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(Details about having meal in inventory, screen will allow player to choose if there are multiple versions, add prompt icon and language) |
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There are tables inside the restaurant and [[Characters]] will visit and make requests for [[meals]]. The name and image of the [[Meals|meal]] they'd like will appear in a request bubble above their head. Delivering [[meals]] will award [[Friendship]] with that character. It will additionally reward [[Star Coins]] equivalent to the value of the meal. However, this is not obvious to the Player; there is no visual effect showing that Star Coins have been rewarded. | There are tables inside the restaurant and [[Characters]] will visit and make requests for [[meals]]. The name and image of the [[Meals|meal]] they'd like will appear in a request bubble above their head. Delivering [[meals]] will award [[Friendship]] with that character. It will additionally reward [[Star Coins]] equivalent to the value of the meal. However, this is not obvious to the Player; there is no visual effect showing that Star Coins have been rewarded. | ||
The Player must have the meal in their [[Inventory]] in order to serve it to a Villager, otherwise the necessary prompt ({{inlineIcon|Eat|iconOnly}} ''I have your order!'') will not appear. If there are multiple versions of that meal in their Inventory (i.e. the same meal, but made with different [[Cooking#"Any" Ingredients|"Any" Ingredients]], or with extraneous ingredients), a screen will appear to allow the player to choose which item to serve. | |||
==Schedule== | ==Schedule== |