Talk:Environment

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Request for verification of lighting times

My game time has tended to be an hour off. I used to be able to tell what time the game "thought" it was by listening to the hourly clock chime, but either I keep missing it or that was removed in Update 4 and replaced with a melody on the hour. Therefore, there's a chance that all of the times I listed under Time-Based Lighting Effects are one hour off - I suspect the "game time" may be one hour later than what I have listed. If anyone could confirm, that would be great! Lizz (talk) 21:10, 2 June 2023 (UTC)

Is this because of daylight savings or because you originally set your time zone one hour off? Everyone's clocks have been 1 hour off because of daylight savings--my clock matches the times in the Time article.
My times have always been 1 hour off, but they've been up to 2 hours off at times (verified by seeing critters) - I want to say sometime in October/November, but can't be positive. It's harder for me to pinpoint what time the game "thinks" it is now, because the clocks never seem to just time the hourly time anymore, it's always a melody whenever I catch them.Lizz (talk) 21:57, 16 June 2023 (UTC)

Windy?

I don't think I have ever seen this weather effect. What is it and what does it do?

I think I've only seen it once, and it could've been part of "fog" -- basically an occasional light white/transparent swirly breeze-looking visual effect, and the treetops seemed to move noticeably more, and I think there was a light wind sound effect. It was not in recent times - maybe around 1.2? Plus or minus a version? Or, I could just be imagining things. ¯\_(ツ)_/¯ Lizz (talk) 21:57, 16 June 2023 (UTC)