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{{infobox | {{infobox | ||
|image=Merlin.png | |image=Merlin.png | ||
|from=The Sword | |type=Characters | ||
|collection=Dreamlight Valley | |||
|from=[[File:The Sword in the Stone.png|22px|link=]] [[:Category:The Sword in the Stone|The Sword in the Stone]] | |||
|voice=[[wikipedia:Jeff Bennett|Jeff Bennett]] | |||
|universe=The Sword in the Stone | |||
|house={{name|Dreamlight Library}} | |||
}} | }} | ||
'''Merlin''' is a character from the film ''The Sword | '''Merlin''' is a character from the Disney film ''[[wikipedia:The_Sword_in_the_Stone_(1963_film)|The Sword in the Stone]]'' (1963). | ||
He | He is the first villager players encounter when beginning the game. | ||
==Unlocking== | ==Unlocking== | ||
Players will have '''Merlin''' unlocked automatically when they begin a new game | Players will have '''Merlin''' unlocked automatically when they begin a new game and his house will already be placed in the [[Peaceful Meadow]]. | ||
{{ | ==Schedule== | ||
|[[Bag of Tricks]] | :''Main article: [[Time]].'' | ||
|Sword in the Stone Motif | {| class=wikitable id='recipe-table' | ||
|[[Phial Holder]] | ! | ||
| | !Time | ||
|[[Potion Cupboard]] | !Location | ||
|Owl Motif | |- | ||
|Wizard Hat | |{{inlineIcon|Eating|iconOnly|link=Chez Remy}} | ||
|} | |7:00 AM | ||
|[[Chez Remy]] eating inside the Restaurant. | |||
|- | |||
|{{inlineIcon|Valley|iconOnly|link=Dreamlight Valley}} | |||
|9:00 AM | |||
|Wandering [[Dreamlight Valley|the Valley]] or visiting his home. | |||
|- | |||
|{{inlineIcon|Scrooge's Store|iconOnly|link=Scrooge's Store}} | |||
|12:00 PM | |||
|[[Scrooge's Store]] browsing clothing and furniture items for sale. | |||
|- | |||
|{{inlineIcon|Valley|iconOnly|link=Dreamlight Valley}} | |||
|2:00 PM | |||
|Wandering [[Dreamlight Valley|the Valley]] or visiting his home. | |||
|- | |||
|{{inlineIcon|Eating|iconOnly|link=Chez Remy}} | |||
|7:00 PM | |||
|[[Chez Remy]] eating inside the Restaurant. | |||
|- | |||
|{{inlineIcon|Valley|iconOnly|link=Dreamlight Valley}} | |||
|9:00 PM | |||
|Wandering [[Dreamlight Valley|the Valley]] or visiting his home. | |||
|} | |||
==Friendship Rewards== | |||
'''{{PAGENAME}}''' will award the following rewards when [[Friendship]] levels are reached. Friendship can be leveled up through gifts, quests, conversation, or by hanging out. | |||
{| class=wikitable id='recipe-table' | |||
!Lvl | |||
!Image | |||
!Name | |||
!Type | |||
|- | |||
|[[File:Friendship_2.png|32px|center|link=Friendship]] || [[File:Bag of Tricks.png|50x50px| center|link=Bag of Tricks]] || [[Bag of Tricks]] || [[Furniture#The Sword in the Stone|Furniture]] | |||
|- | |||
|[[File:Friendship_3.png|32px|center|link=Friendship]] || [[File:Sword in the Stone Motif.png|50x50px| center]] || [[Motifs|Design Motif]] || [[Motifs|Custom Clothing Motif]] | |||
|- | |||
|[[File:Friendship_4.png|32px|center|link=Friendship]] || colspan=3 | {{price|500}} | |||
|- | |||
|[[File:Friendship_5.png|32px|center|link=Friendship]] || [[File:Phial Holder.png|50x50px| center|link=Phial Holder]] || [[Phial Holder]] || [[Furniture#The Sword in the Stone|Furniture]] | |||
|- | |||
|[[File:Friendship_6.png|32px|center|link=Friendship]] || [[File:Bag of Tricks Motif.png|50x50px| center]] || [[Motifs|Design Motif]] || [[Motifs|Custom Clothing Motif]] | |||
|- | |||
|[[File:Friendship_7.png|32px|center|link=Friendship]] || colspan=3 | {{price|1000}} | |||
|- | |||
|[[File:Friendship_8.png|32px|center|link=Friendship]] || [[File:Potion Cupboard.png|50x50px| center|link=Potion Cupboard]] || [[Potion Cupboard]] || [[Furniture#The Sword in the Stone|Furniture]] | |||
|- | |||
|[[File:Friendship_9.png|32px|center|link=Friendship]] || [[File:Owl Motif.png|50x50px| center]] || [[Motifs|Design Motif]] || [[Motifs|Custom Clothing Motif]] | |||
|- | |||
|[[File:Friendship_10.png|32px|center|link=Friendship]] || [[File:Merlin's Marvelous Wizard Hat.png|50x50px| center|link=Merlin's Marvelous Wizard Hat]] || [[Merlin's Marvelous Wizard Hat]]<ref>Rewarded after completing the quest {{quest|The Final Trial}} ({{Friendship|Merlin|10}})</ref> || [[Clothing#The Sword in the Stone|Clothing]] | |||
|- | |||
|} | |||
<references /> | |||
==House== | |||
[[File:Dreamlight Library.png|right|thumb|Merlin's Dreamlight Library|link=Dreamlight Library]] | |||
:''Main article [[Dreamlight Library]]'' | |||
'''Merlin''''s house is a library-tower called the '''Dreamlight Library'''. It's found on the west side of the [[Peaceful Meadow]]. It will be placed already when beginning a new game. | |||
==Quests== | ==Quests== | ||
===Story Quests=== | |||
*{{quest|Welcome to Dreamlight Valley}} | |||
*{{quest|The Royal Tools}} | |||
*{{quest|The Dream Castle}} | |||
*{{quest|Friendship Is Everything}} | |||
*{{quest|With Great Power...}} | |||
*{{quest|Working Miracles}} | |||
*{{quest|The Forgotten Relics}} | |||
*{{quest|The Dark Castle}} | |||
*{{quest|The Remembered}} | |||
*{{quest|Odds & Ends...}} | |||
*{{quest|Between a Skull Rock and a Hard Place}} | |||
===Friendship Quests=== | |||
*{{quest|A New Enchantment}} ({{Friendship|Merlin|2}}) | |||
*{{quest|A Lesson in Frustration}} ({{Friendship|Merlin|4}}) | |||
*{{quest|Crystal Mystery}} ({{Friendship|Merlin|6}}) | |||
*{{quest|A Dark Experiment}} ({{Friendship|Merlin|8}}) | |||
*{{quest|The Final Trial}} ({{Friendship|Merlin|10}}) | |||
*{{quest|The Golden Doorknob}} | |||
*{{quest|Secrets & Schemes}} | |||
*{{quest|Something Comes A'Knocking}} | |||
*{{quest|Village Project: Timeless Treasures|realm=Friendship|expansion=Eternity Isle}} | |||
*{{quest|Village Project: Timeless Trash|realm=Friendship|expansion=Eternity Isle}} | |||
*{{quest|Village Project: Timeless Tools|realm=Friendship|expansion=Eternity Isle}} | |||
==Dream Styles== | |||
{| class=wikitable id='recipe-table' | |||
!Style | |||
!Name | |||
!Unlocked | |||
|- | |||
|[[File:Merlin Default.png|90px]] | |||
|Merlin | |||
|Default appearance | |||
|- | |||
|[[File:Festive Merlin.png|90px|link=Festive Merlin]] | |||
|'''''[[Festive Merlin]]''''' | |||
|{{name|Festive Star Path}} for {{price|50|festivetoken}} (T5 Premium) | |||
|- | |||
|[[File:Bermuda Merlin.png|90px|link=Bermuda Merlin]] | |||
|'''[[Bermuda Merlin]]''' | |||
|{{name|Premium Shop}} for {{price|2500|Moonstone}} | |||
|} | |||
==Daily Discussions== | |||
{{labeledDialogueBox|title=Did you hate the Middle Ages?| | |||
{{dialogue|character=Merlin|text=It's rather pleasant to be living in an era with so many modern conveniences.}} | |||
{{dialogue|character=Merlin|text=Magic is useful, but pales before the wonder of indoor plumbing.}} | |||
{{dialogue|character=Merlin|text=Tell me, '''''Player''''', what is your favorite invention?}} | |||
{{dialogue|answer=Airplanes.|character=Merlin|text=Magnificent machines! Ahh, to fly through the sky like a bird without all those itchy feathers.}} | |||
{{dialogue|answer=I agree with you... indoor plumbing.|character=Merlin|text=It's a crowd pleaser, that is certain.}} | |||
{{dialogue|answer=Cell phones.|character=Merlin|text=Yes, those little connected boxes. They do seem more useful than pigeons... And unlike owls, they rarely talk back.}} | |||
}} | |||
== | {{labeledDialogueBox|title=Do you have a question?| | ||
{{dialogue|character=Merlin|text='''''Player''''', do you know the distinction between Dark and Light Magic?}} | |||
{{dialogue|answer=I do.|character=Merlin|text=So, you already understand the nature of magic? Very good.}} | |||
{{dialogue|answer=I don't.|character=Merlin|text=It's a simple difference, really. Light Magic is performed for others.|text2=Dark Magic is performed for yourself. Dark Magic is not necessarily evil, but is more easily turned to evil.}} | |||
{{dialogue|character=Merlin|text=Now tell me: Which calls to you? Light Magic or Dark Magic?}} | |||
{{dialogue|answer=Light Magic.|character=Merlin|text=Light Magic. An altruistic choice. And one that will serve you well in your quest to restore the Valley.}} | |||
{{dialogue|answer=Dark Magic.|character=Merlin|text=Dark Magic can be powerful and compelling, but must be managed carefully.}} | |||
{{dialogue|answer=Both.|character=Merlin|text=A wise answer. Balance is difficult, but important.}} | |||
}} | |||
{{labeledDialogueBox|title=Do you have time to talk?| | |||
{{dialogue|character=Merlin|text=I can tell by the look on your face that you have a question for me, '''''Player'''''. Well, what is it?}} | |||
{{dialogue|answer=Why do you wear a blue robe and pointy hat?|character=Merlin|text=Why, it's what I've always worn since I was a young lad. And I do suppose it helps people understand that I'm a wizard.|text2=Part of being a wizard is managing people's expectations, you know.|text3=That may even be the most important part.}} | |||
{{dialogue|answer=How do you do magic?|character=Merlin|text=There's no simple answer to that. But I can say that it takes years of study.|text2=One must understand the nature of...well, nature! And how to influence it.|text3=That is the secret to true power...knowledge.}} | |||
{{dialogue|answer=How old are you?|character=Merlin|text=As old as my tongue and just a bit older than my teeth.}} | |||
}} | |||
{{labeledDialogueBox|title=Got any advice?| | |||
{{dialogue|character=Merlin|text='''''Player''''', have you noticed all the hidden treasures scattered about the Village?}} | |||
{{dialogue|character=Merlin|text=Someone has left countless chest containing all sorts of valuable things. Vestments, furnishings, money...}} | |||
{{dialogue|character=Merlin|text=It's quite a mystery as to who might have left them.}} | |||
{{dialogue|answer=Maybe they're from before the Forgetting?|character=Merlin|text=That would be the most logical assumption, yes.|text2=Of course, just because something's logical doesn't mean it works that way here.}} | |||
{{dialogue|answer=Maybe they just... appeared there.|character=Merlin|text=An intriguing suggestion. Perhaps the Valley itself is trying to provide us with gifts.}} | |||
{{dialogue|character=Merlin|text=In any case, some of the treasures are better hidden than others.}} | |||
{{dialogue|character=Merlin|text=I suggest making a thorough investigation of the Valley. You never know where you might find something useful.}} | |||
}} | |||
{{labeledDialogueBox|title=Have you ever time-traveled?| | |||
{{dialogue|character=Merlin|text=I have traveled extensively through time, '''''Player'''''. I've visited the past, and I remember a great deal of the future.}} | |||
{{dialogue|answer=That sounds confusing.|character=Merlin|text=Well, it gives me a unique perspective. And makes me an extremely valuable advisor.}} | |||
{{dialogue|answer=That sounds useful.|character=Merlin|text=Well, it gives me a unique perspective. And makes me an extremely valuable advisor.}} | |||
{{dialogue|answer=Can I learn to time travel?|character=Merlin|text='''''Player''''', I do not believe in impossibility. So I will say merely that it is improbable.}} | |||
}} | |||
{{labeledDialogueBox|title=Let's do something fun!| | |||
{{dialogue|character=Merlin|text='''''Player'''''... Now, I know you're not a wizard, but have you ever heard of a Wizards' Duel?}} | |||
{{dialogue|answer=Yes.|character=Merlin|text=Then you know how it works.|text2=My last bout with Madam Mim... well, it... it was a bit of a grudge match, you might say. We needn't be so brutal.}} | |||
{{dialogue|answer=No.|character=Merlin|text=Well, it's a classic battle of wits, where each player takes turns changing into different things.|text2=The goal is to defeat the other player's form!}} | |||
{{dialogue|character=Merlin|text=Since you can't change forms, we'll just say the names of what we WOULD change into. And let's stick to animals, shall we?}} | |||
{{dialogue|character=Merlin|text=Here, I'll start... I choose the form of a tortoise!}} | |||
{{dialogue|answer=Raccoon.|character=Merlin|text=A reasonable choice... A raccoon might be able to prey on a young tortoise.|text2=But I assure you I am an old, venerable tortoise and quite immune to your raccoon attacks.|text3=I win this duel.}} | |||
{{dialogue|answer=Rabbit.|character=Merlin|text=A rabbit? Do you intend to challenge tortoise-me to a race?|text2=Well, I know a fable that will tell you how that goes. Heh-heh. I win.}} | |||
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Elephant| | |||
{{dialogue|character=Player|text=Elephant.}} | |||
{{dialogue|character=Merlin|text=Seems a bit extreme, but I suppose in a contest of brawn an elephant would win against a tortoise.}} | |||
{{dialogue|character=Merlin|text=Then I shall become a mouse and terrify your elephant.}} | |||
{{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title=Cat.| | |||
{{dialogue|character=Player|text=Cat.}} | |||
{{dialogue|character=Merlin|text=Yes, that is a classic response. Cat catches mouse.}} | |||
{{dialogue|character=Merlin|text=Then I will make the classic response in turn and transform into a dog.}} | |||
{{dialogue|answer=Wolf.|character=Merlin|text=Hmph. Wolf and dog. One is a descendant of the other, so the forms are quite close. I shall declare this contest a draw.}} | |||
{{dialogue|answer=Human.|character=Merlin|text=Very clever! Humans are indeed animals. And they've domesticated almost every dog on the planet!|text2=An astute response. I concede the game to you, '''''Player'''''. You win!}} | |||
{{dialogue|answer=Dragon.|character=Merlin|text=Ah! No creatures of legend! That is against the rules... I did tell you that part, didn't I?|text2=Well either way, there is no rule-bound response to dragon, so our little contest is over.}} | |||
}} | |||
{{dialogue|answer=Dog.|character=Merlin|text=Hmph! Any mouse worth his salt can evade a dog. No, I think I've won this one.}} | |||
{{dialogue|answer=Robot.|character=Merlin|text=A robot is not an animal. I win by default!}} | |||
}} | |||
}} | |||
{{labeledDialogueBox|title=Something wrong?| | |||
{{dialogue|character=Merlin|text=Now, I must say, something is perplexing me, '''''Player'''''.}} | |||
{{dialogue|character=Merlin|text=Clearly, not all the laws of physics apply here in Dreamlight Valley.}} | |||
{{dialogue|character=Merlin|text=From the way you're able to cross between worlds, it appears space and time here are merely strong suggestions... not ironclad laws.}} | |||
{{dialogue|character=Merlin|text=Yet other things remain immutable. Take gravity, for instance. What goes up still invariably comes down!}} | |||
{{dialogue|answer=I wish it didn't. I'd love to fly.|character=Merlin|text=Yes, I imagine it's an intriguing possibility for you.|text2=But for now, I'm afraid you'll have to content yourself with exploring the mysteries of the Valley down here on the ground.}} | |||
{{dialogue|answer=It's weird. Maybe we should run some tests.|character=Merlin|text=Ah-ha! A fine idea indeed.|text2=Er... just don't throw anything too valuable from anywhere too high, all right?}} | |||
{{dialogue|answer=Maybe the laws of physics only work if we believe they do.|character=Merlin|text=A fascinating idea!|text2=Perhaps if we could get all the Villagers to try NOT to follow the law of gravity anymore, it would disappear!|text3=No, no, no. That's preposterous. How would that even be possible? Never mind me.}} | |||
{{dialogue|character=Merlin|text=In any case, it seems that we are bound together by something much greater than gravity. I've a theory that it's friendship, but I'm still investigating.}} | |||
}} | |||
{{labeledDialogueBox|title=Something you wanted to ask?| | |||
{{dialogue|character=Merlin|text=What small discoveries will you make today, '''''Player'''''?}} | |||
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Well, I'm talking to you.| | |||
{{dialogue|character=Merlin|text=Indeed! A conversation can be full of discoveries. What will we say? What will we think?}} | |||
{{dialogue|character=Merlin|text=Where might our inquiry lead us?}} | |||
{{dialogue|answer=Hopefully somewhere useful.|character=Merlin|text=Practical conversations, with purpose and reason, are quite valuable.|text2=But there are many discoveries to be found in the free flow of thought as well.}} | |||
{{dialogue|answer=Probably just around in circles.|character=Merlin|text=Well, when you don't know exactly where you're going, sometimes you get there faster going in circles instead of keeping to a straight line.}} | |||
{{dialogue|answer=You make talking to someone sound more exciting than it is...|character=Merlin|text=Everything can be exciting with the correct perspective.}} | |||
}} | |||
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=I don't know.| | |||
{{dialogue|character=Merlin|text=How exciting! Not knowing quite what will happen next. The thrill of discovery!}} | |||
{{dialogue|answer=Yeah!|character=Merlin|text=Well, good luck on your journey, my friend!}} | |||
{{dialogue|answer=Maybe?|character=Merlin|text=Ahh... you respond to uncertainty with more uncertainty. A perfectly appropriate response.}} | |||
{{dialogue|answer=It actually makes me nervous.|character=Merlin|text=Well, being anxious is perfectly understandable. Just don't let it thwart your curiosity.|text2=One must be ready for uncertainty before one can thrive in it.}} | |||
}} | |||
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Small discoveries? What do you mean?| | |||
{{dialogue|character=Merlin|text=Well, anything can be an opportunity for discovery, if you have the proper attitude.}} | |||
{{dialogue|character=Merlin|text=For example, a trip to Goofy's Stall. Who knows what one will discover in his inventory today?}} | |||
{{dialogue|answer=That doesn't sound very exciting.|character=Merlin|text=Perhaps not on an ordinary day. But what if today is extraordinary?|text2=The choice is yours.}} | |||
{{dialogue|answer=EPIC APPLE VS. PEAR DILEMMA.|character=Merlin|text=Goodness, you're certainly getting into the spirit of things.}} | |||
{{dialogue|answer=Being around Goofy is always full of surprises.|character=Merlin|text=Ah, yes. His boundless kindness, his unique wisdom...|text2=...and his occasional prodigious clumsiness...|text3=Well, there's no one quite like Goofy, is there?}} | |||
}} | |||
}} | |||
{{labeledDialogueBox|title=Time for another philosophical question!| | |||
{{dialogue|character=Merlin|text=Have you ever considered being a squirrel?}} | |||
{{dialogue|answer=Sounds fun!|character=Merlin|text=Well, I suppose the leaping about can be a bit fun at first, but a squirrel's life is hazardous.|text2=Downright dangerous, even!}} | |||
{{dialogue|answer=Sounds dangerous.|character=Merlin|text=Indeed it is! The squirrel is a tiny creature with enormous problems!|text2=How it's survive throughout the ages is one of nature's big mysteries.}} | |||
{{dialogue|answer=Can you do that?|character=Merlin|text=I could. Though I won't; not now. We have other things to do.|text2=But I still encourage you to CONSIDER being a squirrel. Think about it...|text3=The squirrel's life is hazardous. Downright dangerous!}} | |||
{{dialogue|character=Merlin|text=Almost all the world is larger than the creature, and a good portion wants to eat it!}} | |||
{{dialogue|character=Merlin|text=Now, what do you think we can learn from a squirrel?}} | |||
{{dialogue|answer=Empathy for the vulnerable.|character=Merlin|text=Yes, yes. That is a noble lesson to learn. What a promising thought.}} | |||
{{dialogue|answer=How to survive.|character=Merlin|text=A practical and important lesson indeed. When life is hard, we must find ways to carry on.}} | |||
{{dialogue|answer=Walnuts are good.|character=Merlin|text=I suppose that's technically true, but not really what I was driving at.}} | |||
}} | |||
{{labeledDialogueBox|title=What are you doing today?| | |||
{{dialogue|character=Merlin|text='''''Player''''', just in time! I've spent the morning making a close study of the Night Thorns around the Village.}} | |||
{{dialogue|character=Player|text=What kind of a study?}} | |||
{{dialogue|character=Merlin|text=Well, I enchanted one so it would get up and walk around.}} | |||
{{dialogue|answer=Uh... why?|character=Merlin|text=[continue to next line]}} | |||
{{dialogue|answer=How fascinating!|character=Merlin|text=[continue to next line]}} | |||
{{dialogue|answer=You WHAT?!|character=Merlin|text=[continue to next line]}} | |||
{{dialogue|character=Merlin|text=I wanted to understand its motivations. With the gift of locomotion we can see what it does when not tied to the earth. What it CHOOSES to do.}} | |||
{{dialogue|character=Player|text=... And what did it do?}} | |||
{{dialogue|character=Merlin|text=Leapt across the table and assailed me, of course.}} | |||
{{dialogue|character=Merlin|text=Nasty things. Evidently they really do harbor ill intent towards us.}} | |||
{{dialogue|answer=Merlin! You could have been hurt!|character=Merlin|text=[continue to next line]}} | |||
{{dialogue|answer=It's amazing the things you'll do in the pursuit of knowledge.|character=Merlin|text=[continue to next line]}} | |||
{{dialogue|character=Merlin|text=Oh, a little danger is worth it, as long as we learn something.}} | |||
{{dialogue|character=Player|text=And what did we learn...?}} | |||
{{dialogue|character=Merlin|text=Not to enchant Night Thorns, of course.}} | |||
}} | |||
{{labeledDialogueBox|title=What's on your mind?| | |||
{{dialogue|character=Merlin|text='''''Player''''', have you spent much time feeding the creatures around the Valley?}} | |||
{{dialogue|answer=Oh yes!|character=Merlin|text=Wonderful! We must remember that the Valley has quite a peculiar ecosystem.|text2=The tiniest creatures are of vital importance... even if we don't understand how yet.}} | |||
{{dialogue|answer=A little bit. But I should do it more.|character=Merlin|text=Well, heed my advice. I've been observing them closely for quite some time.|text2=Some of these small animals are timid, while others are more friendly and playful.|text3=If you're ever in doubt... just stand utterly still and observe them.|text4=In fact, that's not terrible advice for life in general...}} | |||
{{dialogue|answer=Every time I get close, they run or hide!|character=Merlin|text=Well, heed my advice. I've been observing them closely for quite some time.|text2=Some of these small animals are timid, while others are more friendly and playful.|text3=If you're ever in doubt... just stand utterly still and observe them.|text4=In fact, that's not terrible advice for life in general...}} | |||
}} | |||
{{labeledDialogueBox|title=You had a question?| | |||
{{dialogue|character=Merlin|text=Tell me, '''''Player'''''... what do you think is the most important quality for being a good leader?}} | |||
<!--TODO: check for negative friendship impact -- reported on reddit --> | |||
{{dialogue|answer=Pulling a sword from a stone.|character=Merlin|text={{FriendshipImpact|-2}} Heh-heh. Yes, I see you know how to play to your audience. But Arthur could never have done that if he didn't inherently have the quality of compassion!}} | |||
{{dialogue|answer=Taking care of people.|character=Merlin|text=Yes! That is the very essence of leadership! Caring for the people that you lead.}} | |||
{{labeledDialogueBox|indent=1|isAnswer=1|character=Player|title=Being awesome.| | |||
{{dialogue|character=Merlin|text=Awesome? Hmph. But for what purpose are you being "awesome"?}} | |||
{{dialogue|answer=To do good.|character=Merlin|text=Yes! That is the very essence of leadership! Having a true purpose to care for the people that you lead.}} | |||
{{dialogue|answer=To feel awesome.|character=Merlin|text=You, my friend, have a lot to learn.}} | |||
}} | |||
}} | |||
==History== | ==History== | ||
{{history|1.0|Added}} | {{history|1.0|Added}} | ||
{{history|1.3|New Daily Discussion topics added: Got any advice?, Something wrong?, Something you wanted to ask?, What are you doing today?, What's on your mind?}} | |||
{{NavboxCharacter}} | {{NavboxCharacter}} | ||
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