Timebending: Difference between revisions

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(items found in Rifts do not seem to increment dreamlight duties - verified for Find 3 Timebending Parts)
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<!--There is no equivalent of a Golden Harvest or Red Critical Hit, and no resource similar to Onyx or Red Algae associated with Timebending. There are currently no Miracle Elixirs or Bonuses associated with Timebending. However, there are the Hangout & Universe Bonuses, detailed below.-->
<!--There is no equivalent of a Golden Harvest or Red Critical Hit, and no resource similar to Onyx or Red Algae associated with Timebending. There are currently no Miracle Elixirs or Bonuses associated with Timebending. However, there are the Hangout & Universe Bonuses, detailed below.-->
{| class='wikitable sortable' id='recipe-table'
{| class='wikitable sortable' id='recipe-table'
! Timebending Location
! Timebending Location
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| no
| no
| {{price|0|friendship|showLabel}}
| {{price|0|friendship|showLabel}}
| Items found do not count towards rotating [[Dreamlight#Dreamlight Duties|Dreamlight Duties]].{{cleanup|Needs verification - or Achievements}}
| Treasures found do not count towards rotating [[Dreamlight#Dreamlight Duties|Dreamlight Duties]].{{cleanup|Needs verification - or Achievements}}
|-
|-
| Realms<ref>All Realms except [[Monsters, Inc. Realm]]</ref>
| Realms<ref>All Realms except [[Monsters, Inc. Realm]]</ref>
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| no
| no
| {{price|0|friendship|showLabel}}
| {{price|0|friendship|showLabel}}
| [[#Timebending in Realms|See below.]]
|
|}
<references/>
 
====Timebending in Realms====
* A maximum of 1-3 of the possible items will spawn per day.{{cleanup|Link to reset time table}}
* A maximum of 1-3 of the possible items will spawn per day.{{cleanup|Link to reset time table}}
* In small Realms (i.e. [[Ratatouille Realm]], [[WALL-E Realm]]), there is not sufficient room for all possible items to spawn at once; the player must exit and enter the Realm multiple times to find all possible items.
* In small Realms (i.e. [[Ratatouille Realm]], [[WALL-E Realm]]), there is not sufficient room for all possible items to spawn at once; the player must exit and enter the Realm multiple times to find all possible items.
* If an item spawns in an unreachable location (reported frequently in [[The Lion King Realm]]), the player can exit the Realm and re-enter to force the item to spawn in a new location.
* If an item spawns in an unreachable location (reported frequently in [[The Lion King Realm]]), the player can exit the Realm and re-enter to force the item to spawn in a new location.
|}
<references/>


===Energy Cost===
===Energy Cost===
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==<span id="headericon">[[File:Timebending Gifts.png| ]] Gifts</span>==
==<span id="headericon">[[File:Timebending Gifts.png| ]] Gifts</span>==
Each Gift has a '''Universe & Hangout Bonus''', which means that while the Player is Hanging Out with a Villager from that Universe, they are more likely to find that type of Gift than other types of Timebending Gifts. The Villager does not have to be assigned the Timebender [[Roles|Role]] for this '''Universe & Hangout Bonus''' to be effective.
Each Gift has a '''Universe & Hangout Bonus''', which means that while the Player is Hanging Out with a Villager from that Universe, they are more likely to find that type of Gift than other types of Timebending Gifts. The Villager does not have to be assigned the Timebender [[Roles|Role]] for this '''Universe & Hangout Bonus''' to be effective. There are currently no Gifts that align with the [[Encanto]] or [[Monsters, Inc.]] Universes.
{| class='wikitable sortable' id='recipe-table'
{| class='wikitable sortable' id='recipe-table'
! class=unsortable | Image
! class=unsortable | Image
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|
|
{{name|Ancient Plate}}<br>
{{name|Ancient Plate}}<br>
{{name|Mechanical Parts}}
{{name|Mechanical Parts}}<br>
(Yields 3)
|
|
|-
|-
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|[[Stone Slab Path]]
|[[Stone Slab Path]]
|
|
{{name|Ancient Radiator|2}}
{{name|Ancient Radiator|2}}<br>
(Yields 4)
|
|
|-
|-
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|[[Stone Slab Road]]
|[[Stone Slab Road]]
|
|
{{name|Ancient Gear|2}}
{{name|Ancient Gear|2}}<br>
(Yields 4)
|
|
|-
|-
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|
|
|}
|}
{{cleanup|Needs hourglass levels added}}


==<span id="headericon">[[File:Special.png| ]] Special</span>==
==<span id="headericon">[[File:Special.png| ]] Special</span>==

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