Template:ItemDescription

Revision as of 16:10, 29 May 2023 by Lizz (talk | contribs)



TODOs

  • fix extra spacing when no collection param provided - temporary quest furniture, dream styles too?
  • verify placement/environment/functions consistent with new usage
  • improve makeup/hairstyle language
  • green reward chest as source (specifically bag inside)
  • Village Tasks that depend on limited-time items


Clothing

Crafted Furniture

TODO - Crafted Furniture / Other / Permanent / Source: Crafting, Prince Eric's Blueprint Table, Friendship Reward / Functionality: none (no param) / Collection: Crafting

<-- Refreshment Chest
-->Refreshment Chest is a non-themed piece of craftable furniture.

It is automatically awarded after reaching Friendship Level 5 with Donald Duck. The crafting recipe has a chance to be available for purchase as a rotating selection from Prince Eric's Blueprint Table for Star Coin icon.png 2,500. It can be crafted and collected using a Crafting Station. Once collected it is added to the Crafting Collection.

It can be positioned and placed using furniture placement mode. Once it is placed in the world, the Player cannot interact with the object.






TODO - cannot craft before quest - Furniture / Disney / Permanent / Source: Quest, Crafting / Disappears?: No / Functionality: Lighting / Collection: Crafting

<-- Granite Fire Bowl
-->Granite Fire Bowl is a Moana themed piece of craftable furniture.

It is obtained during the Maui Friendship Level 4 quest Menu Icon Quests.png A Tale of Stone and Fire, and can also be crafted using a Crafting Station. It can be collected either by crafting it or obtaining it through the quest. Once collected it is added to the Crafting Collection.

It can be positioned and placed using furniture placement mode. Once it is placed in the world, the Player can interact with the object.







TODO - Quest Furniture / Universe:none / Permanent / Source: Quest Item (During) (Realm Quest) / Functions: Crafting Station / Collection: Crafting

<-- Sound System
-->Sound System is a piece of Furniture.

It is obtained during the The Lion King Realm quest from Nala Menu Icon Quests.png Eyes in the Dark. It is not tracked in the Furniture Set Collection and more cannot be ordered from Scrooge's Catalog.

It can be positioned and placed using furniture placement mode. Once it is placed in the world, the Player cannot interact with the object.





Permanent Furniture

TODO - Furniture / Disney / Permanent / Source: Quest Reward / Functionality: Cooking Station / Collection: Furniture / Has Note

<-- Volcanic Stove
-->Volcanic Stove is a The Lion King themed piece of Cooking Station Furniture.

It is obtained as a reward from the Scar Friendship Level 10 quest Menu Icon Quests.png The Making of a Monarch. Once collected it is added to the Furniture Set Collection and more can be ordered from Scrooge's Catalog.

It can be positioned and placed using furniture placement mode. Once it is placed in the world, the Player can Use the object to prepare cooked Meals.

Note

The ability to purchase this from Scrooge's Catalog after unlocking it was removed in update 1.2. Since that update it can still be purchased from Scrooge's Catalog for Star Coin icon.png 1 Star Coins, but only if the Player is "hanging out" with Scar while shopping.




Limited Time, Premium Items

Untracked Quest Furniture

Other

TODO - extra spacing - Dream Style / Universe: Disney / Premium Limited Time / Source: Star Path / Collection: none

<-- Ranger Donald
-->Ranger Donald is a Dream Style that can be applied to the Mickey & Friends Character Donald Duck.

It is available to unlock and collect for a limited time during the Disney Parks Star Path event using Parks Token.png 50 event tokens from the Tier 5 Premium Rewards.


It can be applied from the Characters tab of the Collections menu.



Furniture

{{ItemDescription
|<<NAME>>
|type=Furniture
|craftingcategory=
|universe=
|source=
|tier=
|premium=
|eventTokens=
|bundle=
|bundleprice=
|questName=
|questCharacter=
|friendshipLevel=
|questStage=<<during, reward>>
|acquisition=
|use=
|placement=
|environment=
|disappears=<<yes, no>>
|craftingCollection=<<yes, no>>
|furnitureCollection=<<yes, no>>
|functions=
|note=
}}