Forgotten Memories: Trust

Forgotten Memories: Trust
The Fairy Godmother Quest
The Fairy Godmother.png
Quest Information
Categories: Menu Icon Quests.png Story Quest Menu Icon Story.png
Prerequisites: Menu Icon Quests.png Forgotten Memories: Friendship

Forgotten Memories: Trust is a Story Quest which is given by the Fairy Godmother in the Dreamscape after the quest Menu Icon Quests.png Forgotten Memories: Friendship.

Quest Text

The Fairy Godmother leads you to another gate where you can live out another Memory as the Forgotten. You wander what you will uncover this time.

Once you step through the gate, you find yourself transformed into the Forgotten standing in the Glade of Trust.

That day in the Glade, just as the Forgetting was starting, Mother Gothel tricked the Forgotten into removing the Orb from the Pillar.

After unraveling the whole Memory, you discover that Mother Gothel was scheming to lock the Forgotten away and use their magic to keep her youth. The Forgotten flipped the enchantment around and locked Mother Gothel away instead.

Objectives

  • Talk to the Fairy Godmother at the next gateway.
  • Step through the second gate in the Dreamscape to uncover the Forgotten's lost Memory.
  • Uncover the Forgotten's Second lost Memory in the Dreamscape:
  • Uncover the Forgotten's second lost Memory in the Dreamscape:
  • Follow Mother Gothel to the Pillar of Trust. This better be important...
  • Uncover the Forgotten's second lost Memory in the Dreamscape:
  • Uncover the Forgotten's second lost Memory in the Dreamscape:
  • Uncover the Forgotten's second lost Memory in the Dreamscape:
  • Uncover the Forgotten's second lost Memory in the Dreamscape:
  • Uncover the Forgotten's second lost Memory in the Dreamscape:
  • Uncover the Forgotten's second lost Memory in the Dreamscape:
  • Collect the Memory of Trust from the pedestal.
  • Speak to the Fairy Godmother about what you've learned.

Dialogue

Conversation 1: The Fairy Godmother, Player  
 

Goodness me. Some very strong emotions are coming from the next archway.

 

Whatever the Forgotten was trying to hide, there's quite a lot of anger and betrayal inside.

→  There's only one thing to do. I must pass through!
 

I couldn't have said it better myself.

→  Er... why don't YOU try becoming the Forgotten this time?
  Oh dear, I'm afraid it doesn't work that way.
  I know this burden is hard to bear... but only you can pass through there.
 

Now, pass through the gate and discover what led the Forgotten to lose their trusting spirit.

Optional Conversation A: What should I do?  
 

Once you step through this gate, you'll live out a Memory as the Forgotten. But the past cannot be changed. It can only be understood.

 

You must start by finding out what Mother Gothel wanted from the Forgotten that day.

Conversation 2: Mother Gothel, The Forgotten  
 

Just who I was hoping to see! Darling, tell me you've noticed all those ugly Night Thorns sprouting around the Valley. And how some of the Villagers are starting to lose their memories...?

 

Merlin hasn't the faintest clue what might be causing it.

 

But don't worry. I won't tell him it's ALL your fault.

→  MY fault?
 

Well, of course it is.

→  I didn't do this!
 

Oh, please. Of course you did!

→  I knew it...
 

Finally! I don't know why it's taken you so long to admit it to yourself.

 

This Village clearly reflects you. Your dreams. Your desires. Your fears.

 

And we've all noticed that you haven't been yourself lately.

→  What? No. I'm... I'm fine.
 

Tsk, tsk, tsk... You mustn't lie to Mother Gothel. You know how I hate that.

→  I don't know what's happening to me...
 

Isn't it obvious?

→  Ugh. I thought I was hiding it so well.
 

Oh, you aren't nearly as clever as you think you are. It really is annoying.

 

But don't worry. There's nothing wrong with you. You're simply growing up!

 

You're finally seeing the world for the cruel and dangerous place it is.

→  Maybe you're right.
 

I always am.

→  But the world's NOT cruel and dangerous.
 

Ugh. You're starting to sound like a certain long-haired blond person...

 

Now, trust me. After all, we must look out for ourselves.

 

In fact... Follow me. You have much to learn.

Optional Conversation B: What should I do?  
 

Once you step through this gate, you'll live out a Memory as the Forgotten. But the past cannot be changed. It can only be understood.

 

Now then, it appears Mother Gothel had something to show the Forgotten that day at the Pillar of Trust...

Conversation 3: Mother Gothel, The Forgotten  
 

Here we are. Now, pay attention, dear... These Pillars have been here for as long as anyone in the Village can remember.

 

If you asked Merlin, he'd tell you they symbolize the virtues that hold this Village together and protect it blah, blah, blah, blah, blah, blah, blah.

 

Oh, how that man loves to hear himself talk!

→  Don't insult Merlin.
 

What a pity... You still insist on defending Merlin even though he's done nothing but lie to you.

→  I guess he can be a bit long-winded sometimes...
 

Worse than that. Merlin is a liar.

 

Huh? What do you mean?

 

Merlin told you that these Pillars protect the Village. But they don't.

 

They only prevent brilliant people like us from reaching our full potential.

 

Everything he's told you about light and Dark Magic... friendship, trust, and so on... nothing more than lies to keep you under his control.

→  I don't believe you.
 

[continue to next line]

→  I... I know that you must be right...
 

[continue to next line]

→  What should I do now...?
 

[continue to next line]

 

Well, there's one way to find out for sure.

 

Rip the Orb out of the Pillar. Then you'll see that what I'm saying is true.

Optional Conversation C: What should I do?  
 

Once you step through this gate, you'll live out a Memory as the Forgotten. But the past cannot be changed. It can only be understood.

 

Now, Mother Gothel must have had some reason for tricking the Forgotten into stealing that Orb. We simply must get to the bottom of this...

Conversation 4: Mother Gothel, The Forgotten  
 

The Orb! Darling, you've done it! And not to worry; I'll dispose of it, safely. Mustn't let it fall into the wrong hands.

 

Now see? Doesn't everything feel better without that pesky Pillar getting in the way?

→  I guess you're right.
 

Of course I am, dear.

→  Everything feels the same.
 

Don't be ridiculous. The air is just brimming with possibility!

→  Something feels... wrong.
 

Wrong? Oh, don't be a fool. You've gotten far too used to the way things were. You'll understand soon enough.

 

I can't wait to show you how much grander life can be when you aren't forced to live under Merlin's rules.

 

But first... you'll have to do me one itsy-bitsy favor.

→  What is it?
 

Oh, I do love how obliging you are, PLAYER. You really should show this side of yourself more often.

→  Oh great. ANOTHER favor.
 

Manners, PLAYER. Just because you're growing up doesn't mean you can leave THOSE behind.

 

Now to the task at hand... I'm devastated that I've lost one of my most prized possessions. A Jewel-Encrusted Mirror.

 

I was admiring myself when I simply... dropped it in the water somewhere around here. How clumsy of me!

→  I'll get it. Don't worry.
 

And that's why I love you, dear! You do things without asking bothersome questions!

→    Something here isn't adding up...
 

Don't you trust me, PLAYER? After all I've done for you?

 

Of course I do, it's just--

 

Perfect! Then you'll have no more questions or objections!

→  Why don't you get a new mirror?
 

Oh, I have other mirrors, dear. But this one has sentimental value. I'd be devastated to lose it.

 

Finding my Jewel-Encrusted Mirror will be no trouble for you. Simply use that Fishing Rod of yours in the waters of this area.

 

I'll be waiting for you near the Giant Willow, not doing anything suspicious. Ha! I'm just teasing, darling! See you soon!

Optional Conversation D: What should I do?  
 

Once you step through this gate, you'll live out a Memory as the Forgotten. But the past cannot be changed. It can only be understood.

 

I just know Mother Gothel was up to no good. It was most certainly a trap for the Forgotten. But to find out what it was, you'll have to start by fishing out that mirror.

Optional Conversation E: What should I do?  
 

Once you step through this gate, you'll live out a Memory as the Forgotten. But the past cannot be changed. It can only be understood.

 

I just know Mother Gothel was up to no good. It was most certainly a trap for the Forgotten. But to find out what it was, you'll have to step into the trap...

Conversation 5: Mother Gothel, The Forgotten  
 

My mirror! You found it!

 

And so quickly. I knew I could count on you.

→  This mirror is a piece of junk.
 

Of course it is, darling. Did you really think I would ever drop something of value?

→  What's your scheme, Gothel?
 

My scheme? That makes it sound so... common.

→  What's the big idea?
 

The big idea? No, dear. It's a brilliant idea!

 

Oh, don't look so UPSET. You must stop taking everything so seriously. Now, shall I tell you my plan?

 

You see, PLAYER, I've always wondered if that Dreamlight Magic of yours might work like Rapunzel's magical hair...

 

So I "borrowed" a little book from Merlin... Traded for a few potions and ingredients from Ursula...

 

And now that the magic of the Orb is gone, there's nothing to stop me from throwing it all together to keep you safe in the Giant Willow forever!

 

It's for your own good, dear. The world outside is far too dangerous. Trust me. It's better this way. You'll see, in time, that I can be a very loving mother.

Optional Conversation F: What should I do?  
 

Your endeavors have produced a Memory, dear. Pick it up and tell me what it shows.

Conversation 6: The Fairy Godmother, Player  
 

Goodness, what did you find in the Forgotten's second Memory?

 

You look as if you've seen a ghost.

player

Not a ghost. Just a Gothel...

→   She betrayed the Forgotten.
player

The Forgotten trusted her and she... she tried to do something horrible.

 

Oh, I'm so sorry, dear. When we feel alone, that's often when we're most vulnerable.

→   She showed the Forgotten how to be cruel.
player

The Forgotten learned a horrible lesson from her.

player

How to be selfish and use people for your own ends.

 

Oh dear. I'm afraid that sometimes when we're hurt... it can be rather easy to turn that hurt towards others.

→   She led the Forgotten down a bad path.
player

She showed the Forgotten how to remove the Orbs from the Pillars. That's how the Forgotten learned about all of that.

 

Of course... it's when we feel most alone that we behave rashly, trying to find any possible way to extinguish our unhappiness.

 

Now, I don't know if this brings us any closer to saving the Valley. But perhaps now you understand the Forgotten a bit better...

→   The Forgotten's pain is becoming so real to me.
player

How could the Forgotten ever trust anyone again after what Mother Gothel did?

player

Once all this is over... I'm going to need to have a little talk with her.

 

Trust is fragile, dear. We must beware. Once broken, it's difficult to repair.

→   I don't think I'll ever understand.
player

The Forgotten never should have fallen for Mother Gothel's trick in the first place.

player

Nothing excuses all the destruction they caused around here.

 

Perhaps not. But we must always have compassion for those who are hurting.

 

Now then, I'm afraid we still don't have all the answers we need.

 

But perhaps we'll find them through this final gate. Follow me.

Rewards

History