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(add hidden friendship param in infobox - still needs values established) |
(subsection for filling hole options, include info that holes will naturally disappear over time -- needs verification of when this time is (24 hours? a reset time?)) |
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|tool={{name|Shovel}} | |tool={{name|Shovel}} | ||
|energy=<span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''50 - 40''' | |energy=<span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''50 - 40''' | ||
|friendship={{price|20|friendship}} per hole<br>{{price| | |friendship={{price|20|friendship}} per hole dug<br>{{price|40|friendship}} if [[Roles|Digging Role]] | ||
}} | }} | ||
'''Digging''' is an activity involving the use the [[Shovel]] to dig holes, fill holes, and remove obstacles. Digging can be used to acquire a variety of materials primarily used to craft components and furniture, as well as [[Dream Shard|Dream Shards]] and [[Night Shard|Night Shards]]. | '''Digging''' is an activity involving the use the [[Shovel]] to dig holes, fill holes, and remove obstacles. Digging can be used to acquire a variety of materials primarily used to craft components and furniture, as well as [[Dream Shard|Dream Shards]] and [[Night Shard|Night Shards]]. | ||
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The holes created by digging can be used in [[Gardening]] to plant [[Crop Seeds]]. | The holes created by digging can be used in [[Gardening]] to plant [[Crop Seeds]]. | ||
==Removing Holes== | |||
Holes created by Digging can be removed in 3 ways: filling actions by the Player, using Furniture Placement Mode, or simply waiting for them to disappear with time. | |||
Since holes count towards the [[Item Limit]], a common strategy to easily remove large numbers at a time is to use [[Furniture#Furniture Placement Mode|Furniture Placement Mode]] as an alternative to manually filling the holes. Use an item with a large footprint, such as a [[:Category:Rugs|Rug]] or [[Goofy's Stall]], and repeatedly place it over the holes to fill them - they will highlight in orange before the object is set down, indicating that they will disappear when the item is placed.{{cleanup|Nuances about needing to leave the item placed in the world?}} The largest rug in the game currently is [[Lion-Patterned Rug]], which is 12x12 units. | Since holes count towards the [[Item Limit]], a common strategy to easily remove large numbers at a time is to use [[Furniture#Furniture Placement Mode|Furniture Placement Mode]] as an alternative to manually filling the holes. Use an item with a large footprint, such as a [[:Category:Rugs|Rug]] or [[Goofy's Stall]], and repeatedly place it over the holes to fill them - they will highlight in orange before the object is set down, indicating that they will disappear when the item is placed.{{cleanup|Nuances about needing to leave the item placed in the world?}} The largest rug in the game currently is [[Lion-Patterned Rug]], which is 12x12 units. | ||
Holes will naturally disappear after about a day.{{cleanup|Verify - is this exactly 24 hours? Does it reset at a specific time of day?}} | |||
===Energy Cost=== | ===Energy Cost=== | ||
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|- | |- | ||
|[[File:Clam.png|center|50px|link=Clam]] | |[[File:Clam.png|center|50px|link=Clam]] | ||
|[[ | |[[Clam]] | ||
|{{price|45}} | |{{price|45}} | ||
|{{name|Dazzle Beach}} | |{{name|Dazzle Beach}} |