The Monochrome Mystery: Difference between revisions
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==Objectives== | ==Objectives== | ||
*Exit the Ancient Ruins. | * Exit the Ancient Ruins. | ||
*Talk to [[Merlin]]. (The REAL [[Merlin]].) | * Talk to [[Merlin]]. (The REAL [[Merlin]].) | ||
*Check in with each member of your team: | * Check in with each member of your team: | ||
:*'''''[[EVE]]''''' | :* '''''[[EVE]]'''''. | ||
:*'''''[[Gaston]]''''' | :* '''''[[Gaston]]'''''. | ||
:*'''''[[Rapunzel]]''''' | :* '''''[[Rapunzel]]'''''. | ||
*Take a picture of black and white objects around [[Eternity Isle]] | * Take a picture of black and white objects around [[Eternity Isle]] | ||
:*Books in EVE's secret chamber on the Docks. | : *Books in EVE's secret chamber on the Docks. | ||
:*Crates near Gaston's Shipwreck in the Wastes. | :* Crates near Gaston's Shipwreck in the Wastes. | ||
:*The boat high up in the middle of the Tangle. | :* The boat high up in the middle of the Tangle. | ||
*Return to [[Merlin]] | * Return to [[Merlin]]. | ||
==Rewards== | ==Rewards== |
Latest revision as of 01:01, 8 May 2024
The Monochrome Mystery | |
---|---|
Merlin Quest | |
Quest Information | |
Categories: | Story Quest |
Prerequisites: | The Spark of Imagination |
Rewards: | Friendship (2000) |
The Monochrome Mystery is an Eternity Isle Quest available from Merlin.
It begins automatically after completing the quest The Spark of Imagination.
Quest Text
Jafar, disguised as Merlin, stole the Spark of imagination from your grasp. You'll need to speak to the real Merlin to fix all this.
Jafar's experiments with the Spark of Imagination are causing parts of Eternity Isle to turn black and white. You'll need to venture inside the palace soon to stop him.
Objectives
- Take a picture of black and white objects around Eternity Isle
- *Books in EVE's secret chamber on the Docks.
- Crates near Gaston's Shipwreck in the Wastes.
- The boat high up in the middle of the Tangle.
- Return to Merlin.
Rewards
- Friendship (2000)
History
- "A Rift In Time" (Act II): Added