Furniture menu: Difference between revisions

445 bytes added ,  00:11, 24 October 2023
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==Placing Furniture==
==Placing Furniture==
[[File:Furniture Mode Example - cannot place.png|right|thumb|The [[Lion-Patterned Rug]] cannot be placed (note the red hand cursor), since a [[Night Thorn]] is in the way.]]
When the cursor is holding an item to be placed in the game world, the rectangular area of units the item will occupy are highlighted. This area will always be shown with rectangular dimensions, even if the item does not fully occupy the space (e.g. round or irregularly-shaped items). The highlighted area will be colored green if the portion of the item can be placed successfully without any interference. If any items display highlighted in orange (i.e. [[Landscaping#Underbrush|Underbrush]], [[Landscaping#Trees|Trees]], [[Landscaping#Rocks|Rocks]], Flowers, or holes), these items will be automatically removed when the item is placed. Any portions of the item area highlighted in red overlap or intersect with existing items that cannot be automatically removed.
When the cursor is holding an item to be placed in the game world, the rectangular area of units the item will occupy are highlighted. This area will always be shown with rectangular dimensions, even if the item does not fully occupy the space (e.g. round or irregularly-shaped items). The highlighted area will be colored green if the portion of the item can be placed successfully without any interference. If any items display highlighted in orange (i.e. [[Landscaping#Underbrush|Underbrush]], [[Landscaping#Trees|Trees]], [[Landscaping#Rocks|Rocks]], Flowers, or holes), these items will be automatically removed when the item is placed. Any portions of the item area highlighted in red overlap or intersect with existing items that cannot be automatically removed.


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When the cursor is holding an item to be placed in the game world, the rectangular area of units the item will occupy are highlighted. This area will always be shown with rectangular dimensions, even if the item does not fully occupy the space (e.g. round or irregularly-shaped items). The highlighted area will be colored green if the portion of the item can be placed successfully without any interference. Any portions of the item area highlighted in red overlap or intersect with existing items and prevent the currently held item from being placed.
When the cursor is holding an item to be placed in the game world, the rectangular area of units the item will occupy are highlighted. This area will always be shown with rectangular dimensions, even if the item does not fully occupy the space (e.g. round or irregularly-shaped items). The highlighted area will be colored green if the portion of the item can be placed successfully without any interference. Any portions of the item area highlighted in red overlap or intersect with existing items and prevent the currently held item from being placed.


[[File:Furniture Mode Example - landscaping removal.png|right|thumb|When the [[Grand Tree of Holiday Cheer]] is placed, the [[Wide Baobab Tree]] will be automatically removed, as indicated by the orange tiles where the landscaping item intersects the furniture item.]]
Landscaping items risk automatically disappearing if a [[Furniture]] object or [[Character Houses|Character House]] is placed on top of it. In these cases, prior to the object being placed, the affected units under the Landscaping item will display highlighted in orange, indicating that these items will be automatically removed when the Furniture object is placed. {{cleanup|Add demonstrative images of overlapping objects that will replace, and items that cannot be placed}}
Landscaping items risk automatically disappearing if a [[Furniture]] object or [[Character Houses|Character House]] is placed on top of it. In these cases, prior to the object being placed, the affected units under the Landscaping item will display highlighted in orange, indicating that these items will be automatically removed when the Furniture object is placed. {{cleanup|Add demonstrative images of overlapping objects that will replace, and items that cannot be placed}}
<!--Unlike most objects in the game, including [[Furniture]] and all other [[Landscaping]] items, [[:Category:Paths|Paths]] and [[:Category:Fencing|Fencing]] items do not count towards the Valley [[Item Limit]]s.-->
<!--Unlike most objects in the game, including [[Furniture]] and all other [[Landscaping]] items, [[:Category:Paths|Paths]] and [[:Category:Fencing|Fencing]] items do not count towards the Valley [[Item Limit]]s.-->


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