Template:IngredientSourceDescription: Difference between revisions

add splinters of fate
(Fruit sources do NOT seem to grow 10% faster in native biomes - at least not according to the listed times on the collection menu. Also added link to furniture placement mode)
(add splinters of fate)
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     |1= after the first Stall upgrade
     |1= after the first Stall upgrade
     |2= after the second Stall upgrade
     |2= after the second Stall upgrade
     |#default=}}. {{#ifeq:{{{nightThornReward|}}}|yes|They can also drop as a reward from clearing small [[Night Thorn]]s {{#ifeq:{{{biome1|}}}|Dazzle Beach|on |in the }} [[{{{biome1|}}}]] (max 1 per drop).||}} {{#if:{{{additionalLocations|}}}|{{{additionalLocations|}}}||}}
     |#default=}}. {{#ifeq:{{{nightThornReward|}}}|yes|They can also drop as a reward from clearing small [[Night Thorn]]s {{#ifeq:{{{biome1|}}}|Dazzle Beach|on |in the }} [[{{{biome1|}}}]] (max 1 per drop).||}}{{#ifeq:{{{splinterOfFateReward|}}}|yes|They can also drop as a reward from clearing [[Splinters of Fate]] in the [[{{{biome1|}}}]] (max 1 per drop).||}} {{#if:{{{additionalLocations|}}}|{{{additionalLocations|}}}||}}


It takes {{{growTime|}}} to grow and {{#ifeq:{{{waterings|}}}|1|1 watering|{{{waterings|}}} total waterings}} until {{{yield|}}} can be harvested.
It takes {{{growTime|}}} to grow and {{#ifeq:{{{waterings|}}}|1|1 watering|{{{waterings|}}} total waterings}} until {{{yield|}}} can be harvested.
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