Digging: Difference between revisions

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1,904 bytes added ,  17:39, 6 August 2023
subsection for filling hole options, include info that holes will naturally disappear over time -- needs verification of when this time is (24 hours? a reset time?)
(add tool to infobox)
(subsection for filling hole options, include info that holes will naturally disappear over time -- needs verification of when this time is (24 hours? a reset time?))
 
(10 intermediate revisions by 2 users not shown)
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{{infobox
{{infobox
|image=Player Digging 1.png
|image=Digging Screenshot.png
|width=350px
|width=350px
|description=A player filling some holes in Sunlit Plateau.
|type={{inlineIcon|Digging|iconOnly}} [[:Category:Activities|Activity]] [[Category:Activities]]
|type=Activity
|icon=Digging
|tool={{name|Shovel}}
|tool={{name|Shovel}}
|energy=<span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''50 - 40'''
|energy=<span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''50 - 40'''
|friendship={{price|20|friendship}} per hole dug<br>{{price|40|friendship}} if [[Roles|Digging Role]]
}}
}}
'''Digging''' is an activity involving the use the [[Shovel]] to dig holes, fill holes, and remove obstacles. Digging can be used to acquire a variety of materials primarily used to craft components and furniture, as well as [[Dream Shard|Dream Shards]] and [[Night Shard|Night Shards]].
'''Digging''' is an activity involving the use the [[Shovel]] to dig holes, fill holes, and remove obstacles. Digging can be used to acquire a variety of materials primarily used to craft components and furniture, as well as [[Dream Shard|Dream Shards]] and [[Night Shard|Night Shards]].
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Digging is essential in the preparation of land for [[Gardening]].
Digging is essential in the preparation of land for [[Gardening]].


There are no rotating [[Dreamlight#Dreamlight Duties|Dreamlight Duties]] or [[Dreamlight|Dreamlight Achievements]] associated with digging. There are 4 [[Memories]] consisting of 10 Memory Pieces each that can only be found by digging.
==Digging and Filling==
[[File:Player Digging 1.png|thumb|250x250px|A player filling some holes in Sunlit Plateau.]]
To begin Digging, the [[Shovel]] must first be equipped from the Tool Wheel. Once equipped, any viable plot of land may be dug up by using the Shovel. When a plot has been dug, a hole will be left behind. These holes can be Filled in turn by using the Shovel on them. Multiple Digging or Filling actions can be performed in a row by pressing and holding the action button.
 
Digging a hole has a chance of yielding crafting materials native to the Biome. There is also a chance of obtaining [[Dream Shard|Dream Shards]] and [[Night Shard|Night Shards]] from Digging [[Sparkling Hole]]s in any Biome.
 
The holes created by digging can be used in [[Gardening]] to plant [[Crop Seeds]].


==Digging and Filling==
==Removing Holes==
To begin Digging, the [[Shovel]] must first be equipped from the Tool Wheel. Once equipped, any viable plot of land may be dug up by using the Shovel. When a plot has been dug, a hole will be left behind. These holes can be Filled in turn by using the Shovel on them. Both Digging and Filling can be performed consecutively in a row by pressing and holding the action button.  
Holes created by Digging can be removed in 3 ways: filling actions by the Player, using Furniture Placement Mode, or simply waiting for them to disappear with time.


Digging a hole has a chance of yielding crafting materials native to the biome, such as [[Clay]] in the [[Sunlit Plateau]]. There is also a chance of obtaining [[Dream Shard|Dream Shards]] and [[Night Shard|Night Shards]] from Digging in any biome.
Since holes count towards the [[Item Limit]], a common strategy to easily remove large numbers at a time is to use [[Furniture#Furniture Placement Mode|Furniture Placement Mode]] as an alternative to manually filling the holes. Use an item with a large footprint, such as a [[:Category:Rugs|Rug]] or [[Goofy's Stall]], and repeatedly place it over the holes to fill them - they will highlight in orange before the object is set down, indicating that they will disappear when the item is placed.{{cleanup|Nuances about needing to leave the item placed in the world?}} The largest rug in the game currently is [[Lion-Patterned Rug]], which is 12x12 units.


The holes created by digging can be used in [[Gardening]].
Holes will naturally disappear after about a day.{{cleanup|Verify - is this exactly 24 hours? Does it reset at a specific time of day?}}


===Energy Cost===
===Energy Cost===
:''Main article: [[Energy]]''
:''Main article: [[Energy]]''
At the start of the game, each hole dug requires {{price|50|energy}}. Each upgrade to [[WALL-E's Garden]] reduces energy cost by 2%, capping at 20% reduction at level 10, reducing energy cost per hole dug to {{price|40|energy}}.
At the start of the game, each hole dug requires {{price|50|energy}}. Each upgrade to [[WALL-E's Garden]] reduces energy cost by 2%, capping at 20% reduction at level 10, reducing energy cost per hole dug to {{price|40|energy}}. Filling holes does not require any energy.


===Villager Companions===
===Villager Companions===
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! class="unsortable" | Image
! class="unsortable" | Image
!Name
!Name
!Description
!Sell Price
!Sell Price
!Locations
!Locations
|-
|[[File:Clam.png|center|50px|link=Clam]]
|[[Clam]]
|{{price|45}}
|{{name|Dazzle Beach}}
|-
|-
|[[File:Clay.png|center|50px|link=Clay]]
|[[File:Clay.png|center|50px|link=Clay]]
|[[Clay]]
|[[Clay]]
|This can be made into all sorts of objects.
|{{price|20}}
|{{price|20}}
|
|
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{{name|Sunlit Plateau}}<br>
{{name|Sunlit Plateau}}<br>
{{name|Forgotten Lands}}
{{name|Forgotten Lands}}
|-
|[[File:Green Reward Chest.png|center|50px|link=Green Reward Chest]]
|[[Green Reward Chest]]
|
|
{{name|Plaza}}<br>
{{name|Peaceful Meadow}}<br>
{{name|Dazzle Beach}}<br>
{{name|Forest of Valor}}<br>
{{name|Glade of Trust}}<br>
{{name|Sunlit Plateau}}<br>
{{name|Frosted Heights}}<br>
{{name|Forgotten Lands}}<br>
|-
|-
|[[File:Pebbles.png|center|50px|link=Pebbles]]
|[[File:Pebbles.png|center|50px|link=Pebbles]]
|[[Pebbles]]
|[[Pebbles]]
|You need a lot of pebbles to make a mountain...
|{{price|10}}
|{{price|10}}
|
|
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|[[File:Sand.png|center|50px|link=Sand]]
|[[File:Sand.png|center|50px|link=Sand]]
|[[Sand]]
|[[Sand]]
|An important item for building sand castles.
|{{price|8}}
|{{price|8}}
|
|{{name|Dazzle Beach}}
{{name|Dazzle Beach}}
|-
|[[File:Scallop.png|center|50px|link=Scallop]]
|[[Scallop]]
|{{price|50}}
|{{name|Dazzle Beach}}
|-
|-
|[[File:Snowball.png|center|50px|link=Snowball]]
|[[File:Snowball.png|center|50px|link=Snowball]]
|[[Snowball]]
|[[Snowball]]
|Whatever you do, fight the urge to throw it.
|{{price|25}}
|{{price|25}}
|
|
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|[[File:Soil.png|center|50px|link=Soil]]
|[[File:Soil.png|center|50px|link=Soil]]
|[[Soil]]
|[[Soil]]
|A clump of soil that's perfect for gardening.
|{{price|3}}
|{{price|3}}
|
|
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! class="unsortable" | Image
! class="unsortable" | Image
!Name
!Name
!Description
|-
|-
|[[File:Dream Shard.png|center|50px|link=Dream Shard]]
|[[File:Dream Shard.png|center|50px|link=Dream Shard]]
|[[Dream Shard]]
|[[Dream Shard]]
|A crystallized form of Dreamlight magic.
|-
|-
|[[File:Night Shard.png|center|50px|link=Night Shard]]
|[[File:Night Shard.png|center|50px|link=Night Shard]]
|[[Night Shard]]
|[[Night Shard]]
|The opposite of a Dream Shard. Be careful.
|}
|}


[[Category: Activities]]
==Dreamlight and Memories==
There are no rotating [[Dreamlight#Dreamlight Duties|Dreamlight Duties]] or [[Dreamlight|Dreamlight Achievements]] associated with digging. There are 4 [[Memories]] consisting of 10 Memory Pieces each that can only be found by digging.
 
<div id="memorygallery">
{{Memory|WALL-E Memory 1|2|color=blue|type=hidden|link=Memories#WALL-E}}
{{Memory|Moana Memory 2|6|color=green|type=hidden|link=Memories#Moana}}
{{Memory|Wreck-It Ralph Memory 3|6|color=pink|type=hidden|link=Memories#Wreck-It Ralph}}
{{Memory|The Little Mermaid Memory 2|10|color=green|type=hidden|link=Memories#The Little Mermaid}}
</div>
 
==History==
{{history|1.0|Added}}
{{history|1.5|Appearance of contiguous holes updated}}<!--more brown color is now shown in between adjacent holes-->
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