Night Thorn: Difference between revisions

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871 bytes added ,  23:57, 26 July 2023
add notes about mechanics - language describing the critical hit minigame is still weird, though
(→‎Yield: Change Yellow Chest to max 1 per 12 hours, not per day)
(add notes about mechanics - language describing the critical hit minigame is still weird, though)
Line 16: Line 16:
==Removal Requirements==
==Removal Requirements==
* none
* none
==Reward List Mechanics==
The rewards yielded by [[Night Thorn]]s essentially pull from a predetermined list of rewards. A specific reward is not tied to any specific [[Night Thorn]]; rather, rewards are always given to the player in a reproducible order. The specific type of Seed will vary based on the Biome that the Night Thorn is cleared in. In practice, this means that if you remove a [[Night Thorn]] that spawns limited-time glowing red coins to collect (the Critical Hit-esque mini-game) in order to obtain a [[Yellow Reward Chest]] and do not collect all of the coins in time (for example, a coin shoots to a hard-to-reach location), you can restart the game if it has not saved, and try again with a [[Night Thorn]] that has more clearance around it.
The Critical Hit-esque mini-game has a chance of occurring when removing Night Thorns once every 12 hours.


==Yield==
==Yield==
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