Energy: Difference between revisions

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(Created page with "{{stub}} '''Energy''' is a resource tracked by a blue bar under the player experience bar. It depletes each time the player does an action - like fishing or mining. Energy can be restored by eating food, either raw ingredients or meals (which can provide a bonus to Energy level represented by a yellow bar over the blue). When the player has run out of energy they'll be unable to take some actions until they eat or they wait for the energy meter to replenish its...")
 
(Credit to ducktherapy and Lexus on Discord for math/experiments)
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[[File:Meals_Image.png|right|thumb|The Yellow Energy bar from eating [[Meals]]]]{{TOC Right}}'''Energy''' is a resource represented by a blue cloud icon. It's tracked in a blue/yellow bar under the player experience bar, and depletes each time the player performs an action - such as watering, digging, planting, mining, clearing thorns or fishing.
'''Energy''' is a resource tracked by a blue bar under the player experience bar. It depletes each time the player does an action - like fishing or mining.


Energy can be restored by eating food, either raw [[ingredients]] or [[meals]] (which can provide a bonus to Energy level represented by a yellow bar over the blue).
Energy can be restored by eating food - either raw [[ingredients]] or [[meals]] (which can buff Energy level past the blue bars maximum represented by a yellow bar over the blue). The Yellow bar holds 1.5x the amount of the blue bar - but actions cost the same regardless of if the bar is buffed blue or yellow. It only appears the yellow bar decreases more slowly because it holds 50% more energy.
 
Energy usage does not change based on what type of crop is being planted, the biome, digging shiny spots vs normal, or casting into a pool vs open water.


When the player has run out of energy they'll be unable to take some actions until they eat or they wait for the energy meter to replenish itself.
When the player has run out of energy they'll be unable to take some actions until they eat or they wait for the energy meter to replenish itself.
==Max Energy==
Players begin the game with 1000 max energy, and their yellow bar can hold 1.5x that amount. Each [[The Player|level]] the player gains will add 25 energy to their blue bar maximum, up to 2000 max energy at level 40 (and a yellow bar capacity of 3000). Together, fully replenished with yellow meal energy at max level the player will have 5000 max energy (2000 blue and 3000 yellow).
Energy does not overcap, so once it reaches the maximum any extra energy from food will be lost.
==Energy Cost==
Different actions consume different amounts of Energy. Action costs do not change based on location having companions, energy bar color or player level.
===Reducing Cost===
There are two '''Village Project''' quests which can reduce the energy cost of actions - specifically [[Moana's Boat]] reduces energy cost of fishing by 2% each upgrade level (to a maximum of '''-20% energy for fishing''') and [[WALL-E's Garden]] (which reduces the energy cost of both Digging and Planting Seeds by 2% per upgrade level (to a maximum of '''-20% energy for both digging and planting''').
===Cost of Actions===
{| class=wikitable id="recipe-table"
!Action
!Energy Cost
!Note
|-
|Clearing Thorns|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''25''' ||
|-
|Watering || <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''25''' ||
|-
|Digging || <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''50-40''' || Each Upgrade to [[WALL-E's Garden]] reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by {{name|Energy|10}}
|-
|Planting|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''25-20''' || Each Upgrade to [[WALL-E's Garden]] reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by {{name|Energy|10}}
|-
|Mining|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''40''' ||
|-
|Fishing|| <span id="nametemplate">[[File:Energy.png|22px|link=]]</span> '''150-120''' || Each Upgrade to [[Moana's Boat]] reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by {{name|Energy|30}}
|}
==History==
{{history|1.0|Added}}
{{SEO
|image=Meals_Image.png}}

Revision as of 21:09, 11 October 2022

The Yellow Energy bar from eating Meals

Energy is a resource represented by a blue cloud icon. It's tracked in a blue/yellow bar under the player experience bar, and depletes each time the player performs an action - such as watering, digging, planting, mining, clearing thorns or fishing.

Energy can be restored by eating food - either raw ingredients or meals (which can buff Energy level past the blue bars maximum represented by a yellow bar over the blue). The Yellow bar holds 1.5x the amount of the blue bar - but actions cost the same regardless of if the bar is buffed blue or yellow. It only appears the yellow bar decreases more slowly because it holds 50% more energy.

Energy usage does not change based on what type of crop is being planted, the biome, digging shiny spots vs normal, or casting into a pool vs open water.

When the player has run out of energy they'll be unable to take some actions until they eat or they wait for the energy meter to replenish itself.

Max Energy

Players begin the game with 1000 max energy, and their yellow bar can hold 1.5x that amount. Each level the player gains will add 25 energy to their blue bar maximum, up to 2000 max energy at level 40 (and a yellow bar capacity of 3000). Together, fully replenished with yellow meal energy at max level the player will have 5000 max energy (2000 blue and 3000 yellow).

Energy does not overcap, so once it reaches the maximum any extra energy from food will be lost.

Energy Cost

Different actions consume different amounts of Energy. Action costs do not change based on location having companions, energy bar color or player level.

Reducing Cost

There are two Village Project quests which can reduce the energy cost of actions - specifically Moana's Boat reduces energy cost of fishing by 2% each upgrade level (to a maximum of -20% energy for fishing) and WALL-E's Garden (which reduces the energy cost of both Digging and Planting Seeds by 2% per upgrade level (to a maximum of -20% energy for both digging and planting).

Cost of Actions

Action Energy Cost Note
Clearing Thorns Energy.png 25
Watering Energy.png 25
Digging Energy.png 50-40 Each Upgrade to WALL-E's Garden reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by Energy (10)
Planting Energy.png 25-20 Each Upgrade to WALL-E's Garden reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by Energy (10)
Mining Energy.png 40
Fishing Energy.png 150-120 Each Upgrade to Moana's Boat reduces cost by 2%, capping at 20% reduction at level 10, reducing cost by Energy (30)

History