Template:ItemDescription: Difference between revisions

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(fix display issue)
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<includeonly><!--{{name|{{{1|}}}|size=70}}<br>--><b>{{{1|}}}</b><!--'''{{PAGENAME}}'''--> {{#switch:{{{type|}}}
<includeonly><!--{{name|{{{1|}}}|size=70}}<br>--><b>{{{1|}}}</b><!--'''{{PAGENAME}}'''--> {{#switch:{{{type|}}}
     |Character Customization={{UniverseAnchorLink|type=Clothing|universe={{{universe|}}} }} {{#ifeq:{{{customizable|}}}|yes|[[Clothing#Touch of Magic|custom base]]|}} type of {{#switch:{{{category|}}}
     |Avatar Customization={{UniverseAnchorLink|type=Clothing|universe={{{universe|}}} }} {{#ifeq:{{{customizable|}}}|yes|[[Clothing#Touch of Magic|custom base]]|}} type of {{#switch:{{{category|}}}
           |Eye Shadow
           |Eye Shadow
           |Eye shadow=[[Character Customization#Eyes|Eye Shadow]]
           |Eye shadow=[[Wardrobe menu#Eyes|Eye Shadow]]
           |Hairstyles
           |Hairstyles
           |Hairstyle=[[:Category:Hairstyle|Hairstyle]]
           |Hairstyle=<!--[[:Category:Hairstyle|Hairstyle]]-->[[Wardrobe menu#Hairstyle|Hairstyle]]
           |Facial Hair=[[:Category:Facial Hair|Facial Hair]]
           |Facial Hair=<!--[[:Category:Facial Hair|Facial Hair]]-->[[Wardrobe menu#Facial Hair|Facial Hair]]
           |Makeup
           |Makeup
           |Face Paint=[[:Category:Face Paint|Face Paint]]
           |Face Paint=<!--[[:Category:Face Paint|Face Paint]]-->[[Wardrobe menu#Face_Paint|Face Paint]]
           |#default=}} [[Character Customization]]
           |#default=}} [[Wardrobe menu#Avatar Customization|Avatar Customization]]
     |Clothing={{UniverseAnchorLink|type=Clothing|universe={{{universe|}}} }} {{#ifeq:{{{customizable|}}}|yes|[[Clothing#Touch of Magic|custom base]]|}} piece of {{#switch:{{{category|}}}
     |Clothing={{UniverseAnchorLink|type=Clothing|universe={{{universe|}}} }} {{#ifeq:{{{customizable|}}}|yes|[[Clothing#Touch of Magic|custom base]]|}} piece of {{#switch:{{{category|}}}
           |Tool
           |Tool
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           |Costumes=[[:Category:Costumes|Costume]]
           |Costumes=[[:Category:Costumes|Costume]]
           |Eye Shadow
           |Eye Shadow
           |Eye shadow=[[Character Customization#Eyes|Eye Shadow]]
           |Eye shadow=[[Avatar Customization#Eyes|Eye Shadow]]
           |Hairstyles
           |Hairstyles
           |Hairstyle=Hairstyle
           |Hairstyle=Hairstyle
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           |Makeup
           |Makeup
           |Face Paint=Face Paint
           |Face Paint=Face Paint
           |#default=}} [[Clothing]]<!-- TODO: language for Hairstyle, Face Paint is wonky -->
           |#default=}} [[clothing]]<!-- TODO: language for Hairstyle, Face Paint is wonky -->
     |Companion=is a {{#switch:{{{from|}}}
     |Companion=is a {{#switch:{{{from|}}}
           |Founder's Pack: Standard Edition
           |Founder's Pack: Standard Edition
           |Founder's Pack: Deluxe Edition
           |Founder's Pack: Deluxe Edition
           |Founder's Pack: Ultimate Edition=limited time {{{critterType|}}} [[Founder's Pack|Premium]] [[Companions#Premium Shop Companions|Companion]]
           |Founder's Pack: Ultimate Edition=limited time {{{critterType|}}} [[Founder's Pack|Premium]] [[Companions#Premium Companions|Companion]]
          |Cozy Edition={{{critterType|}}} [[Companions#Premium Companions|Premium Companion]]
           |Quest={{{critterType|}}} [[Quests|Quest Reward]] [[Companions#Quest Reward Companions|Companion]]
           |Quest={{{critterType|}}} [[Quests|Quest Reward]] [[Companions#Quest Reward Companions|Companion]]
           |Village Task=limited time {{{critterType|}}} [[Events|Event]] [[Companions#Event Companions|Companion]]
           |Village Task=limited time {{{critterType|}}} [[Events|Event]] [[Companions#Event Companions|Companion]]
           |Premium Shop={{{critterType|}}} [[Premium Shop|Premium]] [[Companions#Premium Shop Companions|Companion]]
           |Premium Shop={{{critterType|}}} [[Premium Shop|Premium]] [[Companions#Premium Companions|Companion]]
           |Pixar Fest Star Path
           |Pixar Fest Star Path
           |Villains' Star Path
           |Villains' Star Path
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           |Centennial Star Path
           |Centennial Star Path
           |Disney Parks Star Path
           |Disney Parks Star Path
           |The Wonder of Pixar Star Path=limited time {{{critterType|}}} [[Events|Event]] [[Companions#Event Companions|Companion]]
           |The Wonder of Pixar Star Path
           |Feeding Critters={{{rare|}}} {{{critterType|}}} [[Critters|Critter]] [[Companions#Critter Companions|Companion]]
          |Haunted Holiday Star Path=limited time {{{critterType|}}} [[Events|Event]] [[Companions#Event Companions|Companion]]
           |Feeding Critters={{{rare|}}} {{{critterType|}}} [[Critters|Critter]] which can be collected as a [[Companions#Critter Companions|Companion]]
           |#default={{{critterType|}}} [[Companions|Companion]]}}
           |#default={{{critterType|}}} [[Companions|Companion]]}}
     |Crafted Furniture
     |Crafted Furniture
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               |Functional Items=[[Crafting#Functional Items|functional craftable furniture]]
               |Functional Items=[[Crafting#Functional Items|functional craftable furniture]]
               |Furniture=[[Crafting#Furniture|craftable furniture]]
               |Furniture=[[Crafting#Furniture|craftable furniture]]
               |#default=[[Furniture]]}}  
               |#default=[[furniture]]}}  
     |Temporary Quest Furniture= is a [[Quests|quest]] piece of temporary Furniture
     |Temporary Quest Furniture= is a [[Quests|quest]] piece of temporary Furniture
     |Character Dream Style= is a [[Dream Styles|Character Dream Style]] that can be applied to the {{UniverseAnchorLink|type=Dream Style|universe={{{universe|}}}|includeIsA=no}} Character [[{{{character|}}}]]
     |Character Dream Style= is a [[Dream Styles|Character Dream Style]] that can be applied to the {{UniverseAnchorLink|type=Dream Style|universe={{{universe|}}}|includeIsA=no}} Character [[{{{character|}}}]]
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     |Default={{#switch:{{{type|}}}
     |Default={{#switch:{{{type|}}}
           |House Dream Style=It is available by default at the start of the game.
           |House Dream Style=It is available by default at the start of the game.
           |Character Customization=It is available by default both during character creation, and once a new game has begun.<!--TODO: revisit language-->
           |Avatar Customization=It is available by default both during character creation, and once a new game has begun.<!--TODO: revisit language-->
           |Clothing=It is available by default when beginning a new game.
           |Clothing=It is available by default when beginning a new game.
           |Furniture=
           |Furniture=
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     |Default (Equipped)={{#switch:{{{type|}}}
     |Default (Equipped)={{#switch:{{{type|}}}
           |House Dream Style=It is available by default, and is the House Dream Style applied at the start of the game.
           |House Dream Style=It is available by default, and is the House Dream Style applied at the start of the game.
           |Character Customization
           |Avatar Customization
           |Clothing=It is available by default, and is equipped when beginning a new game.
           |Clothing=It is available by default, and is equipped when beginning a new game.
           |Furniture=<!--Simple Door-->It is the default Door applied when new rooms are added to the [[Player's House]]. When replaced with another door it will go into the player's door inventory.
           |Furniture=<!--Simple Door-->It is the default Door applied when new rooms are added to the [[Player's House]]. When replaced with another door it will go into the player's door inventory.
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     |Feeding Critters=It can be found {{{found|}}}<!--found param includes schedule, and should include "in the" vs. "on" text-->. Its favorite food is {{#switch:{{{critterType|}}}
     |Feeding Critters=It can be found {{{found|}}}<!--found param includes schedule, and should include "in the" vs. "on" text-->. Its favorite food is {{#switch:{{{critterType|}}}
     |Raven
     |Raven
    |Monkey
     |Sunbird={{{favoriteFood|}}}
     |Sunbird={{{favoriteFood|}}}
     |#default=[[{{{favoriteFood|}}}]]}}, and it likes {{#arraydefine:likedFoodsArray|{{{likedFoods|}}}}}{{#arrayprint: likedFoodsArray |,&nbsp;| arrayItem |{{#switch:{{{critterType|}}}
     |#default=[[{{{favoriteFood|}}}]]}}, and it likes {{#arraydefine:likedFoodsArray|{{{likedFoods|}}}}}{{#arrayprint: likedFoodsArray |,&nbsp;| arrayItem |{{#switch:{{{critterType|}}}
    |Capybara
    |Cobra
     |Crocodile
     |Crocodile
     |Fox
     |Fox
    |Monkey
     |Rabbit
     |Rabbit
     |Raccoon
     |Raccoon
    |Raven
     |Sea Turtle
     |Sea Turtle
     |Squirrel
     |Squirrel
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     |Default=[[arrayItem]]}}|print=pretty}}. It will reject any other food.
     |Default=[[arrayItem]]}}|print=pretty}}. It will reject any other food.


It can be collected as a [[Companions|Companion]] by feeding it preferred foods. It must be fed a minimum of {{{minfeedings|}}} times before it will be added to the Collection (the maximum number of times it must be fed is random). Critters can be fed multiple times per day, but only the first successful feeding will drop items and count towards collecting them or [[Dreamlight#Dreamlight Duties|Dreamlight Duties]] to feed them.
It can be collected as a [[Companions|Companion]] by feeding it preferred foods. {{#if:{{{minfeedings|}}}|It must be fed a minimum of {{{minfeedings|}}} times before it will be added to the Critter Collection (the maximum number of times it must be fed is random).|}} {{#if:{{{numFeedings|}}}|It must be fed <!--exactly--> {{{numFeedings|}}} times before it will be added to the Critter Collection.|}} Critters can be fed multiple times per day, but only the first successful feeding will drop items and count towards collecting them or [[Dreamlight#Dreamlight Duties|Dreamlight Duties]] to feed them.
     |Founder's Pack: Standard Edition=It is available to players who play during early access on Microsoft Game Pass or purchase the [[Founder's Pack#Standard Edition|Founder's Pack: Standard Edition]], [[Founder's Pack#Deluxe Edition|Founder's Pack: Deluxe Edition]], or [[Founder's Pack#Ultimate Edition|Founder's Pack: Ultimate Edition]].
     |Founder's Pack: Standard Edition=It is available to players who play during early access on Microsoft Game Pass or purchase the [[Founder's Pack#Standard Edition|Founder's Pack: Standard Edition]], [[Founder's Pack#Deluxe Edition|Founder's Pack: Deluxe Edition]], or [[Founder's Pack#Ultimate Edition|Founder's Pack: Ultimate Edition]].
     |Founder's Pack: Deluxe Edition=It is available to players who purchase the [[Founder's Pack#Deluxe Edition|Founder's Pack: Deluxe Edition]] or [[Founder's Pack#Ultimate Edition|Founder's Pack: Ultimate Edition]].
     |Founder's Pack: Deluxe Edition=It is available to players who purchase the [[Founder's Pack#Deluxe Edition|Founder's Pack: Deluxe Edition]] or [[Founder's Pack#Ultimate Edition|Founder's Pack: Ultimate Edition]].
     |Founder's Pack: Ultimate Edition=It is available exclusively to players who purchase the [[Founder's Pack#Ultimate Edition|Founder's Pack: Ultimate Edition]].
     |Founder's Pack: Ultimate Edition=It is available exclusively to players who purchase the [[Founder's Pack#Ultimate Edition|Founder's Pack: Ultimate Edition]].
    |Cozy Edition=It is available exclusively to players who purchase the [[Editions#Cozy Edition|Cozy Edition]].
     |Blueprint Table=The crafting recipe has a chance to be available for purchase as a rotating selection from [[Prince Eric's Castle#Blueprints|Prince Eric's Blueprint Table]] for {{price|{{{recipePrice|}}}}}. It can be crafted and collected using a [[:Category:Crafting_Stations|Crafting Station]].
     |Blueprint Table=The crafting recipe has a chance to be available for purchase as a rotating selection from [[Prince Eric's Castle#Blueprints|Prince Eric's Blueprint Table]] for {{price|{{{recipePrice|}}}}}. It can be crafted and collected using a [[:Category:Crafting_Stations|Crafting Station]].
     |Crafting=It can be crafted and collected using a [[:Category:Crafting_Stations|Crafting Station]]. {{#if:{{{questName|}}}|<!--If from=Crafting and questName is defined, there is a notable quest involving crafting this item, but it is available before the quest-->Crafting it is part of the [[{{{character|}}}#Friendship Quests|{{{character|}}} Friendship Level {{{friendshipLevel|}}} quest]] [[{{{questName|}}}]], but it is available to craft at any time.|}}
     |Crafting=It can be crafted and collected using a [[:Category:Crafting_Stations|Crafting Station]]. {{#if:{{{questName|}}}|<!--If from=Crafting and questName is defined, there is a notable quest involving crafting this item, but it is available before the quest-->Crafting it is part of the [[{{{character|}}}#Friendship Quests|{{{character|}}} Friendship Level {{{friendshipLevel|}}} quest]] [[{{{questName|}}}]], but it is available to craft at any time.|}}
     |Pickup, Crafting={{{found|}}}, and can also be crafted using a [[:Category:Crafting_Stations|Crafting Station]]. It can be collected either by crafting it or picking it up.
     |Pickup, Crafting={{{found|}}}, and can also be crafted using a [[:Category:Crafting_Stations|Crafting Station]]. It can be collected either by crafting it or picking it up.
     |Level=It is automatically rewarded when [[The Player]] reaches [[The Player#Level Rewards|Level {{{playerLevel|}}}]].
     |Level=It is automatically rewarded when [[The Player]] reaches [[The Player#Level Rewards|Level {{{playerLevel|}}}]].
    |Pixel Dust=It is automatically rewarded when [[The Player]] reaches [[DreamSnaps#Pixel Dust Rewards|Pixel Dust Level {{{playerLevel|}}}]].
    |Pixel Dust, Scrooge's Store=It is automatically rewarded when [[The Player]] reaches [[DreamSnaps#Pixel Dust Rewards|Pixel Dust Level {{{playerLevel|}}}]]. It also has a chance to be available for purchase as rotating stock from [[Scrooge's Store]].
     |Friendship=It is automatically rewarded after reaching [[{{{character|}}}#Friendship Rewards|Friendship Level {{{friendshipLevel|}}}]] with [[{{{character|}}}]].
     |Friendship=It is automatically rewarded after reaching [[{{{character|}}}#Friendship Rewards|Friendship Level {{{friendshipLevel|}}}]] with [[{{{character|}}}]].
     |Friendship, Blueprint Table=It is automatically rewarded after reaching [[{{{character|}}}#Friendship Rewards|Friendship Level {{{friendshipLevel|}}}]] with [[{{{character|}}}]]. The crafting recipe has a chance to be available for purchase as a rotating selection from [[Prince Eric's Castle#Blueprints|Prince Eric's Blueprint Table]] for {{price|{{{recipePrice|}}}}}. It can be crafted and collected using a [[:Category:Crafting_Stations|Crafting Station]].
     |Friendship, Blueprint Table=It is automatically rewarded after reaching [[{{{character|}}}#Friendship Rewards|Friendship Level {{{friendshipLevel|}}}]] with [[{{{character|}}}]]. The crafting recipe has a chance to be available for purchase as a rotating selection from [[Prince Eric's Castle#Blueprints|Prince Eric's Blueprint Table]] for {{price|{{{recipePrice|}}}}}. It can be crafted and collected using a [[:Category:Crafting_Stations|Crafting Station]].
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     |Pickup={{{found|}}}
     |Pickup={{{found|}}}
     |Village Task=It is awarded after completing the Village Task {{{taskLinkedName|}}}, which requires {{{taskRequirements|}}}. <!-- TODO: Once the Task is completed, the reward must be redeemed from...-->
     |Village Task=It is awarded after completing the Village Task {{{taskLinkedName|}}}, which requires {{{taskRequirements|}}}. <!-- TODO: Once the Task is completed, the reward must be redeemed from...-->
     |Premium Shop=It is available to purchase in the [[Premium Shop#{{{bundleName|}}}|{{{bundleName|}}}]] bundle from the [[Premium Shop]] for {{price|{{{bundlePrice|}}}|moonstone}} [[Moonstone]]s.
     |Premium Shop=It is available to purchase in the [[{{{bundleName|}}}]] bundle from the [[Premium Shop]] for {{price|{{{bundlePrice|}}}|moonstone}} [[Moonstones]].
     |Pixar Fest Star Path
     |Pixar Fest Star Path
     |Villains' Star Path
     |Villains' Star Path
     |Festive Star Path
     |Festive Star Path
     |Centennial Star Path
     |Centennial Star Path
     |Disney Parks Star Path=It was available to unlock and collect for a limited time during the [[{{{from|}}}]] event using {{#switch:{{{from|}}}
     |Disney Parks Star Path
    |The Wonder of Pixar Star Path
    |Royal Winter Star Path=It was available to unlock and collect for a limited time during the [[{{{from|}}}]] event using {{#switch:{{{from|}}}
           |Pixar Fest Star Path={{price|{{{eventTokens|}}}|pixartoken|showLabel}}
           |Pixar Fest Star Path={{price|{{{eventTokens|}}}|pixartoken|showLabel}}
           |Villains' Star Path={{price|{{{eventTokens|}}}|villaintoken|showLabel}}
           |Villains' Star Path={{price|{{{eventTokens|}}}|villaintoken|showLabel}}
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           |Centennial Star Path={{price|{{{eventTokens|}}}|centennialtoken|showLabel}}
           |Centennial Star Path={{price|{{{eventTokens|}}}|centennialtoken|showLabel}}
           |Disney Parks Star Path={{price|{{{eventTokens|}}}|parkstoken|showLabel}}
           |Disney Parks Star Path={{price|{{{eventTokens|}}}|parkstoken|showLabel}}
          |The Wonder of Pixar Star Path={{price|{{{eventTokens|}}}|wonderpixartoken|showLabel}}
          |Haunted Holiday Star Path={{price|{{{eventTokens|}}}|hauntedtoken|showLabel}}
          |Royal Winter Star Path={{price|{{{eventTokens|}}}|royalwintertoken|showLabel}}
           |#default=}} from the Tier {{{tier|}}} {{#ifeq:{{{premium|}}}|yes|Premium|}} Rewards.
           |#default=}} from the Tier {{{tier|}}} {{#ifeq:{{{premium|}}}|yes|Premium|}} Rewards.
     |The Wonder of Pixar Star Path=It is available to unlock and collect for a limited time during the [[{{{from|}}}]] event using {{price|{{{eventTokens|}}}|wonderpixartoken|showLabel}} from the Tier {{{tier|}}} {{#ifeq:{{{premium|}}}|yes|Premium|}} Rewards.
     |CURRENT Star Path
    |Lovely Monsters Star Path=It is available to unlock and collect for a limited time during the [[{{{from|}}}]] event using {{price|{{{eventTokens|}}}|monstertoken|showLabel}} from the Tier {{{tier|}}} {{#ifeq:{{{premium|}}}|yes|Premium|}} Rewards.
     |#default=The source of this item is: {{{from|}}} }}<!--/from--><!--TODO: extra line break here IFF clothingCollection OR furnitureCollection OR craftingCollection OR critterCollection--> {{#switch:{{{clothingCollection|}}}
     |#default=The source of this item is: {{{from|}}} }}<!--/from--><!--TODO: extra line break here IFF clothingCollection OR furnitureCollection OR craftingCollection OR critterCollection--> {{#switch:{{{clothingCollection|}}}
     |yes={{#switch:{{{from|}}}
     |yes={{#switch:{{{from|}}}
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{{#switch:{{{type|}}}
{{#switch:{{{type|}}}
     |Character Customization=It can be equipped using the '''Wardrobe''' menu inside the [[Inventory]], under the '''Customize''' section{{#switch:{{{category|}}}
     |Avatar Customization=It can be equipped using the '''Wardrobe''' menu inside the [[Inventory]], under the '''Customize''' section{{#switch:{{{category|}}}
           |Eye Shadow
           |Eye Shadow
           |Eye shadow=, inside the '''Eyes''' category
           |Eye shadow=, inside the '''Eyes''' category
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     |Clothing=It can be equipped using the '''Wardrobe''' menu inside the [[Inventory]]. {{#switch:{{{category|}}}
     |Clothing=It can be equipped using the '''Wardrobe''' menu inside the [[Inventory]]. {{#switch:{{{category|}}}
           |Accessory
           |Accessory
           |Accessories=Once equipped it can be toggled out or away by using "right click" {{cleanup|Requires matching key binding for console - X on Xbox, same as using a tool}} while not holding a [[Tools|Tool]].
           |Accessories=Once equipped it can be toggled out or away by using the same [[Controls|control]] as for using a Tool if no other [[Tools|Tool]] is currently equipped<!--(right-click/spacebar for PC/Mac, X for Xbox, Y for Nintendo Switch-->.
           |#default=}}
           |#default=}}
     |Companion=It can be equipped while outside using the '''Wardrobe''' menu inside the [[Inventory]], under the '''Companions''' category. Once equipped, it will follow the Player as they move between Biomes and wander nearby. [[Companions]] can also be photographed in unique poses using [[Phone#Photo Mode|Photo Mode]], or housed in the [[Cozy Companion Home]].
     |Companion=It can be equipped while outside using the '''Wardrobe''' menu inside the [[Inventory]], under the '''Companions''' category. Once equipped, it will follow the Player as they move between Biomes and wander nearby. [[Companions]] can also be photographed in unique poses using [[Phone#Photo Mode|Photo Mode]], or housed in a [[:Category:Companion_Home|Companion Home]].
     |Character Dream Style=It can be applied from the [[Characters]] tab of the [[Collections]] menu.
     |Character Dream Style=It can be applied from the [[Characters]] tab of the [[Collections]] menu.
     |House Dream Style=It can be applied using the '''Furniture''' menu inside the [[Inventory]] by picking up the [[Player's House]], which enables an option to '''Replace''', and then choosing a replacement House Dream Style. The Player's House must be fully upgraded to change its Dream Style.
     |House Dream Style=It can be applied using the '''Furniture''' menu inside the [[Inventory]] by picking up the [[Player's House]], which enables an option to '''Replace''', and then choosing a replacement House Dream Style. The Player's House must be fully upgraded to change its Dream Style. {{#ifeq:{{{from|}}}|Premium Shop|It can be also be placed in the Valley as an [[Dream_Styles#Placing_Additional_House_Dream_Styles|additional House]].|}}
     |Tool Dream Style=It can be applied using the '''Wardrobe''' menu inside the [[Inventory]], inside the '''Tools''' category.
     |Tool Dream Style=It can be applied using the '''Wardrobe''' menu inside the [[Inventory]], inside the '''Tools''' category.
     |Temporary Quest Furniture=It can be positioned and placed using the '''Furniture''' menu inside the [[Inventory]] and will disappear from the Valley after the quest is completed.
     |Temporary Quest Furniture=It can be positioned and placed using the '''Furniture''' menu inside the [[Inventory]] and will disappear from the Valley after the quest is completed.
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           |water=, on water
           |water=, on water
           |#default=}}<!--Items that can be placed on untiled or untiled ground, but not on surfaces-->{{#if:{{{surfaceArea|}}}|{{#ifeq:{{{surfaceArea|}}}|none|. Although it appears to have a viable surface area, no objects can be placed upon it|, and other objects can be placed upon its {{{surfaceArea|}}} surface area}}|}}.<!--/placement--> {{#switch:{{lc:{{{placement|}}}}}  
           |#default=}}<!--Items that can be placed on untiled or untiled ground, but not on surfaces-->{{#if:{{{surfaceArea|}}}|{{#ifeq:{{{surfaceArea|}}}|none|. Although it appears to have a viable surface area, no objects can be placed upon it|, and other objects can be placed upon its {{{surfaceArea|}}} surface area}}|}}.<!--/placement--> {{#switch:{{lc:{{{placement|}}}}}  
           |wall-mounted=Unlike [[:Category:Walls|wall]] items, [[:Category:Wall-Mounted|wall-mounted]] objects also occupy floor space, and other items can be placed on wall behind them, sometimes intersecting the objects.
           |wall-mounted=Unlike [[:Category:Walls|wall]] items, [[:Category:Wall-Mounted|wall-mounted]] objects also occupy floor space, and other items can be placed on walls behind them, sometimes intersecting the objects.
           |wall-mounted, bare=Unlike [[:Category:Walls|wall]] items, [[:Category:Wall-Mounted|wall-mounted]] objects also occupy floor space, and other items can be placed on wall behind them, sometimes intersecting the objects. It must be placed on bare ground, and no other object (e.g. [[:Category:Rugs|Rugs]]) can be placed underneath it.
           |wall-mounted, bare=Unlike [[:Category:Walls|wall]] items, [[:Category:Wall-Mounted|wall-mounted]] objects also occupy floor space, and other items can be placed on walls behind them, sometimes intersecting the objects. It must be placed on bare ground, and no other object (e.g. [[:Category:Rugs|Rugs]]) can be placed underneath it.
           |#default=}}<!--TODO: improve this logic-->
           |#default=}}<!--TODO: improve this logic-->
     |#default=}}<!--/type--> {{#ifeq:{{{customizable|}}}|yes|It can be found inside the '''Customize''' category, as {{#switch:{{{type|}}}
     |#default=}}<!--/type--> {{#ifeq:{{{customizable|}}}|yes|It can be found inside the '''Customize''' category, as {{#switch:{{{type|}}}
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     |Lighting, Arch=the Player can '''Interact''' with the object to toggle the light on and off. Additionally, the Player can walk underneath and through the object.
     |Lighting, Arch=the Player can '''Interact''' with the object to toggle the light on and off. Additionally, the Player can walk underneath and through the object.
     |Mailbox=the Player can interact with the object by selecting '''Check''' to view in-game news and messages.
     |Mailbox=the Player can interact with the object by selecting '''Check''' to view in-game news and messages.
     |Mannequin=the Player can '''Interact''' with the object, and then '''Edit {{inlineIcon|Mannequin|iconOnly}}''' to save the Player's current [[Clothing]], [[Character Customization#Hairstyle|Hairstyle]], [[Character Customization#Body|Body Type]], and [[Character Customization#Body|Body Shape]] selections to the mannequin. Once an outfit has been saved to a mannequin, the Player has the option to '''Wear''' all items on the mannequin to replace their current [[Clothing]] and relevant [[Character Customization]] selections.
     |Mannequin=the Player can '''Interact''' with the object, and then '''Edit {{inlineIcon|Mannequin|iconOnly}}''' to save the Player's current [[Clothing]], [[Wardrobe menu#Hairstyle|Hairstyle]], [[Wardrobe menu#Body|Body Type]], and [[Wardrobe menu#Body|Body Shape]] selections to the mannequin. Once an outfit has been saved to a mannequin, the Player has the option to '''Wear''' all items on the mannequin to replace their current [[Clothing]] and relevant [[Wardrobe menu#Avatar Customization|Avatar Customization]] selections.


A maximum of 5 [[:Category:Mannequins|Mannequins]] of any type can be placed in a single room. If the mannequin is placed into furniture inventory, the mannequin is reset to its initial state and the saved outfit is not maintained.
A maximum of 5 [[:Category:Mannequins|Mannequins]] of any type can be placed in a single room. If the mannequin is placed into furniture inventory, the mannequin is reset to its initial state and the saved outfit is not maintained.
     |Memory Frame=the Player can interact with the object by selecting '''Change''' to change the displayed Memory. It will cycle through completed [[Memories]] in the order in which they were completed. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
     |Memory Frame=the Player can interact with the object by selecting '''Change''' to change the displayed Memory. It will cycle through completed [[Memories]] in the order of the first collected [[Memory Shard]]. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
     |Memory Frame (Cycling)=it will display [[Memories]], and the Player can '''Interact''' with the object to turn it on and off. Unlike normal [[:Category:Memory Frame|Memory Frame]] functionality, it will automatically cycle through displayed [[Memories]], rather than a static display. It will cycle through completed [[Memories]] in the order in which they were completed. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
     |Memory Frame (Cycling)=it will display [[Memories]], and the Player can '''Interact''' with the object to turn it on and off. Unlike normal [[:Category:Memory Frame|Memory Frame]] functionality, it will automatically cycle through displayed [[Memories]], rather than a static display. It will cycle through completed [[Memories]] in the order of the first collected [[Memory Shard]]. [[Memories#Old Ruler's Lost Diaries|Old Ruler's Lost Diaries Memories]] will not display.
     |Radio=the Player can interact with the object by selecting '''Change''' to change the background music to a new song.
     |Radio=the Player can interact with the object by selecting '''Change''' to change the background music to a new song.
     |Stool=the Player can '''Lounge''' on the object.
     |Stool=the Player can '''Lounge''' on the object.
Line 303: Line 319:
}}|}}<!--/functions--> {{#if:{{{villagerInterest|}}}|<br/>
}}|}}<!--/functions--> {{#if:{{{villagerInterest|}}}|<br/>


When placed in the world, Villagers may stop and observe the <!--'''{{trim|{{{1|}}}}}'''-->item if is near the route they are following between locations. They will not go out of their way to look at items of interest.|}}{{#ifeq:{{{canCraftAfterQuest|}}}|yes|<br/>
When placed in the world, Villagers may stop and observe the <!--'''{{trim|{{{1|}}}}}'''-->item if it is near the route they are following between locations. They will not go out of their way to look at items of interest.|}}{{#ifeq:{{{canCraftAfterQuest|}}}|yes|<br/>


After the quest is completed, <!--<b>{{{1|}}}</b>--><!--oddly a line break being inserted after this?--> the object becomes available to craft from any [[:Category:Crafting Stations|Crafting Station]]{{#ifeq:{{{differentPostQuestRecipe|}}}|yes|&nbsp;with a modified recipe|}}.|}}<!--/canCraftAfterQuest=yes-->{{#if:{{{note|}}}|
After the quest is completed, <!--<b>{{{1|}}}</b>--><!--oddly a line break being inserted after this?--> the object becomes available to craft from any [[:Category:Crafting Stations|Crafting Station]]{{#ifeq:{{{differentPostQuestRecipe|}}}|yes|&nbsp;with a modified recipe|}}.|}}<!--/canCraftAfterQuest=yes-->{{#if:{{{note|}}}|
Line 320: Line 336:
<h2>Feeding Method</h2>
<h2>Feeding Method</h2>
{{#switch:{{lc:{{{critterType|}}}}}
{{#switch:{{lc:{{{critterType|}}}}}
    |cobra
     |crocodile
     |crocodile
     |raccoon=Watch their body language, and approach when they are relaxed. When they are alert, with their head up, remain still - otherwise, the Critter will move to a new location.
     |raccoon=Watch their body language, and approach when they are relaxed. When they are alert, with their head up, remain still - otherwise, the Critter will move to a new location.
    |monkey=They will playfully face the Player, and then move to a new location within the Biome. Follow them from place to place until they can be approached.
     |fox
     |fox
     |rabbit=They will playfully face the Player, and then move to a new location within the Biome. Follow them three times until they can be approached.
     |rabbit=They will playfully face the Player, and then move to a new location within the Biome. Follow them three times until they can be approached.
     |raven=Approach them, then wait a few seconds. They will first circle, then they will fly down when they can be approached.
     |raven=Approach them, then wait a few seconds. They will first circle, then they will fly down when they can be approached.
     |sea turtle=Approach them, then wait a few seconds. They will first hide in their shells, then they will emerge down when they can be approached.
     |sea turtle=Approach them until they hide in their shell, then wait a few seconds. They can be approached once they re-appear from their shell.
     |sunbird=Approach them normally - no special type of interaction is necessary.
     |sunbird=Approach them normally - no special type of interaction is necessary.
    |capybara
     |squirrel=Approach them normally - no special type of interaction is necessary.
     |squirrel=Approach them normally - no special type of interaction is necessary.
     |#default=}}
     |#default=}}
Line 332: Line 351:


====TODOs====
====TODOs====
* Add [[:Category:Dreamlight Valley Clothing Sets Collection|Dreamlight Valley Clothing Sets Collection]] - collection params, and body text update
* ADD - "Once collected it will be added to the [[:Category:Dreamlight Valley Furniture Sets Collection|Dreamlight Valley Furniture Sets Collection]], and more can be ordered...."
* verify placement/environment/functions consistent with new usage - also verify seating/sit, and lighting
* verify placement/environment/functions consistent with new usage - also verify seating/sit, and lighting
* establish consistent order of params, particularly for collection, placement
* establish consistent order of params, particularly for collection, placement
Line 348: Line 369:
*fix extra spacing when no collection param provided - temporary quest furniture, dream styles too? - avoided for now
*fix extra spacing when no collection param provided - temporary quest furniture, dream styles too? - avoided for now
*bolding of item name not working, inserting line break in canCraftAfterQuest clause -- avoided for now
*bolding of item name not working, inserting line break in canCraftAfterQuest clause -- avoided for now
*Once placed near [[Cozy Companion Home]]‎, summoned [[Companions|companions]] may interact with or react to the item.
<!--|found=Crafted during quest-->
<!--|found=Crafted during quest-->


<!--
{{ItemDescription
|DreamSnaps Loafers
|type=Clothing
|category=Shoes
|universe=Dreamlight Valley
|from=Pixel Dust
|playerLevel=2
|clothingCollection=no
}}
{{ItemDescription
|DreamSnaps Long Sleeve Shirt
|type=Clothing
|category=Coat
|universe=Dreamlight Valley
|from=Pixel Dust, Scrooge's Store
|playerLevel=7
|clothingCollection=yes
}}
-->
<!--
{{ItemDescription
|SAMPLE STAR PATH ITEM
|type=Avatar Customization
|category=Eye Shadow
|from=Lovely Monsters Star Path
|tier=1
|premium=no
|eventTokens=15
|clothingCollection=no
}}




Line 393: Line 447:
|villagerInterest=yes
|villagerInterest=yes
}}
}}
 
-->
 
 
<!--
<!--
Granite Fire Bowl - modified recipe
Granite Fire Bowl - modified recipe
Line 428: Line 480:
|rare=
|rare=
|minfeedings=4+
|minfeedings=4+
|numFeedings=4
|critterCollection=yes
|critterCollection=yes
}}
}}

Revision as of 22:37, 26 April 2024


TODOs

  • Add Dreamlight Valley Clothing Sets Collection - collection params, and body text update
  • ADD - "Once collected it will be added to the Dreamlight Valley Furniture Sets Collection, and more can be ordered...."
  • verify placement/environment/functions consistent with new usage - also verify seating/sit, and lighting
  • establish consistent order of params, particularly for collection, placement
  • improve language for surface area/table language - verify "XX slots" use case
  • Hairstyles (e.g. Short Fringed Wavy Bob, Short Beard -- Can be obtained from Clothing Pouches. Is not labeled in-game - name is only known if obtaining via a Clothing Pouch.
  • Language for items that are available to craft after their relevant quest is completed, and ability to specify alternate recipes, if applicable
  • language for default item and "adding" to collection
  • unlock and collect language for premium critter on star path page 1?
  • "collected" language when not tracked in a collection (eg mannequins)?
  • additional details about saved designs for touch of magic clothing/furniture
  • additional details about using touch of magic furniture - have to craft one for each item you want to place, but the design isn't restricted to the item permanently
  • logic needs fixing if canReorder=no, from=Crafting, craftingCollection=yes, furnitureCollection=yes, type=Touch of Magic Furniture
  • Handle empty from param
  • villagerInterest = yes vs negative
  • fix extra spacing when no collection param provided - temporary quest furniture, dream styles too? - avoided for now
  • bolding of item name not working, inserting line break in canCraftAfterQuest clause -- avoided for now
  • Once placed near Cozy Companion Home‎, summoned companions may interact with or react to the item.