Friendship

Friendship is how the players relationship with Characters is measured.

Completing quests, doing activities that expend energy while hanging out, having Daily Discussions, serving meals in Chez Remy, or giving characters gifts will increase Friendship level.

Each character can be leveled up to Friendship Level 10. Every Friendship level awards a prize - either Star Coins or a unique Motif, Clothing, or Furniture item that cannot be obtained in any other way.

Tip: When trying to level up the characters, go into the Menu>Collections>Characters. There will be a list of all characters there. If you put your cursor over a character, in the bottom right-hand corner will be a list of their three "favorite things of the day". Giving one or more of these items to the character will produce extra friendship stars so they will level up faster! (The items can consist of anything that comes from anywhere in the game, so it is possible that a character's current favorite item(s) of the day may be something(s) you do not have access to/cannot make yet.)

Hanging Out

In order to Hang Out with a Villager, you must first reach Friendship Level 2 and select a Role. While Hanging Out, the character will follow you around the Village, including into any Character Houses or Locations. Characters will not follow the Player to other Realms. They will not sit down or leave in the middle of Hanging Out to follow their regular schedule of eating in Chez Remy, sleeping, or browsing Scrooge's Store - however, as soon as you stop Hanging Out or restart the game, they may resume their regular schedule.

Bonus Resources

Main article: Bonuses: Villager Companion Role Benefits

Increasing friendship level and hanging out can greatly increase the resources when Fishing, Gardening, Digging, Foraging, and Mining.

Hanging out with a Villager with a role has a chance to provide extra resources. Assigning additional Villagers to the same role will increase the bonus resource chance for all characters with that role.

This hang out bonus is also tied to the Friendship level of the both the "hang out" Villager and all other Villagers with the same role.

The bonus chance of a resource when gathering while hanging out with a Villager with the matching role is:

Bonus Chance = Base Chance + Active Friend Level + Inactive Friend Level

  • Base Chance: 20% for Gardening, and 25% for all other roles.
  • Active Friend Level: 3.5% per friendship level of the Villager hanging out, up to 35% at level 10 friendship
  • Inactive Friend Level: 1% per friendship level of all friends not hanging out, up to 10% each friend at level 10 friendship

This means bonus resources will be generated 100% of the time while hanging out if there are 5 Villagers assigned that same role (6 if the role is Gardening).

Friendship Sources

Item gift values seem to be assigned based on their classification on the Collection menu, not their Cooking classification - this distinction matters primarily for Seafood and Seaweed.

Icon Activity Friendship Reward Value
  Daily Discussion   500
  Digging

  20 per hole dug
  40 if Digging Role

  Fishing - Failure

  4
  20 if Fishing Role

  Fishing - Success

  150
  300 if Fishing Role

  Foraging

  30 per Harvest action
  60 if Foraging Role

  Harvesting Crops

  15 per Harvest action
  30 if Gardening Role

  Mining

  150 per Rock Spot mined to completion
  300 if Mining Role

  Planting   15 per seed
  Removing Night Thorns   50
  Removing Obstacles   50
  Selfie with Villager Companion while Hanging Out   10 (limit 1x per day)
  Watering Crops   20 per crop watered
  Watering Dried Flowers   20 per flower watered
  Gift:   Seeds   10
 

Gift:   Crafting Materials
Gift:   Refined Materials

  25
 

Gift:   Fruit
Gift:   Spices & Herbs
Gift:   Grains
Gift:   Vegetables

  50
 

Gift:   Fish
(Items obtained via Fishing, including some Seafood and Seaweed)

  150
  Gift:   Seafood
(Foraged Seafood)
  200
  Gift:   Chez Remy's Pantry Ingredients   200
  Gift: Flowers   400
  Gift: Minerals   600
  Gift: Enchantments
i.e. Purified Night Shard
  1,000
  Gift: Favorite Thing of the Day Bonus   1,500 (in addition to value of item)
  Quests
  Gift: Meals
Unknown - potentially formula based on energy, cost values of ingredients, and whether number of ingredients matches star value of recipe. Common values seem to range from 200 to 530, highest known possible value meal is 900.
  Serve: Chez Remy Meal Unknown - estimated above 3500, seems to scale based on value of meal. Added in addition to value of meal.