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'''Friendship''' is how the players relationship with [[Characters]] is measured.
'''Friendship''' is how the players relationship with [[Characters]] is measured.


Completing quests, doing activities that expend energy while hanging out, having [[daily discussions]], serving meals in [[Chez Remy]], or giving characters [[gifts]] will increase Friendship level.
Completing quests, doing activities that expend energy while hanging out, having [[Daily Discussions]], serving meals in [[Chez Remy]], or giving characters [[gifts]] will increase Friendship level.


Friendship levels for each character can be leveled up to 10, and each level awards a prize - many of which are unique items.
Each character can be leveled up to Friendship Level 10. Every Friendship level awards a prize - either [[Star Coins]] or a unique [[Motifs|Motif]], [[Clothing]], or [[Furniture]] item that cannot be obtained in any other way.


Tip:
Tip:
When trying to level up the characters, go into the Menu>Collections>Characters. There will be a list of all characters there. If you put your cursor over a character, in the bottom right-hand corner will be a list of their three "favorite things of the day". Giving one or more of these items to the character will produce extra friendship stars so they will level up faster!  
When trying to level up the characters, go into the Menu>Collections>Characters. There will be a list of all characters there. If you put your cursor over a character, in the bottom right-hand corner will be a list of their three "favorite things of the day". Giving one or more of these items to the character will produce extra friendship stars so they will level up faster!  
(The items can consist of anything that comes from anywhere in the game, so it is possible that a character's current favorite item(s) of the day may be something(s) you do not have access to/cannot make yet.)
(The items can consist of anything that comes from anywhere in the game, so it is possible that a character's current favorite item(s) of the day may be something(s) you do not have access to/cannot make yet.)
==Hanging Out==
In order to Hang Out with a Villager, you must first reach Friendship Level 2 and select a [[Roles|Role]]. While Hanging Out, the character will follow you around the Village, including into any [[Character Houses]] or [[:Category:Locations|Locations]]. Characters will not follow the Player to other Realms. They will not sit down or leave in the middle of Hanging Out to follow their regular schedule of eating in [[Chez Remy]], sleeping, or browsing [[Scrooge's Store]] - however, as soon as you stop Hanging Out or restart the game, they may resume their regular [[Time#Character Schedules|schedule]].
===Bonus Resources===
:''Main article: [[Bonuses#Villager Companion Role Benefits|Bonuses: Villager Companion Role Benefits]]''
Increasing friendship level and hanging out can greatly increase the resources when [[Fishing]], [[Gardening]], [[Digging]], [[Foraging]], and [[Mining]].
Hanging out with a Villager with a [[Roles|role]] has a chance to provide extra resources. Assigning additional Villagers to the same role will increase the bonus resource chance for all characters with that role.
This hang out bonus is also tied to the Friendship level of the both the "hang out" Villager and all other Villagers with the same role.
The bonus chance of a resource when gathering while hanging out with a Villager with the matching role is:
<code>'''Bonus Chance''' = '''Base Chance''' + '''Active Friend Level''' + '''Inactive Friend Level'''</code>
* '''Base Chance''': 20% for [[Gardening]], and 25% for all other roles.
* '''Active Friend Level''': 3.5% per [[friendship]] level of the Villager hanging out, up to 35% at level 10 [[friendship]]
*'''Inactive Friend Level''': 1% per [[friendship]] level of all friends not hanging out, up to 10% each friend at level 10 [[friendship]]
This means bonus resources will be generated 100% of the time while hanging out if there are 5 Villagers assigned that same role (6 if the role is [[Gardening]]).
==Friendship Sources==
{{stub}}
Item gift values seem to be assigned based on their classification on the [[Collections|Collection menu]], not their Cooking classification - this distinction matters primarily for [[:Category:Seafood|Seafood]] and [[Seaweed]].
{| class="wikitable sortable" id="recipe-table"
!Icon
! style="width: 275px" | Activity
! style="width: 350px" | Friendship Reward Value
|-
| class="dutyIcon" | {{inlineIcon|Daily Discussion|iconOnly|link=Daily Discussions}}
| [[Daily Discussions|Daily Discussion]]
| {{price|500|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Digging|iconOnly|link=Digging}}
| [[Digging]]
|<!--TODO: verify if FILLING a hole gives anything-->
{{price|20|friendship}} per hole dug<br>
{{price|40|friendship}} if [[Roles|Digging Role]]
|-
| class="dutyIcon" | {{inlineIcon|Fishing|iconOnly|link=Fishing}}
| [[Fishing]] - Failure
|
{{price|4|friendship}}<br>
{{price|20|friendship}} if [[Roles|Fishing Role]]
|-
| class="dutyIcon" | {{inlineIcon|Fishing|iconOnly|link=Fishing}}
| [[Fishing]] - Success <!-- Believe ripple existence/color doesn’t matter -->
|
{{price|150|friendship}}<br>
{{price|300|friendship}} if [[Roles|Fishing Role]]
|-
| class="dutyIcon" | {{inlineIcon|Foraging|iconOnly|link=Foraging}}
| [[Foraging]]<!--<ref>Foraging Tested: Ginger, Oregano, Mint, Vanilla, Apple Tree, Cherry Tree, Cacao Tree, Gooseberry Bush</ref>--><!--NOT ALL TYPES CONFIRMED -->
|
{{price|30|friendship}} per Harvest action<!-- Harvest yield doesn't matter --><br>
{{price|60|friendship}} if [[Roles|Foraging Role]]
|-
| class="dutyIcon" | {{inlineIcon|Gardening|iconOnly|link=Gardening}}
| [[Gardening|Harvesting Crops]]
|
{{price|15|friendship}} per Harvest action<br>
{{price|30|friendship}} if [[Roles|Gardening Role]]
|-
| class="dutyIcon" | {{inlineIcon|Mining|iconOnly|link=Mining}}
| [[Mining]]
|
{{price|150|friendship}} per Rock Spot mined to completion<br>
{{price|300|friendship}} if [[Roles|Mining Role]]
|-
| class="dutyIcon" | {{inlineIcon|Gardening|iconOnly|link=}}
| Planting
| {{price|15|friendship}} per [[Crop Seeds|seed]] <!--unknown if friendship increments when planting quest items-->
|-
| class="dutyIcon" | {{inlineIcon|Night Thorns|iconOnly|link=Night Thorn}}
| Removing [[Night Thorn]]s
| {{price|50|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Guide Tools|iconOnly|link=Tools}}
| Removing Obstacles<!--STILL SOME LEFT TO VERIFY, INCLUDING OBSTACLES WITH CHESTS INSIDE-->
| {{price|50|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Camera|iconOnly|link=Phone#Photo Mode}}
| Selfie with Villager Companion while Hanging Out
| {{price|10|friendship}} (limit 1x per day)
|-
| class="dutyIcon" | {{inlineIcon|Watering|iconOnly|link=}}
| Watering Crops
| {{price|20|friendship}} per crop watered
|-
| class="dutyIcon" | {{inlineIcon|Flowers|iconOnly|link=Dried Flower}}
| Watering [[Dried Flower]]s
| {{price|20|friendship}} per flower watered<!-- need to double check that no role (i.e. gardening) impacts -->
<!--<ref>
[[Sparkling Hole]] - {{price|50|friendship}}<br>
[[Ice Block|Small]] and [[Huge Ice Block|Large]] Ice Block - {{price|50|friendship}}<br>
[[Small Tree Stump|Small]] and [[Large Tree Stump|Large]] Tree Stump - {{price|50|friendship}}<br>
[[Small Mushroom Patch|Small]] and [[Large Mushroom Patch|Large]] Mushroom Patch - {{price|50|friendship}}<br>
[[Small Rock|Small]] (50) and [[Large Rock|Large]] Rocks
[[Small Sea Debris]] - <br>
[[Large Sea Debris]] - <br>
[[Small Wildebeest Bones|Small]] and [[Large Wildebeest Bones|Large]] Wildebeest Bones - {{price|50|friendship}}<br>
[[Green Fire]] - {{price|50|friendship}}
</ref>-->
|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
| Gift: {{inlineIcon|Gardening|iconOnly|link=Crop Seeds}} [[Crop Seeds|Seeds]]
| {{price|10|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
|
Gift: {{inlineIcon|Crafting Materials|link=Foraging#Crafting Materials}}<!--<ref>Crafting Materials: (All) Clay, Coal Ore, Cotton, Crystal, Dark Wood, Dream Shard, Dry Wood, Gold Nugget, Hardwood, Iron Ore, Night Shard, Pebbles, Red Algae, Rich Soil, Sand, Snowball, Softwood, Soil, Stone, Festive Wrapping Paper</ref>--><br>
Gift: {{inlineIcon|Refined Materials|link=Crafting#Refined Materials}}<!--<ref>Refined Materials: (All) Brick, Empty Vial, Fabric, Fiber, Glass, Gold Ingot, Night Shard (also a Crafting Material), Iron Ingot, Rope, Soil (also a Crafting Material), Tinkering Parts. Seaweed has a different value.</ref>-->
| {{price|25|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
|
Gift: {{inlineIcon|Fruit|link=Ingredients#Fruit}}<!--<ref>Fruit: (All) Apple, Banana, Blueberry, Cherry, Cocoa Bean, Coconut, Coffee Bean, Dreamlight Fruit, Gooseberry, Lemon, Raspberry</ref>--><br>
Gift: {{inlineIcon|Spices & Herbs|link=Ingredients#Spices & Herbs}}<!--<ref>Spices & Herbs: (All) Basil, Garlic, Ginger, Mint, Mushroom, Oregano, Vanilla</ref>--><br>
Gift: {{inlineIcon|Grains|link=Ingredients#Grains}}<!--<ref>Grains: (All) Canola, Corn, Rice, Soya, Sugarcane, Wheat</ref>--><br>
Gift: {{inlineIcon|Vegetables|link=Ingredients#Vegetables}}<!--<ref>Vegetables: (All) Asparagus, Bell Pepper, Carrot, Chili Pepper, Cucumber, Eggplant, Leek, Lettuce, Okra, Onion, Potato, Pumpkin, Spinach, Tomato, Zucchini</ref>-->
| {{price|50|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
|
Gift: {{inlineIcon|Fish|link=Collections#Fish}}<!--<ref>Fish Tested: (All except Festive Fish) Anglerfish, Bass, Bream, Carp, Catfish, Cod, Fugu, Here and There Fish, Herring, Kingfish, Lancetfish, Perch, Pike, Rainbow Trout, Sole, Swordfish, Tilapia, Tuna, Walleye, White Sturgeon</ref>--><br>
(Items obtained via Fishing, including some Seafood<!--<ref>Seafood Tested: (All except Festive Squid) Crab, Lobster, Shrimp, Squid</ref>--> and Seaweed)
| {{price|150|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
| Gift: {{inlineIcon|Seafood|link=Ingredients#Seafood}}<br>(Foraged Seafood)<!--<ref>Foraged Seafood: Clam, Oyster, Scallop</ref>-->
| {{price|200|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
| Gift: {{inlineIcon|Chez Remy's Pantry|link=Ingredients#Chez Remy's Pantry}} Ingredients<!--<ref>Chez Remy's Pantry Ingredients: (All) Butter, Cheese, Egg, Milk, Peanut, Slush Ice</ref>-->
| {{price|200|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
| Gift: Flowers<!--{{inlineIcon|Flowers|link=Foraging#Flower Types}}--><!--NOT ALL VERIFIED YET-->
| {{price|400|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
| Gift: Minerals<!--NOT ALL VERIFIED YET-->
| {{price|600|friendship}}
|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
| Gift: Enchantments <!--{{inlineIcon|Enchantments|link=Crafting#Enchantments}}--><br>i.e. Purified Night Shard
| {{price|1000|friendship}}
<!--|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
| Gift: {{inlineIcon|Functional Items|link=Crafting#Functional Items}}<br>(Delicious Gift, Handcrafted Gift,<br>Naughty Gift, Shiny Gift)
| -->
|-
| class="dutyIcon" | {{inlineIcon|Favorite Gifts|iconOnly|link=Gifts}}
| Gift: [[Gifts#Favorite Things of the Day|Favorite Thing of the Day]] Bonus
| {{price|1500|friendship}} (in addition to value of item)
|-
| class="dutyIcon" | {{inlineIcon|Quests|iconOnly|link=Quests}}
| [[Quests]]
|
<!-- TODO: range
0 - 180 - Ursula, Elsa, Goofy, WALL-E 90
Level 2: 180 - Merlin, WALL-E, Maui, Moana, Remy, Ariel, Anna, Mother Gothel, Minnie
Level 3: 350 - Ariel, Elsa
Level 4: 350 - Merlin, WALL-E, Maui, Moana, Remy, Ursula, Anna, Mother Gothel, Goofy, Minnie
Level 6: 530 - Merlin, WALL-E, Moana, Goofy; 880 - Elsa
Level 7: 880 - Maui, Remy, Ariel, Ursula, Anna, Mother Gothel, Minnie
Level 8: 700 - Merlin, WALL-E, Moana, Goofy
Level 10: 790 - WALL-E, Goofy; 880 - Merlin, Moana; 1230 - Maui, Remy, Ariel, Ursula, Anna, Elsa, Mother Gothel, Minnie -->
|-
| class="dutyIcon" | {{inlineIcon|Gifts|iconOnly|link=}}
| Gift: [[Cooking|Meals]]<br>
| ''Unknown - potentially formula based on energy, cost values of ingredients, and whether number of ingredients matches star value of recipe. Common values seem to range from 200 to 530, highest known possible value meal is 900.''
|-
| class="dutyIcon" | {{inlineIcon|Serve Customers|iconOnly|link=}}
| Serve: [[Chez Remy]] Meal
| ''Unknown - estimated above 3500, seems to scale based on value of meal. Added in addition to value of meal.''
|}
[[Category:Mechanics]]

Latest revision as of 21:27, 6 February 2024

Friendship is how the players relationship with Characters is measured.

Completing quests, doing activities that expend energy while hanging out, having Daily Discussions, serving meals in Chez Remy, or giving characters gifts will increase Friendship level.

Each character can be leveled up to Friendship Level 10. Every Friendship level awards a prize - either Star Coins or a unique Motif, Clothing, or Furniture item that cannot be obtained in any other way.

Tip: When trying to level up the characters, go into the Menu>Collections>Characters. There will be a list of all characters there. If you put your cursor over a character, in the bottom right-hand corner will be a list of their three "favorite things of the day". Giving one or more of these items to the character will produce extra friendship stars so they will level up faster! (The items can consist of anything that comes from anywhere in the game, so it is possible that a character's current favorite item(s) of the day may be something(s) you do not have access to/cannot make yet.)

Hanging Out

In order to Hang Out with a Villager, you must first reach Friendship Level 2 and select a Role. While Hanging Out, the character will follow you around the Village, including into any Character Houses or Locations. Characters will not follow the Player to other Realms. They will not sit down or leave in the middle of Hanging Out to follow their regular schedule of eating in Chez Remy, sleeping, or browsing Scrooge's Store - however, as soon as you stop Hanging Out or restart the game, they may resume their regular schedule.

Bonus Resources

Main article: Bonuses: Villager Companion Role Benefits

Increasing friendship level and hanging out can greatly increase the resources when Fishing, Gardening, Digging, Foraging, and Mining.

Hanging out with a Villager with a role has a chance to provide extra resources. Assigning additional Villagers to the same role will increase the bonus resource chance for all characters with that role.

This hang out bonus is also tied to the Friendship level of the both the "hang out" Villager and all other Villagers with the same role.

The bonus chance of a resource when gathering while hanging out with a Villager with the matching role is:

Bonus Chance = Base Chance + Active Friend Level + Inactive Friend Level

  • Base Chance: 20% for Gardening, and 25% for all other roles.
  • Active Friend Level: 3.5% per friendship level of the Villager hanging out, up to 35% at level 10 friendship
  • Inactive Friend Level: 1% per friendship level of all friends not hanging out, up to 10% each friend at level 10 friendship

This means bonus resources will be generated 100% of the time while hanging out if there are 5 Villagers assigned that same role (6 if the role is Gardening).

Friendship Sources

Item gift values seem to be assigned based on their classification on the Collection menu, not their Cooking classification - this distinction matters primarily for Seafood and Seaweed.

Icon Activity Friendship Reward Value
Daily Discussion Icon.png Daily Discussion Friendship.png 500
Menu Icon Digging.png Digging

Friendship.png 20 per hole dug
Friendship.png 40 if Digging Role

Menu Icon Fishing.png Fishing - Failure

Friendship.png 4
Friendship.png 20 if Fishing Role

Menu Icon Fishing.png Fishing - Success

Friendship.png 150
Friendship.png 300 if Fishing Role

Foraging.png Foraging

Friendship.png 30 per Harvest action
Friendship.png 60 if Foraging Role

Menu Icon Ingredients.png Harvesting Crops

Friendship.png 15 per Harvest action
Friendship.png 30 if Gardening Role

Mining.png Mining

Friendship.png 150 per Rock Spot mined to completion
Friendship.png 300 if Mining Role

Menu Icon Ingredients.png Planting Friendship.png 15 per seed
Menu Icon Thorns.png Removing Night Thorns Friendship.png 50
Guide Icon Tools.png Removing Obstacles Friendship.png 50
Camera Icon.png Selfie with Villager Companion while Hanging Out Friendship.png 10 (limit 1x per day)
Menu Icon Watering.png Watering Crops Friendship.png 20 per crop watered
Menu Icon Flowers.png Watering Dried Flowers Friendship.png 20 per flower watered
Gift Icon.png Gift: Menu Icon Ingredients.png Seeds Friendship.png 10
Gift Icon.png

Gift: Crafting.png Crafting Materials
Gift: Refined Materials.png Refined Materials

Friendship.png 25
Gift Icon.png

Gift: Fruit.png Fruit
Gift: Spices & Herbs.png Spices & Herbs
Gift: Grains.png Grains
Gift: Vegetables.png Vegetables

Friendship.png 50
Gift Icon.png

Gift: Fish.png Fish
(Items obtained via Fishing, including some Seafood and Seaweed)

Friendship.png 150
Gift Icon.png Gift: Seafood.png Seafood
(Foraged Seafood)
Friendship.png 200
Gift Icon.png Gift: Icon Eating.png Chez Remy's Pantry Ingredients Friendship.png 200
Gift Icon.png Gift: Flowers Friendship.png 400
Gift Icon.png Gift: Minerals Friendship.png 600
Gift Icon.png Gift: Enchantments
i.e. Purified Night Shard
Friendship.png 1,000
Gift Heart Icon.png Gift: Favorite Thing of the Day Bonus Friendship.png 1,500 (in addition to value of item)
Menu Icon Quests.png Quests
Gift Icon.png Gift: Meals
Unknown - potentially formula based on energy, cost values of ingredients, and whether number of ingredients matches star value of recipe. Common values seem to range from 200 to 530, highest known possible value meal is 900.
Chez Remy Order Icon.png Serve: Chez Remy Meal Unknown - estimated above 3500, seems to scale based on value of meal. Added in addition to value of meal.