Energy: Difference between revisions

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(Note about in-game message and imagery for running out of energy)
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[[File:Meals_Image.png|right|thumb|The Yellow Energy bar from eating [[Meals]]]]{{TOC Right}}'''Energy''' is a resource represented by a blue cloud icon. It's tracked in a blue/yellow bar under the player experience bar, and depletes each time the player performs an action - such as watering, digging, planting, mining, clearing thorns or fishing.
[[File:Meals_Image.png|right|thumb|The Yellow Energy bar from eating [[Meals]]]]{{TOC Right}}'''Energy''' is a resource represented by a blue cloud icon. It's tracked in a blue/yellow bar under the player experience bar, and depletes each time the player performs an action - such as watering, digging, planting, mining, clearing thorns or fishing.


Energy can be restored by entering [[Player's House|your house]], by eating food - either raw [[ingredients]] or [[meals]], or by sitting on a bench or chair. Eating prepared [[meals]] can buff Energy beyond the limit of the blue bar's maximum, which is referred to as the "Well Fed Bonus".  
Energy can be restored by entering [[Player's House|your house]], by eating food - either raw [[ingredients]] or [[meals]], or by sitting on a bench or chair. Eating prepared [[meals]] can buff Energy beyond the limit of the blue bar's maximum, which is referred to as the "Well Fed Bonus". Restarting the game will restore the Player's energy so that the blue bar is filled, but will save and maintain the current level of '''Well Fed Bonus'''.


Energy usage does not change based on what type of crop is being planted, the biome, digging sparkling holes vs. normal holes, or casting into a colored ripple vs. open water.
Energy usage does not change based on what type of crop is being planted, the biome, digging sparkling holes vs. normal holes, or casting into a colored ripple vs. open water.
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==Well Fed Bonus and Sprint==
==Well Fed Bonus and Sprint==
:''Main article: [[Bonus]]''
:''Main article: [[Bonuses]]''
The '''Well Fed Bonus''' occurs when the Player eats prepared [[Meals]] which cause the total energy to exceed the standard capacity of the energy meter. When this [[Bonus]] is active, the excess energy level will display in a yellow bar on top of the the blue meter. The yellow bar holds 1.5x the amount of the blue bar - but actions cost the same regardless of if the bar is buffed blue or yellow. It only appears the yellow bar decreases more slowly because it holds 50% more energy.
The '''[[Bonuses#Well Fed Bonus Benefits|Well Fed Bonus]]''' occurs when the Player eats prepared [[Meals]] which cause the total energy to exceed the standard capacity of the energy meter. When this [[Bonuses|Bonus]] is active, the excess energy level will display in a yellow bar on top of the the blue meter. The yellow bar holds 1.5x the amount of the blue bar - but actions cost the same regardless of if the bar is buffed blue or yellow. It only appears the yellow bar decreases more slowly because it holds 50% more energy.


When the '''Well Fed Bonus''' is active, two additional speeds of locomotion become available to the Player. The Player can run at a faster speed for no extra energy expenditure, or the option to glide/hover using '''[[Bonus#Sprint|Sprint]]''' is available, which will quickly expend Energy.
When the '''Well Fed Bonus''' is active, two additional speeds of locomotion become available to the Player. The Player can run at a faster speed for no extra energy expenditure, or the option to glide/hover using '''[[Bonuses#Sprint|Sprint]]''' is available, which will quickly expend Energy.


==Max Energy==
==Max Energy==
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|[[Digging]] || <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''50-40''' || Each Upgrade to [[WALL-E's Garden]] reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by {{name|Energy|10}}
|[[Digging]] || <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''50-40''' || Each Upgrade to [[WALL-E's Garden]] reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by {{name|Energy|10}}
|-
|-
|[[Fishing]]|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''150-120''' || Each Upgrade to [[Moana's Boat]] reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by {{name|Energy|30}}
| [[Fishing]]|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''150-120''' || Each Upgrade to [[Moana's Boat]] reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by {{name|Energy|30}}
|-
|-
|[[Foraging]]|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''0''' ||  
| [[Foraging]] || {{price|0|energy}} ||  
|-
|-
|[[Gardening|Harvesting]]|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''0''' ||  
| [[Gardening|Harvesting]]|| {{price|0|energy}} ||  
|-
|-
|[[Gardening|Planting]]|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''25-20''' || Each Upgrade to [[WALL-E's Garden]] reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by {{name|Energy|5}}
| [[Gardening|Planting]]|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''25-20''' || Each Upgrade to [[WALL-E's Garden]] reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by {{name|Energy|5}}
|-
|-
|[[Gardening|Watering]] || <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''25''' ||
| [[Mining]]|| {{price|40|energy}} ||
|-
|-
|[[Mining]]|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''40''' ||
| Removing [[Night Thorn]]s|| {{price|25|energy}} ||
|-
|-
|Removing [[Night Thorn]]s|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''25''' ||
| [[Timebending]] || TBA<!--{{price|XXXX|energy}}--> || {{cleanup|Determine energy cost for timebending}}
 
|-
| [[Gardening|Watering]] || {{price|25|energy}} || Decrements energy even if no item is watered
|}
|}


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{{history|1.4|Energy slowly restores when sitting}}
{{history|1.4|Energy slowly restores when sitting}}


 
[[Category:Mechanics]]
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{{SEO
|image=Meals_Image.png}}
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