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| {{dialogue|answer=Delicious!|character=Remy|text=Right?! Go ahead! It's all yours.}} | | {{dialogue|answer=Delicious!|character=Remy|text=Right?! Go ahead! It's all yours.}} |
| {{dialogue2|answer=Definitely ZAP-KAPOW.|character=Remy|text=Right?! That's what I'm saying. I got it that way by being struck by lightning while I was cooking.|text2=It was intense, but worth it for the flavor!}} | | {{dialogue2|answer=Definitely ZAP-KAPOW.|character=Remy|text=Right?! That's what I'm saying. I got it that way by being struck by lightning while I was cooking.|text2=It was intense, but worth it for the flavor!}} |
| {{dialogue|answer=Needs salt.|character=Remy|text=TODOResponsetoAnswerNeedsSalt}} | | {{dialogue2|answer=Needs salt.|character=Remy|text=Really? Let me taste it again...|text2=You're right! This is under-salted. Thank you!}} |
| }} | | }} |
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| {{dialogue|character=Player|text=Is running a restaurant as easy as cooking?}} | | {{dialogue|character=Player|text=Is running a restaurant as easy as cooking?}} |
| {{dialogue|character=Remy|text=So, it turns out that running a restaurant is a lot different than cooking.}} | | {{dialogue|character=Remy|text=So, it turns out that running a restaurant is a lot different than cooking.}} |
| {{dialogue|answer=It is?|character=Remy|text=TODOResponsetoAnswerItIs}} | | {{dialogue|answer=It is?|character=Remy|text=[continue to next line]}} |
| {{dialogue|answer=That makes sense.|character=Remy|text=TODOResponsetoAnswerMakesSense}} | | {{dialogue2|answer=That makes sense.|character=Remy|text=[continue to next line]}} |
| {{dialogue2|answer=Aren't they the same thing?|character=Remy|text=When you're cooking, you can focus on just the food. But a restaurant... is an entire experience! You have to decorate the space...|text2=...manage the customers, order supplies, shop for ingredients... It's a lot of work.}} | | {{dialogue2|answer=Aren't they the same thing?|character=Remy|text=[continue to next line]}} |
| {{dialogue|answer=Do you need help?|character=Remy|text=TODOResponsetoAnswerNeedHelp}} | | {{dialogue|character=Remy|text=When you're cooking, you can focus on just the food. But a restaurant... is an entire experience! You have to decorate the space...}} |
| {{dialogue|answer=Is it worth it?|character=Remy|text=TODOResponsetoAnswerWorthIt}} | | {{dialogue|character=Remy|text=...manage the customers, order supplies, shop for ingredients... It's a lot of work.}} |
| {{dialogue2|answer=Maybe you should take a break.|character=Remy|text=No way! I love the work.|text2=Having my own restaurant lets people experience my cooking. And watching them enjoy my food... there's nothing like it.}} | | {{dialogue|answer=Do you need help?|character=Remy|text=Actually, I'm okay. You already help me a lot, '''''Player'''''. And I really appreciate it.}} |
| | {{dialogue|answer=Is it worth it?|character=Remy|text=Absolutely! It's completely worth it.}} |
| | {{dialogue|answer=Maybe you should take a break.|character=Remy|text=No way! I love the work.}} |
| | {{dialogue|character=Remy|text=Having my own restaurant lets people experience my cooking. And watching them enjoy my food... there's nothing like it.}} |
| }} | | }} |
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| {{dialogue|character=Remy|text=But this time I was thinking about the Night Thorns and how we need to get rid of them.}} | | {{dialogue|character=Remy|text=But this time I was thinking about the Night Thorns and how we need to get rid of them.}} |
| {{dialogue|character=Remy|text=So... what if I found a way to cook them?}} | | {{dialogue|character=Remy|text=So... what if I found a way to cook them?}} |
| {{dialogue|answer=I think they're poisonous.|character=Remy|text=TODOResponsetoAnswerPoisonous}} | | {{dialogue|answer=I think they're poisonous.|character=Remy|text=You can cook some poisonous things in a way that makes them safe to eat. But I guess that would be too dangerous to try. I better give it some more thought.}} |
| {{dialogue|answer=I think they're mystically dangerous.|character=Remy|text=Mystical, huh? That sounds a little beyond me. Guess I better not mess with the Night Thorns.}} | | {{dialogue|answer=I think they're mystically dangerous.|character=Remy|text=Mystical, huh? That sounds a little beyond me. Guess I better not mess with the Night Thorns.}} |
| {{dialogue|answer=I think they'd taste bad.|character=Remy|text=You'd be surprised at how bad some raw ingredients can taste. But sauté them, add a little garlic, and they can totally transform.}} | | {{dialogue|answer=I think they'd taste bad.|character=Remy|text=You'd be surprised at how bad some raw ingredients can taste. But sauté them, add a little garlic, and they can totally transform.}} |
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| {{dialogue|character=Scar|text=She's told me that there are beasts beneath the sea who are far more ferocious than any lion.}} | | {{dialogue|character=Scar|text=She's told me that there are beasts beneath the sea who are far more ferocious than any lion.}} |
| {{dialogue|character=Scar|text=Creatures called "sharks".}} | | {{dialogue|character=Scar|text=Creatures called "sharks".}} |
| {{dialogue|answer=Sharks are more ferocious than lions.|character=Scar|text=TODOResponsetoAnswerSharks}} | | {{dialogue|answer=Sharks are more ferocious than lions.|character=Scar|text=They sound like overgrown fish with delusions of grandeur.}} |
| {{dialogue2|answer=Lions are more ferocious than sharks.|character=Scar|text=Precisely. They sound like nothing more than overgrown fish.|text2=I'm sure I'd make quick work of any shark.|text3=Hmm. Just thinking about it makes me hungry.}} | | {{dialogue|answer=Lions are more ferocious than sharks.|character=Scar|text=Precisely. They sound like nothing more than overgrown fish.}} |
| {{dialogue|answer=Sharks and lions are both pretty dangerous.|character=Scar|text=TODOResponsetoAnswerSharksLions}} | | {{dialogue|answer=Sharks and lions are both pretty dangerous.|character=Scar|text=TODOResponsetoAnswerSharksLions}} |
| | {{dialogue|character=Scar|text=I'm sure I'd make quick work of any shark.}} |
| | {{dialogue|character=Scar|text=Hmm. Just thinking about it makes me hungry.}} |
| }} | | }} |
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| {{dialogue|character=Woody|text=Usually we have to freeze when humans are in the vicinity.}} | | {{dialogue|character=Woody|text=Usually we have to freeze when humans are in the vicinity.}} |
| {{dialogue|answer=Why?|character=Woody|text=TODOResponsetoAnswerWhyFreeze}} | | {{dialogue|answer=Why?|character=Woody|text=TODOResponsetoAnswerWhyFreeze}} |
| {{dialogue|answer=Sounds inconvenient.|character=Woody|text=TODOResponsetoAnswerSoundsInconvenient}} | | {{dialogue|answer=Sounds inconvenient.|character=Woody|text=Sure, it's inconvenient sometimes, but that's just how things works.}} |
| {{dialogue|answer=[Freeze when he looks at you.]|character=Woody|text=Hey. Why aren't you saying anything? ... Oh. Ha-ha. Very funny! Nice toy imitation.}} | | {{dialogue|answer=[Freeze when he looks at you.]|character=Woody|text=Hey. Why aren't you saying anything? ... Oh. Ha-ha. Very funny! Nice toy imitation.}} |
| }} | | }} |
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| {{dialogue2|answer=Diabolical villain.|character=Woody|text=So you like kidnapping folks and twirlin' your moustache, huh?|text2=That's great. Playtime's nothing without a good villain.}} | | {{dialogue2|answer=Diabolical villain.|character=Woody|text=So you like kidnapping folks and twirlin' your moustache, huh?|text2=That's great. Playtime's nothing without a good villain.}} |
| {{dialogue|answer=Cactus.|character=Woody|text=Huh. Okay. Setting the scene. Well, that's important.}} | | {{dialogue|answer=Cactus.|character=Woody|text=Huh. Okay. Setting the scene. Well, that's important.}} |
| | }} |
| | |
| | *What are you up to? |
| | {{labeledDialogueBox|title=What are you up to?| |
| | {{dialogue|character=Player|text=What are you up to?}} |
| | {{dialogue|character=Woody|text=Y'know, I've been thinkin' about it, and I've decided I'm gonna learn how to sew.}} |
| | {{dialogue|answer=It's a useful skill|character=Woody|text=You bet. Especially if you're made of cloth.}} |
| | {{dialogue2|answer=That's kind of like first aid for toys.|character=Woody|text=Exactly. If I rip a seam, I can just patch it up myself.}} |
| | {{dialogue|answer=Can I help?|character=Woody|text=TODOResponsetoAnswerCanIHelpSew}} |
| }} | | }} |
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| {{dialogue|character=Woody|text=Oh, oh, this is gonna be great}} | | {{dialogue|character=Woody|text=Oh, oh, this is gonna be great}} |
| {{dialogue|character=Woody|text=Ahem... ''''"This town ain't big enough for the two of us, partner! It's time to surrender."''''}} | | {{dialogue|character=Woody|text=Ahem... ''''"This town ain't big enough for the two of us, partner! It's time to surrender."''''}} |
| {{dialogue|answer="I ain't gonna turn myself over to some lily-livered coward like you!"|character=Woody|text='''"Looks like what we got here is a good old-fashioned standoff."''''}} | | {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title="I ain't gonna turn myself over to some lily-livered coward like you!"| |
| {{dialogue|answer="You got the wrong person! I'm innocent, I tell ya!"|character=Woody|text=TODOResponsetoAnswerInnocent}}
| | {{dialogue|character=Player|text="I ain't gonna turn myself over to some lily-livered coward like you!"}} |
| {{dialogue|character=Woody|text=Psst. '''''Player'''''. We need a big stunt. You got any ideas?}}
| | {{dialogue|character=Woody|text='''"Looks like what we got here is a good old-fashioned standoff."''''}} |
| {{dialogue|answer=A daring chase!|character=Woody|text=TODOResponsetoAnswerChase}}
| | {{dialogue|character=Woody|text=Psst. '''''Player'''''. We need a big stunt. You got any ideas?}} |
| {{dialogue|answer=A jump from the hayloft!|character=Woody|text=TODOResponsetoAnswerJump}}
| | {{dialogue|answer=A daring chase!|character=Woody|text=TODOResponsetoAnswerChase}} |
| {{dialogue2|answer=I get in my spaceship and fly away.|character=Woody|text=Wait, wait, wait... Time out...|text2=Spaceships are really Buzz's territory.|text3=Maybe we should reschedule and invite him if we wanna include space stuff.}}
| | {{dialogue|answer=A jump from the hayloft!|character=Woody|text=TODOResponsetoAnswerJump}} |
| | {{dialogue2|answer=I get in my spaceship and fly away.|character=Woody|text=Wait, wait, wait... Time out...|text2=Spaceships are really Buzz's territory.|text3=Maybe we should reschedule and invite him if we wanna include space stuff.}} |
| | }} |
| | {{labeledDialogueBox|indent=2|isAnswer=1|character=Player|title="You got the wrong person! I'm innocent, I tell ya!"| |
| | {{dialogue|character=Player|text="You got the wrong person! I'm innocent, I tell ya!"}} |
| | {{dialogue|character=Woody|text=''''"Innocent? Aw, that's what they all say."''''}} |
| | {{dialogue|answer="You got me. But I'll never surrender!"|character=Woody|text=TODOResponsetoAnswerNeverSurrender}} |
| | {{labeledDialogueBox|indent=3|isAnswer=1|character=Player|title="No really! I've been framed! I swear it! Honest!"| |
| | {{dialogue|character=Player|text="No really! I've been framed! I swear it! Honest!"}} |
| | {{dialogue|character=Woody|text=''''"Well, if ya say you're honest, I reckon you must be."''''}} |
| | {{dialogue|answer="Ha! I tricked you into letting your guard down!"|character=Woody|text=TODOResponsetoAnswerTricked}} |
| | {{dialogue2|answer="Make me your deputy, and I'll help you solve this crime."|character=Woody|text=No, no, no, no... Time out!|text2=Now we've got two heroes and no villain.|text3=I think we'll have to postpone till we find somebody else to play the villain.|text4=Merlin or Goofy could be fun...}} |
| | }} |
| | }} |
| }} | | }} |
| {{dialogue|answer=Maybe some other time.|character=Woody|text=TODOResponsetoAnswerPlaytimeAnotherTime}} | | {{dialogue|answer=Maybe some other time.|character=Woody|text=TODOResponsetoAnswerPlaytimeAnotherTime}} |