Template:Infobox/doc

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Description

This template creates an Info Box with key information about a page, or properties of an item. It automatically adds select categories to a page based on values provided.

Usage

The convention is to add an infobox section as the first item on the page. There are multiple possible parameters, which will be outlined below.

Infobox/doc
Decorative Steamboat.png
Information
Type: Menu Icon Furniture.png Furniture
Categories: Decor.png Decor
Art.png Art
Placement: 2x1 (Surfaces)
Tags:
Colors:
Event Cost: Centennial Token.png 30
Costs: Star Coin icon.png 2,720
From: Centennial Star Path (T6 Premium)

was created from...

{{infobox
|image=Decorative Steamboat.png
|type=Furniture
|category=Decor, Art
|buyprice=2720
|color=white, black, brown
|tags=Elegant, Dining Room, Living Room, Study, Quirky
|universe=Mickey & Friends
|from=Centennial Star Path
|tier=6
|premium=yes
|eventTokens=30
|size=2x1
|placement=surfaces
}}


Other examples infoboxes will not be provided inline, but can be viewed on their current pages.

Blue Dress Pants (2):

{{infobox
|name=Blue Dress Pants
|image=Blue Dress Pants (2).png
|image_m=Blue Dress Pants (2) m.png
|type=Clothing
|category=Pants
|buyprice=5200
|color=blue, pink
|tags=Professional, Modern, Bold, Pants
|from=[[Scrooge's Store]]
|storeSlot=trio
}}


Pumpkin Soup

{{infobox
|image=Pumpkin Soup.png
|description=A thick, creamy soup with an orange hue.
|type=Meal
|category=Appetizers
|stars=4
|energy=1431
|sellprice=1500
|ingredients={{name|Vegetables}}<br>
{{name|Milk}}<br>
{{name|Ginger}}<br>
{{name|Pumpkin}}
}}


Iron Crafting Station

{{infobox
|image=Iron Crafting Station.png				
|type=Crafted Furniture
|craftingcategory=Functional Items
|category=none
|color=none
|tags=none
|universe=Other
|reward={{quest|Scrooge McDuck's Grand Re-opening|realm=Story|friendship=Scrooge McDuck}}
|recipe={{name|Iron Ingot|10}}<br>
{{name|Hardwood|10}}<br>
{{name|Topaz}}
|size=4x2
|placement=default
|functions=Crafting Station
}}

Parameters

name

|name=Blue Dress Pants

name only needs to be provided if the name of the item differs from the name of the page. This happens in cases where there are multiple items with identical names, or the actual name contains a character that cannot be used in a page name. It will be displayed in the top bar of the infobox.

image

|image=Blue Dress Pants (2).png

image specifies the full file name, including extension, of the focal image to use in the infobox. The image and the page should be named identically.


image_m

Applicable For: Clothing

|image_m=Blue Dress Pants (2) m.png

image_m specifies the full file name, including extension, of the male avatar image to use in the infobox. This is applicable for Coats, Costumes, Dresses, Socks, Pants, Shoes, Shorts, Skirts, and Tops; other Clothing types do not have separate male and female images. The image_m should be named identically to the page, but with an additional " m" before the .png file extension.


width

|width=350px

width controls the width of the image in the infobox. This is typically not necessary to specify, and can be omitted.


type

|type=Furniture

type specifies the overall classification of the item.

Possible Values: Clothing, Companion, Crafted Furniture, Crafting, Currency, Fish, Flooring, Foraging, Furniture, Gem, Ingredient, Landscaping, Meal, Memory, Quest Item, Wallpaper.


craftingcategory

Applicable For: Crafting

|craftingcategory=Functional Items

craftingcategory specifies the subcategory of Crafting of this item, as labeled on the Crafting Collection tab. There will be exactly one value. The value should be provided as a simple text. When displayed in the infobox, it will be displayed with the inlineIcon template, with an anchored link to the Crafting page.

Possible Values: Refined Materials, Enchantments, Fences & Paving, Functional Items, Furniture


category

Applicable For: Clothing, Furniture, Quests

|category=Decor, Misc.

category specifies the category filters associated with the item. There can be multiple categories. If the value is "none", the item has no associated colors, and it will ONLY display in results when the All category filter is selected. Categories should be provided in the same order that they appear in the furniture and clothing menu. If creating a new item page and/or all categories have not been confirmed, add Category: Missing Categories to the bottom of the page, and leave the parameter blank.

Possible Values: (listed in the order they appear in the Wardrobe and Furniture menu)

  • Clothing: Hats, Masks, Glasses, Earrings, Neckwear, Coats, Tops, Back, Bracelets, Gloves, Pants, Shorts, Skirts, Hose Socks, Shoes, Dresses, Costumes
  • Furniture: House, Essentials, Decor, Trimmings, Tables, Beds, Seating, Storage, Appliance, Electronics, Utilities, Art, Lighting, Foliage, Rugs, Misc., Floors, Windows, Landscaping, Wall, Ceiling, Trees


expansion

Applicable For: Quests expansion specifies the base game/expansion associated with a quest. In the game UI, this is displayed in the upper right corner of the quest page UI, inline with the quest title and character, starting with update 8. There will be only one value. If the value is "none", no icon displays.

Possible Values:

  • Dreamlight Valley
  • Eternity Isle
  • none

stars

Applicable For: Meals

|stars=4

stars specifies the number of Stars a Meal Recipe has, which corresponds directly to how many Ingredients it requires. When displayed in the infobox, it will be displayed with the stars template.


energy

Applicable For: Meals

|energy=1431

energy specifies how much energy the Player gains by consuming the item. The value should be provided as a simple number, with no commas. When displayed in the infobox, it will be displayed with the energy template.


buyprice

|buyprice=6400

buyprice specifies the number of Star Coins that are required to purchase this item from Scrooge's Store, Goofy's Stall, Kristoff’s Stall, or Prince Eric's Blueprint Table. The value should be provided as a simple number, with no commas. When displayed in the infobox, it will be displayed with the price template.


sellprice

|sellprice=1500

sellprice specifies the number of Star Coins that are obtained in exchange for selling this item at Goofy's Stall or serving this meal at Chez Remy. The value should be provided as a simple number, with no commas. When displayed in the infobox, it will be displayed with the price template.


giftreward

|giftreward=150

giftreward specifies the exact number Friendship XP that is rewarded in exchange for gifting this item to a Villager. The value should be provided as a simple number, with no commas. When displayed in the infobox, it will be displayed with the price template. These values are not readily visible in-game, and must be deduced via testing and calculation.

color

Applicable For: Clothing, Furniture

|color=white, black, brown

color specifies the color filters associated with the Clothing or Furniture item. There can be multiple colors. If the value is "none", the item has no associated colors, and it will ONLY display in results when no color filters are selected. Colors should be provided in the same order that they appear in the furniture and clothing menu. If creating a new item page and all colors have not been confirmed, add Category: Missing Colors to the bottom of the page, and leave the parameter blank.

Possible Values (listed in the order they appear in the Filters menu):

  • blue
  • green
  • red
  • pink
  • white
  • black
  • yellow
  • orange
  • brown
  • purple
  • gray

tags

Applicable For: Clothing, Furniture

|tags=Elegant, Dining Room, Living Room, Study, Quirky

tags specifies both the Style and Furniture Zones filter values, which are grouped together when displayed in Scrooge's Shop and Scrooge's Catalog. There can be multiple tags. If the value is "none", the item has no associated tags, and it will ONLY display in results when no Style or Furniture Zones filters are selected. Tags should be provided in the same order that they appear in Scrooge's Shop and Scrooge's Catalog. If creating a new item page and all tags have not been confirmed, add Category: Missing Tags to the bottom of the page, and leave the parameter blank. If you suspect that a page is missing tags, check the page's history log first, and then add Missing Tags if you think the item needs verification. When displayed in the infobox, they call the tag template, and the relevant category is automatically added to the page.

Possible Values:

  • Furniture Zones: Bathroom, Bedroom, Dining Room, Kitchen, Living Room, Outdoors, Rec Room, Study
  • Style: Casual, Cute, Elegant, Modern, Professional, Rustic, Sporty, Traditional, Quirky, Futuristic, Bold

collection

Applicable For: Everything

|collection=Dreamlight Valley

collection specifies.... TBA

Possible Values:

  • Dreamlight Valley
  • Eternity Isle
  • <!--none-->

traits

Applicable For: Clothing, Furniture

|traits=<<Lavish/Simple>>, <<Calm/Playful>>, <<Delicate/Strong>>, <<Familiar/Wondrous>>

traits specifies the Trait filter values, which are visible inside the Wardrobe and Furniture menu. There will be 4 traits. Traits should be provided in the same order that they appear in the Wardrobe and Furniture menu, which is listed below. If creating a new item page and all traits have not been confirmed, add Category: Missing Traits to the bottom of the page, and leave the parameter blank. If you suspect that a page is missing traits, check the page's history log first, and then add Missing Traits if you think the item needs verification. When displayed in the infobox, they call the tag template, and the relevant item-trait categories are automatically added to the page.

Possible Values: (only one of each option can be selected at a time)

  • Lavish, Simple
  • Calm, Playful
  • Delicate, Strong
  • Familiar, Wondrous

universe

Applicable For: Clothing, Furniture

|universe=Mickey & Friends

universe specifies the Universe associated with the Clothing or Furniture item. There can only be one Universe associated. If the value is "none", the item has no associated Universe - it will ONLY display in results when no Universe filters are selected.

This should be the Universe as specified by the value of the filters - not what the item "appears" to be, and regardless of what characters it may depict or be thematically related to.

Possible Values: (listed in the order they appear in the Filters menu):

  • Mickey & Friends
  • Beauty and the Beast
  • Moana
  • Ratatouille
  • Frozen
  • Toy Story
  • Tangled
  • Wreck-It Ralph
  • The Lion King
  • Monsters, Inc.
  • WALL-E
  • The Little Mermaid
  • Cinderella
  • The Sword in the Stone
  • Lilo & Stitch
  • Dreamlight Valley
  • Ancient Civilization
  • The Incredibles
  • Coco
  • Up
  • Cars
  • Lightyear
  • Fantasia
  • Alice in Wonderland
  • Hercules
  • Sleeping Beauty
  • Snow White
  • Encanto
  • The Princess and the Frog
  • Disney
  • Other
  • none


from

|from=Centennial Star Path

from specifies the source of an item. For Clothing and Furniture items, it should typically be provided without formatting, as the infobox template will determine how to format the data.

from is also used to specify the Quest that an item is from. The value will be rendered as-is, so in these cases, so it should be provided using the applicable template, typically quest.

Sample Values for Clothing and Furniture:

  • Founder's Pack: Standard Edition - adds Premium category
  • Founder's Pack: Deluxe Edition - adds Premium category
  • Founder's Pack: Ultimate Edition - adds Premium category
  • Clothing Customizer - adds Touch of Magic Clothing category
  • Premium Shop - adds Premium Shop category
  • Scrooge's Catalog - adds Catalog category
  • Scrooge's Catalog, Scrooge's Store - adds Catalog category
  • Scrooge's Store
  • Pixar Fest Star Path - adds Pixar Fest Star Path, Limited Time categories
  • Villains' Star Path - adds Villains' Star Path, Limited Time categories
  • Festive Star Path - adds Festive Star Path, Limited Time categories
  • Centennial Star Path - adds Centennial Star Path, Limited Time categories
  • Disney Parks Star Path - adds Disney Parks Star Path, Limited Time categories
  • The Wonder of Pixar Star Path - adds The Wonder of Pixar Star Path, Limited Time categories


biomes

|biomes=Dazzle Beach, Forest of Valor

biomes specifies the biomes where an item can be found. There may be multiple biomes. Values should be provided as comma-separated values, plain text (no name template), in ascending order of Dreamlight unlock cost. When displayed in the infobox, the name template will automatically be added, and a biome-item type category will be automatically added to the page.

The biomes parameter is intended to aid in automatically categorizing items that the game treats similarly -- for example, in order to easily identify Favorite Items or items that satisfy Dreamlight Duties. If an item does not match the pattern of the others in the category, the found parameter should be used instead, which will not automatically add the biome-item type category to the page.

storeSlot

storeSlot is the pre-update 1.9 entry parameter for tracking item positions in scrooge's store. The store layout and item positions were dramatically changed in update 9 so this data should be replaced as the new parameter for this information, storeSlots is populated. Items with this parameter still populated will be auto-categorized for cleanup.

storeSlot

At the time of Update 9, the new upstairs store slots are still being discovered - only provide the slots that an item has been observed in, even if it does not render a written format in the infobox.

Applicable For: Clothing, Furniture sold in Scrooge's Store

|storeSlots=lower, upper sides

storeSlot specifies the location in Scrooge's Store that a Clothing or Furniture item is sold on the floor. If creating a new item page and the storeSlots value has not been confirmed, add Category: Missing Store Slot to the bottom of the page, and leave the parameter blank. When displayed in the infobox, a friendly name for the storeSlots will be displayed, and a category will be automatically added to the page.

Possible Values:

  • Clothing Values:
    • clothing table
    • trio
    • window
  • Furniture Values: (labels are all relative to viewpoint from entering the store)
    • table 1 - table slot closest to the Iron Crafting Station
    • table 2
    • table 3
    • table 4 - table slot closet to the front of store
    • lower - quad display on the ground floor
    • upper sides - the left/right platforms immediately at the top of the stairs
    • upper middle - the upstairs large center platform
    • ceiling - the hanging area for lights/ceiling mounts
    • paint - the wallpaper & flooring area upstairs left
    • wall - the wall-mounted item area upstairs right

tier

Applicable For: Items available from Star Path (Clothing, Furniture, Companions, Face Paint)

|tier=6

tier specifies which tier (page) a Star Path item is found on. There will be exactly one value. The value should be provided as a simple number. When displayed in the infobox, the tier and premium values will be combined and displayed inline with the Star Path name.


premium

Applicable For: Items available from Star Path (Clothing, Furniture, Companions, Face Paint)

|premium=yes

premium specifies whether a Star Path item is locked behind the Premium Track. There will be exactly one value: yes or no. When displayed in the infobox, the tier and premium values will be combined and displayed inline with the Star Path name. If the value=yes, the Premium category will be automatically added to the page.


eventTokens

Applicable For: Items available from Star Path (Clothing, Furniture, Companions, Face Paint)

|eventTokens=30

eventTokens specifies the number of Event Tokens required to unlock an item during a limited-time event, i.e. a Star Path item. There will be exactly one value. The value should be provided as a simple number. When displayed in the infobox, it will be displayed with the price template of the applicable Event Tokens based on the value in the from parameter.


bundleName, bundlePrice

Applicable For: Items available from the Premium Shop (Clothing, Furniture, Companions, House Dream Styles)

|from=Premium Shop
|bundleName=Purple Cottage
|bundlePrice=3000

bundleName specifies the name of a bundle in the Premium Shop. There will be exactly one value. The value will be rendered as an anchored link to the section on the Premium Shop page.

bundlePrice specifies the number of Moonstones that are required to purchase the bundle that includes this item from the Premium Shop. The value should be provided as a simple number, with no commas. When displayed in the infobox, it will be displayed with the price template.

bundle

|bundle=[[Premium Shop#Royal_Deco_Living_Room|Royal Deco Living Room]] ({{price|4850|moonstone}})<br>[[Premium Shop#Princesses Room Divider Shelf|Princesses Room Divider Shelf]] ({{price|1200|moonstone}})

bundle is an open-ended parameter to be used in the rare case where additional details or different formatting must be used for a Premium Shop item, such as being offered in multiple different bundles. The value will be rendered as-is, so it should be provided using anchored links to the Premium Shop offerings and bundle prices using the price template.


reward

|reward={{quest|Scrooge McDuck's Grand Re-opening|realm=Story|friendship=Scrooge McDuck}}

reward specifies the achievement that the item is obtained as a reward, i.e. a Friendship Level, Player Level, or Quest. If this is not applicable, it can be omitted. The value will be rendered as-is, so it should be provided using the applicable template, typically friendship or quest.


ingredients

Applicable For: Meals

|ingredients={{name|Vegetables}}<br>
{{name|Milk}}<br>
{{name|Ginger}}<br>
{{name|Pumpkin}}

ingredients specifies the Ingredients required to cook a Meal. There can be up to 5 values. They should be provided using the name template, and separated using br tags, if multiple. For readability, it is preferred to also split multiple ingredients onto different lines.


recipe

Applicable For: Crafting

|recipe=
{{name|Iron Ingot|10}}<br>
{{name|Hardwood|10}}<br>
{{name|Topaz}}

recipe specifies the materials required to craft an item. There can be up to 5 values. They should be provided using the name template, and separated using br tags, if multiple. For readability, it is preferred to also split multiple materials onto different lines.


size

Applicable For: Furniture, Ingredients, Materials

|size=2x1

size specifies the dimensions of the item when placed in the world, denoted by the squares that appear in furniture placement mode. When placing items in the world, items will always face a default orientation relative to the viewer's perspective, so long as the viewer is squarely facing a cardinal direction (or a wall of a room, if indoors). Values should be provided in WIDTH x DEPTH or WIDTH x HEIGHT order of this default orientation.

If an item does not occupy the full rectangular space of the W x D dimensions (e.g. a round item that can have other items placed in the corners), the current convention is to add *<!--DIMENSIONS NOT FILLED--> following the value. For windows, which typically occupy the full 9 square height of the wall, but have space above or below the window where wall items can be placed, the size can be specified using size=WxH*<!--DIMENSIONS NOT FILLED--><!--(X above, Y below)-->. These values will not display in the infobox at this time, as it has not yet been determined how to convey them in a concise and useful manner for wiki users.


surfaceArea

Applicable For: Furniture

|surfaceArea=1x1

surfaceArea specifies the dimensions of the item that can hold another item on top of it, denoted by the squares that appear in furniture placement mode. Values should be provided in the same WIDTH x DEPTH order of the default orientation that the size dimensions are provided. If the shape of the surface area is not rectangular, provide the value as NUMBER slots. A value of none should only be provided if there is a reasonable expectation that there would be a surface area, but none is available (e.g. the item has the word "table" in it, has the Table category, or similar items typically have a surface area).

Example Values: 2x1, 8 slots, none


placement

Applicable For: Furniture, Ingredients, Materials

|placement=surfaces

placement specifies any requirements or special cases about placing the item in the world. There will only be one value. A category may be automatically added to the page based on the value of placement.

Possible Values:

  • bare - Items that must be placed directly on bare ground, and no other object can be placed underneath them (e.g Rugs). These items may be placed on either paved or unpaved ground.
  • ceilings - Items that can only be placed from the ceiling in the Player's House.
  • doors - Items that can replace other Door items inside the Player's House.
  • surfaces - Items that can be placed either on the ground, or on the surfaces of other table-like items.
  • underneath - Items that can be placed partially or entirely underneath other items (e.g. Rugs, Fancy Mat).
  • unpaved - Items that can only be placed on unpaved ground.
  • walls - Items that can only be placed on walls of the Player's House.
  • wall-mounted - Items that must be placed against the walls of the Player's House. Unlike walls placement items, these items occupy floor space, and allow items to be placed on the wall behind them (e.g. Fireplaces)
  • water - Items or Character Houses that must be placed on water.
  • default - Items that can be placed on untiled or untiled ground, but not on surfaces. This is the most common type of placement. It will not be displayed in the infobox.


environment

Applicable For: Furniture

Possible Values: indooronly, outdooronly, wateronly


village

Applicable For: Furniture village specifies any requirements placing the item in a particular village. As of 1.9, it is used for a very small number of items, and often temporary furniture items associated with quests. There will only be one value. When displayed in the infobox, if a value is provided, it will be combined with the environment parameter. (see: Rapunzel's Art Class Banner). A category will be automatically added to the page based on the value of village.

Possible Values: Dreamlight Valley, Eternity Isle


walkthrough

Applicable For: Furniture

|walkthrough=yes

walkthrough specifies whether the Player can partially or entirely walk through the item, even if it does not appear to lay flat on the ground (e.g. Flower Rectangles, Flower Disks, Rustic Wooden Case). It will be a single value. It is currently not displayed in the infobox.

Possible Values: yes, no


functions

Applicable For: Furniture

|functions=Crafting Station

functions specifies if the item has any functionality, interactive or otherwise, once placed in the game world. Most values will currently not be displayed in the infobox, with the exceptions of Cooking Station and Crafting Station, which will be displayed using the category template.

Possible Values:

  • Arch - An item that allows the Player to walk underneath it. The Player cannot interact with it.
  • Attraction - An item the Player can Interact with to toggle the sound/movement of the ride on/off
  • Clock - A clock that makes sound effects on the hour
  • Companion Interest - An item that Companions placed in the Cozy Companion Home will interact with, if placed nearby. The Player cannot interact with it.
  • Cooking Station - A station that the Player can Use to make Meals
  • Companion Home - An item the Player can Interact with to select up to 4 Companions to house. These companions will roam in the immediate area and interact with nearby Companion items.
  • Crafting Station - A station that the Player can use to craft items
  • Door - An item that can be used to replace a Door while in furniture placement mode. The Player can Enter it to move between rooms inside the Player's House.
  • Fireplace - An item the Player can Interact with to toggle the fire on/off
  • Fountain - An item that has a fountain animation, typically with sound effects. The Player cannot interact with it.
  • Lighting (Automatic) - An item that provides a light source, but that the Player cannot control (e.g. ceiling or wall lights). These lights will automatically turn on to provide light in the evening, and turn off during the day.
  • Lighting (Constant) - An item that provides a light source, but that the Player cannot control (e.g. ceiling or wall lights). These lights will always remain on.
  • Lighting - An item the Player can Interact with to toggle the light on/off
  • Lounge - An item the Player can Lounge on (e.g. beds, stools)
  • Mailbox - An item the Player can Check to view in-game messages
  • Memory Frame - An item the Player can Change to display unlocked Memories
  • Radio - An item the Player can Change to change the background music
  • Shared Storage - An item the Player can Open Storage and store items in up to 48 inventory slots (when fully expanded), and access from other Shared Storage items (e.g. Dark Wood Vintage Chest, Light Wood Vintage Chest).
  • Sit - An item the Player can Sit on (e.g. chairs, couches)
  • Storage (16) - An item the Player can Open Storage and store items in up to 16 inventory slots (e.g. some items with the Storage category, Small Chests)
  • Storage (32) - An item the Player can Open Storage and store items in up to 32 inventory slots (e.g. Medium Chests)
  • Storage (48) - An item the Player can Open Storage and store items in up to 48 inventory slots (e.g. Large Chests)
  • Window - An item that provides a light source as a window. The Player cannot interact with it.
  • none - Items that have no functionality. This does not need to be added to items that are clearly decorative. Its intended use is for items that seem like they may have a purpose, but are confirmed to be non-functional, like items with the Storage category that cannot store anything, or items that are heavily cooking- or crafting- themed but are not functional Cooking Stations or Crafting Stations (e.g. Hot Plate, Craft Desk).


Default Infoboxes

Characters

{{infobox
|image=
|from=
|voice=<<wikipedia link>>
|universe=
|house=
|unlockquest=
}}

Villagers' Houses

{{infobox
|image=
|residents=
|universe=
|buyprice=<<if applicable>>
|found=<<location of unlock>>
|from=<<unlock source>>
}}

Crops

{{infobox
|image=
|description=
|type=<<Ingredient>>
|ingtype=<<Vegetables>>
|energy=
|buyprice=<<if sold>> 
|sellprice=
|seed=
|growtime=
|from=<<biome of Goofy stall>>
}}

Foraged Ingredients

{{infobox
|image=
|description=
|type=<<Ingredient>>
|ingtype=<<Spices/Fruit/Etc>>
|energy=
|buyprice=<<if applicable>>
|sellprice=
|biomes=<<biome>>
}}

Fish

{{infobox
|image=
|description=
|type=<<Ingredient>>
|ingtype=<<Fish>>
|collection=<<Dreamlight Valley>>
|collectioncategory=<<Fish>>
|energy=
|sellprice=
|giftreward=
|pool=<<color of pool>>
|biomes=<<XXX, YYY, ZZZ>>
|size=
|placement=
|stackMax=
}}

Meals

{{infobox
|image=
|description=
|type=<<Meal>>
|category=<<Appetizer/Dessert/Etc>>
|energy=
|sellprice=
|stars=
|ingredients=
}}

Clothing

{{infobox
|image=
|image_m=
|type=<<Clothing>>
|category=
|buyprice=
|color=
|tags=
|collection=
|traits=
|universe=
|from=
|storeSlots=<<if sold by scrooge>>
}}

Furniture

{{infobox
|image=
|type=Furniture
|category=
|buyprice=
|color=
|tags=
|collection=
|traits=
|universe=
|from=
|storeSlots=
|size=
|surfaceArea=
|placement=
|environment=
|functions=
}}