Scramblecoin: Difference between revisions

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|-
|-
| <!--[[File:Lumiere Scramblecoin Portrait.png|center|90px]]<br>-->Lumiere
| <!--[[File:Lumiere Scramblecoin Portrait.png|center|90px]]<br>-->Lumiere
|  
| None
|  
| Borders
|  
| 1 (any direction), 2 (diagonal)
|  
| None
|-
|-
| <!--[[File:Mickey Scramblecoin Portrait.png|center|90px]]<br>-->Mickey Mouse
| <!--[[File:Mickey Scramblecoin Portrait.png|center|90px]]<br>-->Mickey Mouse
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| 2 (any direction)
| 2 (any direction)
| Gets one extra coin at the end of each turn
| Gets one extra coin at the end of each turn
|-
| <!--[[File: Gaston Scramblecoin Portrait.png|center|90px]]<br>-->Gaston
| None
| Borders
| any direction
|Charge (Movement continues until an obstacale or the side of the board is hit)
|}
|}


==History==
==History==
{{history|DLC 1|Added}}
{{history|DLC 1|Added}}

Revision as of 20:25, 8 December 2023

Scramblecoin
Scramblecoin.jpeg
Information
Unlock Quest: Menu Icon Quests.png A Game of Coins‎‎

Scramblecoin is a board game that can be played within Dreamlight Valley with other Villagers. It will be added in the upcoming paid expansion A Rift in Time, scheduled to release on December 5, 2023. Developers announced the feature during the Dreamlight Valley Showcase stream.

Pieces

The below information is partial. It has been taken from the Showcase video, and is subject to change with the final release.

Piece / Character Play conditions Entry point Movement Abilities
Cogsworth None Borders 1 (any direction), 2 (horizontal, vertical) None
Donald Duck None Corners 3 (any direction) None
Flynn None Anywhere 1 (any direction) Places a silver coin on his previous tile at the end of his momevent
Goofy None Corners 3 (any direction) Jump (Movement directly jump to the target tile, ignoring anything inbetween)
Lumiere None Borders 1 (any direction), 2 (diagonal) None
Mickey Mouse None Borders 3 (horizontal, vertical) None
Minnie Mouse None Borders 3 (diagonal) None
Nala None Borders 2 (diagonal), 2 (diagonal) Jump (Movement directly jump to the target tile, ignoring anything inbetween)
Simba None Borders 2 (horizontal, vertical), 2 (horizontal, vertical) Jump (Movement directly jump to the target tile, ignoring anything inbetween)
Scrooge McDuck None Corners 2 (any direction) Gets one extra coin at the end of each turn
Gaston None Borders any direction Charge (Movement continues until an obstacale or the side of the board is hit)

History