Template:Infobox/doc: Difference between revisions

 
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The convention is to add an ''infobox'' section as the first item on the page. There are multiple possible parameters, which will be outlined below.
The convention is to add an ''infobox'' section as the first item on the page. There are multiple possible parameters, which will be outlined below.


<!--{{infobox
|name=Vintage Phonograph
|image=Vintage Phonograph (Gold).png
|type=Furniture
|category=Decor, Misc.
|buyprice=6400
|color=yellow, brown
|tags=Traditional, Rustic, Rec Room, Study, Living Room
|universe=Other
|from={{name|Scrooge's Store}}
|storeSlot=quad FL
|size=2x2
|placement=surfaces
}}
was created from...
<pre>
{{infobox
{{infobox
|name=Vintage Phonograph
|image=Vintage Phonograph (Gold).png
|type=Furniture
|category=Decor, Misc.
|buyprice=6400
|color=yellow, brown
|tags=Traditional, Rustic, Rec Room, Study, Living Room
|universe=Other
|from={{name|Scrooge's Store}}
|storeSlot=quad FL
|size=2x2
|placement=surfaces
}}
</pre>
or
-->{{infobox
|image=Decorative Steamboat.png
|image=Decorative Steamboat.png
|type=Furniture
|type=Furniture
Line 64: Line 28:
|tags=Elegant, Dining Room, Living Room, Study, Quirky
|tags=Elegant, Dining Room, Living Room, Study, Quirky
|universe=Mickey & Friends
|universe=Mickey & Friends
|from={{name|Centennial Star Path}} (T6 Premium)
|from=Centennial Star Path
|eventprice={{price|30|centennialtoken}}
|tier=6
|premium=yes
|eventTokens=30
|size=2x1
|size=2x1
|placement=surfaces
|placement=surfaces
Line 72: Line 38:




or
Other examples infoboxes will not be provided inline, but can be viewed on their current pages.


 
{{name|Blue Dress Pants (2)|size=40}}:
{{infobox
|name=Blue Dress Pants
|image=Blue Dress Pants (2).png
|image_m=Blue Dress Pants (2) m.png
|type=Clothing
|category=Pants
|buyprice=5200
|color=blue, pink
|tags=Professional, Modern, Bold, Pants
|from=[[Scrooge's Store]]
|storeSlot=trio
}}
was created from...
<pre>
<pre>
{{infobox
{{infobox
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or
{{name|Pumpkin Soup|size=40}}
 
<pre>
 
{{infobox
{{infobox
|image=Pumpkin Soup.png
|image=Pumpkin Soup.png
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|energy=1431
|energy=1431
|sellprice=1500
|sellprice=1500
|ingredients={{ingredient|Vegetables}}
|ingredients={{name|Vegetables}}<br>
{{name|Milk}}<br>
{{name|Milk}}<br>
{{name|Ginger}}<br>
{{name|Ginger}}<br>
{{name|Pumpkin}}
{{name|Pumpkin}}
}}
was created from...
<pre>
{{infobox
|image=Pumpkin Soup.png
|description=A thick, creamy soup with an orange hue.
|type=Meal
|category=Appetizers
|stars=4
|energy=1431
|sellprice=1500
|ingredients={{name|Pumpkin}}<br>
{{name|Ginger}}<br>
{{name|Milk}}<br>
{{ingredient|Vegetables}}
}}
}}
</pre>
</pre>




or
{{name|Iron Crafting Station|size=40}}
 
 
{{infobox
|image=Iron Crafting Station.png
|type=Crafted Furniture
|craftingcategory=Functional Items
|category=none
|color=
|tags=
|universe=Other
|reward={{quest|Scrooge McDuck's Grand Re-opening|realm=Story|friendship=Scrooge McDuck}}
|recipe={{name|Iron Ingot|10}}<br>
{{name|Hardwood|10}}<br>
{{name|Topaz}}
|functions=Crafting Station
}}
was created from...
<pre>
<pre>
{{infobox
{{infobox
Line 162: Line 82:
|craftingcategory=Functional Items
|craftingcategory=Functional Items
|category=none
|category=none
|color=
|color=none
|tags=
|tags=none
|universe=Other
|universe=Other
|reward={{quest|Scrooge McDuck's Grand Re-opening|realm=Story|friendship=Scrooge McDuck}}
|reward={{quest|Scrooge McDuck's Grand Re-opening|realm=Story|friendship=Scrooge McDuck}}
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{{name|Hardwood|10}}<br>
{{name|Hardwood|10}}<br>
{{name|Topaz}}
{{name|Topaz}}
|size=4x2
|placement=default
|functions=Crafting Station
|functions=Crafting Station
}}
}}
Line 223: Line 145:


====category====
====category====
Applicable For: Clothing, Furniture
Applicable For: Clothing, Furniture, Quests
<pre>
<pre>
|category=Decor, Misc.
|category=Decor, Misc.
</pre>
</pre>
'''category''' specifies the category filters associated with the item. There can be multiple categories. If the value is "none", the item has no associated colors, and it will ONLY display in results when the All category filter is selected. Categories should be provided in the same order that they appear in the furniture and clothing menu. If creating a new item page and/or all categories have not been confirmed, add '''Category: Missing Categories''' to the bottom of the page, and leave the parameter blank. <!-- Possible Values: TODO -->
'''category''' specifies the category filters associated with the item. There can be multiple categories. If the value is "none", the item has no associated colors, and it will ONLY display in results when the All category filter is selected. Categories should be provided in the same order that they appear in the furniture and clothing menu. If creating a new item page and/or all categories have not been confirmed, add '''Category: Missing Categories''' to the bottom of the page, and leave the parameter blank.
<!--|category=Entrées-->


Possible Values: (listed in the order they appear in the Wardrobe and Furniture menu)
*'''Clothing:''' Hats, Masks, Glasses, Earrings, Neckwear, Coats, Tops, Back, Bracelets, Gloves, Pants, Shorts, Skirts, Hose Socks, Shoes, Dresses, Costumes
*'''Furniture:''' House, Essentials, Decor, Trimmings, Tables, Beds, Seating, Storage, Appliance, Electronics, Utilities, Art, Lighting, Foliage, Rugs, Misc., Floors, Windows, Landscaping, Wall, Ceiling, Trees
<!-- OTHERS: TODO, e.g. meals, Entrées -->
====expansion====
Applicable For: Quests
'''expansion''' specifies the base game/expansion associated with a quest. In the game UI, this is displayed in the upper right corner of the quest page UI, inline with the quest title and character, starting with update 8. There will be only one value. If the value is "none", no icon displays.
Possible Values:
*'''Dreamlight Valley'''
*'''Eternity Isle'''
*'''none'''


====stars====
====stars====
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'''sellprice''' specifies the number of Star Coins that are obtained in exchange for selling this item at Goofy's Stall or serving this meal at Chez Remy. The value should be provided as a simple number, with no commas. When displayed in the infobox, it will be displayed with the '''''price''''' template.
'''sellprice''' specifies the number of Star Coins that are obtained in exchange for selling this item at Goofy's Stall or serving this meal at Chez Remy. The value should be provided as a simple number, with no commas. When displayed in the infobox, it will be displayed with the '''''price''''' template.


====giftreward====
<pre>
|giftreward=150
</pre>
'''giftreward''' specifies the exact number Friendship XP that is rewarded in exchange for gifting this item to a Villager. The value should be provided as a simple number, with no commas. When displayed in the infobox, it will be displayed with the '''''price''''' template. These values are not readily visible in-game, and must be deduced via testing and calculation.


====color====
====color====
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'''color''' specifies the color filters associated with the Clothing or Furniture item. There can be multiple colors. If the value is "none", the item has no associated colors, and it will ONLY display in results when no color filters are selected. Colors should be provided in the same order that they appear in the furniture and clothing menu. If creating a new item page and all colors have not been confirmed, add '''Category: Missing Colors''' to the bottom of the page, and leave the parameter blank.
'''color''' specifies the color filters associated with the Clothing or Furniture item. There can be multiple colors. If the value is "none", the item has no associated colors, and it will ONLY display in results when no color filters are selected. Colors should be provided in the same order that they appear in the furniture and clothing menu. If creating a new item page and all colors have not been confirmed, add '''Category: Missing Colors''' to the bottom of the page, and leave the parameter blank.


<!--Possible Values: TODO-->
Possible Values (listed in the order they appear in the Filters menu):
 
*'''blue'''
*'''green'''
*'''red'''
*'''pink'''
*'''white'''
*'''black'''
*'''yellow'''
*'''orange'''
*'''brown'''
*'''purple'''
*'''gray'''


====tags====
====tags====
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|tags=Elegant, Dining Room, Living Room, Study, Quirky
|tags=Elegant, Dining Room, Living Room, Study, Quirky
</pre>
</pre>
'''tags''' specifies both the Style and Furniture Zones filter values, which are grouped together when displayed in Scrooge's Shop and Scrooge's Catalog. There can be multiple tags. If the value is "none", the item has no associated tags, and it will ONLY display in results when no Style or Furniture Zones filters are selected. When displayed in the infobox, they call the '''''tag''''' template. Tags should be provided in the same order that they appear in Scrooge's Shop and Scrooge's Catalog. If creating a new item page and all tags have not been confirmed, add '''Category: Missing Tags''' to the bottom of the page, and leave the parameter blank. If you suspect that a page is missing tags, check the page's history log first, and then add Missing Tags if you think the item needs verification.
'''tags''' specifies both the Style and Furniture Zones filter values, which are grouped together when displayed in Scrooge's Shop and Scrooge's Catalog. There can be multiple tags. If the value is "none", the item has no associated tags, and it will ONLY display in results when no Style or Furniture Zones filters are selected. Tags should be provided in the same order that they appear in Scrooge's Shop and Scrooge's Catalog. If creating a new item page and all tags have not been confirmed, add '''Category: Missing Tags''' to the bottom of the page, and leave the parameter blank. If you suspect that a page is missing tags, check the page's history log first, and then add Missing Tags if you think the item needs verification. When displayed in the infobox, they call the '''''tag''''' template, and the relevant category is automatically added to the page.
 
Possible Values:
*'''Furniture Zones''': Bathroom, Bedroom, Dining Room, Kitchen, Living Room, Outdoors, Rec Room, Study <!-- only one can be selected at a time -->
*'''Style''': Casual, Cute, Elegant, Modern, Professional, Rustic, Sporty, Traditional, Quirky, Futuristic, Bold
 
====collection====
Applicable For: Everything
<pre>
|collection=Dreamlight Valley
</pre>
'''collection''' specifies.... TBA


<!-- Possible Values: TODO -->
Possible Values:
*'''Dreamlight Valley'''
*'''Eternity Isle'''
*<code>&lt;!--none--&gt;</code>
 
====traits====
Applicable For: Clothing, Furniture
<pre>
|traits=<<Lavish/Simple>>, <<Calm/Playful>>, <<Delicate/Strong>>, <<Familiar/Wondrous>>
</pre>
'''traits''' specifies the Trait filter values, which are visible inside the Wardrobe and Furniture menu. There will be 4 traits.<!--NEEDS VERIFICATION--> Traits should be provided in the same order that they appear in the Wardrobe and Furniture menu, which is listed below. If creating a new item page and all traits have not been confirmed, add '''Category: Missing Traits''' to the bottom of the page, and leave the parameter blank. If you suspect that a page is missing traits, check the page's history log first, and then add Missing Traits if you think the item needs verification. When displayed in the infobox, they call the '''''tag''''' template, and the relevant item-trait categories are automatically added to the page.


<!--trait - not currently tracked: Lavish, Simple, Calm, Playful, Delicate, Strong, Familiar, Wondrous-->
Possible Values: (only one of each option can be selected at a time)
*Lavish, Simple
*Calm, Playful
*Delicate, Strong
*Familiar, Wondrous


====universe====
====universe====
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'''universe''' specifies the Universe associated with the Clothing or Furniture item. There can only be one Universe associated. If the value is "none", the item has no associated Universe - it will ONLY display in results when no Universe filters are selected.
'''universe''' specifies the Universe associated with the Clothing or Furniture item. There can only be one Universe associated. If the value is "none", the item has no associated Universe - it will ONLY display in results when no Universe filters are selected.


Possible Values: Ancient Civilization, Beauty and the Beast, Cars, Cinderella, Coco, Disney, Encanto, Frozen, Hercules, Lightyear, Lilo & Stitch, Mickey & Friends, Moana, Monsters, Inc., Ratatouille, Sleeping Beauty, Snow White, Tangled, The Incredibles, The Lion King, The Little Mermaid, The Princess and the Frog, The Sword in the Stone, Toy Story, Up, WALL-E, Wreck-It Ralph, Other, none
This should be the Universe as specified by the value of the filters - not what the item "appears" to be, and regardless of what characters it may depict or be thematically related to.
 
Possible Values: (listed in the order they appear in the Filters menu):<!-- left to right, top to bottom -->
*Mickey & Friends
*Beauty and the Beast
*Moana
*Ratatouille
*Frozen
*Toy Story
*Tangled
*Wreck-It Ralph
*The Lion King
*Monsters, Inc.
*WALL-E
*The Little Mermaid
*Cinderella
*The Sword in the Stone
*Lilo & Stitch
*Dreamlight Valley
*Ancient Civilization
*The Incredibles
*Coco
*Up
*Cars
*Lightyear
*Fantasia
*Alice in Wonderland
*Hercules
*Sleeping Beauty
*Snow White
*Encanto
*The Princess and the Frog
*Disney
*Other
*none




====from====
====from====
<pre>
<pre>
|from={{name|Centennial Star Path}} (T6 Premium)
|from=Centennial Star Path
</pre>
'''from''' specifies the source of an item. For Clothing and Furniture items, it should typically be provided without formatting, as the '''''infobox''''' template will determine how to format the data.
 
'''from''' is also used to specify the Quest that an item is from. The value will be rendered as-is, so in these cases, so it should be provided using the applicable template, typically '''''quest'''''.<!--Whether single or multiple values. Requirements for providing value. Any nuances about values. When displayed in the infobox, if any templates are used or categories are automatically added. -->
 
Sample Values for Clothing and Furniture:
*'''Founder's Pack: Standard Edition''' - adds Premium category
*'''Founder's Pack: Deluxe Edition''' - adds Premium category
*'''Founder's Pack: Ultimate Edition''' - adds Premium category
*'''Clothing Customizer''' - adds Touch of Magic Clothing category
*'''Premium Shop''' - adds Premium Shop category
*'''Scrooge's Catalog''' - adds Catalog category
*'''Scrooge's Catalog, Scrooge's Store''' - adds Catalog category
*'''Scrooge's Store'''
*'''Pixar Fest Star Path''' - adds Pixar Fest Star Path, Limited Time categories
*'''Villains' Star Path''' - adds Villains' Star Path, Limited Time categories
*'''Festive Star Path''' - adds Festive Star Path, Limited Time categories
*'''Centennial Star Path''' - adds Centennial Star Path, Limited Time categories
*'''Disney Parks Star Path''' - adds Disney Parks Star Path, Limited Time categories
*'''The Wonder of Pixar Star Path''' - adds The Wonder of Pixar Star Path, Limited Time categories
 
 
====biomes====
<pre>
|biomes=Dazzle Beach, Forest of Valor
</pre>
</pre>
<!--'''from''' specifies.... -->
'''biomes''' specifies the biomes where an item can be found. There may be multiple biomes. Values should be provided as comma-separated values, plain text (no name template), in ascending order of Dreamlight unlock cost. When displayed in the infobox, the '''''name''''' template will automatically be added, and a biome-item type category will be automatically added to the page.


<!-- Possible Values: TODO -->
The '''biomes''' parameter is intended to aid in automatically categorizing items that the game treats similarly -- for example, in order to easily identify [[Gifts|Favorite Items]] or items that satisfy [[Dreamlight#Dreamlight Duties|Dreamlight Duties]]. If an item does not match the pattern of the others in the category, the '''found''' parameter should be used instead, which will not automatically add the biome-item type category to the page.


====storeSlot====
'''storeSlot''' is the pre-update 1.9 entry parameter for tracking item positions in scrooge's store. The store layout and item positions were dramatically changed in [[Version History/Update 9|update 9]] so this data should be replaced as the new parameter for this information, '''storeSlots''' is populated. Items with this parameter still populated will be [[:Category:Store Slot Cleanup|auto-categorized for cleanup]].


====storeSlot====
====storeSlot====
<span style="color:maroon">'''At the time of Update 9, the new upstairs store slots are still being discovered - only provide the slots that an item has been observed in, even if it does not render a written format in the infobox.'''</span>
Applicable For: Clothing, Furniture sold in Scrooge's Store
Applicable For: Clothing, Furniture sold in Scrooge's Store
<pre>
<pre>
|storeSlot=quad FL
|storeSlots=lower, upper sides
</pre>
</pre>
'''storeSlot''' specifies the location in Scrooge's Store that a Clothing or Furniture item is sold on the floor. If creating a new item page and the storeSlot value has not been confirmed, add '''Category: Missing Store Slot''' to the bottom of the page, and leave the parameter blank. When displayed in the infobox, a friendly name for the storeSlot will be displayed, and a category will be automatically added to the page.
'''storeSlot''' specifies the location in Scrooge's Store that a Clothing or Furniture item is sold on the floor. If creating a new item page and the storeSlots value has not been confirmed, add '''Category: Missing Store Slot''' to the bottom of the page, and leave the parameter blank. When displayed in the infobox, a friendly name for the storeSlots will be displayed, and a category will be automatically added to the page.


Possible Values:
Possible Values:
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**'''table 3'''
**'''table 3'''
**'''table 4''' - table slot closet to the front of store
**'''table 4''' - table slot closet to the front of store
**'''quad FL''' - quad display, front left item (closest to door)
**'''lower''' - quad display on the ground floor
**'''quad FR''' - quad display, front right item
**'''upper sides''' - the left/right platforms immediately at the top of the stairs
**'''quad BL''' - quad display, back left item
**'''upper middle''' - the upstairs large center platform
**'''quad BR''' - quad display, back right item
**'''ceiling''' - the hanging area for lights/ceiling mounts
**'''quad FL/F''' - quad display, front half (will be positioned in front left spot if only 2 items on the quad)
**'''paint''' - the wallpaper & flooring area upstairs left
**'''quad BR/B''' - quad display, back half (will be positioned in back right spot if only 2 items on the quad)
**'''wall''' - the wall-mounted item area upstairs right
**'''up L1, up L3''' - upstairs left display, taking 1/2 of space, on left (when facing) (closer to door), or centered, taking full space
 
**'''up L2, up L3, up R1'''
====tier====
**'''up L2, up R1, up R3'''
Applicable For: Items available from Star Path (Clothing, Furniture, Companions, Face Paint)
**'''up M1, up M2, up M3''' - upstairs center display, taking 1/2 of space on left or right, or centered, taking full space
<pre>
**'''up M3'''  - upstairs center display, large item taking full space
|tier=6
**'''up R1, up R2, up R3''' - upstairs right display, taking 1/2 of space on left or right, or centered, taking full space
</pre>
**'''up R2, up R3''' - upstairs right display, taking 1/2 of space, on right (when facing) (closer to door), or centered, taking full space
'''tier''' specifies which tier (page) a Star Path item is found on. There will be exactly one value. The value should be provided as a simple number. When displayed in the infobox, the tier and premium values will be combined and displayed inline with the Star Path name.
<!--TODO all descriptions-->


====eventprice====
 
Applicable For: Clothing, Furniture available from Star Path
====premium====
Applicable For: Items available from Star Path (Clothing, Furniture, Companions, Face Paint)
<pre>
<pre>
|eventprice={{price|30|centennialtoken}}
|premium=yes
</pre>
'''premium''' specifies whether a Star Path item is locked behind the Premium Track. There will be exactly one value: yes or no. When displayed in the infobox, the tier and premium values will be combined and displayed inline with the Star Path name. If the value=yes, the Premium category will be automatically added to the page.
 
 
====eventTokens====
Applicable For: Items available from Star Path (Clothing, Furniture, Companions, Face Paint)
<pre>
|eventTokens=30
</pre>
'''eventTokens''' specifies the number of Event Tokens required to unlock an item during a limited-time event, i.e. a Star Path item. There will be exactly one value. The value should be provided as a simple number. When displayed in the infobox, it will be displayed with the '''''price''''' template of the applicable Event Tokens based on the value in the '''from''' parameter.
 
 
 
====bundleName, bundlePrice====
Applicable For: Items available from the Premium Shop (Clothing, Furniture, Companions, House Dream Styles)
<pre>
|from=Premium Shop
|bundleName=Purple Cottage
|bundlePrice=3000
</pre>
'''bundleName''' specifies the name of a bundle in the Premium Shop. There will be exactly one value. The value will be rendered as an anchored link to the section on the Premium Shop page.
 
'''bundlePrice''' specifies the number of Moonstones that are required to purchase the bundle that includes this item from the Premium Shop. The value should be provided as a simple number, with no commas. When displayed in the infobox, it will be displayed with the '''''price''''' template.
 
====bundle====
<pre>
|bundle=[[Premium Shop#Royal_Deco_Living_Room|Royal Deco Living Room]] ({{price|4850|moonstone}})<br>[[Premium Shop#Princesses Room Divider Shelf|Princesses Room Divider Shelf]] ({{price|1200|moonstone}})
</pre>
</pre>
'''eventprice''' specifies the unlock price of an item during a limited-time event, i.e. a Star Path item. There will be exactly one value. The value will be rendered as-is, so it should be provided using the '''''price''''' template, with the appropriate token value and token type specified. <!--When displayed in the infobox, if any templates are used or categories are automatically added.-->
'''bundle''' is an open-ended parameter to be used in the rare case where additional details or different formatting must be used for a Premium Shop item, such as being offered in multiple different bundles. The value will be rendered as-is, so it should be provided using anchored links to the Premium Shop offerings and bundle prices using the '''''price''''' template.




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Applicable For: Meals
Applicable For: Meals
<pre>
<pre>
|ingredients=
|ingredients={{name|Vegetables}}<br>
{{name|Pumpkin}}<br>
{{name|Milk}}<br>
{{name|Ginger}}<br>
{{name|Ginger}}<br>
{{name|Milk}}<br>
{{name|Pumpkin}}
{{ingredient|Vegetables}}
</pre>
</pre>
'''ingredients''' specifies the Ingredients required to cook a Meal. There can be up to 5 values. They should be provided using the '''''name''''' template, and separated using '''br''' tags, if multiple. For readability, it is preferred to also split multiple ingredients onto different lines. <!--Any nuances about values. When displayed in the infobox, if any templates are used or categories are automatically added.-->
'''ingredients''' specifies the Ingredients required to cook a Meal. There can be up to 5 values. They should be provided using the '''''name''''' template, and separated using '''br''' tags, if multiple. For readability, it is preferred to also split multiple ingredients onto different lines. <!--Any nuances about values. When displayed in the infobox, if any templates are used or categories are automatically added.-->
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'''size''' specifies the dimensions of the item when placed in the world, denoted by the squares that appear in furniture placement mode. When placing items in the world, items will always face a default orientation relative to the viewer's perspective, so long as the viewer is squarely facing a cardinal direction (or a wall of a room, if indoors). Values should be provided in '''WIDTH''' x '''DEPTH''' or '''WIDTH''' x '''HEIGHT''' order of this default orientation.
'''size''' specifies the dimensions of the item when placed in the world, denoted by the squares that appear in furniture placement mode. When placing items in the world, items will always face a default orientation relative to the viewer's perspective, so long as the viewer is squarely facing a cardinal direction (or a wall of a room, if indoors). Values should be provided in '''WIDTH''' x '''DEPTH''' or '''WIDTH''' x '''HEIGHT''' order of this default orientation.


The syntax for providing the dimensions for windows (which usually occupy the full 9 square height of the wall, but often have space above or below the window where items can be placed) has not yet been determined. The syntax for providing dimensions where items do not occupy the full rectangular space of the W x D also has not been determined.
If an item does not occupy the full rectangular space of the W x D dimensions (e.g. a round item that can have other items placed in the corners), the current convention is to add <code><nowiki>*<!--DIMENSIONS NOT FILLED--></nowiki></code> following the value. For windows, which typically occupy the full 9 square height of the wall, but have space above or below the window where wall items can be placed, the size can be specified using <code><nowiki>size=WxH*<!--DIMENSIONS NOT FILLED--><!--(X above, Y below)--></nowiki></code>. These values will not display in the infobox at this time, as it has not yet been determined how to convey them in a concise and useful manner for wiki users.




Line 390: Line 455:


Example Values: '''2x1''', '''8 slots''', '''none'''<!--2 6x1 areas-->
Example Values: '''2x1''', '''8 slots''', '''none'''<!--2 6x1 areas-->


====placement====
====placement====
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*'''bare''' - Items that must be placed directly on bare ground, and no other object can be placed underneath them (e.g Rugs). These items may be placed on either paved or unpaved ground.  
*'''bare''' - Items that must be placed directly on bare ground, and no other object can be placed underneath them (e.g Rugs). These items may be placed on either paved or unpaved ground.  
*'''ceilings''' - Items that can only be placed from the ceiling in the Player's House.
*'''ceilings''' - Items that can only be placed from the ceiling in the Player's House.
*'''doors''' - Items that can replace other Door items inside the Player's House.
*'''surfaces''' - Items that can be placed either on the ground, or on the surfaces of other table-like items.
*'''surfaces''' - Items that can be placed either on the ground, or on the surfaces of other table-like items.
*'''underneath''' - Items that can be placed partially or entirely underneath other items (e.g. Rugs, [[Fancy Mat]]).
*'''underneath''' - Items that can be placed partially or entirely underneath other items (e.g. Rugs, [[Fancy Mat]]).
Line 409: Line 476:
*'''default''' - Items that can be placed on untiled or untiled ground, but not on surfaces. This is the most common type of placement. It will not be displayed in the infobox.
*'''default''' - Items that can be placed on untiled or untiled ground, but not on surfaces. This is the most common type of placement. It will not be displayed in the infobox.
<!--TODO descriptions, incorporate water -->
<!--TODO descriptions, incorporate water -->


====environment====
====environment====
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Possible Values: indooronly, outdooronly, wateronly
Possible Values: indooronly, outdooronly, wateronly
====village====
Applicable For: Furniture
<!--<pre>
|village=Eternity Isle
</pre>-->
'''village''' specifies any requirements placing the item in a particular village. As of 1.9, it is used for a very small number of items, and often temporary furniture items associated with quests. There will only be one value. When displayed in the infobox, if a value is provided, it will be combined with the '''environment''' parameter. (see: [[Rapunzel's Art Class Banner]]). A category will be automatically added to the page based on the value of '''village'''.
Possible Values: Dreamlight Valley, Eternity Isle
====walkthrough====
Applicable For: Furniture
<pre>
|walkthrough=yes
</pre>
'''walkthrough''' specifies whether the Player can partially or entirely walk through the item, even if it does not appear to lay flat on the ground (e.g. Flower Rectangles, Flower Disks, Rustic Wooden Case). It will be a single value. It is currently not displayed in the infobox.
Possible Values: yes, no




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*'''Companion Interest''' - An item that Companions placed in the [[Cozy Companion Home]] <!-- not sure if equipped Companion as well?--> will interact with, if placed nearby. The Player cannot interact with it.
*'''Companion Interest''' - An item that Companions placed in the [[Cozy Companion Home]] <!-- not sure if equipped Companion as well?--> will interact with, if placed nearby. The Player cannot interact with it.
*'''Cooking Station''' - A station that the Player can '''Use''' to make Meals
*'''Cooking Station''' - A station that the Player can '''Use''' to make Meals
*'''Companion Home''' -  An item the Player can '''Interact''' with to select up to 4 Companions to house. These companions will roam in the immediate area and interact with nearby Companion items.
*'''Crafting Station''' - A station that the Player can use to craft items
*'''Crafting Station''' - A station that the Player can use to craft items
*'''Door''' - An item that can be used to replace a Door while in furniture placement mode. The Player can '''Enter''' it to move between rooms inside the Player's House.
*'''Fireplace''' - An item the Player can '''Interact''' with to toggle the fire on/off
*'''Fireplace''' - An item the Player can '''Interact''' with to toggle the fire on/off
*'''Fountain''' - An item that has a fountain animation, typically with sound effects. The Player cannot interact with it.
*'''Fountain''' - An item that has a fountain animation, typically with sound effects. The Player cannot interact with it.
<!--Interact-->
<!--Interact-->
*'''Lighting (Automatic)''' - An item that provides a light source, but that the Player cannot control (e.g. ceiling or wall lights). <!--These lights may only provide light at certain times of day.-->
*'''Lighting (Automatic)''' - An item that provides a light source, but that the Player cannot control (e.g. ceiling or wall lights). These lights will automatically turn on to provide light in the evening, and turn off during the day.
*'''Lighting (Constant)''' - An item that provides a light source, but that the Player cannot control (e.g. ceiling or wall lights). These lights will always remain on.
*'''Lighting''' - An item the Player can '''Interact''' with to toggle the light on/off
*'''Lighting''' - An item the Player can '''Interact''' with to toggle the light on/off
*'''Lounge''' - An item the Player can '''Lounge''' on (e.g. beds, stools)
*'''Lounge''' - An item the Player can '''Lounge''' on (e.g. beds, stools)
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*'''Memory Frame''' - An item the Player can '''Change''' to display unlocked Memories
*'''Memory Frame''' - An item the Player can '''Change''' to display unlocked Memories
*'''Radio''' - An item the Player can '''Change''' to change the background music
*'''Radio''' - An item the Player can '''Change''' to change the background music
*'''Shared Storage''' - An item the Player can '''Open Storage''' and store items in up to 48 inventory slots (when fully expanded), and access from other Shared Storage items (e.g. Dark Wood Vintage Chest, Light Wood Vintage Chest).
*'''Sit''' - An item the Player can '''Sit''' on (e.g. chairs, couches)
*'''Sit''' - An item the Player can '''Sit''' on (e.g. chairs, couches)
*'''Storage (16)''' - An item the Player can '''Open Storage''' and store items in up to 16 inventory slots (e.g. some items with the Storage category, Small Chests)
*'''Storage (16)''' - An item the Player can '''Open Storage''' and store items in up to 16 inventory slots (e.g. some items with the Storage category, Small Chests)
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*'''none''' - Items that have no functionality. This does not need to be added to items that are clearly decorative. Its intended use is for items that seem like they may have a purpose, but are confirmed to be non-functional, like items with the Storage category that cannot store anything, or items that are heavily cooking- or crafting- themed but are not functional Cooking Stations or Crafting Stations (e.g. [[Hot Plate]], [[Craft Desk]]).
*'''none''' - Items that have no functionality. This does not need to be added to items that are clearly decorative. Its intended use is for items that seem like they may have a purpose, but are confirmed to be non-functional, like items with the Storage category that cannot store anything, or items that are heavily cooking- or crafting- themed but are not functional Cooking Stations or Crafting Stations (e.g. [[Hot Plate]], [[Craft Desk]]).


<!-- ====refer====
Applicable For: Items or characters that are referred to differently in-game
<pre>
|refer=the Forgetting
</pre>
'''refer''' specifies text that refer to an item or character, or a group of them. There may be more than one name that refers to the item/character.
-->{{cleanup|confirm that instances of this were removed}}


<!--
<!--
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</pre>
</pre>


===Character Houses===
===Villagers' Houses===
<pre>
<pre>
{{infobox
{{infobox
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|buyprice=<<if applicable>>
|buyprice=<<if applicable>>
|sellprice=
|sellprice=
|found=<<biome>>
|biomes=<<biome>>
}}
}}
</pre>
</pre>
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|type=<<Ingredient>>
|type=<<Ingredient>>
|ingtype=<<Fish>>
|ingtype=<<Fish>>
|pool=<<color of pool>>
|collection=<<Dreamlight Valley>>
|collectioncategory=<<Fish>>
|energy=
|energy=
|sellprice=
|sellprice=
|giftreward=
|pool=<<color of pool>>
|biomes=<<XXX, YYY, ZZZ>>
|size=
|size=
|found=<<biome>>
|placement=
|stackMax=
}}
}}
</pre>
</pre>
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|color=
|color=
|tags=
|tags=
|collection=
|traits=
|universe=
|universe=
|from=
|from=
|storeSlot=<<if sold by scrooge>>
|storeSlots=<<if sold by scrooge>>
}}
}}
</pre>
</pre>


===Furniture===
===Furniture===
 
<pre>
{{infobox
|image=
|type=Furniture
|category=
|buyprice=
|color=
|tags=
|collection=
|traits=
|universe=
|from=
|storeSlots=
|size=
|surfaceArea=
|placement=
|environment=
|functions=
}}
</pre>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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