Template:ItemDescription: Difference between revisions
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|The Wonder of Pixar Star Path | |The Wonder of Pixar Star Path | ||
|Haunted Holiday Star Path=limited time {{{critterType|}}} [[Events|Event]] [[Companions#Event Companions|Companion]] | |Haunted Holiday Star Path=limited time {{{critterType|}}} [[Events|Event]] [[Companions#Event Companions|Companion]] | ||
|Feeding Critters={{{rare|}}} {{{critterType|}}} [[Critters|Critter]] [[Companions#Critter Companions|Companion]] | |Feeding Critters={{{rare|}}} {{{critterType|}}} [[Critters|Critter]] which can be collected as a [[Companions#Critter Companions|Companion]] | ||
|#default={{{critterType|}}} [[Companions|Companion]]}} | |#default={{{critterType|}}} [[Companions|Companion]]}} | ||
|Crafted Furniture | |Crafted Furniture | ||
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|Accessories=Once equipped it can be toggled out or away by using the same [[Controls|control]] as for using a Tool if no other [[Tools|Tool]] is currently equipped<!--(right-click/spacebar for PC/Mac, X for Xbox, Y for Nintendo Switch-->. | |Accessories=Once equipped it can be toggled out or away by using the same [[Controls|control]] as for using a Tool if no other [[Tools|Tool]] is currently equipped<!--(right-click/spacebar for PC/Mac, X for Xbox, Y for Nintendo Switch-->. | ||
|#default=}} | |#default=}} | ||
|Companion=It can be equipped while outside using the '''Wardrobe''' menu inside the [[Inventory]], under the '''Companions''' category. Once equipped, it will follow the Player as they move between Biomes and wander nearby. [[Companions]] can also be photographed in unique poses using [[Phone#Photo Mode|Photo Mode]], or housed in | |Companion=It can be equipped while outside using the '''Wardrobe''' menu inside the [[Inventory]], under the '''Companions''' category. Once equipped, it will follow the Player as they move between Biomes and wander nearby. [[Companions]] can also be photographed in unique poses using [[Phone#Photo Mode|Photo Mode]], or housed in a [[:Category:Companion_Home|Companion Home]]. | ||
|Character Dream Style=It can be applied from the [[Characters]] tab of the [[Collections]] menu. | |Character Dream Style=It can be applied from the [[Characters]] tab of the [[Collections]] menu. | ||
|House Dream Style=It can be applied using the '''Furniture''' menu inside the [[Inventory]] by picking up the [[Player's House]], which enables an option to '''Replace''', and then choosing a replacement House Dream Style. The Player's House must be fully upgraded to change its Dream Style. {{#ifeq:{{{from|}}}|Premium Shop|It can be also be placed in the Valley as an [[Dream_Styles#Placing_Additional_House_Dream_Styles|additional House]].|}} | |House Dream Style=It can be applied using the '''Furniture''' menu inside the [[Inventory]] by picking up the [[Player's House]], which enables an option to '''Replace''', and then choosing a replacement House Dream Style. The Player's House must be fully upgraded to change its Dream Style. {{#ifeq:{{{from|}}}|Premium Shop|It can be also be placed in the Valley as an [[Dream_Styles#Placing_Additional_House_Dream_Styles|additional House]].|}} |
Revision as of 01:28, 14 March 2024
TODOs
- verify placement/environment/functions consistent with new usage - also verify seating/sit, and lighting
- establish consistent order of params, particularly for collection, placement
- improve language for surface area/table language - verify "XX slots" use case
- Hairstyles (e.g. Short Fringed Wavy Bob, Short Beard -- Can be obtained from Clothing Pouches. Is not labeled in-game - name is only known if obtaining via a Clothing Pouch.
- Language for items that are available to craft after their relevant quest is completed, and ability to specify alternate recipes, if applicable
- language for default item and "adding" to collection
- unlock and collect language for premium critter on star path page 1?
- "collected" language when not tracked in a collection (eg mannequins)?
- additional details about saved designs for touch of magic clothing/furniture
- additional details about using touch of magic furniture - have to craft one for each item you want to place, but the design isn't restricted to the item permanently
- logic needs fixing if canReorder=no, from=Crafting, craftingCollection=yes, furnitureCollection=yes, type=Touch of Magic Furniture
- Handle empty from param
- villagerInterest = yes vs negative
- fix extra spacing when no collection param provided - temporary quest furniture, dream styles too? - avoided for now
- bolding of item name not working, inserting line break in canCraftAfterQuest clause -- avoided for now
- Once placed near Cozy Companion Home, summoned companions may interact with or react to the item.