The Monochrome Mystery

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The Monochrome Mystery
Merlin Quest
Merlin.png
Quest Information
Categories: Menu Icon Quests.png Story Quest Menu Icon Story.png
Prerequisites: Menu Icon Quests.png The Spark of Imagination Oswald.png Eternity Isle.png
Rewards: Friendship (2000)

The Monochrome Mystery is an Eternity Isle Quest available from Merlin.

It begins automatically after completing the quest The Spark of Imagination.

Quest Text

Jafar, disguised as Merlin, stole the Spark of imagination from your grasp. You'll need to speak to the real Merlin to fix all this.

Jafar's experiments with the Spark of Imagination are causing parts of Eternity Isle to turn black and white. You'll need to venture inside the palace soon to stop him.

Objectives

  • Exit the Ancient Ruins.
  • Talk to Merlin. (The REAL Merlin.)
  • Check in with each member of your team:
  • Books in EVE's secret chamber on the Docks.
  • Crates near Gaston's Shipwreck in the Wastes.
  • The boat high up in the middle of the Tangle.

Rewards

History