Bonuses: Difference between revisions

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84 bytes added ,  16:04, 16 June 2023
→‎Well Fed Benefits: add cleanup notes
(→‎Well Fed Benefits: add cleanup notes)
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===Run===
===Run===
The Player can run at a faster speed for no extra energy expenditure. <!--TODO: Player control details...This can be accomplished by...-->
The Player can run at a faster speed for no extra energy expenditure. {{cleanup|Player control details...This can be accomplished by...}}


===Sprint===
===Sprint===
[[File:Sprint Example.png|right|thumb|A Player utilizing Sprint, which is only available while the Well Fed Bonus is active]]
[[File:Sprint Example.png|right|thumb|A Player utilizing Sprint, which is only available while the Well Fed Bonus is active]]
The Player can glide/hover using Sprint. This action will quickly expend Energy, and as soon as the Well Fed Bonus is exhausted, the Player will automatically stop Sprinting. <!--TBA - Describe Sprint, include controls for different platforms, include rate of energy usage if possible--><!--(Playstation: circle button.)-->
The Player can glide/hover using Sprint. This action will quickly expend Energy, and as soon as the Well Fed Bonus is exhausted, the Player will automatically stop Sprinting.{{cleanup|include controls for different platforms, include rate of energy usage if possible - Playstation: circle button?. Xbox=B}}


===Luck===
===Luck===
The rate of '''[[Gardening#Critical Harvest|Critical Harvests]]''' (Golden Harvests) is reported to be increased. <!--TODO: include statistics if possible-->
The rate of '''[[Gardening#Critical Harvest|Critical Harvests]]''' (Golden Harvests) is reported to be increased. {{cleanup|Include statistics here if possible. Also, are both Critical and Bountiful Harvest rates increased? They refer to 2 different events.}}


==Caveats==
==Caveats==
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