Template:ItemDescription: Difference between revisions

Jump to navigation Jump to search
(change header sizes for examples, remove section for adding categories by type and from (should be done by infobox) - trying to troubleshoot trailing line breaks)
(Removing trailing line breaks by adjusting where the if clause is placed, add placement information for house dream style)
Line 172: Line 172:
     |Companion=It can be equipped using the '''Wardrobe''' tab inside the Inventory.
     |Companion=It can be equipped using the '''Wardrobe''' tab inside the Inventory.
     |Character Dream Style=It can be applied from the [[Characters]] tab of the [[Collections]] menu.
     |Character Dream Style=It can be applied from the [[Characters]] tab of the [[Collections]] menu.
    |House Dream Style=It can be applied using furniture placement mode by picking up the [[Player's House]], which enables an option to '''Replace''', and then choose a replacement House Dream Style. The Player's House must be fully upgraded to change its Dream Style.
     |Temporary Quest Furniture=It can be positioned and placed using furniture placement mode and will disappear from the Valley after the quest is completed.
     |Temporary Quest Furniture=It can be positioned and placed using furniture placement mode and will disappear from the Valley after the quest is completed.
     |Crafted Furniture
     |Crafted Furniture
Line 185: Line 186:
           |bare=. It must be placed on bare ground
           |bare=. It must be placed on bare ground
           |#default=}}.<!--/placement--><!--TODO: fix this logic-->
           |#default=}}.<!--/placement--><!--TODO: fix this logic-->
     |#default=}}<!--/type-->
     |#default=}}<!--/type-->{{#if:{{{functions|}}}| Once it is placed in the world, {{#switch:{{{functions|}}}
{{#if:{{{functions|}}}| Once it is placed in the world, {{#switch:{{{functions|}}}
     |Attraction=the Player can '''Interact''' with the object to toggle the movement of the attraction.
     |Attraction=the Player can '''Interact''' with the object to toggle the movement of the attraction.
     |Bed=the Player can '''Lounge''' on the object.
     |Bed=the Player can '''Lounge''' on the object.
Line 207: Line 207:
     |none=the Player cannot interact with the object.<!--TODO: make this more robust--><!--TODO: check for functions=none, in cases where item has category storage but doesn't actually store, etc.-->
     |none=the Player cannot interact with the object.<!--TODO: make this more robust--><!--TODO: check for functions=none, in cases where item has category storage but doesn't actually store, etc.-->
     |#default=the Player can interact with the object.
     |#default=the Player can interact with the object.
}}|}}<!--/functions-->
}}|}}<!--/functions-->{{#if:{{{note|}}}|
{{#if:{{{note|}}}|===Note===
===Note===
{{{note|}}}|}}
{{{note|}}}|}}<!--/note-->{{#ifeq:{{{from|}}}|Quest|


{{#ifeq:{{{from|}}}|Quest|{{#ifeq:{{{questStage|}}}|reward||
{{#ifeq:{{{questStage|}}}|reward||
==Acquisition==
==Acquisition==
:{{quest|{{{questName|}}}}} - {{{acquisition|}}}
:{{quest|{{{questName|}}}}} - {{{acquisition|}}}