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{{infobox | {{infobox | ||
|character=Merlin | |character=Merlin | ||
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==Quest Text== | ==Quest Text== | ||
Jafar, disguised as Merlin, stole the Spark of imagination from your grasp. You'll need to speak to the real Merlin to fix all this. | Jafar, disguised as Merlin, stole the Spark of imagination from your grasp. You'll need to speak to the real Merlin to fix all this. | ||
Jafar's experiments with the Spark of Imagination are causing parts of Eternity Isle to turn black and white. You'll need to venture inside the palace soon to stop him. | |||
==Objectives== | ==Objectives== | ||
* | *Exit the Ancient Ruins. | ||
*Talk to [[Merlin]]. (The REAL [[Merlin]].) | |||
*Check in with each member of your team: | |||
:*'''''[[EVE]]''''' | |||
:*'''''[[Gaston]]''''' | |||
:*'''''[[Rapunzel]]''''' | |||
*Take a picture of black and white objects around [[Eternity Isle]] | |||
:*Books in EVE's secret chamber on the Docks. | |||
:*Crates near Gaston's Shipwreck in the Wastes. | |||
:*The boat high up in the middle of the Tangle. | |||
*Return to [[Merlin]] | |||
==Rewards== | ==Rewards== |