Scrooge's Store

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Scrooge's Store
Scrooge's Store Furniture Table.png

Prices are shown when standing near or interacting with items.

Information
Residents: Scrooge McDuck
Found: Plaza
From: Menu Icon Quests.png Making Cents of Things Scrooge McDuck.png
Unlocked after quest completed

Scrooge's Store is a large furniture and clothing store operated by Scrooge McDuck. It will already be placed when beginning a new game and is found in the center of the Plaza. It is unlocked during the Story quest Menu Icon Quests.png Making Cents of Things from Scrooge McDuck. It can be placed anywhere in the Village on land on tiled or untiled ground.

After opening the store its stock will change daily. The store can also be upgraded using the upgrade sign outside to add more space and open access to larger sized items/goods. After upgrading the store the Clothing featured in the window displays will be visible from outside.

Scrooge only sells items, he will not purchase them. Once items are sold there are no refunds, so buyer beware!

Schedule

Main article: Time.
Time Location
  All day Open and available. Scrooge McDuck is always present and does not sleep.

Character Schedule

Time Character 1 Character 2 Character 3 Character 4
12:00 AM   Scrooge McDuck
All Day
1:00 AM
2:00 AM
3:00 AM
4:00 AM   Stitch
4 am - 6 am
5:00 AM
6:00 AM   Mickey Mouse
6 am - 8 am
7:00 AM
8:00 AM   Elsa
8 am - 10 am
  WALL-E
8 am - 10 am
9:00 AM
10:00 AM   Kristoff
10 am - 12 pm
11:00 AM
12:00 PM   Merlin
12 pm - 2 pm
  Mother Gothel
12 pm - 2 pm
1:00 PM
2:00 PM   Prince Eric
2 pm - 4 pm
  Goofy
2 pm - 4 pm
3:00 PM
4:00 PM   Donald Duck
4 pm - 6 pm
  Remy
4 pm - 6 pm
5:00 PM
6:00 PM   Anna
6 pm - 8 pm
  Mirabel
6 pm - 8 pm
  Moana
6 pm - 8 pm
7:00 PM
8:00 PM   Maui
8 pm - 10 pm
  Minnie Mouse
8 pm - 10 pm
9:00 PM
10:00 PM
11:00 PM

Daily Reset

Main article: Time.

Scrooge's Store changes stock at the same time globally each day - at 8:00 AM UTC / 3:00 AM EST / 12:00 AM PST the items in all player's stores refresh at the same time. If inside the store when the restock time happens the store's stock will not change until the player returns outside, then when re-entering the store the items inside will have refreshed.

Catalog

Scrooge has a stock of basic furniture and clothing which is always available. To order from the Catalog, speak to Scrooge, select the option "  I'd like to order some items.", then select Clothing or Furniture.

In the Scrooge's clothing catalog, categories of items (i.e. coats, hats, etc.) will disappear once all available clothing in that category has been purchased. Clothing is no longer available for sale after it has been bought.

Once a player has unlocked a piece of furniture - either by purchasing, finding in a pouch, or receiving as a reward, Scrooge will sell additional pieces to the player for Star Coins. It is not required to have the furniture in inventory in order to order more. Players cannot order Crafted pieces of furniture, or certain items from the world or items that are rewarded from or obtained during Quests that are limited to one (e.g. Prince Eric Statue).

Upgrades

Upgrading the store allows for more furniture and clothing to be available daily, and opens space to accommodate larger items like couches, beds, and gowns

Upgrade Phase Cost Effect Clothing Spaces Furniture Spaces
Opening   1,000 Opens the store 8 8
Upgrade 1   10,000 Adds two large Furniture spaces upstairs and a large Clothing window display. 9 12
Upgrade 2   25,000 Adds one large Furniture space in the center of upstairs and a second large Clothing window display. 10 14

Store Slots

Furniture items will only appear in a certain display area of the store. These "slots" are not explicitly labeled within the name, and these are the following conventions that this wiki uses to track and convey the information gathered from the community.

Upgrade Phase Display Furniture Slot Name
Opening Tabletop Table 1 - table slot closest to the Iron Crafting Station
Opening Tabletop Table 2
Opening Tabletop Table 3
Opening Tabletop Table 4 - table slot closet to the front of the store
Opening Quad Display Back Left
Opening Quad Display Back Right
Opening Quad Display Front Left (closest to door)
Opening Quad Display Front Right
Opening Quad Display Front Half
Opening Quad Display Back Half
Upgrade 1 Upstairs Left Full
Upgrade 2 Upstairs Middle Full
Upgrade 1 Upstairs Right Full

The Quad Display can hold a maximum of 4 items. However, if one of the items occupies the Front Half or Back Half, only one other item will display on the other side, so only 2 items will display. This will also sometimes randomly happen even if both items only require a single Quad Slot (e.g. Front Right, Front Left, Back Right, or Back Left). If a furniture item's default position is the Front Right, but there are only 2 items on the Quad Display, it will be positioned in the Front Left position. Similarly, if an item's default position is is Back Left, but there are only 2 items on the Quad Display, it will be positioned in the Back Right position. When there are only 2 items on the Quad display, the items are not Wallpaper or Flooring items.

There are 2 slots in each section of the Upstairs (Upstairs - Left, Upstairs - Middle, Upstairs - Right), and many items take up only one-half of of the space available. These items can be presented either filling one of the 2 slots, or may be centered and occupy both.


Upgrade Phase Display Clothing Slot Name
Opening Tabletop Clothing Table 1 - table slot closest to the front of the store
Opening Tabletop Clothing Table 2
Opening Tabletop Clothing Table 3
Opening Tabletop Clothing Table 4 - table slot closet to the store desk
Opening Trio Display Front Left
Opening Trio Display Front Right
Opening Trio Display Back
Upgrade 1 Window Left Window
Upgrade 2 Window Right Window

Unlike Furniture, Clothing does not seem to have a unique slot within its display; i.e. Clothing Table items can appear in any of the four positions, Trio Display items can display on the Front Left, Front Right, or Back mannequin, and Window items can be presented in either window.

Dialogue

Store Item
 

Looking at this item, are ya? {ITEM NAME}! A fine acquisition for someone of good taste.

→  Buy it for {PRICE}  
 

It's all yours. And a very wise investment indeed.

→  I'll come back later...
 

Aye, but remember: My stock isn't always the same.

Catalog Item
→  I'd like to order some items.
 

What type of item are you looking for?

→  Clothing
 

[continue to next line]

→  Furniture
 

[continue to next line]

→  Never mind
 

[continue to next line]

 

Well, come back if you change your mind!

Environment Items

Unlock Dialogue

Unlock
 

Are ya ready to invest? As soon as I open the shop, there will be all sorts of furniture and clothing to purchase. You can trust me or my name isn't Scrooge McDuck!

→  Let's open the shop. (Use 1000  )
 

Finally, the Grand Opening!

→  Perhaps some other time.
 

This shop won't open itself, you know. Come back when you're serious about investing in the Valley.

History

  • 1.0: Added
  • 1.1: Crafted items removed from Store and Catalog
  • 1.2: * Clothing Catalog will not display the following Categories if all items within them are already collected: Back, Bracelets, Earrings, Glasses, Neckwear, Shorts, Skirts, Tops
  • 1.3: Sold Out signs added in each empty slot. Clothing Catalog will not display any Categories if all items within them are already collected (Updated: Coats, Costumes, Dresses, Gloves, Hats, Hose Socks, Masks, Pants, Shoes)

* Denotes uncertain version.