Template:SpawningItemDescription: Difference between revisions

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<includeonly>{{#arraydefine:originalLocationsArray|{{{originalLocations|}}}}}{{#arraydefine:respawnLocationsArray|{{{respawnLocations|}}}}}'''{{PAGENAME}}''' is a spawning item that can be cleared to collect materials. {{#if:{{{originalLocations|}}}|Some appear by default at the beginning of the game in the {{#arrayprint: originalLocationsArray || arrayItem |[[arrayItem]]|print=pretty}}.|}} A few may respawn daily {{#ifeq:{{{respawnLocations|}}}|anywhere outdoors|anywhere outdoors in the Valley.|in the {{#arrayprint: respawnLocationsArray || arrayItem |[[arrayItem]]|print=pretty}}.}}
<includeonly>{{#arraydefine:originalLocationsArray|{{{originalLocations|}}}}}{{#arraydefine:respawnLocationsArray|{{{respawnLocations|}}}}}'''{{PAGENAME}}''' is an [[Obstacles|obstacle]] that can be cleared to collect materials. {{#if:{{{originalLocations|}}}|Some appear by default at the beginning of the game in the {{#arrayprint: originalLocationsArray || arrayItem |[[arrayItem]]|print=pretty}}.|}} {{#if:{{{respawnLocations|}}}|{{#switch:{{{dailyRespawnLimit|}}}
|1=One will
|10=Ten will
|#default=A few may}} spawn daily {{#switch:{{{respawnLocations|}}}
|anywhere outdoors=anywhere outdoors in the Valley
|on existing outdoor flowers=on existing [[Foraging#Flowers|flowers]] anywhere outdoors in the Valley
|one Biome=in one unlocked Biome in the Valley
|Dazzle Beach=on [[Dazzle Beach]]
|#default=in the {{#arrayprint: respawnLocationsArray || arrayItem |[[arrayItem]]|print=pretty}}}}{{#ifeq:{{{mustRespawnUntiled|}}}|yes|&nbsp;on untiled ground only.|&nbsp;on paved or unpaved ground.}}|}} {{{additionalSources|}}} {{#if:{{{biomeLimit|}}}|A maximum of {{{biomeLimit|}}} will spawn in each Biome.&nbsp;|}} {{#if:{{{valleyLimit|}}}|A maximum of {{{valleyLimit|}}} can be in the Village at one time before they stop spawning daily. |}} {{#if:{{{driedFlowers|}}}|They will persist until the player clears them, or until it rains in the Valley. Covering flowers outdoors (e.g. with an [[Elegant Gazebo]]) will not prevent them from becoming wet when it rains.|They will persist until the player clears them.}}


They can be cleared by using the {{{requiredTool|}}}. When cleared, they yield {{{yield|}}}.</includeonly><noinclude>
They can be cleared by using the {{{requiredTool|}}}. When cleared, they yield {{{yield|}}}.</includeonly><noinclude>




Night Thorn<br>
{{SpawningItemDescription
{{SpawningItemDescription
|originalLocations=Plaza, Forest of Valor
|originalLocations=
|respawnLocations=Forest of Valor
|dailyRespawnLimit=10
|requiredTool=upgraded [[Shovel]]
|respawnLocations=one Biome
|yield=3 [[Softwood]]
|mustRespawnUntiled=no
|requiredTool=primary interaction button
|yield=different items, depending on which Biome they spawned in
}}
}}
 
<br>
 
<br>
name: Small Rocks<br>
Daily Respawn=1, Valley limit=3 (e.g. Green Reward Chest) - does not stick around<br>
originally found/respawns in: anywhere outside<br>
{{SpawningItemDescription
{{SpawningItemDescription
|originalLocations=
|originalLocations=
|dailyRespawnLimit=1
|respawnLocations=anywhere outdoors
|respawnLocations=anywhere outdoors
|requiredTool=basic [[Pickaxe]]
|additionalSources=They can also occasionally be found by [[Digging]].
|yield=2 [[Stone]]
|valleyLimit=3
|requiredTool=primary interaction button
|yield=[[Star Coins]], [[Clothing Bag|Clothing Pouch]]es, or [[Furniture Pouch]]es
}}
}}


Large Rocks<br>
<br>
originally found/respawns in: anywhere outside<br>
Biome limit=3 (e.g. Sparkling Holes)<br>
{{SpawningItemDescription
{{SpawningItemDescription
|originalLocations=
|originalLocations=
|biomeLimit=3
|respawnLocations=anywhere outdoors
|respawnLocations=anywhere outdoors
|requiredTool=basic [[Pickaxe]]
|mustRespawnUntiled=yes
|yield=4 [[Stone]]
|requiredTool=basic [[Shovel]]
|yield=up to 2 [[Dream Shard]]s and up to 2 [[Night Shard]]s
}}
}}


 
<br>
Small Mushroom Patches<br>
No respawn locations:<br>
Watering Can Upgrade 1 - A Dark Experiment (Merlin Level 8)
respawns in: anywhere outside? not Dazzle Beach? only on un-tiled ground?<br>
{{SpawningItemDescription
{{SpawningItemDescription
|originalLocations=
|originalLocations=Sunlit Plateau
|respawnLocations=anywhere outdoors
|respawnLocations=
|requiredTool=[[Royal Watering Can]] (upgrade 1)
|requiredTool=[[Shovel]] (upgrade 2)
|yield=1 [[Mushroom]]
|yield=[[Clay]]
}}
}}


Large Mushroom Patches<br>
<br>
respawns in: anywhere outside? not Dazzle Beach?<br>
1 per day anywhere:<br>
removal requires: Watering Can Upgrade 2 - The Final Trial (Merlin Level 10)
{{SpawningItemDescription
{{SpawningItemDescription
|originalLocations=
|originalLocations=Plaza, Forgotten Lands
|dailyRespawnLimit=1
|respawnLocations=anywhere outdoors
|respawnLocations=anywhere outdoors
|requiredTool=[[Royal Watering Can]] (upgrade 2)
|requiredTool=using the primary interaction button
|yield=2 [[Mushroom]]s
|yield=253 [[Pebbles]]
}}
}}


 
<br>
Large Tree Stump<br>
Only on untiled ground<br>
{{SpawningItemDescription
{{SpawningItemDescription
|originalLocations=Forest of Valor
|originalLocations=Forest of Valor
|respawnLocations=
|respawnLocations=Forest of Valor
|requiredTool=upgraded [[Shovel]]
|mustRespawnUntiled=yes
|yield=
|requiredTool=[[Shovel]] (upgrade 1)
|yield=[[Softwood]] and [[Hardwood]]
}}
}}


Small Sea Debris (is it really called this, not "coral" of some type?)<br>
[[Pickaxe]] Upgrade 1 - The Great Maui<br>
{{SpawningItemDescription
|originalLocations=Moana Realm, Dazzle Beach, Glade of Trust
|respawnLocations=Dazzle Beach
|requiredTool=[[Pickaxe]] (upgrade 1)
|yield=3 [[Sand]]
}}
Large Sea Debris<br>
pickaxe upgrade 2 - A Tale of Stone and Fire (Maui Level 4)<br>
{{SpawningItemDescription
|originalLocations=Moana Realm, Dazzle Beach, Glade of Trust
|respawnLocations=Dazzle Beach
|requiredTool=[[Pickaxe]] (upgrade 2)
|yield=8 [[Sand]]
}}
Ice Blocks<br>
pickaxe upgrade 3 - Breaking the Ice (Elsa)<br>
respawns in: Frosted Heights (1.3 addition)<br>
{{SpawningItemDescription
|originalLocations=Dazzle Beach, Frosted Heights
|respawnLocations=Frosted Heights
|requiredTool=[[Pickaxe]] (upgrade 3)
|yield=2 [[Snowball]]s
}}
Huge Ice Blocks<br>
pickaxe upgrade 4 - The Singing Ice (Elsa Level 6)<br>
respawns in: Frosted Heights (1.3 addition)<br>
{{SpawningItemDescription
|originalLocations=Dazzle Beach, Frosted Heights
|respawnLocations=Frosted Heights
|requiredTool=[[Pickaxe]] (upgrade 4)
|yield=4 [[Snowball]]s
}}
<!--
name: Small Wildebeest Bones
yield: Clay (how many?)
originally found: Sunlit Plateau
respawns in:
removal requires: shovel upgrade 2 - Breaking Bones (Scar Level 4)
name: Large Wildebeest Bones
yield: Clay (how many?)
originally found: Sunlit Plateau
respawns in:
removal requires: shovel upgrade 3 - The Circle of Life (Scar Level 7)
-->


[[Category:Transclusion templates]]</noinclude>
[[Category:Transclusion templates]]</noinclude>

Latest revision as of 00:53, 7 January 2024


Night Thorn
SpawningItemDescription is an obstacle that can be cleared to collect materials. Ten will spawn daily in one unlocked Biome in the Valley on paved or unpaved ground. They will persist until the player clears them.

They can be cleared by using the primary interaction button. When cleared, they yield different items, depending on which Biome they spawned in.

Daily Respawn=1, Valley limit=3 (e.g. Green Reward Chest) - does not stick around
SpawningItemDescription is an obstacle that can be cleared to collect materials. One will spawn daily anywhere outdoors in the Valley on paved or unpaved ground. They can also occasionally be found by Digging. A maximum of 3 can be in the Village at one time before they stop spawning daily. They will persist until the player clears them.

They can be cleared by using the primary interaction button. When cleared, they yield Star Coins, Clothing Pouches, or Furniture Pouches.


Biome limit=3 (e.g. Sparkling Holes)
SpawningItemDescription is an obstacle that can be cleared to collect materials. A few may spawn daily anywhere outdoors in the Valley on untiled ground only. A maximum of 3 will spawn in each Biome.  They will persist until the player clears them.

They can be cleared by using the basic Shovel. When cleared, they yield up to 2 Dream Shards and up to 2 Night Shards.


No respawn locations:
SpawningItemDescription is an obstacle that can be cleared to collect materials. Some appear by default at the beginning of the game in the Sunlit Plateau. They will persist until the player clears them.

They can be cleared by using the Shovel (upgrade 2). When cleared, they yield Clay.


1 per day anywhere:
SpawningItemDescription is an obstacle that can be cleared to collect materials. Some appear by default at the beginning of the game in the Plaza and Forgotten Lands. One will spawn daily anywhere outdoors in the Valley on paved or unpaved ground. They will persist until the player clears them.

They can be cleared by using the using the primary interaction button. When cleared, they yield 253 Pebbles.


Only on untiled ground
SpawningItemDescription is an obstacle that can be cleared to collect materials. Some appear by default at the beginning of the game in the Forest of Valor. A few may spawn daily in the Forest of Valor on untiled ground only. They will persist until the player clears them.

They can be cleared by using the Shovel (upgrade 1). When cleared, they yield Softwood and Hardwood.