Bonuses: Difference between revisions

→‎Caveats: add cleanup note
(→‎History: add note about 1.6 reduction of hover energy drain)
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! class="unsortable" | Image
! class="unsortable" | Image
!Bonus Name
!Bonus Name
!style="display:none;"|Hangout Bonus text<!--On Character Collection Tab-->
!style="display:none;"|Hangout Bonus text<!--On Character Collection Tab, and splash screen when choosing role-->
!style=""|Bonus Label
!style=""|Bonus Label
!Obtain Method
!Obtain Method
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| Chances increase with the Friendship Level of every Character in the Village who has this bonus
| Chances increase with the Friendship Level of every Character in the Village who has this bonus
| Hang Out with a Villager who has the Mining Role assigned
| Hang Out with a Villager who has the Mining Role assigned
|-
| [[File:Hang Out Bonus.png|center|50px|link=]]
| YOUR COMPANION CAN FIND MORE ITEMS WHEN TIME BENDING
|style="display:none;"| Your companion can find more treasures when Timebending.
| Chances increase with the Friendship Level of every Character in the Village who has this bonus.
| Hang Out with a Villager who has the Timebending Role assigned
|-
|-
| [[File:Miracle Fishing Bait Bonus.png|center|50px]]
| [[File:Miracle Fishing Bait Bonus.png|center|50px]]
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|}
|}


==Companion Role Benefits==
==Villager Companion Role Benefits==


Hanging out with a Villager with a [[Roles|role]] has a chance to provide extra resources. Assigning additional Villagers to the same role will increase the bonus resource chance for all characters with that role.  
Hanging out with a Villager with a [[Roles|role]] has a chance to provide extra resources. Assigning additional Villagers to the same role will increase the bonus resource chance for all characters with that role.  


This hang out bonus is also tied to the Friendship level of the both the "hang out" Villager and all other Villagers with the same role.
This hang out bonus is also tied to the Friendship level of both the "hang out" Villager and all other Villagers with the same role.


The bonus chance of a resource when gathering while hanging out with a Villager with the matching role is:
The bonus chance of a resource when gathering while hanging out with a Villager with the matching role is:
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This means bonus resources will be generated 100% of the time while hanging out if there are 5 Villagers assigned that same role (6 if the role is [[Gardening]]).
This means bonus resources will be generated 100% of the time while hanging out if there are 5 Villagers assigned that same role (6 if the role is [[Gardening]]).


The bonus chance does not apply to items gained from clearing obstacles -- for example, [[Small Mushroom Patch]] will not yield additional [[Mushroom]]s if cleared while Hanging Out with a Forager Companion.
The Bonus Chance does not max out at 100%. Villager Companions will always only produce one bonus resource item, but the quantity of the item once picked up may be more than one, if sufficient Villagers are assigned to the role. In order to meet or exceed 200% Bonus Chance, 15 Villagers must be assigned to the role (16 for [[Gardening]]), and for 300%, 25 Villagers must be assigned to the role (26 for [[Gardening]]).
 
{| class='wikitable'
! class="" | Number of<br>Level 10 Villagers
! Number of<br>Bonus Resources
! Mist Reward<br>([[Timebending]] Role)
|-
| '''5'''  (6 for [[Gardening]])
| class="centered" | 1
| {{name|Mist|145 - 155}} (50%)
|-
| 6 - 14  (7 - 15 for [[Gardening]])
| class="centered" | Guaranteed +1,<br>chance at +4
|
|-
| '''15''' (16 for [[Gardening]])
| class="centered" | 4
| {{name|Mist|580 - 620}} (200%)
|-
| 16 - 24  (17 - 25 for [[Gardening]])
| class="centered" | Guaranteed +4,<br>chance at +9
|
|-
| '''25'''  (26 for [[Gardening]])
| class="centered" | 9
| {{name|Mist|1305 - ''1395''}} (450%) <!--{{name|Mist|1305 - 1395}} (XXX%)-->{{cleanup|Needs confirmation. Confirmed 290-->1305, 301 ->1356, 303 ->1362, 304->1368 }}
|-
| 26 - 34  (27+ for [[Gardening]])
| class="centered" | Guaranteed +9,<br>chance at +16
|
|-
| '''35''' (36 for [[Gardening]]) <!--Not yet confirmed. confirmed as of update 10-->
| class="centered" | 16
| {{name|Mist|2320 - 2480}}  (800%)
|-
| 36 - 44  (37+ for [[Gardening]])
| class="centered" | Guaranteed +16,<br>chance at +25
|
|-
| '''45''' (46 for [[Gardening]]) (not currently possible)
| class="centered" | 25
| {{name|Mist|3625 - 3875}}  (1250%) (not guaranteed)
|}
 
Other notes:
* Since Villager Companions will only produce one bonus resource item, [[Green Reward Chest]]s yielded from [[Digging]] will not be multiplied beyond the first bonus item. If a player is seeking to optimize the number of [[Green Reward Chest]]s that can be obtained from [[Digging]], there is no benefit to having more than 5 Villagers assigned to the Digging [[Roles|Role]].
* Villager Companions will only produce one (1) bonus crop per [[Gardening#Crops|crop]] harvested as a baseline, regardless of the harvest yield of the crop.<!--This has impact into profitability, e.g. Okra vs. Pumpkins-->
* Multiple items may be yielded when mining a Rock Spot, but when a Villager Companion multiplies a bonus [[Mining]] resource, it will always be the last item yielded.
* The bonus chance does not apply to items gained from clearing obstacles -- for example, [[Small Mushroom Patch]] will not yield additional [[Mushroom]]s if cleared while Hanging Out with a Forager Companion.


==Well Fed Benefits==
==Well Fed Benefits==
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==Caveats==
==Caveats==
If there is a currently active [[Events|Star Path]] duty to collect a specific item, activating a Bonus will be ineffective. For example, if a duty to "Mine [[Amethyst]]s" is active and the [[Miracle Pickaxe Polish]] has been used, rock nodes in the [[Frosted Heights]] and [[Forgotten Lands]] (where [[Amethyst]] can be found) will only yield the other Minerals for those Biomes until the charges of the Bonus have been depleted. <!-- TODO: Verification. And, has this always been the case? -->
If there is a currently active [[Events|Star Path]] duty to collect a specific item, activating a Bonus will be ineffective. For example, if a duty to "Mine [[Amethyst]]s" is active and the [[Miracle Pickaxe Polish]] has been used, rock nodes in the [[Frosted Heights]] and [[Forgotten Lands]] (where [[Amethyst]] can be found) will only yield the other Minerals for those Biomes until the charges of the Bonus have been depleted. <!-- TODO: Verification. And, has this always been the case? --> {{cleanup|This used to be true for older Star Paths, but i do not believe it has been true for at least a few star paths at this point (possibly update 7? 8?}}


==History==
==History==
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{{history|1.4|Well Fed description changed from ''Increase movement speed''. Added sprint ability while Well Fed. Critical chances on resource pick up are now higher the more the energy bar is filled. <!--Unclear from official release notes if this only means while Well Fed, or in general--> }}
{{history|1.4|Well Fed description changed from ''Increase movement speed''. Added sprint ability while Well Fed. Critical chances on resource pick up are now higher the more the energy bar is filled. <!--Unclear from official release notes if this only means while Well Fed, or in general--> }}
{{history|1.6|Sprint energy drain reduced by ~80%. <!-- referred to in patch notes as hovering-->}}
{{history|1.6|Sprint energy drain reduced by ~80%. <!-- referred to in patch notes as hovering-->}}
{{history|1.8.6|Hangout Bonus text changed for Timebending from ''Your companion can find more times when bending<!-- to ''Your companion can find more treasures when Timebending.''-->.'' Bug introduced: Hangout Bonus icon removed in Collection tab.}}<!--Said "times", not "items", and "bending" not "Timebending"--><!--Not 100% positive on this bug introduction, might have been in previous hotfix. Now shows icon showing "2x2" text.-->


* ''Denotes uncertain version.''
''* Denotes uncertain version.''
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