User:Lizz/common.css: Difference between revisions
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(.landscapingSubtype { display: none; }) |
(.memoryID { display: none; }) |
||
Line 87: | Line 87: | ||
/* value for categorizing trees that makes them easier to group/sort, but doesn't exist in-game */ | /* value for categorizing trees that makes them easier to group/sort, but doesn't exist in-game */ | ||
.landscapingSubtype { | .landscapingSubtype { | ||
display: none; | |||
} | |||
.memoryID { | |||
display: none; | display: none; | ||
} | } |
Revision as of 23:51, 19 June 2023
/* https://www.mediawiki.org/wiki/Manual:Collapsible_elements */ /* Collapsible elements. Toggle-link moved to left. /* Margin around it adjusted. */ .mw-collapsible-left span.mw-collapsible-toggle { float:left; margin-left:0; margin-right:1em; } /* .mw-collapsible-toggle-default:before, .mw-collapsible-toggle-default:after { display: none; } */ span.playtime, span.properName, span.emphasis { color: maroon; font-style: italic; } span.internalThought { color: dodgerblue; font-style: italic; } span.friendshipImpact { color: #FD58C9; font-style: italic; font-weight: bold; } th.navbox-landscaping-row { text-align: left; /* this is being overridden atm */ width: 105px; } .inverted-icon { /* testing inverting icon colors...*/ /*-webkit-filter: invert(100%);*/ /* Safari/Chrome */ /*filter: brightness(3); filter: invert(100%);*/ } #black-link a { color: black; } /* Color Swatch Template */ div.color-swatch { background: #757cdc; display: inline-block; border-radius: 5px; width: 20px; height: 20px; padding: 2px; margin: 2px; margin-bottom: -5px; } /* Used in Template:LinkedGallery */ ul.linked-gallery { /* 2022-02-06 would be nice to get these left-aligned, but was doing wonky things with a header immediately below it float: left; display: inline-block; padding-bottom: 10px; */ } ul.dialogueOptions { /* used in Ariel's "Let's talk about you." Daily Discussion */ } span.timeLabel { font-size: 13px; } .rewardTileID { text-align: center; } .itemCount, .dutyVersion, .dutyIcon { text-align: center; } /* value for categorizing trees that makes them easier to group/sort, but doesn't exist in-game */ .landscapingSubtype { display: none; } .memoryID { display: none; }