Festival of Foolishness

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Festival of Foolishness
Festival of Foolishness.png
Information
Type: Menu Icon Events.png Event
Event Begin: 11 May 2023
Event End: 9 June 2023
Redemption End: 10 July 2023 11 AM UTC

Festival of Foolishness was a limited time community event which awarded resources and Moonstones distributed through Redemption Codes. The event started on May 11, 2023, and ended on June 9, 2023. The codes are valid to redeem until July 10, 2023.

The event was structured on the Official Discord Server as a choose your own text adventure channel, and different options offered in-game item codes. The channel is scheduled to be archived on Wednesday, June 14, 2023 at 9:00 AM.

Introduction

From the Discord: (2023.05.10)

Menu Icon Dreamlight.png The Festival of Foolishness has begun once again in the Valley – but this time, on our Official Discord! Menu Icon Dreamlight.png

Long before the Forgetting, there was a festival dedicated to trickery and nonsense each Spring. As you’ve repelled the Forgetting, memories of the Festival of Foolishness returned to two particular Valley Villagers, Donald Duck and Stitch, and they can’t wait to take part in light-hearted pranks on their friends and neighbors.

But, as usual, they could do with a hero’s help. Through your choices in this interactive story, you’ll decide how the Festival plays out, and claim rewards from a variety of codes along the way.

How to Play

- This is a text-based adventure, available in English only. To interact with and continue the story, simply click the dialogue/choice option provided via buttons below the Text prompt.
- Throughout the story, you may run into redemption codes. Make sure to copy them down to claim later in-game through the Code Redemption menu. (these codes will expire on Monday, July 10, 2023 3:00 AM )
- After you’ve finished the story, you can start over. You may even end up with another ending (and other rewards!), depending on your choices!
- This story is best played in full screen on a desktop computer. Smaller monitors and mobile devices may truncate the text on the choice buttons.
- Make sure that you have inventory space before claiming rewards from your mailbox!

This adventure will only be available from May 11th to June 9th, so make sure to take part in this limited-time event now![1]

Redemption Codes

The following codes can be found in messages after selecting specific options offered during the text exchange.

For full details on how to redeem these codes in-game see the article about Redemption Codes.

Code Message Subject Reward(s)
FOFSOUVENIR Ariel's Souvenirs Iron Ingot (5), Gold Ingot (5), Tinkering Parts (5)
FOFCRAFTYKIT Minnie and Mirabel's Crafty Kit Clay (5), Fabric (5), Cotton (5)
FOFCATCHDAY Moana's Catch of the Day Kingfish (5), Fugu (5), Anglerfish (5)
FOFSURPRISEKIT Olaf's Surprise Kit Snowball (15), Hardwood (15), Glass (15)
FOFSUCCESS A Successful Prank Pumpkin (8)
FOFLOGEMS Leftover Gems Diamond (3), Ruby (3), Sapphire (3)
FOFLOSHARD Leftover Ingredients Dream Shard (5), Night Shard (5)
FOFTROPHY Ending 1 Moonstone (150)
FOFGLITTER Ending 2 Moonstone (150)

Dialogue

STITCH AND DONALD'S VERY FOOLISH DAY

It's one of those days in Dreamlight Valley where everything is practically perfect. It's spring and all the flowers are in bloom. A rabbit dashes past your foot, hopping towards the Meadow. You follow after it, looking out at all you've done to make your village perfect.

Your crops are watered and thriving, and there are no Night Thorns anywhere to be seen. The sun is shining. It's not too hot, and it's not too cold. You hear the distant sounds of laughter and joy.

In fact, you haven't even heard a single tantrum from Donald Duck all day!

A perfect day like this…

→   ...MAKES YOU WANT TO JUST RELAX AND ENJOY IT

For once, you don't have to worry about the Forgetting or curses or dark magic or Villagers disappearing into the Here and There. And you're going to sit back and relish the experience!

*"Oh, blast it all!"*

Your peaceful moment is interrupted by the sound of Merlin shouting. He rushes past you, grumbling and muttering to himself.

  • Sigh*. You suppose things can't just be quiet and peaceful around here for too long, now can they?
→   ...FILLS YOU WITH ANXIETY. NOTHING CAN BE THIS PERFECT FOR LONG.

In Dreamlight Valley, nothing stays calm for long. You're on edge just waiting for the Forgetting to strike, or some sort of evil curse to be unleashed, or a Villager to start disappearing into the Here and There, or... or...

*"Oh, blast it all!"*

Your anxiety has been interrupted by the sound of Merlin shouting. He rushes past you, grumbling and muttering to himself.

Ah. It's almost a relief to have something go wrong!

You walk over to Merlin to see what the problem is. After a moment of hesitation, he whirls around, and you realize that his beard is looking... er... quite glittery today. Very glittery, in fact. There are also bits of confetti and shining stars stuck in there.


→   "HOW DID THAT HAPPEN?"

"A prank," Merlin grumbles. "And not a very funny one, I'll have you know!"

→   "DID SOME SORT OF SPELL BACKFIRE?"

"Hardly!" Merlin replies. "No, I'm afraid this was a prank. And not a very funny one."

→   "OMG, I LOVE YOUR NEW LOOK!"

"It is NOT a fashion choice," Merlin snipes. "It's a prank. And not a very funny one."

He shakes some glitter out of his beard, grumbling even louder. "Someone left a large bucket of glitter strung up in the Forest of Valor. I was collecting Dreamshards for an experiment when the confounded thing fell on me!"


→   "WHY WOULD ANYONE DO THAT?"

"Seems like sort of a mean trick to pull," you say, "but it's not the kind of thing any of the villains around here would try."

Merlin massages the bridge of his nose and continues, "I'm afraid there can only be one explanation for this."

He sighs, shaking loose one particularly annoying bit of glitter. "The Festival of Foolishness has begun."

→   "ARE YOU SURE THIS WASN'T AN ACCIDENT?"

"Maybe someone just left their glitter lying around in the wrong place?" you offer as a possible explanation.

"Preposterous," Merlin says. "Who just leaves glitter up in a tree?!"

Merlin massages the bridge of his nose and continues, "I'm afraid there can only be one explanation for this."

He sighs, shaking loose one particularly annoying bit of glitter. "The Festival of Foolishness has begun."

→   "SOUNDS LIKE A PRETTY FUNNY PRANK TO ME!"

"I'm sure all that glitter will wash right out," you offer.

"Bah! There's nothing funny about this," Merlin says.

Merlin massages the bridge of his nose. "I'm afraid there can only be one explanation for this."

He sighs, shaking loose one particularly annoying bit of glitter. "The Festival of Foolishness has begun."


→   "FESTIVAL OF WHAT-NOW?"

"Festival of Foolishness," Merlin repeats with a deep sigh.

→   "UH OH. THIS SOUNDS LIKE TROUBLE."

"You've surmised exactly right," Merlin says with a shake of his head.

→   "IF IT MEANS I GET TO PRANK PEOPLE, COUNT ME IN!"

"Oh dear. The last thing we need is you getting in on all of this… this nonsense," Merlin says.

"So what's this all about?" you ask. "I've never heard of this festival."

"Long ago, before the Forgetting, there was a festival dedicated to high jinks, tomfoolery, and general shenanigans each spring at this time," Merlin says with a deep sigh. "I suppose... dear me... I suppose I was hoping everyone had... well... forgotten it. But the moment the weather started to turn warmer, it seems everyone's memories of it came rushing back. And a few of the Villagers are all too happy for an excuse to make things more ridiculous around here."


→   "OH, COME ON, MERLIN. IT SOUNDS LIKE FUN."

"Fun?" Merlin says, exasperated. "It's not fun! It's... it's... it's a colossal waste of time! A nuisance! A distraction from the pursuit of knowledge!"

He runs his hands through his beard one last time, setting loose another burst of sparkly glitter. "Grr! When I find out who did this... I'll... I'll... Bah!" He gives up and whirls away, headed for the Dreamlight Library. "You'd best watch out! You could be next!"

You look around and hear some squeals of laughter and surprise in the distance. It seems everyone in Dreamlight Valley is getting in on the fun already. You decide to check in on how the festivities are going for...

→   "UH OH. THIS SOUNDS LIKE IT COULD GET OUT OF HAND PRETTY QUICKLY..."

"Precisely!" Merlin exclaims. "It's the last thing we need around here! It's... it's... it's a colossal waste of time, as far as I'm concerned! A nuisance! A distraction from my experiments."

He runs his hands through his beard one last time, loosing another burst of sparkly glitter.

"Grr! When I find out who did this... why, I'll... bah!" He gives up and whirls away, headed for the Dreamlight Library.

"You best watch out! You could be next!"

You look around and hear some squeals of laughter and surprise in the distance.

It seems everyone in Dreamlight Valley is getting in on the fun already.

You decide to check in on how the festivities are going for...


→   ANNA AND OLAF IN THE FOREST OF VALOR.

In the Forest of Valor, you find Anna waiting in the middle of a crooked path through a dense thicket of trees. She sees you coming and raises a finger to her lips. Nearby, you can hear something rustling in the bushes, accompanied by the distinct sound of Olaf giggling.

"It's Olaf's first prank," she whispers to you. "It's really important to him to be part of the tradition. Will you play along?"


→   "OF COURSE. ANYTHING TO MAKE OLAF HAPPY!"

"Thanks!" Anna says. Then, she turns around and shrieks, pointing into the bushes.

→   "I'M NOT LETTING MYSELF GET PRANKED."

"Oh, don't worry," Anna says. "It'll be fun. And it'll make him so happy." She spins around and shrieks, pointing at the bushes.

→   "THIS BETTER BE GOOD..."

"We'll see," Anna says. "But I know he's put a lot of work into this." She spins around, points into the bushes, and shrieks.

"Oh no!" Anna shouts in a melodramatic voice. "I'm being stalked by a terrifying lion!"

Just then, Olaf lurches from the bushes. He's wearing a bunch of dried leaves from the Sunlit Plateau in a mane around his head and has some dirt smeared around his eye in the shape of a very familiar scar.

"Ahem," Olaf says, in a low, growly voice, "Oh woe is me! Why won't they let me be king of this Valley? I am so obviously superior!"

He roars at you and bares two paper mache claws before bursting into laughter.

"Well," Olaf asks, "what do you think?"

→   "YOU NEED TO WORK ON YOUR ROAR."

"Good note," Olaf says. "I'll keep rehearsing so I'm ready for next year's festival...Ooh! Maybe next time I'll try being Mother Gothel! She has so many layers. It's a very challenging role."

"Congratulations on being Olaf's first prank target," Anna laughs.

"I hope it's all right that I tricked you," Olaf says. "When I heard about this tradition, I couldn't wait to be a part of it!"

Olaf holds out a crate to you. "Here. You should have this. I found all sorts of neat stuff while I was getting ready. Maybe you could use these things to dress up as me and prank someone else!"


In-Game Claim Code: FOFSURPRISEKIT
 
→   "NOT BAD! YOU SOUNDED SO REALISTIC."

"Thank you!" Olaf says. "I've been practicing all day so I'd be prepared." "Well, all the rehearsal paid off," you laugh. "Congratulations on being Olaf's first victim," Anna laughs.

"Sorry for pranking you," Olaf says, a little sheepishly. "But when I heard about this tradition, well... I just had to be a part of it!"

Olaf holds out a crate to you. "Here. To make up for my devious prank, why don't you have this? I found a lot of neat stuff while I was preparing for my prank."

Maybe you could use this stuff to dress up as me and prank someone else!"


In-Game Claim Code:  FOFSURPRISEKIT
 
→   "IS THAT YOU, SCAR?!"

"Hee-hee-hee," Olaf laughs. "No! It's me! Olaf!"

"Could have fooled me," you say with a grin.

"Congratulations on being Olaf's first prank target," Anna laughs.

"I hope it's all right that I tricked you," Olaf says. "When I heard about this tradition, I couldn't wait to be a part of it!"

Olaf holds out a crate to you. "Here. You should have this. I found all sorts of neat stuff while I was getting ready. Maybe you could use these things to dress up as me and prank someone else!"


In-Game Claim Code: FOFSURPRISEKIT
 
→   YOU TAKE OLAF'S GIFT AND HEAD BACK TOWARDS THE PEACEFUL MEADOW...
[continue to next line]
→   MOANA AND MOTHER GOTHEL IN THE GLADE OF TRUST.

You find Moana and Mother Gothel in the Glade of Trust. Mother Gothel is in a fit of uproarious laughter, and Moana looks like she'd rather be anywhere else.

"Oh, there you are!" Mother Gothel says excitedly as she sees you approach. "Moana and I have been celebrating the spirit of the season. Isn't that right, dear?"

"I don't think this lady really gets how jokes work," Moana whispers to you. "She just says mean things and then says she was joking. That is NOT a joke."

"Your hair is looking rather dull today, Moana," Mother Gothel says. "It must be all that salty sea air." Then she chuckles, "I'm just teasing! Oh, you should see your face. Stop taking everything so seriously!"

Moana clenches her fist. You wonder what you have to say to defuse the situation...


→   "UH, MOANA, I NEED TO TALK TO YOU ABOUT SOMETHING... OVER HERE."

"Come back soon, dear," Mother Gothel says to Moana. "I so enjoy our little chats!"

You lead Moana to the other side of the Glade... safe from Mother Gothel's insults.


→   "MOTHER GOTHEL, THAT NEW WRINKLE AROUND YOUR EYE LOOKS LOVELY!"

"Wrinkle?" she mutters. "Don't be ridiculous. I don't have wrinkles."

"Sure you do!" you say with utmost cheer. "It's right there, beneath your left eye. It's so fetching!"

Mother Gothel glares at you as she rushes off to check her face in a mirror.

"Thanks," Moana says, breathing a sigh of relief. "I don't know how much longer I could have been polite."

She holds out a net to you. "Say, why don't you take this? I had a great morning fishing! I was going to trade them with Remy, but I'd love to share them with you."


In-Game Claim Code:  FOFCATCHDAY


→   YOU TAKE MOANA'S GIFT AND HEAD BACK TO THE PEACEFUL MEADOW..
[continue to next line]
→   MIRABEL AND MINNIE IN THE PEACEFUL MEADOW.

You find Mirabel and Minnie in the the Peaceful Meadow, working on some sort of garden.

"Hola!" Mirabel says, chuckling with excitement. "Minnie and I decided to team up for La Fiesta de La Tontería! Come see!"

"We didn't want to do anything that might be too mean," Minnie says.

"So, this seemed like a fun idea," Mirabel adds. "Go ahead. Try one of our vegetables."


→   TAKE A CARROT

​ You pull up a carrot from their garden only to realize that it's made of paper mache!

It looks almost real. You're just glad you didn't try taking a bite out of it!

"It was a lot of fun to make 'em!" Minnie laughs. "We've got a lot of stuff left over. Maybe you could use some of it?"

She hands you a crate of supplies.


In-Game Claim Code:  FOFCRAFTYKIT
   


→   TAKE A TOMATO

​ You pull up a tomato from their garden only to realize that it's made of paper mache!

In fact, it looks

"It was a lot of fun to make 'em!" Minnie laughs. "We've got a lot of stuff left over. Maybe you could use some of it?"

She hands you a crate of supplies.


In-Game Claim Code:  FOFCRAFTYKIT
   


→   TAKE A POTATO.

You pull up a potato from their garden, but sadly, it's not golden! Then you realize that it's made of paper mache!

It looks almost real. You're just glad you didn't try taking a bite out of it!

"It was so much fun to make them!" Minnie laughs. "We have a lot of materials left over. Maybe you could use some of them."

She hands you a crate of supplies.


In-Game Claim Code: FOFCRAFTYKIT


→   "I'M NOT TOUCHING ANYTHING..."

"Ha!" Mirabel laughs. "I understand. But don't worry. Here, I'll show you."

She pulls up a carrot from the garden and holds it out. You realize that it's made of paper mache!

It looks almost real. You're just glad you didn't try taking a bite out of it!

"It was so much fun to make them!" Minnie laughs. "We have a lot of materials left over. Maybe you could use some of them."

She hands you a crate of supplies.


In-Game Claim Code: FOFCRAFTYKIT


→   ARIEL AND WALL·E ON DAZZLE BEACH.

You find Ariel and WALL·E on Dazzle Beach. Ariel sits on a big rock jutting out of the water while WALL·E spins in excited circles.

"I'm so glad you're here!" Ariel says as she spots you approaching. "WALL·E and I have been having the best time with the Festival of Foolishness!"

"Y-y-y-y-yip!" says WALL·E.

"WALL·E is bringing me all sorts of fun human stuff," Ariel says, "and then I'm coming up with silly names and explanations for them if I don't know what they're called or what they do."


→   "SOUNDS LIKE A LOT OF FUN!"

"It is!" Ariel laughs. "Why don't you try?"

→   "OOH, CAN I TRY?"

"Of course!" Ariel says. "I bet you're very good at naming things."

→   "THAT'S NOT REALLY A PRANK..."

"Oh. I guess it isn't," Ariel says. "But we're still having fun! Why don't you try one?"

WALL·E presents an object to you. You recognize it immediately as a car battery.

"Well?" Ariel asks. "What do you think this could be called? And what do you think it does?"

→   "IT'S A CLANGELBLIPPY. YOU USE IT TO HOLD DOORS OPEN."

"That's so fun!" Ariel laughs. "You're very good at this!"

"Whoopee!" WALL·E says, twirling in a circle.

"Here," Ariel says. "Why don't you take some of this stuff we found? Now that we're done naming it all, we don't need it anymore. I hope you find it useful."


In-Game Claim Code:  FOFSOUVENIR
 
→   "IT'S A GLEEPGLOP. YOU USE IT TO HOLD DOWN PAPERS ON YOUR DESK."

"That's so fun!" Ariel laughs. "You're very good at this!"

"Whoopee!" WALL·E says, twirling in a circle.

"Here," Ariel says. "Why don't you take some of this stuff we found? Now that we're done naming it all, we don't need it anymore. I hope you find it useful."


In-Game Claim Code: FOFSOUVENIR
 
→   "IT'S A BATTERY. IT MAKES THE MOTORS IN CARS RUN."

Ariel furrows her brow in confusion. "Motor...? Car...?" She starts to giggle. "How silly! You're very good at this!"

WALL·E's eyes open wide. He's awed by your name-and-describe abilities. "Whoa…"

"Here," Ariel says. "Why don't you take some of this stuff we found? Now that we're done naming it all, we don't need it anymore. I hope you find it useful."


In-Game Claim Code: FOFSOUVENIR


→   YOU TAKE ARIEL'S GIFT AND HEAD BACK TOWARDS THE PEACEFUL MEADOW…
[continue to next line]

As you walk back into the Plaza, you spot a huge cardboard treasure chest, plopped right down in the middle of the path. It looks just big enough for a couple of people to hide inside. Someone has posted a sign beside it that reads: "DO NOT OPEN! VERY POWERFUL DARK MAGIC INSIDE!".

From within, you can hear the sound of giggling, then the sound of someone yelling "WAKKK! GET OFF MY FOOT!" Another, unmistakeable voice cries out "IKA PATOOKA!"

As you step closer, you hear Stitch say "Acha-coppa!" The treasure chest goes silent, with both inhabitants shushing each other.


→   OPEN THE BOX.

You step up to the box and open it. To absolutely no one's surprise, Stitch and Donald both shout "BOO!" and leap out of the box at you. They're covered in dark purple streamers, as if they were surrounded by swirling dark magic.

"Chi-ka!" Stitch laughs.

"HA-HA-HA!" Donald laughs. "You were so scared!"


→   "WAS NOT."

"Was too!" Stitch says.

→   "ONLY A LITTLE BIT."

Stitch raises his arms in triumph. "Ha! Stitch got you!"

→   "NICE JOB! GOOD PRANK."

"Thank you," Stitch says, bowing.

→   KNOCK THE BOX OVER.

You're not about to get pranked by anybody... but certainly not by Donald and Stitch. You walk up and knock the treasure chest over, gently enough that you're sure not to hurt either of its inhabitants.

With a shout of surprise, both Donald and Stitch come tumbling out. They're covered in dark purple streamers, as if they were surrounded by swirling dark magic.

"WAKKK! What's the big idea?!" Donald shouts.


→   "NOT BAD. YOU ALMOST GOT ME."

"That wasn't supposed to happen," Donald says. "We'll get you next time!"

→   "GOOD EFFORT, GUYS."

"Ha! Stitch and Donald best prankers EVER!" Stitch says, beaming.

→   "YOU BOTH NEED TO GO BACK TO PRANKING SCHOOL."

"There is school for pranking?" Stitch says, looking genuinely excited about the possibility.

"This is strange," you say. "You two usually prank each other. What made you team up?"

Stitch explains, "Stitch best pranker in Village. Donald second best. Together, we better than best!"

"Exactly!" Donald says. Then he thinks about it for a moment. "WAIT! Except the part where you're the best pranker. I'M the best pranker!"

"Whatever," Stitch replies. "You see how we prank Merlin? Make him all shiny."

You look at Stitch and Donald standing before you, and your head is suddenly filled with one thought.


→   THEY'RE GOING TO MAKE THE BEST PRANKING TEAM IN VALLEY HISTORY! I'LL HELP THEM.

Stitch and Donald are just chaotic enough that they'll be able to surprise everyone in Dreamlight Valley with their shenanigans. But they might need a little bit of help to do it...

"Why don't I come along and help?" you offer.

→   THIS IS GOING TO BE A DISASTER. THEY NEED MY HELP…

Stitch and Donald working together could end up being a such a disaster that it will make you WISH you were just dealing with the Forgetting! Someone needs to make sure these two don't get into any trouble. And that someone, once again, must be you.

"How about I come along and help you two?" you offer.

"Yes!" Stitch shrieks. "Now we even better team."

"With you around, we'll be unstoppable!" Donald says.

"What next?" Stitch ponders. "What is funniest prank?"

You think on Stitch's question for a moment before suggesting...


→   ...SOMETHING WITH SOCKS?

"I've got an idea," you offer. "Stitch, you really confused everybody by stealing socks. Why don't we switch things up and give them TOO MANY socks?"

"Yes, yes, yes!" Stitch shouts. "Socks everywhere! But no pairs! Ha-ha-ha!"

"Yeah! Let's go find some socks!" Donald shouts.

You find as many socks as you can and start stuffing them in mailboxes and storage containers.

Soon, villagers can't open a fridge or look under a bed without finding socks, socks, socks!

Oddly, whenever you look somewhere for socks, you find a pumpkin or two in the process...


In-Game Claim Code: FOFSUCCESS
 
→   ...SOMETHING WITH LAMPS?

"I got it!" you cry out. "Let's replace the lamps in everybody's houses with that one lamp Scrooge is always trying to sell."

"The blue one?!" Donald says. "Yeah, he must have a thousand of those! He's always got them on display!"

"Blech! Ugly lamp," Stitch says. "But funny prank!"

You harvest enough Pumpkins to sell for Star Coins to buy all the lamps Scrooge's Shop has in its backroom. You sneak into the houses of every Villager and swap out their lamps.

Then you put the ones left over on street corners and in the deepest, darkest corners of the Valley. There's nowhere you can go without stumbling on one of those lamps!

Luckily, since Mr. McDuck sold you the lamps in bulk, you've even got some Pumpkins left over at the end!


In-Game Claim Code: FOFSUCCESS
 


→   A PRANK WELL-DONE!
[continue to next line]

After a few hours (and more than a few pranks!), you find yourself back in the Peaceful Meadow.

"That was pretty good, but if we're gonna be remembered as the best prankers," Donald ponders, "we have to do one really big prank."

"Yeah, yeah," Stitch laughs. "Stitch have idea. Blow stuff up with lasers!"

"Lasers?" Donald says with a note of exasperation. "That's preposterous! The last thing we need around here is you blastin' things with lasers!"

"LASERS. ARE. FUN!" Stitch yells.

"WAKKKK!" Donald shouts back.

You'll need to suggest someone to prank before these two start fighting again. Or worse - before they get ahold of a laser and blow up one of the floating islands around Dreamlight Valley. (What is even on those things anyway?!)


→   BUT WHO SHOULD YOU PRANK?!
[continue to next line]

At just that moment, two potential prime pranking candidates go past.

"Och, all this foolishness is bad for business," Scrooge McDuck mutters as he walks by you. "As I always say, a confused mind never buys. If you cannae tell what you might get, then you're not likely to spend, are ya?"

On the other side of the Meadow, Ursula pops out of a pond. "Ugh. All this foolishness is interfering with my deal making. I'll be more than glad when this nonsense is finished."

After a moment of hesitation, you say: "Hey, why don't we prank..."


→   "…DONALD'S UNCLE SCROOGE!"

"Uncle Scrooge?" Donald says. He sounds a bit skeptical for only a moment before a sly grin crosses his face. "That's PERFECT!"

"Yeah!" Stitch says, chuckling to himself. "Scroogey easy to trick. Make trail of money to a big pit. He follow and go crash!"

"Aw, Uncle Scrooge wouldn't fall for somethin' like that," Donald snipes. "But he might fall for a map! A treasure map!"

"Yeah! Treasure!" Stitch shouts, before quickly frowning. "But where we find treasure?"

"There won't be REAL treasure," Donald explains. "We're gonna make a map to send him on a wild goose chase!"

"Goose chase?" Stitch asks. "Stitch chase chickens before but not goose. Sounds fun!" Then he runs off to fetch some art supplies.

When Stitch returns, Donald says, "Now we need to decide WHERE in the Valley to send him. Got any ideas?"

You think about it for a moment before suggesting...


→   "THE DARKEST, MOST FRIGHTENING PART OF THE FORGOTTEN LANDS!" [Option 1]

"Ooh, Forgotten Lands dark and scary," Stitch says. "Very good."

"That's a great idea!" says Donald. Then he furrows his brow in annoyance. "How come I didn't think of that?!"

Donald and Stitch huddle together, gathering up all their art supplies. They start making the map, drawing a careful trail to a big "X" in the far corner of the Forgotten Lands.

→   "THE MOST FRIGID CORNER OF THE FROSTED HEIGHTS!" [Option 2]

"Brr," Stitch says. "Frosted Heights, cold. Scroogey shiver like wiggly gelatin!"

"That's a great idea!" says Donald. Then he furrows his brow in annoyance. "How come I didn't think of that?!"

Donald and Stitch huddle together, gathering up all their art supplies. They start making the map, drawing a careful trail to a big "X" in the farthest reaches of the Frosted Heights.

→   "THE DEPTHS OF THE MINES IN THE SUNLIT PLATEAU!" [Option 3]

"Mines," Stitch says, "Yeah! Get lost down there with scary cobwebs!"

"That's a great idea!" says Donald. Then he furrows his brow in annoyance. "How come I didn't think of that?!"

Donald and Stitch huddle together, gathering up all their art supplies. They start making the map, drawing a careful trail to a big "X" in the deepest tunnels of the mines in the Sunlit Plateau.

→   "IN ONE BIG CIRCLE, SO HE ENDS UP RIGHT BACK AT HIS SHOP." [Option 4]

"Heh, heh," Stitch laughs, "Scroogey go in big circle! That funny! Ha-ha-ha-ha-ha!"

"That's a great idea!" says Donald. Then he furrows his brow in annoyance. "How come I didn't think of that?!"

Donald and Stitch huddle together, gathering up all their art supplies. They start making the map, drawing a careful trail to a big "X" in the farthest side of the Valley, then a trail to another "X" on the other farthest side of the Valley, then a few more Xes before a final one back at Scrooge's Shop.

Once it's drawn, you all rub some teabags on it and add some small imperfections to make it look like something ancient and valuable.


→   THE NEXT MORNING, SCROOGE FINDS THE MAP…

You leave the map tucked away behind his cash register. It's not long before he snatches it and squints at it over the tops of his spectacles.

"Eh?" Scrooge McDuck says, scrutinizing the weathered parchment. "It's some sort of map..." He looks over his shoulder, eager to see if anyone's watching. "A map of this vintage must lead to a rare treasure indeed."

He gets a giddy look on his face and rushes into a back room. Moments later, he emerges wearing some worn old adventuring gear.

"It's been too long since I've had reason to get my trusty gear out!" he says, seeming rather giddy at the prospect.

  • [If Option 1 was chosen] He starts following the map. Soon, he's stumbling around the darkest corner of the Forgotten Lands, getting tangled up in Night Thorns and trying to dodge mystical green fire.
  • [If Option 2 was chosen] He starts following the map. Soon, he's shivering as he plows across the Frosted Heights, following the map around and around in circles.
  • [If Option 3 was chosen] He starts following the map. Soon, he's venturing deeper and deeper into the mines, utterly lost.
  • [If Option 4 was chosen] He starts following the map. Soon, he's wandering around the Village in circles, trying to follow the misleading map you made.

You three watch from a distance. Donald and Stitch start laughing, and you're sure that if you don't do something, they'll alert Scrooge to your hiding spot!


→   I SHUSH DONALD!

"Donald," you say. "Shhhh!"

Donald slaps his hand over his beak, but Stitch, on the other side of you, lets out a cackle.

→   I MOTION FOR STITCH TO ZIP IT!

You wheel around and motion for Stitch to zip his mouth just as he's about to unleash a shriek of laughter.

But then, on the other side of you, Donald lets out a loud, belly laugh.

→   I'M TOO BUSY LAUGHING TO DO ANYTHING!

The three of you all burst out laughing, too excited about your perfect prank to worry much about Scrooge.

The sound of laughter alerts Scrooge. He spins around and spots you.

Uh oh.

Scrooge marches towards you, realization breaking across his beaked visage.

"Leapin' Loch Ness! I see how it is," Scrooge says, furrowing his brow and shaking his cane at you. "Tryin' to make a fool of me, are ya?"


→   "IT WAS ALL IN GOOD FUN."

"Fun?!" Scrooge exclaims. "Well, it wasn't a barrel of fun for me stumblin' around those mines, nearly gettin' myself tangled up in endless cobwebs!"

Scrooge grumbles as he pushes past you. "Och, I shoulda known better than to trust a map I dinnae uncover myself. Fooled by the likes of you three, robbed of an adventure and treasure too—what a waste of a fine day!" He starts to shrug off his adventuring gear, muttering under his breath.

Stitch and Donald watch him go, frowning.

"Badness level too high," says Stitch, sinking to the ground, his ears sagging.

"Aw, he's just a grump," Donald says. After a moment he adds, "But he did seem pretty disappointed."

"Stitch not want Scroogey to be sad," Stitch replies.

"Hey, now," you say. "Why don't we do something for Mr. McDuck to make up for it?"

→   "IT WAS ALL STITCH'S IDEA."

"IT WAS ALL STITCH'S IDEA." - PART 1
​ "Hey!" Stitch yells. "Not nice!"

Scrooge thinks a moment then says, "It would take a lot more planning than Stitch could manage to send me stumblin' around those mines, nearly gettin' myself tangled up in endless cobwebs like that!"

Scrooge grumbles as he pushes past you. "Och, I shoulda known better than to trust a map I dinnae uncover myself. Fooled by the likes of you three, robbed of an adventure and treasure too—what a waste of a fine day!" He starts to shrug off his adventuring gear, muttering under his breath.

Stitch and Donald watch him go, frowning.

"Badness level too high," says Stitch, sinking to the ground, his ears sagging.

"Aw, he's just a grump," Donald says. After a moment he adds, "But he did seem pretty disappointed."

"Badness level too high," says Stitch, sinking to the ground, his ears sagging.

"Aw, he's just a grump," Donald says. "But I guess he was pretty mad."

"Stitch not want Scroogey to be sad," Stitch replies. "IT WAS ALL STITCH'S IDEA." - PART 2
​ "Hey, now," you say. "Why don't we do something for Mr. McDuck to make up for it?"

→   "IT WAS ALL DONALD'S IDEA."

"IT WAS ALL DONALD'S IDEA." - PART 1
​ "WAKKKK!" Donald says. "You gonna blame this all on me?!"

"Donald?" Scrooge scoffs. "I doubt my nephew could manage to send me stumblin' around those mines, nearly gettin' myself tangled up in endless cobwebs like that all on his own!"

Scrooge grumbles as he pushes past you. "Och, I shoulda known better than to trust a map I dinnae uncover myself. Fooled by the likes of you three, robbed of an adventure and treasure too—what a waste of a fine day!" He starts to shrug off his adventuring gear, muttering under his breath.

Stitch and Donald watch him go, frowning.

"Badness level too high," says Stitch, sinking to the ground, his ears sagging.

"Aw, he's just a grump," Donald says. After a moment he adds, "But he did seem pretty disappointed."

"Badness level too high," says Stitch, sinking to the ground, his ears sagging.

"Aw, he's just a grump," Donald says. "But I guess he was pretty mad."

"Stitch not want Scroogey to be sad," Stitch replies. "IT WAS ALL DONALD'S IDEA." - PART 2
​ "Hey, now," you say. "Why don't we do something for Mr. McDuck to make up for it?"


→   "ER... SORRY?"

"ER... SORRY?" - PART 1 ​ "Sorry?" Scrooge exclaims. "Sorry isnnae near enough after the way you sent me stumblin' around in circles for hours!"

Scrooge grumbles as he pushes past you. "Och, I shoulda known better than to trust a map I dinnae uncover myself. Fooled by the likes of you three, robbed of an adventure and treasure too—what a waste of a fine day!" He starts to shrug off his adventuring gear, muttering under his breath.

Stitch and Donald watch him go, frowning.

"Badness level too high," says Stitch, sinking to the ground, his ears sagging.

"Aw, he's just a grump," Donald says. After a moment he adds, "But he did seem pretty disappointed."

"Badness level too high," says Stitch, sinking to the ground, his ears sagging.

"Aw, he's just a grump," Donald says. "But I guess he was pretty mad."

"Stitch not want Scroogey to be sad," Stitch replies.

"Hey, now," you say. "Why don't we do something for Mr. McDuck to make up for it?" "ER... SORRY?" - PART 2

You think about it for a second before suggesting that you could make this better by...

→   ...FILLING A TREASURE CHEST FULL OF THE RAREST GEMS IN THE VILLAGE!

...FILLING A TREASURE CHEST FULL OF THE RAREST GEMS IN THE VILLAGE! - PART 1
​ "We should put together a treasure that's worthy of Scrooge McDuck," you say.

"Oh boy, oh boy, oh boy!" Donald exclaims. "We can fill it with rubies and emeralds and diamonds and-- and--"

"And coconut cake!" Stitch shrieks.

Donald ponders that for a moment before he says an affirmative: "Yeah! And coconut cake!"

You gather up some gems while Stitch and Donald whip up a coconut cake and a chest to put everything in.

"Oh no, not you three," Scrooge grumbles as you enter his shop. "If you've come here to fool me again, you can just turn right around and go!"

"If you've come here to fool me again, you can just turn right around and go!"

You hold the chest out to Scrooge McDuck. In shining, glitter-y letters, Donald has written "TO THE BEST ADVENTURER IN THE VALLEY" across the front of the chest.

"I'm speechless," Scrooge says, a hint of a tear in his eye. "Thank ya kindly." ...FILLING A TREASURE CHEST FULL OF THE RAREST GEMS IN THE VILLAGE! - PART 2
​ He grins and starts to head into a stock room with a spring in his step. "Who knows? Maybe we'll all go on an adventure together one day. I'd like that. And I've got some wee nephews who I'm sure would love to meet you, Stitch!"

Once he's gone, Donald and Stitch turn to you with excitement.

Once he's gone, Donald and Stitch turn to you with excitement.

"Goodness level high!" Stitch says. "We did prank... and fixed problem after too!"

"Hey," Donald says, "we've got some gems left over that we didn't use." He hands them to you. "Here, you keep 'em. We don't need 'em."


In Game Claim Code:  FOFLOGEMS
 
→   ...GIVING MR. MCDUCK A NEW JOURNAL TO CHRONICLE ALL HIS ADVENTURES!

...GIVING MR. MCDUCK A NEW JOURNAL TO CHRONICLE ALL HIS ADVENTURES! - PART 1
​ "Mr. McDuck didn't seem that upset about not finding any treasure," you tell Donald and Stitch. "I think he's more interested in having an adventure. Why don't we encourage him to do that? We could make him an adventure journal."

"A journal, huh?" Donald says. "Uncle Scrooge would have lots of fun filling that up with stories. Good idea!"

"Stitch go find paper," Stitch says.

Together, you make a fine journal, encrusting the cover with rare gemstones. You even add some stories of Scrooge's past exploits to the first few pages.

"Oh no, not you three," Scrooge grumbles as you enter his shop. "If you've come here to fool me again, you can just turn right around and go!"

You even add some stories of Scrooge's past exploits to the first few pages.

"Oh no, not you three," Scrooge grumbles as you enter his shop. "If you've come here to fool me again, you can just turn right around and go!"

...GIVING MR. MCDUCK A NEW JOURNAL TO CHRONICLE ALL HIS ADVENTURES! - PART 2
​ You hold the journal out to Scrooge. In shining, glitter-y letters, Donald has written "SCROOGE MCDUCK'S NEXT GREAT ADVENTURE" across the cover.

"I'm speechless," Scrooge says, a hint of a tear in his eye. "Thank ya kindly."

He grins and starts to head into a stock room with a spring in his step. "Who knows? Maybe we'll all go on an adventure together one day. I'd like that. And I've got some wee nephews who I'm sure would love to meet you, Stitch!"

Once he's gone, Donald and Stitch turn to you with excitement.

"Goodness level high!" Stitch says. "We did prank... and fixed problem after too!"

"Hey," Donald says, "we've got some gems left over that we didn't use." He hands them to you. "Here, you keep 'em. We don't need 'em."


In Game Claim Code: FOFLOGEMS
 


→   >>
[continue to next line]

A grand day of pranks is finally coming to an end. The sun will be setting soon.

Just then, Scrooge approaches.

"We want to invite you three to a special ceremony in the Plaza," Scrooge says, grinning. "After all, you are the best prankers in Dreamlight Valley. And ya deserve a trophy."

"Trophy!" Stitch says. "Yeah!"

"About time I get some appreciation around here!" Donald says.

"Come by the Plaza at sunset," Scrooge says. "I think you'll find all your efforts are about to be rewarded mightily."

Scrooge walks off, headed for his shop. Stitch and Donald both start celebrating. But this all seems a bit... suspicious to you. You wonder if the prankers are about to become the prankees...


→   "...URSULA!"

"Ursula!" Stitch says, excited. "Yeah! Ursula fun to make mad. Like Gantu!"

"Pranking Ursula... that's gonna be difficult," Donald says. "Tricking people is what she does. But I know we can do it!"

Stitch closes his eyes and furrows his brow and thinks really hard. "How... trick... Ursula..."

Donald takes Stitch's face in his hands and shouts, "Think harder!"

Stitch suddenly raises his arms in triumph. "Ooh! Stitch got it! Ursula make potions, yeah? We change potions to go BOOM!"


→   "I'M NOT SURE THIS IS A GOOD IDEA..."

"You're right," Donald says. "It's a great idea!"

Donald and Stitch run off towards Ursula's lair. You chase after them -- because SOMEBODY needs to make sure they don't end up in Ursula's garden. Or worse.

You all tiptoe into Ursula's lair and find it mercifully empty. The Sea Witch is nowhere to be found.

"Here we go!" Donald says, looking up at her shelves full of potion bottles. "Heh-heh-heh, she won't have a clue what happened!"

1He and Stitch start swapping around the labels on each bottle. They pour out some, mix others up, add a little glitter...

You're amazed when nothing explodes.

"We're the best!" Donald cheers as you all leave Ursula's lair.


→   "THIS SOUNDS HILARIOUS. COUNT ME IN."

"You're right," Donald says. "It's a great idea!"

Donald and Stitch run off towards Ursula's lair. You chase after them -- because SOMEBODY needs to make sure they don't end up in Ursula's garden. Or worse.

You all tiptoe into Ursula's lair and find it mercifully empty. The Sea Witch is nowhere to be found.

"Here we go!" Donald says, looking up at her shelves full of potion bottles. "Heh-heh-heh, she won't have a clue what happened!"

He and Stitch start swapping around the labels on each bottle. They pour out some, mix others up, add a little glitter...

You're amazed when nothing explodes.

"We're the best!" Donald cheers as you all leave Ursula's lair.

→   "WHY MUST ALL YOUR IDEAS END IN EXPLOSIONS?!"

"Because explosions fun!" Stitch says, with a huge grin on his face.

"Let's go!" Donald says. "We gotta be fast before somebody else thinks to pull a prank like this!"

Donald and Stitch run off towards Ursula's lair. You chase after them -- because SOMEBODY needs to make sure they don't end up in Ursula's garden. Or worse... Exploded.

You all tiptoe into Ursula's lair and find it mercifully empty. The Sea Witch is nowhere to be found.

"Here we go!" Donald says, looking up at her shelves full of potion bottles. "Heh-heh-heh, she won't have a clue what happened!"

He and Stitch start swapping around the labels on each bottle. They pour out some, mix others up, add a little glitter...

You're amazed when nothing explodes.

"We're the best!" Donald cheers as you all leave Ursula's lair.


→   EXPLOSION
[continue to next line]

About an hour later, you hear a loud "KA-BLAM!" from the direction of Ursula's lair. Stitch and Donald look at each other excitedly and rush over to see what's happened.

Ursula emerges, glitter all over her face and the edges of her hair lightly singed. She looks angry - even for Ursula.

"If I don't find out who did this soon," Ursula bellows as she races from one pond to the next, "I'm going to turn everyone in this village into a sea slug!"

"Uh-oh," Donald says. If feathers could go pale, you suspect he'd be going pale right now.

"Ursula so mad," Stitch says, "it not funny anymore."

You have to find some way to make this up to Ursula before she turns the whole Valley into a giant version of her garden.


→   ...BUILD URSULA A NEW POTIONS KIT.

...BUILD URSULA A NEW POTIONS KIT. - PART 1
​ "We need to get something together to make up for all the potions and ingredients that are covered in glitter," you say. "You two - go find some empty vials and some ingredients, on the double!"

Donald and Stitch both rush off to gather things, banging into each other and squabbling a bit in the process.

Soon, they come back with a load of potion ingredients and a bunch of empty vials.

"I better bring this to Ursula," you say with a sigh, as you bundle up the vials and ingredients and head off to find her.

You find Ursula in the Forgotten Lands, still stewing over her embarrassment. "Ugh. What do you want? Come to gloat, have you?"

"No," you say. "I came here to apologize for the Villagers who pranked you..."

"You know who did this?" she hisses between her gritted teeth. "Tell me. Now. And maybe I'll spare the rest of the Village instead of turning EVERYONE into a sea slug." ...BUILD URSULA A NEW POTIONS KIT. - PART 2 ​ You hand her the clanking set of potion bottles. "The Villagers who pranked you... well, they want you to know they're really sorry. They didn't mean for it to turn out how it did. They just wanted you to feel included in the festivities!"

"They... wanted me to feel included?" Ursula mutters, bewildered.

Ursula considers the assortment of potion bottles.

"Hmph," Ursula says, reluctantly taking the gift. "I suppose I accept, so long as you'll make sure NOTHING like this EVER happens again."

→   ...DISTRACT URSULA THROUGH FLATTERY.

...DISTRACT URSULA THROUGH FLATTERY. - PART 1
​ "Nothing makes Ursula happier than a bit of flattery," you say. "Let's get together a gift basket, to thank her just for being her. Maybe it'll be enough to distract her."

Donald and Stitch both rush off to gather things, banging into each other and squabbling a bit in the process.

Soon, they come back with a load of stuff they've found around the Village. You put them together to make a gift basket. Stitch and Donald make a card: "TO THE SMARTEST, BEST BUSINESS PERSON IN THE VILLAGE."

"I better bring this to Ursula," you say with a sigh, as you head off to find her.

You find Ursula in the Forgotten Lands, still stewing over her embarrassment. "Ugh. What do you want? Come to gloat, have you?"

"No," you say. "I came here to apologize for the Villagers who pranked you..."

"You know who did this?" she hisses between her gritted teeth. "Tell me. Now. And maybe I'll spare the rest of the Village instead of turning EVERYONE into a sea slug."

...DISTRACT URSULA THROUGH FLATTERY. - PART 2
​ You hand her the gift basket. "The Villagers who pranked you... well, they want you to know they're really sorry. They didn't mean for it to turn out how it did. They just wanted you to feel included in the festivities!"

"They... wanted me to feel included?" Ursula mutters, bewildered.

Ursula considers the gift basket.

"Hmph," Ursula says, reluctantly taking the gift. "I suppose I'll accept, as long as you make sure NOTHING like this EVER happens again!"


→   "PROMISE!" I SAY, WITH MY FINGERS CROSSED BEHIND MY BACK.

You try not to smirk. It's fun to finally get to bamboozle Ursula instead of the other way around.

Ursula swims off with her gift in hand.

"Phew!" says Stitch. "Happy we not in Ursula's garden."

"Me, too!" Donald says. "Not that I was scared of her. But it's good you solved it before I had to give Ursula a piece of my mind!"

Donald holds out a crate of supplies to you. "We had some extra stuff we gathered up to replace all those bottles we broke. You can have 'em!"


In-Game Claim Code:  FOFLOSHARD
 
→   "OF COURSE, URSULA. I REALLY AM SORRY THIS HAPPENED," I SAY, AND I MEAN IT.

​ Ursula's been a model community member in Dreamlight Valley. (Well, except for temporarily turning a certain prince into a part of her garden... and a few other tricky dealings...) You'd prefer nobody bother her again.

Ursula swims off with her gift in hand.

"Phew!" says Stitch. "Happy we not in Ursula's garden."

"Me, too!" Donald says. "Not that I was scared of her. But it's good you solved it before I had to give Ursula a piece of my mind!"

Donald holds out a crate of supplies to you. "We had some extra stuff we gathered up to replace all those bottles we broke. You can have 'em!"


In-Game Claim Code:  FOFLOSHARD
 


→   >>
[continue to next line]

A grand day of pranks is finally coming to an end. The sun will be setting soon.

"I've been asked to invite you three to a little... celebration," Ursula says, smirking. "You've proven yourselves to be among the finest tricksters in the Valley. It's only right that you're rewarded."

"Reward!" Stitch says. "Yeah!"

"About time I get some appreciation around here!" Donald says.

"Be in the Plaza at sundown," Ursula says. "And trust me, you won't want to be late."

She swims off, and Donald and Stitch start celebrating. But this all seems a bit... suspicious to you. Ursula? Inviting you to a celebration? You wonder if the prankers are about to become the prankees...


→   STITCH AND DONALD START PRACTICING THEIR ACCEPTANCE SPEECHES…
[continue to next line]

You enter the Plaza just in time to see a perfect sunset, and all the Villagers gathered around to enjoy it.

Olaf stands on a stage at the center of the Plaza. He's wearing a sash, and looks excited to be taking part in this grand tradition. He hoists up a huge, golden trophy. A banner above him reads: "ANNUAL FOOLING CEREMONY".

The rest of the Villagers are gathered around to watch as you, Stitch and Donald march up on stage. Donald and Stitch are eager to get their prize.

You can't help but notice a bit of a twinkle in Merlin's eye as he looks at you all.

Merlin nods at the trophy and mutters "Higitus Figitus!" under his breath.

Looks like Merlin has had just about enough of all the pranking around here, and he's ready to turn the tables on Stitch and Donald to teach them a lesson!


→   BLOCK THE ENCHANTMENT!

You nudge Merlin with your elbow, causing his enchantment to go awry.

"Oh, ruin my fun, will you?" Merlin gripes.

Up on stage, Donald hoists up the trophy. "Finally! Some recognition!" He turns to Stitch. "Why don't I keep this trophy at my house? You know, for safekeeping."

"NAGA TE!" Stitch yells as he pulls the trophy away from Donald. "Mine!"

"WAKKK, I knew I couldn't trust you!" Donald shouts.

"Meega nala kweesta!" Stitch shouts as he runs off with the trophy.

Donald scrambles to chase after him as the other Villagers all burst out laughing.

"I suppose that's the trouble with an alliance built on fooling," Merlin laughs. "Sooner or later, you wind up the fool."


 In-Game Claim Code:  FOFTROPHY
 
→   ADD YOUR OWN MAGIC TO MAKE IT STRONGER!

You focus your Dreamlight magic to add a little extra sparkle to Merlin's prank.

Suddenly, the trophy in Donald and Stitch's hands leaps to life! But that's not all - thanks to your bit of magic, it sprouts two Night Thorn arms and starts waving them around.

The enchanted trophy wrestles free of Donald's grasp and begins running towards the Forest of Valor.

"WAKKK!" Donald shouts. "My trophy!"

"Stitch…want…trophy!" Stitch yells as he leaps off the stage, barreling after it.

"I changed my mind," Merlin laughs, as Stitch and Donald chase after their trophy, stumbling and tripping over each other as they go. "Perhaps The Festival of Foolishness is more fun than I thought."


In-Game Claim Code:  FOFGLITTER 
 

In-Game Messaging

Festival of Foolishness -- <<Message Subject>>
Thank you for taking part in this year's Festival of Foolishness! Find your rewards attached.

References