Template:ItemDescription: Difference between revisions

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(Changing bundleName link to article instead of premium shop page)
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     |Pickup={{{found|}}}
     |Pickup={{{found|}}}
     |Village Task=It is awarded after completing the Village Task {{{taskLinkedName|}}}, which requires {{{taskRequirements|}}}. <!-- TODO: Once the Task is completed, the reward must be redeemed from...-->
     |Village Task=It is awarded after completing the Village Task {{{taskLinkedName|}}}, which requires {{{taskRequirements|}}}. <!-- TODO: Once the Task is completed, the reward must be redeemed from...-->
     |Premium Shop=It is available to purchase in the [[{{{bundleName|}}}]] bundle from the [[Premium Shop]] for {{price|{{{bundlePrice|}}}|moonstone}} [[Moonstone]]s.
     |Premium Shop=It is available to purchase in the [[{{{bundleName|}}}]] bundle from the [[Premium Shop]] for {{price|{{{bundlePrice|}}}|moonstone}} [[Moonstones]].
     |Pixar Fest Star Path
     |Pixar Fest Star Path
     |Villains' Star Path
     |Villains' Star Path

Revision as of 18:15, 10 August 2023


TODOs

  • verify placement/environment/functions consistent with new usage - also verify seating/sit, and lighting
  • establish consistent order of params, particularly for collection, placement
  • improve language for surface area/table language - verify "XX slots" use case
  • Hairstyles (e.g. Short Fringed Wavy Bob, Short Beard -- Can be obtained from Clothing Pouches. Is not labeled in-game - name is only known if obtaining via a Clothing Pouch.
  • Language for items that are available to craft after their relevant quest is completed, and ability to specify alternate recipes, if applicable
  • language for default item and "adding" to collection
  • unlock and collect language for premium critter on star path page 1?
  • "collected" language when not tracked in a collection (eg mannequins)?
  • additional details about saved designs for touch of magic clothing/furniture
  • additional details about using touch of magic furniture - have to craft one for each item you want to place, but the design isn't restricted to the item permanently
  • logic needs fixing if canReorder=no, from=Crafting, craftingCollection=yes, furnitureCollection=yes, type=Touch of Magic Furniture
  • Handle empty from param
  • villagerInterest = yes vs negative
  • fix extra spacing when no collection param provided - temporary quest furniture, dream styles too? - avoided for now
  • bolding of item name not working, inserting line break in canCraftAfterQuest clause -- avoided for now