>
<li>[1/4, 2/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?</li>
<li>[3/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?<br>
What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>}}
{{dialogue|answer=Your father's trident.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] I'm sorry. She wanted my voice.<br>Now there's only one question left. What's the name of the human I saved from drowning? [TODO-VERIFY]</li>
<li>[1/4, 2/4] - TODO</li>
<li>[3/4] - TODO </li>
</ul>
}}
}}
{{dialogue|answer=Your voice!|character=Ariel|text=<ul class="dialogueOptions">
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Shoes are nice.|
<li>[1/4] You got it! That's one right answer so far. Let's see if you can get this last one...</li>
  {{dialogue|character=Ariel|text=Oh. When I wore them, they pinched a little. Why do you like shoes so much?}}
<li>[2/4, 3/4] Oh my gosh, you're right! Now there's only one question left...</li>
  {{dialogue|answer=They protect my feet.|character=Ariel|text=Oh, I guess that makes sense. The water doesn't hurt my feet, but I suppose there are things on land that would if I didn't wear shoes.}}
<li>[4/4] Oh my gosh, you've gotten every answer right! Now let's see if you know this very last one...</li>
  {{dialogue|answer=They make me taller.|character=Ariel|text=Really?! I didn't know shoes could do that.}}
</ul>}}
  {{dialogue|answer=Mine look cool.|character=Ariel|text=Let me see... Oh, you're right. Your shoes are so neat!}}
{{dialogue|character=Ariel|text=[Response to previous question]}}
}}
{{dialogue|answer=Flotsam.|character=Ariel|text=No. That's the name of one of Ursula's horrible eels. I saved Prince Eric.}}
{{dialogue|answer=It's hard to choose just one!|character=Ariel|text=I would have trouble choosing, too. But please do try. At least tell me one you like a lot. [reprompt]}}
{{dialogue|answer=Eric.|character=Ariel|text=Yes! He got hurt saving his dog during a storm. I'm so glad I was there to help.}}
{{dialogue|answer=Max.|character=Ariel|text=No. You're thinking of his dog. I saved Prince Eric.}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/5 correct] Gosh, that wasn't a very big success, was it? I hope we get to know each other better.</li>
<li>[1/5 correct] Well, you only knew one thing about me, but I hope we get to know each other better!</li>
<li>[2/5 correct] You do know some things about me! I hope you had fun.</li>
<li>[3/5, 4/5 correct] Gosh, you really know a lot about me! I'm glad that we're becoming such good friends.</li>
<li>[5/5 correct] That's amazing! You know so much about me. That makes me very happy.</li>
</ul>}}
{{dialogue|character=Ariel|text=Let's talk again soon! I can't wait to learn more about you.}}
}}
}}


{{labeledDialogueBox|title=Tell me about your hobbies.|
{{labeledDialogueBox|title=Do you have anything on your mind? [Added 1.3]|
{{dialogue|character=Ariel|text=I love to sing. And Sebastian says I'm pretty good at it. Do you like to sing?}}
   {{dialogue|character=Ariel|text=Oh, '''''Player''''', I was wondering... have you made friends with any of the turtles around Dazzle Beach?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
   {{dialogue|answer=It seems to take a lot of patience.|character=Ariel|text=Well, they are very shy. But if you wait quietly for them, they'll poke their heads out of their shells...|text2=And then you can give them some <span class="properName">'''Seaweed'''</span> and make a new friend!}}
   {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
   {{dialogue|answer=Remind me...|character=Ariel|text=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text2=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text3=And that's how you make a new friend!}}
   {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
   {{dialogue|answer=I have no idea. Please help me.|character=Ariel|text=Oh, don't worry. It's really easy. You just need to remember a few things.|text2=The turtles around here are very shy. When they see someone they don't know, they head right back into their shells. You have to wait until they come back out.|text3=Then you can give them some <span class="properName">'''Seaweed'''</span> to eat.|text4=And that's how you make a new friend!}}
   {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
   {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
 
   {{dialogue|character=Ariel|text=Oh. Well, do you enjoy listening to singing?}}
{{labeledDialogueBox|title=Do you like living here?|
   {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Yes.|
   {{dialogue|character=Ariel|text=I've been learning so much more about human stuff since I came to this Village!}}
    {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
   {{dialogue|character=Ariel|text=Why don't you give me a test?! Tell me the name of a human object, and I'll tell you what it's used for.}}
    {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
  {{dialogue|answer=Fork.|character=Ariel|text=Oh, that one's easy! It's for combing your hair.|text2=And I believe the more common term for "fork" is "dinglehopper."}}
    {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
  {{dialogue|answer=Shoes.|character=Ariel|text=Oh, shoes. Those are the things humans put on their feet for some reason.|text2=I'm not completely sure why. They already have feet for walking; why do they need shoes?}}
    {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
  {{dialogue|character=Ariel|text=Now it's my turn. I'll tell you the name of a human object, and you tell me what it does.}}
   }}
   {{dialogue|character=Ariel|text=Do you know what a snarfblatt is?}}
   {{dialogue|answer=No.|character=Ariel|text=Oh, I understand. Well, I hope you have other things that you enjoy. Like maybe... dancing or art.|text2=I saw a puppet show once. Maybe that's it! Maybe you love puppet shows!}}
   {{dialogue|answer=A fish.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
}}
  {{dialogue|answer=A shark.|character=Ariel|text=No, silly! A snarfblatt is a musical instrument. You use it to make music.|text2=It's a little tricky to play, though.}}
{{dialogue|answer=Badly.|character=Ariel|text=Oh, I don't think anyone truly sings badly if they enjoy it.|text2=That's the most important thing about singing. Having fun!}}
  {{dialogue|answer=A trumpet.|character=Ariel|text=That's right! Wow, you really know your human stuff.}}
}}
}}


{{labeledDialogueBox|title=What are you thinking about?|
{{labeledDialogueBox|title=Do you need any help?|
   {{dialogue|character=Ariel|text=I've always been so curious about the human world. And I just realized...}}
   {{dialogue|character=Ariel|text='''''Player''''', I want to get a present for Eric. But I could use your advice. What sorts of things would a human man like?}}
   {{dialogue|character=Ariel|text=You might be curious about my underwater world!}}
   {{dialogue|answer=Something from under the sea?|character=Ariel|text=Do you think so? He IS very curious about my world. Almost as curious as I am about his! Maybe I could find him a beautiful shell. Or sea glass!}}
  {{dialogue|character=Ariel|text=Is there anything you'd like me to tell you about?}}
   {{dialogue|answer=Something from your collection?|character=Ariel|text=But my collection is all things from the human world. He already has so much of that stuff. Unless...|text2=Maybe he would like something familiar if it's picked out just for him.|text3=I'll take a look at the gizmos in my collection and see if any of them are shiny enough.}}
   {{dialogue|answer=What's the deepest you've ever dived?|character=Ariel|text=Well, I've explored an underwater trench. It was very dark and very cold.}}
   {{dialogue|answer=Eric likes your singing.|character=Ariel|text=That's true. Maybe my present can be singing for him! Oh, thank you, '''''Player'''''! That's just what I'll do.}}
  {{dialogue|answer=What's it like being friends with fish?|character=Ariel|text=I guess it's the same as being friends with humans. All fish are different but most of them are friendly.}}
   {{dialogue|answer=How do you breathe?|character=Ariel|text=Oh! I don't know. I just do! I can breathe the water like we can both breathe in the air.}}
}}
}}


{{labeledDialogueBox|title=What's up?|
{{labeledDialogueBox|title=Have you got a question?|
{{dialogue|character=Ariel|text=Where would you most like to go exploring, '''''Player'''''?}}
  {{dialogue|character=Ariel|text='''''Player''''', I have a very important question for you. What's your favorite thing to do on land?}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The forests.|
   {{dialogue|answer=Dance.|character=Ariel|text=Oh, we dance underwater too! But it must be so much harder when you have to stay connected to the floor.}}
  {{dialogue|character=Ariel|text=Oh, I'd love to do that too! What do you like about the forest?}}
   {{dialogue|answer=Ski.|character=Ariel|text=Oh, Merlin told me about skiing!|text2=You put sticks on your feet and throw yourself down a mountain.|text3=That sounds so exciting! I'd love to try it someday.}}
   {{dialogue|answer=They're dark and green.|character=Ariel|text=Hmmm...I've been in kelp forests like that.}}
   {{dialogue|answer=Fly kites.|character=Ariel|text=Oh, I've seen those! They're almost like the sail of a boat, but in the sky.}}
  {{dialogue|answer=They're full of tiny critters!|character=Ariel|text=That sounds like the ocean... except we have schools of fish.}}
   {{dialogue|character=Ariel|text=There are so many interesting things to do on land.}}
   {{dialogue|answer=Sometimes there are scary witches.|character=Ariel|text=Oh, the ocean has those too.}}
   {{dialogue|answer=Yeah, it can be pretty cool.|character=Ariel|text=Thank you for telling me about it!}}
}}
   {{dialogue|answer=I think the sea is better.|character=Ariel|text=*giggle* I know a crab who agrees with you.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The tundra.|
   {{dialogue|answer=I think they're both amazing in their own ways.|character=Ariel|text=I guess you're right. There are lots of fantastic things about both of them.}}
  {{dialogue|character=Ariel|text=That sounds so interesting! What do you like about the tundra?}}
   {{dialogue|answer=It's nice and cold.|character=Ariel|text=Brrr. I wonder if it's as cold as the trench near Atlantica.}}
   {{dialogue|answer=There's so much snow.|character=Ariel|text=I'd like to see that. It snows over the ocean sometimes.|text2=My father took me very far north once, and there was ice on the water!}}
   {{dialogue|answer=There are gorgeous mountains.|character=Ariel|text=We have mountains underwater, too!|text2=But you swim down them instead of climb up them.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The desert.|
  {{dialogue|character=Ariel|text=I don't think I've heard of deserts. What do you like about them?}}
   {{dialogue|answer=They're wide and open.|character=Ariel|text=That sounds like the open ocean. There's room to swim in all directions.}}
   {{dialogue|answer=They're warm and sunny.|character=Ariel|text=That sounds nice. I like going to the surface to feel the sun.}}
  {{dialogue|answer=There are lions!|character=Ariel|text=I wonder if they're like the sea lions we have in the ocean. Sea lions can be very silly.}}
}}
}}
{{labeledDialogueBox|title=How is your collection going?|
  {{dialogue|character=Ariel|text=Since I can go on land whenever I'd like now, I want to find things to add to my collection. What do you think I should start looking for?}}
  {{dialogue|answer=Stamps?|character=Ariel|text=Hmm. Stamps get sticky when they're wet, right? I'll have to make sure I keep them very dry.|text2=I'll find a special place in my House for them.}}
  {{dialogue|answer=Hats?|character=Ariel|text=Ooh, that would be fun! I've already seen so many different kind of hats; there must be even more.|text2=And I could learn their names! I really want to know what a "fascinator" is.}}
  {{dialogue|answer=Thingamabobs?|character=Ariel|text=I already have twenty thingamabobs. I'd really like to collect something different.}}
}}
}}


{{labeledDialogueBox|title=You look very happy.|
{{labeledDialogueBox|title=I've got a question for you!|
{{dialogue|character=Ariel|text=Eric is wonderful, isn't he?}}
  {{dialogue|character=Ariel|text=Hello, '''''Player'''''. Do you have a question for me?}}
{{dialogue|character=Ariel|text=He has the warmest smile and the kindest heart. What do you think about when you think of Eric?}}
  {{dialogue|answer=How many merpeople are there?|character=Ariel|text=Oh my gosh, I don't know! Just in Atlantica, there's more than I can count.}}
{{dialogue|answer=His smile.|character=Ariel|text=Oh, I love it when he smiles! He looks so happy. Like he's about to laugh!|text2=And he has a wonderful laugh, too. It really lets you know how much he cares.}}
  {{dialogue|answer=Do you get tired swimming all the time?|character=Ariel|text=Well, I do get tired. But I'm not sure if it's because I'm swimming or just because I've been doing a lot.}}
{{dialogue|answer=His personality.|character=Ariel|text=Me too! He loves exploring, just like me! And he's so understanding. When I couldn't talk, he was very patient.|text2=I'm really looking forward to discovering all the things we have in common and what our differences are too.}}
  {{dialogue|answer=What's the biggest fish you've ever seen?|character=Ariel|text=Well, I've seen some pretty big whales. But fish... I guess I'd have to say a whale shark, which is actually a fish, not a whale. Isn't that confusing?}}
}}
}}


{{labeledDialogueBox|title=You seem preoccupied.|
{{labeledDialogueBox|title=Is living here any fun? [Added 1.3]|
{{dialogue|character=Ariel|text=What do you do when you feel homesick, '''''Player'''''?}}
  {{dialogue|character=Ariel|text=It's amazing! I love how there's always something new to discover.}}
{{dialogue|answer=Visit friends.|character=Ariel|text=Visiting friends always cheers me up, too.|text2=Especially my friend Flounder. He and I have gone on the most exciting adventures together.}}
   {{dialogue|character=Ariel|text=Every time I go to a different part of the Village, I see something I haven't seen before.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Look at mementos.|
   {{dialogue|character=Ariel|text=A chest. A piece of paper on the ground. A patch of soil that's hiding some secret...}}
   {{dialogue|character=Ariel|text=Oh, that's smart. I spend so much time collecting human stuff, maybe I should get a few things to remind me of home.}}
   {{dialogue|answer=I know! Every day's an adventure.|character=Ariel|text=I wonder what we'll each find today.}}
   {{dialogue|character=Player|text=Hmm. Maybe you could gather...}}
   {{dialogue|answer=Yeah, but what makes them appear?|character=Ariel|text=Well, if I had to guess...|text2=I'd say it's your magic.}}
   {{dialogue|answer=Seashells.|character=Ariel|text=I do have some favorite seashells from when I was a little girl. I'd love to have those here to remind me of home.|text2=What a wonderful idea, '''''Player'''''. Thank you!}}
   {{dialogue|answer=What?! I've never noticed!|character=Ariel|text=Oh, '''''Player''''', you have to explore the Valley more!|text2=There are so many things to discover and secrets to uncover. It's really fun. You'll see.}}
   {{dialogue|answer=Sheet music.|character=Ariel|text=Oh, what a good idea! I'm sure I could find some of the concert music that Sebastian's written.|text2=Then maybe I could get some friends here to sing it with me!}}
   {{dialogue|answer=Fish.|character=Ariel|text=You mean like in a bowl? I could never!|text2=Fish don't belong in bowls, '''''Player'''''. They need to be free in the ocean.}}
}}
{{dialogue|answer=Distraction.|character=Ariel|text=You mean that if you don't think about home, you won't have time to miss it?|text2=I guess that makes sense.}}
}}
}}


{{labeledDialogueBox|title=You seem to be looking at the Well... [Added 1.3]|
* Let's talk about you.
  {{dialogue|character=Ariel|text='''''Player''''', does anyone ever drink from the Wishing Wells in the Valley?}}
{{labeledDialogueBox|title=Let's talk about you.|
  {{dialogue|answer=Yes, I imagine some Villagers do.|character=Ariel|text=Huh... I've never seen anyone do it.|text2=But I'll try not to swim in the water that runs under them, just in case. I wouldn't want to startle anyone.}}
{{dialogue|character=Ariel|text=I have an idea, '''''Player'''''! Let's see how much we know about each other.}}
  {{dialogue|answer=I don't know. Why?|character=Ariel|text=Well, I always try to avoid them when surfacing in the Village, so I don't startle anyone.|text2=I'll keep avoiding them... just in case.}}
{{dialogue|character=Ariel|text=It can be a game! I'll start...}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I hope not. They're MAGIC Wells.|
{{dialogue|character=Ariel|text=I'm the daughter of the king of the ocean. What's my father's name?}}
    {{dialogue|character=Player|text=It'd be very dangerous.}}
{{dialogue|answer=King Triton.|character=Ariel|text=That's right! Okay, the next question is a little more difficult...}}
    {{dialogue|character=Player|text=And kind of weird. I use them to travel.}}
{{dialogue|answer=Poseidon.|character=Ariel|text=No. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
    {{dialogue|character=Ariel|text=Oh, then it might be dangerous to swim in them too.}}
{{dialogue|answer=The Tuna King.|character=Ariel|text=*giggle* I'm not a tuna, '''''Player'''''. I'm a mermaid. My father's name is King Triton.|text2=Maybe you know the answer to this question: How many sisters do I have?}}
    {{dialogue|character=Ariel|text=I'll keep on avoiding them then. Thank you, '''''Player'''''.}}
{{dialogue|character=Ariel|text=How many sisters do I have?}}
  }}
{{dialogue|answer=You're an only child.|character=Ariel|text=No, I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana. But that was a tough one.|text2=I promise the next question is easier!}}
}}
{{dialogue|answer=You have six sisters.|character=Ariel|text=Yes! I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=Wow, you won't have any problem with the next question!}}
 
{{dialogue|answer=You have two brothers: Flounder and Sebastian.|character=Ariel|text=No, Flounder and Sebastian are my friends. I have six older sisters: Aquata, Andrina, Arista, Attina, Adella and Alana.|text2=I promise the next question is easier!}}
===Prince Eric===
{{dialogue|character=Ariel|text=I have a collection of gizmos and thingamabobs and all sorts of stuff. Do you know what the things in my collection have in common?}}
[[Prince Eric#Daily Discussions|Moved to Character page]]
{{dialogue|answer=They are things found on land.|character=Ariel|text=<ul class="dialogueOptions">
 
<li>[1/3, 2/3] You're right! I think human stuff is very interesting.</li>
====General Dialogue====
<li>[3/3] You're right again! I think human stuff is very interesting.</li>
* {{dialogue|character=Prince Eric|text='''Greetings:'''
</ul>}}
*Hi, PLAYER!
{{dialogue|answer=They're coral.|character=Ariel|text=No, there's a lot of coral in the ocean. It would kind of be like collecting sand. I collect human stuff. I think it's very interesting.}}
{{dialogue|answer=Shark teeth, of course.|character=Ariel|text=Oh no! That would be too dangerous. I collect human stuff. I think it's very interesting.}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/3] Well, you've only gotten one answer right so far, but let's see how you do on the next one.</li>
<li>[1/3] You only got one answer right so far, but let's see how you do on the next one.</li>
<li>[2/3] Okay, two out of three is very good! Let's see if you can answer the next question!</li>
<li>[3/3] Okay, let's see if you can answer the next question...</li>
</ul>}}
{{dialogue|character=Ariel|text=What did Ursula want from me when I asked her to give me human legs?}}
{{dialogue|answer=Your fins.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return.<br>Now there's only one question left. What's the name of the human I saved from drowning?</li>
<li>[1/4, 2/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?</li>
<li>[3/4] Oh, I'm sorry, '''''Player'''''. She did give me legs, but she asked for my voice in return. Are you ready for the next one?<br>What's the name of the human I saved from drowning?<br>
What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>}}
{{dialogue|answer=Your father's trident.|character=Ariel|text=<ul class="dialogueOptions">
<li>[0/4] I'm sorry. She wanted my voice.<br>Now there's only one question left. What's the name of the human I saved from drowning? [TODO-VERIFY]</li>
<li>[1/4, 2/4] - TODO</li>
<li>[3/4] I'm sorry. She wanted my voice. Let's try another one...<br>What's the name of the human I saved from drowning?<br>What's the name of the human I saved from drowning? [asks same question twice]</li>
</ul>
}}
}}
 
{{dialogue|answer=Your voice!|character=Ariel|text=<ul class="dialogueOptions">
* {{dialogue|character=Prince Eric|text='''Gift Responses:'''
<li>[1/4] You got it! That's one right answer so far. Let's see if you can get this last one...</li>
*Thanks, PLAYER!
<li>[2/4, 3/4] Oh my gosh, you're right! Now there's only one question left...</li>
}}
<li>[4/4] Oh my gosh, you've gotten every answer right! Now let's see if you know this very last one...</li>
 
</ul>}}
'''Hang Out Start Response:'''
{{dialogue|character=Ariel|text=[Response to previous question]}}
* {{dialogue|character=Prince Eric|text=Sure! I bet we can find an adventure or two.}}
{{dialogue|answer=Flotsam.|character=Ariel|text=No. That's the name of one of Ursula's horrible eels. I saved Prince Eric.}}
 
{{dialogue|answer=Eric.|character=Ariel|text=Yes! He got hurt saving his dog during a storm. I'm so glad I was there to help.}}
'''Hang Out End Response:'''
{{dialogue|answer=Max.|character=Ariel|text=No. You're thinking of his dog. I saved Prince Eric.}}
* {{dialogue|character=Prince Eric|text=So long! Let me know when you want to go on another expedition!}}
{{dialogue|character=Ariel|text=<ul class="dialogueOptions">
 
<li>[0/5 correct] Gosh, that wasn't a very big success, was it? I hope we get to know each other better.</li>
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
<li>[1/5 correct] Well, you only knew one thing about me, but I hope we get to know each other better!</li>
*Sorry, I can't talk now.
<li>[2/5 correct] You do know some things about me! I hope you had fun.</li>
<li>[3/5, 4/5 correct] Gosh, you really know a lot about me! I'm glad that we're becoming such good friends.</li>
<li>[5/5 correct] That's amazing! You know so much about me. That makes me very happy.</li>
</ul>}}
{{dialogue|character=Ariel|text=Let's talk again soon! I can't wait to learn more about you.}}
}}
}}


===Ursula===
{{labeledDialogueBox|title=Tell me about your hobbies.|
 
{{dialogue|character=Ariel|text=I love to sing. And Sebastian says I'm pretty good at it. Do you like to sing?}}
====General Dialogue====
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
* {{dialogue|character=Ursula|text='''Greetings:'''
  {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
*Hello, dear!
  {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
*Here you are! Finally!
  {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
*Just who I was hoping to see.
  {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
*TODO
}}
}}
 
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
* {{dialogue|character=Ursula|text='''Gift Responses:'''
  {{dialogue|character=Ariel|text=Oh. Well, do you enjoy listening to singing?}}
*Thanks, angelfish. You're such a dear.
  {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Yes.|
*TODO
    {{dialogue|character=Ariel|text=That's fantastic! Tell me, what's your favorite kind of song?}}
    {{dialogue|answer=Love songs.|character=Ariel|text=Oh, I like love songs too. I used to think they were just pretty.|text2=But ever since I met Eric, I understand them so much better.}}
    {{dialogue|answer=Dance songs.|character=Ariel|text=Oh, I love those too! Sebastian is really good at writing dance songs. He can get the whole ocean dancing!}}
    {{dialogue|answer=Rock anthems.|character=Ariel|text=Oh, I don't think I've ever heard of those. They must be songs that rockfish sing...}}
  }}
  {{dialogue|answer=No.|character=Ariel|text=Oh, I understand. Well, I hope you have other things that you enjoy. Like maybe... dancing or art.|text2=I saw a puppet show once. Maybe that's it! Maybe you love puppet shows!}}
}}
{{dialogue|answer=Badly.|character=Ariel|text=Oh, I don't think anyone truly sings badly if they enjoy it.|text2=That's the most important thing about singing. Having fun!}}
}}
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|title=What are you thinking about?|
*Sorry, I can't talk now.
  {{dialogue|character=Ariel|text=I've always been so curious about the human world. And I just realized...}}
*Sorry, I can't talk now!
  {{dialogue|character=Ariel|text=You might be curious about my underwater world!}}
*TODO
  {{dialogue|character=Ariel|text=Is there anything you'd like me to tell you about?}}
  {{dialogue|answer=What's the deepest you've ever dived?|character=Ariel|text=Well, I've explored an underwater trench. It was very dark and very cold.}}
  {{dialogue|answer=What's it like being friends with fish?|character=Ariel|text=I guess it's the same as being friends with humans. All fish are different but most of them are friendly.}}
  {{dialogue|answer=How do you breathe?|character=Ariel|text=Oh! I don't know. I just do! I can breathe the water like we can both breathe in the air.}}
}}
}}
[[Ursula#Daily Discussions|Moved to Character page]]


==Frozen==
{{labeledDialogueBox|title=What's up?|
 
{{dialogue|character=Ariel|text=Where would you most like to go exploring, '''''Player'''''?}}
===Anna===
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The forests.|
[[Anna#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Ariel|text=Oh, I'd love to do that too! What do you like about the forest?}}
 
  {{dialogue|answer=They're dark and green.|character=Ariel|text=Hmmm...I've been in kelp forests like that.}}
====General Dialogue====
  {{dialogue|answer=They're full of tiny critters!|character=Ariel|text=That sounds like the ocean... except we have schools of fish.}}
* {{dialogue|character=Anna|text='''Greetings:'''
  {{dialogue|answer=Sometimes there are scary witches.|character=Ariel|text=Oh, the ocean has those too.}}
*Wow, am I happy to see you!
}}
*Hi!<!--While Hanging Out?-->
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The tundra.|
*Hi, PLAYER.
  {{dialogue|character=Ariel|text=That sounds so interesting! What do you like about the tundra?}}
*TODO
  {{dialogue|answer=It's nice and cold.|character=Ariel|text=Brrr. I wonder if it's as cold as the trench near Atlantica.}}
  {{dialogue|answer=There's so much snow.|character=Ariel|text=I'd like to see that. It snows over the ocean sometimes.|text2=My father took me very far north once, and there was ice on the water!}}
  {{dialogue|answer=There are gorgeous mountains.|character=Ariel|text=We have mountains underwater, too!|text2=But you swim down them instead of climb up them.}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=The desert.|
  {{dialogue|character=Ariel|text=I don't think I've heard of deserts. What do you like about them?}}
  {{dialogue|answer=They're wide and open.|character=Ariel|text=That sounds like the open ocean. There's room to swim in all directions.}}
  {{dialogue|answer=They're warm and sunny.|character=Ariel|text=That sounds nice. I like going to the surface to feel the sun.}}
  {{dialogue|answer=There are lions!|character=Ariel|text=I wonder if they're like the sea lions we have in the ocean. Sea lions can be very silly.}}
}}
}}
* {{dialogue|character=Anna|text='''Gift Responses:'''
*Wow, this is for me? Thank you, PLAYER!
*TODO
}}
}}


'''Hang Out Start Response:'''
{{labeledDialogueBox|title=You look very happy.|
* {{dialogue|character=Anna|text=Oh, I am definitely in. Let's go!}}
{{dialogue|character=Ariel|text=Eric is wonderful, isn't he?}}
{{dialogue|character=Ariel|text=He has the warmest smile and the kindest heart. What do you think about when you think of Eric?}}
{{dialogue|answer=His smile.|character=Ariel|text=Oh, I love it when he smiles! He looks so happy. Like he's about to laugh!|text2=And he has a wonderful laugh, too. It really lets you know how much he cares.}}
{{dialogue|answer=His personality.|character=Ariel|text=Me too! He loves exploring, just like me! And he's so understanding. When I couldn't talk, he was very patient.|text2=I'm really looking forward to discovering all the things we have in common and what our differences are too.}}
}}


'''Hang Out End Response:'''
{{labeledDialogueBox|title=You seem preoccupied.|
* {{dialogue|character=Anna|text=We have got to do that again. I really like spending time with you!}}
{{dialogue|character=Ariel|text=What do you do when you feel homesick, '''''Player'''''?}}
 
{{dialogue|answer=Visit friends.|character=Ariel|text=Visiting friends always cheers me up, too.|text2=Especially my friend Flounder. He and I have gone on the most exciting adventures together.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Look at mementos.|
*See you later.
  {{dialogue|character=Ariel|text=Oh, that's smart. I spend so much time collecting human stuff, maybe I should get a few things to remind me of home.}}
*Sorry, I can't talk now.
  {{dialogue|character=Player|text=Hmm. Maybe you could gather...}}
*We'll talk later.
  {{dialogue|answer=Seashells.|character=Ariel|text=I do have some favorite seashells from when I was a little girl. I'd love to have those here to remind me of home.|text2=What a wonderful idea, '''''Player'''''. Thank you!}}
*TODO
  {{dialogue|answer=Sheet music.|character=Ariel|text=Oh, what a good idea! I'm sure I could find some of the concert music that Sebastian's written.|text2=Then maybe I could get some friends here to sing it with me!}}
  {{dialogue|answer=Fish.|character=Ariel|text=You mean like in a bowl? I could never!|text2=Fish don't belong in bowls, '''''Player'''''. They need to be free in the ocean.}}
}}
}}
 
{{dialogue|answer=Distraction.|character=Ariel|text=You mean that if you don't think about home, you won't have time to miss it?|text2=I guess that makes sense.}}
===Elsa===
 
====General Dialogue====
* {{dialogue|character=Elsa|text='''Greetings:'''
*Hello.
*Hello, my friend...
*PLAYER, I'm so happy to see you.
*TODO
}}
}}


* {{dialogue|character=Elsa|text='''Gift Responses:'''
{{labeledDialogueBox|title=You seem to be looking at the Well... [Added 1.3]|
*I'm very grateful. Thank you!
  {{dialogue|character=Ariel|text='''''Player''''', does anyone ever drink from the Wishing Wells in the Valley?}}
*TODO
  {{dialogue|answer=Yes, I imagine some Villagers do.|character=Ariel|text=Huh... I've never seen anyone do it.|text2=But I'll try not to swim in the water that runs under them, just in case. I wouldn't want to startle anyone.}}
  {{dialogue|answer=I don't know. Why?|character=Ariel|text=Well, I always try to avoid them when surfacing in the Village, so I don't startle anyone.|text2=I'll keep avoiding them... just in case.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I hope not. They're MAGIC Wells.|
    {{dialogue|character=Player|text=It'd be very dangerous.}}
    {{dialogue|character=Player|text=And kind of weird. I use them to travel.}}
    {{dialogue|character=Ariel|text=Oh, then it might be dangerous to swim in them too.}}
    {{dialogue|character=Ariel|text=I'll keep on avoiding them then. Thank you, '''''Player'''''.}}
  }}
}}
 
===Prince Eric===
[[Prince Eric#Daily Discussions|Moved to Character page]]
 
====General Dialogue====
* {{dialogue|character=Prince Eric|text='''Greetings:'''
*Hi, PLAYER!
}}
 
* {{dialogue|character=Prince Eric|text='''Gift Responses:'''
*Thanks, PLAYER!
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Elsa|text=Oh... Yes. That would be lovely. Thank you.}}
* {{dialogue|character=Prince Eric|text=Sure! I bet we can find an adventure or two.}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Elsa|text=That was a wonderful change of pace. I'd love to do it again sometime.}}
* {{dialogue|character=Prince Eric|text=So long! Let me know when you want to go on another expedition!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*TODO
}}
}}


===Ursula===


{{labeledDialogueBox|title=Do you have a question? [talking to people]|
====General Dialogue====
{{dialogue|character=Elsa|text=You spend a lot of time talking to people, don't you? I still find that difficult sometimes.}}
* {{dialogue|character=Ursula|text='''Greetings:'''
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's easy.|
*Hello, dear!
  {{dialogue|character=Elsa|text=That's what Anna says. What makes it easy for you?}}
*Here you are! Finally!
  {{dialogue|answer=Trust.|character=Elsa|text=Hmmm. That makes sense. I usually trust the person I'm talking to, so I shouldn't worry that they'll be upset if I say the wrong thing.|text2=Thank you, '''''Player'''''. That helps.}}
*Just who I was hoping to see.
  {{dialogue|answer=Indifference.|character=Elsa|text=I guess it is easier to talk if you don't care about the people you're talking to.|text2=Fortunately, I am seldom in that position.}}
*TODO
}}
}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Just say what you feel.|
 
  {{dialogue|character=Elsa|text=Well, I am getting better at understanding what I feel. I suppose that's a good step.}}
* {{dialogue|character=Ursula|text='''Gift Responses:'''
  {{dialogue|answer=It is.|character=Elsa|text=Thank you, '''''Player'''''. That helps.}}
*Thanks, angelfish. You're such a dear.
  {{dialogue|answer=If they don't like what you say, that's their problem.|character=Elsa|text=I don't think that's a very responsible approach.}}
*TODO
}}
{{dialogue|answer=Just start.|character=Elsa|text=Well, that's what Anna and Olaf do. They just start talking. It's almost like they jump off a cliff into words.|text2=It's kind of impressive and...really brave.}}
}}
}}


{{labeledDialogueBox|title=Do you have a question? [opinion on Kristoff]|
'''Hang Out Start Response:'''
  {{dialogue|character=Elsa|text='''''Player'''''. What do you think of Kristoff?}}
* {{dialogue|character=Ursula|text=
  {{dialogue|answer=He's a stand-up guy.|character=Elsa|text=I'm glad you think so. I value your opinion. He seems to make Anna happy. So I like him.}}
*I thought you'd never ask, angelfish.}}
  {{dialogue|answer=He's a bit of a fixer-upper.|character=Elsa|text=You think so? I guess he's a bit rough around the edges.|text2=But he seems to make Anna happy. So I like him.}}
 
  {{dialogue|answer=He smells like reindeer.|character=Elsa|text=He does. I suppose that's something of a drawback.|text2=But he seems to make Anna happy. So I like him.}}
'''Hang Out End Response:'''
}}
* {{dialogue|character=Ursula|text=TODO}}


{{labeledDialogueBox|title=Elsa... have you ever considered getting into fashion design?|
'''Scramblecoin Request Response:'''
  {{dialogue|character=Elsa|text=What do you mean?}}
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
  {{dialogue|character=Player|text=You've made so many beautiful dresses!}}
 
  {{dialogue|answer=I love the shimmery blue dress you made.|character=Elsa|text=Ha! I enjoyed that one. It was important to me to wear something new.|text2=Though thinking back on what I did back then is embarrassing.}}
'''Scramblecoin Eager Float Text:'''
  {{dialogue|answer=I like the white dress with the diamond pattern.|character=Elsa|text=Thank you. I was very proud of that one.}}
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
  {{dialogue|answer=The dresses you wear around Arendelle are so pretty.|character=Elsa|text=Oh, I don't make those. Those are normal dresses. Other people sew them. I do commission them, though.}}
 
  {{dialogue|character=Elsa|text=I enjoy thinking about the cut and shape of clothing, what it means and how it makes people feel.}}
'''Scramblecoin Player Victory Float Text:'''
  {{dialogue|character=Elsa|text=When I was young, I used it to control myself. My gloves.}}
* {{dialogue|character=Ursula|text=XXXXXXXXX|text2=XXXXXXXXX}}
  {{dialogue|answer=I'm glad you got rid of those.|character=Elsa|text=I am too. They felt necessary at the time, but they were painful to wear. It's good to feel the breeze on my fingertips.}}
 
  {{dialogue|answer=You wore those to keep Anna safe.|character=Elsa|text=I did. I felt so guilty for so long. But I was a child. It's silly to blame a child for an accident.}}
'''Scramblecoin Player Draw Float Text:'''
  {{dialogue|answer=Now you're older.|character=Elsa|text=I am. And I know how to trust myself.}}
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
}}


{{labeledDialogueBox|title=Tell me about your powers.|
'''Scramblecoin Player Defeat Float Text:'''
  {{dialogue|character=Elsa|text=Ice and snow. They come in so many shapes and textures. Hard ice. Soft flurries. Frost. Blizzards.}}
* {{dialogue|character=Ursula|text=XXXXXXXXX}}
  {{dialogue|character=Elsa|text=They're all distinct. They feel different when I control them.}}
  {{dialogue|answer=What does ice feel like?|character=Elsa|text=Ice is sharp and clear. It's very hard... it never bends, but it can curve. I enjoy working with ice. It's precise.}}
  {{dialogue|answer=What does snow feel like?|character=Elsa|text=Snow is light and airy. It's made up of so many little flakes. That can make it harder to control. I'm keeping track of many parts.}}
  {{dialogue|answer=Does it feel different to create life?|character=Elsa|text=Yes. It's strange... it's like there's this warmth within the ice. But it's not normal warmth. It's cold warmth. And it's aware.|text2=You can probably tell... it's hard to describe.}}
}}


{{labeledDialogueBox|title=You know a lot about magic.|
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|character=Elsa|text=I've learned a lot about my powers in the last year. And about the Spirits of Nature. Would you like me to tell you about any of them?}}
*Sorry, I can't talk now.
  {{dialogue|answer=Water.|character=Elsa|text=The Water Spirit is also called the Water Nokk. It takes the form of a horse and has the power of the ocean.|text2=The Nokk guards the Enchanted Forest fiercely and won't respect you unless you prove yourself worthy.}}
*Sorry, I can't talk now!
  {{dialogue|answer=Fire.|character=Elsa|text=The Fire Spirit appears as a tiny salamander who leaves a trail of fire as it runs. We call it Bruni.|text2=Its flames can be frightening, but it only makes them in times of unrest of strife. Bruni likes it when I make snowflakes that it can eat.}}
*TODO
  {{dialogue|answer=Earth.|character=Elsa|text=The Earth Giants can be dangerous if you disturb them.|text2=They sleep most of the time, so you might mistake them for hills or mountains.|text3=But if they wake, they stomp and throw boulders. So... it's best not to wake them.}}
  {{dialogue|answer=Wind.|character=Elsa|text=The Wind Spirit can be a playful, gentle breeze, or a swirling vortex. Olaf named it Gale.|text2=My mother knew Gale when she was a young girl. Gale helped her save my father.|text3=And Gale guided us at many points during our journey through the Enchanted Forest.}}
}}
}}
[[Ursula#Daily Discussions|Moved to Character page]]


{{labeledDialogueBox|title=You look preoccupied. [Added 1.3]|
==Frozen==
  {{dialogue|character=Elsa|text='''''Player'''''. I've been thinking about Olaf.}}
  {{dialogue|answer=What about him?|character=Elsa|text=About what he represents.}}
  {{dialogue|answer=He's a sweetheart.|character=Elsa|text=I'm also very fond of him.}}
  {{dialogue|answer=He's annoying.|character=Elsa|text=He can be a little exasperating at times.}}
  {{dialogue|character=Elsa|text=He was the first living being I made out of snow. I've started being more careful about making life.}}
  {{dialogue|answer=That's smart.|character=Elsa|text=I hope so. I just feel responsible for anything I create.}}
  {{dialogue|answer=No! Make an army of tiny snowmen!|character=Elsa|text=I kind of already did. I had a cold. And I accidentally made snowmen when I sneezed.|text2=There are a lot of them. And I feel responsible for all of them. Probably no more living snowmen for a while.}}
}}


===Kristoff===
===Anna===
[[Kristoff#Daily Discussions|Moved to Character page]]
[[Anna#Daily Discussions|Moved to Character page]]


====General Dialogue====
====General Dialogue====
* {{dialogue|character=Kristoff|text='''Greetings:'''
* {{dialogue|character=Anna|text='''Greetings:'''
*Can I help you with something, PLAYER?
*Wow, am I happy to see you!
*Hello!
*Hi!<!--While Hanging Out?-->
*Hey!
*Hi, PLAYER.
*Hi!
*TODO
*Wait! Could we talk?
}}
}}


* {{dialogue|character=Kristoff|text='''Gift Responses:'''
* {{dialogue|character=Anna|text='''Gift Responses:'''
*Wow, thanks! This is great!
*Wow, this is for me? Thank you, PLAYER!
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Kristoff|text=Yeah! That sounds like fun.}}
* {{dialogue|character=Anna|text=Oh, I am definitely in. Let's go!}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Kristoff|text=So long, PLAYER! I'll see you around.}}
* {{dialogue|character=Anna|text=We have got to do that again. I really like spending time with you!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*See you later.
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*Talk to you later.
*We'll talk later.
*TODO
*TODO
}}
}}


===Olaf===
===Elsa===


====General Dialogue====
====General Dialogue====
* {{dialogue|character=Olaf|text='''Greetings:'''
* {{dialogue|character=Elsa|text='''Greetings:'''
*Hello!
*Hello.
*Hi! I'm Olaf! Wait -- what am I saying? You know that.
*Hello, my friend...
*Hooray! It's PLAYER!
*PLAYER, I'm so happy to see you.
*I'm glad you're here! I have so many questions.
*Oh! Talk to me! Talk to me!
*Ooh! Hi, PLAYER!
*The Village really is like a warm hug.
*TODO
*TODO
}}
}}


* {{dialogue|character=Olaf|text='''Gift Responses:'''
* {{dialogue|character=Elsa|text='''Gift Responses:'''
* *gasp* Is that for me?!
*I'm very grateful. Thank you!
*I love this! What is it? ... *gasp* I was right! I love it!
*This makes me such a happy snowman.
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Olaf|text=You want to spend time together? Hooray! I have so many questions!}}
* {{dialogue|character=Elsa|text=Oh... Yes. That would be lovely. Thank you.}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Olaf|text=Ahh, yes. The transient nature of all experience means we must part.}}
* {{dialogue|character=Elsa|text=That was a wonderful change of pace. I'd love to do it again sometime.}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Gotta go.
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*Sorry, I can't talk right now.
*We'll talk later.
*TODO
*TODO
}}
}}


*Do you have a question?
 
{{labeledDialogueBox|title=Do you have a question?|
{{labeledDialogueBox|title=Do you have a question? [talking to people]|
  {{dialogue|character=Olaf|text='''''Player''''', you're older, and thus all-knowing. Do you ever worry about the notion that nothing is permanent?}}
{{dialogue|character=Elsa|text=You spend a lot of time talking to people, don't you? I still find that difficult sometimes.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's easy.|
    {{dialogue|character=Olaf|text=Really? Tell me: How do you cope with the constant uncertainty of the ever-shifting landscape of life?}}
  {{dialogue|character=Elsa|text=That's what Anna says. What makes it easy for you?}}
    {{dialogue|answer=Friends.|character=Olaf|text=TODOResponseToAnswerFriends}}
  {{dialogue|answer=Trust.|character=Elsa|text=Hmmm. That makes sense. I usually trust the person I'm talking to, so I shouldn't worry that they'll be upset if I say the wrong thing.|text2=Thank you, PLAYER. That helps.}}{{cleanup|Believe there is a 2 friendship impact, needs verification - not sure it always existed, either.}}
    {{dialogue|answer=Ignoring it.|character=Olaf|text=Huh... But does ignoring things make them go away? I fear there could be some unanticipated long-term effects.}}
  {{dialogue|answer=Indifference.|character=Elsa|text=I guess it is easier to talk if you don't care about the people you're talking to.|text2=Fortunately, I am seldom in that position.}}
    {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
}}
  }}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Just say what you feel.|
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
  {{dialogue|character=Elsa|text=Well, I am getting better at understanding what I feel. I suppose that's a good step.}}
    {{dialogue|character=Olaf|text=Really? Anna said the same thing. I can't wait until I'm ancient like both of you, so I don't have to worry about important things.}}
  {{dialogue|answer=It is.|character=Elsa|text=Thank you, PLAYER. That helps.}}
    {{dialogue|character=Olaf|text=How old do you think I need to be for everything in the world to make sense?}}
  {{dialogue|answer=If they don't like what you say, that's their problem.|character=Elsa|text=I don't think that's a very responsible approach.}}
    {{dialogue|answer=At least five.|character=Olaf|text=I have to wait that long for all of my existential worries to be resolved? Wow. Growing up takes forever!}}
}}
    {{dialogue|answer=Maybe forty?|character=Olaf|text=Whoa! That old?! There's so much uncertainty. I wonder if I can accelerate it by reading more.|text2=Mr. McDuck is going to have to order me a LOT more books!}}
{{dialogue|answer=Just start.|character=Elsa|text=Well, that's what Anna and Olaf do. They just start talking. It's almost like they jump off a cliff into words.|text2=It's kind of impressive and...really brave.}}
    {{dialogue|answer=Never.|character=Olaf|text=Oh. I hadn't anticipated that.|text2=Oh well. I guess it's time to resign myself to the perpetual anxiety of existence!}}
  }}
  {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
}}
}}


*Do you want to know anything about me?
{{labeledDialogueBox|title=Do you have a question? [opinion on Kristoff]|
{{labeledDialogueBox|title=Do you want to know anything about me?|
   {{dialogue|character=Elsa|text='''''Player'''''. What do you think of Kristoff?}}
   {{dialogue|character=Olaf|text='''''Player''''', what's your favorite season?}}
   {{dialogue|answer=He's a stand-up guy.|character=Elsa|text=I'm glad you think so. I value your opinion. He seems to make Anna happy. So I like him.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Winter.|
  {{dialogue|answer=He's a bit of a fixer-upper.|character=Elsa|text=You think so? I guess he's a bit rough around the edges.|text2=But he seems to make Anna happy. So I like him.}}
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
  {{dialogue|answer=He smells like reindeer.|character=Elsa|text=He does. I suppose that's something of a drawback.|text2=But he seems to make Anna happy. So I like him.}}
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
}}
    {{dialogue|answer=Go sledding.|character=Olaf|text={{FriendshipImpact|+2}} *gasp* Me too!|text2=Wait -- sledding is when you hurtle down the sides of snowy mountains really fast, right? If so, I'm a sledding expert!}}
 
    {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
{{labeledDialogueBox|title=Elsa... have you ever considered getting into fashion design?|
    {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
  {{dialogue|character=Elsa|text=What do you mean?}}
  }}
  {{dialogue|character=Player|text=You've made so many beautiful dresses!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Summer.|
  {{dialogue|answer=I love the shimmery blue dress you made.|character=Elsa|text=Ha! I enjoyed that one. It was important to me to wear something new.|text2=Though thinking back on what I did back then is embarrassing.}}
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
  {{dialogue|answer=I like the white dress with the diamond pattern.|character=Elsa|text=Thank you. I was very proud of that one.}}
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
  {{dialogue|answer=The dresses you wear around Arendelle are so pretty.|character=Elsa|text=Oh, I don't make those. Those are normal dresses. Other people sew them. I do commission them, though.}}
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
   {{dialogue|character=Elsa|text=I enjoy thinking about the cut and shape of clothing, what it means and how it makes people feel.}}
    {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
  {{dialogue|character=Elsa|text=When I was young, I used it to control myself. My gloves.}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
  {{dialogue|answer=I'm glad you got rid of those.|character=Elsa|text=I am too. They felt necessary at the time, but they were painful to wear. It's good to feel the breeze on my fingertips.}}
    {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
  {{dialogue|answer=You wore those to keep Anna safe.|character=Elsa|text=I did. I felt so guilty for so long. But I was a child. It's silly to blame a child for an accident.}}
  }}
  {{dialogue|answer=Now you're older.|character=Elsa|text=I am. And I know how to trust myself.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Spring.|
}}
    {{dialogue|character=Olaf|text=Spring is so nice. I like to think of it as tiny-summer.}}
 
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
{{labeledDialogueBox|title=Tell me about your powers.|
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
  {{dialogue|character=Elsa|text=Ice and snow. They come in so many shapes and textures. Hard ice. Soft flurries. Frost. Blizzards.}}
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
  {{dialogue|character=Elsa|text=They're all distinct. They feel different when I control them.}}
    {{dialogue|answer=Warmth.|character=Olaf|text={{FriendshipImpact|+2}} Now that I have my permafrost, I can really enjoy warmth. It's so cozy and nice, and it makes me feel giggly all over.}}
  {{dialogue|answer=What does ice feel like?|character=Elsa|text=Ice is sharp and clear. It's very hard... it never bends, but it can curve. I enjoy working with ice. It's precise.}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
  {{dialogue|answer=What does snow feel like?|character=Elsa|text=Snow is light and airy. It's made up of so many little flakes. That can make it harder to control. I'm keeping track of many parts.}}
    {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
  {{dialogue|answer=Does it feel different to create life?|character=Elsa|text=Yes. It's strange... it's like there's this warmth within the ice. But it's not normal warmth. It's cold warmth. And it's aware.|text2=You can probably tell... it's hard to describe.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Fall.|
    {{dialogue|character=Olaf|text=Fall is so pretty! I like to think of it as early-winter.}}
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
    {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
    {{dialogue|answer=Make snowmen.|character=Olaf|text={{FriendshipImpact|+2}} Reason 527 why I like you! Of course, you have to be sure that you're ready for the possibility that they'll magically come to life.}}
    {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
  }}
}}
}}


{{labeledDialogueBox|title=Got a question?|
{{labeledDialogueBox|title=You know a lot about magic.|
   {{dialogue|character=Olaf|text='''''Player''''', what does the word "hyperbole" mean?}}
   {{dialogue|character=Elsa|text=I've learned a lot about my powers in the last year. And about the Spirits of Nature. Would you like me to tell you about any of them?}}
   {{dialogue|answer=It means something is exaggerated.|character=Olaf|text=Interesting. I love learning new things!}}
   {{dialogue|answer=Water.|character=Elsa|text=The Water Spirit is also called the Water Nokk. It takes the form of a horse and has the power of the ocean.|text2=The Nokk guards the Enchanted Forest fiercely and won't respect you unless you prove yourself worthy.}}
   {{dialogue|answer=It's when a bole is very hyper.|character=Olaf|text=Interesting. I love learning new things!}}
   {{dialogue|answer=Fire.|character=Elsa|text=The Fire Spirit appears as a tiny salamander who leaves a trail of fire as it runs. We call it Bruni.|text2=Its flames can be frightening, but it only makes them in times of unrest of strife. Bruni likes it when I make snowflakes that it can eat.}}
   {{dialogue|answer=I don't know.|character=Olaf|text=Wow. I thought there wasn't anything that you wouldn't know.|text2=That's okay, though.}}
   {{dialogue|answer=Earth.|character=Elsa|text=The Earth Giants can be dangerous if you disturb them.|text2=They sleep most of the time, so you might mistake them for hills or mountains.|text3=But if they wake, they stomp and throw boulders. So... it's best not to wake them.}}
   {{dialogue|character=Olaf|text=Next question...}}
   {{dialogue|answer=Wind.|character=Elsa|text=The Wind Spirit can be a playful, gentle breeze, or a swirling vortex. Olaf named it Gale.|text2=My mother knew Gale when she was a young girl. Gale helped her save my father.|text3=And Gale guided us at many points during our journey through the Enchanted Forest.}}
   {{dialogue|character=Olaf|text=What does "defenestrate" mean?}}
}}
   {{dialogue|answer=It means to throw someone out a window.|character=Olaf|text=You are so knowledgeable. Thank you, '''''Player'''''!}}
 
   {{dialogue|answer=It means to defend a strate.|character=Olaf|text=You are so knowledgeable. Thank you, '''''Player'''''!}}
{{labeledDialogueBox|title=You look preoccupied. [Added 1.3]|
   {{dialogue|answer=No clue.|character=Olaf|text=I understand. Even someone as wise as you can't know everything.|text2=I'll ask some other Villagers. And hey, maybe later I can tell you all the new words I've learned.|text3=It'll be an eluci-date!}}
   {{dialogue|character=Elsa|text='''''Player'''''. I've been thinking about Olaf.}}
  {{dialogue|answer=What about him?|character=Elsa|text=About what he represents.}}
   {{dialogue|answer=He's a sweetheart.|character=Elsa|text=I'm also very fond of him.}}
   {{dialogue|answer=He's annoying.|character=Elsa|text=He can be a little exasperating at times.}}
  {{dialogue|character=Elsa|text=He was the first living being I made out of snow. I've started being more careful about making life.}}
   {{dialogue|answer=That's smart.|character=Elsa|text=I hope so. I just feel responsible for anything I create.}}
  {{dialogue|answer=No! Make an army of tiny snowmen!|character=Elsa|text=I kind of already did. I had a cold. And I accidentally made snowmen when I sneezed.|text2=There are a lot of them. And I feel responsible for all of them. Probably no more living snowmen for a while.}}
}}
}}


{{labeledDialogueBox|title=How's it going?|
===Kristoff===
  {{dialogue|character=Olaf|text='''''Player''''', have you heard any good stories lately?}}
[[Kristoff#Daily Discussions|Moved to Character page]]
  {{dialogue|character=Olaf|text=What kind of story do you want to hear? [presumably should be Player, but is Olaf]}}
 
  {{dialogue|character=Olaf|text=Hmm... How about something with a really scary villain?}}
====General Dialogue====
  {{dialogue|character=Player|text=Hmm. Okay. Once upon a time, there was...}}
* {{dialogue|character=Kristoff|text='''Greetings:'''
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a ferocious lion who yearned to be king.|
*Can I help you with something, PLAYER?
    {{dialogue|character=Olaf|text=*gasp* Palace intrigue in the animal kingdom?}}
*Hello!
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
*Hey!
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
*Hi!
    <!--[black transition]-->
*Wait! Could we talk?
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
 
    {{dialogue|character=Olaf|text=I hope I never run into a lion as devious as the one in that story.}}
* {{dialogue|character=Kristoff|text='''Gift Responses:'''
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning lots of new words from Scar.}}
*Wow, thanks! This is great!
    {{dialogue|character=Olaf|text=But Scar IS the lion in the story--}}
}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
 
    {{dialogue|character=Olaf|text=Wait a second... Scar is teaching you words? [presumably should be Player, but is Olaf]}}
'''Hang Out Start Response:'''
    {{dialogue|character=Olaf|text=Yeah, they just fly out of him whenever we talk. It's wonderful!}}
* {{dialogue|character=Kristoff|text=Yeah! That sounds like fun.}}
    {{dialogue|character=Olaf|text=I've already learned "adieu," "quiver," "incessant," and "dismal"!}}
 
  }}
'''Hang Out End Response:'''
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a vain and greedy mother who locked her daughter in a tower.|
* {{dialogue|character=Kristoff|text=So long, PLAYER! I'll see you around.}}
    {{dialogue|character=Olaf|text=*gasp* Family drama?}}
 
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
'''Scramblecoin Request Response:'''
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
* {{dialogue|character=Kristoff|text=I hope I remember all the rules...}}
    <!--[black transition]-->
 
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
'''Scramblecoin Eager Float Text:'''
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
    {{dialogue|character=Olaf|text=I hope I never run into a lady like the one in that story.}}
 
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning so many fun facts from Mother Gothel.}}
'''Scramblecoin Player Victory Float Text:'''
    {{dialogue|character=Olaf|text=But Mother Gothel IS the lady in the story--}}
* {{dialogue|character=Kristoff|text=Oh...|text2=Nice one! That was fun!}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
 
    {{dialogue|character=Olaf|text=Wait a second... Mother Gothel is teaching you fun facts? [presumably should be Player, but is Olaf]}}
'''Scramblecoin Player Draw Float Text:'''
    {{dialogue|character=Olaf|text=Uh-huh! For example, did you know that beauty is not in the eye of the beholder?}}
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
    {{dialogue|character=Olaf|text=I'm still not sure what it means, but I'm sure she'll be happy to explain more.}}
 
  }}
'''Scramblecoin Player Defeat Float Text:'''
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a witch from under the sea who stole a mermaid's voice.|
* {{dialogue|character=Kristoff|text=XXXXXXXXX}}
    {{dialogue|character=Olaf|text=*gasp* To lose your voice, how could that happen?!}}
 
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
*Sorry, I can't talk now.
    <!--[black transition]-->
*Talk to you later.
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
*TODO
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
    {{dialogue|character=Olaf|text=I hope I never run into a sea witch. They sound terrifying.}}
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning lots of exciting new words from Ursula.}}
    {{dialogue|character=Olaf|text=But Ursula IS the sea witch in the story--}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
    {{dialogue|character=Olaf|text=Wait a second... Ursula is teach you new words? [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Yep! I've already learned "potion," "legally binding," and "angelfish."}}
  }}
}}
}}


{{labeledDialogueBox|title=How's your day going? [stick collection]|
===Olaf===
  {{dialogue|character=Olaf|text=Hi, '''''Player'''''. I spent the whole morning collecting all the sticks lying around the Peaceful Meadow.}}
 
  {{dialogue|character=Olaf|text=So I am now the owner of an abundance of sticks!}}
====General Dialogue====
  {{dialogue|character=Olaf|text=How many sticks do you have, Olaf...? [presumably should be Player, but is Olaf]}}
* {{dialogue|character=Olaf|text='''Greetings:'''
  {{dialogue|character=Olaf|text=One hundred and thirty-eight.}}
*Hello!
  {{dialogue|character=Olaf|text=What do you think I should do with them?}}
*Hi! I'm Olaf! Wait -- what am I saying? You know that.
  {{dialogue|answer=Make some chairs.|character=Olaf|text=What a wonderful idea! I'll get Kristoff to help me make them into chairs.|text2=Then everyone in the Village will be able to sit down whenever they want!}}
*Hooray! It's PLAYER!
  {{dialogue|answer=Give yourself a hundred and thirty-eight arms.|character=Olaf|text=But where would they...|text2=Oh! Hee-hee-hee! You are so funny, '''''Player'''''!}}
*I'm glad you're here! I have so many questions.
  {{dialogue|answer=You collected all those sticks for no reason?|character=Olaf|text=No...|text2=Collecting them was fun, and fun is one of my favorite reasons!}}
*Oh! Talk to me! Talk to me!
*Ooh! Hi, PLAYER!
*The Village really is like a warm hug.
*TODO
}}
}}


*How's your day going? [facts]
* {{dialogue|character=Olaf|text='''Gift Responses:'''
{{labeledDialogueBox|title=How's your day going? [facts]|
* *gasp* Is that for me?!
  {{dialogue|character=Olaf|text='''''Player''''', I've been learning so many new things.}}
*I love this! What is it? ... *gasp* I was right! I love it!
  {{dialogue|character=Olaf|text=Like, did you know that a snail can fall asleep for three years?}}
*This makes me such a happy snowman.
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
*TODO
  {{dialogue|answer=Thanks for the fact, Olaf. See you later!|character=Olaf|text=Bye!}}
}}


  {{dialogue|character=Olaf|text=Did you know that reindeer are the only kind of deer whose noses are completely covered in hair?}}
'''Hang Out Start Response:'''
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
* {{dialogue|character=Olaf|text=You want to spend time together? Hooray! I have so many questions!}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}


  {{dialogue|character=Olaf|text=Did you know that owls don't have teeth?}}
'''Hang Out End Response:'''
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
* {{dialogue|character=Olaf|text=Ahh, yes. The transient nature of all experience means we must part.}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}


  {{dialogue|character=Olaf|text=Did you know that baby giraffes can use their butts as pillows?}}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
*Gotta go.
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
*Sorry, I can't talk now.
*Sorry, I can't talk right now.
*We'll talk later.
*TODO
}}


   {{dialogue|character=Olaf|text=Did you know that the first carrots people grew were purple?}}
*Do you have a question?
   {{dialogue|character=Olaf|text=Maybe for the holidays I should try a purple nose!}}
{{labeledDialogueBox|title=Do you have a question?|
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|character=Olaf|text='''''Player''''', you're older, and thus all-knowing. Do you ever worry about the notion that nothing is permanent?}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Yes.|
 
    {{dialogue|character=Olaf|text=Really? Tell me: How do you cope with the constant uncertainty of the ever-shifting landscape of life?}}
  {{dialogue|character=Olaf|text=Did you know that there are a million ants for every human?}}
    {{dialogue|answer=Friends.|character=Olaf|text=TODOResponseToAnswerFriends}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    {{dialogue|answer=Ignoring it.|character=Olaf|text=Huh... But does ignoring things make them go away? I fear there could be some unanticipated long-term effects.}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=Bye!}}
    {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No.|
    {{dialogue|character=Olaf|text=Really? Anna said the same thing. I can't wait until I'm ancient like both of you, so I don't have to worry about important things.}}
    {{dialogue|character=Olaf|text=How old do you think I need to be for everything in the world to make sense?}}
    {{dialogue|answer=At least five.|character=Olaf|text=I have to wait that long for all of my existential worries to be resolved? Wow. Growing up takes forever!}}
    {{dialogue|answer=Maybe forty?|character=Olaf|text=Whoa! That old?! There's so much uncertainty. I wonder if I can accelerate it by reading more.|text2=Mr. McDuck is going to have to order me a LOT more books!}}
    {{dialogue|answer=Never.|character=Olaf|text=Oh. I hadn't anticipated that.|text2=Oh well. I guess it's time to resign myself to the perpetual anxiety of existence!}}
  }}
   {{dialogue|answer=What?|character=Olaf|text=What indeed. And also "why." When faced with the staggering complexities and mysteries of life, both are very significant questions.|text2=Oh, and we can't forget "who"! Who are we to ask such questions, really?}}
}}


   {{dialogue|character=Olaf|text=Did you know that a blue whale weighs as much as three elephants?}}
*Do you want to know anything about me?
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
{{labeledDialogueBox|title=Do you want to know anything about me?|
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}
   {{dialogue|character=Olaf|text='''''Player''''', what's your favorite season?}}
 
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Winter.|
  {{dialogue|character=Olaf|text=Did you know that cats have thirty-two muscles in one ear?}}
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}
    {{dialogue|answer=Go sledding.|character=Olaf|text={{FriendshipImpact|+2}} *gasp* Me too!|text2=Wait -- sledding is when you hurtle down the sides of snowy mountains really fast, right? If so, I'm a sledding expert!}}
 
    {{dialogue|answer=Make snowmen.|character=Olaf|text=TODOResponseToAnswerMakeSnowmen}}
   {{dialogue|character=Olaf|text=Did you know that a flamingo can only eat when its head is upside down?}}
    {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  }}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Summer.|
 
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
  {{dialogue|character=Olaf|text=Did you know that cows can sleep while standing up...[TODO - VERIFY]}}
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
   {{dialogue|character=Olaf|text=...but they only dream while lying down?}}
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
    {{dialogue|answer=Warmth.|character=Olaf|text=TODOResponseToAnswerSummerWarmth}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=Bye! [TODO - VERIFY]}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
 
    {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
  {{dialogue|character=Olaf|text=Actually, that's all I learned today. And you listened to them all!}}
   }}
  {{dialogue|character=Olaf|text=No one's ever done that before.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Spring.|
  {{dialogue|character=Olaf|text=Thanks, '''''Player'''''!}}
    {{dialogue|character=Olaf|text=Spring is so nice. I like to think of it as tiny-summer.}}
}}
    {{dialogue|character=Olaf|text=What a coincidence! Me too! I love summer and sun and all things hot...}}
 
    {{dialogue|character=Olaf|text=What's your favorite part of summer?}}
*Is there anything I need to know?
    {{dialogue|answer=Summer breezes.|character=Olaf|text=TODOResponseToAnswerSummerBreezes}}
{{labeledDialogueBox|title=Is there anything I need to know?|
    {{dialogue|answer=Warmth.|character=Olaf|text={{FriendshipImpact|+2}} Now that I have my permafrost, I can really enjoy warmth. It's so cozy and nice, and it makes me feel giggly all over.}}
  {{dialogue|character=Olaf|text=Hi! I'm Olaf, and I like warm hugs!}}
    <!--This seems to cause negative friendship impact?! I saw a -2 display in a pink star... -->
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Hi!|
    {{dialogue|answer=Melting snow.|character=Olaf|text={{FriendshipImpact|-2}} ... *gasp* What?!|text2=Oh, you're just joking. Phew.}}
     {{dialogue|answer=Hi!|character=Olaf|text=Hi! [reprompt loop]}}
  }}
     {{dialogue|answer=We can stop now.|character=Olaf|text=Are you sure? Personally, I was having fun.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Fall.|
    {{dialogue|character=Olaf|text=Fall is so pretty! I like to think of it as early-winter.}}
    {{dialogue|character=Olaf|text=Ooh! I like winter too! In fact, I was born in winter. It's such a good time to stay in and get cozy around a fire!}}
    {{dialogue|character=Olaf|text=What do you like to do in winter?}}
    {{dialogue|answer=Go sledding.|character=Olaf|text=TODOResponseToAnswerGoSledding}}
     {{dialogue|answer=Make snowmen.|character=Olaf|text={{FriendshipImpact|+2}} Reason 527 why I like you! Of course, you have to be sure that you're ready for the possibility that they'll magically come to life.}}
     {{dialogue|answer=Have a snowball fight.|character=Olaf|text={{FriendshipImpact|-2}} Oh, you should really meet my friend Marshmallow!|text2=He is excellent at throwing snowballs... and snow butts.}}
   }}
   }}
  {{dialogue|answer=I know.|character=Olaf|text=Of course you do. I just like to remind people in case they secretly need a hug.}}
  {{dialogue|answer=Gotta go.|character=Olaf|text=Bye!}}
}}
<!--Got "Are you sure? Personally, I was having fun." after 2-3 reprompts, not sure if there's an end, or if there are different responses from shutting it down on first loop. No, same response on first loop too. -->
*Something bothering you?
{{labeledDialogueBox|title=Something bothering you?|
  {{dialogue|character=Olaf|text=Merlin is so smart! And he told me that he's a wizard.}}
  {{dialogue|character=Olaf|text=Do you think that one day I could be a wizard?}}
  {{dialogue|answer=I don't know if snowmen can be wizards.|character=Olaf|text=True. Maybe I should ask Merlin. But...}}
  {{dialogue|answer=You're already magical.|character=Olaf|text=True. But that's not the same as being a wizard.|text2=Maybe I should ask Merlin. But...}}
  {{dialogue|answer=You could ask Merlin to teach you?|character=Olaf|text=I could, but...}}
  {{dialogue|character=Olaf|text=Yesterday, when I asked him my two-hundredth question, he said I should try doing my own research. And then he mumbled something about too many questions and turning into an encyclopedia.}}
  {{dialogue|character=Olaf|text=Do you think I could turn into an actual encyclopedia if I ask too many questions?!}}
  {{dialogue|answer=Absolutely.|character=Olaf|text=Then I'll have to be careful. I really like books, especially encyclopedias...|text2=...but I prefer being a snowman.}}
  {{dialogue|answer=I think you misunderstood Merlin...|character=Olaf|text=You might be right. I'll go ask him a question about it!}}
  {{dialogue|answer=*gasp* You're turning into a book right now!|character=Olaf|text=AM I? Where? Oh no! I just asked two more questions!|text2=I'd better be quiet and hope I get less paper-y.}}
}}
}}


{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=Got a question?|
   {{dialogue|character=Olaf|text=I've been thinking, '''''Player'''''. WALL-E and I have a lot in common. Do you agree?}}
   {{dialogue|character=Olaf|text='''''Player''''', what does the word "hyperbole" mean?}}
   {{dialogue|character=Player|text=I guess you do. After all...}}
   {{dialogue|answer=It means something is exaggerated.|character=Olaf|text=Interesting. I love learning new things!}}
   {{dialogue|answer=...you're both curious about new things.|character=Olaf|text=That's true and very insightful. Oh, and don't forget...}}
   {{dialogue|answer=It's when a bole is very hyper.|character=Olaf|text=Interesting. I love learning new things!}}
   {{dialogue|answer=...you're both kind of tiny.|character=Olaf|text=Yes, but I'm slightly taller.|text2=My stick hair gives me a bit of a height advantage. Oh, don't forget...}}
   {{dialogue|answer=I don't know.|character=Olaf|text=Wow. I thought there wasn't anything that you wouldn't know.|text2=That's okay, though.}}
   {{dialogue|answer=...you both make a lot of interesting noises.|character=Olaf|text=That's true. Though I do know more words. Oh, and don't forget...}}
   {{dialogue|character=Olaf|text=Next question...}}
   {{dialogue|character=Olaf|text=...we were both brought to life by magic.}}
   {{dialogue|character=Olaf|text=What does "defenestrate" mean?}}
   {{dialogue|answer=WALL-E's not magic. He's a robot.|character=Olaf|text=But isn't technology really a kind of magic, '''''Player'''''?}}
   {{dialogue|answer=It means to throw someone out a window.|character=Olaf|text=You are so knowledgeable. Thank you, '''''Player'''''!}}
   {{dialogue|answer=I guess that's kind of true...|character=Olaf|text=I'm glad you agree.}}
   {{dialogue|answer=It means to defend a strate.|character=Olaf|text=You are so knowledgeable. Thank you, '''''Player'''''!}}
   {{dialogue|answer=Does being so similar make you friends?|character=Olaf|text=Well, it does help to have things in common.|text2=But I think what makes us friends is that we're friends!}}
   {{dialogue|answer=No clue.|character=Olaf|text=I understand. Even someone as wise as you can't know everything.|text2=I'll ask some other Villagers. And hey, maybe later I can tell you all the new words I've learned.|text3=It'll be an eluci-date!}}
}}
}}


{{labeledDialogueBox|title=What are you up to?|
{{labeledDialogueBox|title=How's it going?|
   {{dialogue|character=Olaf|text='''''Player'''''! I am in need of your wisdom.}}
   {{dialogue|character=Olaf|text='''''Player''''', have you heard any good stories lately?}}
   {{dialogue|character=Olaf|text=What's up? [presumably should be Player, but is Olaf]}}
   {{dialogue|character=Olaf|text=What kind of story do you want to hear? [presumably should be Player, but is Olaf]}}
   {{dialogue|character=Olaf|text=I want to make a new friend.}}
   {{dialogue|character=Olaf|text=Hmm... How about something with a really scary villain?}}
   {{dialogue|character=Olaf|text=And you have the most friends of anyone I know, so you must be an expert.}}
   {{dialogue|character=Player|text=Hmm. Okay. Once upon a time, there was...}}
   {{dialogue|character=Olaf|text=I was thinking maybe one of the rabbits in the Peaceful Meadow...}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a ferocious lion who yearned to be king.|
  {{dialogue|character=Player|text=If you want to make friends with a rabbit in the Meadow, just make sure to...}}
    {{dialogue|character=Olaf|text=*gasp* Palace intrigue in the animal kingdom?}}
  {{dialogue|answer=...run around with them. They like to play.|character=Olaf|text=They like to play? *gasp* I like to play! We'll be a perfect match!}}
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
  {{dialogue|answer=...feed them carrots. They love carrots.|character=Olaf|text=Great! I'll borrow a carrot from Kristoff!|text2=... And I'll be sure to keep my nose away from them.}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
  {{dialogue|answer=...check back every day to see if the rabbit is around.|character=Olaf|text=It might take a few visits before they really start to trust you. [presumably should be Player, but is Olaf]|text2=Oh, the rabbits are shy. I understand.}}
    <!--[black transition]-->
  {{dialogue|character=Olaf|text=Thank you for sharing your wisdom, friend.}}
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
 
    {{dialogue|character=Olaf|text=I hope I never run into a lion as devious as the one in that story.}}
{{labeledDialogueBox|title=What's up?|
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning lots of new words from Scar.}}
  {{dialogue|character=Olaf|text=Hello, '''''Player'''''. I thought today I would sunbathe on Dazzle Beach.}}
    {{dialogue|character=Olaf|text=But Scar IS the lion in the story--}}
  {{dialogue|answer=That sounds fun!|character=Olaf|text=I've always wanted to try it.}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
  {{dialogue|answer=Are you sure that's a good idea?|character=Olaf|text=Of course! Elsa's magic permafrost keeps me safe and cool.}}
    {{dialogue|character=Olaf|text=Wait a second... Scar is teaching you words? [presumably should be Player, but is Olaf]}}
  {{dialogue|answer=Can snow get a tan?|character=Olaf|text=I don't know! But I can't wait to find out!}}
    {{dialogue|character=Olaf|text=Yeah, they just fly out of him whenever we talk. It's wonderful!}}
  {{dialogue|character=Olaf|text=Anna says sunbathing isn't something people do a lot of in Arendelle.}}
    {{dialogue|character=Olaf|text=I've already learned "adieu," "quiver," "incessant," and "dismal"!}}
  {{dialogue|character=Olaf|text=Question, though: How does one sunbathe?}}
  }}
  {{dialogue|answer=You just sit in the sun.|character=Olaf|text=Really? Well, I can do that!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a vain and greedy mother who locked her daughter in a tower.|
  {{dialogue|answer=It's important to have sunscreen.|character=Olaf|text=I wonder if that's like my friend Oaken's sun balm. I'll have to find some!}}
    {{dialogue|character=Olaf|text=*gasp* Family drama?}}
  {{dialogue|answer=You need a hat.|character=Olaf|text=Really? I love hats! And I love doing things that need hats!}}
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
    <!--[black transition]-->
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
    {{dialogue|character=Olaf|text=I hope I never run into a lady like the one in that story.}}
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning so many fun facts from Mother Gothel.}}
    {{dialogue|character=Olaf|text=But Mother Gothel IS the lady in the story--}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
    {{dialogue|character=Olaf|text=Wait a second... Mother Gothel is teaching you fun facts? [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Uh-huh! For example, did you know that beauty is not in the eye of the beholder?}}
    {{dialogue|character=Olaf|text=I'm still not sure what it means, but I'm sure she'll be happy to explain more.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=...a witch from under the sea who stole a mermaid's voice.|
    {{dialogue|character=Olaf|text=*gasp* To lose your voice, how could that happen?!}}
    {{dialogue|character=Olaf|text=Tell me more, '''''Player'''''.}}
    {{dialogue|character=Olaf|text=Okay... well... what happened next was... [presumably should be Player, but is Olaf]}}
    <!--[black transition]-->
    {{dialogue|character=Olaf|text=...and they all lived happily ever after. [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Wow, that story was thrilling, '''''Player'''''!}}
    {{dialogue|character=Olaf|text=I hope I never run into a sea witch. They sound terrifying.}}
    {{dialogue|character=Olaf|text=Thanks for sharing! But I've gotta go. I've been learning lots of exciting new words from Ursula.}}
    {{dialogue|character=Olaf|text=But Ursula IS the sea witch in the story--}}
    {{dialogue|character=Olaf|text=Oh, never mind. Forget it.}}
    {{dialogue|character=Olaf|text=Wait a second... Ursula is teach you new words? [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Yep! I've already learned "potion," "legally binding," and "angelfish."}}
  }}
}}
}}


{{labeledDialogueBox|title=You look like you have a question...|
{{labeledDialogueBox|title=How's your day going? [stick collection]|
   {{dialogue|character=Olaf|text='''''Player''''', question for you... What do you think the sun is?}}
   {{dialogue|character=Olaf|text=Hi, '''''Player'''''. I spent the whole morning collecting all the sticks lying around the Peaceful Meadow.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=A star.|
   {{dialogue|character=Olaf|text=So I am now the owner of an abundance of sticks!}}
    {{dialogue|character=Olaf|text=Okay...}}
   {{dialogue|character=Olaf|text=How many sticks do you have, Olaf...? [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=But what are stars?}}
  {{dialogue|character=Olaf|text=One hundred and thirty-eight.}}
    {{dialogue|character=Olaf|text=They're just big balls of gas. [presumably should be Player, but is Olaf]}}
   {{dialogue|character=Olaf|text=What do you think I should do with them?}}
  }}
   {{dialogue|answer=Make some chairs.|character=Olaf|text=What a wonderful idea! I'll get Kristoff to help me make them into chairs.|text2=Then everyone in the Village will be able to sit down whenever they want!}}
  {{dialogue|answer=A big ball of gas.|character=Olaf|text=Fascinating!}}
   {{dialogue|answer=Give yourself a hundred and thirty-eight arms.|character=Olaf|text=But where would they...|text2=Oh! Hee-hee-hee! You are so funny, '''''Player'''''!}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What do YOU think the sun is?|
   {{dialogue|answer=You collected all those sticks for no reason?|character=Olaf|text=No...|text2=Collecting them was fun, and fun is one of my favorite reasons!}}
    {{dialogue|character=Olaf|text=Well... I've read that it's a star, but I'm still researching that.}}
    {{dialogue|character=Olaf|text=I like to think the sun is... what makes summer happen! [presumably should be Player, but is Olaf]}}
    {{dialogue|character=Olaf|text=Exactly. You get it.}}
  }}
   {{dialogue|character=Olaf|text=You really are a fountain of knowledge! Tell me: How do you like to learn things?}}
   {{dialogue|answer=Asking questions.|character=Olaf|text=Hey, I do that too! I hope someday I'm as knowledgeable as you.}}
   {{dialogue|answer=I talk to Merlin.|character=Olaf|text=That's smart! He's very knowledgeable. And I really think he likes answering questions.}}
   {{dialogue|answer=I listen.|character=Olaf|text=Oh, I'm good at listening. Here. I'll show you...|text2=...|text3=...}}
}}
}}


{{labeledDialogueBox|title=You seem especially happy today.|
*How's your day going? [facts]
  {{dialogue|character=Olaf|text=You know what one of my favorite things is? Having favorite things!}}
{{labeledDialogueBox|title=How's your day going? [facts]|
  {{dialogue|character=Olaf|text=*gasp* Maybe I have favorite things I don't even know about.}}
   {{dialogue|character=Olaf|text='''''Player''''', I've been learning so many new things.}}
   {{dialogue|character=Olaf|text=Quick! '''''Player''''', ask me what my favorite something is!}}
   {{dialogue|character=Olaf|text=Like, did you know that a snail can fall asleep for three years?}}
  {{dialogue|answer=What's your favorite season?|character=Olaf|text=Oh, that's easy.|text2=Summer!}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=Who's your favorite person?|character=Olaf|text=Um... El-- no... Ann-- no... I don't think I know!|text2=Huh... Maybe people can't be favorites. That might not be how friendship works.}}
   {{dialogue|answer=Thanks for the fact, Olaf. See you later!|character=Olaf|text=Bye!}}
   {{dialogue|answer=Who's your favorite reindeer?|character=Olaf|text=That's easy. Sven! He tells the best bedtime stories. And he's so good at voices.}}
  {{dialogue|character=Olaf|text=Let's do another! Ask me for another favorite thing.}}
  {{dialogue|answer=What's your favorite animal?|character=Olaf|text=[continue to next line]}}
   {{dialogue|answer=What's your favorite book?|character=Olaf|text=[continue to next line]}}
  {{dialogue|answer=What's your favorite color?|character=Olaf|text=[continue to next line]}}
  {{dialogue|character=Olaf|text=Oh, that's a hard one. There are so many to choose from!}}
  {{dialogue|character=Olaf|text=I'll have to think about this for a while...}}
}}


==Tangled==
  {{dialogue|character=Olaf|text=Did you know that reindeer are the only kind of deer whose noses are completely covered in hair?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}


===Mother Gothel===
  {{dialogue|character=Olaf|text=Did you know that owls don't have teeth?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}


====General Dialogue====
  {{dialogue|character=Olaf|text=Did you know that baby giraffes can use their butts as pillows?}}
* {{dialogue|character=Mother Gothel|text='''Greetings:'''
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
*PLAYER, what brings you to see Mother today?
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}
*Ugh, you again? Just teasing, dear. Delightful to see you.
*TODO
}}


* {{dialogue|character=Mother Gothel|text='''Gift Responses:'''
  {{dialogue|character=Olaf|text=Did you know that the first carrots people grew were purple?}}
*Is this really the best thing you can think to give to me? Just kidding, darling. I love it.
  {{dialogue|character=Olaf|text=Maybe for the holidays I should try a purple nose!}}
}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXXX}}


'''Hang Out Start Response:'''
  {{dialogue|character=Olaf|text=Did you know that there are a million ants for every human?}}
* {{dialogue|character=Mother Gothel|text=I guess I'll have to drop everything to answer your call. I'm just kidding. Of course, I'd be delighted.}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=Bye!}}


'''Hang Out End Response:'''
  {{dialogue|character=Olaf|text=Did you know that a blue whale weighs as much as three elephants?}}
* {{dialogue|character=Mother Gothel|text=Oh joy... I can't wait. Just joking. Come see me again whenever you wish.}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{dialogue|character=Olaf|text=Did you know that cats have thirty-two muscles in one ear?}}
*Gotta go.
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
}}
  {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}


{{labeledDialogueBox|title=Anything you need?|
  {{dialogue|character=Olaf|text=Did you know that a flamingo can only eat when its head is upside down?}}
{{dialogue|character=Mother Gothel|text='''''Player''''', you have my attention. Shall I give you some motherly advice?}}
  {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
{{dialogue|answer=Okay!|character=Mother Gothel|text=Oh, it's so nice to have someone appreciate my kindness!|text2=Unlike some ungrateful children who will remain unnamed.}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=XXXXX}}
{{dialogue|answer=You're not my mother.|character=Mother Gothel|text=True, but I give very good advice.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Your advice is kind of toxic.|
  {{dialogue|character=Mother Gothel|text=Toxic! Oh, I'm wounded, '''''Player'''''!}}
  {{dialogue|character=Mother Gothel|text=I come to you offering nothing but support, and you insult me.}}
   {{dialogue|character=Player|text=*sigh* Fine. Give me some advice.}}
}}
{{dialogue|character=Mother Gothel|text=What would you like advice about, dear?}}
{{dialogue|answer=Life.|character=Mother Gothel|text=Well, life is a race, '''''Player'''''. If you're not winning, you're losing.|text2=And most people are forever losing. You must make sure you win -- always.}}
{{dialogue|answer=Romance.|character=Mother Gothel|text=Oh my advice about romance is simple...|text2=Don't.|text3=It's never worth it. You can only depend on yourself.}}
{{dialogue|answer=Reasons I shouldn't leave my tower.|character=Mother Gothel|text=I see. Now you're the one teasing me. I'll remember that.}}
}}


{{labeledDialogueBox|title=Do you never tire of looking at yourself?|
   {{dialogue|character=Olaf|text=Did you know that cows can sleep while standing up...[TODO - VERIFY]}}
   {{dialogue|character=Mother Gothel|text=Ahh, I never tire of looking at my cheekbones. High cheekbones are universally attractive, and mine are particularly fine.}}
   {{dialogue|character=Olaf|text=...but they only dream while lying down?}}
   {{dialogue|character=Mother Gothel|text=Good bone structure is the foundation of beauty.}}
   {{dialogue|answer=Interesting. Tell me more, Olaf.|character=Olaf|text=XXXXXX}}
   {{dialogue|answer=That's kind of creepy.|character=Mother Gothel|text=Only for those who don't share it, dear.}}
   {{dialogue|answer=Great! Thanks for the facts, Olaf. See you later!|character=Olaf|text=Bye! [TODO - VERIFY]}}
  {{dialogue|answer=I imagine you like that because it doesn't fade with age.|character=Mother Gothel|text=Very insightful. Now be a dear and never speak to me of age again.}}
   {{dialogue|answer=Beauty comes from the inside.|character=Mother Gothel|text=People say that, but they never mean it.}}
}}


{{labeledDialogueBox|title=I love taking care of the Valley. [Added 1.3]|
   {{dialogue|character=Olaf|text=Actually, that's all I learned today. And you listened to them all!}}
   {{dialogue|character=Mother Gothel|text=Ah, '''''Player'''''... It's occurred to me that only you and I have the interests of this Valley at heart; don't you agree?}}
   {{dialogue|character=Olaf|text=No one's ever done that before.}}
  {{dialogue|answer=Yes, I do.|character=Mother Gothel|text=Finally, someone who listens to me!}}
   {{dialogue|character=Olaf|text=Thanks, '''''Player'''''!}}
  {{dialogue|answer=What makes you think that?|character=Mother Gothel|text=Well, just look around...}}
  {{dialogue|answer=I think everyone cares for the Valley in their own way.|character=Mother Gothel|text=Perhaps, but how many of them have proof to support their claims? Few or none, I'm sure.}}
  {{dialogue|character=Mother Gothel|text=They're all living in their grand Houses, only caring for themselves and their personal whims. Unlike me. Why, I've truly dedicated myself to tending to the Giant Willow.}}
   {{dialogue|answer=I love the Giant Willow!|character=Mother Gothel|text=Then maybe YOU ought to live in it! Ha-ha! Only kidding, dear. Don't look so serious.|text2=After all, I was the one who helped you grow that Giant Willow in the first place, you know.}}
  {{dialogue|answer=Why do you look after it?|character=Mother Gothel|text=Because someone needs to! Plants are like children. They require constant care if you don't want them to grow up spoiled.|text2=I was the one who helped you make sure the tree would grow strong and tall. So... of course, I stayed to watch over it.}}
   {{dialogue|answer=You can always stop, you know...|character=Mother Gothel|text=Then there would be no one to care for the willow I helped you grow. No, '''''Player'''''. I must stay where I am.}}
  {{dialogue|character=Mother Gothel|text=And that is proof that only you and I care about what's best for our Valley.}}
}}
}}


{{labeledDialogueBox|title=Something bothering you?|
*Is there anything I need to know?
   {{dialogue|character=Mother Gothel|text=Have you seen that absurd stall in the Meadow?}}
{{labeledDialogueBox|title=Is there anything I need to know?|
   {{dialogue|character=Mother Gothel|text=Run by... who is it... Doofy? The selection is so paltry.}}
   {{dialogue|character=Olaf|text=Hi! I'm Olaf, and I like warm hugs!}}
  {{dialogue|answer=What do you mean?|character=Mother Gothel|text=The wares are nothing but bland, common items.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Hi!|
  {{dialogue|answer=I like Goofy's Stall.|character=Mother Gothel|text=And I'm sure it's fine if you need something common, such as apples.}}
    {{dialogue|answer=Hi!|character=Olaf|text=Hi! [reprompt loop]}}
  {{dialogue|answer=Excuse me. His name is Goofy.|character=Mother Gothel|text=Whoever he is, he has an inexcusably sparse stock.}}
    {{dialogue|answer=We can stop now.|character=Olaf|text=Are you sure? Personally, I was having fun.}}
   {{dialogue|character=Mother Gothel|text=It's completely useless if you're in need of more... unique... ingredients.}}
   }}
   {{dialogue|answer=Like what?|character=Mother Gothel|text=Well, as a purely theoretical example...|text2=A youth serum.|text3=Or parsnips.}}
   {{dialogue|answer=I know.|character=Olaf|text=Of course you do. I just like to remind people in case they secretly need a hug.}}
  {{dialogue|answer=Are you gonna brew evil potions?|character=Mother Gothel|text=Evil potions? Never. Perish the thought.|text2=And don't ever confuse me with Ursula again.}}
   {{dialogue|answer=Gotta go.|character=Olaf|text=Bye!}}
   {{dialogue|answer=You could talk to Goofy about it.|character=Mother Gothel|text=I've spoken to that... individual.|text2=I fear that whatever changes he attempts to make will be less than inspiring.}}
}}
}}
<!--Got "Are you sure? Personally, I was having fun." after 2-3 reprompts, not sure if there's an end, or if there are different responses from shutting it down on first loop. No, same response on first loop too. -->


{{labeledDialogueBox|title=What's wrong?|
*Something bothering you?
   {{dialogue|character=Mother Gothel|text='''''Player''''', I'm feeling a bit run-down. Unappreciated. Alone.}}
{{labeledDialogueBox|title=Something bothering you?|
   {{dialogue|character=Mother Gothel|text=Say something to make me feel better.}}
   {{dialogue|character=Olaf|text=Merlin is so smart! And he told me that he's a wizard.}}
   {{dialogue|answer=Your hair is so dark and glossy.|character=Mother Gothel|text=I've often thought it's one of my best features.}}
   {{dialogue|character=Olaf|text=Do you think that one day I could be a wizard?}}
   {{dialogue|answer=Your dress sense is on point.|character=Mother Gothel|text=It is, isn't it? This is velvet, you know.}}
   {{dialogue|answer=I don't know if snowmen can be wizards.|character=Olaf|text=True. Maybe I should ask Merlin. But...}}
   {{dialogue|answer=You're capable and cunning.|character=Mother Gothel|text=Mmm. That's true, I am.}}
   {{dialogue|answer=You're already magical.|character=Olaf|text=True. But that's not the same as being a wizard.|text2=Maybe I should ask Merlin. But...}}
   {{dialogue|character=Mother Gothel|text=Go on. There must be more.}}
   {{dialogue|answer=You could ask Merlin to teach you?|character=Olaf|text=I could, but...}}
   {{dialogue|answer=You're absolutely ruthless.|character=Mother Gothel|text=I'll assume you meant that as a compliment.|text2=Ahh, I feel much better now. Thank you, dear.}}
  {{dialogue|character=Olaf|text=Yesterday, when I asked him my two-hundredth question, he said I should try doing my own research. And then he mumbled something about too many questions and turning into an encyclopedia.}}
   {{dialogue|answer=You're a strong, independent woman.|character=Mother Gothel|text=I am, aren't I?|text2=Ahh, I feel much better now. Thank you, dear.}}
   {{dialogue|character=Olaf|text=Do you think I could turn into an actual encyclopedia if I ask too many questions?!}}
   {{dialogue|answer=Your skin has very few wrinkles!|character=Mother Gothel|text=Correction, dear -- my skin has NO wrinkles.|text2=Clearly, your eyesight leaves something to be desired.}}
   {{dialogue|answer=Absolutely.|character=Olaf|text=Then I'll have to be careful. I really like books, especially encyclopedias...|text2=...but I prefer being a snowman.}}
   {{dialogue|answer=I think you misunderstood Merlin...|character=Olaf|text=You might be right. I'll go ask him a question about it!}}
   {{dialogue|answer=*gasp* You're turning into a book right now!|character=Olaf|text=AM I? Where? Oh no! I just asked two more questions!|text2=I'd better be quiet and hope I get less paper-y.}}
}}
}}


*You know so many things. [Added 1.3]
{{labeledDialogueBox|title=Something on your mind?|
{{labeledDialogueBox|title=You know so many things. [Added 1.3]|
  {{dialogue|character=Olaf|text=I've been thinking, '''''Player'''''. WALL-E and I have a lot in common. Do you agree?}}
{{dialogue|character=Mother Gothel|text='''''Player''''', I feel that I must share a bit of my knowledge of the world, so you have a chance to survive out here on your own...}}
  {{dialogue|character=Player|text=I guess you do. After all...}}
{{dialogue|character=Mother Gothel|text=Now, you must have noticed the flowers growing around the Village. So beautiful and majestic... like me! Ha-ha-ha!}}
  {{dialogue|answer=...you're both curious about new things.|character=Olaf|text=That's true and very insightful. Oh, and don't forget...}}
{{dialogue|answer=I love flowers!|character=Mother Gothel|text=Of course you do. After all, who doesn't?|text2=You must remember that every part of the Valley is home to one or two specific types of flowers...}}
  {{dialogue|answer=...you're both kind of tiny.|character=Olaf|text=Yes, but I'm slightly taller.|text2=My stick hair gives me a bit of a height advantage. Oh, don't forget...}}
{{dialogue|answer=What about them?|character=Mother Gothel|text=Well, I know how children are, so I feel it needs to be said... Try not to eat them. It wouldn't be good for you. Also...|text2=You must remember that every part of the Valley is home to one or two specific types of flowers...}}
  {{dialogue|answer=...you both make a lot of interesting noises.|character=Olaf|text=That's true. Though I do know more words. Oh, and don't forget...}}
{{dialogue|answer=Ugh, flowers...|character=Mother Gothel|text='''''Player''''', you really don't have an eye for beauty, do you?|text2=Oh well, not everyone can appreciate the finer things.|text3=Still, you should remember that every part of the Valley is home to one or two specific types of flowers...}}
  {{dialogue|character=Olaf|text=...we were both brought to life by magic.}}
{{dialogue|character=Mother Gothel|text=[random response from the following options]<br>
  {{dialogue|answer=WALL-E's not magic. He's a robot.|character=Olaf|text=But isn't technology really a kind of magic, '''''Player'''''?}}
<li>In the Plaza, you'll find <span class="properName">'''Dandelions'''</span>, a common, charmless weed that reminds me a little of you! Ha-ha, only kidding, dear. But also <span class="properName">'''Penstemons'''</span> of many colors.</li>
   {{dialogue|answer=I guess that's kind of true...|character=Olaf|text=I'm glad you agree.}}
<li>If you want <span class="properName">'''Rising Penstemons'''</span> or <span class="properName">'''Daisies'''</span>, you'll have to go to the Meadow.</li>
   {{dialogue|answer=Does being so similar make you friends?|character=Olaf|text=Well, it does help to have things in common.|text2=But I think what makes us friends is that we're friends!}}
<li>Some flowers even grow on the sand of Dazzle Beach. <span class="properName">'''Hydrangeas'''</span> and <span class="properName">'''Sunflowers'''</span> to be exact.</li>
<li>If ever you need <span class="properName">'''Bell Flowers'''</span> or <span class="properName">'''Star Lilies'''</span>, look under the trees in the Forest of Valor.</li>
<li>For example, if you visit my beloved Glade, you'll find all sorts of <span class="properName">'''Marsh Milkweed'''</span>. White, orange, purple, blue... Almost a rainbow of them.</li>
<li>TODOFrostedHeightsFlowers</li>
<li><span class="properName">'''Bromeliads'''</span> and <span class="properName">'''Houseleeks'''</span> grow only on the Sunlit Plateau.</li>
<li>If you feel brave enough to explore the Forgotten Lands, you can gather <span class="properName">'''Impatiens'''</span> and <span class="properName">'''Nasturtiums'''</span>. Appropriately named flowers for that ugly place, if you ask me. [TODO - verify]</li>}}  }}
 
{{labeledDialogueBox|title=You look like you have a question.|
  {{dialogue|character=Mother Gothel|text=Tell me, what do you think magic is, '''''Player'''''?}}
   {{dialogue|answer=Power.|character=Mother Gothel|text=Oh, you couldn't be more wrong}}
  {{dialogue|answer=Cheap trickery.|character=Mother Gothel|text=Ha! That skepticism will serve you well. But you're wrong.}}
  {{dialogue|answer=I'm not sure.|character=Mother Gothel|text=Well, at least you're willing to admit your ignorance.}}
  {{dialogue|character=Mother Gothel|text=Magic is simply an advantage.}}
  {{dialogue|character=Mother Gothel|text=A tool to be utilized to meet one's goals.}}
   {{dialogue|answer=That's very cynical.|character=Mother Gothel|text=Perhaps to you. To me, it's merely practical.}}
  {{dialogue|answer=That's very practical.|character=Mother Gothel|text=Perhaps to you. To me, it's merely practical.}}
  {{dialogue|answer=I believe there's more to magic than that.|character=Mother Gothel|text=And people will use that belief to take advantage of you.}}
}}
}}


{{labeledDialogueBox|title=You look worried.|
{{labeledDialogueBox|title=What are you up to?|
{{dialogue|character=Mother Gothel|text='''''Player'''''! Did I see a gray hair in my reflection? Look at my hair. Is any of it gray?!}}
  {{dialogue|character=Olaf|text='''''Player'''''! I am in need of your wisdom.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No gray hairs.|
   {{dialogue|character=Olaf|text=What's up? [presumably should be Player, but is Olaf]}}
   {{dialogue|character=Mother Gothel|text=Oh, what a relief! One must be very careful about one's appearance, you know.}}
   {{dialogue|character=Olaf|text=I want to make a new friend.}}
   {{dialogue|answer=You look great!|character=Mother Gothel|text=That's kind of you to say. Of course it's true, but it's still sweet of you to say it.}}
   {{dialogue|character=Olaf|text=And you have the most friends of anyone I know, so you must be an expert.}}
   {{dialogue|answer=How old are you?|character=Mother Gothel|text=Didn't anyone ever teach you that it's impolite to ask a woman's age?|text2=And I know you'd never be impolite to me. Isn't that right, dear?}}
   {{dialogue|character=Olaf|text=I was thinking maybe one of the rabbits in the Peaceful Meadow...}}
   {{dialogue|answer=I see a wrinkle.|character=Mother Gothel|text=AHHHH! NO! MY BEAUTIFUL SKIN!}}  }}
   {{dialogue|character=Player|text=If you want to make friends with a rabbit in the Meadow, just make sure to...}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I see one gray hair.|
   {{dialogue|answer=...run around with them. They like to play.|character=Olaf|text=They like to play? *gasp* I like to play! We'll be a perfect match!}}
   {{dialogue|character=Mother Gothel|text=Grrr... I must find Rapunzel quickly. If only she cared about her poor, dear mother.}}
   {{dialogue|answer=...feed them carrots. They love carrots.|character=Olaf|text=Great! I'll borrow a carrot from Kristoff!|text2=... And I'll be sure to keep my nose away from them.}}
   {{dialogue|answer=You're such a good mother.|character=Mother Gothel|text=I am, aren't I? Why ever would Rapunzel run away? She's terribly ungrateful.}}
   {{dialogue|answer=...check back every day to see if the rabbit is around.|character=Olaf|text=It might take a few visits before they really start to trust you. [presumably should be Player, but is Olaf]|text2=Oh, the rabbits are shy. I understand.}}
  {{dialogue|answer=You only want her hair.|character=Mother Gothel|text=What a horrid thing to say! I love my daughter.|text2=It's the cruelty of the world that wants to take advantage of her gift.}}  }}
   {{dialogue|character=Olaf|text=Thank you for sharing your wisdom, friend.}}
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Lots of gray hairs!|
}}
  {{dialogue|character=Mother Gothel|text=No. NO! I'm becoming old and withered!}}
   {{dialogue|answer=You look fine.|character=Mother Gothel|text=Do I? Well. Perhaps for now.|text2=But this is just the start. After the gray comes the wrinkles.|text3=I will NOT lose my youthfulness!}}
   {{dialogue|answer=There's nothing wrong with getting old.|character=Mother Gothel|text=Ha! You're almost as deluded as my daughter.|text2=When you're old, the world discards you. You become... irrelevant. I WILL stay young, no matter the cost!}}
   {{dialogue|answer=Yep.|character=Mother Gothel|text=So cruel. When YOU are old, I hope YOU have an unfeeling reprobate who taunts you with it.}} }}  }}


{{labeledDialogueBox|title=You seem to have a lot on your mind.|
{{labeledDialogueBox|title=What's up?|
   {{dialogue|character=Mother Gothel|text='''''Player''''', good. Let's talk through a purely hypothetical situation.}}
   {{dialogue|character=Olaf|text=Hello, '''''Player'''''. I thought today I would sunbathe on Dazzle Beach.}}
   {{dialogue|character=Mother Gothel|text=If you were, say, tracking your wayward daughter through the forest...}}
   {{dialogue|answer=That sounds fun!|character=Olaf|text=I've always wanted to try it.}}
   {{dialogue|character=Mother Gothel|text=How would you convince her to come home?}}
   {{dialogue|answer=Are you sure that's a good idea?|character=Olaf|text=Of course! Elsa's magic permafrost keeps me safe and cool.}}
   {{dialogue|answer=Ask her nicely.|character=Mother Gothel|text=Yes, I'll just ask her politely to stop acting out and sit in her tower like a good girl.|text2=You've obviously never met a teenager.}}
   {{dialogue|answer=Can snow get a tan?|character=Olaf|text=I don't know! But I can't wait to find out!}}
   {{dialogue|answer=Trick her.|character=Mother Gothel|text=Well, of course that's my instinct as well. I'm glad you agree, '''''Player'''''.}}
  {{dialogue|character=Olaf|text=Anna says sunbathing isn't something people do a lot of in Arendelle.}}
   {{dialogue|answer=Let her go.|character=Mother Gothel|text=Never! Rapunzel belongs with me, and NOTHING will ever change that.}}
  {{dialogue|character=Olaf|text=Question, though: How does one sunbathe?}}
   {{dialogue|answer=You just sit in the sun.|character=Olaf|text=Really? Well, I can do that!}}
  {{dialogue|answer=It's important to have sunscreen.|character=Olaf|text=I wonder if that's like my friend Oaken's sun balm. I'll have to find some!}}
   {{dialogue|answer=You need a hat.|character=Olaf|text=Really? I love hats! And I love doing things that need hats!}}
}}
}}


==Mickey & Friends==
{{labeledDialogueBox|title=You look like you have a question...|
 
  {{dialogue|character=Olaf|text='''''Player''''', question for you... What do you think the sun is?}}
===Donald Duck===
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=A star.|
[[Donald Duck#Daily Discussions|Moved to Character page]]
    {{dialogue|character=Olaf|text=Okay...}}
 
    {{dialogue|character=Olaf|text=But what are stars?}}
* {{dialogue|character=Donald Duck|text='''Greetings:'''
    {{dialogue|character=Olaf|text=They're just big balls of gas. [presumably should be Player, but is Olaf]}}
*Good morning!
  }}
*Good to see you.
  {{dialogue|answer=A big ball of gas.|character=Olaf|text=Fascinating!}}
*Hello!
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What do YOU think the sun is?|
*What a great day for fishing!
    {{dialogue|character=Olaf|text=Well... I've read that it's a star, but I'm still researching that.}}
*You made it!
    {{dialogue|character=Olaf|text=I like to think the sun is... what makes summer happen! [presumably should be Player, but is Olaf]}}
*TODO
    {{dialogue|character=Olaf|text=Exactly. You get it.}}
  }}
  {{dialogue|character=Olaf|text=You really are a fountain of knowledge! Tell me: How do you like to learn things?}}
  {{dialogue|answer=Asking questions.|character=Olaf|text=Hey, I do that too! I hope someday I'm as knowledgeable as you.}}
  {{dialogue|answer=I talk to Merlin.|character=Olaf|text=That's smart! He's very knowledgeable. And I really think he likes answering questions.}}
  {{dialogue|answer=I listen.|character=Olaf|text=Oh, I'm good at listening. Here. I'll show you...|text2=...|text3=...}}
}}
}}


* {{dialogue|character=Donald Duck|text='''Gift Responses:'''
{{labeledDialogueBox|title=You seem especially happy today.|
*Oh boy! Thanks!
  {{dialogue|character=Olaf|text=You know what one of my favorite things is? Having favorite things!}}
}}
  {{dialogue|character=Olaf|text=*gasp* Maybe I have favorite things I don't even know about.}}
 
  {{dialogue|character=Olaf|text=Quick! '''''Player''''', ask me what my favorite something is!}}
'''Hang Out Start Response:'''
  {{dialogue|answer=What's your favorite season?|character=Olaf|text=Oh, that's easy.|text2=Summer!}}
* {{dialogue|character=Donald Duck|text=Oh boy! That sounds great, PLAYER!}}
  {{dialogue|answer=Who's your favorite person?|character=Olaf|text=Um... El-- no... Ann-- no... I don't think I know!|text2=Huh... Maybe people can't be favorites. That might not be how friendship works.}}
 
  {{dialogue|answer=Who's your favorite reindeer?|character=Olaf|text=That's easy. Sven! He tells the best bedtime stories. And he's so good at voices.}}
'''Hang Out End Response:'''
  {{dialogue|character=Olaf|text=Let's do another! Ask me for another favorite thing.}}
* {{dialogue|character=Donald Duck|text=That was fun! Mostly because I'm so much fun. Heh-heh-heh!}}
  {{dialogue|answer=What's your favorite animal?|character=Olaf|text=[continue to next line]}}
  {{dialogue|answer=What's your favorite book?|character=Olaf|text=[continue to next line]}}
  {{dialogue|answer=What's your favorite color?|character=Olaf|text=[continue to next line]}}
  {{dialogue|character=Olaf|text=Oh, that's a hard one. There are so many to choose from!}}
  {{dialogue|character=Olaf|text=I'll have to think about this for a while...}}
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
==Tangled==
*Sorry, I can't talk now.
*TODO
}}


===Goofy===
===Mother Gothel===
[[Goofy#Daily Discussions|Moved to Character page]]
[[Mother Gothel#Daily Discussions|Moved to Character page]]


* {{dialogue|character=Goofy|text='''Greetings:'''
====General Dialogue====
*Great to see ya, pal!
* {{dialogue|character=Mother Gothel|text='''Greetings:'''
*Hey there, PLAYER!
*PLAYER, what brings you to see Mother today?
*How's it goin'?
*Ugh, you again? Just teasing, dear. Delightful to see you.
*Howdy, pal!
*TODO
*TODO
}}
}}


* {{dialogue|character=Goofy|text='''Gift Responses:'''
* {{dialogue|character=Mother Gothel|text='''Gift Responses:'''
*A-hyuck! I like it!
*Is this really the best thing you can think to give to me? Just kidding, darling. I love it.
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Goofy|text=Gawrsh, I'd be honored!}}
* {{dialogue|character=Mother Gothel|text=I guess I'll have to drop everything to answer your call. I'm just kidding. Of course, I'd be delighted.}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Goofy|text=Until next time, PLAYER! A-hyuck!}}
* {{dialogue|character=Mother Gothel|text=Oh joy... I can't wait. Just joking. Come see me again whenever you wish.}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Mother Gothel|text=Oh, I do love games.}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Mother Gothel|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Mother Gothel|ext=Oh?|text2=Yes, being this talented IS exhausting. Not that I'd expect you to understand. Just kidding, dear! You're wonderful.}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Gotta go.
*TODO
}}
}}


===Mickey Mouse===
===Rapunzel===
[[Mickey Mouse#Daily Discussions|Moved to Character page]]
====General Dialogue====
* {{dialogue|character=Mickey Mouse|text='''Greetings:'''
* {{dialogue|character=Rapunzel|text='''Greetings:'''
*Am I glad to see you!
* Another golden morning. Can you believe it? [mornings]
*Hey there!
* Have you ever noticed how big this place is?
*Hi!
* I am so glad I met you.
*Hiya, pal!
* I can't believe we get to be in this incredible place!
* I don't want to miss a single moment of anything!
* Oh, hello, PLAYER!
*TODO
*TODO
}}
}}


* {{dialogue|character=Mickey Mouse|text='''Gift Responses:'''
* {{dialogue|character=Rapunzel|text='''Gift Responses:'''
*Oh boy! That's nice!
* For me? Really? Thank you so much!
* How did you know? Thank you, PLAYER.
* I think this is my new favorite thing.
* This is for me? You are so nice!
* This is perfect!
* Where did you find this? Will you show me sometime?
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Mickey Mouse|text=Hot dog! I'd love to, PLAYER!}}
* {{dialogue|character=Rapunzel|text=TODO}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Mickey Mouse|text=Oh boy! That was a blast! See ya real soon!}}
* {{dialogue|character=Rapunzel|text=
* Let's do this again soon. Really soon!
* BEST. DAY. EVER! I had so much fun!
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
* I can't talk right now.
* I'll talk to you later.
*TODO
*TODO
}}
}}


===Minnie Mouse===
* Do you have a favorite animal?
[[Minnie Mouse#Daily Discussions|Moved to Character page]]
 
* Do you like Dreamlight Valley?


* {{dialogue|character=Minnie Mouse|text='''Greetings:'''
* Do you like exploring the jungle?
*Hello, PLAYER. I'm so glad to see you!
*TODO
}}


* {{dialogue|character=Minnie Mouse|text='''Gift Responses:'''
* How do you care for so much hair?
*How sweet! Thank you!
*TODO
}}


'''Hang Out Start Response:'''
* I heard you have lots of hobbies.
* {{dialogue|character=Minnie Mouse|text=TODO}}


'''Hang Out End Response:'''
* So you met Gaston in the desert?
* {{dialogue|character=Minnie Mouse|text=TODO}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Something on your mind?
*Sorry, I can't talk right now.
}}


===Scrooge McDuck===
* Tell me about your books.
[[Scrooge McDuck#Daily Discussions|Moved to Character page]]


* {{dialogue|character=Scrooge McDuck|text='''Greetings:'''
* Tell me about yourself.
*Aye, hello!
*Good day to you, PLAYER!
*Greetings and salutations!
*TODO
}}


* {{dialogue|character=Scrooge McDuck|text='''Gift Responses:'''
* What are you afraid of?
*Ah, thanks...
{{labeledDialogueBox|title=What are you afraid of?|
  {{dialogue|character=Rapunzel|text=Me? Well, I used to be afraid of lots of things...}}
  {{dialogue|character=Rapunzel|text=Mostly because Mother was so worried I'd get hurt if I left the tower.}}
  {{dialogue|character=Rapunzel|text=But I was probably most scared of quicksand... men with scary teeth... and rhinos.}}
  {{dialogue|answer=Quicksand?|character=Rapunzel|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Men with scary teeth?|character=Rapunzel|text=TODOResponseToAnswer2}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Rhinos?|
    {{dialogue|character=Rapunzel|text=Mother said a rhino is a huge creature, as tall as the tower. With a metal horn like a sword, and heavy feet to trample you.}}
    {{dialogue|answer=I think Mother Gothel exaggerated.|character=Rapunzel|text=TODOResponseToSubAnswer1}}
    {{dialogue|answer=Are you going to face your fears?|character=Rapunzel|text=TODOResponseToSubAnswer2}}
    {{dialogue|answer=Fear can be helpful.|character=Rapunzel|text=I suppose that's true. It does keep us safe from things that are actually dangerous.|text2=But it can also keep us from chasing our dreams. I'm never going to let that happen to me again.}}
  }}
}}
}}


'''Hang Out Start Response:'''
* Why don't you wear shoes?
* {{dialogue|character=Scrooge McDuck|text=Aye... but I cannae stay away from my shop for too long.}}


'''Hang Out End Response:'''
* You look very thoughtful today.
* {{dialogue|character=Scrooge McDuck|text=Well, that was almost as much fun as diving in me money bin! Almost.}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
<!--
*I can't talk to you right now.
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
*TODO
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Rapunzel|text='''''Player''''', XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Rapunzel|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
}}


==Toy Story==
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Rapunzel|text=PLAYER, XXXXXX}}
  {{dialogue|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Rapunzel|text=XXXXXX|text2=XXXXXX}}
}}-->


==Mickey & Friends==


===Buzz Lightyear===
===Daisy===
[[Buzz Lightyear#Daily Discussions|Moved to Character page]]


====General Dialogue====
====General Dialogue====
* {{dialogue|character=Buzz Lightyear|text='''Greetings:'''
* {{dialogue|character=Daisy|text='''Greetings:'''
*Good morning, Space Ranger!
* PLAYER! How are you?
*Greetings!
* Hello, neighbor!
*Hello!
* Isn't it a fabulous day?
*I've completed my patrol. All's quiet in this quadrant.
* Isn't it fabulous to be out and about on such a sunny day?! [while sunny?]
*This Valley appears to be approaching optimal condition.
* What's new? Tell me everything.
*TODO
}}
}}


* {{dialogue|character=Buzz Lightyear|text='''Gift Responses:'''
* {{dialogue|character=Daisy|text='''Gift Responses:'''
*Excellent.
* You're just the absolute best!
*You have my appreciation.
* Thanks! It's perfect.
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=Buzz Lightyear|text=Roger that.}}
* {{dialogue|character=Daisy|text=TODO}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Buzz Lightyear|text=TODO}}
* {{dialogue|character=Daisy|text=TODO}}
 
'''Scramblecoin Request Response:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Player Victory Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Daisy|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*TODO
* Sorry, I can't talk now.
*Sorry, I can't right now.
*TODO
*TODO
}}
}}


===Woody===
* Daisy, you look upset.
[[Woody#Daily Discussions|Moved to Character page]]
{{labeledDialogueBox|title=Daisy, you look upset.|
 
  {{dialogue|character=Daisy|text=Oh, PLAYER, what am I going to do with Donald?}}
====General Dialogue====
  {{dialogue|character=Daisy|text=Whenever he makes a mistake he gets SO mad at himself. I can't ever seem to talk sense into him.}}
* {{dialogue|character=Woody|text='''Greetings:'''
  {{dialogue|answer=He does get upset really easily...|character=Daisy|text=TODOResponseToAnswer1}}
*Hey there.
  {{dialogue|answer=Help him learn?|character=Daisy|text=TODOResponseToAnswer2}}
*Hey-howdy-hey!
  {{dialogue|answer=He needs positive self talk.|character=Daisy|text=You're right!|text2=Maybe I should come up with some daily affirmations for him!}}
*Howdy, partner!
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
*Thanks for stoppin' by.
    {{dialogue|character=Daisy|text=XXXXXX}}
*TODO
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|answer=At least he's a swell guy when he's not angry.|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Do you think he can change?|character=Daisy|text=Oh, I don't want him to change. I just want him to calm down and be kinder to himself. Hmm... maybe we should try meditating together.}}
}}
}}


* {{dialogue|character=Woody|text='''Gift Responses:'''
* Hello? You daydreaming?
*Thanks!
{{labeledDialogueBox|title=Hello? You daydreaming?|
*Well, whaddaya know... Thanks!
  {{dialogue|character=Daisy|text=I was just wondering what it would be like to be as rich as Uncle Scrooge.}}
*TODO
  {{dialogue|character=Daisy|text=If it were you, what would you do with all those riches?}}
  {{dialogue|answer=Renovate the Valley!|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=Buy lots of cool stuff!|character=Daisy|text=TODOResponseToAnswer1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What would you do?|
    {{dialogue|character=Daisy|text=I'd invest it! And then use the interest to build a new business.}}
    {{dialogue|character=Player|text=You're such an inspiring entrepreneur, Daisy.}}
  }}
}}
}}


'''Hang Out Start Response:'''
* How's the journalism going?
* {{dialogue|character=Woody|text=Sure! You know you've got a friend in me.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Woody|text=So long, partner!}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* Something on your mind, Daisy?
*Gotta go.
*Sorry, I can't talk now.
*Talk to you later.
*We'll talk later.
*TODO
}}


* You seem quite cheerful today!


==Cinderella==
<!--*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Daisy|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Daisy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Daisy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Daisy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Daisy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Daisy|text=XXXXXX}}
}}-->


===The Fairy Godmother===
===Donald Duck===
[[Donald Duck#Daily Discussions|Moved to Character page]]


====General Dialogue====
* {{dialogue|character=Donald Duck|text='''Greetings:'''
* {{dialogue|character=The Fairy Godmother|text='''Greetings:'''
*Good morning!
*Hello, my dear.
*Good to see you.
*How are you, dear?
*Hello!
*How nice to see you.
*What a great day for fishing!
*There you are!
*You made it!
*What a lovely surprise!
*TODO
*TODO
}}
}}


* {{dialogue|character=The Fairy Godmother|text='''Gift Responses:'''
* {{dialogue|character=Donald Duck|text='''Gift Responses:'''
*A gift? For me? Oh! Let me see.
*Oh boy! Thanks!
*My dear, how sweet of you.
*Oh my! It's usually up to me to give the gifts.
*TODO
}}
}}


'''Hang Out Start Response:'''
'''Hang Out Start Response:'''
* {{dialogue|character=The Fairy Godmother|text=
* {{dialogue|character=Donald Duck|text=Oh boy! That sounds great, PLAYER!}}
*Farewell, dear. (When refusing to Hang Out)
 
*Why, I always enjoy spending time with you.
*You would like to spend time together? Of course!
*Your wish is granted, my dear!
}}
 
'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=The Fairy Godmother|text=
* {{dialogue|character=Donald Duck|text=That was fun! Mostly because I'm so much fun. Heh-heh-heh!}}
*Of course, my dear.}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*Sorry, I can't talk now.
*TODO
*TODO
}}
===Goofy===
[[Goofy#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Goofy|text='''Greetings:'''
*Great to see ya, pal!
*Hey there, PLAYER!
*How's it goin'?
*Howdy, pal!
*TODO
*TODO
}}
}}


*Do you have any questions?
* {{dialogue|character=Goofy|text='''Gift Responses:'''
*A-hyuck! I like it!
}}


*Do you want to talk about anything?
'''Hang Out Start Response:'''
* {{dialogue|character=Goofy|text=Gawrsh, I'd be honored!}}


*I'm a little bored.
'''Hang Out End Response:'''
<!--{{labeledDialogueBox|title=I'm a little bored.|
* {{dialogue|character=Goofy|text=Until next time, PLAYER! A-hyuck!}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX|text2=XXXXXX}}
}}-->


*I'm glad to see you.
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
<!--{{labeledDialogueBox|title=I'm glad to see you.|
*Sorry, I can't talk now.
  {{dialogue|character=The Fairy Godmother|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
*TODO
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
}}-->


*Tell me about you.
===Mickey Mouse===
[[Mickey Mouse#Daily Discussions|Moved to Character page]]
* {{dialogue|character=Mickey Mouse|text='''Greetings:'''
*Am I glad to see you!
*Hey there!
*Hi!
*Hiya, pal!
*TODO
}}


*What are you up to?
* {{dialogue|character=Mickey Mouse|text='''Gift Responses:'''
*Oh boy! That's nice!
}}


*You look very serious.
'''Hang Out Start Response:'''
* {{dialogue|character=Mickey Mouse|text=Hot dog! I'd love to, PLAYER!}}


==Encanto==
'''Hang Out End Response:'''
* {{dialogue|character=Mickey Mouse|text=Oh boy! That was a blast! See ya real soon!}}


===Mirabel===
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
 
*Sorry, I can't talk now.
====General Dialogue====
* {{dialogue|character=Mirabel|text='''Greetings:'''
*¡Buenos días! [during day]
*Buenas noches. [at night]
*Hi!
*¡Hola!
*¡Hola, PLAYER!
*So, how's it going?
*What's up, my friend?
*TODO
*TODO
}}
}}


* {{dialogue|character=Mirabel|text='''Gift Responses:'''
===Minnie Mouse===
*A present? For me? Thank you so much!
[[Minnie Mouse#Daily Discussions|Moved to Character page]]
*For me? ¡Gracias, PLAYER!
 
*¡Gracias!
* {{dialogue|character=Minnie Mouse|text='''Greetings:'''
*I love it!
*Hello, PLAYER. I'm so glad to see you!
*This is a great gift! And I've seen some amazing gifts.
*TODO
*TODO
}}
}}


'''Hang Out Start Response:'''
* {{dialogue|character=Minnie Mouse|text='''Gift Responses:'''
* {{dialogue|character=Mirabel|text=
*How sweet! Thank you!
*Need some help? I'm your girl!
*TODO
*Oh, I am definitely in. Let's go!
*You want to do some stuff? Let's do some stuff!
}}
}}


'''Hang Out Start Response:'''
* {{dialogue|character=Minnie Mouse|text=TODO}}


'''Hang Out End Response:'''
'''Hang Out End Response:'''
* {{dialogue|character=Mirabel|text=
* {{dialogue|character=Minnie Mouse|text=TODO}}
*Looks like we're done!
 
*We have got to do that again. I really like spending time with you!
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk right now.
}}
}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
===Scrooge McDuck===
*Gotta go.
[[Scrooge McDuck#Daily Discussions|Moved to Character page]]
*See you later!
 
*Sorry, can't talk now.
* {{dialogue|character=Scrooge McDuck|text='''Greetings:'''
*Sorry, I can't right now.
*Aye, hello!
*We'll talk later!
*Good day to you, PLAYER!
*We'll talk soon, okay?
*Greetings and salutations!
*TODO
*TODO
}}
}}


{{labeledDialogueBox|title=Got a question for me?|
* {{dialogue|character=Scrooge McDuck|text='''Gift Responses:'''
  {{dialogue|character=Mirabel|text=I've gotta know something, because when I tell Antonio about you, he's gonna ask.}}
*Ah, thanks...
  {{dialogue|character=Mirabel|text=What's your favorite animal?}}
  {{dialogue|answer=Chigüiro.|character=Mirabel|text=Antonio would love that. He's had a lot of chigüiro friends visiting lately.|text2=They really like Casita.}}
  {{dialogue|answer=Jaguar.|character=Mirabel|text=Oh, good choice. Big cats are so majestic.|text2=Antonio has a jaguar friend who gives him rides on its back.|text3=Maybe don't try that with Scar, though.}}
  {{dialogue|answer=Butterfly.|character=Mirabel|text=Aww. I like those too.}}
  {{dialogue|answer=It's too hard to choose!|character=Mirabel|text=I understand that. Antonio can never pick a favorite either. He says they're all his friends.}}
}}
}}


{{labeledDialogueBox|title=I've got a question for you.|
'''Hang Out Start Response:'''
  {{dialogue|character=Mirabel|text=For me? Great! What've you got?}}
* {{dialogue|character=Scrooge McDuck|text=Aye... but I cannae stay away from my shop for too long.}}
  {{dialogue|answer=How's your abuela?|character=Mirabel|text=She's good! She's really learning how to relax.|text2=And the whole family's been getting a lot better at talking things through.|text3=It can be hard, but it's been really helpful for everyone.}}
 
  {{dialogue|answer=What do you do when you miss your family?|character=Mirabel|text=Hmm... Well, I guess I try to do something that reminds me of them.|text2=When I'm missing my mamá, I try to cook some of the things she does. Like arepas.|text3=They're not as good as Mamá's, but they definitely remind me of her.|text4=And if I'm missing my cousin Antonio, I'll sit and listen to the birds or watch the animals.}}
'''Hang Out End Response:'''
  {{dialogue|answer=Has Antonio found any new animals?|character=Mirabel|text=He's made a lot of new chigüiro friends lately.|text2=They're great to have around. So chill.}}
* {{dialogue|character=Scrooge McDuck|text=Well, that was almost as much fun as diving in me money bin! Almost.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*I can't talk to you right now.
*TODO
}}
}}


{{labeledDialogueBox|title=Let's get to know one another better. Ask me anything.|
==Monsters, Inc.==
  {{dialogue|character=Mirabel|text='''''Player''''', do you have any sisters?}}
 
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I do.|
===Mike Wazowski===
    {{dialogue|character=Mirabel|text=And... do you get along?}}
 
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
====General Dialogue====
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
* {{dialogue|character=Mike Wazowski|text='''Greetings:'''
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
* Couldn't ask for a better day. <!--While sunny?-->
  }}
* Hey, hey, hey!
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No, but I have other siblings.|
* Hey hey, it's the new intern!
    {{dialogue|character=Mirabel|text=And... do you get along?}}
* Hey, if it isn't my good pal, PLAYER!
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
* Hey, PLAYER!
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
* How ya doin'?
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
* Lookin' good today!
  }}
* Rainy days are made for staying inside and catching up on comedy classics. [while raining]
  {{dialogue|answer=I'm an only child.|character=Mirabel|text=Really? Wow! With a family as large as mine, that takes a lot for me to imagine.}}
* What's goin' on?
*TODO
*TODO
}}
 
* {{dialogue|character=Mike Wazowski|text='''Gift Responses:'''
* Hey, I always wanted one of these!
* Hey, thanks!
* Wow, this is really thoughtful. Thanks, PLAYER.
* You shouldn't have! But do it again whenever you want.
*TODO
}}
}}


*Something on your mind?
'''Hang Out Start Response:'''
{{labeledDialogueBox|title=Something on your mind?|
* {{dialogue|character=Mike Wazowski|text=TODO}}
  {{dialogue|character=Mirabel|text='''''Player''''', how are you? Just checking in.}}
 
  {{dialogue|character=Mirabel|text=You do a lot around here, which kind of reminds me of my sister Luisa.}}
'''Hang Out End Response:'''
  {{dialogue|character=Mirabel|text=And people who take on a lot... well, sometimes they take on too much.}}
* {{dialogue|character=Mike Wazowski|text=TODO}}
  {{dialogue|answer=I'm just getting started!|character=Mirabel|text=Really? Okay. As long as you're feeling good about it, I say go for it!|text2=And hey, you know I'm always here if you need some help.}}
  {{dialogue|answer=Maybe I should relax some more.|character=Mirabel|text=Yes! Do that! Lay back. Find a hammock. Enjoy the weather.|text2=That's one thing my family's learned recently. It's important to notice when you're carrying way too much.}}
  {{dialogue|answer=I'm cracking under all the pressure!!!|character=Mirabel|text=¡Ayyy! That's not good. And, in case you didn't know, your eyelid's twitching.|text2=If you're overdoing it, you need to take some time for yourself.}}
}}


{{labeledDialogueBox|title=Some weather we're having, huh? (when raining)|
'''Scramblecoin Request Response:'''
  {{dialogue|character=Mirabel|text=When the weather's like this, I always think of my Tía Pepa.}}
* {{dialogue|character=Mike Wazowski|text=You are about to meet your match, my friend!}}
  {{dialogue|answer=Why is that?|character=Mirabel|text=Tía Pepa's gift is that her moods can change the weather.|text2=It's really easy to tell how she's feeling. You just have to look up!}}
  {{dialogue|answer=Is her gift being able to predict the weather?|character=Mirabel|text=Close! But not quite.|text2=Tía Pepa's gift is that her moods can change the weather.|text3=It's really easy to tell how she's feeling. You just have to look up!}}
  {{dialogue|answer=I bet her gift has to do with the weather.|character=Mirabel|text=You're right! Her moods can change the weather.|text2=So when the sky looks like this, I can't help but think... I hope Tía Pepa's okay.}}
}}


{{labeledDialogueBox|title=What are you up to today?|
'''Scramblecoin Eager Float Text:'''
  {{dialogue|character=Mirabel|text='''''Player''''', I'm thinking about adding some new embroidery to my skirt.}}
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
  {{dialogue|character=Mirabel|text=What do you think I should add?}}
 
  {{dialogue|answer=Another butterfly!|character=Mirabel|text=Good call!|text2=You can never have enough butterflies.}}
'''Scramblecoin Player Victory Float Text:'''
  {{dialogue|answer=Some flowers.|character=Mirabel|text=Flowers... huh? I've already got a few flowers, buuuut...|text2=I could add some of the new flowers my sister Isa's growing! They're really wild and different.}}
* {{dialogue|character=Mike Wazowski|text=What a game! You're what we in the comedy biz like to call a headliner!}}
  {{dialogue|answer=Maybe an elaborate letter M?|character=Mirabel|text=An M? Like for Mirabel? Or Madrigal?|text2=Either way, I like it!}}
 
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
 
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=Mike Wazowski|text=XXXXXXXXX}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
*TODO
}}
}}


{{labeledDialogueBox|title=What are your parents like?|
* Are you looking for something?
   {{dialogue|character=Mirabel|text=Mamá and Papi? They're incredible. I love them SO much!}}
 
   {{dialogue|answer=What's your mom like?|character=Mirabel|text=Well, she really cares about people.|text2=And her arepas are TO DIE FOR.|text3=Or, well, I guess kind of the opposite of that. Her cooking heals people. That's her gift.}}
* Are you squinting?
   {{dialogue|answer=What's your dad like?|character=Mirabel|text=He's amazing. Sure, he can be a bit clumsy. But he tries soooo hard.|text2=And when it's really important, when I need him, he's always there for me.|text3=Yeah. He's kind of the best.}}
 
   {{dialogue|answer=You must miss them a lot.|character=Mirabel|text=I do. But I know I'll see them again soon.|text2=If I ever get the chance, I'd love to show them the Valley!|text3=Mamá would love to learn all the different foods made here, and Papi would be so excited to talk to everyone.}}
* How would you improve the Valley?
 
* Let's talk humor.
 
* Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
   {{dialogue|character=Mike Wazowski|text=Oh, I was just thinking about my best friend Sulley. He's got a heart even bigger than he is.}}
   {{dialogue|character=Mike Wazowski|text=Say, what's your best friend like?}}
   {{dialogue|answer=Super sweet and kind.|character=Mike Wazowski|text=TODOResponseToAnswerSweetKind}}
   {{dialogue|answer=My best friend keeps me in line!|character=Mike Wazowski|text=TODOResponseToAnswerKeepInLine}}
  {{dialogue|answer=I'm my own best friend!|character=Mike Wazowski|text=Ha, way to be, PLAYER! Love that confidence!}}
}}
}}


{{labeledDialogueBox|title=What's on your mind?|
* What are you so happy about?
   {{dialogue|character=Mirabel|text=Have I ever told you about my Tío Bruno?}}
 
   {{dialogue|answer=What's he like?|character=Mirabel|text=Well, some people think he's odd. But I love all the odd things about him.|text2=He really likes the color green. And rats. And the rats like him back.|text3=You know, I bet he'd love to meet Remy. Oh! And write a telenovela series about him -- ¡La pasión de la rata chef!}}
* What're you up to today?
   {{dialogue|answer=He can see the future, right?|character=Mirabel|text=Yes! That's his gift. It's really powerful, but it can be a little complicated.|text2=Sometimes the future has problems in it. And people don't want to hear that.|text3=You know, now that I think about it, he and Merlin would have a lot to talk about.}}
{{labeledDialogueBox|title=What're you up to today?|
   {{dialogue|answer=I thought you didn't talk about him?|character=Mirabel|text=Not anymore! I talk about him as much as I can.|text2=I never want people to not talk about Bruno again.}}
   {{dialogue|character=Mike Wazowski|text=I'm working on something for Sulley. See, he used to be Monsters, Inc.'s top Scarer -- so he was always workin' out to stay in great shape.}}
   {{dialogue|character=Mike Wazowski|text=But now that he's in management, workouts aren't part of his day. So, I'm gonna make him a new exercise regimen for the Valley! He loves a routine.}}
  {{dialogue|character=Mike Wazowski|text=Any ideas for exercises, PLAYER?}}
   {{dialogue|answer=Gardening.|character=Mike Wazowski|text=TODOResponseToAnswerGardening}}
  {{dialogue|answer=Push-ups.|character=Mike Wazowski|text=TODOResponseToAnswerPushUps}}
   {{dialogue|answer=Sleeping.|character=Mike Wazowski|text=You know... You're right! Rest IS an important part of every regimen.}}
  {{dialogue|character=Mike Wazowski|text=I'm adding it in!}}
}}
}}


*What's up? [at night?]
* You have a question?
{{labeledDialogueBox|title=What's up?|
 
   {{dialogue|character=Mirabel|text=There are so many stars here. And everyone shines.}}
* You know a lot about comedy, right?
   {{dialogue|character=Mirabel|text=I mean literally shines. With all the little sparkly, glowing bits. What's the deal with that?}}
 
   {{dialogue|answer=It's magic.|character=Mirabel|text=TODOResponseToAnswerMagicSparkles}}
* You seem deep in thought, Mike.
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I think it's Dreamlight?|
{{labeledDialogueBox|title=You seem deep in thought, Mike.|
    {{dialogue|character=Mirabel|text=Neat! … I don't know what that is.}}
   {{dialogue|character=Mike Wazowski|text=Well, ya know, life's just full of twists and turns.}}
     {{dialogue|character=Player|text=Merlin told me about it. It's a kind of magic, and everything here is made of it.}}
   {{dialogue|character=Mike Wazowski|text=I went from studying like crazy at Monsters University to the mailroom at Monsters, Inc. And now, I'm the All-Time Laugh Record holder.}}
     {{dialogue|character=Mirabel|text=Everything? That's amazing! And pretty. Super pretty!}}
  {{dialogue|answer=That sounds like a wild journey!|character=Mike Wazowski|text=TODOResponseToAnswerWildJourney}}
   {{dialogue|answer=Dreams come true in strange ways sometimes.|character=Mike Wazowski|text=TODOResponseToAnswerStrangeWays}}
   {{dialogue|answer=You should be proud of yourself.|character=Mike Wazowski|text=Aw, thanks pal.|text2=I AM proud of me. AND Sulley too. He's been with me all this time. A guy couldn't ask for a better friend.}}
}}
 
* You're a funny guy, right?
 
<!--*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Mike Wazowski|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Mike Wazowski|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Mike Wazowski|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Mike Wazowski|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
     {{dialogue|character=Mike Wazowski|text=XXXXXX}}
     {{dialogue|character=Player|text=XXXXXX}}
   }}
   }}
   {{dialogue|answer=You could ask Merlin.|character=Mirabel|text=You're right! I'm sure he'll know.|text2=He's like a wise abuelo for the entire Valley.}}
   {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Mike Wazowski|text=XXXXXX}}
}}-->
 
===Sulley===
 
====General Dialogue====
* {{dialogue|character=Sulley|text='''Greetings:'''
* Gotta love this rain! Sure is refreshing. [when raining]
* Hey, buddy!
* Hey there, PLAYER!
* Hey, PLAYER! Village is lookin' great!
* PLAYER! Nice to see ya back.
* The sun's shining -- it's gonna be a good day! [while sunny]
* What a great day!
*TODO
}}
 
* {{dialogue|character=Sulley|text='''Gift Responses:'''
* Aw, this is really sweet.
* Hey, thanks!
* I'm gonna treasure this. Thanks.
* Is this for me? It's great!
*TODO
}}
}}


'''Hang Out Start Response:'''
* {{dialogue|character=Sulley|text=XXXXXXX}}
'''Hang Out End Response:'''
* {{dialogue|character=Sulley|text=Hey, thanks! Come by anytime!}}
'''Scramblecoin Request Response:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX}}


==Dreamlight Valley==
'''Scramblecoin Eager Float Text:'''
* {{dialogue|character=Sulley|text=XXXXXXXXX}}


===The Forgotten===
'''Scramblecoin Player Victory Float Text:'''
<!--Day 1 conversation, not sure it matters-->
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
{{labeledDialogueBox|title=[Too weird]|
 
  {{dialogue|character=The Forgotten|text=PLAYER, do you ever feel like... like... ugh, I dunno...}}
'''Scramblecoin Player Draw Float Text:'''
  {{dialogue|character=The Forgotten|text=... like nobody will ever really like you because you're too weird?}}
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=All the time.|
 
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
'''Scramblecoin Player Defeat Float Text:'''
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
* {{dialogue|character=Sulley|text=XXXXXXXXX|text2=XXXXXXXXX}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
 
  }}
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
* Sorry, I don't have the time right now.
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
*TODO
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
 
  }}
* Did you want to ask me something?
   {{dialogue|answer=Never!|character=The Forgotten|text=Yeah. That figures. Everybody seems to like you.|text2=What hope is there for a weirdo like me?}}
 
   {{dialogue|answer=Everybody's a little bit weird in their own way.|character=The Forgotten|text=[continue to next line]}}
* Has anything surprised you here?
   {{dialogue|answer=What makes you weird is what makes you special.|character=The Forgotten|text=[continue to next line]}}
 
   {{dialogue|answer=If you're too weird for somebody... that's their problem.|character=Player|text=[continue to next line]}}
* Have you been exploring the Valley?
   {{dialogue|character=Player|text=Besides, what even is so-called "normal"? Trust me. Normal is overrated.}}
 
  {{dialogue|character=Player|text=You just gotta find the people who appreciate your particular kind of weirdness.}}
* How are things going?
   {{dialogue|character=The Forgotten|text=... Maybe you're right.}}
{{labeledDialogueBox|title=How are things going?|
  {{dialogue|character=The Forgotten|text=Talking about that... actually made me feel kind of better. ... Weird.}}
  {{dialogue|character=Sulley|text=Uff! I don't smell at all right now. You got any odorant on you?}}
  {{dialogue|answer=What's odorant?|character=Sulley|text=TODOResponseToAnswer1}}
   {{dialogue|answer=You want to smell?|character=Sulley|text=Sure! The stronger and smellier the better. Monsters like to stink it up.}}
   {{dialogue|answer=You smell fine.|character=Sulley|text=Thanks. But I could smell BETTER.}}
   {{dialogue|character=Sulley|text=What's your favorite smell?}}
   {{dialogue|answer=Lavender.|character=Sulley|text=TODOResponseToAnswerLavender}}
   {{dialogue|answer=Fresh bread.|character=Sulley|text=Now you're just making me hungry.}}
   {{dialogue|answer=Wet dog sounds good.|character=Sulley|text=The best! I'll let you borrow my odorant when I find it.}}
}}
}}


{{labeledDialogueBox|title=[Still mad]|
* How are things going with the other Villagers?
   {{dialogue|character=The Forgotten|text=Do you think any of the Villagers are still mad at me because of the whole... almost destroying the universe thing?}}
<!--
   {{dialogue|answer=No way!|character=Player|text=Everyone in Dreamlight Valley knows that you didn't mean to do that. Trust me.}}
{{labeledDialogueBox|title=XXXXXXXXX|
   {{dialogue|answer=They'll forgive you in time.|character=Player|text=Some of the Villagers might still be a little on edge. But they'll come around.}}
  {{dialogue|character=Sulley|text=XXXXXXXXX}}
   {{dialogue|answer=You just have to show that you're really sorry.|character=Player|text=The more you visit the Village, the more everyone will see that you didn't mean to hurt anyone.}}
  {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
   {{dialogue|character=The Forgotten|text=You're sure...?}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer2}}
   {{dialogue|character=Player|text=You made mistakes... and that's okay. Everyone messes up sometimes.}}
  {{dialogue|answer=YXXXXXXXXX|character=Sulley|text=XXXXXXXXX}}
  {{dialogue|character=The Forgotten|text=Really...?}}
  {{dialogue|character=Sulley|text=XXXXXXXXX}}
   {{dialogue|character=Player|text=Sure. It doesn't always feel good to mess up, but it's the best way to learn.}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|character=The Forgotten|text=Learn what...? How to mess up even more?}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=TODOResponseToAnswer2}}
  {{dialogue|character=Player|text=How to do better next time. If we were always perfect, we could never grow.}}
   {{dialogue|answer=XXXXXXXXX|character=Sulley|text=XXXXXXXXX}}
  {{dialogue|character=The Forgotten|text=Huh... that's true... I guess...}}
}}
-->
 
* Something on your mind?
{{labeledDialogueBox|title=Something on your mind?|
   {{dialogue|character=Sulley|text=Hey, PLAYER. You ever think about how much things can change?}}
   {{dialogue|answer=Yes.|character=Sulley|text=TODOResponseToAnswer1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
    {{dialogue|character=Sulley|text=Then you'll understand. See... I used to be Monsters, Inc.'s top Scarer.|text2=But now we're all about making kids laugh. And don't get me wrong: I'm happy about that! It's much better!|text3=It's just... I spent my whole life training to be scary. And now that's not needed. Makes ya think...}}
    {{dialogue|answer=Time to learn something new!|character=Sulley|text=TODOResponseToAnswerTimeToLearn}}
    {{dialogue|answer=Your job isn't who you are.|character=Sulley|text=TODOResponseToAnswerJobNotIdentity}}
    {{dialogue|answer=Yeah, change is scary.|character=Sulley|text=Maybe scarier than I ever was! But hey, it's an important part of life, too.}}
   }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Never.|
    {{dialogue|character=Sulley|text=Really? Wow. I guess you're good at keeping up with things.}}
    {{dialogue|character=Sulley|text=What's your secret?}}
    {{dialogue|answer=I'm always learning.|character=Sulley|text=TODOResponseToAnswerAlwaysLearning}}
    {{dialogue|answer=I do what I love.|character=Sulley|text=TODOResponseToAnswerDoWhatLove}}
    {{dialogue|answer=I'm just awesome.|character=Sulley|text=Ha! Well, I guess that's one way to stay relevant. Awesome is always in demand.}}
  }}
}}
}}


{{labeledDialogueBox|title=[Nobody gets me]|
* Tell me something about monsters.
   {{dialogue|character=The Forgotten|text=Ugh. Nobody GETS me.}}
{{labeledDialogueBox|title=Tell me something about monsters.|
   {{dialogue|character=Player|text=I've felt that way too. Does it make you...}}
   {{dialogue|character=Sulley|text=Well... Up until pretty recently, we monsters thought human kids were toxic.}}
   {{dialogue|answer=...angry?|character=The Forgotten|text=I... Yeah, I guess I'm angry.|text2=But it's funny. Now that you mention it... I guess I'm really more scared.|text3=Or... or maybe I'm upset.}}
   {{dialogue|character=Sulley|text=I wonder how we got that idea?}}
   {{dialogue|answer=...upset?|character=The Forgotten|text=Upset?! What? No, I'm mad.|text2=... Okay, I guess... I am upset. Underneath the anger.|text3=But I guess what I really am is scared.}}
   {{dialogue|answer=Did Scarers ever get sick?|character=Sulley|text=TODOResponseToAnswer1}}
   {{dialogue|answer=...scared?|character=The Forgotten|text=Scared?! You think that scares me? No. I'm angry.|text2=Or... or maybe I am scared. I don't know. Now that I think about it some more...|text3=Or... or maybe I'm upset.}}
  {{dialogue|answer=Urban legends.|character=Sulley|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{dialogue|character=The Forgotten|text=Ugh. Why are feelings so CONFUSING?}}
   {{dialogue|answer=Kids can be kinda messy?|character=Sulley|text=Sure, but not "sound the alarm, this is a disaster" messy.|text2=TODOResponseToAnswer2More}}
   {{dialogue|character=Player|text=Sometimes when we ignore our feelings, they can change into something else. Maybe that's what's happening.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
   {{dialogue|character=Player|text=Don't push those tough feelings away, okay? You have every right to feel them.}}
    {{dialogue|character=Sulley|text=XXXXXX}}
   {{dialogue|character=The Forgotten|text=... Okay, fine. I'm starting to think that maybe... at least one person understands me.}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
   {{dialogue|character=Player|text=At least you all know the truth now!}}
   {{dialogue|character=Sulley|text=Yep!}}<!--Might be "Yep."-->
   {{dialogue|character=Sulley|text=And thanks to Boo, we also solved the energy crisis!}}
}}
}}


{{labeledDialogueBox|title=[Feeling pretty good]|
* What's on your mind?
   {{dialogue|character=The Forgotten|text=I'm feeling pretty good today.}}
 
   {{dialogue|character=The Forgotten|text=It's... weird.}}
* What are you up to?
   {{dialogue|answer=Embrace happiness whenever you find it.|character=The Forgotten|text=I guess that's true. I shouldn't waste this feeling.|text2=Maybe I'll write some happy poems today.}}
 
   {{dialogue|answer=Happiness is just as real as sadness.|character=The Forgotten|text=Huh. That's true. I guess.|text2=I'll try to look at it like that more often. Thanks!}}
* What are you up to today?
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What sparked this feeling?|
 
    {{dialogue|character=The Forgotten|text=I guess I was thinking about all the people here in the Valley who I think of as... friends.}}
* What do you wear to work?
    {{dialogue|character=Player|text=Friends are important. Especially as you get older.}}
 
    {{dialogue|character=Player|text=You've got to hold on to the ones you've got, because it gets harder and harder to make new ones!}}
* You have any questions for me?
     {{dialogue|character=The Forgotten|text=You're right. I guess I should tell my friends that I'm happy they're around... even if it feels a little cheesy.}}
 
     {{dialogue|character=The Forgotten|text=Thanks for being my friend, PLAYER.}}
* You seem pensive.
{{labeledDialogueBox|title=You seem pensive.|
   {{dialogue|character=Sulley|text=Oh, I was just talking to Mikey about work and forgot to call the Scare Floor the Laugh Floor.}}
   {{dialogue|character=Sulley|text=Don't wanna do that on the job. It's not a great look for the CEO.}}
  {{dialogue|answer=It takes time to learn something new.|character=Sulley|text=TODOResponseToAnswerTakesTime}}
  {{dialogue|answer=You've got to work hard at it!|character=Sulley|text=TODOResponseToAnswerWorkHard}}
   {{dialogue|answer=Do you need help?|character=Sulley|text=Nah, it's no big deal. Just need to get used to it.}}
  {{dialogue|character=Sulley|text=But thanks for talking to me about it. I appreciate it.}}
   {{dialogue|answer=You don't miss the Scare Floor?|character=Sulley|text=TODOResponseToAnswerMissScareFloor}}
  {{dialogue|answer=I'm sure you're not the only one having to adjust.|character=Sulley|text=Oh yeah, us old-timers are still catching up.|text2=We'll get there eventually.}}
}}
<!--
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Sulley|text=PLAYER, XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Sulley|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Sulley|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
     {{dialogue|character=Sulley|text=XXXXXX}}
     {{dialogue|character=Player|text=XXXXXX}}
   }}
   }}
}}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Sulley|text=XXXXXX}}
}}-->
 
==Toy Story==
 
 
===Buzz Lightyear===
[[Buzz Lightyear#Daily Discussions|Moved to Character page]]


{{labeledDialogueBox|title=[Only ever known]|
====General Dialogue====
   {{dialogue|character=The Forgotten|text=Hey, PLAYER... I've only ever known Dreamlight Valley and the Dark Castle.}}
* {{dialogue|character=Buzz Lightyear|text='''Greetings:'''
   {{dialogue|character=The Forgotten|text=What's it like out there...? You know... the grown-up world and all that junk.}}
*Good morning, Space Ranger!
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Amazing! You can eat as much ice cream as you want.|
*Greetings!
     {{dialogue|character=Player|text=There's only one problem. You can eat all the ice cream you want... but you know that you probably shouldn't.}}
*Hello!
     {{dialogue|character=The Forgotten|text=Hm...}}
*I've completed my patrol. All's quiet in this quadrant.
     {{dialogue|character=The Forgotten|text=Well, I don't think I'll let that stop me.}}
*Rain is not ideal for my electronic components. [while raining]
   }}
*This Valley appears to be approaching optimal condition.
*TODO
}}
 
* {{dialogue|character=Buzz Lightyear|text='''Gift Responses:'''
*Excellent.
*You have my appreciation.
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Buzz Lightyear|text=Roger that.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Buzz Lightyear|text=TODO}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*TODO
*Sorry, I can't right now.
*TODO
}}
 
===Woody===
[[Woody#Daily Discussions|Moved to Character page]]
 
====General Dialogue====
* {{dialogue|character=Woody|text='''Greetings:'''
*Hey there.
*Hey-howdy-hey!
*Howdy, partner!
*Thanks for stoppin' by.
*TODO
}}
 
* {{dialogue|character=Woody|text='''Gift Responses:'''
*Thanks!
*Well, whaddaya know... Thanks!
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Woody|text=Sure! You know you've got a friend in me.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Woody|text=So long, partner!}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*Sorry, I can't talk now.
*Talk to you later.
*We'll talk later.
*TODO
}}
 
 
==Cinderella==
 
===The Fairy Godmother===
 
====General Dialogue====
* {{dialogue|character=The Fairy Godmother|text='''Greetings:'''
*Hello, my dear.
*How are you, dear?
*How nice to see you.
*There you are!
*What a lovely surprise!
*TODO
}}
 
* {{dialogue|character=The Fairy Godmother|text='''Gift Responses:'''
*A gift? For me? Oh! Let me see.
*My dear, how sweet of you.
*Oh my! It's usually up to me to give the gifts.
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=The Fairy Godmother|text=
*Farewell, dear. (When refusing to Hang Out)
*Why, I always enjoy spending time with you.
*You would like to spend time together? Of course!
*Your wish is granted, my dear!
}}
 
'''Hang Out End Response:'''
* {{dialogue|character=The Fairy Godmother|text=
*Of course, my dear.}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
*TODO
}}
 
*Do you have any questions?
 
*Do you want to talk about anything?
 
*I'm a little bored.
<!--{{labeledDialogueBox|title=I'm a little bored.|
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=XXXXXX|text2=XXXXXX}}
}}-->
 
*I'm glad to see you.
<!--{{labeledDialogueBox|title=I'm glad to see you.|
  {{dialogue|character=The Fairy Godmother|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=The Fairy Godmother|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=The Fairy Godmother|text=XXXXXX}}
}}-->
 
*Tell me about you.
 
*What are you up to?
 
*You look very serious.
 
==Encanto==
 
===Mirabel===
 
====General Dialogue====
* {{dialogue|character=Mirabel|text='''Greetings:'''
*¡Buenos días! [during day]
*Buenas noches. [at night]
*Hi!
*¡Hola!
*¡Hola, PLAYER!
*So, how's it going?
*What's up, my friend?
*TODO
}}
 
* {{dialogue|character=Mirabel|text='''Gift Responses:'''
*A present? For me? Thank you so much!
*For me? ¡Gracias, PLAYER!
*¡Gracias!
*I love it!
*This is a great gift! And I've seen some amazing gifts.
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Mirabel|text=
*Need some help? I'm your girl!
*Oh, I am definitely in. Let's go!
*You want to do some stuff? Let's do some stuff!
}}
 
 
'''Hang Out End Response:'''
* {{dialogue|character=Mirabel|text=
*Looks like we're done!
*We have got to do that again. I really like spending time with you!
}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Gotta go.
*See you later!
*Sorry, can't talk now.
*Sorry, I can't right now.
*We'll talk later!
*We'll talk soon, okay?
*TODO
}}
 
{{labeledDialogueBox|title=Got a question for me?|
  {{dialogue|character=Mirabel|text=I've gotta know something, because when I tell Antonio about you, he's gonna ask.}}
  {{dialogue|character=Mirabel|text=What's your favorite animal?}}
  {{dialogue|answer=Chigüiro.|character=Mirabel|text=Antonio would love that. He's had a lot of chigüiro friends visiting lately.|text2=They really like Casita.}}
  {{dialogue|answer=Jaguar.|character=Mirabel|text=Oh, good choice. Big cats are so majestic.|text2=Antonio has a jaguar friend who gives him rides on its back.|text3=Maybe don't try that with Scar, though.}}
  {{dialogue|answer=Butterfly.|character=Mirabel|text=Aww. I like those too.}}
  {{dialogue|answer=It's too hard to choose!|character=Mirabel|text=I understand that. Antonio can never pick a favorite either. He says they're all his friends.}}
}}
 
{{labeledDialogueBox|title=I've got a question for you.|
  {{dialogue|character=Mirabel|text=For me? Great! What've you got?}}
  {{dialogue|answer=How's your abuela?|character=Mirabel|text=She's good! She's really learning how to relax.|text2=And the whole family's been getting a lot better at talking things through.|text3=It can be hard, but it's been really helpful for everyone.}}
  {{dialogue|answer=What do you do when you miss your family?|character=Mirabel|text=Hmm... Well, I guess I try to do something that reminds me of them.|text2=When I'm missing my mamá, I try to cook some of the things she does. Like arepas.|text3=They're not as good as Mamá's, but they definitely remind me of her.|text4=And if I'm missing my cousin Antonio, I'll sit and listen to the birds or watch the animals.}}
  {{dialogue|answer=Has Antonio found any new animals?|character=Mirabel|text=He's made a lot of new chigüiro friends lately.|text2=They're great to have around. So chill.}}
}}
 
{{labeledDialogueBox|title=Let's get to know one another better. Ask me anything.|
  {{dialogue|character=Mirabel|text='''''Player''''', do you have any sisters?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I do.|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=No, but I have other siblings.|
    {{dialogue|character=Mirabel|text=And... do you get along?}}
    {{dialogue|answer=We do.|character=Mirabel|text=That's great. I've always gotten along with my sister Luisa.|text2=Isabela on the other hand... We had a pretty rocky relationship for a long time, but we're doing really well now!}}
    {{dialogue|answer=Not really.|character=Mirabel|text=I understand. Siblings can be tough. They're always there, and they know just how to annoy you.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
    {{dialogue|answer=Sometimes.|character=Mirabel|text=That's pretty normal, I think. Siblings can be a lot.|text2=My sister Isabela and I had a rocky relationship for a while. But it's gotten a lot better.}}
  }}
  {{dialogue|answer=I'm an only child.|character=Mirabel|text=Really? Wow! With a family as large as mine, that takes a lot for me to imagine.}}
}}
 
{{labeledDialogueBox|title=Something on your mind?|
  {{dialogue|character=Mirabel|text='''''Player''''', how are you? Just checking in.}}
  {{dialogue|character=Mirabel|text=You do a lot around here, which kind of reminds me of my sister Luisa.}}
  {{dialogue|character=Mirabel|text=And people who take on a lot... well, sometimes they take on too much.}}
  {{dialogue|answer=I'm just getting started!|character=Mirabel|text=Really? Okay. As long as you're feeling good about it, I say go for it!|text2=And hey, you know I'm always here if you need some help.}}
  {{dialogue|answer=Maybe I should relax some more.|character=Mirabel|text=Yes! Do that! Lay back. Find a hammock. Enjoy the weather.|text2=That's one thing my family's learned recently. It's important to notice when you're carrying way too much.}}
  {{dialogue|answer=I'm cracking under all the pressure!!!|character=Mirabel|text=¡Ayyy! That's not good. And, in case you didn't know, your eyelid's twitching.|text2=If you're overdoing it, you need to take some time for yourself.}}
}}
 
{{labeledDialogueBox|title=Some weather we're having, huh? (when raining)|
  {{dialogue|character=Mirabel|text=When the weather's like this, I always think of my Tía Pepa.}}
  {{dialogue|answer=Why is that?|character=Mirabel|text=Tía Pepa's gift is that her moods can change the weather.|text2=It's really easy to tell how she's feeling. You just have to look up!}}
  {{dialogue|answer=Is her gift being able to predict the weather?|character=Mirabel|text=Close! But not quite.|text2=Tía Pepa's gift is that her moods can change the weather.|text3=It's really easy to tell how she's feeling. You just have to look up!}}
  {{dialogue|answer=I bet her gift has to do with the weather.|character=Mirabel|text=You're right! Her moods can change the weather.|text2=So when the sky looks like this, I can't help but think... I hope Tía Pepa's okay.}}
}}
 
{{labeledDialogueBox|title=What are you up to today?|
  {{dialogue|character=Mirabel|text='''''Player''''', I'm thinking about adding some new embroidery to my skirt.}}
  {{dialogue|character=Mirabel|text=What do you think I should add?}}
  {{dialogue|answer=Another butterfly!|character=Mirabel|text=Good call!|text2=You can never have enough butterflies.}}
  {{dialogue|answer=Some flowers.|character=Mirabel|text=Flowers... huh? I've already got a few flowers, buuuut...|text2=I could add some of the new flowers my sister Isa's growing! They're really wild and different.}}
  {{dialogue|answer=Maybe an elaborate letter M?|character=Mirabel|text=An M? Like for Mirabel? Or Madrigal?|text2=Either way, I like it!}}
}}
 
{{labeledDialogueBox|title=What are your parents like?|
  {{dialogue|character=Mirabel|text=Mamá and Papi? They're incredible. I love them SO much!}}
  {{dialogue|answer=What's your mom like?|character=Mirabel|text=Well, she really cares about people.|text2=And her arepas are TO DIE FOR.|text3=Or, well, I guess kind of the opposite of that. Her cooking heals people. That's her gift.}}
  {{dialogue|answer=What's your dad like?|character=Mirabel|text=He's amazing. Sure, he can be a bit clumsy. But he tries soooo hard.|text2=And when it's really important, when I need him, he's always there for me.|text3=Yeah. He's kind of the best.}}
  {{dialogue|answer=You must miss them a lot.|character=Mirabel|text=I do. But I know I'll see them again soon.|text2=If I ever get the chance, I'd love to show them the Valley!|text3=Mamá would love to learn all the different foods made here, and Papi would be so excited to talk to everyone.}}
}}
 
{{labeledDialogueBox|title=What's on your mind?|
  {{dialogue|character=Mirabel|text=Have I ever told you about my Tío Bruno?}}
  {{dialogue|answer=What's he like?|character=Mirabel|text=Well, some people think he's odd. But I love all the odd things about him.|text2=He really likes the color green. And rats. And the rats like him back.|text3=You know, I bet he'd love to meet Remy. Oh! And write a telenovela series about him -- ¡La pasión de la rata chef!}}
  {{dialogue|answer=He can see the future, right?|character=Mirabel|text=Yes! That's his gift. It's really powerful, but it can be a little complicated.|text2=Sometimes the future has problems in it. And people don't want to hear that.|text3=You know, now that I think about it, he and Merlin would have a lot to talk about.}}
  {{dialogue|answer=I thought you didn't talk about him?|character=Mirabel|text=Not anymore! I talk about him as much as I can.|text2=I never want people to not talk about Bruno again.}}
}}
 
*What's up? [at night?]
{{labeledDialogueBox|title=What's up?|
  {{dialogue|character=Mirabel|text=There are so many stars here. And everyone shines.}}
  {{dialogue|character=Mirabel|text=I mean literally shines. With all the little sparkly, glowing bits. What's the deal with that?}}
  {{dialogue|answer=It's magic.|character=Mirabel|text=TODOResponseToAnswerMagicSparkles}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I think it's Dreamlight?|
    {{dialogue|character=Mirabel|text=Neat! … I don't know what that is.}}
    {{dialogue|character=Player|text=Merlin told me about it. It's a kind of magic, and everything here is made of it.}}
    {{dialogue|character=Mirabel|text=Everything? That's amazing! And pretty. Super pretty!}}
  }}
  {{dialogue|answer=You could ask Merlin.|character=Mirabel|text=You're right! I'm sure he'll know.|text2=He's like a wise abuelo for the entire Valley.}}
}}
 
==Beauty and the Beast==
 
===Belle===
====General Dialogue====
* {{dialogue|character=Belle|text='''Greetings:'''
*Bounjour!
*Hello, PLAYER! What are your plans for the day?
*Oh, you're just who I was hoping to speak with.
*I'm reading the most wonderful book, PLAYER! I can't wait to tell you about it.
*Look at the sun... It's so lovely here.
*This Village is very different from the one back home.
*Hmm? Oh, I'm sorry. I was thinking about a new book I read.
*A new day means the possibility of a new adventure! [mornings?]
*Weather like this always makes me want to stay inside with a good book. [while raining]
*TODO
}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Bounjour, Belle! [Bounjour!]
*We'll talk later! Gotta go. [Oh, you're just who I was hoping to speak with.]
*Improving the Village, as always! [Hello, PLAYER! What are your plans for the day?]
*Please -- no spoilers! [I'm reading the most wonderful book, PLAYER! I can't wait to tell you about it.]
*Enjoy it -- you're my guest! [Look at the sun... It's so lovely here.]
*And they all have wonderful stories! [This Village is very different from the one back home.]
*Don't let me get in the way of daydreaming! [Hmm? Oh, I'm sorry. I was thinking about a new book I read.]
*I hope yours is exciting! [A new day means the possibility of a new adventure!]
*What are you waiting for? Go get crazy! [Weather like this always makes me want to stay inside with a good book.]
}}
 
* {{dialogue|character=Belle|text='''Gift Responses:'''
*A gift? How kind of you.
*For me? How thoughtful!
*I'm very grateful.
*Oh, thank you so much.
*This is lovely -- thank you!
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Belle|text=
*I am a pretty good assistant -- just ask my father.}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Belle|text=
*Are we done? Well, I was happy to help!
*TODO}}
 
*Anything on your mind, Belle?
*Are you bored? Let's do something fun!
*Aren't you chipper today!
*Belle! I was looking for you!
 
* Do you have any questions?
{{labeledDialogueBox|title=Do you have any questions?|
  {{dialogue|character=Belle|text=PLAYER, would you tell me about where you come from? I love learning about different places.}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I come from a faraway land...|
    {{dialogue|character=Belle|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's ordinary. Just like me.|
    {{dialogue|character=Belle|text=PLAYER, you certainly are not ordinary. In fact, you're VERY special.}}
    {{dialogue|answer=Sometimes I don't feel very special.|character=Belle|text=XXXXXXXXXX}}
    {{dialogue|answer=You're just saying that.|character=Belle|text=No. It's true.|text2=I wouldn't tell you something just to be polite. You're very special, PLAYER. We all see it.}}
    {{dialogue|answer=I AM special!|character=Belle|text=And if you ever need reminding, just look around at all you've done.}}
  }}
}}
 
*Dreamlight Valley looks like something out of a storybook.
 
*Hi Belle! You settling in nicely?
<!--{{labeledDialogueBox|title=Hi Belle! You settling in nicely?|
  {{dialogue|character=Belle|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Belle|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Belle|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
}}-->
 
*How do you like the Valley?
<!--{{labeledDialogueBox|title=How do you like the Valley?|
  {{dialogue|character=Belle|text=XXXXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX|text2=XXXXXX}}
}}-->
 
*How's your book, Belle?
{{labeledDialogueBox|title=How's your book, Belle?|
  {{dialogue|character=Belle|text=Do you have a favorite kind of book, PLAYER?}}
  {{dialogue|character=Belle|text=Is there a type of story or style that you always come back to?}}
  {{dialogue|answer=Mystery!|character=Belle|text=TODOResponseToAnswerMystery}}
  {{dialogue|answer=Fairy tales, no contest.|character=Belle|text=TODOResponseToAnswerFairyTales}}
  {{dialogue|answer=Let me think...|character=Belle|text=I know, it's difficult for me to pick too.}}
  {{dialogue|answer=Romance!|character=Belle|text=TODOResponseToAnswerRomance}}
  {{dialogue|answer=Non-fiction.|character=Belle|text=TODOResponseToAnswerNonFiction}}
  {{dialogue|answer=I'm not much of a reader...|character=Belle|text=Oh... Well, I'm sure that you have other things you like to do.}}<!--VERIFY-->
}}
 
*Tell me about your father!
<!--{{labeledDialogueBox|title=Tell me about your father!|
  {{dialogue|character=Belle|text=XXXXXXXX}}
  {{dialogue|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Belle|text=XXXXXX|text2=XXXXXX}}
}}-->
*Tell me about yourself.
*What do you think of Dramlight Valley?
*What's your favorite hobby?
*You feeling all right, Belle?
 
*You seem restless, Belle!
{{labeledDialogueBox|title=You seem restless, Belle!|
  {{dialogue|character=Belle|text=You know, PLAYER, I've been thinking I might want to try something new.}}
  {{dialogue|answer=Time for an adventure!|character=Belle|text=TODOResponseToAnswerTimeForAdventure}}
  {{dialogue|answer=No longer into books?|character=Belle|text=No, it's not that at all!|text2=It's just that sometimes I get inspired by what I read and what to experience it for myself.}}
  {{dialogue|answer=Maybe talk to Moana? She's the adventurous sort!|character=Belle|text=TODOResponseToAnswerTalkToMoana}}
  {{dialogue|character=Player|text=Then you should go for it!}}
  {{dialogue|character=Belle|text=Thank you, PLAYER. The Village would be far less interesting without you here to look out for everyone.}}
  {{dialogue|answer=Just doing my best!|character=Belle|text=TODOResponseToAnswerDoingMyBest}}
  {{dialogue|answer=It's a solemn responsibility.|character=Belle|text=TODOResponseToAnswerSolemnResponsibility}}
  {{dialogue|answer=... I'm looking out for people?|character=Belle|text=Of course you are. You've done so much for everyone here.|text2=You're a very respected leader.}}
}}
 
===Gaston===
====General Dialogue====
* {{dialogue|character=Gaston|text='''Greetings:'''
*PLAYER! Hello!
*PLAYER? I didn't see you there behind my biceps.
*Aren't you glad to see me?
*This? Oh, I'm not even flexing!
*What a fine day to take in this glorious land!
*Who's going to polish my boots in this town?
*You just can't stay away, can you? I'm not surprised.
*TODO
}}
 
* {{dialogue|character=Gaston|text='''Gift Responses:'''
*This is worthy of Gaston!
*TODO
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Gaston|text=TODO}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Gaston|text=
*Come find me, PLAYER, the next time you want to spend time with the most impressive man in the Valley.
*TODO}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't right now.
*TODO
}}
 
* Are you upset about something?
 
* Do you have a question?
 
* Gaston! What's on your mind?
 
*Is something worrying you?
 
* What's new with you?
 
*You seem confused.
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=Gaston|text='''''Player''''', XXXXXX <span class="properName">Yellow Game Text</span> XXXXXX}}
  {{dialogue|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=Gaston|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
 
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Gaston|text=PLAYER, XXXXXX}}
  {{dialogue|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Gaston|text=XXXXXX|text2=XXXXXX}}
}}-->
 
===The Beast===
====General Dialogue====
* {{dialogue|character=The Beast|text='''Greetings:'''
*Good day.
*Good night, PLAYER.
*PLAYER...
*The sun here can be rather hot for me.
*There are so many people here. I'm not used to this.
*I am... pleased to see you again.
*Do you know where Belle is?
*TODO
}}
 
* {{dialogue|character=The Beast|text='''Gift Responses:'''
*How did you know?
*I... PLAYER, I don't know what to say...
*Thank you. This is... unexpected.
*You have something for me?
*You're very kind.
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=The Beast|text=
*You want to spend time with me? Are you-- ... Fine.
}}
 
'''Hang Out End Response:'''
* {{dialogue|character=The Beast|text=
*That was surprisingly enjoyable.
}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Hey, Beast! [PLAYER...]
*Right back at you! [*Good night, PLAYER.]
*Hi! Let's talk later! [Good day.]
*Time to trim that fur! [The sun here can be rather hot for me.]
*Don't be shy -- they'd love to talk! [There are so many people here. I'm not used to this.]
*Same here! [I am... pleased to see you again.]
*I'm sure she's around somewhere! [Do you know where Belle is?]
*TODO
}}
 
*Beast, do you miss being human?
*Do you like the critters in the Village?
*Hello again, Beast!
*Hey Beast! Something on your mind?
*Hiya Beast!
 
*How are you feeling, Beast?
{{labeledDialogueBox|title=How are you feeling, Beast?|
  {{dialogue|character=The Beast|text=PLAYER. I... I have been trying to be better at controlling my temper. If that was something you had trouble with, what... what would you do?}}
  {{dialogue|character=Player|text=Let me think...}}
  {{dialogue|answer=Practice relaxing.|character=The Beast|text=XXXXXXXXX}}
  {{dialogue|answer=Wait before reacting.|character=The Beast|text=XXXXXXXXX}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Therapy.|
    {{dialogue|character=The Beast|text=I don't know what that is.}}
    {{dialogue|character=Player|text=You talk about your feelings, and it helps you transform the negative feelings into positive ones!}}
    {{dialogue|character=The Beast|text=That sounds... difficult. I... I don't think I can talk about my feelings. I'll have to try something else.}}
  }}
}}
 
*How are you feeling today, Beast?
 
*Penny for your thoughts?
{{labeledDialogueBox|title=Penny for your thoughts?|
  {{dialogue|character=The Beast|text=PLAYER, I've been thinking about the Night Thorns...}}
  {{dialogue|character=The Beast|text=... How they transform light and beauty into darkness and menace.}}
  {{dialogue|answer=Good thing I can remove them with some magic!|character=The Beast|text=TODOResponseToAnswerRemoveThorns}}
  {{dialogue|answer=... Are you talking about yourself here?|character=The Beast|text=TODOResponseToAnswerTalkingAboutSelf}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know, they do look kinda cool.|
    {{dialogue|character=Player|text=It's a shame to remove them sometimes!}}
    {{dialogue|character=The Beast|text=Their structure is very interesting.}}
  }}
  {{dialogue|character=The Beast|text=Do you suppose the Night Thorns used to be something else?}}
  {{dialogue|character=The Beast|text=Something gentler and kinder...}}
  {{dialogue|answer=I'm not sure about that...|character=The Beast|text=TODOResponseToAnswerNotSure}}
  {{dialogue|answer=Empathizing with the Night Thorns?! You have a big heart, Beast!|character=The Beast|text=TODOResponseToAnswerEmpathizing}}
  {{dialogue|answer=What an interesting thought!|character=Player|text=But if you like spiky plants, you should talk to Mirabel -- her sister Isabela is a fan too!}}
}}
 
*What are you thinking about?
*What are you thinking about?
*What's on your mind, Beast?
*What's wrong, Beast?
 
*Why so angry?
{{labeledDialogueBox|title=Why so angry?|
  {{dialogue|character=The Beast|text=PLAYER, Belle is upset! I was TRYING to give her time for herself, but she misunderstood. She said I was being "aloof"!}}
  {{dialogue|character=The Beast|text=What should I do?!}}
  {{dialogue|answer=Try taking deep breaths.|character=The Beast|text=TODOResponseToAnswerDeepBreaths}}
  {{dialogue|answer=Have you tried controlling your temper?|character=The Beast|text=OF COURSE!!! ... I... I'm sorry. I just feel so... lost.}}
  {{dialogue|character=Player|text=The best thing to do is...}}
  {{dialogue|answer=Try to explain your intentions.|character=The Beast|text=TODOResponseToAnswerIntentions}}
  {{dialogue|answer=Learn from it and move on.|character=The Beast|text=TODOResponseToAnswerLearnMoveOn}}
  {{dialogue|answer=Apologize and ASK what she wants.|character=The Beast|text=You're right. I'll go find her and ask her directly. And I'll... I'll apologize as well.}}
}}
 
*You seem cheerful today, Beast!
*You seem thoughtful!
*You're looking magical today, Beast!
<!--
*XXXXXX Question - leave as external bullet in addition to title until all data has been completed
{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=The Beast|text=PLAYER, XXXXXX <span class="properName">'''Yellow Game Text'''</span> XXXXXX}}
  {{dialogue|character=The Beast|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer1}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=TODOResponseToAnswer2|text2=TODOResponseToAnswer2More}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=XXXXXX|
    {{dialogue|character=yyyyy|text=XXXXXX}}
    {{dialogue|character=Player|text=XXXXXX}}
  }}
  {{dialogue|character=Player|text=XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
}}
-->
 
==Tim Burton's The Nightmare Before Christmas==
===Jack Skellington===
====General Dialogue====
* {{dialogue|character=Jack Skellington|text='''Greetings:'''
*A sun this bright is a definite fright challenge.
*Boo!
*Happy Hallow-- oh... oh, not quite.
*Have a dreadful day!
*Hello, my friend! <!--only after level 2?-->
*Trick and treat!
*Why, hello!
*TODO
}}
 
* {{dialogue|character=Jack Skellington|text='''Gift Responses:'''
*A present? For me? Wonderful!
*A present! Just like Christmas!
*How kind of you to think of me.
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=Jack Skellington|text=
* I was going to practice screeching, but I always have time for you.
* We'll have a frightfully good time!
}}
 
'''Hang Out End Response:'''
* {{dialogue|character=Jack Skellington|text=
*I'm off to practice my unsettling moans!}}
 
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
*Sorry, I can't talk now.
*TODO
}}
 
* How's the Halloween business going?
* Penny for your thoughts, Jack?
<!--
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=Jack Skellington|text=PLAYER, XXXXXX}}
  {{dialogue|character=Jack Skellington|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Jack Skellington|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=Jack Skellington|text=XXXXXX|text2=XXXXXX}}
}}
-->
 
* Want to do something together?
{{labeledDialogueBox|title=Want to do something together?|
  {{dialogue|character=Jack Skellington|text=PLAYER, would you like to join me in some screaming practice?}}
  {{dialogue|answer=Let's do it!|character=Jack Skellington|text=TODOResponseToDoItScreamingPractice}}
  {{dialogue|answer=No, thanks.|character=Jack Skellington|text=TODOResponseToDoItScreamingPracticeNoThanks1}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Screaming practice?!|
    {{dialogue|character=Jack Skellington|text=Yes, even if one has no vocal chords, one must keep one's voice in prime condition for blood curdling screams.}}
    {{dialogue|character=Jack Skellington|text=Constant practice is essential. Care to join me?}}
    {{dialogue|answer=Sure!|character=Jack Skellington|text=TODOResponseToSureScreamingPractice|text2=XXXXXX}}
    {{dialogue|answer=No, thanks.|character=Jack Skellington|text=All right. Perhaps you'd like to simply observe...|text2=YYYEEAAAAARRRGHHHH!}}
  }}
}}
 
* What are you up to, Jack?
* What's it like being a skeleton person?
{{labeledDialogueBox|title=What's it like being a skeleton person?|
  {{dialogue|character=Jack Skellington|text=PLAYER, I've been recently counting my blessings -- it's something Minnie recommended as a way to start each day. And today, I thought about how terribly fun it is to be a skeleton!}}
  {{dialogue|character=Jack Skellington|text=I can hardly count the things I like about it.}}
  {{dialogue|answer=You can take off your head!|character=Jack Skellington|text=TODOResponseToAnswerTakeOffHead}}
  {{dialogue|answer=You're so scary!|character=Jack Skellington|text=TODOResponseToAnswerSoScary}}
  {{dialogue|answer=You're so agile!|character=Jack Skellington|text=I am! Part of it is practice, but part of it comes from being so light.|text2=Luckily, I don't bear the burden of muscles or organs.}}
}}
 
* You seem kinda bored...
* You seem preoccupied.
 
<!--
BASIC TEMPLATE
*XXXXXX
{{labeledDialogueBox|title=XXXXX|
  {{dialogue|character=yyyyy|text=PLAYER, XXXXXX}}
  {{dialogue|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=yyyyy|text=XXXXXX|text2=XXXXXX}}
}}-->
 
==Dreamlight Valley==
 
===The Forgotten===
<!--Day 1 conversation, not sure it matters-->
{{labeledDialogueBox|title=[Too weird]|
  {{dialogue|character=The Forgotten|text=PLAYER, do you ever feel like... like... ugh, I dunno...}}
  {{dialogue|character=The Forgotten|text=... like nobody will ever really like you because you're too weird?}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=All the time.|
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
  }}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Sometimes.|
    {{dialogue|character=The Forgotten|text=Huh? Really...? But EVERYBODY seems to like you.}}
    {{dialogue|character=Player|text=Maybe. But that doesn't mean I don't get anxious sometimes.}}
    {{dialogue|character=The Forgotten|text=Great. That almost makes me feel worse. If YOU feel like that... then what hope is there for a weirdo like me?}}
  }}
  {{dialogue|answer=Never!|character=The Forgotten|text=Yeah. That figures. Everybody seems to like you.|text2=What hope is there for a weirdo like me?}}
  {{dialogue|answer=Everybody's a little bit weird in their own way.|character=The Forgotten|text=[continue to next line]}}
  {{dialogue|answer=What makes you weird is what makes you special.|character=The Forgotten|text=[continue to next line]}}
  {{dialogue|answer=If you're too weird for somebody... that's their problem.|character=Player|text=[continue to next line]}}
  {{dialogue|character=Player|text=Besides, what even is so-called "normal"? Trust me. Normal is overrated.}}
  {{dialogue|character=Player|text=You just gotta find the people who appreciate your particular kind of weirdness.}}
  {{dialogue|character=The Forgotten|text=... Maybe you're right.}}
  {{dialogue|character=The Forgotten|text=Talking about that... actually made me feel kind of better. ... Weird.}}
}}
 
{{labeledDialogueBox|title=[Still mad]|
  {{dialogue|character=The Forgotten|text=Do you think any of the Villagers are still mad at me because of the whole... almost destroying the universe thing?}}
  {{dialogue|answer=No way!|character=Player|text=Everyone in Dreamlight Valley knows that you didn't mean to do that. Trust me.}}
  {{dialogue|answer=They'll forgive you in time.|character=Player|text=Some of the Villagers might still be a little on edge. But they'll come around.}}
  {{dialogue|answer=You just have to show that you're really sorry.|character=Player|text=The more you visit the Village, the more everyone will see that you didn't mean to hurt anyone.}}
  {{dialogue|character=The Forgotten|text=You're sure...?}}
  {{dialogue|character=Player|text=You made mistakes... and that's okay. Everyone messes up sometimes.}}
  {{dialogue|character=The Forgotten|text=Really...?}}
  {{dialogue|character=Player|text=Sure. It doesn't always feel good to mess up, but it's the best way to learn.}}
  {{dialogue|character=The Forgotten|text=Learn what...? How to mess up even more?}}
  {{dialogue|character=Player|text=How to do better next time. If we were always perfect, we could never grow.}}
  {{dialogue|character=The Forgotten|text=Huh... that's true... I guess...}}
}}
 
{{labeledDialogueBox|title=[Nobody gets me]|
  {{dialogue|character=The Forgotten|text=Ugh. Nobody GETS me.}}
  {{dialogue|character=Player|text=I've felt that way too. Does it make you...}}
  {{dialogue|answer=...angry?|character=The Forgotten|text=I... Yeah, I guess I'm angry.|text2=But it's funny. Now that you mention it... I guess I'm really more scared.|text3=Or... or maybe I'm upset.}}
  {{dialogue|answer=...upset?|character=The Forgotten|text=Upset?! What? No, I'm mad.|text2=... Okay, I guess... I am upset. Underneath the anger.|text3=But I guess what I really am is scared.}}
  {{dialogue|answer=...scared?|character=The Forgotten|text=Scared?! You think that scares me? No. I'm angry.|text2=Or... or maybe I am scared. I don't know. Now that I think about it some more...|text3=Or... or maybe I'm upset.}}
  {{dialogue|character=The Forgotten|text=Ugh. Why are feelings so CONFUSING?}}
  {{dialogue|character=Player|text=Sometimes when we ignore our feelings, they can change into something else. Maybe that's what's happening.}}
  {{dialogue|character=Player|text=Don't push those tough feelings away, okay? You have every right to feel them.}}
  {{dialogue|character=The Forgotten|text=... Okay, fine. I'm starting to think that maybe... at least one person understands me.}}
}}
 
{{labeledDialogueBox|title=[Feeling pretty good]|
  {{dialogue|character=The Forgotten|text=I'm feeling pretty good today.}}
  {{dialogue|character=The Forgotten|text=It's... weird.}}
  {{dialogue|answer=Embrace happiness whenever you find it.|character=The Forgotten|text=I guess that's true. I shouldn't waste this feeling.|text2=Maybe I'll write some happy poems today.}}
  {{dialogue|answer=Happiness is just as real as sadness.|character=The Forgotten|text=Huh. That's true. I guess.|text2=I'll try to look at it like that more often. Thanks!}}
  {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=What sparked this feeling?|
    {{dialogue|character=The Forgotten|text=I guess I was thinking about all the people here in the Valley who I think of as... friends.}}
    {{dialogue|character=Player|text=Friends are important. Especially as you get older.}}
    {{dialogue|character=Player|text=You've got to hold on to the ones you've got, because it gets harder and harder to make new ones!}}
    {{dialogue|character=The Forgotten|text=You're right. I guess I should tell my friends that I'm happy they're around... even if it feels a little cheesy.}}
    {{dialogue|character=The Forgotten|text=Thanks for being my friend, PLAYER.}}
  }}
}}
 
{{labeledDialogueBox|title=[Only ever known]|
   {{dialogue|character=The Forgotten|text=Hey, PLAYER... I've only ever known Dreamlight Valley and the Dark Castle.}}
   {{dialogue|character=The Forgotten|text=What's it like out there...? You know... the grown-up world and all that junk.}}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Amazing! You can eat as much ice cream as you want.|
     {{dialogue|character=Player|text=There's only one problem. You can eat all the ice cream you want... but you know that you probably shouldn't.}}
     {{dialogue|character=The Forgotten|text=Hm...}}
     {{dialogue|character=The Forgotten|text=Well, I don't think I'll let that stop me.}}
   }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Terrible! There's less time for just enjoying yourself.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Terrible! There's less time for just enjoying yourself.|
     {{dialogue|character=Player|text=When you're a kid, hours just go by without having to worry about anything. Growing up means having homework pretty much all the time.}}
     {{dialogue|character=Player|text=When you're a kid, hours just go by without having to worry about anything. Growing up means having homework pretty much all the time.}}
     {{dialogue|character=The Forgotten|text=That sounds awful.}}
     {{dialogue|character=The Forgotten|text=That sounds awful.}}
     {{dialogue|character=The Forgotten|text=Guess I'm lucky I don't have to deal with all that.}}
     {{dialogue|character=The Forgotten|text=Guess I'm lucky I don't have to deal with all that.}}
   }}
   }}
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's not as different from being a kid as you might think.|
   {{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=It's not as different from being a kid as you might think.|
     {{dialogue|character=Player|text=A lot of people might look like adults, but they feel like kids inside. They just get better at hiding it.}}
     {{dialogue|character=Player|text=A lot of people might look like adults, but they feel like kids inside. They just get better at hiding it.}}
     {{dialogue|character=The Forgotten|text=I guess things will always be scary and confusing, no matter how old you get.}}
     {{dialogue|character=The Forgotten|text=I guess things will always be scary and confusing, no matter how old you get.}}
     {{dialogue|character=Player|text=Yeah. But you get a lot better at handling it. Hopefully...}}
     {{dialogue|character=Player|text=Yeah. But you get a lot better at handling it. Hopefully...}}
   }}
   }}
}}
}}
 
<!--{{labeledDialogueBox|title=XXXXXX|
  {{dialogue|character=The Forgotten|text=XXXXXX}}
  {{dialogue|character=The Forgotten|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX|text2=XXXXXX}}
}}-->
 
<!-- TEMPLATE
====General Dialogue====
* {{dialogue|character=XXXXXX|text='''Greetings:'''
*TODO
*TODO
*TODO
}}
 
* {{dialogue|character=XXXXXX|text='''Gift Responses:'''
*TODO
*TODO
*TODO
}}
 
'''Hang Out Start Response:'''
* {{dialogue|character=XXXXXX|text=TODO}}
 
'''Hang Out End Response:'''
* {{dialogue|character=XXXXXX|text=TODO}}


<!--{{labeledDialogueBox|title=XXXXXX|
'''Scramblecoin Request Response:'''
  {{dialogue|character=The Forgotten|text=XXXXXX}}
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}
  {{dialogue|character=The Forgotten|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX}}
  {{dialogue|answer=XXXXXX|character=The Forgotten|text=XXXXXX|text2=XXXXXX}}
}}-->


<!-- TEMPLATE
'''Scramblecoin Eager Float Text:'''
====General Dialogue====
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}
* {{dialogue|character=XXXXXX|text='''Greetings:'''
*TODO
*TODO
*TODO
}}


* {{dialogue|character=XXXXXX|text='''Gift Responses:'''
'''Scramblecoin Player Victory Float Text:'''
*TODO
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX|text2=XXXXXXXXX}}
*TODO
*TODO
}}


'''Hang Out Start Response:'''
'''Scramblecoin Player Draw Float Text:'''
* {{dialogue|character=XXXXXX|text=TODO}}
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


'''Hang Out End Response:'''
'''Scramblecoin Player Defeat Float Text:'''
* {{dialogue|character=XXXXXX|text=TODO}}
* {{dialogue|character=XXXXXXXXX|text=XXXXXXXXX}}


* {{dialogue|character=Player|text='''Player Goodbye Options:'''
* {{dialogue|character=Player|text='''Player Goodbye Options:'''
Line 2,244: Line 3,310:
{{history|1.0|Daily Discussions feature added}}
{{history|1.0|Daily Discussions feature added}}
{{history|1.3|Changed daily reset time from global to local. New Daily Discussion topics added for multiple existing characters: Merlin, WALL-E, Maui, Moana, Remy, Ariel, Prince Eric, Ursula, Elsa, Mother Gothel, Donald Duck, Goofy, Mickey Mouse, Minnie Mouse, Scrooge McDuck }}<!--Negative conversation impact possibility added? -->
{{history|1.3|Changed daily reset time from global to local. New Daily Discussion topics added for multiple existing characters: Merlin, WALL-E, Maui, Moana, Remy, Ariel, Prince Eric, Ursula, Elsa, Mother Gothel, Donald Duck, Goofy, Mickey Mouse, Minnie Mouse, Scrooge McDuck }}<!--Negative conversation impact possibility added? -->
{{history|1.7|Belle and The Beast added, first Characters whose Player Goodbye responses solicit reactions to the Character Greetings, rather than generic responses.}}
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