Timebending: Difference between revisions

Attempt to clarify timebending in words - still a bit rough
(Attempt to clarify timebending in words - still a bit rough)
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'''Timebending''' is an activity which involves using the [[Royal Hourglass|Hourglass]] to detect and extract [[Mist]], resources, and other treasures.<!--It can be done both in the Valley and on Eternity Isle-->
'''Timebending''' is an activity which involves using the [[Royal Hourglass|Hourglass]] to detect and extract [[Mist]], resources, and other treasures.<!--It can be done both in the Valley and on Eternity Isle-->


Resources are used to make refined materials, furniture, and other items through [[#Timebending (Crafting)|crafting]]. <!--TODO: purpose sentence, example:They can also be sold for [[Star Coins]] or gifted to [[Characters|villagers]] to raise [[Friendship]].-->
Resources are used to make refined materials, furniture, and other items through [[#Timebending (Crafting)|crafting]]. <!--TODO: purpose sentence, example:They can also be sold for [[Star Coins]] or gifted to [[Characters|villagers]] to raise [[Friendship]].--> Items related to [[Timebending]] are tracked on a separate section of the '''Collection Menu''' labeled '''{{inlineIcon|Timebending}}'''.


==How to== <!--How to do Timebending? How to Timebend? -->
==How to== <!--How to do Timebending? How to Timebend? -->
TBA {{cleanup|Description of how to use the Royal Hourglass - use the indicator to determine if treasure is nearby, indicated by color and direction of the visual effects when waving the wand. If no more resources are available in a region, the message "XXXXX" will display}}
Players must first equip the [[Royal Hourglass|Hourglass]] using the Tool Wheel. Using the [[Controls|secondary action button]], wave the [[Royal Hourglass|Hourglass]] in the air to sense for hidden treasures. A directional arc of color with sand visual effects will point towards the closest hidden treasure in the Biome, Realm, or region{{cleanup|Need to ensure it is clear that "region" means e.g. "Oasis" vs. "Glittering Dunes", not sure language is currently standardized}} (if on [[Eternity Isle]]). The directional arc will additionally indicate necessary elevation change, if relevant. The visual effects last for only a short period of time each time they are activated{{cleanup|estimate seconds}}. As the Player gets closer to the hidden treasure, the color of the arc will change from white, to blue, to gold/orange. {{cleanup|Details on actually extracting the treasure}}<!--use the indicator to determine if treasure is nearby, indicated by color and direction of the visual effects when waving the wand.--> If no more resources are available in an area<!--biome/realm/region-->, the following message will display: "There is no more treasure in this area. Look elsewhere."<!-- A FTUE --> An overlay detailing more information about Timebending displays during <!--the Story quest [[The Sands in the Hourglass]]-->relevant Story quests as the player progresses. This information can be viewed again from the [[Game Guide#Timebending|Game Guide]] after it has been viewed for the first time.
<!--Each biome has mining nodes which can be mined by interacting with them while the [[pickaxe]] is equipped. A mining node will usually drop resources with each swing of the pickaxe, up to five times, and the final swing of the pickaxe may drop a gem. Each swing of the pickaxe consumes 40 [[energy]]. There's a rare chance when mining that [[Onyx]] will drop, which is a rare resource used to craft [[Miracle Pickaxe Polish|pickaxe polish]]. Pickaxe polish guarantees receiving a gem from each swing.--


<!--There is no equivalent of a Golden Harvest or Red Critical Hit, and no resource similar to Onyx or Red Algae associated with Timebending. There are currently no Miracle Elixirs or Bonuses associated with Timebending. However, there are the Hangout & Universe Bonuses, detailed below.-->
===Energy Cost===
===Energy Cost===
:''Main article: [[Energy]]''
:''Main article: [[Energy]]''
TBA<!--Each swing of the [[Pickaxe]] requires {{price|40|energy}}. Each rock node typically requires 2-5 swings to mine, which requires between 80-200 energy.-->
TBA<!--Each swing??? of the [[Royal Hourglass|Hourglass]] requires {{price|XXXXXX|energy}}. The energy is deducted when..... the line is pulled or when the player misses the chance to pull, except the first pull after the initial bite costs no energy (missing the initial bite does cost energy). e.g. No energy is deducted at the time when the line is cast, but no fish have "bit" yet. Clarify if extracting treasures from the air deducts energy based on duration of time, can it be failed at, etc-->


===Villager Companions===
===Villager Companions===
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