Template:ItemDescription: Difference between revisions

From Dreamlight Valley Wiki
Jump to navigation Jump to search
(lowercase furniture, clothing as per discussion)
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 208: Line 208:
     |Disney Parks Star Path
     |Disney Parks Star Path
     |The Wonder of Pixar Star Path
     |The Wonder of Pixar Star Path
     |Royal Winter Star Path=It was available to unlock and collect for a limited time during the [[{{{from|}}}]] event using {{#switch:{{{from|}}}
     |Royal Winter Star Path
    |Lovely Monsters Star Path=It was available to unlock and collect for a limited time during the [[{{{from|}}}]] event using {{#switch:{{{from|}}}
           |Pixar Fest Star Path={{price|{{{eventTokens|}}}|pixartoken|showLabel}}
           |Pixar Fest Star Path={{price|{{{eventTokens|}}}|pixartoken|showLabel}}
           |Villains' Star Path={{price|{{{eventTokens|}}}|villaintoken|showLabel}}
           |Villains' Star Path={{price|{{{eventTokens|}}}|villaintoken|showLabel}}
Line 217: Line 218:
           |Haunted Holiday Star Path={{price|{{{eventTokens|}}}|hauntedtoken|showLabel}}
           |Haunted Holiday Star Path={{price|{{{eventTokens|}}}|hauntedtoken|showLabel}}
           |Royal Winter Star Path={{price|{{{eventTokens|}}}|royalwintertoken|showLabel}}
           |Royal Winter Star Path={{price|{{{eventTokens|}}}|royalwintertoken|showLabel}}
          |Lovely Monsters Star Path={{price|{{{eventTokens|}}}|monstertoken|showLabel}}
           |#default=}} from the Tier {{{tier|}}} {{#ifeq:{{{premium|}}}|yes|Premium|}} Rewards.
           |#default=}} from the Tier {{{tier|}}} {{#ifeq:{{{premium|}}}|yes|Premium|}} Rewards.
     |CURRENT Star Path
     |CURRENT Star Path
     |Lovely Monsters Star Path=It is available to unlock and collect for a limited time during the [[{{{from|}}}]] event using {{price|{{{eventTokens|}}}|monstertoken|showLabel}} from the Tier {{{tier|}}} {{#ifeq:{{{premium|}}}|yes|Premium|}} Rewards.
     |A Day at Disney Star Path=It is available to unlock and collect for a limited time during the [[{{{from|}}}]] event using {{price|{{{eventTokens|}}}|dayatdisneytoken|showLabel}} from the Tier {{{tier|}}} {{#ifeq:{{{premium|}}}|yes|Premium|}} Rewards.
     |#default=The source of this item is: {{{from|}}} }}<!--/from--><!--TODO: extra line break here IFF clothingCollection OR furnitureCollection OR craftingCollection OR critterCollection--> {{#switch:{{{clothingCollection|}}}
     |#default=The source of this item is: {{{from|}}} }}<!--/from--><!--TODO: extra line break here IFF clothingCollection OR furnitureCollection OR craftingCollection OR critterCollection--> {{#switch:{{{clothingCollection|}}}
     |yes={{#switch:{{{from|}}}
     |yes={{#switch:{{{from|}}}
Line 304: Line 306:


A maximum of 5 [[:Category:Mannequins|Mannequins]] of any type can be placed in a single room. If the mannequin is placed into furniture inventory, the mannequin is reset to its initial state and the saved outfit is not maintained.
A maximum of 5 [[:Category:Mannequins|Mannequins]] of any type can be placed in a single room. If the mannequin is placed into furniture inventory, the mannequin is reset to its initial state and the saved outfit is not maintained.
     |Memory Frame=the Player can interact with the object by selecting '''Change''' to change the displayed Memory. It will cycle through completed [[Memories]] in the order in which they were completed. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
     |Memory Frame=the Player can interact with the object by selecting '''Change''' to change the displayed Memory. It will cycle through completed [[Memories]] in the order of the first collected [[Memory Shard]]. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
     |Memory Frame (Cycling)=it will display [[Memories]], and the Player can '''Interact''' with the object to turn it on and off. Unlike normal [[:Category:Memory Frame|Memory Frame]] functionality, it will automatically cycle through displayed [[Memories]], rather than a static display. It will cycle through completed [[Memories]] in the order in which they were completed. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
     |Memory Frame (Cycling)=it will display [[Memories]], and the Player can '''Interact''' with the object to turn it on and off. Unlike normal [[:Category:Memory Frame|Memory Frame]] functionality, it will automatically cycle through displayed [[Memories]], rather than a static display. It will cycle through completed [[Memories]] in the order of the first collected [[Memory Shard]]. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
     |Radio=the Player can interact with the object by selecting '''Change''' to change the background music to a new song.
     |Radio=the Player can interact with the object by selecting '''Change''' to change the background music to a new song.
     |Stool=the Player can '''Lounge''' on the object.
     |Stool=the Player can '''Lounge''' on the object.
Line 352: Line 354:
====TODOs====
====TODOs====
* Add [[:Category:Dreamlight Valley Clothing Sets Collection|Dreamlight Valley Clothing Sets Collection]] - collection params, and body text update
* Add [[:Category:Dreamlight Valley Clothing Sets Collection|Dreamlight Valley Clothing Sets Collection]] - collection params, and body text update
* ADD - "Once collected it will be added to the [[:Category:Dreamlight Valley Furniture Sets Collection|Dreamlight Valley Furniture Sets Collection]], and more can be ordered...."
* verify placement/environment/functions consistent with new usage - also verify seating/sit, and lighting
* verify placement/environment/functions consistent with new usage - also verify seating/sit, and lighting
* establish consistent order of params, particularly for collection, placement
* establish consistent order of params, particularly for collection, placement

Latest revision as of 16:09, 1 May 2024


TODOs

  • Add Dreamlight Valley Clothing Sets Collection - collection params, and body text update
  • ADD - "Once collected it will be added to the Dreamlight Valley Furniture Sets Collection, and more can be ordered...."
  • verify placement/environment/functions consistent with new usage - also verify seating/sit, and lighting
  • establish consistent order of params, particularly for collection, placement
  • improve language for surface area/table language - verify "XX slots" use case
  • Hairstyles (e.g. Short Fringed Wavy Bob, Short Beard -- Can be obtained from Clothing Pouches. Is not labeled in-game - name is only known if obtaining via a Clothing Pouch.
  • Language for items that are available to craft after their relevant quest is completed, and ability to specify alternate recipes, if applicable
  • language for default item and "adding" to collection
  • unlock and collect language for premium critter on star path page 1?
  • "collected" language when not tracked in a collection (eg mannequins)?
  • additional details about saved designs for touch of magic clothing/furniture
  • additional details about using touch of magic furniture - have to craft one for each item you want to place, but the design isn't restricted to the item permanently
  • logic needs fixing if canReorder=no, from=Crafting, craftingCollection=yes, furnitureCollection=yes, type=Touch of Magic Furniture
  • Handle empty from param
  • villagerInterest = yes vs negative
  • fix extra spacing when no collection param provided - temporary quest furniture, dream styles too? - avoided for now
  • bolding of item name not working, inserting line break in canCraftAfterQuest clause -- avoided for now
  • Once placed near Cozy Companion Home‎, summoned companions may interact with or react to the item.